Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.02 @ 16:31:56 Player: star Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (97) 485 Value Destroyed (2807) 2807 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (637) 637 TOTAL SCORE: 7309 Bonus ------- High Alert Combat Kills 157 Follower Combat Kills 692 Friendly Fire -212 Cogmind --------- Core Integrity 339/700 Matter 85/300 Energy 110/280 System Corruption 30% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Machine Analyzer Improved Salvage Targeting Computer Improved Salvage Targeting Computer Core Analyzer > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (15) --- Power Amplifier Compact Matter Pod (150) Improved Medium Armor Plating System Shield Component Analysis Suite System Restoration Module Drone Bay (2/2) Drone Bay (2/2) Proton Missile Launcher Remote Datajack Remote Datajack Heavy Hammer Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Gravmag System Combat Airjet > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Salvage Targeting Computer Improved Salvage Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Hammer Powered Hammer > --- INVENTORY -------- Heavy Ion Engine Backup Power III Micro Nuclear Core Gravmag System Power Amplifier Compact Matter Pod Launcher Guidance Computer System Shield Component Analysis Suite Drone Bay Drone Bay Proton Missile Launcher Remote Datajack Remote Datajack Heavy Hammer [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Salvage Targeting Computer Protection Light Armor Plating Weapon Heavy Mace Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Slots Evolved 6 | . . . 2 . 2 . 2 . . Power . | . . . . . . . . . . Propulsion 3 | . . . 2 . 1 . . . . Utility 3 | . . . . . 1 . 2 . . Weapon . | . . . . . . . . . . Parts Attached 76 | 7 2 1 5 9 15 11 21 1 4 Power 7 | 1 . . . 1 1 2 2 . . Engine 6 | 1 . . . 1 1 2 1 . . Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 29 | 2 . 1 3 5 4 5 7 1 1 Treads 4 | 2 . 1 . 1 . . . . . Leg 14 | . . . . 4 4 5 1 . . Wheel 3 | . . . 3 . . . . . . Hover 8 | . . . . . . . 6 1 1 Flight . | . . . . . . . . . . Utility 19 | 1 1 . 1 1 6 2 6 . 1 Device 4 | . . . . . 2 . 2 . . Storage 3 | 1 . . 1 . 1 . . . . Processor 4 | . . . . . . . 3 . 1 Hackware . | . . . . . . . . . . Protection 8 | . 1 . . 1 3 2 1 . . Artifact . | . . . . . . . . . . Weapon 21 | 3 1 . 1 2 4 2 6 . 2 Energy Gun 3 | 2 . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 8 | . 1 . . 1 3 1 1 . 1 Special Weapon 3 | . . . . . . . 2 . 1 Impact Weapon 6 | . . . . 1 1 1 3 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 1 . . Corrupted Parts 4 | . . . . . 1 . 3 . . System Corruption 22 | . . . . . 1 . 21 . . Parts Lost 38 | . . 3 5 3 4 7 7 2 7 Power 3 | . . . 1 . . 1 . . 1 Propulsion 20 | . . 2 2 2 2 1 4 2 5 Utility 8 | . . . . 1 1 4 2 . . Weapon 7 | . . 1 2 . 1 1 1 . 1 Highest Loss Streak 6 | . . 3 5 2 1 3 3 2 6 To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 10 | 1 3 5 5 5 13 14 14 14 14 Power 1 | . 1 1 1 . 1 . 1 1 . Propulsion 1 | . . . 1 . 3 2 2 1 . Utility 4 | . . 1 1 2 4 5 6 8 8 Weapon 3 | . 1 2 1 1 4 5 3 2 3 Tool/Special . | . . . . . . . . . . Unused Backups 17 | . . . . . 4 2 5 . 6 Power 3 | . . . . . 1 1 1 . . Propulsion 1 | . . . . . . . 1 . . Utility 10 | . . . . . 2 1 1 . 6 Weapon 3 | . . . . . 1 . 2 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 89 | . 91 90 73 88 92 93 89 89 88 Engine 8 | . 14 14 7 7 8 8 7 5 6 Treads 7 | . 28 25 10 9 7 . . . . Leg 22 | . . . . 27 33 42 17 . . Wheel 1 | . . . 14 2 . . . . . Hover 5 | . . . . . . . 