Cogmind - Beta 12 --- EXPLORER MODE // 2024.01.11 @ 23:16:48 Player: daffie Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (196) 980 Value Destroyed (7786) 7786 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2152) 2152 TOTAL SCORE: 14478 Bonus ------- High Alert Combat Kills 1240 Follower Combat Kills 229 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -17 Cogmind --------- Core Integrity 0/700 Matter 43/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Target Analyzer > --- WEAPON (2) ------- Advanced Assault Cannon Great Maul > --- INVENTORY (5) ---- Field Propulsion Drive Authchip [Device] Authchip [Weapon] Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Experimental Sensor Array Target Analyzer Particle Charger Remote Force Field > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Field Propulsion Drive Authchip [Device] Authchip [Weapon] Heavy Mace Great Maul [Rating: 58] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Plasma Cannon Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Gar Mat Fac DSF Slots Evolved 7 | . 1 . 2 . 2 . . 2 . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . 1 . 1 . . 1 . Utility 3 | . 1 . 1 . . . . 1 . Weapon . | . . . . . . . . . . Parts Attached 155 | 10 11 3 15 28 36 21 13 . 18 Power 22 | 1 1 1 1 4 9 2 1 . 2 Engine 18 | 1 1 1 1 4 6 1 1 . 2 Core 4 | . . . . . 3 1 . . . Reactor . | . . . . . . . . . . Propulsion 44 | 4 4 . 4 6 8 13 1 . 4 Treads 6 | 2 . . . . . 4 . . . Leg . | . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . Hover 10 | . 4 . . . 5 1 . . . Flight 26 | . . . 4 6 3 8 1 . 4 Utility 36 | 3 3 1 2 7 10 3 6 . 1 Device 24 | . 2 1 2 3 8 1 6 . 1 Storage 1 | 1 . . . . . . . . . Processor 3 | . 1 . . 1 . 1 . . . Hackware . | . . . . . . . . . . Protection 8 | 2 . . . 3 2 1 . . . Artifact . | . . . . . . . . . . Weapon 53 | 2 3 1 8 11 9 3 5 . 11 Energy Gun 11 | 1 . . . 5 1 . 4 . . Energy Cannon 10 | . . . . 2 6 2 . . . Ballistic Gun 11 | 1 . 1 6 3 . . . . . Ballistic Cannon 10 | . 2 . . . . . . . 8 Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 10 | . 1 . 2 . 2 1 1 . 3 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . 1 2 5 1 . 2 . . Parts Lost 35 | . . . 2 3 8 7 4 . 11 Power 4 | . . . . . 2 . . . 2 Propulsion 10 | . . . . 1 2 3 1 . 3 Utility 12 | . . . . 1 4 3 2 . 2 Weapon 9 | . . . 2 1 . 1 1 . 4 Highest Loss Streak 9 | . . . 1 1 4 3 3 . 9 To Critical Strikes 1 | . . . 1 . . . . . . Average Slot Usage (%) 88 | . 89 100 94 97 87 90 61 . 38 Engine 10 | . 12 12 10 10 10 9 7 . 6 Core 2 | . . . . . 3 5 . . . Treads 1 | . . . . . . 8 . . . Wheel 3 | . 21 . . . . . . . . Hover 5 | . 3 25 . . 2 11 . . . Flight 15 | . . . 29 29 24 7 15 . 9 Device 17 | . 5 36 34 25 18 11 13 . 4 Processor 4 | . . . . 4 8 3 8 . 7 Protection 7 | . 21 . . 8 2 13 . . . Energy Gun 3 | . 6 . . 7 1 1 9 . . Energy Cannon 6 | . . . . 7 10 12 1 . . Ballistic Gun 3 | . 6 3 18 4 . . . . . Ballistic Cannon 2 | . 9 8 . . . . . . 8 Impact Weapon 2 | . . 12 1 . 3 1 3 . 2 Naked Turns . | . . . . . . . . . . Heaviest Build 50 | 19 18 14 16 22 39 50 29 17 33 Greatest Support 60 | 40 20 18 21 21 45 60 26 20 32 Greatest Overweight (x) 6 | 6 2 . 1 1 2 5 1 . 4 Average Overweight (x) . | 1 . . . . . . . . 1 Largest Inventory Capacity 10 | 10 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 2 5 5 5 5 5 5 5 Average Carried 3 | . . 2 2 2 4 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 2 5 5 5 5 5 3 Class Distribution -------------------- 84% | Hacker-Mutant 12% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Jun Mat Min Mat Sto Mat Gar Mat Fac DSF Matter Collected 2646 | 148 305 109 375 743 372 330 190 . 