Cogmind - Beta 15 --- EXPLORER MODE // 2025.08.15 @ 20:45:47 Player: taylor Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (151) 755 Value Destroyed (5904) 5904 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (29) 29 TOTAL SCORE: 11808 Bonus ------- High Alert Combat Kills 29 Cogmind --------- Core Integrity 1027/1150 Matter 280/300 Energy 240/240 System Corruption 2% Temperature Hot (235) Movement Walking (120) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Armored Leg Armored Leg Armored Leg Armored Leg Enhanced Armored Leg > --- UTILITY (7) ------ Advanced Heat Sink Advanced Cooling System Medium Storage Unit Enhanced Optical Array Improved Armor Integrity Analyzer Improved Hacking Suite > --- WEAPON (4) ------- Wave Gun Long-range Proton Cannon Heavy Phase Cannon Magnetic Acceleration Cannon > --- INVENTORY (10) --- Improved Titanium Leg Flexi-carbon Leg Advanced VSS Leg Advanced Heat Sink Recoil Stabilizer Advanced Concussive RPG (1) Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Armored Leg Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Medium Storage Unit Enhanced Optical Array Improved Targeting Computer Improved Armor Integrity Analyzer Improved Hacking Suite > --- WEAPON ----------- Wave Gun Long-range Proton Cannon Heavy Phase Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg Advanced Heat Sink Recoil Stabilizer Advanced Concussive RPG Remote Datajack [Rating: 109] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Leg Leg Armored Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Slots Evolved 13 | . 1 2 2 2 . . 2 2 2 . Power 2 | . . . 1 . . . . 1 . . Propulsion 4 | . . 1 . 1 . . 1 . 1 . Utility 5 | . 1 1 . 1 . . 1 . 1 . Weapon 2 | . . . 1 . . . . 1 . . Parts Attached 77 | 7 3 11 8 16 2 . 6 14 6 4 Power 13 | 1 . 2 1 2 1 . 1 2 2 1 Engine 6 | 1 . 2 1 . 1 . . 1 . . Core 5 | . . . . 2 . . 1 1 1 . Reactor 2 | . . . . . . . . . 1 1 Propulsion 21 | 2 . 4 1 6 . . 2 5 1 . Treads . | . . . . . . . . . . . Leg 21 | 2 . 4 1 6 . . 2 5 1 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 21 | 2 2 1 2 5 . . 2 4 2 1 Device 13 | . 1 . 2 4 . . 2 3 1 . Storage 1 | 1 . . . . . . . . . . Processor 6 | 1 1 1 . 1 . . . 1 . 1 Hackware 1 | . . . . . . . . . 1 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 22 | 2 1 4 4 3 1 . 1 3 1 2 Energy Gun 5 | 1 . . 1 . 1 . . 1 1 . Energy Cannon 8 | . 1 1 1 2 . . . 2 . 1 Ballistic Gun 4 | 1 . 2 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . Launcher 3 | . . 1 . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 1 . Parts Lost 6 | . . . . 1 . . . . 2 3 Power 2 | . . . . . . . . . 1 1 Propulsion . | . . . . . . . . . . . Utility 3 | . . . . 1 . . . . 1 1 Weapon 1 | . . . . . . . . . . 1 Highest Loss Streak 2 | . . . . 1 . . . . 1 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 1 6 8 8 9 9 9 9 9 9 7 Power . | . 1 1 . . . 1 1 . . . Propulsion 1 | . 3 1 1 . 1 1 1 2 2 3 Utility 1 | . . . 2 2 3 3 2 1 . 1 Weapon 3 | . 1 4 3 4 3 3 4 3 4 . Tool/Special . | . . . . . . . . . . . Unused Backups 16 | . . 3 1 3 . . 1 1 . 7 Power 1 | . . 1 . . . . . . . . Propulsion 6 | . . 2 . . . . . . . 4 Utility 4 | . . . 1 . . . 1 1 . 1 Weapon 3 | . . . . 3 . . . . . . Tool/Special 2 | . . . . . . . . . . 2 Average Slot Usage (%) 98 | . 98 95 99 99 100 100 98 99 94 96 Engine 7 | . 12 10 16 8 3 7 6 5 4 . Core 4 | . . . . 5 10 7 6 10 5 5 Reactor 1 | . . . . . . . . . 4 7 Leg 27 | . 25 30 25 27 28 28 30 26 29 30 Device 14 | . 8 10 11 20 21 21 24 16 10 10 Storage 7 | . 