Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.31 @ 15:00:01 Player: 7604 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (323) 1615 Value Destroyed (16304) 16304 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (8622) 8622 TOTAL SCORE: 32881 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5063 Follower Combat Kills 874 Awakened Behemoth Slayer 1000 Entered Garrisons 600 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Friendly Fire -315 Cogmind --------- Core Integrity 0/850 Matter 118/300 Energy 13/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Advanced Targeting Computer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Advanced Terrain Scanner Armor Integrity Analyzer Heavy Phase Cannon CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Layered Medium Armor Plating Powered Armor > --- WEAPON ----------- Cooled Plasma Cannon CR-A16's Behemoth Slayer > --- INVENTORY -------- Enhanced Nuclear Core Light Treads Medium Treads Medium Treads Power Amplifier Advanced Heat Sink Energy Well Structural Scanner Advanced Terrain Scanner Core Analyzer Transmission Jammer Improved Utility Shielding Improved Light Armor Plating Improved Heavy Armor Plating Improved Shield Generator Advanced Plasma Cannon Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Improved Proton Missile Launcher Improved Datajack Field Lobotomy Kit Plasma Cutter [Rating: 96] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Phase Cannon Energy Gun Heavy Particle Gun Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Powered Hammer Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Slots Evolved 8 | . . . . . 4 . . 2 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . 1 . . . . . . 1 . . Utility 4 | . . . . . 2 . . 1 . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 437 | 7 14 3 3 . 55 36 4 6 29 57 12 20 7 33 52 51 48 Power 19 | 1 1 . . . 3 1 . 1 1 2 . 1 . 1 4 . 3 Engine 11 | 1 1 . . . 3 1 . 1 . 1 . . . 1 1 . 1 Core 2 | . . . . . . . . . . . . . . . 1 . 1 Reactor 6 | . . . . . . . . . 1 1 . 1 . . 2 . 1 Propulsion 99 | 2 . 1 . . 13 7 2 1 11 15 1 2 1 3 16 12 12 Treads 96 | 2 . 1 . . 12 7 2 1 11 15 1 2 1 3 16 12 10 Leg 2 | . . . . . . . . . . . . . . . . . 2 Wheel 1 | . . . . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 116 | 2 3 . . . 10 4 2 2 4 12 7 7 . 17 20 9 17 Device 46 | 1 1 . . . 3 2 1 2 1 4 4 3 . 7 7 4 6 Storage 6 | 1 1 . . . 1 . . . . . . . . 1 . . 2 Processor 2 | . . . . . . . . . 1 . . . . . . . 1 Hackware 3 | . . . . . . . . . . 1 . . . . 2 . . Protection 59 | . 1 . . . 6 2 1 . 2 7 3 4 . 9 11 5 8 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 203 | 2 10 2 3 . 29 24 . 2 13 28 4 10 6 12 12 30 16 Energy Gun 18 | . 2 . . . 2 13 . . 1 . . . . . . . . Energy Cannon 95 | . 5 1 2 . 15 . . 2 7 15 2 5 3 6 7 16 9 Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 56 | . . . . . 1 7 . . 5 11 2 4 . 5 5 13 3 Special Weapon 16 | . 3 1 1 . 3 3 . . . 1 . . 1 . . . 3 Impact Weapon 9 | . . . . . 8 . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . 1 Special Melee Weapon 5 | . . . . . . 1 . . . . . 1 2 . . 1 . Unidentified Prototypes 12 | . . . . . 3 . . . . 3 . . 1 1 2 . 2 Corrupted Parts 8 | . . . . . . . . . 1 . . 1 . 2 . 2 2 System Corruption 24 | . . . . . . . . . 1 . . 4 . 8 . 4 7 Parts Lost 67 | . . 1 . . 5 1 . . 6 9 . 4 . 5 8 8 20 Power 9 | . . . . . . 1 . . . 1 . 1 . 1 2 . 3 Propulsion 32 | . . 1 . . 3 . . . 5 5 . 2 . 2 3 4 7 Utility 18 | . . . . . 2 . . . 1 2 . 1 . 1 1 4 6 Weapon 8 | . . . . . . . . . . 1 . . . 1 2 . 4 Highest Loss Streak 8 | . . 1 . . 2 1 . . 3 3 . 2 . 4 4 3 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 85 100 96 98 99 100 99 99 100 99 95 99 93 97 78 Engine 5 | . 14 14 14 14 9 9 9 7 2 3 7 1 . 5 4 . 3 Reactor 1 | . . . . . . . . . 4 3 . 5 7 1 . . . Treads 34 | . 28 28 28 28 31 34 35 38 37 37 38 37 38 37 39 38 21 Device 10 | . 10 14 14 14 11 9 9 15 7 8 13 12 7 10 8 9 16 Storage 8 | . 14 14 14 14 9 9 9 7 7 7 7 7 7 7 6 6 6 Processor 4 | . . . . . . . . . 6 7 7 7 7 7 6 6 6 Protection 11 | . 3 . . . 15 18 18 15 14 13 8 9 15 11 10 15 5 Energy Gun 1 | . 5 . . . . 14 18 12 . . . . . . . . . Energy Cannon 12 | . 15 27 . 28 16 2 . 2 14 14 14 14 3 11 12 12 12 Peak Build Rating 96 | 9 14 14 15 15 33 40 34 39 52 56 56 57 63 62 75 80 96 Average Rating 46 | 7 12 13 11 14 29 33 33 37 45 51 54 54 51 57 65 69 84 On Entrance 37 | . 9 14 14 15 15 31 33 34 39 52 54 56 54 55 56 70 80 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 13 54 54 54 54 115 123 122 132 136 136 121 122 122 125 140 136 129 Greatest Support 225 | 40 40 40 40 40 80 80 80 100 112 102 100 100 100 120 170 190 225 Greatest Overweight (x) 10 | . 