Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.06 @ 13:06:59 Player: TotallyRasta Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (1740) 1740 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (318) 318 TOTAL SCORE: 5228 Bonus ------- High Alert Combat Kills 130 Follower Combat Kills 243 Friendly Fire -55 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 74/100 System Corruption 9% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Melee Analysis Suite > --- WEAPON (5) ------- Power Maul Axe > --- INVENTORY (10) --- Airjet Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Airjet Airjet Gravmag System > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Melee Analysis Suite Improved Light Armor Plating > --- WEAPON ----------- Power Maul Axe Axe Axe Chainsword > --- INVENTORY -------- Light Deuterium Engine Airjet Advanced Weight Redist. System Melee Analysis Suite Improved Melee Analysis Suite Hardened Medium Armor Plating Shock Bomb Launcher Axe Axe Axe [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Airjet Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Axe Energy Gun Small Laser Ballistic Gun Autogun Launcher Shock Bomb Launcher Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . 1 1 . . . Weapon 3 | . . . 1 1 1 . . Parts Attached 70 | 6 4 5 3 10 34 1 7 Power 9 | 1 . . 1 1 4 1 1 Engine 5 | 1 . . 1 1 1 1 . Core 4 | . . . . . 3 . 1 Reactor . | . . . . . . . . Propulsion 24 | 2 . 1 . 5 13 . 3 Treads 2 | . . . . 2 . . . Leg 7 | . . . . 3 4 . . Wheel 8 | 2 . 1 . . 5 . . Hover 7 | . . . . . 4 . 3 Flight . | . . . . . . . . Utility 15 | 1 2 1 1 3 6 . 1 Device 1 | . . . . . 1 . . Storage 2 | 1 1 . . . . . . Processor 5 | . 1 . 1 1 1 . 1 Hackware . | . . . . . . . . Protection 7 | . . 1 . 2 4 . . Artifact . | . . . . . . . . Weapon 22 | 2 2 3 1 1 11 . 2 Energy Gun 2 | 2 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | . 2 2 1 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . 1 . . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 2 . . Slashing Weapon 9 | . . . . . 8 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 37 | . . 4 1 2 14 1 15 Power 7 | . . . 1 . 3 1 2 Propulsion 14 | . . 2 . 1 5 . 6 Utility 8 | . . 1 . . 4 . 3 Weapon 8 | . . 1 . 1 2 . 4 Highest Loss Streak 12 | . . 2 1 1 4 1 12 Average Slot Usage (%) 90 | . 97 86 87 82 90 100 86 Engine 6 | . 14 14 10 9 3 6 . Core 1 | . . . . . 3 . 4 Treads 2 | . . . . 1 5 . . Leg 2 | . . . . 8 3 . . Wheel 8 | . 28 16 11 2 6 . . Hover 4 | . . . . . 2 23 19 Device 1 | . . . . . 3 . . Storage 8 | . 14 14 11 9 7 7 7 Processor 10 | . 12 . 11 12 14 7 12 Protection 7 | . . 12 11 13 2 15 6 Ballistic Gun 11 | . 20 27 33 27 3 . . Impact Weapon 4 | . . . . . 6 7 7 Slashing Weapon 16 | . . . . . 25 30 24 Naked Turns . | . . . . . . . . Heaviest Build 47 | 12 27 30 35 40 47 47 47 Greatest Support 51 | 26 26 26 10 42 51 27 27 Greatest Overweight (x) 12 | . 1 2 3 12 12 1 2 Average Overweight (x) 1 | . . 1 2 2 . 1 1 Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 10 10 10 Most Carried 10 | . 10 10 8 10 10 10 10 Average Carried 8 | . 5 8 7 8 9 9 5 Final Capacity 10 | 6 10 10 10 10 10 10 10 Final Carried 10 | . 10 9 8 10 10 10 2 Class Distribution -------------------- 77% | Mutant 13% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Matter Collected 1471 | 191 139 102 134 385 410 85 25 Remotely . | . . . . . . . . Salvage Created 2023 | . 32 83 167 215 1332 129 65 Parts 103 | . 1 6 13 17 57 8 1 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . . . . 7 1 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 56 | . 1 13 7 6 24 4 1 Melee 18 | . . . . . 14 3 1 Guns 26 | . 1 6 7 6 6 . . AOE 11 | . . 7 . . 3 1 . Classes Destroyed 13 | . 1 2 1 2 7 . . Worker 2 | . . . . . 2 . . Builder 1 | . . . . . 1 . . Tunneler 1 | . . . . . 