12 10 8 7 7 7 6 5 5 5 Processor 11 | . 14 15 12 7 7 7 6 10 10 14 Hackware 1 | . . . . . . . . . 5 5 Energy Gun 4 | . 3 . 7 4 3 7 1 4 6 5 Energy Cannon 9 | . 8 10 7 9 14 14 12 10 8 8 Ballistic Gun 4 | . 12 9 8 6 3 . . . . . Ballistic Cannon 1 | . . . . . . . 4 4 4 4 Peak Build Rating 109 | 7 11 16 23 51 54 54 69 90 103 109 Average Rating 53 | 5 9 13 21 39 52 54 66 83 98 103 On Entrance 42 | . 7 11 16 23 51 54 54 69 90 93 Naked Turns . | . . . . . . . . . . . Heaviest Build 79 | 19 21 25 37 48 57 57 65 76 77 79 Greatest Support 107 | 20 20 30 36 61 60 60 84 87 107 107 Greatest Overweight (x) 1 | . 1 . 1 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 3 9 10 10 10 10 9 10 10 10 10 Average Carried 8 | 1 6 8 8 9 9 9 9 9 9 7 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 3 9 9 9 9 9 9 10 10 10 7 Class Distribution -------------------- 56% | Hacker-Gunner 21% | Scavenger-Gunner 19% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Matter Collected 2598 | 187 148 303 245 417 52 . 98 631 236 281 Remotely . | . . . . . . . . . . . Salvage Created 6275 | . 245 733 388 1502 161 . 311 1625 914 396 Parts 263 | . 15 50 25 55 4 . 13 57 32 12 Haulers Intercepted 5 | . 1 3 . . . . 1 . . . Recyclers Shooed 8 | . 1 1 . 4 . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Combat Hostiles Destroyed 109 | . 4 13 9 28 3 . 3 27 15 7 Guns 29 | . 4 3 5 6 . . . 7 3 1 Cannons 56 | . . 8 4 12 1 . 3 15 8 5 AOE 24 | . . 2 . 10 2 . . 5 4 1 Classes Destroyed 15 | . 4 3 1 4 . . . 1 1 1 Worker 6 | . . 2 . 2 . . . 2 . . Builder 9 | . . 2 . 2 . . . 4 1 . Hauler 5 | . 1 3 . . . . 1 . . . Recycler 6 | . . . . 3 . . . 2 1 . Mechanic 1 | . . . . . . . . . 1 . Operator 1 | . . . 1 . . . . . . . Watcher 14 | . 3 . 1 4 . . 1 3 2 . Swarmer 20 | . 2 . 3 6 . . . 5 3 1 Grunt 50 | . 2 7 3 14 2 . . 11 8 3 Brawler 5 | . . . . 2 1 . . . . 2 Duelist 3 | . . . . . . . . 3 . . Sentry 18 | . . 6 3 3 . . 1 3 2 . Hunter 3 | . . . . 1 . . 2 . . . Programmer 9 | . . . . 2 . . . 5 2 . Behemoth 1 | . . . . . . . . . . 1 Best Kill Streak 11 | . 3 6 4 7 3 . 2 8 11 3 Combat Bots Only 8 | . 2 4 4 6 3 . 2 5 8 3 Max Kills in Single Turn 5 | . 1 3 2 4 2 . 1 5 4 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 1 . 4 2 . . 3 2 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Hostile Shots Fired 556 | . 12 70 25 135 5 . 39 90 107 73 Missed 209 | . 1 25 6 51 1 . 11 42 43 29 Hits 347 | . 11 45 19 84 4 . 28 48 64 44 Melee 1 | . . . . . . . . . . 1 Projectile 346 | . 11 45 19 84 4 . 28 48 64 43 AOE 1 | . . . . . . . . 1 . . Critical Strikes 13 | . . 3 1 2 . . . 2 2 3 Damage Taken 3618 | . 81 417 164 560 36 . 268 613 828 651 Core 331 | . . 61 11 70 8 . . 58 67 56 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 2214 | . 51 256 103 374 23 . 166 360 502 379 Core Remaining (%) 94 | 100 100 84 98 . . 88 100 94 . . Volleys Fired 227 | . 16 35 18 68 3 . 9 39 19 20 Largest 4 | . 2 2 3 3 3 . 3 4 4 4 Hottest 296 | . 80 101 156 184 188 . 193 289 295 296 Shots Fired 651 | . 32 68 50 167 8 . 27 155 75 69 Gun 256 | . 29 27 35 90 . . . 35 20 20 Cannon 355 | . 3 35 15 69 7 . 27 108 46 45 Launcher 40 | . . 6 . 8 1 . . 12 9 4 Special . | . . . . . . . . . . . Kinetic 185 | . 16 27 18 51 . . 9 32 12 20 Thermal 330 | . 16 35 32 96 4 . 9 74 39 25 Explosive 40 | . . 6 . 8 1 . . 12 9 4 Electromagnetic 96 | . . . . 12 3 . 9 37 15 20 Robot Hit Streak 33 | . 19 26 25 29 13 . 17 25 21 33 Robot Miss Streak 4 | . 1 1 1 1 . . 1 3 4 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 469 | . 26 51 35 129 4 . 