74 Remotely . | . . . . . . . . . . Salvage Created 8400 | 108 463 51 947 1949 2514 1368 911 . 89 Parts 469 | 7 29 4 71 124 113 64 51 . 6 Haulers Intercepted 19 | . 2 . 2 6 5 . 4 . . Recyclers Shooed 3 | . . . . 1 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Gar Mat Fac DSF Combat Hostiles Destroyed 151 | . 7 5 22 32 38 28 15 . 4 Melee 7 | . . . . . 1 1 5 . . Guns 59 | . 7 2 22 19 . 3 6 . . Cannons 66 | . . 3 . 7 33 19 1 . 3 AOE 5 | . . . . 5 . . . . . Classes Destroyed 17 | 2 5 1 3 2 1 3 . . . Worker 4 | . . . . 1 3 . . . . Builder 3 | . 1 . . 1 1 . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 19 | . 2 . 2 6 5 . 4 . . Recycler 4 | 1 . . . 3 . . . . . Operator 4 | . . . 1 . 2 . 1 . . Watcher 14 | . 3 . 3 2 5 . 1 . . Swarmer 28 | . 2 2 9 3 2 6 4 . . Cutter 4 | . . . . . . 2 . . 2 Grunt 65 | . 5 . 6 14 25 7 6 . 2 Brawler 4 | . . . 1 2 . 1 . . . Duelist 4 | . . . . . 1 2 1 . . Protector 2 | . . . . 2 . . . . . Sentry 37 | . . . 6 11 10 7 3 . . Hunter 3 | . . . . . . 2 1 . . Programmer 1 | . . . . . . 1 . . . Assembled 3 | . . 3 . . . . . . . Best Kill Streak 14 | 1 3 3 11 14 6 5 8 . 2 Combat Bots Only 9 | . 2 3 9 6 6 5 5 . 2 Max Kills in Single Turn 2 | 1 1 1 2 2 2 1 1 . 1 Gunslinging 1 | . . . 1 1 . . . . . Exploded 2 | . . . . 2 . . . . . Melee 1 | . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Sto Mat Gar Mat Fac DSF Damage Taken 5706 | . 187 98 371 578 1293 910 556 . 1713 Core 1425 | . 21 31 87 117 249 101 109 . 710 Absorbed by Shields 41 | . . . . . . 23 18 . . Regen/Repaired (Parts) 39 | . . . 11 . 18 . 10 . . Core Remaining (%) 61 | 100 . 79 . 49 . . 16 . . Volleys Fired 514 | 6 44 17 64 104 131 99 33 . 16 Largest 2 | 2 2 1 2 2 2 2 2 . 2 Hottest 160 | 60 70 35 46 136 150 160 100 . 96 Shots Fired 860 | 12 88 17 111 194 238 120 50 . 30 Gun 427 | 12 84 7 111 147 9 20 37 . . Cannon 422 | . 4 10 . 36 229 100 13 . 30 Launcher 11 | . . . . 11 . . . . . Special . | . . . . . . . . . . Kinetic 295 | 6 46 17 111 85 . . . . 30 Thermal 407 | . . . . 36 238 120 13 . . Explosive 11 | . . . . 11 . . . . . Electromagnetic 147 | 6 42 . . 62 . . 37 . . Robot Hit Streak 41 | 9 22 11 23 41 32 37 33 . 8 Robot Miss Streak 2 | . 1 2 2 2 2 1 2 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 12 | . 1 . 3 5 . . 3 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . Shots Hit Robots 711 | 9 67 14 88 145 199 98 61 . 30 Core Hits 300 | 4 25 8 38 81 71 39 29 . 5 Critical Kills 3 | . . . . 1 2 . . . . Critical Parts Destroyed 15 | . . . 2 . 1 5 6 . 1 Critical Strikes 21 | . . . 2 1 3 8 6 . 1 Burn 3 | . . . . . . 3 . . . Meltdown 3 | . . . . 1 2 . . . . Destroy 2 | . . . 2 . . . . . . Smash 13 | . . . . . 1 5 6 . 1 Melee Attacks 85 | . . . 3 . 11 37 19 . 15 Impact 85 | . . . 3 . 11 37 19 . 15 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15777 | 107 800 228 1376 2829 5066 2617 1882 . 872 Guns 5514 | 107 695 95 1376 2031 149 256 805 . . Cannons 7441 | . . 133 . 291 4420 1827 275 . 495 Explosions 713 | . 88 . . 507 . . 118 . . Melee 2092 | . . . . . 497 534 684 . 377 Ramming 17 | . 17 . . . . . . . . Kinetic 3334 | 28 218 228 1376 989 . . . . 495 Thermal 7628 | . 88 . . 495 4569 2083 393 . . Explosive 303 | . . . . 303 . . . . . Electromagnetic 2403 | 79 477 . . 1042 . . 805 . . Impact 2092 | . . . . . 497 534 684 . 377 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . 1 6 8 . . Average Corruption 4 | . . . . . 1 4 6 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 56 | . . . . . 1 41 14 . . Message Errors 13 | . . . . . . 8 5 . . Matter Fused 14 | . . . . . . 11 3 . . Heat Flow Errors 5 | . . . . . . 3 2 . . Energy Discharges 11 | . . . . . . 