Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 23:43:56 Player: Satori Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (208) 1040 Value Destroyed (10508) 10508 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (8056) 8056 TOTAL SCORE: 27664 Bonus ------- High Alert Combat Kills 3203 Follower Combat Kills 3183 Registered with UFD 300 Met Data Miner 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 834 Friendly Fire -264 Cogmind --------- Core Integrity 0/1300 Matter 197/300 Energy 95/100 System Corruption 27% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Cryofiber Web Experimental Signal Interpreter Advanced Target Analyzer Advanced Thermal Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (39) Improved Hacking Suite Hardcell Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Heavy Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Armored Leg Armored Leg Myomer Leg Myomer Leg Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Recoil Stabilizer Advanced Reaction Control System Improved Medium Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Advanced KE Penetrator Heavy Gauss Cannon Gamma Bomb Array > --- INVENTORY -------- Vortex Chain Reactor Myomer Leg Advanced VSS Leg Advanced Weapon Cycler Transmission Jammer Experimental Focal Shield Long-range Tractor Beam HERF Cannon Advanced KE Penetrator Mass Driver Hypervelocity Mass Driver Long-range Missile Launcher Improved Remote Datajack Shock Maul [Rating: 147] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Armored Leg Treads Armored Medium Treads Leg Armored Leg Wheel Armored Wheel Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Axe Build | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Slots Evolved 14 | . . . . 8 . . . . . . 2 . . . . 2 . . 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 4 | . . . . 3 . . . . . . 1 . . . . . . . . Utility 7 | . . . . 4 . . . . . . 1 . . . . 1 . . 1 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Attached 164 | 7 . 2 7 21 . 14 1 . . 1 19 2 7 12 1 24 12 4 30 Power 18 | 1 . . 1 2 . . . . . 1 1 1 1 1 . 2 1 . 6 Engine 5 | 1 . . 1 2 . . . . . . . . 1 . . . . . . Core 4 | . . . . . . . . . . 1 1 1 . 1 . . . . . Reactor 9 | . . . . . . . . . . . . . . . . 2 1 . 6 Propulsion 39 | 2 . . 3 4 . 6 . . . . 3 . 1 5 . 5 3 1 6 Treads 8 | 2 . . . . . 3 . . . . . . 1 . . . . . 2 Leg 28 | . . . . 4 . 3 . . . . 3 . . 5 . 5 3 1 4 Wheel 3 | . . . 3 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 74 | 2 . 1 2 11 . 5 1 . . . 12 . 4 5 1 12 5 2 11 Device 44 | 1 . 1 . 6 . 2 1 . . . 7 . 2 3 1 7 5 1 7 Storage 7 | 1 . . 2 3 . . . . . . . . . 1 . . . . . Processor 7 | . . . . . . 1 . . . . 3 . . . . 1 . . 2 Hackware 2 | . . . . . . . . . . . . . 1 . . 1 . . . Protection 14 | . . . . 2 . 2 . . . . 2 . 1 1 . 3 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 . 1 1 4 . 3 . . . . 3 1 1 1 . 5 3 1 7 Energy Gun 4 | 1 . . . 1 . 1 . . . . 1 . . . . . . . . Energy Cannon 6 | . . . 1 . . . . . . . 1 1 . . . . 1 . 2 Ballistic Gun 5 | 1 . 1 . 1 . . . . . . . . . . . . . 1 1 Ballistic Cannon 11 | . . . . . . 1 . . . . 1 . . . . 4 2 . 3 Launcher 2 | . . . . . . 1 . . . . . . . . . 1 . . . Special Weapon 3 | . . . . . . . . . . . . . 1 1 . . . . 1 Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 1 . . . . . . 2 . . 6 . 3 . 1 . Corrupted Parts 3 | . . . . . . . . . . . . . . . . 2 . . 1 System Corruption 23 | . . . . . . . . . . . . . . . . 8 . . 15 Parts Lost 68 | . . . . 2 . 6 1 . . 2 4 . 2 . . 10 . 3 38 Power 7 | . . . . 1 . . . . . 1 . . . . . . . . 5 Propulsion 18 | . . . . . . 3 . . . . 1 . 1 . . 2 . 1 10 Utility 31 | . . . . 1 . 2 1 . . . 3 . 1 . . 7 . 1 15 Weapon 12 | . . . . . . 1 . . . 1 . . . . . 1 . 1 8 Highest Loss Streak 20 | . . . . 1 . 2 1 . . 2 3 . 1 . . 6 . 3 20 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 2 . Average Backups 11 | 3 4 6 10 10 11 10 10 10 10 9 11 12 12 12 13 13 14 13 13 Power 1 | 1 1 1 1 . . . 1 1 1 . . 1 1 1 1 1 1 1 1 Propulsion 1 | . 1 1 2 . . . 1 1 1 1 . 1 1 . . . 1 1 1 Utility 4 | . 1 1 3 5 6 5 5 5 5 5 6 5 5 5 7 4 4 3 3 Weapon 3 | . 1 2 2 3 4 3 2 2 2 2 2 3 3 3 4 5 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . . . 13 10 . 1 . . . . 1 . . 3 . 1 2 1 4 Power 6 | . . . 3 2 . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 2 2 . . . . . . 1 . . 1 . . . . . Utility 16 | . . . 5 5 . . . . . . . . . 1 . . 1 1 3 Weapon 7 | . . . 3 1 . 1 . . . . . . . . . . 1 . 1 Tool/Special 1 | . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 91 | . 100 100 88 92 93 90 92 93 81 85 94 100 98 98 94 88 90 96 91 Engine 5 | . 14 14 13 6 6 6 6 6 6 . . . . 1 . . . . . Core 1 | . . . . . . . . . . 5 5 5 4 3 5 . . . . Reactor 2 | . . . . . . . . . . . . . . . . 4 6 10 12 Treads 6 | . 28 28 12 . . 12 6 6 6 6 8 5 7 9 . . . . 4 Leg 18 | . . . . 25 26 18 26 26 26 26 25 29 25 24 35 30 31 31 18 Wheel 4 | . . . 15 6 6 1 . . . . . . . . . . . . . Device 15 | . 14 14 7 20 20 15 12 13 13 13 15 11 15 22 17 18 20 24 23 Storage 7 | . 14 14 14 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 3 Processor 3 | . . . . . . 2 6 6 6 6 6 11 6 5 5 5 5 5 9 Protection 4 | . . . . 5 6 6 6 6 6 6 7 11 7 5 5 5 5 5 2 Energy Gun 2 | . 14 14 9 3 6 . . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 2 . . . . . . . . 4 3 5 . . . 2 Ballistic Gun 6 | . 14 14 14 6 13 12 6 6 1 . . . . . . . . 2 2 Ballistic Cannon 5 | . . . . . . . 6 6 . 