17 36 27 Device 2 | . . . . . 8 1 6 . . Storage 9 | . 14 14 11 11 9 9 7 7 7 Processor 4 | . . . . . . . 15 23 29 Protection 7 | . 6 14 11 10 8 12 1 . . Energy Gun 6 | . 14 9 7 14 3 . . . . Ballistic Gun 1 | . 12 8 10 . . . . . . Impact Weapon 8 | . . . . 4 12 17 12 15 8 Peak Build Rating 51 | 6 7 7 11 13 31 35 51 48 51 Average Rating 22 | 4 6 6 8 9 23 31 41 45 46 On Entrance 18 | . 6 7 6 6 13 28 32 47 40 Avg Prop Armor Cover (%) 6 | . . . 11 7 8 6 4 . . Naked Turns . | . . . . . . . . . . Heaviest Build 57 | 14 15 15 51 52 57 49 47 34 38 Greatest Support 85 | 40 40 40 36 35 51 85 68 45 37 Greatest Overweight (x) 14 | 1 . . 4 14 3 1 2 . 1 Average Overweight (x) . | . . . 1 1 . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 15 15 15 15 Average Capacity 15 | 6 8 8 13 20 17 15 15 15 15 Most Carried 15 | 2 5 6 7 11 15 15 15 15 15 Average Carried 10 | 1 3 5 5 5 13 14 14 14 14 Final Capacity 20 | 8 8 8 20 20 15 15 15 15 15 Final Carried 15 | 2 5 3 5 11 15 15 15 15 13 Class Distribution -------------------- 54% | Mutant 30% | Scavenger-Mutant 15% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Matter Collected 1767 | 158 22 51 13 481 251 380 380 . 31 Remotely . | . . . . . . . . . . Salvage Created 3516 | . 105 77 . 455 545 1596 538 . 200 Parts 151 | . 15 9 . 22 21 57 23 . 4 Haulers Intercepted 6 | . . . . . . 4 2 . . Recyclers Shooed 2 | . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Combat Hostiles Destroyed 70 | . 7 5 . 12 12 24 7 . 3 Melee 13 | . . 2 . . 4 5 1 . 1 Guns 9 | . 1 . . 8 . . . . . AOE 38 | . 6 3 . 3 6 15 3 . 2 Classes Destroyed 16 | . 4 1 . 5 2 3 1 . . Worker 4 | . . 1 . . . 2 . . 1 Builder 3 | . . . . 1 . 1 1 . . Tunneler 1 | . . . . 1 . . . . . Hauler 6 | . . . . . . 4 2 . . Recycler 3 | . . . . 1 1 1 . . . Mechanic 2 | . . . . . . 1 1 . . Operator 3 | . 1 . . . . 1 1 . . Watcher 2 | . 1 . . . 1 . . . . Swarmer 21 | . 6 3 . 6 4 2 . . . Grunt 31 | . 1 2 . 4 2 14 5 . 3 Brawler 2 | . . . . 1 . 1 . . . Duelist 5 | . . . . . 1 4 . . . Protector 1 | . . . . . . 1 . . . Sentry 9 | . . . . . 5 3 1 . . Demolisher 1 | . . . . 1 . . . . . Programmer 2 | . . . . . . . 2 . . Thug 1 | . . . . . . 1 . . . Best Kill Streak 8 | . 3 4 . 4 6 8 3 . 3 Combat Bots Only 7 | . 3 3 . 4 5 7 3 . 2 Max Kills in Single Turn 4 | . 3 2 . 2 4 3 2 . 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 2 . 2 3 3 1 . 2 Melee 1 | . . 1 . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Hostile Shots Fired 560 | . 33 34 95 46 55 126 116 2 53 Missed 159 | . 6 11 25 8 14 37 43 1 14 Hits 401 | . 27 23 70 38 41 89 73 1 39 Melee 14 | . . . . 2 . 11 . 1 . Projectile 387 | . 27 23 70 36 41 78 73 . 39 Critical Strikes 18 | . . . 2 . . 11 2 1 2 Actively Blocked 3 | . . . 2 . . 1 . . . Damage Taken 5779 | . 368 275 652 478 692 1704 949 60 601 Core 861 | . 69 35 108 117 43 128 177 29 155 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 269 | . 4 7 23 12 . 223 . . . Ignored by Resistances 14 | . . . . . . 14 . . . Regen/Repaired (Parts) 134 | . . . . . . 134 . . . Core Remaining (%) 67 | 100 . 58 . 43 . 68 . . . Volleys Fired 101 | . 18 11 2 21 5 18 15 . 11 Largest 2 | . 2 2 2 2 1 1 1 . 1 Hottest 105 | . 60 60 85 105 36 36 39 . 39 Shots Fired 132 | . 26 15 3 40 5 18 15 . 10 Gun 69 | . 16 13 2 38 . . . . . Cannon . | . . . . . . . . . . Launcher 50 | . 10 2 1 2 5 18 6 . 6 Special 13 | . . . . . . . 9 . 4 Kinetic 13 | . 8 4 1 . . . . . . Thermal 42 | . . 3 1 38 . . . . . Explosive 22 | . 10 2 1 2 2 . . . 5 Electromagnetic 42 | . 8 6 . . 3 18 6 . 1 Robot Hit Streak 11 | . 