Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.26 @ 01:09:22 Player: f_ Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (131) 655 Value Destroyed (3074) 3074 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1176) 1176 TOTAL SCORE: 7765 Bonus ------- High Alert Combat Kills 126 Follower Combat Kills 50 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 122/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Power Shielding Hardened Medium Armor Plating Hardlight Generator Hacking Suite Flak Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Particle Charger Improved Power Shielding Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Latent Energy Streamer Katana > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Wheel Improved Heat Sink Cooling System Actuator Array Core Shielding Improved Power Shielding Improved Power Shielding Propulsion Shielding Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Hacking Suite System Shield Ion Cannon Flak Gun Missile Launcher Missile Launcher Great Maul [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Shotgun Energy Gun Particle Gun Energy Cannon Latent Energy Streamer Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 113 | 6 9 2 10 13 4 4 52 13 Power 9 | 1 1 . 1 2 . . 3 1 Engine 4 | 1 1 . . 1 . . 1 . Core 5 | . . . 1 1 . . 2 1 Reactor . | . . . . . . . . . Propulsion 18 | 2 1 1 1 5 . 1 6 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 18 | 2 1 1 1 5 . 1 6 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 47 | 1 3 1 4 3 2 1 28 4 Device 7 | . 1 . . 1 2 . 3 . Storage 5 | 1 1 1 . . . . 2 . Processor 1 | . . . . 1 . . . . Hackware . | . . . . . . . . . Protection 34 | . 1 . 4 1 . 1 23 4 Artifact . | . . . . . . . . . Weapon 39 | 2 4 . 4 3 2 2 15 7 Energy Gun 5 | 1 2 . . 1 . . 1 . Energy Cannon 6 | . . . 2 . 1 . 2 1 Ballistic Gun 7 | 1 1 . . 1 1 . 2 1 Ballistic Cannon 2 | . . . 2 . . . . . Launcher 5 | . . . . 1 . 1 1 2 Special Weapon . | . . . . . . . . . Impact Weapon 9 | . 1 . . . . 1 5 2 Slashing Weapon 5 | . . . . . . . 4 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 . 2 . Parts Lost 41 | . 2 . 1 6 . 2 15 15 Power 5 | . . . . 1 . . 3 1 Propulsion 10 | . . . . 2 . 1 4 3 Utility 14 | . . . . 1 . . 5 8 Weapon 12 | . 2 . 1 2 . 1 3 3 Highest Loss Streak 9 | . 1 . 1 5 . 2 8 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 91 100 96 98 93 95 94 85 Engine 4 | . 14 14 1 . . . 4 . Core 6 | . . . 9 9 11 11 3 8 Wheel 19 | . 28 28 22 21 22 20 15 9 Device 8 | . 4 14 7 10 11 11 7 2 Storage 10 | . 14 14 11 11 11 11 8 8 Processor 1 | . . . . 2 11 11 . . Protection 23 | . 2 . 25 19 5 8 34 39 Energy Gun 3 | . 16 14 1 5 . . . . Energy Cannon 3 | . . . 6 1 . . 4 4 Ballistic Gun 4 | . 8 . . 9 10 11 . 1 Ballistic Cannon 1 | . . . 10 1 . . . . Launcher 2 | . . . . 3 11 6 . 4 Impact Weapon 4 | . 1 14 . . . 4 9 4 Naked Turns 13 | . . . . . . . . 13 Heaviest Build 125 | 14 20 90 102 102 94 96 125 124 Greatest Support 32 | 32 32 26 26 22 20 20 20 20 Greatest Overweight (x) 36 | . . 3 4 7 4 9 12 36 Average Overweight (x) 4 | . . 1 3 3 4 4 6 8 Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 Average Capacity 22 | 7 8 18 25 25 25 25 24 23 Most Carried 25 | 3 10 11 25 25 25 25 25 25 Average Carried 20 | 1 6 10 19 24 24 24 23 21 Final Capacity 25 | 8 10 25 25 25 25 25 25 5 Final Carried 25 | 2 10 11 24 25 25 25 25 5 Class Distribution -------------------- 65% | Mutant 17% | Scavenger-Mutant 8% | Gladiator 3% | Scavenger-Gladiator 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 2045 | 156 282 20 302 206 . 25 825 229 Remotely . | . . . . . . . . . Salvage Created 4538 | . 