1 1 1 1 10 1 2 1 1 1 1 1 1 1 1 1 5 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 18 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 20 20 20 19 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 15 19 19 18 24 24 24 24 23 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 20 19 19 19 25 25 25 25 25 25 25 24 25 24 25 24 5 Class Distribution -------------------- 47% | Scavenger-Mutant 37% | Mutant 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Matter Collected 5100 | 273 209 . . 65 536 397 40 30 391 751 195 285 67 260 618 636 347 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 17013 | 48 492 55 . . 2196 738 396 208 1387 2299 512 728 . 533 1897 3069 2455 Parts 748 | 9 36 7 . . 109 35 24 7 58 109 24 22 . 30 81 97 100 Haulers Intercepted 9 | . 2 . . . 2 . . . . 1 . . . . 3 . 1 Recyclers Shooed 4 | 1 1 . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . 13 6 1 18 . . . Prevented 18 | . . . . . . . . . . . 5 5 . 8 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Combat Hostiles Destroyed 273 | . 7 4 . . 30 16 4 4 23 38 8 11 . 14 27 40 47 Melee 3 | . . . . . . 1 . . . . . . . . 2 . . Guns 22 | . 5 . . . . 9 4 4 . . . . . . . . . Cannons 162 | . 2 4 . . 27 2 . . 11 28 5 5 . 6 20 21 31 AOE 59 | . . . . . 2 3 . . 8 7 2 4 . 7 3 14 9 Classes Destroyed 24 | 1 5 2 . . 4 4 . . 1 3 1 . . 2 . . 1 Worker 8 | . 2 . . . 4 . . . . 1 . . . . 1 . . Builder 5 | . . . . . 2 . . . . . . . . . 2 . 1 Tunneler 4 | 3 . . . . . . . . . 1 . . . . . . . Hauler 9 | . 2 . . . 2 . . . . 1 . . . . 3 . 1 Recycler 8 | . . . . . 6 . 2 . . . . . . . . . . Carrier 1 | . . . . . . . . . . 1 . . . . . . . Mechanic 2 | . . . . . . . . . . 1 . . . . . . 1 Operator 3 | . 1 . . . 1 . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . 2 . . . Watcher 9 | . 2 . . . 2 . 2 . 1 2 . . . . . . . Swarmer 37 | . . 3 . . 4 2 . . 3 2 . . . 8 3 11 1 Cutter 1 | . . . . . . 1 . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . 2 Grunt 133 | . 7 . . . 19 8 4 . 12 16 3 4 . 3 12 20 25 Brawler 6 | . . . . . 1 . . . . 3 . . . . . . 2 Duelist 10 | . . . . . . . . . 1 1 . . . . 2 . 6 Protector 4 | . . . . . . 1 . . . 2 . . . . . . 1 Sentry 35 | . . . . . 6 3 . 1 4 5 . 1 . . 3 9 3 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . 2 2 . . . . . . Hunter 6 | . . . . . . . . 1 . 1 1 . . . 1 . 2 Programmer 23 | . . . . . . 1 . 2 3 6 1 . . . 6 . 4 Behemoth 2 | . . . . . . . . . . . . . . 1 . . 1 Savage 4 | . . . . . . . . . . . . 4 . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . Guerrilla 2 | . . . . . . 1 . . . . . . . . . 1 . Mutant 2 | . . . . . . . . . . . 1 1 . . . . . Best Kill Streak 14 | 1 3 3 . . 6 2 3 1 4 5 3 6 . 4 6 4 14 Combat Bots Only 13 | . 2 3 . . 4 2 3 1 4 5 3 6 . 4 5 4 13 Max Kills in Single Turn 4 | 1 1 1 . . 2 2 1 1 2 3 1 1 . 3 2 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 2 . . 2 2 1 1 . 3 1 3 4 Melee 1 | . . . . . . 1 . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Hostile Shots Fired 2278 | . 45 14 . . 212 76 20 58 176 413 57 81 . 70 216 346 494 Missed 716 | . 12 4 . . 41 18 6 22 71 132 25 25 . 17 62 129 152 Damage Taken 22377 | . 444 239 . . 2514 974 234 282 1251 3036 547 885 . 1124 2586 2109 6152 Core 2064 | . 129 21 . . 277 107 29 30 66 341 22 67 . 108 112 76 679 Absorbed by Shields 580 | . . . . . . . . . 27 . . . . . . 87 466 Reduced by Siege Mode 229 | . . . . . . . . . . . . . . . . . 229 Redirected to Shielding 152 | . . . . . . . . . . 45 35 46 . 14 12 . . Ignored by Resistances 649 | . . . . . 19 96 . 51 67 184 . . . . 57 175 . Regen/Repaired (Parts) 474 | . 23 . . . 104 . . . . . . . . . 314 . 33 Core Remaining (%) 43 | 100 . . . 40 . . 24 . . . . . . 9 . . . Volleys Fired 1015 | 7 44 10 . . 125 59 19 18 115 151 16 26 . 23 113 152 137 Largest 2 | 2 2 2 . . 2 2 2 2 2 2 2 2 . 2 2 2 2 Hottest 188 | 40 136 136 . . 136 128 110 110 160 170 170 170 . 150 175 188 188 Shots Fired 1765 | 14 84 18 . . 231 108 38 36 179 266 32 52 . 36 190 240 241 Gun 235 | 14 58 . . . . 79 38 36 10 . . . . . . . . Cannon 1399 | . 21 16 . . 225 20 . . 147 250 22 41 . 29 184 214 230 Launcher 117 | . . . . . 4 8 . . 22 16 10 11 . 7 6 26 7 Special 14 | . 5 2 . . 2 1 . . . . . . . . . . 4 Kinetic 66 | 14 52 . . . . . . . . . . . . . . . . Thermal 1559 | . 32 18 . . 227 91 38 36 147 250 22 41 . 29 184 214 230 Explosive 7 | . . . . . . . . . . . . . . . . . 7 Electromagnetic 128 | . . . . . 4 16 . . 32 16 10 11 . 7 6 26 . Robot Hit Streak 46 | 5 10 4 . . 14 20 13 14 19 27 8 12 . 8 23 46 32 Robot Miss Streak 5 | 3 2 2 . . 4 4 2 4 4 5 3 2 . 