4 11 1 8 2 4 9 . 5 Robot Miss Streak 3 | . 2 2 2 3 3 2 1 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . . 4 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 177 | . 13 11 1 29 29 47 35 . 12 Core Hits 117 | . 11 8 . 20 11 47 11 . 9 Critical Kills 3 | . . . . . 2 1 . . . Critical Parts Destroyed 18 | . 1 . . 1 2 5 8 . 1 Critical Strikes 25 | . 1 1 . 2 5 7 8 . 1 Burn 1 | . . . . 1 . . . . . Destroy 1 | . 1 . . . . . . . . Corrupt 1 | . . 1 . . . . . . . Smash 22 | . . . . 1 5 7 8 . 1 Melee Attacks 149 | . . . . 5 34 53 44 . 13 Impact 149 | . . . . 5 34 53 44 . 13 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 13 | . . . . 1 . 7 4 . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 7 | . . . . . 1 4 2 . . Damage Inflicted 9014 | . 478 324 31 725 1106 3673 1839 . 838 Guns 626 | . 164 126 13 323 . . . . . Cannons . | . . . . . . . . . . Explosions 4252 | . 314 172 . 193 487 1860 756 . 470 Melee 4092 | . . . . 209 619 1813 1083 . 368 Ramming 44 | . . 26 18 . . . . . . Kinetic 101 | . 63 38 . . . . . . . Thermal 760 | . . 24 13 323 . 320 36 . 44 Explosive 1981 | . 314 172 . 193 324 192 402 . 384 Electromagnetic 2036 | . 101 64 . . 163 1348 318 . 42 Impact 4092 | . . . . 209 619 1813 1083 . 368 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 30 | . . . . . 1 2 26 29 30 Average Corruption 10 | . . . . . 1 1 13 26 29 Corruption Purged 5 | . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . Effects 62 | . . . . . . 14 30 6 12 Message Errors 12 | . . . . . . 4 5 1 2 Matter Fused 10 | . . . . . . 4 3 . 3 Heat Flow Errors 8 | . . . . . . . 5 . 3 Energy Discharges 4 | . . . . . . 2 2 . . Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . . 5 2 1 Data Loss (major) 5 | . . . . . . 2 3 . . Alerts 4 | . . . . . . 2 2 . . Misdirections 8 | . . . . . . . 4 3 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 1282 | . . 10 . 64 109 528 402 . 169 Projectiles . | . . . . . . . . . . Explosions 119 | . . 10 . . 22 35 34 . 18 Melee 1163 | . . . . 64 87 493 368 . 151 Knockbacks 15 | . . 1 . . . 6 6 . 2 Impact 15 | . . 1 . . . 6 6 . 2 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 610 | . 120 11 6 41 90 157 165 . 20 Shots 25 | . 4 1 . 2 2 8 7 . 1 Rammed 18 | . . 13 5 . . . . . . Targets Rammed 19 | . . 14 5 . . . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 247 | . 48 18 . 210 . 80 138 . 247 Average Temperature 64 | . 30 11 . 94 . 25 57 . 78 Received Heat Transfer 1695 | . 54 126 111 156 171 675 195 . 207 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 18 | . . . . 2 3 9 4 . . Combat Hostiles 10 | . . . . 1 2 4 3 . . Parts Fried 24 | . . . . 2 5 13 4 . . Impact Corruptions 49 | . . . . 3 4 24 14 . 4 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . Heat Transferred 1337 | . . 50 37 844 . 306 50 . 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . . . . . 1 6 1 . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Maximum Alert Level 3 | . 1 . . . . 3 2 . . Low Security (%) 67 | 100 85 100 100 100 100 18 . 100 100 Level 1 23 | . 14 . . . . 33 88 . . Level 2 6 | . . . . . . 28 11 . . Level 3 2 | . . . . . . 19 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 974 | . 219 76 11 93 145 974 438 117 199 Initial 438 | . . 59 11 . 26 27 438 117 39 Average 163 | . 93 34 2 20 55 458 342 100 129 Influence Increases 3308 | . 264 136 7 354 351 1399 534 . 263 Destroy 0b10 Robot/C 1780 | . 140 100 . 240 240 760 240 . 60 Destroy 0b10 Robot/NC 125 | . 10 5 . 15 10 55 25 . 5 Destroy Leader 406 | . 22 20 . 50 72 158 84 . . Allied During Kill 354 | . . . . . . 