879 50 705 178 . 183 2264 279 Parts 225 | . 64 5 51 6 . 10 77 12 Haulers Intercepted 9 | . 2 . 3 . . . 4 . Recyclers Shooed 9 | . 1 . 4 1 . 1 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 85 | . 14 2 9 7 . 8 31 14 Melee 9 | . 2 . . . . . 7 . Guns 27 | . 12 2 1 5 . 5 . 2 Cannons 10 | . . . 6 2 . . . 2 AOE 21 | . . . 2 . . 3 8 8 Classes Destroyed 17 | . 9 . 3 1 . 1 2 1 Worker 15 | . 2 . 1 1 . . 11 . Builder 7 | . 1 . 1 . . . 5 . Tunneler 2 | . 1 1 . . . . . . Hauler 9 | . 2 . 3 . . . 4 . Recycler 8 | . 2 . 2 . . . 4 . Mechanic 1 | . . . 1 . . . . . Operator 1 | . 1 . . . . . . . Watcher 8 | . 3 . 2 . . . 3 . Swarmer 22 | . 6 2 3 . . 4 3 4 Cutter 3 | . . . . . . . . 3 Grunt 34 | . 8 . 2 1 . 2 16 5 Brawler 4 | . . . 1 1 . 1 1 . Duelist 3 | . . . . . . . 2 1 Protector 1 | . . . . . . . 1 . Sentry 10 | . . . 3 . . . 6 1 Hunter 3 | . . . . . . 1 2 . Assembled 5 | . . . . 5 . . . . Best Kill Streak 7 | . 7 2 3 3 . 4 5 6 Combat Bots Only 6 | . 4 2 3 2 . 4 5 6 Max Kills in Single Turn 4 | . 2 1 2 1 . 3 4 2 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 2 . . 3 4 2 Melee 1 | . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 500 | . 66 11 33 34 . 23 161 172 Missed 134 | . 20 4 10 10 . 6 44 40 Damage Taken 6058 | . 495 57 341 672 . 293 2209 1991 Core 1050 | . 193 23 44 173 . 61 191 365 Absorbed by Shields 23 | . . . . . . . . 23 Redirected to Shielding 391 | . . . 9 31 . . 198 153 Regen/Repaired (Parts) 61 | . . . 61 . . . . . Core Remaining (%) 47 | 100 . 13 . . . 30 . . Volleys Fired 203 | . 69 8 57 17 . 18 8 26 Largest 2 | . 2 1 2 2 . 2 1 1 Hottest 107 | . 90 40 107 107 . 53 60 60 Shots Fired 290 | . 119 8 70 30 . 27 10 26 Gun 184 | . 119 8 9 22 . 15 3 8 Cannon 79 | . . . 61 8 . . 5 5 Launcher 27 | . . . . . . 12 2 13 Special . | . . . . . . . . . Kinetic 109 | . 31 . 35 17 . 15 3 8 Thermal 98 | . 84 . . 9 . . . 5 Explosive 24 | . . . . . . 9 2 13 Electromagnetic 59 | . 4 8 35 4 . 3 5 . Robot Hit Streak 11 | . 11 2 6 5 . 7 7 8 Robot Miss Streak 7 | . 7 3 7 5 . 3 2 7 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 308 | . 80 6 57 20 . 17 96 32 Core Hits 179 | . 39 2 42 15 . 18 36 27 Critical Kills 5 | . . . . . . . 5 . Critical Parts Destroyed 20 | . 2 1 . . . . 16 1 Critical Strikes 34 | . 4 2 1 1 . . 24 2 Burn 2 | . 2 . . . . . . . Destroy 1 | . 1 . . . . . . . Corrupt 3 | . . 1 1 1 . . . . Smash 25 | . 1 1 . . . . 22 1 Sever 3 | . . . . . . . 2 1 Melee Attacks 169 | . 6 2 . . . . 125 36 Impact 145 | . 6 2 . . . . 112 25 Slashing 24 | . . . . . . . 13 11 Piercing . | . . . . . . . . . Sneak Attacks 22 | . . 1 . . . . 21 . Combat Hostiles 3 | . . . . . . . 3 . Follow-up Attacks 7 | . . . . . . . 7 . Damage Inflicted 11106 | . 1087 110 1246 352 . 598 5929 1784 Guns 1684 | . 961 43 108 248 . 165 30 129 Cannons 1276 | . . . 1067 104 . . 37 68 Explosions 3182 | . . . 71 . . 433 1718 960 Melee 4964 | . 126 67 . . . . 4144 627 Ramming . | . . . . . . . . . Kinetic 1390 | . 283 . 577 206 . 165 30 129 Thermal 979 | . 643 . 71 95 . 18 84 68 Explosive 1432 | . . . . . . 300 172 960 Electromagnetic 2341 | . 35 43 598 51 . 115 1499 . Impact 4480 | . 126 67 . . . . 3815 472 Slashing 484 | . . . . . . . 329 155 Piercing . | . . . . . . . . . Highest Corruption 22 | . . . . . . . 22 22 Average Corruption 13 | . . . . . . . 11 22 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 132 | . . . . . . . 97 35 Message Errors 33 | . . . . . . . 28 5 Matter Fused 36 | . . . . . . . 27 9 Heat Flow Errors 8 | . . . . . . . 5 3 Energy Discharges 16 | . . . . . . . 14 2 Parts Rejected 2 | . . . . . . . 