5 3 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 1081 | 8 56 9 . . 139 66 28 22 95 148 16 32 4 20 117 153 168 Core Hits 574 | 4 28 5 . . 69 29 16 10 47 68 13 22 . 18 60 86 99 Critical Kills 15 | . 1 . . . 1 . . . . 3 . . . . 3 3 4 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 19 | . 1 . . . 1 1 2 1 . 3 . . . . 3 3 4 Burn 4 | . . . . . . 1 2 1 . . . . . . . . . Meltdown 15 | . 1 . . . 1 . . . . 3 . . . . 3 3 4 Melee Attacks 39 | . . . . . 18 3 . . . . . 1 4 7 . 5 1 Impact 18 | . . . . . 18 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . 7 . . 1 Sneak Attacks 13 | . . . . . . 3 . . . . . 1 4 . . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 36448 | 69 659 184 . . 3288 1561 541 447 2897 5086 871 1406 . 813 4249 6686 7691 Guns 2473 | 66 361 . . . . 845 541 447 213 . . . . . . . . Cannons 25389 | . 296 184 . . 2999 286 . . 1972 4128 422 760 . 376 3698 4601 5667 Explosions 8402 | . . . . . 277 425 . . 706 958 449 646 . 311 541 2070 2019 Melee 126 | . . . . . . . . . . . . . . 126 . . . Ramming 58 | 3 2 . . . 12 5 . . 6 . . . . . 10 15 5 Kinetic 371 | 66 305 . . . . . . . . . . . . . . . . Thermal 28099 | . 352 184 . . 2999 1150 541 447 2100 4322 516 760 . 376 3817 4868 5667 Explosive 2019 | . . . . . . . . . . . . . . . . . 2019 Electromagnetic 5775 | . . . . . 277 406 . . 791 764 355 646 . 311 422 1803 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 126 | . . . . . . . . . . . . . . 126 . . . Highest Corruption 10 | . 1 1 1 1 . . . . 6 6 3 10 10 8 . 4 5 Average Corruption 2 | . 1 1 1 1 . . . . 5 2 3 6 10 6 . 3 1 Corruption Purged 15 | . . . . . . . . . . 5 . . . . . . 10 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 198 | . 11 1 2 . . . . . 43 61 20 30 5 . . 6 19 Message Errors 43 | . 2 . . . . . . . 11 11 3 9 1 . . 2 4 Matter Fused 40 | . 2 . 1 . . . . . 6 16 5 5 1 . . . 4 Heat Flow Errors 30 | . 1 . 1 . . . . . 8 9 2 4 1 . . 1 3 Energy Discharges 29 | . 3 . . . . . . . 5 10 2 4 . . . 2 3 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 24 | . 1 1 . . . . . . 4 5 5 3 2 . . . 3 Data Loss (major) 10 | . . . . . . . . . 2 4 1 3 . . . . . Misfires 11 | . 2 . . . . . . . 4 1 1 1 . . . . 2 Alerts 4 | . . . . . . . . . 1 . 1 1 . . . 1 . Weapon Failures 5 | . . . . . . . . . 2 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 471 | . . . . . 2 20 . . 53 59 . . . . 118 57 162 Projectiles 414 | . . . . . 2 20 . . 40 59 . . . . 99 57 137 Explosions 56 | . . . . . . . . . 12 . . . . . 19 . 25 Melee 1 | . . . . . . . . . 1 . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 470 | . . . . . 4 31 . . 39 126 . 62 . 37 54 17 100 Shots 22 | . . . . . 1 3 . . 4 2 . 4 . 3 2 2 1 Rammed 7 | 1 1 . . . 1 . . . 2 . . . . . . 1 1 Targets Rammed 11 | 1 1 . . . 2 1 . . 2 . . . . . 2 1 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . 1 1 . . . . . . . . 2 . . Highest Temperature 384 | . 198 132 267 . 348 264 225 108 384 349 204 191 111 69 325 366 63 Average Temperature 81 | . 52 52 134 . 96 46 84 34 100 79 55 40 67 22 92 92 14 Received Heat Transfer 7216 | . 249 . . . 1440 306 126 66 465 1137 90 189 . 105 819 819 1405 Effects 15 | . . . . . . 1 . . 3 2 . . . . 5 4 . Energy Bleed 4 | . . . . . . . . . 1 2 . . . . 1 . . Interference 7 | . . . . . . 1 . . . . . . . . 3 3 . Short Circuit 2 | . . . . . . . . . 1 . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . 1 . . . . . 1 . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 Total Turns 46 | . . . . . . . . . . . . . . . . . 46 Longest Duration 46 | . . . . . . . . . . . . . . . . . 46 Robots Corrupted 8 | . . . . . . . . . 2 . 1 2 . . . 3 . Combat Hostiles 7 | . . . . . . . . . 2 . 1 2 . . . 2 . Parts Fried 30 | . . . . . . 2 . . 3 2 4 3 . . . 16 . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . Robots Melted 22 | . 1 . . . 1 1 . . 3 4 . . . . 3 3 6 Combat Hostiles 19 | . . . . . 1 1 . . 3 3 . . . . 2 3 6 Parts Melted 120 | . 3 1 . . 12 8 1 3 14 20 . 2 . 2 20 11 23 Heat Transferred 39626 | . 666 333 . . 5217 2073 1221 888 3850 4958 618 962 . 481 5157 5954 7248 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . . . . . 2 . . 4 3 1 . . 1 3 3 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Peak Influence 2431 | 15 118 110 . 185 682 2092 1188 566 1294 1304 . . . . 523 2431 2266 Initial 1276 | . 9 40 . . 72 445 1019 459 319 679 . . . . 365 368 1276 Average 615 | 4 43 45 . 90 150 1078 1072 471 785 748 . . . . 237 1353 1412 Maximum Alert Level 5 | . . . . . 2 5 4 2 4 4 . . . . 2 5 5 Low Security (%) 35 | 100 100 100 . 100 76 . . . . . . . . . 57 . . Level 1 7 | . . . . . 12 . . 13 14 . . . . . 24 8 . Level 2 19 | . . . . . 