22 96 49 57 Core Hits 326 | . 13 37 18 70 4 . 9 86 65 24 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 11 | . . . . 4 . . 1 2 1 3 Burn 5 | . . . . 3 . . . . . 2 Destroy 1 | . . . . 1 . . . . . . Blast 5 | . . . . . . . 1 2 1 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16715 | . 349 1444 656 3975 284 . 593 4301 3214 1899 Guns 3837 | . 299 248 359 1039 . . . 961 473 458 Cannons 7105 | . 36 620 297 1490 116 . 593 2030 901 1022 Explosions 5721 | . . 576 . 1426 168 . . 1305 1827 419 Melee . | . . . . . . . . . . . Ramming 52 | . 14 . . 20 . . . 5 13 . Kinetic 2420 | . 160 248 182 567 . . 140 484 187 452 Thermal 6705 | . 175 620 474 1856 53 . 201 1673 978 675 Explosive 5281 | . . 576 . 1210 168 . . 1305 1750 272 Electromagnetic 2257 | . . . . 322 63 . 252 834 286 500 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . 1 1 1 2 2 2 . 2 1 2 Average Corruption 1 | . 1 1 1 1 2 2 . 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 42 | . 2 9 . 11 8 1 . 4 . 7 Message Errors 9 | . . 1 . 3 2 1 . . . 2 Matter Fused 9 | . 1 4 . 2 . . . 1 . 1 Heat Flow Errors 2 | . . . . 1 1 . . . . . Energy Discharges 7 | . . . . 1 3 . . 2 . 1 Parts Rejected 1 | . . . . 1 . . . . . . Data Loss (minor) 8 | . 1 2 . 1 1 . . . . 3 Data Loss (major) 2 | . . . . 1 . . . 1 . . Misfires 3 | . . 1 . 1 1 . . . . . Alerts 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 423 | . . . . 101 1 . . 136 156 29 Projectiles 157 | . . . . 43 1 . . 84 . 29 Explosions 266 | . . . . 58 . . . 52 156 . Melee . | . . . . . . . . . . . Knockbacks 10 | . . . . . . . . 6 3 1 Impact 1 | . . . . . . . . 1 . . Kinetic 8 | . . . . . . . . 4 3 1 Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 163 | . . 17 . 17 . . . 26 31 72 Shots 8 | . . 1 . 1 . . . 2 2 2 Rammed . | . . . . . . . . . . . Targets Rammed 8 | . 5 . . 1 . . . 1 1 . Kicked 8 | . 5 . . 1 . . . 1 1 . Crushed . | . . . . . . . . . . . Highest Temperature 327 | . 81 28 231 327 273 . 176 231 318 310 Average Temperature 80 | . 28 10 88 102 126 . 62 69 61 66 Received Heat Transfer 1635 | . 63 345 135 342 36 . . 273 273 168 Effects 4 | . . . . 3 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 3 | . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . . . . 2 . . 1 5 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 23 | . . 2 1 9 1 . 2 4 4 . Heat Transferred 12465 | . 481 1184 962 3661 100 . 400 3108 1544 1025 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . . . . 1 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Maximum Alert Level 2 | . . . . 1 . . . 2 1 . Low Security (%) 86 | 100 100 100 100 85 . . 100 48 94 . Level 1 13 | . . . . 14 . . . 47 5 . Level 2 . | . . . . . . . . 3 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 418 | . 77 189 100 283 . . 51 418 299 . Initial 135 | . . . 47 6 . . . 4 135 . Average 77 | . 11 37 13 103 . . 10 189 77 . Influence Increases 3773 | . 176 463 271 901 70 . 96 970 666 160 Destroy 0b10 Robot/C 2180 | . 80 260 180 560 60 . 60 540 300 140 Destroy 0b10 Robot/NC 210 | . 20 35 10 55 . . 10 55 25 . Destroy Leader 548 | . 28 96 62 138 10 . 24 106 64 20 Successful Hack 33 | . 3 6 3 6 . . . 15 . . Disable Machine 44 | . . 12 . 12 . . . 12 8 . Destroy Structure 563 | . . 39 1 85 . . 2 242 194 . Partial Spotted 15 | . 15 . . . . . . . . . Lose Combat Pursuer 180 | . 30 15 15 45 . . . . 75 . Influence Decreases 3748 | . 176 304 410 811 180 . 83 608 772 404 Entered New Map 574 | . . . 112 14 58 . . 9 240 141 Time Decay 3114 | . 176 304 298 787 122 . 