Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 15:48:51 Player: pinbox Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (2204) 2204 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5474 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 154/300 Energy 140/140 System Corruption 6% Temperature Cool (9) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Targeting Computer Relay Coupler [Grunt] (16) Relay Coupler [Sentry] (21) > --- WEAPON (2) ------- Improved Datajack Mining Claw > --- INVENTORY (15) --- Light Deuterium Engine Aluminum Leg Improved Terrain Scan Processor Advanced Targeting Computer Relay Coupler [NC] (21) Relay Coupler [Swarmer] (28) Relay Coupler [Swarmer] (21) Relay Coupler [Grunt] (22) Relay Coupler [Sentry] (24) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Relay Coupler [Hunter] > --- WEAPON ----------- Assault Cannon Improved Datajack > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Improved Terrain Scan Processor Advanced Targeting Computer Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Mining Claw [Rating: 32] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Hunter] Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 3 | . . . 2 1 . . Weapon . | . . . . . . . Parts Attached 52 | 7 4 5 4 23 5 4 Power 8 | 1 1 2 1 2 1 . Engine 7 | 1 1 1 1 2 1 . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 13 | 3 . . 1 8 1 . Treads 3 | 2 . . 1 . . . Leg 10 | 1 . . . 8 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 3 . 2 4 3 2 Device 4 | . 2 . 1 1 . . Storage 2 | 1 1 . . . . . Processor 4 | . . . 1 2 1 . Hackware 3 | . . . . . 1 2 Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 16 | 2 . 3 . 9 . 2 Energy Gun 1 | . . . . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 2 . 2 . 5 . . Ballistic Cannon 1 | . . . . 1 . . Launcher 2 | . . 1 . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . . 2 Unidentified Prototypes 3 | . . . . 3 . . Parts Lost 25 | . 2 3 2 7 4 7 Power 5 | . 1 2 1 1 . . Propulsion 9 | . . . 1 4 1 3 Utility 6 | . 1 . . 1 1 3 Weapon 5 | . . 1 . 1 2 1 Highest Loss Streak 6 | . 2 2 1 3 2 6 To Critical Strikes 1 | . . . . . 1 . Average Backups 6 | 1 4 3 4 6 9 11 Power 1 | . 1 . . 1 1 1 Propulsion 1 | . 2 2 2 . 1 1 Utility 2 | . 1 . . 1 6 8 Weapon 1 | . . . 1 2 1 . Tool/Special . | . . . . . . . Unused Backups 17 | 1 . . . 5 3 8 Power 2 | . . . . 1 . 1 Propulsion 2 | 1 . . . . 1 . Utility 11 | . . . . 2 2 7 Weapon 2 | . . . . 2 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 93 96 83 91 97 95 Engine 9 | . 14 6 10 8 9 9 Treads 8 | . 28 28 16 . . . Leg 13 | . . . . 20 26 25 Device 12 | . 8 14 18 16 4 . Storage 10 | . 14 14 11 9 9 9 Processor 10 | . . . 4 18 11 9 Hackware 1 | . . . . . . 9 Protection 4 | . . . . . 17 14 Ballistic Gun 15 | . 28 26 21 13 12 . Ballistic Cannon 2 | . . . . 3 3 7 Peak Build Rating 32 | 6 9 11 11 27 29 32 Average Rating 18 | 3 6 9 10 23 26 29 On Entrance 13 | . 6 9 9 11 27 29 Avg Prop Armor Cover (%) 13 | 13 . . . . . . Naked Turns . | . . . . . . . Heaviest Build 49 | 11 27 29 33 40 49 48 Greatest Support 40 | 40 40 40 40 38 40 40 Greatest Overweight (x) 10 | . . . 1 10 1 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 6 9 15 15 15 15 15 Most Carried 13 | 5 6 4 6 11 11 13 Average Carried 6 | 1 5 3 4 6 9 11 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 10 | 5 4 3 6 10 10 9 Class Distribution -------------------- 31% | Scavenger-Mutant 24% | Skirmisher 22% | Mutant 11% | Scavenger-Skirmisher 8% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Matter Collected 1852 | 228 282 62 159 809 205 107 Remotely . | . . . . . . . Salvage Created 2006 | 14 191 112 239 1045 211 194 Parts 123 | 5 12 17 17 53 11 8 Haulers Intercepted 3 | . . . 1 2 . . Recyclers Shooed 3 | . 1 . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 50 | . 6 7 8 18 8 3 Melee 1 | . . . . . . 1 Guns 34 | . 6 5 5 13 5 . Cannons 7 | . . . . 2 3 2 AOE 8 | . . 2 3 3 . . Classes Destroyed 10 | 1 3 . 2 4 . . Builder 1 | . . . . 1 . . Tunneler 1 | 1 . . . . . . Hauler 3 | . . . 1 2 . . Recycler 3 | . . . . 2 . 