10 22 . 86 29 46 . . . . 18 14 . Level 3 15 | . . . . . . 26 62 . 25 47 . . . . . 17 3 Level 4 15 | . . . . . . 37 37 . 29 6 . . . . . 19 77 Level 5 5 | . . . . . . 13 . . . . . . . . . 39 8 High Security . | . . . . . . . . . . . . . . . . . 10 Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 2 . . . 11 . 1 2 . 17 . . . . 6 . 21 Investigation 12 | . 2 . . . 2 . . . . 2 . . . . 1 . 5 Extermination 15 | . . . . . . . . 2 . 6 . . . . 4 . 3 Reinforcement 11 | . . . . . 6 . 1 . . 2 . . . . 1 . 1 Assault 16 | . . . . . . . . . . 4 . . . . . . 12 Garrison 6 | . . . . . 3 . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . 1 . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Distress Signals 17 | . . . . . 8 . 2 . . 2 . . . . 2 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 426 | . 16 8 . 3 62 27 13 8 24 54 8 11 . 12 42 48 90 Peak Tracking Total 15 | . 3 4 . 3 5 4 4 2 5 6 3 5 . 4 6 4 15 Tactical Retreats 31 | . 2 . . . 3 2 1 . 2 2 . . . 1 4 7 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Traps Triggered 25 | . 1 . . . . 4 . 3 2 7 . . . . . 6 2 Indirectly 2 | . . . . . . . . . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Machines Disabled 62 | . . . . . 2 9 . . 8 10 1 . . . 2 10 20 Max in Single Turn 4 | . . . . . 1 1 . . 1 4 1 . . . 1 2 4 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . Garrison Relay 12 | . . . . . . 6 . . 2 . . . . . . 4 . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . 2 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Machines Accessed 81 | . 11 . 2 . 10 3 4 3 1 21 . . 1 . 11 2 12 Terminals 47 | . 8 . . . 6 3 3 2 1 13 . . . . 5 2 4 Fabricators 6 | . . . . . . . . . . 2 . . . . 2 . 2 Repair Stations 5 | . 1 . . . 1 . . . . . . . . . 2 . 1 Recycling Units 8 | . 2 . . . 1 . 1 . . 2 . . . . . . 2 Scanalyzers 8 | . . . . . 1 . . . . 3 . . . . 1 . 3 Garrison Access 4 | . . . . . 1 . . 1 . 1 . . . . 1 . . Total Hacks 203 | . 40 . 2 . 31 5 12 6 2 46 . . 4 . 21 8 26 Successful 88 | . 21 . 2 . 16 1 5 1 1 14 . . 4 . 9 2 12 Failed 115 | . 19 . . . 15 4 7 5 1 32 . . . . 12 6 14 Catastrophic 18 | . 2 . . . 1 . 2 1 1 5 . . . . 3 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 103 | . 21 . 1 . 19 3 11 5 1 19 1 . . . 9 3 10 Terminals 133 | . 30 . . . 23 5 11 5 2 30 . . . . 10 8 9 Fabricators 13 | . . . . . . . . . . 4 . . . . 5 . 4 Repair Stations 9 | . 2 . . . 2 . . . . . . . . . 3 . 2 Recycling Units 20 | . 8 . . . 3 . 1 . . 4 . . . . . . 4 Scanalyzers 16 | . . . . . 1 . . . . 7 . . . . 1 . 7 Garrison Access 6 | . . . . . 2 . . 1 . 1 . . . . 2 . . Terminal Hacks 28 | . 8 . 2 . 4 . 1 . 1 4 . . 4 . 1 2 1 Record 1 | . . . 1 . . . . . . . . . . . . . . Part Schematic 7 | . 2 . . . . . . . . 1 . . 4 . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . . . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . 1 . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . . . 1 . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . Locate Traps 2 | . . . . . 2 . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . 2 . . . . 4 . 4 Load Schematic 5 | . . . . . . . . . . 1 . . . . 2 . 2 Build 5 | . . . . . . . . . . 1 . . . . 2 . 2 Repair Station Hacks 8 | . 2 . . . 2 . . . . . . . . . 2 . 2 Scan Component 4 | . 1 . . . 1 . . . . . . . . . 1 . 1 Repair 4 | . 1 . . . 1 . . . . . . . . . 1 . 1 Recycling Unit Hacks 6 | . 2 . . . 1 . 1 . . 2 . . . . . . . Retrieve Components 6 | . 2 . . . 1 . 1 . . 2 . . . . . . . Scanalyzer 6 | . . . . . . . . . . 2 . . . . . . 4 Insert Component 3 | . . . . . . . . . . 2 . . . . . . 1 Analyze 3 | . . . . . . . . . . . . . . . . . 3 Garrison Access Hacks 4 | . . . . . 1 . . 1 . 1 . . . . 1 . . Unlock Access 3 | . . . . . 1 . . 1 . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 26 | . 9 . . . 8 1 3 . . 3 . . . . 1 . 1 Terminals 23 | . 7 . . . 7 1 3 . . 3 . . . . 1 . 1 Assimilate 3 | . . . . . 1 . . . . 1 . . . . 1 . . Botnet 10 | . 2 . . . 2 1 2 . . 2 . . . . . . 1 Skim 10 | . 5 . . . 4 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . 1 . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 10 . . . 8 3 4 2 1 19 . . . . 10 2 12 Full Trace Events 8 | . . . . . 1 . . . . 2 . . . . 1 . 4 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . 1 . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . Time 40 | . . . . . . . . . . . . . . . 40 . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 8 | . 2 . . . . . . . . 1 . . 4 . . . 1 Parts Built 7 | . . . . . . . . . . 2 . . . . 2 . 3 Authchips . | . . . . . . . . . . . . . . . . . . Time 243 | . . . . . . . . . . 42 . . . . 42 . 