83 599 512 233 Lost Part 60 | . . . . 10 . . . . 20 30 Squads Dispatched 21 | . . 3 2 9 . . . 4 3 . Investigation 2 | . . . . 2 . . . . . . Extermination 6 | . . . . 3 . . . 2 1 . Reinforcement 12 | . . 3 2 4 . . . 2 1 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . 2 . . . 1 1 . Haulers Reinforced 1 | . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Distress Signals 9 | . 2 2 1 . . . . 2 2 . Communications Jammed 2 | . . . . 2 . . . . . . Distress Signals 1 | . . . . 1 . . . . . . Times Spotted 168 | . 11 19 16 38 3 . 4 37 29 11 Peak Tracking Total 8 | . 3 6 7 6 3 . 2 5 8 7 Tactical Retreats 10 | . 1 1 1 3 . . . . 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Traps Triggered 6 | . 1 2 1 2 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 5 | . 5 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Machines Disabled 11 | . . 3 . 3 . . . 3 2 . Max in Single Turn 2 | . . 2 . 1 . . . 1 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Machines Accessed 24 | . 4 4 4 5 . . 2 5 . . Terminals 17 | . 3 3 3 2 . . 2 4 . . Fabricators 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 1 1 1 1 . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 59 | . 11 13 13 7 . . 4 11 . . Successful 39 | . 9 12 8 5 . . 2 3 . . Failed 20 | . 2 1 5 2 . . 2 8 . . Catastrophic 3 | . . . . 1 . . . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 22 | . 6 1 6 3 . . 1 5 . . Terminals 44 | . 9 10 8 4 . . 4 9 . . Fabricators 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 11 | . 2 3 5 1 . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 23 | . 6 9 2 2 . . 2 2 . . Record 9 | . . 7 . . . . 2 . . . Part Schematic 1 | . . . . 1 . . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . Locate Traps 3 | . 1 . . 1 . . . 1 . . Reprogram Traps 2 | . 1 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Patrol Status 2 | . 1 . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 10 | . 2 3 4 1 . . . . . . Process 2 | . . 1 1 . . . . . . . Report Inventory 4 | . 1 1 1 1 . . . . . . Retrieve Matter 4 | . 1 1 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . 2 2 . . . 1 . . Terminals 6 | . 1 . 2 2 . . . 1 . . Assimilate 1 | . . . 1 . . . . . . . Botnet 5 | . 1 . 1 2 . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 4 3 2 4 . . 2 5 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 3 | . . 2 1 . . . . . . . Retrieved Matter 1 | . . . 1 . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Active Infowar (turns) 4601 | . 140 438 533 802 . . . 1105 743 840 Optics 2828 | . 140 . . . . . . 1105 743 840 Sensors 417 | . . . . 417 . . . . . . T.N.C. 971 | . . 438 533 . . . . . . . Jamming 385 | . . . . 385 . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Turns Passed 7493 | 86 697 849 937 1356 419 46 315 1205 743 840 Spaces Moved 4623 | 60 353 539 500 836 342 40 219 645 472 617 Core 4 | 4 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 4619 | 56 353 539 500 836 342 40 219 645 472 617 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 110 112 112 112 120 120 120 Average Speed 125 | 115 168 120 150 115 112 112 119 120 120 120 Slowest Speed 190 | 120 190 120 190 190 112 112 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 4 65 43 43 26 57 9 5 21 8 69 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 4 | . . . . . 1 . . . . 3 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 492 | . . 33 . 90 20 . 2 178 107 62 Melee . | . . . . . . . . . . . Projectile 22 | . . . . . . . 2 10 2 8 AOE 470 | . . 33 . 90 20 . . 