Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.08.08 @ 20:56:12 Player: Moperro Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1832) 1832 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5267 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 24/300 Energy 565/600 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Energy Well Targeting Computer Improved Core Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Energy Well Targeting Computer Improved Targeting Computer Energy Filter > --- WEAPON ----------- Beam Rifle Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Shock Rifle Spread Laser Minigun Gauss Rifle [Rating: 56] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Advanced Assault Cannon Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Slots Evolved 9 | . 1 2 . 2 2 2 Power 2 | . . 1 . . 1 . Propulsion 1 | . . 1 . . . . Utility 4 | . 1 . . 1 1 1 Weapon 2 | . . . . 1 . 1 Parts Attached 74 | 7 6 9 . 15 14 23 Power 17 | 1 2 3 . 3 3 5 Engine 9 | 1 2 2 . 1 1 2 Core 8 | . . 1 . 2 2 3 Reactor . | . . . . . . . Propulsion 15 | 2 . 3 . 4 2 4 Treads 9 | 2 . . . 4 1 2 Leg 5 | . . 3 . . 1 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 16 | 2 2 . . 2 6 4 Device 7 | . 1 . . 1 4 1 Storage 3 | 1 . . . 1 . 1 Processor 4 | 1 1 . . . 1 1 Hackware . | . . . . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 26 | 2 2 3 . 6 3 10 Energy Gun 11 | 2 1 2 . 1 . 5 Energy Cannon . | . . . . . . . Ballistic Gun 5 | . 1 1 . 1 . 2 Ballistic Cannon 8 | . . . . 2 3 3 Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes . | . . . . . . . Parts Lost 32 | . . 6 . . . 26 Power 9 | . . 3 . . . 6 Propulsion 5 | . . . . . . 5 Utility 5 | . . . . . . 5 Weapon 13 | . . 3 . . . 10 Highest Loss Streak 11 | . . 4 . . . 11 Average Slot Usage (%) 90 | . 100 76 90 97 97 75 Engine 5 | . 12 8 10 4 2 4 Core 10 | . . 1 . 10 17 9 Treads 13 | . 25 . . 14 17 7 Leg 5 | . . 25 30 8 2 1 Device 9 | . 12 10 10 8 9 7 Storage 10 | . 12 10 10 16 8 8 Processor 11 | . 12 10 10 8 12 12 Protection 1 | . . . . . 4 . Energy Gun 5 | . 18 6 10 8 . 4 Ballistic Gun 2 | . 6 5 10 2 . 2 Ballistic Cannon 12 | . . . . 10 21 12 Naked Turns . | . . . . . . . Heaviest Build 61 | 14 17 22 22 43 54 61 Greatest Support 84 | 40 40 30 30 62 70 84 Greatest Overweight (x) 14 | 3 . 1 1 1 1 14 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 7 8 8 8 8 8 8 Average Carried 5 | 4 7 5 7 7 5 4 Final Capacity 8 | 8 8 8 8 8 8 4 Final Carried 8 | 7 7 7 8 8 7 1 Class Distribution -------------------- 53% | Hacker-Gunner 37% | Hacker-Mutant 8% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Matter Collected 1832 | 199 159 235 . 300 559 380 Remotely . | . . . . . . . Salvage Created 1371 | . 78 327 . 356 338 272 Parts 83 | . 9 22 . 25 17 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 37 | . 5 6 . 7 12 7 Guns 20 | . 5 6 . 4 . 5 Cannons 17 | . . . . 3 12 2 Classes Destroyed 8 | . 1 3 . 3 1 . Operator 1 | . . . . 1 . . Watcher 9 | . . 2 . 3 3 1 Swarmer 8 | . 5 . . . 2 1 Grunt 18 | . . 4 . 2 7 5 Brawler 1 | . . . . 1 . . Sentry 6 | . . 2 . 3 . 1 Hunter 1 | . . . . 1 . . Programmer 3 | . . . . . 3 . Best Kill Streak 4 | . 2 3 . 3 3 4 Combat Bots Only 4 | . 2 2 . 2 2 4 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Damage Taken 4941 | . 162 499 . 341 474 3465 Core 1097 | . 26 81 . 40 96 854 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 89 . 79 92 86 . Volleys Fired 170 | . 15 56 . 23 35 41 Largest 4 | . 2 2 . 3 3 4 Hottest 200 | . 90 60 . 152 144 200 Shots Fired 346 | . 28 77 . 68 84 89 Gun 172 | . 28 77 . 28 . 39 Cannon 170 | . . . . 36 84 50 Launcher 4 | . . . . 4 . . Special . | . . . . . . . Kinetic 230 | . 3 35 . 41 84 67 Thermal 66 | . 22 21 . 11 . 12 Explosive 4 | . . . . 4 . . Electromagnetic 46 | . 3 21 . 12 . 10 Robot Hit Streak 44 | . 17 20 . 33 15 44 Robot Miss Streak 2 | . 1 2 . 1 2 1 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 259 | . 21 61 . 53 56 68 Core Hits 93 | . 6 22 . 23 21 21 Critical Hits 4 | . . . . 1 1 2 Critical Kills 2 | . . . . 1 . 1 Critical Parts Destroyed 2 | . . . . . 1 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4706 | . 203 719 . 934 1445 1405 Guns 1692 | . 