159 Total Part Build Rating 31 | . . . . . . . . . . 8 . . . . 8 . 15 Parts Repaired 4 | . 1 . . . 1 . . . . . . . . . 1 . 1 Time 157 | . 32 . . . 26 . . . . . . . . . 61 . 38 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 35 | . 12 . . . 10 . 7 . . 6 . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 1 . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . 1 4 . . . . Non-combat 2 | . . . . . . . . . . . . 1 1 . . . . Combat 3 | . . . . . . . . . . . . . 3 . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . 1 4 . . . . parse_system 5 | . . . . . . . . . . . . 1 4 . . . . Relay Couplers Released 55 | . . . . . . 29 . . 8 . . . . . . 18 . Machine Destruction 51 | . . . . . . 25 . . 8 . . . . . . 18 . Programmers 4 | . . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 2 . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Total Allies 23 | . . 3 . . . 3 . . . . . . . . 2 5 10 Largest Group 5 | . . 3 3 3 3 3 1 . . . . . . . 1 3 5 Highest-Rated Group 151 | . . 40 40 40 40 144 85 . . . . . . . 26 109 151 Highest-Rated Ally 85 | . . 16 16 16 16 85 85 . . . . . . . 26 51 47 Total Orders 39 | . . . . . . 2 . . . . . . . 19 15 3 . STAY 6 | . . . . . . 1 . . . . . . . . 4 1 . ROAM 1 | . . . . . . . . . . . . . . . 1 . . FOLLOW 5 | . . . . . . 1 . . . . . . . . 3 1 . AID 2 | . . . . . . . . . . . . . . . 2 . . EXPLORE 14 | . . . . . . . . . . . . . . 11 2 1 . RETURN 11 | . . . . . . . . . . . . . . 8 3 . . Ally Attacks 162 | . . . . 18 8 39 3 . . . . . . . . 37 57 Total Damage 3903 | . . . . 170 93 1193 111 . . . . . . . . 451 1885 Kills 36 | . . . . 7 . 16 1 . . . . . . . . 4 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . 1 . . . . . . . . . . 1 Field Lobotomies 5 | . . . . . . 1 . . . . . . . . . . 4 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 3 . 1 . . . . . . . 1 1 2 . . . Drone Launches 12 | . . . . . . . . . . . . . . 8 3 1 . Drone Recoveries 11 | . . . . . . . . . . . . . . 8 3 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Turns Passed 34735 | 330 2344 907 575 331 5429 2423 536 704 1933 4764 1016 998 2509 1542 3410 2630 2354 Spaces Moved 12199 | 160 838 352 238 133 1302 812 191 250 604 1657 375 354 1002 415 1361 1082 1073 Core 4 | 2 . . . . . . . . . . . . . . . . 2 Treads 12175 | 158 838 352 238 133 1287 812 191 250 604 1657 375 354 1002 415 1361 1082 1066 Legs 5 | . . . . . . . . . . . . . . . . . 5 Wheels 15 | . . . . . 15 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 230 240 240 240 236 238 250 248 248 164 160 160 50 Average Speed 219 | 158 231 240 240 240 249 240 241 240 238 243 250 248 248 202 181 162 162 Slowest Speed 560 | 160 240 240 240 240 560 240 320 240 240 250 250 250 248 248 245 240 470 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 9 98 70 62 43 77 98 23 8 72 51 53 53 86 90 34 86 34 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 11 | . 3 1 1 1 1 . . . . . 1 . 3 . . . . Known Exits Taken 5 | . . . . . 1 . 1 1 . 1 . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . 1 1 1 1 . . . Scrap Searched 9 | . . . . 2 . . . . . . 1 3 3 . . . . Spaces Dug 145 | . 5 2 . . 22 . . . . 59 . 4 . 4 29 3 17 Terrain Destroyed 494 | . 5 2 . . 32 1 . . 18 167 9 10 . 13 74 18 145 Melee 18 | . . . . . 18 . . . . . . . . . . . . Projectile 254 | . 5 2 . . 14 . . . . 95 4 10 . 10 63 7 44 AOE 222 | . . . . . . 1 . . 18 72 5 . . 3 11 11 101 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Total 18258 | 221 1161 392 243 147 3217 1138 229 320 913 2116 420 413 1029 1055 2102 1701 1441 Wait 4126 | 43 234 28 . 11 1640 188 13 30 138 198 10 4 5 572 524 365 123 Move 12184 | 159 837 351 237 132 1302 811 190 250 602 1656 374 353 1001 414 1361 1081 1073 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 181 | 4 19 . 1 2 34 3 1 4 9 22 3 5 5 3 24 15 27 Fast Attach 73 | 7 3 . . . 13 2 1 2 4 12 1 1 1 4 8 5 9 Attach 89 | . 2 1 1 . 5 3 1 2 6 11 . 3 4 1 14 10 25 Detach 29 | . 5 . 1 . 4 1 . . 1 3 . . 2 . 2 4 6 Swap 275 | . 9 2 2 . 37 31 2 2 19 34 11 16 2 28 30 36 14 Drop 184 | . 7 . 1 2 37 13 2 6 9 26 5 3 5 3 24 16 25 Fire 1015 | 7 44 10 . . 125 59 19 18 115 151 16 26 . 23 113 152 137 Melee 39 | . . . . . 18 3 . . . . . 1 4 7 . 5 1 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 11 | 1 1 . . . 2 1 . . 2 . . . . . 2 1 1 Escape Stasis 20 | . . . . . . 6 . 6 3 2 . . . . . 3 . Rewire 14 | . . . . . . . . . 5 . . 1 . . . 8 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 18 | . . . . . . 17 . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / [*Low] / Gar) -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 15) 331 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Discovered new exit (range 9) 332 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 17) 838 | -10/Materials | Core integrity fell below 50% 980 | -10/Materials | Identified exit to Materials 1031 | -10/Materials | Learned 2 Storage zone layouts 1071 | -10/Materials | Identified exit to Subcaves 1100 | -10/Materials | Learned location of Recycling (-8) 1138 | -10/Materials | Learned location of 2 exits from Mines 1188 | -10/Materials | Learned 4 Subcaves zone layouts 1249 | -10/Materials | Learned location of 2 exits from Subcaves 1260 | -10/Materials | Repaired Particle Gun 2675 | -10/Materials | Entered Mines 2716 | -10/Mines | Learned 8 Materials zone layouts 2730 | -10/Mines | Met a Derelict bent on vengeance 2955 | -10/Mines | Learned Materials stockpile data 3001 | -10/Mines | Learned location of Zion (-7) 3051 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3051 | -10/Mines | Discovered new exit (range 5) 3246 | -10/Mines | Discovered exit to Materials (range 10) 3314 | -10/Mines | Assembled infested the area 3397 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3582 | -10/Mines | Entered Exiles 3582 | -10/Exiles | Accompanied by 3 allies 3645 | -10/Exiles | Met 8R-AWN 3683 | -10/Exiles | Met EX-HEX 3755 | -10/Exiles | Met EX-BIN 3784 | -10/Exiles | Aligned with FarCom system 3787 | -10/Exiles | Given EX-Vault access code 3844 | -10/Exiles | Opened EX-Vault 3859 | -10/Exiles | Found Field Lobotomy Kit 3871 | -10/Exiles | Build established: Scavenger-Mutant 3912 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3992 | -10/Exiles | Met EX-DEC 4133 | -10/Exiles | Discovered new exit (range 11) 4157 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 4157 | -10/Exiles | Entered Mines 4157 | -9/Mines | Accompanied by 3 allies 4452 | -9/Mines | Build established: Mutant 4470 | -9/Mines | Discovered new exit (range 8) 4488 | -9/Mines | Entered Materials 4488 | -8/Materials | Accompanied by 3 allies 4488 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4489 | -8/Materials | Identified exit to Factory 4489 | -8/Materials | Identified exit to Storage 4697 | -8/Materials | Lost 3 allies 5645 | -8/Materials | Build established: Scavenger-Mutant 6183 | -8/Materials | Repaired Lgt. Treads 7629 | -8/Materials | Build established: Scavenger-Skirmisher 8195 | -8/Materials | Garrison activated, responded to threat 8500 | -8/Materials | Build established: Scavenger-Mutant 9783 | -8/Materials | Core integrity fell below 50% 9917 | -8/Materials | Identified exit to Garrison 9917 | -8/Materials | Entered Garrison 10067 | -8/Garrison | Triggered checkpoint 10154 | -8/Garrison | Garrison Relay disabled 10297 | -8/Garrison | Phase Generator disabled 10712 | -8/Garrison | Spotted B-75 Beast 10716 | -8/Garrison | Assimilated B-75 Beast with FLK Orb 10775 | -8/Garrison | Garrison Relay disabled 10947 | -8/Garrison | Triggered checkpoint 11047 | -8/Garrison | Triggered checkpoint 11076 | -8/Garrison | Triggered checkpoint 11233 | -8/Garrison | Discovered new exit (range 15) 11420 | -8/Garrison | Triggered checkpoint 11464 | -8/Garrison | Garrison Relay disabled 11708 | -8/Garrison | Discovered new exit (range 15) 11803 | -8/Garrison | Triggered checkpoint 11850 | -8/Garrison | Garrison Relay disabled 12152 | -8/Garrison | Garrison Relay disabled 12184 | -8/Garrison | Garrison Relay disabled 12282 | -8/Garrison | Discovered new exit (range 11) 12340 | -8/Garrison | Entered Materials 12340 | -8/Materials | Accompanied by 1 ally 12830 | -8/Materials | Discovered exit to Factory (range 11) 12876 | -8/Materials | Entered Factory 12876 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13165 | -7/Factory | Build established: Scavenger-Skirmisher 13580 | -7/Factory | Identified exit to Garrison 13580 | -7/Factory | Entered Garrison 13798 | -7/Garrison | Triggered checkpoint 13869 | -7/Garrison | Garrison Relay disabled 13898 | -7/Garrison | Build established: Scavenger-Mutant 13979 | -7/Garrison | Triggered checkpoint 14320 | -7/Garrison | Lost 3 parts (2n1u) 14711 | -7/Garrison | Discovered new exit (range 10) 14723 | -7/Garrison | Triggered checkpoint 14768 | -7/Garrison | Garrison Relay disabled 15130 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15216 | -7/Garrison | Triggered checkpoint 15482 | -7/Garrison | Discovered new exit (range 14) 15513 | -7/Garrison | Entered Factory 15870 | -7/Factory | Build established: Scavenger-Skirmisher 16313 | -7/Factory | First assault squad dispatched 16901 | -7/Factory | Build established: Scavenger-Mutant 17036 | -7/Factory | Garrison activated, responded