8 3 . . Data Loss (minor) 7 | . . . . . . 7 . . . Data Loss (major) 3 | . . . . . 1 2 . . . Misfires 2 | . . . . . . 1 1 . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 941 | . . . . . 264 309 307 . 61 Projectiles 167 | . . . . . 80 55 32 . . Explosions . | . . . . . . . . . . Melee 774 | . . . . . 184 254 275 . 61 Knockbacks 7 | . . 1 . . 1 1 3 . 1 Impact 5 | . . . . . 1 1 3 . . Kinetic 2 | . . 1 . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 84 | . 8 . . 47 . . 29 . . Shots 4 | . . . . 3 . . 1 . . Rammed 3 | . 3 . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 555 | 50 170 1 16 426 555 349 468 . 4 Average Temperature 94 | 24 57 1 4 77 120 87 112 . 4 Received Heat Transfer 3292 | . 93 . 159 387 1233 446 275 . 699 Effects 22 | . . . . 3 15 2 2 . . Shutdowns 4 | . . . . . 3 . 1 . . Energy Bleed 3 | . . . . . 2 1 . . . Interference 7 | . . . . 3 4 . . . . Matter Decay 3 | . . . . . 1 1 1 . . Short Circuit 1 | . . . . . 1 . . . . Damage (major) 4 | . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 25 | . 1 . . 6 4 3 11 . . Impact Corruptions 29 | . . . . . 8 10 8 . 3 Robots Melted 3 | . . . . 1 2 . . . . Combat Hostiles 3 | . . . . 1 2 . . . . Parts Melted 23 | . . . . 2 15 6 . . . Heat Transferred 13173 | . 150 . . 842 7104 4327 750 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . 2 . . 3 . . 3 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Gar Mat Fac DSF Peak Influence 1537 | 15 256 52 581 1026 726 1537 1007 267 184 Initial 545 | . 7 . 14 140 235 216 545 267 144 Average 464 | 5 71 16 310 606 416 940 739 267 142 Maximum Alert Level 4 | . 1 . 2 3 3 4 3 1 . Low Security (%) 27 | 100 93 100 17 1 . . . . 100 Level 1 21 | . 6 . 53 14 49 11 . 100 . Level 2 25 | . . . 29 43 50 16 26 . . Level 3 15 | . . . . 40 . 30 73 . . Level 4 9 | . . . . . . 42 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . 1 . 2 7 10 . 3 . 2 Investigation 14 | . 1 . 1 3 7 . 2 . . Extermination . | . . . . . . . . . . Reinforcement 6 | . . . 1 . 2 . 1 . 2 Assault 3 | . . . . 3 . . . . . Garrison 2 | . . . . 1 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Sto Mat Gar Mat Fac DSF Distress Signals 11 | . 3 . 1 2 2 . 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 226 | . 13 11 29 48 55 37 24 . 9 Peak Tracking Total 11 | . 4 4 4 11 5 6 4 . 4 Tactical Retreats 11 | . 1 . . 2 4 1 3 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Gar Mat Fac DSF Traps Triggered 7 | . 1 . . . 3 1 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Jun Mat Min Mat Sto Mat Gar Mat Fac DSF Machines Disabled 32 | . 2 . 1 4 7 14 4 . . Max in Single Turn 2 | . 1 . 1 1 1 2 1 . . Garrison Access 2 | . . . . 1 . . 1 . . Garrison Relay 8 | . . . . . . 8 . . . Phase Generator 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Sto Mat Gar Mat Fac DSF Machines Accessed 33 | . 4 . 3 5 12 4 4 1 . Terminals 21 | . 3 . . 3 8 4 2 1 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 1 . 1 . 1 . . Recycling Units 5 | . 1 . 2 1 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 3 | . . . . 1 1 . 1 . . Total Hacks 86 | . 11 . 6 11 41 5 11 1 . Successful 54 | . 7 . 6 8 22 4 6 1 . Failed 32 | . 4 . . 3 19 1 5 . . Catastrophic 4 | . 1 . . . 3 . . . . Database Lockouts . | . . . . . . . . . . Manual 23 | . 3 . 1 4 14 . 1 . . Terminals 55 | . 8 . . 7 27 5 7 1 . Fabricators . | . . . . . . . . . . Repair Stations 9 | . . . 2 . 4 . 3 . . Recycling Units 12 | . 3 . 4 3 2 . . . . Scanalyzers 6 | . . . . . 6 . . . . Garrison Access 4 | . . . . 1 2 . 1 . . Terminal Hacks 27 | . 5 . . 4 10 4 3 1 . Record 5 | . . . . . 3 . 2 . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 2 | . . . . 