168 105 54 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Total 5819 | 73 420 675 647 1099 371 41 254 972 593 674 Wait 726 | 4 36 73 103 139 19 2 11 235 84 20 Move 4613 | 59 352 538 499 835 341 39 218 644 471 617 Hop . | . . . . . . . . . . . Pick Up 70 | 3 8 7 8 19 2 . 5 10 4 4 Fast Attach 11 | 7 . 2 . . . . . 1 . 1 Attach 36 | . 1 1 4 10 2 . 2 6 4 6 Detach 2 | . . . . . . . . 1 1 . Swap 64 | . 2 9 8 11 2 . 5 19 7 1 Drop 62 | . . 10 7 16 2 . 4 16 2 5 Fire 227 | . 16 35 18 68 3 . 9 39 19 20 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 8 | . 5 . . 1 . . . 1 1 . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 16) 87 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Evolved 1 slot: Utility x1 324 | -10/Materials | Build established: Hacker-Mutant 356 | -10/Materials | Identified exit to Mines 356 | -10/Materials | Discovered exit to Mines (range 15) 679 | -10/Materials | Identified exit to Materials 679 | -10/Materials | Discovered exit to Materials (range 16) 694 | -10/Materials | Discovered exit to Materials (range 16) 771 | -10/Materials | Identified exit to Subcaves 771 | -10/Materials | Discovered exit to Subcaves (range 13) 784 | -10/Materials | Entered another Materials area 784 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 850 | -9/Materials | Identified exit to Mines 850 | -9/Materials | Discovered exit to Mines (range 14) 1622 | -9/Materials | Identified exit to Materials 1622 | -9/Materials | Discovered exit to Materials (range 10) 1633 | -9/Materials | Entered another Materials area 1633 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1941 | -8/Materials | Build established: Scavenger-Gunner 2515 | -8/Materials | Identified exit to Factory 2515 | -8/Materials | Discovered exit to Factory (range 16) 2570 | -8/Materials | Entered Factory 2570 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3442 | -7/Factory | Build established: Hacker-Gunner 3744 | -7/Factory | Identified exit to Lower Caves 3744 | -7/Factory | Discovered exit to Lower Caves (range 13) 3926 | -7/Factory | Entered Lower Caves 4092 | -7/Lower Caves | Learned Factory security intel 4278 | -7/Lower Caves | Learned Factory terminal intel 4336 | -7/Lower Caves | Identified exit to Lower Caves 4336 | -7/Lower Caves | Discovered exit to Lower Caves (range 9) 4345 | -7/Lower Caves | Entered another Lower Caves area 4376 | -7/Lower Caves | Encountered a Warlord checkpoint 4378 | -7/Lower Caves | Identified exit to Factory 4378 | -7/Lower Caves | Discovered exit to Factory (range 10) 4391 | -7/Lower Caves | Entered Factory 4391 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4393 | -6/Factory | Loaded intel: 26 terminal locations 4601 | -6/Factory | Identified exit to Factory 4601 | -6/Factory | Discovered exit to Factory (range 15) 4706 | -6/Factory | Entered another Factory area 4706 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5234 | -5/Factory | Spotted B-75 Beast 5808 | -5/Factory | Identified exit to Factory 5911 | -5/Factory | Entered another Factory area 5911 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6168 | -4/Factory | Identified exit to Upper Caves 6168 | -4/Factory | Discovered exit to Upper Caves (range 9) 6581 | -4/Factory | Garrison activated, responded to threat 6641 | -4/Factory | Destroyed 8 combat bots 6654 | -4/Factory | Entered Upper Caves 6744 | -4/Upper Caves | Spotted B-86 Titan 6800 | -4/Upper Caves | Destroyed B-86 Titan 7133 | -4/Upper Caves | Encountered a Warlord checkpoint 7202 | -4/Upper Caves | Learned Research stockpile data 7464 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7494 | -4/Upper Caves | Self-destructed Last Messages --------------- 07216_ Acquired 5 matter. 