1 Watcher 4 | . 2 . . 2 . . Swarmer 17 | . 3 6 4 . 4 . Grunt 23 | . 3 1 2 11 3 3 Brawler 1 | . . . . 1 . . Sentry 6 | . . . 2 4 . . Hunter 3 | . . . . 2 1 . Best Kill Streak 9 | 1 4 4 4 9 4 2 Combat Bots Only 7 | . 4 4 4 7 4 2 Max Kills in Single Turn 2 | 1 1 2 2 2 2 1 Gunslinging 1 | . . . . . 1 . Exploded 2 | . . 2 1 1 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Hostile Shots Fired 347 | . 37 38 37 113 47 75 Missed 91 | . 8 14 12 28 11 18 Hits 256 | . 29 24 25 85 36 57 Melee 2 | . . . . 2 . . Projectile 254 | . 29 24 25 83 36 57 Critical Strikes 9 | . 1 . 2 3 3 . Damage Taken 3691 | . 317 259 378 1372 508 857 Core 765 | . 102 15 89 193 32 334 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 . 53 77 . . . Volleys Fired 200 | 1 33 16 29 71 30 20 Largest 2 | 2 2 2 2 2 2 1 Hottest 73 | 40 40 50 50 73 60 37 Shots Fired 359 | 2 66 29 58 135 49 20 Gun 279 | 2 66 28 54 100 29 . Cannon 72 | . . . . 32 20 20 Launcher 8 | . . 1 4 3 . . Special . | . . . . . . . Kinetic 351 | 2 66 28 54 132 49 20 Thermal . | . . . . . . . Explosive 8 | . . 1 4 3 . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 1 8 4 7 11 8 9 Robot Miss Streak 4 | . 2 3 4 3 2 2 Penetration Max . | . . . . . . . Secondary Targets 8 | . 1 2 . 3 2 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . Shots Hit Robots 229 | 1 40 17 25 90 36 20 Core Hits 106 | 1 16 10 14 47 12 6 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . 1 1 2 2 Destroy 1 | . . . 1 . . . Blast 5 | . . . . 1 2 2 Melee Attacks 30 | . . . . 4 19 7 Impact . | . . . . . . . Slashing 25 | . . . . 4 19 2 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4117 | 14 457 299 374 1993 595 385 Guns 2135 | 14 454 174 198 1010 285 . Cannons 1121 | . . . . 475 310 336 Explosions 791 | . . 125 174 492 . . Melee 49 | . . . . . . 49 Ramming 21 | . 3 . 2 16 . . Kinetic 3256 | 14 454 174 198 1485 595 336 Thermal . | . . . . . . . Explosive 791 | . . 125 174 492 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 49 | . . . . . . 49 Piercing . | . . . . . . . Highest Corruption 6 | . . . . 5 5 6 Average Corruption 5 | . . . . 5 5 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 52 | . . . . 22 19 11 Message Errors 8 | . . . . 2 5 1 Matter Fused 8 | . . . . 3 4 1 Heat Flow Errors 9 | . . . . 3 3 3 Energy Discharges 8 | . . . . 4 2 2 Data Loss (minor) 8 | . . . . 6 1 1 Data Loss (major) 4 | . . . . 1 2 1 Misfires 3 | . . . . . 2 1 Weapon Failures 4 | . . . . 3 . 1 Overload Shots . | . . . . . . . Overflow Damage 73 | . . 8 7 31 13 14 Projectiles 27 | . . . . . 13 14 Explosions 46 | . . 8 7 31 . . Melee . | . . . . . . . Knockbacks 11 | . . . . 3 4 4 Impact . | . . . . . . . Kinetic 10 | . . . . 2 4 4 Secondary 1 | . . . . 1 . . Self-Inflicted Damage 223 | . . 18 88 117 . . Shots 7 | . . 1 3 3 . . Rammed 2 | . 1 . 1 . . . Targets Rammed 5 | . 1 . 1 3 . . Kicked 3 | . . . . 3 . . Crushed . | . . . . . . . Highest Temperature 398 | . 41 9 24 238 303 398 Average Temperature 90 | . 17 5 6 46 127 144 Received Heat Transfer 1233 | . 144 54 126 522 171 216 Effects 6 | . . . . . 3 3 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . . . . . 1 1 Interference 2 | . . . . . 2 . Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 92 | 100 100 100 100 100 50 100 Level 1 7 | . . . . . 49 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 350 | 5 60 120 116 176 350 170 Initial 170 | . . 7 39 . 106 170 Average 80 | . 17 60 32 84 214 87 Influence Increases 1668 | 5 166 220 273 588 284 132 Destroy 0b10 Robot/C 1000 | . 120 140 160 360 160 60 Destroy 0b10 Robot/NC 60 | 5 10 . 5 35 . 5 Destroy Leader 234 | . 24 30 42 108 10 20 Successful Hack 57 | . 11 . . 32 14 . Disable Machine 30 | . . . 15 . . 15 Anti-Garrison Action 100 | . . . . . 100 . Destroy Structure 82 | . 1 5 36 38 . 2 Lose Combat Pursuer 105 | . . 45 15 15 . 30 Influence Decreases 1642 | 5 146 140 373 424 98 456 Entered New Map 312 | . . 13 61 . 58 180 Time Decay 1080 | 5 126 97 292 354 . 206 Lost Part 250 | . 20 30 20 70 40 70 Squads Dispatched 10 | . 1 . 2 6 . 1 Investigation 3 | . 1 . 