1 1 . . . . Open Door 2 | . . . . 1 . 1 . . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 2 | . 1 . . . 1 . . . . Emergency Access Points 4 | . 2 . . . 1 1 . . . Recall Investigation 1 | . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . 1 . . Hauler Manifests 2 | . . . . 1 1 . . . . Zone Layout 4 | . 1 . . 1 2 . . . . Garrison Registry 1 | . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . 2 . 2 . . Scan Component 3 | . . . 1 . 1 . 1 . . Repair 3 | . . . 1 . 1 . 1 . . Recycling Unit Hacks 9 | . 2 . 3 2 2 . . . . Process 1 | . . . . . 1 . . . . Report Inventory 4 | . 1 . 2 1 . . . . . Retrieve Matter 1 | . . . . . 1 . . . . Retrieve Components 3 | . 1 . 1 1 . . . . . Scanalyzer 1 | . . . . . 1 . . . . Insert Component 1 | . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . 1 1 . 1 . . Unlock Access 1 | . . . . . 1 . . . . Seal Access 2 | . . . . 1 . . 1 . . Unauthorized Hacks 8 | . . . 1 1 6 . . . . Terminals 6 | . . . . . 6 . . . . Track 2 | . . . . . 2 . . . . Botnet 4 | . . . . . 4 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 1 1 . . . . . Tunnel 2 | . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 3 . 2 3 12 1 2 . . Full Trace Events 14 | . 2 . . 2 8 . 2 . . Feedback Events 2 | . . . . . 1 . 1 . . Corruption 2 | . . . . . 1 . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . 1 . 1 . 1 . . Time 324 | . . . 108 . 108 . 108 . . Parts Recycled . | . . . . . . . . . . Recycled Matter 247 | . . . . . 247 . . . . Retrieved Matter 247 | . . . . . 247 . . . . Retrieved Components 20 | . 10 . 1 9 . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Jun Mat Min Mat Sto Mat Gar Mat Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 33 | . . . . . . 33 . . . Machine Destruction 33 | . . . . . . 33 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Sto Mat Gar Mat Fac DSF Total Allies 7 | . . 3 . 2 . 2 . . . Largest Group 3 | . . 3 3 2 . 2 . . . Highest-Rated Group 62 | . . 40 40 62 . 51 . . . Highest-Rated Ally 31 | . . 16 16 31 . 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 56 | . . 11 20 13 . 12 . . . Total Damage 870 | . . 108 199 231 . 332 . . . Kills 13 | . . 4 2 5 . 2 . . . Allies Corrupted 1 | . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Gar Mat Fac DSF Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Jun Mat Min Mat Sto Mat Gar Mat Fac DSF Turns Passed 7710 | 157 1093 613 612 911 1982 1625 491 3 223 Spaces Moved 6661 | 80 1224 713 798 1205 1256 897 397 8 83 Core 46 | 17 . . . . . . . . 29 Treads 323 | 34 . . . . . 289 . . . Legs . | . . . . . . . . . . Wheels 1031 | 29 1002 . . . . . . . . Hover 1654 | . 222 713 15 . 171 533 . . . Flight 3607 | . . . 783 1205 1085 75 397 8 54 Fastest Speed 28 | 50 56 56 34 32 28 37 37 39 29 Average Speed 71 | 155 75 56 37 41 86 127 41 39 120 Slowest Speed 400 | 350 185 56 110 107 180 400 120 39 360 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 19 | . . . 1 10 . 2 6 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 62 | 5 96 96 63 95 91 91 47 1 41 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 4 | . . 1 1 2 . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 22 | . . . 2 . 10 10 . . . Terrain Destroyed 165 | . . . 2 50 24 76 13 . . Melee 12 | . . . 2 . . 10 . . . Projectile 25 | . . . . . 24 . 1 . . AOE 128 | . . . . 50 . 66 12 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Sto Mat Gar Mat Fac DSF Total 8585 | 98 1308 909 994 1416 1892 1187 628 7 146 Wait 1049 | . 18 174 102 52 433 107 163 . . Move 6617 | 79 1223 712 795 1185 1256 893 384 7 83 Hop 17 | . . . 1 9 . 1 6 . . Pick Up 30 | . 1 . 5 12 5 3 1 . 3 Fast Attach 90 | 10 7 3 6 10 20 17 8 . 