291 63 . . Successful Hack 13 | . . . . . . 9 . . 4 Disable Machine 270 | . 60 . . . . 60 45 . 105 Destroy Structure 240 | . 32 11 7 19 29 36 32 . 74 Partial Spotted 45 | . . . . . . . 45 . . Lose Combat Pursuer 75 | . . . . 30 . 30 . . 15 Influence Decreases 3206 | . 111 259 37 286 353 499 1164 279 218 Entered New Map 959 | . . 94 19 . 42 39 528 219 18 Time Decay 1751 | . 111 135 18 256 285 350 446 20 130 Lost Part 316 | . . 30 . 30 26 70 70 20 70 Lost Ally 180 | . . . . . . 40 120 20 . Squads Dispatched 17 | . . . 1 . . 7 7 . 2 Investigation 2 | . . . . . . 1 1 . . Extermination 3 | . . . . . . . 3 . . Reinforcement 10 | . . . 1 . . 4 3 . 2 Assault 2 | . . . . . . 2 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . Haulers Reinforced 3 | . . . . . . . 1 . 2 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Distress Signals 6 | . 1 . 1 . . 2 . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 127 | . 9 5 9 14 14 43 16 6 11 Peak Tracking Total 10 | . 4 3 7 3 3 10 4 6 7 Tactical Retreats 4 | . . . . 1 . 2 . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Traps Triggered 7 | . . . . . 2 1 2 . 2 Indirectly 2 | . . . . . . 1 . . 1 Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Machines Disabled 18 | . 4 . . . . 4 3 . 7 Max in Single Turn 3 | . 2 . . . . 1 1 . 3 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Machines Accessed 8 | . . . . . . 5 2 . 1 Terminals 4 | . . . . . . 4 . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . 1 1 . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 18 | . . . . . . 8 5 . 5 Successful 7 | . . . . . . 4 . . 3 Failed 11 | . . . . . . 4 5 . 2 Catastrophic 1 | . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 6 | . . . . . . 3 3 . . Terminals 7 | . . . . . . 7 . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . 1 2 . . Recycling Units 3 | . . . . . . . 3 . . Scanalyzers 5 | . . . . . . . . . 5 Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . . . . . . 3 . . . Open Door 3 | . . . . . . 3 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 3 Insert Component 1 | . . . . . . . . . 1 Analyze 1 | . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Patch 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 6 | . . . . . . 3 2 . 1 Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 8 | . . . . . . . 6 . 2 Non-combat 8 | . . . . . . . 6 . 2 Combat . | . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . 6 . 2 parse_system 1 | . . . . . . . . . 1 no_distress 1 | . . . . . . . 1 . . find_chute 2 | . . . . . . . 2 . . find_fabricator 2 | . . . . . . . 1 . 1 find_recycling 1 | . . . . . . . 1 . . find_station 1 | . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Total Allies 13 | . . . . . . 12 . 1 . Largest Group 10 | . . . . . . 10 8 1 . Highest-Rated Group 173 | . . . . . . 173 141 31 . Highest-Rated Ally 31 | . . . . . . 31 29 31 . Total Orders . | . . . . . . . . . . Ally Attacks 148 | . . . . . . 87 50 11 . Total Damage 1737 | . . . . . . 1020 550 167 . Kills 20 | . . . . . . 15 5 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Active Infowar (turns) 1937 | . . . . . 588 104 923 48 274 Sensors 692 | . . . . . 588 104 . . . Machine Analysis 1245 | . . . . . . . 923 48 274 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Turns Passed 5615 | 76 430 332 129 1559 854 795 1118 48 274 Spaces Moved 3484 | 45 216 164 87 675 454 442 980 100 321 Core 8 | 7 . . . 1 . . . . . Treads 431 | 38 216 164 11 1 1 . . . . Legs 1813 | . . . . 497 453 442 421 . . Wheels 252 | . . . 