1 . . Recycler 2 | . . . . . 2 . . Operator 1 | . . . . . 1 . . Swarmer 19 | . . 3 5 3 5 3 . Grunt 11 | . 1 . 2 . 8 . . Duelist 1 | . . . . . 1 . . Sentry 8 | . . . . 2 5 . 1 Hunter 4 | . . . . 1 2 1 . Programmer 3 | . . . . . 3 . . Zionite 1 | . . . 1 . . . . Assembled 10 | . . 10 . . . . . Best Kill Streak 10 | . 1 10 3 3 5 2 1 Combat Bots Only 10 | . 1 10 3 3 3 2 1 Max Kills in Single Turn 4 | . 1 4 2 2 4 1 1 Gunslinging 1 | . . . 1 1 . . . Exploded 4 | . . 4 . . 3 1 . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Damage Taken 4466 | . 56 444 102 475 1889 526 974 Core 818 | . 20 67 . 29 349 78 275 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 89 | 100 . 65 100 94 . . . Volleys Fired 74 | . 10 17 11 17 18 . 1 Largest 3 | . 2 2 3 3 3 . 1 Hottest 80 | . 80 46 69 69 66 . 36 Shots Fired 178 | . 20 29 33 51 44 . 1 Gun 173 | . 20 26 33 51 43 . . Cannon . | . . . . . . . . Launcher 5 | . . 3 . . 1 . 1 Special . | . . . . . . . . Kinetic 167 | . 14 26 33 51 43 . . Thermal 3 | . 3 . . . . . . Explosive 4 | . . 3 . . 1 . . Electromagnetic 4 | . 3 . . . . . 1 Robot Hit Streak 25 | . 12 10 8 10 25 . 3 Robot Miss Streak 3 | . 3 2 3 3 2 . . Penetration Max . | . . . . . . . . Secondary Targets 6 | . . 2 2 2 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . Shots Hit Robots 195 | . 15 17 17 33 98 9 6 Core Hits 99 | . 2 25 9 10 47 3 3 Critical Hits 9 | . 1 1 . 1 3 1 2 Critical Kills 3 | . . . . 1 1 . 1 Critical Parts Destroyed 6 | . 1 1 . . 2 1 1 Melee Attacks 95 | . . . . . 73 15 7 Impact 10 | . . . . . 9 1 . Slashing 85 | . . . . . 64 14 7 Piercing . | . . . . . . . . Sneak Attacks 11 | . . . . . 11 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 30 | . . . . . 25 3 2 Damage Inflicted 5676 | . 222 677 194 387 3534 352 310 Guns 1490 | . 199 197 194 387 513 . . Cannons . | . . . . . . . . Explosions 746 | . 23 480 . . 128 . 115 Melee 3440 | . . . . . 2893 352 195 Ramming . | . . . . . . . . Kinetic 1461 | . 170 197 194 387 513 . . Thermal 34 | . 34 . . . . . . Explosive 608 | . . 480 . . 128 . . Electromagnetic 133 | . 18 . . . . . 115 Impact 167 | . . . . . 130 37 . Slashing 3273 | . . . . . 2763 315 195 Piercing . | . . . . . . . . Highest Corruption 9 | . . 3 . . 1 1 9 Average Corruption 1 | . . 3 . . 1 1 3 Corruption Purged . | . . . . . . . . Effects 15 | . . 6 . . 5 2 2 Message Errors 6 | . . 2 . . 1 2 1 Matter Fused 1 | . . 1 . . . . . Heat Flow Errors 2 | . . 2 . . . . . Energy Discharges 1 | . . . . . 1 . . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 3 | . . 1 . . 2 . . Targeting Errors 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 644 | . . 33 . . 572 39 . Projectiles . | . . . . . . . . Explosions 33 | . . 33 . . . . . Melee 611 | . . . . . 572 39 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 59 | . . 59 . . . . . Shots 2 | . . 2 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 202 | . 54 202 52 100 61 . . Average Temperature 33 | . 17 44 21 38 28 . . Received Heat Transfer 833 | . 33 80 24 9 348 . 339 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 . 1 . . Heat Transferred 75 | . 75 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Peak Influence 607 | . 85 78 284 293 607 . . Initial 133 | . . 33 . 119 133 . . Average 250 | . 55 60 86 227 363 . . Maximum Alert Level 2 | . . . 1 1 2 . . Low Security (%) 45 | 100 100 100 95 17 19 . . Level 1 27 | . . . 4 82 33 . . Level 2 26 | . . . . . 46 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . . . . 8 . 1 Investigation 1 | . . . . . 1 . . Extermination 2 | . . . . . 2 . . Reinforcement 4 | . . . . . 4 . . Assault 2 | . . . . . 1 . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Distress Signals 5 | . . . . 1 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 101 | . 4 13 11 7 45 7 14 Peak Tracking Total 11 | . 