Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 20:38:21 Player: Beosis Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (1068) 1068 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2393 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 278/300 Energy 121/125 System Corruption 0% Temperature Cool (8) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Sensor Array > --- WEAPON (2) ------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Signal Interpreter Terrain Scanner Terrain Scan Processor Shield Generator Drone Bay (2/2) Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Shield Generator > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Sensor Array Signal Interpreter Terrain Scanner Terrain Scan Processor Drone Bay Grenade Launcher Datajack [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 31 | 6 5 6 14 Power 4 | 1 . 1 2 Engine 3 | 1 . . 2 Core 1 | . . 1 . Reactor . | . . . . Propulsion 13 | 2 2 4 5 Treads . | . . . . Leg 13 | 2 2 4 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 . 2 Device 3 | . 1 . 2 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 2 1 5 Energy Gun 3 | 1 1 . 1 Energy Cannon 2 | . . 1 1 Ballistic Gun 3 | 1 . . 2 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 2 | . . . 2 Parts Lost 11 | . . 1 10 Power 2 | . . 1 1 Propulsion 6 | . . . 6 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Backups 6 | 1 5 7 7 Power . | . . . . Propulsion . | . 1 1 . Utility 3 | . 1 3 4 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 6 | 1 1 . 4 Power 1 | 1 . . . Propulsion 1 | . 1 . . Utility 4 | . . . 4 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 89 | . 95 99 84 Engine 8 | . 14 9 6 Core 1 | . . 1 1 Leg 35 | . 28 43 35 Device 9 | . 9 11 8 Storage 11 | . 14 11 11 Energy Gun 6 | . 21 8 . Energy Cannon 2 | . . 2 3 Ballistic Gun 12 | . 7 10 14 Peak Build Rating 15 | 6 10 14 15 Average Rating 10 | 3 8 12 11 On Entrance 7 | . 6 10 14 Naked Turns . | . . . . Heaviest Build 18 | 13 15 18 18 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 1 5 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | . 8 8 8 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 953 | 231 136 211 375 Remotely . | . . . . Salvage Created 1251 | . 193 313 745 Parts 91 | . 13 22 56 Haulers Intercepted 4 | . . 1 3 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 25 | . 4 8 13 Guns 11 | . 4 3 4 Cannons 9 | . . 1 8 AOE 5 | . . 4 1 Classes Destroyed 7 | . 2 5 . Worker 1 | . . 1 . Builder 4 | . 1 . 3 Hauler 4 | . . 1 3 Watcher 3 | . . 1 2 Swarmer 3 | . . 3 . Grunt 14 | . 4 4 6 Sentry 8 | . . 1 7 Best Kill Streak 7 | . 2 7 4 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 221 | . 41 36 144 Missed 78 | . 12 13 53 Hits 143 | . 29 23 91 Projectile 143 | . 29 23 91 Critical Strikes 4 | . . 2 2 Damage Taken 1976 | . 345 299 1332 Core 482 | . 81 34 367 Absorbed by Shields 12 | . . . 12 Core Remaining (%) 83 | 100 67 . . Volleys Fired 109 | . 25 26 58 Largest 2 | . 2 2 2 Hottest 98 | . 90 98 98 Shots Fired 200 | . 50 51 99 Gun 150 | . 49 38 63 Cannon 36 | . . 9 27 Launcher 14 | . 1 4 9 Special . | . . . . Kinetic 86 | . 10 22 54 Thermal 100 | . 39 25 36 Explosive 14 | . 1 4 9 Electromagnetic . | . . . . Robot Hit Streak 21 | . 10 11 21 Robot Miss Streak 6 | . 6 3 4 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 118 | . 30 32 56 Core Hits 73 | . 11 18 44 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 2 . Burn 3 | . 1 2 . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2439 | . 381 671 1387 Guns 1239 | . 380 304 555 Cannons 451 | . . 120 331 Explosions 690 | . . 247 443 Melee . | . . . . Ramming 59 | . 1 . 58 Kinetic 702 | . 72 227 403 Thermal 988 | . 308 197 483 Explosive 690 | . . 247 443 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 17 | . . 15 2 Projectiles 2 | . . . 2 Explosions 15 | . . 15 . Melee . | . . . . Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 38 | . . . 38 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 17 | . 1 . 16 Kicked 17 | . 1 . 16 Crushed . | . . . . Highest Temperature 78 | . 78 14 66 Average Temperature 25 | . 35 7 19 Received Heat Transfer 876 | . 183 159 534 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 . 2 Heat Transferred 2219 | . 845 592 782 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 96 Level 1 2 | . . . 4 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 210 | . 50 148 210 Initial 59 | . . 9 59 Average 75 | . 7 25 119 Influence Increases 1129 | . 127 292 710 Destroy 0b10 Robot/C 500 | . 80 160 260 Destroy 0b10 Robot/NC 65 | . 5 15 45 Destroy Leader 154 | . 10 34 110 Trap Triggered on 0b10 20 | . . . 20 Successful Hack 11 | . 9 . 2 Disable Machine 90 | . 15 15 60 Destroy Structure 94 | . 8 38 48 Lose Combat Pursuer 195 | . . 30 165 Influence Decreases 994 | . 103 176 715 Entered New Map 96 | . . 15 81 Time Decay 793 | . 103 156 534 Lost Part 105 | . . 5 100 Squads Dispatched 2 | . 