76 176 . . . . . Hover 980 | . . . . . . . 559 100 321 Flight . | . . . . . . . . . . Fastest Speed 42 | 50 160 160 105 105 90 97 42 42 43 Average Speed 116 | 144 160 160 115 171 129 120 80 42 58 Slowest Speed 750 | 160 160 160 160 750 330 200 270 43 106 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 3 44 46 12 88 33 58 28 76 7 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . 1 . . . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 11 | . . . . 1 1 . 8 . 1 Terrain Destroyed 242 | . 31 11 7 22 35 28 31 . 77 Melee 11 | . . . . 1 1 . 8 . 1 Projectile . | . . . . . . . . . . AOE 231 | . 31 11 7 21 34 28 23 . 76 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Total 4619 | 53 272 210 106 1022 655 606 1221 105 369 Wait 663 | . 31 16 4 302 117 57 127 1 8 Move 3476 | 44 215 163 86 674 453 441 980 99 321 Hop . | . . . . . . . . . . Pick Up 57 | 2 3 . 3 8 10 11 17 2 1 Fast Attach 36 | 6 1 . . 5 11 5 5 1 2 Attach 29 | . . 3 3 3 2 5 8 1 4 Detach 3 | . . 1 . . 1 . . . 1 Swap 63 | 1 4 2 3 4 11 13 17 . 8 Drop 36 | . . . . . 12 11 12 1 . Fire 101 | . 18 11 2 21 5 18 15 . 11 Melee 136 | . . . . 5 33 45 40 . 13 Ram 3 | . . . 3 . . . . . . Kick . | . . . . . . . . . . Crush 16 | . . 14 2 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 352 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 12) 507 | -10/Materials | Entered Mines 508 | -10/Mines | Learned location of Storage (-8) 643 | -10/Mines | Learned location of 1 exit from Materials 732 | -10/Mines | Discovered new exit (range 15) 816 | -10/Mines | Lost 3 parts (2n1w) 839 | -10/Mines | Entered Materials 839 | -9/Materials | Evolved 2 slots: Propulsion x2 840 | -9/Materials | Identified exit to Mines 968 | -9/Materials | Entered Mines 992 | -9/Mines | Lost 5 parts (1p2n2w) 1009 | -9/Mines | Met a Derelict bent on vengeance 1297 | -9/Mines | Core integrity fell below 50% 1330 | -9/Mines | Assembled infested the area 1527 | -9/Mines | Build established: Scavenger-Mutant 2079 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2446 | -9/Mines | Discovered new exit (range 9) 2527 | -9/Mines | Entered Materials 2527 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3172 | -8/Materials | Build established: Mutant 3190 | -8/Materials | Discovered new exit (range 15) 3241 | -8/Materials | Discovered new exit (range 16) 3381 | -8/Materials | Entered Storage 3411 | -8/Storage | Met a pair of Derelict thieves 3568 | -8/Storage | Destroyed 7 combat bots 3574 | -8/Storage | Lost 3 parts (2u1w) 3706 | -8/Storage | Lost 3 parts (1p1n1u) 3818 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4080 | -8/Storage | Discovered new exit (range 13) 4131 | -8/Storage | Build established: Commander-Mutant 4176 | -8/Storage | Entered Factory 4176 | -7/Factory | Accompanied by 8 allies 4176 | -7/Factory | Evolved 2 slots: Utility x2 4702 | -7/Factory | Lost 4 allies 4828 | -7/Factory | System corruption reached 10% 4842 | -7/Factory | Lost 3 parts (3n) 5278 | -7/Factory | Build established: Mutant 5294 | -7/Factory | Sucked down chute 5294 | -7/Factory | Entered Waste 5295 | -7/Waste | Met a frightened Derelict 5302 | -7/Waste | Spotted C-40 Crusher 5309 | -7/Waste | EMP discharged 5314 | -7/Waste | Spotted C-40 Crusher 5316 | -7/Waste | Spotted C-40 Crusher 5324 | -7/Waste | Spotted C-40 Crusher 5327 | -7/Waste | Spotted C-40 Crusher 5331 | -7/Waste | Spotted C-40 Crusher 5333 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5336 | -7/Waste | Discovered new exit (range 11) 5342 | -7/Waste | Entered Factory 5599 | -7/Factory | System corruption reached 30% 5616 | -7/Factory | Self-destructed Last Messages --------------- 05597_ A-02 Transporter calls for reinforcements. 