203 675 . 276 . 538 Cannons 2893 | . . . . 581 1445 867 Explosions 121 | . . 44 . 77 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3496 | . 13 249 . 676 1445 1113 Thermal 647 | . 155 267 . 87 . 138 Explosive 77 | . . . . 77 . . Electromagnetic 486 | . 35 203 . 94 . 154 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Effects 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 85 | . . . . 9 59 17 Projectiles 85 | . . . . 9 59 17 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 27 | . . . . 4 9 14 Impact . | . . . . . . . Kinetic 26 | . . . . 4 9 13 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 31 | . . . . 31 . . Shots 2 | . . . . 2 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 506 | . 224 186 . 420 506 374 Average Temperature 149 | . 113 74 . 153 191 142 Received Heat Transfer 2733 | . . 354 . 216 180 1983 Effects 39 | . 1 . . 5 26 7 Shutdowns 12 | . . . . 1 9 2 Energy Bleed 6 | . 1 . . 2 3 . Interference 8 | . . . . . 6 2 Matter Decay 3 | . . . . 1 1 1 Short Circuit 2 | . . . . . 1 1 Damage (minor) 4 | . . . . 1 2 1 Damage (major) 4 | . . . . . 4 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 2 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 1577 | . 409 716 . 222 . 230 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Peak Influence 281 | . 145 281 77 241 207 156 Initial 79 | . . 43 77 20 79 10 Average 66 | . 73 140 77 88 61 36 Maximum Alert Level 1 | . . 1 . 1 1 . Low Security (%) 94 | 100 100 76 100 89 96 100 Level 1 5 | . . 23 . 10 3 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . . . 1 4 3 Investigation 1 | . . . . . 1 . Extermination 3 | . . . . . 2 1 Reinforcement 3 | . . . . 1 1 1 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Distress Signals 4 | . . 2 . 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 74 | . 6 18 . 16 19 15 Peak Tracking Total 6 | . 4 6 . 3 5 6 Tactical Retreats 9 | . 1 3 . 3 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Traps Triggered 4 | . . . . . 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Machines Disabled 7 | . . 1 . 1 1 4 Max in Single Turn 3 | . . 1 . 1 1 3 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Machines Accessed 6 | . . 1 . 3 2 . Terminals 4 | . . 1 . 3 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 23 | . . 4 . 10 9 . Successful 22 | . . 4 . 10 8 . Failed 1 | . . . . . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 14 | . . 4 . 10 . . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers 6 | . . . . . 6 . Garrison Access . | . . . . . . . Terminal Hacks 14 | . . 4 . 10 . . Record 9 | . . 2 . 7 . . Emergency Access Points 1 | . . . . 1 . . Alert Level 2 | . . 1 . 1 . . Maintenance Status 1 | . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . . . . 6 . Insert Component 3 | . . . . . 3 . Analyze 3 | . . . . . 3 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 3 | . . 1 . 1 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 13 | . . . . . 13 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . Part Schematics Acquired 3 | . . . . . 3 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Turns Passed 3998 | 190 373 397 43 663 1384 948 Spaces Moved 2041 | 106 199 206 29 362 720 419 Core 85 | 20 . . . . . 65 Treads 1474 | 86 199 . . 216 720 253 Legs 478 | . . 206 29 146 . 97 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . . . . 4 Fastest Speed 50 | 50 160 120 120 120 155 100 Average Speed 165 | 151 160 123 147 152 173 190 Slowest Speed 750 | 200 160 150 150 180 180 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 8 32 17 11 34 22 13 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 81 | . . 5 . 24 12 40 Melee . | . . . . . . . Projectile 26 | . . . . 9 12 5 AOE 55 | . . 5 . 15 . 35 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Total 2381 | 135 225 278 29 424 790 500 Wait 10 | 9 . . . . 1 . Move 2035 | 105 198 205 28 361 719 419 Hop . | . . . . . . . Pick Up 63 | 14 3 7 1 13 11 14 Fast Attach 2 | . 1 . . 1 . . Attach 45 | 7 1 8 . 5 6 18 Detach 2 | . . 1 . . . 1 Swap 27 | . 4 1 . 9 8 5 Drop 25 | . 3 . . 12 8 2 Fire 170 | . 15 56 . 23 35 41 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . . 2 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 39 | -11/Scrapyard | Identified exit to Materials 39 | -11/Scrapyard | Discovered exit to Materials (range 15) 191 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Evolved 1 slot: Utility x1 310 | -10/Materials | Build established: Hacker-Mutant 363 | -10/Materials | Identified exit to Materials 363 | -10/Materials | Discovered exit to Materials (range 7) 564 | -10/Materials | Entered another Materials area 564 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 773 | -9/Materials | Lost 4 parts (2p2w) 935 | -9/Materials | Identified exit to Mines 935 | -9/Materials | Discovered exit to Mines (range 12) 961 | -9/Materials | Entered Mines 978 | -9/Mines | Identified exit to Materials 978 | -9/Mines | Discovered exit to Materials (range 6) 983 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1004 | -9/Mines | Entered Materials 1004 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1472 | -8/Materials | Identified exit to Factory 1472 | -8/Materials | Discovered exit to Factory (range 3) 1667 | -8/Materials | Entered Factory 1667 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1737 | -7/Factory | Repaired Lgt. Treads? 1966 | -7/Factory | Build established: Hacker-Tank 2761 | -7/Factory | Build established: Hacker-Gunner 2988 | -7/Factory | Identified exit to Factory 2988 | -7/Factory | Discovered exit to Factory (range 12) 3051 | -7/Factory | Entered another Factory area 3051 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3428 | -6/Factory | Garrison activated, responded to threat 3561 | -6/Factory | Lost 11 parts (2p3n2u4w) 3874 | -6/Factory | Core integrity fell below 50% 3949 | -6/Factory | Core integrity fell below 20% 3966 | -6/Factory | Lost 9 parts (2p2n2u3w) 3999 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Flying robots can pass through spaces occupied by others, even hostile robots. 03902_ U-05 Engineer lays Concrete. 03909_ U-05 Engineer builds a Wall. 03909_ Magnetic Acceleration Cannon destroyed. 03914_ U-05 Engineer builds a Wall. 03917_ VTOL Module destroyed. 03919_ U-05 Engineer knocked back. 03919_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03925_ Destroyed Welding Torch. 03925_ U-05 Engineer knocked back. 03925_ Magnetic Acceleration Cannon destroyed. 03932_ U-05 Engineer builds a Wall. 03935_ Med. Storage Unit destroyed. 03967_ Acquired Imp. Core Shielding. 03982_ Acquired Force Rifle. 03993_ Force Rifle destroyed. 03994_ Imp. Heat Sink destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ??###########??????????????? | | ??# #??????????????? | | ??# #??????????????? | | ??# #??????????????? | | ??#@ g"""" #??????????????? | | ??# """" #??????????????? | | ??# """" #??????????????? | | ??# s"""" #??????????????? | | ??# gg g #??????????????? | | ??#####/#####??????????????? | | ????# #????????????????? | | ????# #????????????????? | | ????# #????????????????? | | ????# #????????????????? | | ????# #????????????????? | | ????### ###????????????????? | | ??????# #??????????????????? | | ???#### #??????????????????? | | ???# #??????????????????? | | ???# ##??????????????????? | | ???# ###########+###?????? | | ???# #????? | | ???# ###+##+ | | ???# | | ???# | | ???# ^ """"""" ^ | | ???# """"""" !! | | ???# """"""" ![ | | ???####+## """"""" ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 37 Energy Capacity 750 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 110 Resistance: KI 35 Resistance: TH 35 Resistance: EX 60 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 11 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Mic. Nuclear Core | -7/Factory | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed Minigun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club One Hack Too Far Oops Serviceable Loadout Challenges ------------ None Game ------ Seed WarpAssemblyFlakker Manual? 0 Play Time 01:04:04 Cumulative 5.7 hours Start 2021.08.08 @ 19:51:19 End 2021.08.08 @ 20:56:12 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 11 Rogue 5 Adventurer 3 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96a96b5d-037e-48de-9eb5-019d8302f77a