2 . Parts Fused 2 | . . . . . . . 2 . Data Loss (minor) 19 | . . . . . . . 9 10 Data Loss (major) 6 | . . . . . . . 5 1 Misfires 3 | . . . . . . . 2 1 Alerts 4 | . . . . . . . 3 1 Misdirections 2 | . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1779 | . 24 32 30 . . . 1590 103 Projectiles 2 | . . . 2 . . . . . Explosions 152 | . . . 28 . . . 61 63 Melee 1625 | . 24 32 . . . . 1529 40 Knockbacks 22 | . . 1 8 . . . 11 2 Impact 13 | . . 1 . . . . 10 2 Kinetic 8 | . . . 8 . . . . . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 494 | . . . 26 . . 73 316 79 Shots 12 | . . . 1 . . 4 4 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 318 | . 243 . 195 216 . 26 259 318 Average Temperature 66 | . 70 . 49 63 . 18 93 70 Received Heat Transfer 1702 | . 183 . 60 64 . 63 738 594 Effects 4 | . 1 . . . . . 2 1 Interference 3 | . 1 . . . . . 2 . Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 38 | . . 2 3 . . 1 28 4 Impact Corruptions 60 | . 1 2 . . . . 52 5 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 . . . . . . 1 Heat Transferred 2536 | . 1953 . 150 222 . 50 50 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . 1 . . Latent Energy Used 968 | . . . . . . . 968 . LE Corruption 15 | . . . . . . . 15 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Peak Influence 669 | . 341 167 202 89 . 210 531 669 Initial 347 | . . 112 . 19 . . 3 347 Average 176 | . 163 135 105 12 . 119 265 412 Maximum Alert Level 2 | . 1 . 1 . . 1 2 2 Low Security (%) 62 | 100 71 100 96 100 . 69 32 . Level 1 29 | . 28 . 3 . . 30 48 80 Level 2 8 | . . . . . . . 18 19 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 3 . 1 . . . 6 . Investigation 6 | . 2 . 1 . . . 3 . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . . . . . 2 . Assault 1 | . . . . . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 12 | . 3 . 2 1 . . 6 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 146 | . 24 4 20 20 . 8 51 19 Peak Tracking Total 6 | . 5 3 5 4 . 4 6 5 Tactical Retreats 13 | . 1 . 1 7 . . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 6 | . . . 1 . . . 4 1 Indirectly 2 | . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 9 | . . . 1 . . . 7 1 Max in Single Turn 3 | . . . 1 . . . 3 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 17 | . 6 . 3 . . . 8 . Terminals 15 | . 6 . 2 . . . 7 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 41 | . 16 . 7 . . . 18 . Successful 21 | . 5 . 6 . . . 10 . Failed 20 | . 11 . 1 . . . 8 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . 1 . . . Terminals 36 | . 16 . 5 . . . 15 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 18 | . 5 . 4 . . . 9 . Record 3 | . . . 3 . . . . . Prototype ID Bank 6 | . 3 . . . . . 3 . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 . Alert Level 2 | . . . . . . . 2 . Locate Traps 4 | . 2 . . . . . 2 . Dispatch Records 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 5 . 3 . . . 5 . Full Trace Events 6 | . 3 . . . . . 3 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 19 | . . . 19 . . . . . Total Damage 182 | . . . 182 . . . . . Kills 3 | . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 7825 | 48 660 476 820 1695 312 431 2731 652 Spaces Moved 3668 | 36 412 396 432 678 214 266 1043 191 Core 41 | 4 . . . . . . 14 23 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 3627 | 32 412 396 432 678 214 266 1029 168 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 135 130 140 140 80 50 Average Speed 146 | 94 96 112 138 142 140 142 174 227 Slowest Speed 1850 | 100 100 135 145 195 140 215 300 1850 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 3 73 65 36 94 59 38 73 20 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 5 | . . 