05597_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05598_ C-30 ARC bursts open, deploying its payload. 05598_ P-60 Hacker unfolds itself. 05598_ Hvy. Ion Engine destroyed. 05601_ Aerolev Unit destroyed. 05601_ Gravmag System destroyed. 05608_ System corrupted: Proton Missile Launcher failed to launch. 05610_ L XR<46OUUUB AKLIM8=WRH 05610_ Aerolev Unit destroyed. 05611_ Pressure Siphon disabled. 05612_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05613_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 05614_ Destroyed Imp. Hover Unit. 05615_ Imp. Gyrokinetic Inverter destroyed. 05616_ Hvy. Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????""""""??????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????"""""???? | | ?????????????????????????????????????""T""???? | | ???????????????????????????""""??????????????? | | ???????????????????????????""""??????"?"?????? | | ???????????????????????????""""??????"?"?????? | | ?????????????????????????????????????"?"?????? | | ???????????????????????????""""??????"?"?????? | | ??????????????????????? g %"""??????"?"?????? | | ??????????????????????# %%%"??????"?"?????? | | ??????????????????????# %p ???????"?"?????? | | ??????????????????????# %%%" ????"?"?????? | | ??????????????????????#gg %%%" ????"?"?????? | | ?????????????????????## %"% ?????????????? | | ????????????????????## ??????????????? | | ????????????????????# l ??????????????? | | ????????????????????# ???????????????? | | ?????????????####?### ????????????????? | | ?????????????# ? #????????????????? | | ?????????????# #????????????????? | | ?????????????#! #????????????????? | | ??????????????? #w #????????????????? | | ???????????????"""""" + #????????????????? | | ???????????????""""""?# @ #????????????????? | | ???????????????""""""?# #????????????????? | | ???????????????""""""?# #?""""""?????????? | | ??????????????????????# #?""""""?????????? | | ??????????????????????# #?""""""?????????? | | ??????????????????????# #?""""""?????????? | | ??????????????????????# +????????????????? | | ??????????????????????# #????????????????? | | ??????################# #????????????????? | | ??????# [ + % #????????????????? | | ??????# ######+#+#????????????????? | | ????# """""" #???? ?????????????????? | | ??# """""" #??"?" " "?""?????????????? | | # """""" #??" " " " T"?????????????? | | + """""" #??" " " " ""?????????????? | | # #??" " " " #????????????? | | # # #??" " " " #????????????? | | # # "S #? " " " " #????????????? | | # # """ !#??"?" "?"???#????????????? | | # # "" #??"?" "?"????????????????? | | # # #??"?" "?"????????????????? | | + ##"###########????? ???????????????????? | | # # #????? ???????????????????? | | # # ^ #?????#???????????????????? | | # # """" """" #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 57 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 4 Item Schematics ----------------- Imp. Gyrokinetic Inverter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Tune-up Challenges ------------ None Game ------ Seed NeutrinoLightningSpoofer Manual? 0 Play Time 01:06:36 Cumulative 180.9 hours Start 2026.03.28 @ 18:40:51 End 2026.04.02 @ 16:31:56 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 306 Rogue 306 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 57 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31cd9c8e-61e3-4b7c-9e87-2a34f433a059