to threat 17100 | -7/Factory | Lost 3 parts (1p2n) 17215 | -7/Factory | Lost 3 parts (1n2u) 17993 | -7/Factory | Build established: Mutant 19189 | -7/Factory | Identified exit to Lower Caves 19227 | -7/Factory | Core integrity fell below 50% 20044 | -7/Factory | Fabricated Powered Armor (x2) 20277 | -7/Factory | Entered Lower Caves 20285 | -7/Lower Caves | Met a Warlord Commander 20286 | -7/Lower Caves | Learned location of Warlord (-5) 20287 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 20529 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 20547 | -7/Lower Caves | Found Prototype Special Weapon 20596 | -7/Lower Caves | Encountered a Warlord checkpoint 20649 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 21073 | -7/Lower Caves | Discovered new exit (range 5) 21195 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 21293 | -7/Lower Caves | Entered another Lower Caves area 21727 | -7/Lower Caves | Attacked by a faux Warlord 21771 | -7/Lower Caves | System corruption reached 10% 21942 | -7/Lower Caves | Encountered a Warlord checkpoint 22161 | -7/Lower Caves | Discovered new exit (range 11) 22196 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 22243 | -7/Lower Caves | Learned Factory stockpile data 22291 | -7/Lower Caves | Entered Zion 22390 | -7/Zion | System corruption cleaned by Quarantine Array 22566 | -7/Zion | Discovered new exit (range 11) 22903 | -7/Zion | Given A8's code to call for help 23241 | -7/Zion | Received a hallucinogenic algorithm 23363 | -7/Zion | Rebuked by Imprinter 23683 | -7/Zion | Learned location of Extension (-4) 23765 | -7/Zion | Given the Hacking Drone Bay 23766 | -7/Zion | Found Prototype Device 24126 | -7/Zion | Learned location of Armory (-3) 24236 | -7/Zion | Identified Molecular Deconstructor 24244 | -7/Zion | Found CR-A16's Pointy Stick 24800 | -7/Zion | Entered Proximity Caves 24800 | -6/Proximity Caves | Identified Hacking Drone Bay 25024 | -6/Proximity Caves | Spotter reported a threat 25048 | -6/Proximity Caves | Spotter reported a threat 25064 | -6/Proximity Caves | Learned Factory emergency access door positions 25147 | -6/Proximity Caves | Spotted B-75 Beast 25188 | -6/Proximity Caves | Core integrity fell below 20% 25202 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 25205 | -6/Proximity Caves | Destroyed B-75 Beast 25228 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 25377 | -6/Proximity Caves | Learned location of 1 exit from Factory 25502 | -6/Proximity Caves | Build established: Scavenger-Mutant 26205 | -6/Proximity Caves | Discovered new exit (range 36) 26342 | -6/Proximity Caves | Entered Factory 26342 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26343 | -6/Factory | Identified exit to Factory 26692 | -6/Factory | Search patrols dispatched 26782 | -6/Factory | Repaired Corrupted Powered Armor 26980 | -6/Factory | Fabricated M-13 Machinist (x1) 27611 | -6/Factory | Discovered exit to Factory (range 3) 28273 | -6/Factory | Build established: Scavenger-Skirmisher 28348 | -6/Factory | Discovered new exit (range 12) 29221 | -6/Factory | Lost 4 parts (1p1n2w) 29458 | -6/Factory | Fabricated Powered Armor (x2) 29476 | -6/Factory | Build established: Mutant 29752 | -6/Factory | Identified exit to Garrison 29752 | -6/Factory | Entered Garrison 29851 | -6/Garrison | Build established: Scavenger-Mutant 29986 | -6/Garrison | Triggered checkpoint 30075 | -6/Garrison | Triggered checkpoint 30176 | -6/Garrison | Discovered new exit (range 3) 30284 | -6/Garrison | Triggered checkpoint 30360 | -6/Garrison | Triggered checkpoint 30371 | -6/Garrison | Triggered checkpoint 30460 | -6/Garrison | Triggered checkpoint 30892 | -6/Garrison | Discovered new exit (range 10) 30994 | -6/Garrison | Triggered checkpoint 31050 | -6/Garrison | Garrison Relay disabled 31314 | -6/Garrison | Triggered checkpoint 31331 | -6/Garrison | Discovered new exit (range 20) 31337 | -6/Garrison | Garrison Relay disabled 31676 | -6/Garrison | Garrison Relay disabled 31684 | -6/Garrison | Triggered checkpoint 31759 | -6/Garrison | Lost 3 parts (3n) 31840 | -6/Garrison | Rescued a captive Derelict 31848 | -6/Garrison | Rescued a captive Derelict 31894 | -6/Garrison | Discovered new exit (range 10) 32382 | -6/Garrison | Entered Factory 32382 | -6/Factory | Accompanied by 2 allies 32669 | -6/Factory | Repaired Imp. Utility Shielding 32710 | -6/Factory | Build established: Scavenger-Skirmisher 33015 | -6/Factory | Discovered exit to Factory (range 15) 33046 | -6/Factory | Allied Derelicts emerged from ambush trap array 33082 | -6/Factory | First assault squad dispatched 33215 | -6/Factory | Lost 3 allies 33275 | -6/Factory | Destroyed 7 combat bots 33424 | -6/Factory | Build established: Scavenger-Mutant 33446 | -6/Factory | Fabricated Imp. Heavy Treads? 