6 8 11 9 8 10 13 14 11 7 Impact Weapon 1 | . . . . 1 . 5 5 5 6 4 4 5 . . . 1 . . . Peak Build Rating 147 | 7 7 12 20 58 56 75 74 71 71 72 94 92 99 115 111 135 134 129 147 Average Rating 73 | 5 7 8 14 54 56 66 70 71 62 66 85 91 90 103 110 129 131 125 135 On Entrance 69 | . 7 7 11 20 56 56 74 71 71 71 62 91 91 96 111 111 131 128 129 Avg Prop Armor Cover (%) 5 | . . . 12 2 2 6 5 6 6 11 8 5 6 6 2 . . . 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 219 | 13 13 16 219 58 56 61 62 57 57 57 76 71 77 88 82 115 113 102 118 Greatest Support 140 | 40 40 40 40 69 69 82 71 71 71 71 86 86 86 126 111 136 132 132 140 Greatest Overweight (x) 9 | . . . 9 . . 1 . . . 1 2 . 1 1 . 1 . . 6 Average Overweight (x) . | . . . 3 . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 8 8 35 35 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 7 8 8 21 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 22 | 5 5 8 22 21 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 4 6 11 14 15 14 13 15 15 14 14 15 14 14 14 13 14 14 14 Final Capacity 35 | 8 8 8 35 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 22 | 4 5 8 22 15 15 15 15 15 15 15 15 15 15 15 15 14 15 14 4 Scrap Suit Usage (%) 6 | . . . . 6 . 12 100 100 5 . 1 . . . . . . . . Parts Cannibalized 3 | . . . . 2 . . . . . . 1 . . . . . . . . Class Distribution -------------------- 39% | Mutant 12% | Hauler-Mutant 9% | Commander-Skirmisher 9% | Tank 7% | Skirmisher 5% | Scavenger-Mutant 5% | Derelict-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Mutant | -8/Scraptown Derelict-Mutant | -6/Factory Scavenger-Tank | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Tank | -5/Upper Caves Commander-Skirmisher | -5/Warlord Commander-Skirmisher | -4/Proximity Caves Tank | -4/Factory Skirmisher | -4/Extension Skirmisher | -4/Cetus Gunner | -3/Research Resources | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Matter Collected 9373 | 328 . 33 80 317 21 178 244 94 . 107 919 178 583 1006 209 1646 1255 207 1968 Remotely 2134 | . . . . . . . 58 26 . 44 190 . 388 . . 404 403 . 621 Salvage Created 10110 | 130 . . . 481 138 605 113 83 . 169 460 89 250 412 233 2273 956 124 3594 Parts 381 | 14 . . . 16 5 33 3 1 . 5 17 . 2 18 6 68 41 . 152 Haulers Intercepted 5 | . . . . 1 . . . . . . 2 . . . . 1 . . 1 Recyclers Shooed 7 | . . . . . . . . . . . 2 . . . . 2 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . 3 . . . . 5 1 . 5 . . 2 . 40 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Combat Hostiles Destroyed 147 | . . . . 3 . 16 2 3 . 6 7 1 7 8 4 27 15 3 45 Melee 6 | . . . . 1 . 2 1 . . . 2 . . . . . . . . Guns 14 | . . . . 1 . 5 1 1 . . . . . . . . . . 6 Cannons 74 | . . . . . . . . . . 1 4 . 7 8 4 16 15 3 16 AOE 32 | . . . . . . 6 . 2 . 4 . . . . . 7 . . 13 Classes Destroyed 20 | 1 . . . 6 . 3 2 . . 1 . 1 1 1 . 2 . . 2 Worker 14 | . . . . 1 . 3 . . . . . . . . . 5 1 . 4 Builder 7 | . . . . . . . . . . . . . . . . 4 . . 3 Tunneler 12 | 7 . . . 2 . 1 . . . . . . . . . 1 1 . . Hauler 5 | . . . . 1 . . . . . . 2 . . . . 1 . . 1 Recycler 14 | . . . . 1 . 1 . . . . . . . . . 7 1 . 4 Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . 1 1 . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . Watcher 6 | . . . . 1 . 1 . . . . . . . . . . . 1 3 Swarmer 18 | . . . . . . 10 . 2 . . . . . . 1 . . . 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 Grunt 43 | . . . . 1 . . 1 . . 3 1 . 2 6 2 8 7 . 12 Brawler 7 | . . . . . . . 1 . . 1 . . 1 . 1 . . . 3 Duelist 3 | . . . . . . . . . . . . . . . . 1 . . 2 Protector 2 | . . . . . . . . . . . . . . 1 . . 1 . . Sentry 16 | . . . . . . 2 . 1 . . 1 . . . . 3 5 . 4 Hunter 15 | . . . . . . 1 . . . 1 2 . . . . 7 . . 4 Programmer 32 | . . . . 2 . 3 . . . . 3 . . 1 . 8 2 . 13 Cetus Guard 3 | . . . . . . . . . . . . . . . . . . 3 . Scrapoid 1 | . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . Savage 2 | . . . . . . . . . . . . . 2 . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . Mutant 2 | . . . . . . . . . . . . 1 1 . . . . . . Best Kill Streak 16 | 2 . . . 2 . 4 2 2 . 4 3 1 3 8 3 16 3 3 9 Combat Bots Only 9 | . . . . 1 . 4 1 2 . 4 3 1 3 8 3 9 3 3 8 Max Kills in Single Turn 6 | 1 . . . 1 . 3 1 2 . 2 1 1 1 1 1 6 2 1 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . 3 . 2 . 2 . . . . . 2 . . 6 Melee 1 | . . . . 1 . 1 1 . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Hostile Shots Fired 1340 | . . 2 . 81 . 121 11 66 . 20 73 6 65 19 12 292 82 29 461 Missed 454 | . . . . 35 . 37 6 29 . 7 19 2 27 11 3 108 24 7 139 Hits 886 | . . 2 . 46 . 84 5 37 . 13 54 4 38 8 9 184 58 22 322 Melee 31 | . . . . . . . 1 . . . . . 7 . . 2 . . 21 Projectile 855 | . . 2 . 46 . 84 4 37 . 13 54 4 31 8 9 182 58 22 301 AOE 4 | . . . . . . . . . . . . . . . . . 4 . . Critical Strikes 43 | . . . . 1 . 1 1 . . . 3 . 2 . . 7 4 5 19 Part Disruptions 3 | . . . . 1 . . . . . . . . . 1 . . . . 1 Damage Taken 16886 | . . 34 . 688 . 1128 278 318 . 231 1143 43 845 133 159 3229 1136 619 6902 Core 1847 | . . 34 . 66 . 87 . 36 . . 89 . 34 12 . 76 50 53 1310 Absorbed by Shields 781 | . . . . . . . . . . . 6 . 51 45 . 190 489 . . Reduced by Siege Mode 33 | . . . . . . . . . . . . . . . . . . . 33 Ignored by Resistances 586 | . . . . . . . . . . . . . . . . 276 68 . 242 Regen/Repaired (Parts) 902 | . . . . 42 . 121 . . . . 10 . . 729 . . . . . Core Remaining (%) 86 | 100 . . 86 . . . . . . 77 . . . . 86 . . 84 . Volleys Fired 404 | 21 . 1 . 