9 Attach 27 | . 1 . 4 8 3 2 5 . 4 Detach 10 | . . . . 2 1 1 4 . 2 Swap 39 | . 3 . 6 10 13 2 . . 5 Drop 99 | 3 8 3 8 24 19 20 5 . 9 Fire 514 | 6 44 17 64 104 131 99 33 . 16 Melee 85 | . . . 3 . 11 37 19 . 15 Ram 3 | . 3 . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 49 | -11/Junkyard | Identified exit to Materials 49 | -11/Junkyard | Discovered exit to Materials (range 15) 158 | -11/Junkyard | Entered Materials 158 | -10/Materials | Evolved 1 slot: Utility x1 197 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Hacker-Mutant 474 | -10/Materials | Identified exit to Materials 474 | -10/Materials | Discovered exit to Materials (range 16) 528 | -10/Materials | Discovered exit to Materials (range 12) 1251 | -10/Materials | Entered Mines 1278 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1279 | -10/Mines | Found Prototype Device 1279 | -10/Mines | Identified Exp. Sensor Array 1337 | -10/Mines | Assembled infested the area 1342 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1371 | -10/Mines | Discovered exit to Materials (range 8) 1379 | -10/Mines | Learned location of Zion (-6) 1379 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1634 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1774 | -10/Mines | Discovered exit to Materials (range 16) 1864 | -10/Mines | Entered Materials 1864 | -9/Materials | Accompanied by 3 allies 1864 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1914 | -9/Materials | Identified exit to Storage 1914 | -9/Materials | Discovered exit to Storage (range 8) 2096 | -9/Materials | Repaired Exp. Sensor Array 2201 | -9/Materials | Destroyed 9 combat bots 2382 | -9/Materials | Identified exit to Materials 2382 | -9/Materials | Discovered exit to Materials (range 3) 2384 | -9/Materials | Discovered exit to Storage (range 16) 2476 | -9/Materials | Entered Storage 2697 | -9/Storage | Garrison activated, responded to threat 2876 | -9/Storage | First assault squad dispatched 2959 | -9/Storage | Learned location of Armory (-4) 3150 | -9/Storage | Discovered exit to Materials (range 16) 3162 | -9/Storage | Met a pair of Derelict thieves 3191 | -9/Storage | Core integrity fell below 50% 3387 | -9/Storage | Entered Materials 3387 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3505 | -8/Materials | Repaired Exp. Sensor Array 4056 | -8/Materials | Garrison activated, responded to threat 4153 | -8/Materials | Identified exit to Factory 4153 | -8/Materials | Discovered exit to Factory (range 16) 4638 | -8/Materials | Discovered exit to Factory (range 15) 5122 | -8/Materials | Lost 4 parts (2p1n1u) 5369 | -8/Materials | Identified exit to Garrison 5369 | -8/Materials | Entered Garrison 5442 | -8/Garrison | Triggered checkpoint 5528 | -8/Garrison | Triggered checkpoint 5550 | -8/Garrison | Garrison Relay disabled 5629 | -8/Garrison | Phase Generator disabled 5636 | -8/Garrison | Identified exit to Materials 5636 | -8/Garrison | Discovered exit to Materials (range 17) 5636 | -8/Garrison | Discovered exit to Materials (range 63) 5636 | -8/Garrison | Discovered exit to Materials (range 76) 5686 | -8/Garrison | Triggered checkpoint 5688 | -8/Garrison | Triggered checkpoint 5747 | -8/Garrison | Lost 3 parts (2n1w) 5776 | -8/Garrison | Triggered checkpoint 6014 | -8/Garrison | Triggered checkpoint 6017 | -8/Garrison | Core integrity fell below 50% 6076 | -8/Garrison | Rescued a captive Derelict 6077 | -8/Garrison | Rescued a captive Derelict 6099 | -8/Garrison | Garrison Relay disabled 6214 | -8/Garrison | Triggered checkpoint 6297 | -8/Garrison | Garrison Relay disabled 6299 | -8/Garrison | Garrison Relay