2 9 3 3 5 3 11 Tactical Retreats 9 | . 2 . 1 . 1 4 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Traps Triggered 3 | . . . . . 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . . . . 4 . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . 1 1 Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Disabled 3 | . 1 1 1 . . . . Max in Single Turn 1 | . 1 1 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Accessed 10 | . 1 1 2 1 3 2 . Terminals 7 | . 1 1 2 1 1 1 . Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 19 | . 2 1 5 4 5 2 . Successful 9 | . 1 1 2 2 1 2 . Failed 10 | . 1 . 3 2 4 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 15 | . 2 1 5 4 2 1 . Fabricators 3 | . . . . . 3 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 1 1 2 2 . 2 . Record 1 | . . . . . . 1 . Robot Analysis 1 | . . . 1 . . . . Open Door 1 | . . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . . Alert Level 1 | . . 1 . . . . . Disarm Traps 1 | . . . . 1 . . . Zone Layout 2 | . 1 . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . . 2 1 3 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired 2 | . . . . . . . 2 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Total Allies 7 | . . 2 . . 3 . 2 Largest Group 3 | . . 2 2 1 3 . 1 Highest-Rated Group 93 | . . 41 41 31 93 . 16 Highest-Rated Ally 31 | . . 31 31 31 31 . 16 Total Orders . | . . . . . . . . Ally Attacks 74 | . . . 14 2 56 . 2 Total Damage 925 | . . . 209 42 556 . 118 Kills 13 | . . . 3 . 9 . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Turns Passed 3378 | 47 203 431 249 295 1613 422 118 Spaces Moved 2297 | 34 152 354 167 143 1039 341 67 Core 30 | 4 . . . 6 20 . . Treads 313 | . . . . 12 301 . . Legs 107 | . . . . 73 34 . . Wheels 1295 | 30 152 354 167 52 540 . . Hover 552 | . . . . . 144 341 67 Flight . | . . . . . . . . Fastest Speed 50 | 50 90 100 100 110 86 112 112 Average Speed 118 | 84 95 100 109 157 128 112 113 Slowest Speed 650 | 90 100 110 110 650 650 112 176 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 3 29 78 19 17 36 56 14 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 4 | . . 1 . . . 3 . Spaces Dug 6 | . . 6 . . . . . Terrain Destroyed 26 | . 3 23 . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 26 | . 3 23 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Total 2724 | 49 191 405 215 184 1216 364 100 Wait 142 | 10 15 24 34 8 36 12 3 Move 2290 | 33 151 353 166 142 1038 340 67 Hop . | . . . . . . . . Pick Up 38 | . 10 3 1 2 21 1 . Fast Attach 32 | 6 1 2 1 4 18 . . Attach 24 | . . 1 2 3 10 1 7 Detach 7 | . . . . 2 5 . . Swap 14 | . 3 2 . 3 6 . . Drop 32 | . 1 3 . 3 24 . 1 Fire 74 | . 10 17 11 17 18 . 1 Melee 55 | . . . . . 40 10 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 16 | . . . . . . . 16 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 16) 188 | -10/Materials | Discovered new exit (range 18) 251 | -10/Materials | Entered Mines 252 | -10/Mines | Assembled infested the area 257 | -10/Mines | Assisted by a Guerilla fighting off Assembled 275 | -10/Mines | Met a Derelict bent on vengeance 305 | -10/Mines | Destroyed 10 combat bots 324 | -10/Mines | Build established: Mutant 324 | -10/Mines | Learned Materials terminal intel 402 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 472 | -10/Mines | Discovered new exit (range 13) 649 | -10/Mines | Discovered new exit (range 12) 682 | -10/Mines | Entered Materials 682 | -9/Materials | Accompanied by 2 allies 682 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 683 | -9/Materials | Loaded intel: 11 terminal locations 687 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 843 | -9/Materials | Discovered new exit (range 9) 931 | -9/Materials | Entered another Materials area 931 | -8/Materials | Accompanied by 1 ally 931 