11 1 11 8 3 . 13 22 . 31 19 17 76 52 11 107 Largest 3 | 2 . 2 . 3 2 3 2 2 . 1 2 . 3 3 3 3 3 3 3 Hottest 211 | 70 . 70 . 141 61 141 77 77 . 44 125 . 189 189 189 189 131 133 211 Shots Fired 888 | 42 . 2 . 23 3 25 16 4 . 17 40 . 73 39 37 174 136 24 233 Gun 132 | 42 . 2 . 18 3 21 8 1 . . 2 . . . . . . 1 34 Cannon 691 | . . . . 5 . 1 8 1 . 13 38 . 66 30 30 160 128 23 188 Launcher 36 | . . . . . . 3 . 2 . 4 . . 4 . . 12 1 . 10 Special 29 | . . . . . . . . . . . . . 3 9 7 2 7 . 1 Kinetic 699 | 21 . 1 . 13 3 17 16 2 . 13 38 . 43 20 20 159 128 24 181 Thermal 83 | 21 . 1 . 10 . 5 . . . . 2 . 23 10 10 1 . . . Explosive 18 | . . . . . . 3 . 2 . 4 . . 4 . . 4 1 . . Electromagnetic 61 | . . . . . . . . . . . . . . . . 10 . . 51 Robot Hit Streak 13 | 4 . 4 . 10 2 11 4 5 . 3 7 . 6 9 10 7 8 11 13 Robot Miss Streak 9 | 3 . . . 4 6 6 2 . . 6 3 . 2 2 3 9 4 1 5 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . 1 1 1 Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 585 | 18 . 2 . 44 2 36 10 7 . 9 39 2 44 27 26 95 68 17 139 Core Hits 401 | 7 . . . 19 2 25 5 6 . 9 11 . 16 12 9 109 30 9 132 Critical Kills 15 | . . . . . . 1 1 1 . . 1 . . . . 1 . . 10 Critical Parts Destroyed 25 | . . . . 5 . 2 . . . 1 3 1 . . . 3 . . 10 Critical Strikes 89 | 1 . . . 8 . 3 1 1 . 1 8 1 4 . . 13 12 4 32 Burn 2 | 1 . . . 1 . . . . . . . . . . . . . . . Destroy 18 | . . . . . . . . . . . . . . . . . . . 18 Blast 40 | . . . . . . . . . . . 4 . 4 . . 9 12 4 7 Corrupt 3 | . . . . . . . . . . . . . . . . . . . 3 Smash 24 | . . . . 5 . 3 1 1 . 1 4 1 . . . 4 . . 4 Sever 2 | . . . . 2 . . . . . . . . . . . . . . . Melee Attacks 124 | . . . . 38 . 26 2 3 . 3 24 3 . . . 16 . . 9 Impact 103 | . . . . 17 . 26 2 3 . 3 24 3 . . . 16 . . 9 Slashing 21 | . . . . 21 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . 7 . 4 . . . . 1 1 . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29932 | 246 . . . 1804 50 2296 309 542 . 860 1797 161 1835 701 682 7007 3024 765 7853 Guns 2043 | 239 . . . 333 50 477 128 23 . . 48 . . . . . . . 745 Cannons 14661 | . . . . 68 . . 111 27 . 125 939 . 1410 701 682 3084 2986 765 3763 Explosions 8996 | . . . . . . 941 . 324 . 654 233 . 425 . . 3398 . . 3021 Melee 4031 | . . . . 1390 . 878 70 168 . 81 577 161 . . . 460 . . 246 Ramming 155 | 7 . . . 13 . . . . . . . . . . . 19 38 . 78 Kinetic 14280 | 117 . . . 245 50 350 239 50 . 125 939 . 856 474 405 3051 2986 765 3628 Thermal 3630 | 122 . . . 156 . 426 . . . . 48 . 554 227 277 948 . . 872 Explosive 3371 | . . . . . . 642 . 324 . 654 233 . 425 . . 1093 . . . Electromagnetic 4419 | . . . . . . . . . . . . . . . . 1390 . . 3029 Impact 3412 | . . . . 771 . 878 70 168 . 81 577 161 . . . 460 . . 246 Slashing 665 | . . . . 619 . . . . . . . . . . . 46 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . 1 1 3 3 3 3 3 3 4 12 12 . 21 25 24 27 Average Corruption 8 | . . . . 1 1 2 3 3 3 3 1 3 8 12 . 15 22 24 7 Corruption Purged 1 | . . . . . . . . . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 265 | . . . . . 4 27 15 3 2 13 3 6 16 6 . 60 57 13 40 Message Errors 55 | . . . . . 2 10 2 . 1 3 1 1 6 3 . 5 11 3 7 Matter Fused 50 | . . . . . . 5 3 . . . 1 2 3 1 . 16 7 3 9 Heat Flow Errors 30 | . . . . . . 2 1 . . 1 . 2 4 1 . 7 7 2 3 Energy Discharges 37 | . . . . . 1 4 4 1 1 2 . . 1 . . 4 12 1 6 Parts Rejected 5 | . . . . . . . . . . . . . . . . 1 2 . 2 Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 37 | . . . . . . 4 3 2 . 2 . . . 1 . 12 5 2 6 Data Loss (major) 10 | . . . . . . . 1 . . 1 . 1 . . . 5 2 . . Misfires 15 | . . . . . 1 1 . . . 4 1 . 1 . . . 3 1 3 Alerts 2 | . . . . . . . 1 . . . . . . . . . . . 1 Misdirections 6 | . . . . . . . . . . . . . . . . 3 3 . . Weapon Failures 17 | . . . . . . . . . . . . . 1 . . 7 5 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2552 | . . . . 473 . 466 . 33 . 65 324 144 49 . 17 680 11 . 290 Projectiles 318 | . . . . . . . . . . 7 63 . 15 . 17 141 11 . 64 Explosions 539 | . . . . . . 110 . 33 . 18 114 . 34 . . 163 . . 67 Melee 1695 | . . . . 473 . 356 . . . 40 147 144 . . . 376 . . 159 Knockbacks 109 | . . . . 4 . 2 . . . 3 10 . 2 3 2 28 16 . 39 Impact 17 | . . . . 3 . 2 . . . 2 1 . . . . 2 1 . 6 Kinetic 84 | . . . . . . . . . . 1 9 . 2 2 2 23 14 . 31 Secondary 8 | . . . . 1 . . . . . . . . . 1 . 3 1 . 2 Self-Inflicted Damage 395 | . . . . . . 100 . . . . 96 . 20 . . 133 . . 46 Shots 12 | . . . . . . 1 . . . . 1 . 1 . . 4 . . 5 Rammed 5 | 1 . . . . . . . . . . . . . . . . . . 4 Targets Rammed 14 | 1 . . . 1 . . . . . . . . . . . 2 1 . 9 Kicked 9 | . . . . 1 . . . . . . . . . . . 2 1 . 5 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 541 | 36 . . . 262 . 268 238 1 . 230 8 241 374 321 180 279 . . 541 Average Temperature 117 | 13 . . . 90 . 89 133 1 . 127 6 134 84 132 76 65 . . 181 Received Heat Transfer 1993 | . . . . 211 . 78 18 102 . 27 165 9 244 . 21 516 142 18 442 Effects 10 | . . . . 2 . . . . . . . . . . . . . . 8 Interference 7 | . . . . 2 . . . . . . . . . . . . . . 5 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . . . . . . . . . . 2 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 Total Turns 3 | . . . . . . . . . . . . . . . . . . . 3 Longest Duration 3 | . . . . . . . . . . . . . . . . . . . 3 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 28 | . . . . 2 . 4 . . . 1 2 1 . . . 7 . . 11 Combat Hostiles 21 | . . . . 1 . 3 . . . 1 1 1 . . . 4 . . 10 Parts Fried 55 | . . . . 