3 . 2 . . . . Spaces Dug 16 | . . . . . . . 12 4 Terrain Destroyed 237 | . . . 3 . . 61 116 57 Melee 16 | . . . . . . . 12 4 Projectile . | . . . . . . . . . AOE 221 | . . . 3 . . 61 104 53 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 5548 | 49 545 418 583 1380 228 289 1745 311 Wait 1213 | . 31 6 56 656 1 . 429 34 Move 3661 | 35 411 395 431 677 213 265 1043 191 Hop . | . . . . . . . . . Pick Up 118 | 8 13 2 22 10 3 2 57 1 Fast Attach 17 | . 2 . 1 1 3 1 9 . Attach 51 | 6 1 . 4 6 . 2 26 6 Detach 3 | . . . . . . . 3 . Swap 45 | . 6 2 5 6 1 1 17 7 Drop 68 | . 6 3 7 7 7 . 36 2 Fire 203 | . 69 8 57 17 . 18 8 26 Melee 161 | . 6 2 . . . . 117 36 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto / Gar) -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 36 | -11/Scrapyard | Discovered new exit (range 12) 49 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 330 | -10/Materials | Core integrity fell below 50% 449 | -10/Materials | Discovered new exit (range 14) 588 | -10/Materials | Discovered new exit (range 16) 676 | -10/Materials | Discovered new exit (range 5) 709 | -10/Materials | Entered Mines 725 | -10/Mines | Core integrity fell below 20% 728 | -10/Mines | Met a Derelict bent on vengeance 792 | -10/Mines | Discovered new exit (range 10) 862 | -10/Mines | Build established: Scavenger-Mutant 973 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1185 | -10/Mines | Entered Materials 1185 | -9/Materials | Accompanied by 3 allies 1185 | -9/Materials | Evolved 2 slots: Utility x2 1207 | -9/Materials | Build established: Mutant 1351 | -9/Materials | Identified exit to Mines 1804 | -9/Materials | Discovered new exit (range 8) 1849 | -9/Materials | Repaired Lgt. Armor Plating 2005 | -9/Materials | Entered Mines 2038 | -9/Mines | Learned location of Storage (-8) 2166 | -9/Mines | Assembled infested the area 2183 | -9/Mines | Learned location of Zion (-6) 2239 | -9/Mines | Lost 5 parts (1p1n1u2w) 2483 | -9/Mines | Core integrity fell below 50% 3257 | -9/Mines | Discovered new exit (range 10) 3271 | -9/Mines | Identified exit to Materials 3558 | -9/Mines | Build established: Scavenger-Mutant 3682 | -9/Mines | Discovered exit to Materials (range 3) 3694 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3694 | -9/Mines | Discovered new exit (range 5) 3698 | -9/Mines | Identified exit to Exiles 3700 | -9/Mines | Entered Exiles 3733 | -9/Exiles | Met 8R-AWN 3759 | -9/Exiles | Met EX-HEX 3800 | -9/Exiles | Met EX-BIN 3817 | -9/Exiles | Aligned with FarCom system 3818 | -9/Exiles | Given EX-Vault access code 3850 | -9/Exiles | Opened EX-Vault 3858 | -9/Exiles | Found Prototype Device 3859 | -9/Exiles | Identified Cloak of Protection 3864 | -9/Exiles | Found Prototype Device 3864 | -9/Exiles | Identified PSU Rigger 3868 | -9/Exiles | Found Prototype Energy Cannon 3868 | -9/Exiles | Identified Latent Energy Streamer 3913 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3952 | -9/Exiles | Met EX-DEC 4001 | -9/Exiles | Discovered new exit (range 10) 4011 | -9/Exiles | Identified exit to Mines 4012 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4012 | -9/Exiles | Entered Mines 4012 | -8/Mines | Discovered exit to Materials (range 14) 4443 | -8/Mines | Entered Materials 4443 | -8/Materials | Evolved 2 slots: Utility x2 4444 | -8/Materials | Identified exit to Storage 4667 | -8/Materials | Lost 8 parts (1p3n3u1w) 5162 | -8/Materials | System corruption reached 10% 5507 | -8/Materials | Build established: Gladiator 5838 | -8/Materials | Discovered new exit (range 3) 6142 | -8/Materials | Build established: Mutant 6843 | -8/Materials | First assault squad dispatched 7174 | -8/Materials | Identified exit to Garrison 7174 | -8/Materials | Entered Garrison 7401 | -8/Garrison | Core integrity fell below 50% 7449 | -8/Garrison | Lost 6 parts (2n3u1w) 7571 | -8/Garrison | Installed Relay Interface Framework 7701 | -8/Garrison | Triggered checkpoint 7749 | -8/Garrison | Triggered checkpoint 7749 | -8/Garrison | Triggered checkpoint 7762 | -8/Garrison | Triggered checkpoint 7807 | -8/Garrison | Core integrity fell below 20% 7826 | -8/Garrison | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 07811_ S-10 Pest destroyed. 07811_ Acquired 16 matter. 07813_ Katana destroyed. 07814_ Slug penetrates G-47 Trooper. 07814_ G-47 Trooper destroyed. 07816_ 6PC>NMUKN|:S, 2DXIY|XV2DE/0NDXW%>L5N 07819_ Triggered Stasis Trap. 07819_ A bubble of rippling energy engulfs the area. 07819_ Field strength at 94. 07819_ Field strength at 88. 07820_ Field strength at 82. 07821_ Field strength at 76. 07822_ Field strength at 68. 07823_ Field strength at 62. 07823_ Penetrated by Slug. 07824_ Field strength at 46. 07825_ Field strength at 40. 07826_ Field strength at 31. 07826_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# #??????????? | | ????????????????????################ #??????????? | | ????????????????????# ########???? | | ????????????????????# ##"##"##"##### #???? | | ????????????????????# # ##### #???# #???? | | ????????????????????# ## #???# #??#"####### #???? | | ????????????????????# ## ##### #??##??????# #???? | | ??????????????????### # #??????????# #???? | | ??????????????????# ##########??????????# #???? | | ??????????????????# #???????????????????# #???? | | ??????????????????# #???????????????????# #???? | | ??????????????????### #???????????????????# #???? | | ??????????#######???# #??????????????????## ##""" | | ??????????#""""^##### #"#????????????????# | | ??????????#" "#????????????????# | | ??????????#"""" ##### "#????????????????# | | ??????????#######???# "#????????????????# ## | | ????????????????????# #"#??????????????### ## | | ????????????????????#####??????????????# | | ???????????????????????????????????????# = ^ | | ???????????????????????????????????????# = ^ | | ????????????????????????################ ^ | | ????????????????????????#"""""# #### # | | ???????????????#????????## ## # # !#! ^ | | ???????????????#" ###^ *%[=]!*!] h ^ | | ???????????????#" @ s= !!!=* | | ???????????????#" "########## # /=#/## | | ????????????????"?????????????# # !! %*=* # | | ??????????????????????????????###### # # %# #??? | | ???????????????????????????????????### # #??? | | ?????????????????????????????????????##### #?? | | ?????????????????????????????????????????? # #? | | ??????????????????????????????????????????? #?##? | | ??????????????????????????????????????????? #???? | | ??????????????????????????????????????????? #???? | | ???????????????????????????????????????????? #???? | | ???????????????????????????????????????????? #???? | | ????????????????????????????????????????????##???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 675 Core Shielding 20 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 44 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyThrowingCutter Manual? 0 Play Time 01:22:12 Cumulative 73.5 hours Start 2024.03.25 @ 23:42:24 End 2024.03.26 @ 01:09:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 65 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d4561d5-ad57-4885-a9d7-93c8710c426e