1 1 . . Extermination . | . . . . . . . Reinforcement 4 | . . . 1 2 . 1 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Distress Signals 5 | . 1 . 1 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 13 10 8 30 8 11 Peak Tracking Total 8 | . 4 4 6 8 4 7 Tactical Retreats 5 | . . 2 1 1 . 1 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Traps Triggered 7 | . 1 . 1 2 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Disabled 4 | . . . 1 . 2 1 Max in Single Turn 1 | . . . 1 . 1 1 Garrison Relay 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Accessed 17 | . 3 . 2 9 1 2 Terminals 12 | . 2 . 2 5 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers 2 | . . . . 2 . . Garrison Access 1 | . . . . 1 . . Total Hacks 45 | . 12 . 4 24 1 4 Successful 26 | . 5 . 1 18 1 1 Failed 18 | . 7 . 3 5 . 3 Catastrophic 6 | . 2 . 2 2 . . Database Lockouts 1 | . . . . 1 . . Manual 28 | . 9 . 4 11 . 4 Terminals 29 | . 9 . 4 11 1 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 3 . . 2 . . Scanalyzers 10 | . . . . 10 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 4 | . 1 . . 2 1 . Branch Access Points 3 | . 1 . . 2 . . Garrison Registry 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 2 . . 2 . . Process 2 | . 1 . . 1 . . Retrieve Matter 2 | . 1 . . 1 . . Scanalyzer 9 | . . . . 9 . . Insert Component 3 | . . . . 3 . . Analyze 4 | . . . . 4 . . Retrieve Study 2 | . . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 8 | . 2 . 1 4 . 1 Terminals 8 | . 2 . 1 4 . 1 Botnet 8 | . 2 . 1 4 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 3 . 2 6 . 2 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . 2 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 74 | . 1 . . 73 . . Retrieved Matter 74 | . 1 . . 73 . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . Part Schematics Acquired 3 | . . . . 3 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked 3 | . . . . . . 3 Non-combat 1 | . . . . . . 1 Combat 2 | . . . . . . 2 Robot Hacks Applied 3 | . . . . . . 3 check_alert 1 | . . . . . . 1 amplify_resonance 1 | . . . . . . 1 disable_weapons 1 | . . . . . . 1 Relay Couplers Released 8 | . . . . . 8 . Machine Destruction 8 | . . . . . 8 . Attached 3 | . . . . . 1 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Active Infowar (turns) 3077 | . 261 232 931 1322 331 . Sensors 1778 | . . . 641 1137 . . Terrain 2862 | . 46 232 931 1322 331 . Seismic 215 | . 215 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Turns Passed 4211 | 233 415 232 931 1322 649 429 Spaces Moved 1780 | 137 184 109 360 548 255 187 Core 30 | 23 . . . 6 . 1 Treads 764 | 111 184 109 360 . . . Legs 986 | 3 . . . 542 255 186 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 115 115 110 Average Speed 174 | 140 160 160 189 182 182 157 Slowest Speed 550 | 160 160 160 240 550 185 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 1 | . . . . 1 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 6 37 37 31 50 42 19 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 . 1 1 . . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 2 | . . . . 2 . . Terrain Destroyed 87 | . . 5 37 43 . 2 Melee 2 | . . . . 2 . . Projectile 12 | . . . . 10 . 2 AOE 73 | . . 5 37 31 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Total 2507 | 176 245 140 559 730 358 299 Wait 300 | 8 20 7 157 24 11 73 Move 1775 | 136 183 108 359 548 254 187 Hop . | . . . . . . . Pick Up 39 | 5 2 . 4 17 10 1 Fast Attach 35 | 10 1 2 2 15 4 1 Attach 35 | 5 3 3 1 12 6 5 Detach 32 | 7 1 2 . 13 6 3 Swap 13 | . . 1 5 5 1 1 Drop 33 | 4 1 1 1 18 7 1 Fire 200 | 1 33 16 29 71 30 20 Melee 30 | . . . . 4 19 7 Ram . | . . . . . . . Kick 3 | . . . . 3 . . Crush 2 | . 1 . 1 . . . Escape Stasis 10 | . . . . . 