4 . 7 . . . 2 . 2 . . . 16 1 . 23 Impact Corruptions 45 | . . . . 14 . 10 . . . 1 4 5 . . . 6 . . 5 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | 2 . . . . . 1 . . . . . . . 1 2 1 . . . Heat Transferred 4429 | 444 . . . 411 . 500 . . . . 74 . 850 300 400 700 . . 750 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . . . . . . . 3 . . 7 Alert | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Maximum Alert Level 5 | . . . . 1 . 2 . . . . 3 . . . . 4 3 2 5 Low Security (%) 45 | 100 100 . . 98 100 78 . . . . . . . . . 44 . . 10 Level 1 5 | . . . . 1 . 13 . . . . . . . . . 3 . . 12 Level 2 10 | . . . . . . 8 . . . . . . . . . 2 48 100 1 Level 3 24 | . . . . . . . . . . . 100 . . . . 23 51 . 20 Level 4 14 | . . . . . . . . . . . . . . . . 26 . . 53 Level 5 . | . . . . . . . . . . . . . . . . . . . 1 High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1603 | 5 . . . 200 53 472 . . . . 971 . . . . 1359 1079 595 1603 Initial 900 | . . . . . 53 . . . . . 900 . . . . . 654 595 257 Average 500 | . . . . 83 14 100 . . . . 859 . . . . 619 729 482 979 Influence Increases 10012 | 35 . . . 761 . 903 46 62 . 125 1686 . 70 346 175 2111 1233 114 2345 Destroy 0b10 Robot/C 4180 | . . . . 360 . 320 40 60 . 100 340 . 60 260 120 680 600 80 1160 Destroy 0b10 Robot/NC 345 | 35 . . . 35 . 30 5 . . 5 15 . . 5 . 100 35 5 75 Destroy Leader 766 | . . . . 96 . 92 . . . 20 76 . 10 . 10 152 72 . 238 Allied During Kill 1125 | . . . . 101 . . 1 2 . . 86 . . 81 45 76 365 15 353 Trap Triggered on 0b10 20 | . . . . . . . . . . . 20 . . . . . . . . Successful Hack 184 | . . . . 14 . 40 . . . . 28 . . . . 14 13 . 75 Select Force Hacks 50 | . . . . . . . . . . . . . . . . 50 . . . Disable Machine 1050 | . . . . 15 . 285 . . . . 75 . . . . 555 30 . 90 Destroy Structure 942 | . . . . 5 . 61 . . . . 86 . . . . 424 118 14 234 Advance Influence 900 | . . . . . . . . . . . 900 . . . . . . . . Partial Spotted 45 | . . . . . . 15 . . . . 15 . . . . . . . 15 Lose Combat Pursuer 405 | . . . . 135 . 60 . . . . 45 . . . . 60 . . 105 Influence Decreases 8481 | 35 . . . 608 153 439 469 103 . 125 750 507 430 119 471 774 1507 748 1243 Entered New Map 2399 | . . . . . 100 . 173 9 . . . 347 82 69 296 . 683 468 172 Time Decay 4118 | 35 . . . 468 53 389 286 74 . 125 410 160 238 30 175 520 474 110 571 Search Patrol Dispatched 200 | . . . . . . . . . . . 200 . . . . . . . . Lost Part 650 | . . . . 20 . 50 10 . . . 40 . 20 . . 100 . 30 380 Lost Ally 964 | . . . . 120 . . . 20 . . 100 . 90 20 . 154 200 140 120 Purge Threat 150 | . . . . . . . . . . . . . . . . . 150 . . Squads Dispatched 65 | . . . . 7 . 6 . . . . 5 . . . . 17 4 . 26 Investigation 7 | . . . . 1 . . . . . . 1 . . . . 3 . . 2 Extermination 14 | . . . . 2 . 4 . . . . 1 . . . . 3 . . 4 Reinforcement 18 | . . . . 1 . 2 . . . . 3 . . . . 5 2 . 5 Assault 13 | . . . . . . . . . . . . . . . . 3 2 . 8 Garrison 13 | . . . . 3 . . . . . . . . . . . 3 . . 7 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . 1 . . . . 2 2 . 5 Construction Impeded 3 | . . . . . . 1 . . . . . . . . . 2 . . . Haulers Reinforced 4 | . . . . . . . . . . . 2 . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Distress Signals 15 | . . . . 2 . 1 . . . 1 2 . . 1 . 1 3 1 3 Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . . . . . . . . . . . 4 Times Spotted 334 | . . 4 . 33 . 23 6 3 . 11 22 6 12 18 11 43 48 5 89 Peak Tracking Total 10 | . . 2 . 4 . 5 5 3 . 5 6 5 5 10 6 7 7 5 10 Tactical Retreats 24 | . . . . 8 . 3 . . . . 2 . 3 . . 3 . . 5 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Traps Triggered 19 | . . . . 1 . 1 . . . . 3 . . 1 . 5 1 . 7 Indirectly 8 | . . . . . . . . . . . . . . . . 3 . . 5 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . 1 . . . 2 . 1 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . 1 . . . 2 . 1 1 . . . . . Triggered 4 | . . . . . . . 1 . . . 2 . . 1 . . . . . Most Traps Carried 4 | . . . 3 3 3 3 4 4 4 4 4 2 2 1 . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Machines Disabled 74 | . . . . 1 . 19 . . . . 5 . . . 1 37 4 1 6 Max in Single Turn 19 | . . . . . . 15 . . . . 1 . . . 1 19 1 1 1 Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Machines Accessed 58 | . . . 3 6 . 11 . . 3 . 6 . . 4 . 12 6 . 7 Terminals 27 | . . . . 2 . 4 . . . . 2 . . . . 7 6 . 6 Fabricators 7 | . . . . 2 . 3 . . . . 1 . . . . 1 . . . Repair Stations 2 | . . . . 1 . 1 . . . . . . . . . . . . . Recycling Units 7 | . . . . 1 . 1 . . . . 2 . . . . 2 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . 1 . . . . 2 . . . Total Hacks 142 | . . . 19 12 . 26 . . 18 . 14 . . 5 . 24 13 . 11 Successful 83 | . . . 19 6 . 10 . . 18 . 7 . . 5 . 8 5 . 5 Failed 59 | . . . . 6 . 16 . . . . 7 . . . . 16 8 . 6 Catastrophic 20 | . . . . 1 . 4 . . . . . . . . . 6 5 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 19 | . . . . 3 . 5 . . . . 1 . . 1 . 3 5 . 1 Terminals 57 | . . . . 4 . 12 . . . . 3 . . . . 15 13 . 10 Fabricators 15 | . . . . 3 . 7 . . . . 3 . . . . 2 . . . Repair Stations 4 | . . . . 2 . 2 . . . . . . . . . . . . . Recycling Units 15 | . . . . 3 . 2 . . . . 5 . . . . 4 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 3 . . . . 3 . . . . 3 . . . Terminal Hacks 63 | . . . 19 1 . 5 . . 18 . 2 . . 5 . 4 5 . 4 Record 23 | . . . 18 . . . . . 1 . . . . 4 . . . . . Part Schematic 10 | . . . . . . . . . 9 . . . . . . . 1 . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . 3 . . . . . . . 1 . . Open Door 2 | . . . . . . . . . . . . . . 1 . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . Alert Level 3 | . . . . . . 1 . . . . . . . . . 1 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . . Locate Traps 6 | . . . . . . 1 . . . . 1 . . . . 1 1 . 2 Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . 1 . . . . . . . . Zone Layout 3 | . . . . . . 2 . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . 1 . 1 . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . 2 . 2 . . . . . . . . . . . . . Scan Component 2 | . . . . 1 . 1 . . . . . . . . . . . . . Repair 2 | . . . . 1 . 1 . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . 1 . . . . . . 2 . . . . 2 . . . Process 2 | . . . . . . . . . . . 1 . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . 1 . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . Unauthorized Hacks 6 | . . . . 1 . 1 . . . . 1 . . . . 2 . . 1 Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . 1 . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 1 . . . . . . 1 . . . . 1 . . 1 Scrapoids 4 | . . . . 1 . . . . . . 1 . . . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . 2 . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 41 | . . . . 6 . 8 . . . . 4 . . . . 11 6 . 6 Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 9 . . . . . . . 1 . . Parts Built 3 | . . . . 1 . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 170 | . . . . 64 . 106 . . . . . . . . . . . . . Total Part Build Rating 20 | . . . . 8 . 12 . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . 1 . . . . . . . . . . . . . Time 88 | . . . . 38 . 50 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 24 | . . . . . . . . . . . 22 . . . . 2 . . . Retrieved Matter 2 | . . . . . . . . . . . . . . . . 2 . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 6 | . . . . . . 2 . . . . 4 . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 25 | . . . . . . . 1 . . . . 3 2 5 2 . 12 . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 1 . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Total Allies 53 | . . . 1 5 . . 1 . . . 5 3 2 5 2 5 18 . 6 Largest Group 8 | . . . 1 6 . . 1 1 . . 5 3 2 5 5 5 8 8 5 Highest-Rated Group 426 | . . . 56 199 . . 20 20 . . 235 87 58 244 233 238 426 426 320 Highest-Rated Ally 159 | . . . 56 56 . . 20 20 . . 47 29 29 64 49 50 159 153 116 Total Orders 3 | . . . . . . . . . . . . . 3 . . . . . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . . . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 524 | . . . . 92 . . . 1 . . 67 1 21 32 4 58 136 27 85 Total Damage 13146 | . . . . 1481 . . . . . . 1431 20 405 1437 68 1612 3960 604 2128 Kills 75 | . . . . 16 . . . . . . 11 . . 6 2 8 18 1 13 Allies Corrupted 4 | . . . . . . . . . . . . . 1 . . . 1 . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Active Infowar (turns) 13913 | 21 70 280 2330 1303 221 1813 15 . . . 711 323 503 1151 1015 1184 1093 238 1642 Optics 136 | . . 136 . . . . . . . . . . . . . . . . . Sensors 7812 | . . . . . . 988 15 . . . 461 323 503 1151 1015 1184 1092 238 842 IFF 250 | . . . . . . . . . . . 250 . . . . . . . . Terrain 365 | . . . . 365 . . . . . . . . . . . . . . . Traps 1 | . . . . . . . . . . . . . . . . . 1 . . Seismic 4632 | 21 70 144 2330 1021 221 825 . . . . . . . . . . . . . Jamming 831 | . . . . . . . . . . . . . . . . . . . 831 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . 1 1 . . . 2 . . 2 . . . . Drone Launches 3 | . . . . . . . . . . . . . 3 . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Turns Passed 19182 | 402 70 281 4644 1324 221 1856 621 252 117 676 981 323 503 1157 1015 1570 1201 238 1730 Spaces Moved 11893 | 202 44 169 2602 968 169 1093 482 198 101 263 672 256 282 852 928 981 763 156 712 Core 2 | 2 . . . . . . . . . . . . . . . . . . . Treads 2889 | 200 44 169 1244 . . 408 . . . 210 1 . 30 252 . . . . 331 Legs 7644 | . . . . 968 169 685 482 198 101 53 671 256 252 600 928 981 763 156 381 Wheels 1358 | . . . 1358 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 80 113 115 112 112 112 112 112 112 114 114 98 98 98 110 110 90 Average Speed 134 | 158 160 160 175 114 115 147 112 112 112 222 113 114 121 121 98 105 110 114 146 Slowest Speed 540 | 160 160 160 220 115 115 250 112 112 112 250 330 114 190 183 98 180 115 115 540 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 10 9 16 89 23 84 30 57 38 68 38 22 51 49 83 90 27 85 52 28 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 13 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 16 | . . 1 7 . . . 2 . . . . 3 2 . 1 . . . . Spaces Dug 81 | . . . . 5 . 21 1 . . . 9 1 . . . 23 . . 21 Terrain Destroyed 655 | . . . . 5 . 63 2 24 . 51 36 1 101 10 9 194 66 3 90 Melee 36 | . . . . 5 . 7 1 . . . 9 1 . . . 12 . . 1 Projectile 225 | . . . . . . 1 1 . . 5 7 . 28 10 9 60 51 3 50 AOE 394 | . . . . . . 55 . 24 . 46 20 . 73 . . 122 15 . 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Total 14094 | 241 44 178 2689 1096 193 1262 542 215 105 334 801 281 377 950 1009 1339 1019 193 1226 Wait 847 | . . . 2 12 . 94 32 8 . 43 16 2 36 26 56 169 49 18 284 Move 11875 | 201 43 168 2601 968 168 1092 481 197 100 262 671 255 281 851 927 980 762 155 712 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 162 | 11 1 4 49 17 . 5 2 . . . 15 . 3 3 2 18 7 4 21 Fast Attach 89 | . . . . 5 . 8 . . 2 . 16 . 4 16 . 15 9 . 