07356_ 2A-DXB(k) breaks down the debris. 07396_ System corrupted: Component data lost. 07463_ Slug penetrates Wall. 07464_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 07468_ Y-72 Warden: "REQUESTING BACKUP." 07471_ S-27 Virus suffers critical hit (Burn). 07471_ Destroyed VTOL Module. 07471_ Destroyed Lgt. Nuclear Core. 07480_ S-27 Virus destroyed. 07483_ Imp. Targeting Computer destroyed. 07483_ System corrupted by crushing effect (+1). 07483_ Knocked back. 07487_ B-60 Warrior suffers critical hit (Burn). 07487_ B-60 Warrior destroyed. 07490_ Chain reaction triggered in Lgt. Antimatter Reactor. 07490_ G-67 Veteran destroyed. 07491_ Fission Core destroyed. Map ----- +----------------------------------------------------+ | ?# ## # #???####??????????????????????????????? | | ?# # ###??## #??????????????????????????????? | | ?##^ # %% #???# #??????????????????????????????? | | ?# # #??## #???????????????????????????????? | | # #### %##### #???????????????????????????????# | | # ### %% ##?????##???????#???????????????# | | %% ##???? ##???? ##??????????????# | | ###? #?? ###" ?????????# | | % ### ## ## ????##### | | ### ????? | | ##### ## " ?????? | | ????# ## ##??????????? | | ????# % ### #### ##????????????# | | ????# % ?# ##????? ##?????????????# | | ????# % ### #???????? ##??????????????# | | ???# % ### #???###????#?????????????### | | ??# #??# ######## #???# #??????????????????# | | ?# % #???# #""""??# #??##;#??????????????????# | | ? #????# # # #??# ##?????????????????# | | ?%% #????? # + #?## #?##??????????????## | | # #?????? ###/+### ### ## #???????????????### | | #?????## # ??# b l ;;#??????????????????? | | %% #??????# # ?# #;Y ;#??????????????????? | | #??????# ## ## #;;[% #???????????????##?? | | ##??????# $ ###;;l! ;#???????????????# # | | ##?????######## "##;@*= #????????????? ?? "# | | #?????## ### ### ;#????????? #??# | | #?????# #??##"#### % ##?????## #???# | | ##????# #???##?##% ##??? #????## | | ##???# #?????## =% ## #?????# | | ##??# #???###% %% #?##### | | #?## ######% ### ####?????# | | ### ##% ##?# ### #####????##### | | % %## ######% #??# #?????#### /% ### | | % ## ##?# # #???##???### ###?? | | # ### ## ##?# #????????# # ##### | | #### #### #?### % #???????#### | | ??# #?## ##???# ######### # =! | | ??# % #??# #####????# % ##### | | ## %#??###??????# ######### ## == ##???? | | ##########???????????## ####???????## # #????? | | ??????????????????????##???????????# ###????? | | ???????????????????????????????????# ## ###??????? | | ??????????????????????????????????# #####????????? | | ??????????????????????????????????##?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 50 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 70 Targeting Accuracy 6 Armor Integrity Analysis 40 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 32 Item Schematics ----------------- Adv. ECM Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed ExplosiveMobileWarhead Manual? 0 Play Time 02:01:50 Cumulative 52.1 hours Start 2025.08.14 @ 16:24:44 End 2025.08.15 @ 20:45:47 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 71 Rogue 21 Adventurer 0 Explorer 50 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 31 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8f10eb2-8196-4de5-a195-9f8f0d890214