1 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 7 9 26 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 9 | . . 2 7 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts 28 | . . . 28 Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . . . 4 Reused 2 | . . . 2 Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . . . 2 Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 6 | . 1 1 4 Max in Single Turn 2 | . 1 1 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 17 | . 5 . 12 Terminals 14 | . 5 . 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 31 | . 13 . 18 Successful 13 | . 5 . 8 Failed 18 | . 8 . 10 Catastrophic 4 | . . . 4 Database Lockouts . | . . . . Manual . | . . . . Terminals 26 | . 13 . 13 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . . . 4 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 10 | . 5 . 5 Robot Analysis 1 | . 1 . . Open Door 3 | . . . 3 Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 2 | . . . 2 Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Report Inventory 2 | . . . 2 Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 4 . 6 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 1 | . . . 1 find_recycling 1 | . . . 1 Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 708 | . . . 708 Sensors 708 | . . . 708 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2576 | 61 570 445 1500 Spaces Moved 1384 | 52 253 178 901 Core 22 | 22 . . . Treads . | . . . . Legs 1362 | 30 253 178 901 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 118 | 93 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 36 17 72 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 90 | . 7 38 45 Melee . | . . . . Projectile . | . . . . AOE 90 | . 7 38 45 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2100 | 64 469 355 1212 Wait 477 | . 170 131 176 Move 1381 | 51 252 177 901 Hop . | . . . . Pick Up 29 | 6 11 5 7 Fast Attach 9 | 1 . 1 7 Attach 16 | 5 1 3 7 Detach 1 | . . . 1 Swap 23 | . 6 9 8 Drop 9 | 1 3 3 2 Fire 109 | . 25 26 58 Melee 1 | . . . 1 Ram . | . . . . Kick 17 | . 1 . 16 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 28 | . . . 28 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / Min) -9/Materials -9/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 11) 331 | -10/Materials | Identified exit to Mines 569 | -10/Materials | Discovered new exit (range 8) 632 | -10/Materials | Entered another Materials area 632 | -9/Materials | Evolved 2 slots: Propulsion x2 924 | -9/Materials | Build established: Scavenger-Mutant 969 | -9/Materials | Discovered new exit (range 15) 1077 | -9/Materials | Entered Storage 1352 | -9/Storage | Core integrity fell below 50% 1393 | -9/Storage | Lost 5 parts (1p3n1u) 1450 | -9/Storage | Core integrity fell below 20% 1636 | -9/Storage | Build established: Mutant 1966 | -9/Storage | Build established: Scavenger-Mutant 2577 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- R-06 Scavenger inserts Terrain Scan Processor into recycling unit. Recycling unit begins recycling process. Connecting with Door Terminal... Kicked U-05 Engineer. Acquired 60 matter. Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Flail (26%) Salvage Targeting Computer (36%) Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Acquired Prototype Energy Cannon. Identified Adv. Beam Cannon. Connecting with Door Terminal... G-34 Mercenary destroyed. Acquired Aluminum Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? #####################???????????????? | | ???? g %;@ #???????????????? | | ???? ############ """" #???????????????? | | ????????????????????????# "??" #???????????????# | | ????????????????????????# "??" #???????????????# | | ????????????????????????# "??" #???############# | | ????????????????????????# "??" #???# | | ????????????????????????# """" #???# | | ????????????????????????# #???# | | ????????????????????????# #???# | | ????????????????????????#####+####???# | | ???????????????????????????# #?????##########+## | | ?????????????????????####### ###??????####### ## | | ??????????????????+ + "??????# | | ?????????????????????####### #T#??????# | | ?????????? ??????????????# ###??????# #+###### | | ?????????# ??????????????# #????????# # | | ?????????# ??????????????# #????????# # | | ?????????+ ??????????????# #????????# # | | ?????????# #?????????????# #????????# # | | ?????????# #???########### #?########+# | | ?????????# #???# #?# # | | ?????????# #?### #?# ###+#### | | ?????????# #?#"" #?# """ # #? | | ?????????# #?#"Y #####+#####?# """"?" # #? | | ?????????# #?#"" ## ##????# "????" + #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialGodClaws Manual? 0 Play Time 00:35:26 Cumulative 17.8 hours Start 2025.06.03 @ 20:03:47 End 2025.06.03 @ 20:38:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 14 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 66454be0-93ca-4bdd-a1c8-416f51d5820d