14 Attach 88 | 7 . 1 3 14 . 3 2 . . 3 8 . . 1 . 15 2 4 25 Detach 20 | . . . 1 . . 2 1 . . 3 1 . . 4 . 5 . . 3 Swap 158 | . . 2 5 10 . 14 4 4 . 7 10 3 16 8 3 25 19 . 28 Drop 156 | . . 2 28 20 . 7 1 . 3 . 16 1 5 21 3 18 16 1 14 Fire 404 | 21 . 1 . 11 1 11 8 3 . 13 22 . 31 19 17 76 52 11 107 Melee 124 | . . . . 38 . 26 2 3 . 3 24 3 . . . 16 . . 9 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . 1 . . . . . . . . . . . 2 1 . 5 Crush 5 | 1 . . . . . . . . . . . . . . . . . . 4 Escape Stasis 4 | . . . . . . . . . . . . . . . . . 4 . . Rewire 147 | . . . . . 24 . 8 . . . . 17 . . . . 98 . . Trap 5 | . . . . . . . 1 . . . 2 . 1 1 . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -3/Research (discovered 3 exits: Arm / Qua x2) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 403 | -11/Scrapyard | Entered Materials 404 | -10/Materials | Build established: Mutant 404 | -10/Materials | Met a group of wandering Federalists 465 | -10/Materials | Discovered new exit (range 8) 473 | -10/Materials | Entered Subcaves 473 | -10/Subcaves | Accompanied by 2 allies 474 | -10/Subcaves | Continued accompanying wandering Federalists (4) 474 | -10/Subcaves | Approached by a straggling Scientist 496 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 498 | -10/Subcaves | Learned location of Zion (-7) 498 | -10/Subcaves | Met a Zionite searching for "candidates" 711 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 754 | -10/Subcaves | Entered Scraptown 991 | -8/Scraptown | Visited Cyclists 1041 | -8/Scraptown | Visited IN-MT5's Study 1059 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1091 | -8/Scraptown | Visited CPS Storage 1115 | -8/Scraptown | Visited SPCMW 1131 | -8/Scraptown | Visited Red Mages 1265 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1270 | -8/Scraptown | Learned Factory terminal intel 1286 | -8/Scraptown | Discovered new exit (range 11) 1851 | -8/Scraptown | Visited UFD Registry 1851 | -8/Scraptown | Registered with UFD as "Plasmachassis" 1904 | -8/Scraptown | Visited Science Guys 1960 | -8/Scraptown | Visited Curators Association 2014 | -8/Scraptown | Visited A0-MCA Data Center 2024 | -8/Scraptown | Given an A- rating by A0-MCA 2052 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2185 | -8/Scraptown | Visited Observation Area 2257 | -8/Scraptown | Visited Research Penetration Think Tank 2294 | -8/Scraptown | Visited Infowarlord's Domain 2494 | -8/Scraptown | Visited Botcube Research 2518 | -8/Scraptown | Visited Derelict Rescue Squad 2590 | -8/Scraptown | Received an X-ray algorithm 2737 | -8/Scraptown | Found DCF Scrap (30 items) 2828 | -8/Scraptown | Found Exp. Signal Interpreter 2952 | -8/Scraptown | Found Scrap Suit 3391 | -8/Scraptown | Build established: Hauler-Mutant 3551 | -8/Scraptown | Found DRS Beacon 3600 | -8/Scraptown | Found Botcube 4527 | -8/Scraptown | Entered Cyclist Reading Room 4774 | -8/Scraptown | Botcube activated 4796 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 4925 | -8/Scraptown | Found Scrap Suit 5390 | -8/Scraptown | Discovered new exit (range 3) 5398 | -8/Scraptown | Entered Factory 5398 | -6/Factory | Accompanied by 1 ally 5398 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x4, Weapon x1 5399 | -6/Factory | Loaded intel: 26 terminal locations 5456 | -6/Factory | Scrapoids reinforcements arrived? 5487 | -6/Factory | Garrison activated, responded to threat 5708 | -6/Factory | Build established: Derelict-Mutant 5944 | -6/Factory | Repaired Ion Cannon? 5998 | -6/Factory | Lost 3 allies 6389 | -6/Factory | Fabricated Gamma Bomb Array (x1) 6416 | -6/Factory | Build established: Scavenger-Mutant 6722 | -6/Factory | Sucked down chute 6722 | -6/Factory | Entered Waste 6722 | -6/Waste | The area was eerily silent 6882 | -6/Waste | Discovered new exit (range 12) 6943 | -6/Waste | Entered Factory 6969 | -6/Factory | Build established: Scavenger-Tank 7227 | -6/Factory | Fabricated Arm. Medium Treads? 7531 | -6/Factory | Build established: Scavenger-Mutant 7593 | -6/Factory | Repaired Flexi-carbon Leg 8079 | -6/Factory | Discovered new exit (range 14) 8101 | -6/Factory | Identified exit to Factory 8266 | -6/Factory | Build established: Mutant 8784 | -6/Factory | Discovered new exit (range 13) 8797 | -6/Factory | Identified exit to Lower Caves 8799 | -6/Factory | Entered Lower Caves 8815 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9347 | -6/Lower Caves | Learned 4 Factory zone layouts 9379 | -6/Lower Caves | Discovered new exit (range 4) 9384 | -6/Lower Caves | Identified exit to Lower Caves 9420 | -6/Lower Caves | Entered another Lower Caves area 9420 | -6/Lower Caves | Accompanied by 1 ally 9546 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9648 | -6/Lower Caves | Discovered new exit (range 3) 9651 | -6/Lower Caves | Identified exit to Data Miner 9672 | -6/Lower Caves | Entered Data Miner 9672 | -6/Data Miner | Discovered new exit (range 7) 9695 | -6/Data Miner | Met Data Miner 9718 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9739 | -6/Data Miner | Received God Mode back door access code from Data Miner 9787 | -6/Data Miner | Identified exit to Proximity Caves 9789 | -6/Data Miner | Entered Proximity Caves 9882 | -5/Proximity Caves | Spotter reported a threat 9899 | -5/Proximity Caves | Spotter reported a threat 9964 | -5/Proximity Caves | Spotter reported a threat 10017 | -5/Proximity