disabled 6306 | -8/Garrison | Garrison Relay disabled 6313 | -8/Garrison | Garrison Relay disabled 6389 | -8/Garrison | Build established: Scavenger-Mutant 6498 | -8/Garrison | Triggered checkpoint 6561 | -8/Garrison | Garrison Relay disabled 6958 | -8/Garrison | Triggered checkpoint 6972 | -8/Garrison | Garrison Relay disabled 6994 | -8/Garrison | Entered Materials 7194 | -8/Materials | Build established: Hacker-Mutant 7240 | -8/Materials | Repaired Exp. Sensor Array 7397 | -8/Materials | Core integrity fell below 20% 7448 | -8/Materials | Lost 3 parts (1n1u1w) 7453 | -8/Materials | Discovered exit to Factory (range 15) 7485 | -8/Materials | Entered Factory 7485 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7488 | -7/Factory | Identified exit to DSF 7488 | -7/Factory | Entered DSF 7527 | -7/DSF | Additional patrols routed to DSF 7650 | -7/DSF | Lost 9 parts (2p3n2u2w) 7685 | -7/DSF | Core integrity fell below 50% 7697 | -7/DSF | Core integrity fell below 20% 7711 | -7/DSF | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Destroyed Aluminum Leg. G-47 Trooper system corrupted by crushing effect. Destroyed Particle Gun. G-47 Trooper system corrupted by crushing effect. G-47 Trooper system terminally corrupted. Acquired 48 matter. Knocked back. Power Maul destroyed. Penetrated by Slug. Knocked back. G-47 Trooper unfolds itself. Knocked back. Penetrated by Slug. Knocked back. Destroyed Dynamic Insulation System. H-61 Shepherd system corrupted by crushing effect. Acquired 7 matter. Knocked back. Critical hit (Burn: +37). Acquired Adv. Assault Cannon. Map ----- +----------------------------------------------------+ | ???????? !???????????????????????????????? | | ???????## ###?????????????????????????????? | | ???????#! #?????????????????????????????? | | ????????! ??????????????????????????????? | | ????????! ???????????????????????????????? | | ??????### #?####??##??????????????????????? | | ??????# ##===#?!!#??????????????????????? | | ??????# % ===#!!!## ?????????????????? | | ??????#]]=% ????????????????? | | ?????##]]%%! % ????????????????? | | ?????#"]] *% % ????????????????? | | ?????##[[ =% "!!!#??? ??????????????????? | | ??????#[[ %## #!!!#??? #????????????????? | | ??????###=="###/#???#??? ##???????????????? | | ???????#]!]%]#?????????? ]]???????????????? | | ???????#] =]]#???#????? ]????????????????? | | ???????# [ ]]#???]##??? ]????????????????? | | ???????## "##???] #??? ###??????????????? | | ???????#= #???# #??? #??????????????? | | ???????# #???#%##?? #??????????????? | | ???????## #######+;#?? ???????????????? | | ??????### ##; #g ##? #????????????????? | | ????###"" ## =# g%;## ###??????????????? | | ????""""" * % %% #??????????????? | | ????"##"" H #??????????????? | | ??????#"""""##%!; Y@#// !!#??????????????? | | ??????#"""""#########/ / !!#??????????????? | | ??????####"##???????#########??????????????? | | ?????????#"#???????????????????????????????? | | ?????????""#???????????????????????????????? | | ?????????##????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 27 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 64 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 3 Particle Charging 15 Kinecelleration 30 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed cornpup Manual? 1 Play Time 02:10:42 Cumulative 2411.9 hours Start 2024.01.11 @ 18:54:12 End 2024.01.11 @ 23:16:48 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 75 Rogue 0 Adventurer 0 Explorer 75 Win Type - Total 6 Types 3/0/1/2/0/0/0/0/0 Lore% 57 Gallery% 86 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 40e55423-7a00-4878-b749-16d4f8c4fbb9