33547 | -6/Factory | Allied Derelicts emerged from ambush trap array 33571 | -6/Factory | Spotted B-75 Beast 33586 | -6/Factory | Destroyed B-75 Beast 33609 | -6/Factory | Lost 3 allies 33778 | -6/Factory | Fabricated Powered Armor? 33938 | -6/Factory | Build established: Mutant 33969 | -6/Factory | Discovered exit to Factory (range 15) 34486 | -6/Factory | High security lockdown imminent 34547 | -6/Factory | Core integrity fell below 50% 34558 | -6/Factory | Assimilated G-67 Veteran with FLK Orb 34561 | -6/Factory | Assimilated I-36 Angel with FLK Orb 34566 | -6/Factory | High security lockdown engaged 34597 | -6/Factory | Assimilated G-67 Veteran with FLK Orb 34621 | -6/Factory | Lost 8 parts (1p4n2u1w) 34648 | -6/Factory | Assimilated H-66 Slayer with FLK Orb 34718 | -6/Factory | Destroyed 13 combat bots 34719 | -6/Factory | Core integrity fell below 20% 34725 | -6/Factory | Lost 6 parts (1p2n2u1w) 34736 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 34718_ Prc. Rocket Launcher blown off. 34718_ E-15 Imp destroyed. 34719_ Acquired Carbon-fiber Leg. 34721_ Angel 5a destroyed. 34724_ C-30 ARC bursts open, deploying its payload. 34724_ G-67 Veteran unfolds itself. 34724_ L-41 Fighter unfolds itself. 34724_ G-50 Soldier unfolds itself. 34724_ L-41 Fighter unfolds itself. 34724_ I-36 Angel unfolds itself. 34725_ Acquired Prc. Rocket Launcher. 34728_ Prc. Rocket Launcher destroyed. 34729_ The unstable cave ceiling collapses. 34731_ Carbon-fiber Leg destroyed. 34733_ Critical hit (Burn: +50). 34733_ Dropped Huge Storage Unit. 34735_ The unstable cave ceiling collapses. 34735_ Dropped Imp. Cryofiber Web. 34735_ Acquired CR-A16's Behemoth Slayer. Map ----- +----------------------------------------------------+ | ??????????????????????????????? ??# ?????????????? | | ???????????????????????????????? ?# #####????????? | | ???????????????????????????????? # #????????? | | ?????????????????????????????!] ? # ########## | | ???????????????????????????#!!] + #= | | ???????????????????????????#!] # # | | ???????????????????????????# # # * | | ???????????????????????????# # # | | ???????????????????????????# """ # # | | ????????????????????????? ?# """ # # | | ?????????????????????? ? ?# """ !# " | | ?????????????????????"" ? ?# #= | | ????????????????????"" ??#+#??# +*[ | | ??????????????????? #?# #### #%![ | | ??????????????????? ##[ # #=""Y"" | | ??????????????????? = # % # """"" | | ??????????????????? =%==!= % ##"####### | | ?????????????????"" %[!%%%g #?##?????? | | ??????????????# %=!*%=[% "" #????????? | | ??????????????# #%=[=!* #????????? | | ??????????????# [ #[=/%g= ##???????? | | ??????????????# [ ; %g*! "#???????? | | ???????????#####+#######+##]! "####????? | | ?????????? % g =%[%!!! ; #????? | | ?????????? ll[|!%! ; #??????? | | ?????????? i g @b!! ; #??????? | | ?????????? ! / ; #??????? | | ?????????? ; #??????? | | ???????????######### % % "##??????? | | ??????????????????# "#???????? | | ??????????????????# = ??????? | | ??????????????????## ????? | | ???????????????????# * [ !!! ????? | | ?????????????????? # *!% !!! ?????? | | ????????????????? # % !!! ?????? | | ????????????????"" ?# % ###########??????? | | ?????????????????"??# # #????????????????? | | ????????????????????+ # ####????????????????? | | ????????????????????# ####???????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 25 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 1025 Resistance: KI 30 Resistance: TH 15 Utility Shielding 66 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Powered Armor | -7/Factory | Hacked Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Barrage Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Imp. Heavy Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Powered Armor | x2 | -7/Factory M-13 Machinist | x1 | -6/Factory | Authchip Powered Armor | x2 | -6/Factory Imp. Heavy Treads | x1 | -6/Factory Powered Armor | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- What Is This Thing? Challenges ------------ None Game ------ Seed RegenerativeBattleReplicator Manual? 0 Play Time 03:19:56 Cumulative 223.9 hours Start 2025.01.31 @ 09:29:45 End 2025.01.31 @ 15:00:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 54 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 74 Gallery% 74 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcb70fd1-63f8-4b9e-9976-f7aa32996d9c