10 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 234 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 16) 649 | -10/Materials | Entered Mines 870 | -10/Mines | Discovered new exit (range 7) 881 | -10/Mines | Entered Materials 881 | -9/Materials | Evolved 2 slots: Utility x2 1135 | -9/Materials | Build established: Scavenger-Mutant 1699 | -9/Materials | Build established: Scavenger-Skirmisher 1767 | -9/Materials | Discovered new exit (range 16) 1807 | -9/Materials | Identified exit to Materials 1812 | -9/Materials | Entered another Materials area 1812 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2103 | -8/Materials | Discovered new exit (range 3) 2108 | -8/Materials | Identified exit to Factory 2311 | -8/Materials | Garrison activated, responded to threat 2356 | -8/Materials | Lost 3 parts (1p1n1w) 2357 | -8/Materials | Destroyed 7 combat bots 2404 | -8/Materials | Build established: Skirmisher 2604 | -8/Materials | Central database locked down 3133 | -8/Materials | Identified exit to Garrison 3134 | -8/Materials | Entered Garrison 3172 | -8/Garrison | Discovered new exit (range 59) 3172 | -8/Garrison | Discovered new exit (range 56) 3172 | -8/Garrison | Discovered new exit (range 72) 3172 | -8/Garrison | Discovered new exit (range 66) 3200 | -8/Garrison | Garrison Relay disabled 3305 | -8/Garrison | Build established: Scavenger-Mutant 3460 | -8/Garrison | Triggered checkpoint 3624 | -8/Garrison | Triggered checkpoint 3641 | -8/Garrison | Installed Relay Interface Framework 3724 | -8/Garrison | Garrison Relay disabled 3783 | -8/Garrison | Entered Materials 4121 | -8/Materials | Build established: Bothacker-Mutant 4198 | -8/Materials | Core integrity fell below 50% 4206 | -8/Materials | Core integrity fell below 20% 4212 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- critical resonance detonation. 04198_ H-55 Commando destroyed. 04198_ Carbon-fiber Leg+ destroyed. 04198_ K-01 Serf destroyed. 04198_ Y-45 Defender destroyed. [Achievement: Satisfying] 04198_ Aluminum Leg destroyed. 04200_ Penetrated by Slug. 04201_ U-05 Engineer lays Concrete. 04201_ Carbon-fiber Leg+ destroyed. 04202_ G-50 Soldier destroyed. 04203_ U-05 Engineer lays Concrete. 04203_ Penetrated by Slug. 04204_ U-05 Engineer lays Concrete. 04206_ Penetrated by Slug. 04206_ Relay Coupler [Hunter] destroyed. 04207_ U-05 Engineer lays Concrete. 04208_ U-05 Engineer builds a Wall. 04209_ U-05 Engineer lays Concrete. 04212_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????#T =// #????? | | ???????????????????????????????#" =/ #####????? | | ???????????????????????????????# ##???????? | | ????????????????????????######## "#???????? | | ????????????????????????# =[ T#???????? | | ????????????????????????# *=! "#???????? | | ????????????????????????# ##???????? | | ????????????????????????# % ! =#????????? | | ????????????????????????# = ##???????? | | ????????????????????????# % #?? | | ????????????????????????# ######+####+#### ???? | | ????????????????????????#t ## #???????? | | ????????????????????????# ## """ #???????? | | ????????????????????????# ## "T" """ #???????? | | ????????????????????????# ## """ """ #???????? | | ???????????????????????## ## #???????? | | ??????????????########## ###+########## ??? | | ?????????????? ?? | | ????????????? ?? | | ?????????????? ?? | | ???????????????????##### g* ##### ######## ??? | | ???????????############ ;a!%##???? #?????????????? | | ???????????# %%h#?????+#?????????????? | | ???????????# !=%!#????????????????????? | | ???????????# %!=#????????????????????? | | ???????????# #@! #????????????????????? | | ???????????# #Yu #????????????????????? | | ???????????##############u #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????+! +????????????????????? | | ????????????????????????#%! ##???????????????????? | | ????????????????????????#= #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#k #????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Relay Coupler Types 2 Relay Coupler Value 29 Item Schematics ----------------- Assault Cannon | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Physics Hates This One Trick Satisfying Challenges ------------ None Game ------ Seed SuperquantumStormSpiker Manual? 0 Play Time 01:17:16 Cumulative 25.7 hours Start 2026.07.01 @ 18:32:43 End 2026.07.02 @ 15:48:51 Sessions 83 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28eb32c3-55b4-4cc8-b7d0-ad8e130b3df1