Caves | Spotter reported a threat 10144 | -5/Proximity Caves | Spotter reported a threat 10194 | -5/Proximity Caves | Discovered exit to Factory (range 12) 10340 | -5/Proximity Caves | Spotter reported a threat 10390 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10393 | -5/Proximity Caves | Spotter reported a threat 10446 | -5/Proximity Caves | Spotter reported a threat 10465 | -5/Proximity Caves | Entered Factory 10465 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10577 | -5/Factory | Lost 3 parts (3u) 10765 | -5/Factory | Search patrols dispatched 10826 | -5/Factory | Scrapoid reinforcements arrived 10829 | -5/Factory | Incoming investigation squad redirected 10854 | -5/Factory | Found Scrap Suit 11065 | -5/Factory | Search patrols dispatched 11324 | -5/Factory | Discovered new exit (range 6) 11382 | -5/Factory | Identified exit to Upper Caves 11446 | -5/Factory | Entered Upper Caves 11465 | -5/Upper Caves | Encountered a Warlord checkpoint 11596 | -5/Upper Caves | Identified exit to Upper Caves 11700 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 11769 | -5/Upper Caves | Entered another Upper Caves area 11769 | -5/Upper Caves | Accompanied by 2 allies 11770 | -5/Upper Caves | Identified exit to Warlord 12070 | -5/Upper Caves | Attacked by a faux Warlord 12083 | -5/Upper Caves | System corruption reached 10% 12111 | -5/Upper Caves | Lost 3 allies 12272 | -5/Upper Caves | Entered Warlord 12316 | -5/Warlord | Discovered new exit (range 12) 12382 | -5/Warlord | System corruption cleaned by Quarantine Array 12654 | -5/Warlord | Opened Warlord's prototype stash 12674 | -5/Warlord | Found Prototype Reactor 12691 | -5/Warlord | Found Prototype Device 12691 | -5/Warlord | Identified Exp. Phase Shifter 12699 | -5/Warlord | Found Prototype Device 12699 | -5/Warlord | Identified Exp. Focal Shield 12940 | -5/Warlord | Warlord's base attacked by MAIN.C 13096 | -5/Warlord | Found Prototype Special Weapon 13096 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 13290 | -5/Warlord | Warlord forces counterattacked 13328 | -5/Warlord | Spotted Executioner 13337 | -5/Warlord | Allies destroyed Executioner 13339 | -5/Warlord | Build established: Commander-Skirmisher 13345 | -5/Warlord | Spotted Executioner 13359 | -5/Warlord | Allies destroyed Executioner 13408 | -5/Warlord | Identified exit to Proximity Caves 13410 | -5/Warlord | Destroyed 8 combat bots 13412 | -5/Warlord | Lost 11 allies 13429 | -5/Warlord | Entered Proximity Caves 13429 | -4/Proximity Caves | Accompanied by 3 allies 13432 | -4/Proximity Caves | Activated DRS Beacon 13447 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 13560 | -4/Proximity Caves | Learned location of 1 exit from Research 13873 | -4/Proximity Caves | Discovered new exit (range 11) 14383 | -4/Proximity Caves | Identified exit to Factory 14444 | -4/Proximity Caves | Entered Factory 14444 | -4/Factory | Accompanied by 5 allies 14444 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14445 | -4/Factory | Identified Vortex Chain Reactor 14817 | -4/Factory | Lost 3 allies 15176 | -4/Factory | System corruption reached 10% 15216 | -4/Factory | Lost 6 parts (1n5u) 15224 | -4/Factory | Destroyed 9 combat bots 15389 | -4/Factory | Garrison activated, responded to threat 15439 | -4/Factory | Lost 3 parts (2u1w) 15444 | -4/Factory | First assault squad dispatched 15457 | -4/Factory | Build established: Tank 15488 | -4/Factory | Scrapoids reinforcements arrived? 15718 | -4/Factory | Incoming assault squad redirected 15758 | -4/Factory | Lost 3 allies 15785 | -4/Factory | Incoming investigation squad redirected 15878 | -4/Factory | Discovered new exit (range 5) 15880 | -4/Factory | Identified exit to Extension 16014 | -4/Factory | Entered Extension 16073 | -4/Extension | Rescued a captive Derelict 16075 | -4/Extension | Rescued a captive Derelict 16087 | -4/Extension | Rescued a captive Derelict 16179 | -4/Extension | Rescued A7 16368 | -4/Extension | Build established: Skirmisher 16514 | -4/Extension | First assault squad dispatched 16535 | -4/Extension | Incoming assault squad redirected 16761 | -4/Extension | Spotted B-86 Titan 16771 | -4/Extension | Allies destroyed B-86 Titan 16780 | -4/Extension | Incoming assault squad redirected 16783 | -4/Extension | Spotted B-86 Titan 16797 | -4/Extension | Allies destroyed B-86 Titan 16966 | -4/Extension | Lost 6 allies 16988 | -4/Extension | Rescued a captive Derelict 16990 | -4/Extension | Rescued a captive Derelict 17186 | -4/Extension | Discovered new exit (range 10) 17187 | -4/Extension | Discovered new exit (range 6) 17194 | -4/Extension | Identified exit to Cetus 17215 | -4/Extension | Entered Cetus 17215 | -4/Cetus | Accompanied by 8 allies (A7) 17220 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 17248 | -4/Cetus | Spotted Cetus Guard 17248 | -4/Cetus | Spotted Cetus Guard 17248 | -4/Cetus | Spotted Cetus Guard 17249 | -4/Cetus | Spotted Cetus Guard 17253 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 17260 | -4/Cetus | Allies destroyed Cetus Guard 17273 | -4/Cetus | Destroyed Cetus Guard 17282 | -4/Cetus | Destroyed Cetus Guard 17285 | -4/Cetus | Destroyed Cetus Guard 17298 | -4/Cetus | Lost 3 parts (1n1u1w) 17305 | -4/Cetus | Lost 7 allies 17433 | -4/Cetus | Discovered new exit (range 16) 17449 | -4/Cetus | Identified exit to Research 17453 | -4/Cetus | Entered Research 17453 | -3/Research | Accompanied by 1 ally 17453 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17454 | -3/Research | Identified exit to Quarantine 17465 | -3/Research | Identified exit to Armory 17741 | -3/Research | Build established: Tank 17848 | -3/Research | Scrapoids reinforcements arrived? 