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1178 | -8/Materials | Discovered new exit (range 10) 1224 | -8/Materials | Identified exit to Factory 1226 | -8/Materials | Entered Factory 1226 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1869 | -7/Factory | Allied Derelicts emerged from ambush trap array 2452 | -7/Factory | Lost 4 parts (1p2n1u) 2819 | -7/Factory | Discovered new exit (range 12) 2826 | -7/Factory | First assault squad dispatched 2839 | -7/Factory | Entered Lower Caves 2859 | -7/Lower Caves | Core integrity fell below 50% 3250 | -7/Lower Caves | Discovered new exit (range 11) 3261 | -7/Lower Caves | Entered another Lower Caves area 3272 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3316 | -7/Lower Caves | Lost 3 parts (1p1u1w) 3330 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3349 | -7/Lower Caves | Core integrity fell below 20% 3379 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 03362_ System corrupted by crushing effect (+1). 03363_ Shock Bomb Launcher destroyed. 03363_ Attempting to rewire G-47 Trooper. 03363_ G-47 Trooper rewired. 03364_ S-27 Virus destroyed. 03365_ Trooper 4a destroyed. 03365_ Attempting to rewire L-41 Fighter. 03375_ C-30 ARC bursts open, deploying its payload. 03375_ G-50 Soldier unfolds itself. 03375_ G-47 Trooper unfolds itself. 03375_ L-41 Fighter unfolds itself. 03375_ I-36 Angel unfolds itself. 03375_ Attempting to rewire L-41 Fighter. 03375_ Airjet destroyed. 03376_ Attempting to rewire L-41 Fighter. 03377_ Airjet destroyed. 03378_ Attempting to rewire L-41 Fighter. 03378_ L-41 Fighter rewired. 03379_ Fighter 4a sneak attacks. 03379_ Destroyed Unknown Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????###??????? | | ???????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ????????? | | ???????????????????????????????????### ###??????? | | ??????????????????????????????????## ???????? | | ?????????????????????????????????## ????????? | | ???????????????????????????????### #?????????? | | ???????????????????????????????# ####??????? | | ??????????????????????????????## #??###?? | | ????????????????????????????### #???# ## | | ????????????????????????????# #?????? # | | ???????????????????????????## i % ####???? | | ???????????????????????##### g ### #???? | | ??????????????????###### g #### #????? | | ??????????????????# g ### ##???? | | ??????????????????# ###+#### l ### #???## | | ????????????????????#" # #g #?# #???# | | ????????????????????#" # * #?## ##### | | ????????????????????#" /Y ##??# ## | | ????????????????????#" /[= #???# # | | ????????????????????#" #g* #???# # | | ????????????????????#" #@l# #???### ## # | | ????????????????????######## #?????########## | | ??????????????????????????? ##??????????????### | | ???????????????????????????# ##??????????####### | | ???????????????????????????###??????????## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ???????????????????????????????????????# ### | | ???????????????????????????????????? ??# | | ??????????????????????????????????? ## ???# | | ???????????????????????????????????? ??## | | ???????????????????????????????????? ????## | | ????????????????????????????????????????????## | | ?????????????????????????????????????????????# | | ???????????????????????????????????????????? # | | ???????????????????????????????????????????## ? | | ????????????????????????????????????????????## #? | | ?????????????????????????????????????????????###?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Evasion (%) 44 Targeting Accuracy 6 Melee Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateTerrainScrap Manual? 0 Play Time 00:51:25 Cumulative 93.7 hours Start 2021.02.06 @ 12:13:25 End 2021.02.06 @ 13:06:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8d448fb-5644-4b8c-8044-3ac7cd21327a