17855 | -3/Research | Garrison activated, responded to threat 17879 | -3/Research | Destroyed 8 combat bots 17923 | -3/Research | Lost 3 parts (1n1u1w) 18033 | -3/Research | P-80 Master assimilated allied 03R17-D 18069 | -3/Research | Lost 3 allies 18197 | -3/Research | Garrison activated, responded to threat 18203 | -3/Research | First assault squad dispatched 18222 | -3/Research | Incoming assault squad redirected 18223 | -3/Research | Incoming assault squad redirected 18244 | -3/Research | Lost 3 parts (1n1u1w) 18283 | -3/Research | Destroyed 8 combat bots 18387 | -3/Research | Lost 3 parts (1p1n1u) 18612 | -3/Research | Lost 4 parts (1p3u) 18618 | -3/Research | Allied Derelicts emerged from ambush trap array 18624 | -3/Research | Garrison activated, responded to threat 18640 | -3/Research | Build established: Gunner 18728 | -3/Research | Spotted B-86 Titan 18750 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 18782 | -3/Research | Incoming assault squad redirected 18888 | -3/Research | Found Powered Armor 18968 | -3/Research | Incoming assault squad redirected 18978 | -3/Research | Incoming assault squad redirected 18994 | -3/Research | Core integrity fell below 50% 19045 | -3/Research | System corruption reached 10% 19161 | -3/Research | Core integrity fell below 20% 19183 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 19175_ Slug penetrates Wall. 19175_ Penetrated by Slug. 19175_ Flexi-carbon Leg destroyed. 19176_ Dropped Lrg. Storage Unit. 19177_ Dropped Vortex Chain Reactor. 19178_ Wall collapses. 19180_ Slug penetrates Wall. 19181_ G-73 Enforcer suffers critical hit (Smash). 19181_ Destroyed Lgt. Quantum Reactor. 19181_ G-73 Enforcer system corrupted by crushing effect. 19182_ G-73 Enforcer system terminally corrupted. 19182_ Adv. Heat Sink fried. 19182_ Shock Maul destroyed. 19183_ Wall collapses. 19183_ Penetrated by Slug. 19183_ Adv. VSS Leg destroyed. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ###???###########???????????????????????????? | | + #???# #???????????????????????????? | | # #???# #???????????????????????????? | | # #???# = #???????????????????????????? | | ?# #???# """ #???????????????????????????? | | ###### #???# """ #???????????????????????????? | | = # ##### """ #???????????????????+???????? | | + + #????????###?????? #???????? | | """ # # #??####??""#????? ?????????? | | """ # #####+########T ###T"#####/######?????? | | """ # * ????? | | + %[ * [% ????? | | ! # s % ????? | | + =%@! o ????? | | "" ################+####; %s####/########?????? | | " !#??????????# ;h%* #?????????????????? | | #??????????# == #?????????????????? | | ! #??????????# # ; ????????????????? | | #### #??????????# # # ??????????????? | | ???# #???????########+##### # ????????????? | | ???###???????# # m #? ???????????? | | ?????????????# % # #? ???????????? | | ?????????????# %! # #?? ! ??????????? | | ?????????????# =]% # #???#####?????????? | | ????????????## / # #?????????????????? | | ??????######## + #?????????????????? | | ??????# # * # #?????????????????? | | ??????# # =%= # #?????????????????? | | ??????# /%! # #?????????????????? | | ??????# *= # #?????????????????? | | ??????# [% # #?????????????????? | | ??????# =%% #??? ??????????????????? | | ??????######/ [%[ #######??????????????????????? | | ???????????# =[ ##??????????#?????????????????? | | ???????????# "####?????????? #?????????????????? | | ??????###### "%#???????????? #?????????????????? | | ?+ ####??????? #?????????????????? | | ???############ ######## #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 65 Energy Capacity 820 Matter Stores 727 Matter Capacity 800 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 10 Energy Filtering 50 Salvage Targeting 3 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Arc Projector | -6/Data Miner | Free Hcp. Storage Unit | -4/Extension | Hacked Robot Schematics ------------------ D-63 Destroyer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Gamma Bomb Array | x1 | -6/Factory | Preloaded Arm. Medium Treads | x2 | -6/Factory | Preloaded Repaired ---------- Ion Cannon | 74% | -6/Factory Flexi-carbon Leg | 10% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Bob, First Of His Name Botjacking Bumper Bots Civilization 2243 Construction Begets Destruction DIY Cooler Deductive Reasoning Fancy Inventory Frankenstein Hammer Time Heavy Suspicion I Have A Map? I Laugh At Your Crits I Was Wrong! Immobile And Lovin' It Look Less Dangerous Next Time My Bad Overwhelming Plot Armor Spot Them First Sprinter Strength In Numbers Suspicious Throw Away The Key Well Done Woof! Challenges ------------ None Game ------ Seed MetafiberAnalysisWheel Manual? 0 Play Time 04:58:35 Cumulative 319.8 hours Start 2026.01.04 @ 22:42:20 End 2026.01.07 @ 23:43:56 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 110 Adventurer 1 Explorer 0 Win Type - Total 10 Types 9/0/1/0/0/0/0/0/0/0 Lore% 75 Gallery% 73 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/TerminusCaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 1d0cb26c-d0c2-419b-8194-475c6dd98012