Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 18:22:16 Player: Sukhoy Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (143) 715 Value Destroyed (4477) 4477 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (955) 955 TOTAL SCORE: 8647 Bonus ------- High Alert Combat Kills 955 Cogmind --------- Core Integrity 0/700 Matter 98/300 Energy 93/100 System Corruption 2% Temperature Cool (0) Movement Core (800) Ox15 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Melee Analysis Suite > --- WEAPON (3) ------- Power Maul Impact Mace > --- INVENTORY (20) --- Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Large Storage Unit Field Recycling Unit (0) Shock Rifle Pulse Rifle Gatling Laser Enhanced Autogun Gauss Rifle Flak Gun Improved Light Cannon Gauss Cannon Gauss Cannon Gauss Cannon Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- High-capacity Storage Unit Core Shielding Improved Power Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Gatling Laser Gauss Rifle > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Light Treads Armored Treads Advanced Treads Medium Treads Improved Heat Sink Large Storage Unit Improved Melee Analysis Suite Improved Weapon Shielding Shock Rifle Pulse Rifle Gauss Rifle Flak Gun Improved Light Cannon Gauss Cannon Shock Bomb Launcher Mini Grenade Launcher Power Maul Impact Mace [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Power Shielding Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 213 | 8 31 48 66 60 Power 24 | 1 2 4 12 5 Engine 14 | 1 2 4 4 3 Core 10 | . . . 8 2 Reactor . | . . . . . Propulsion 81 | 4 12 20 25 20 Treads 41 | 2 4 13 6 16 Leg 16 | 2 6 3 5 . Wheel 13 | . 2 1 10 . Hover 7 | . . 3 4 . Flight 4 | . . . . 4 Utility 42 | 1 10 8 14 9 Device 10 | . 1 1 5 3 Storage 14 | 1 8 1 3 1 Processor 3 | . 1 . 1 1 Hackware . | . . . . . Protection 15 | . . 6 5 4 Artifact . | . . . . . Weapon 66 | 2 7 16 15 26 Energy Gun 23 | 1 3 6 5 8 Energy Cannon 10 | . 2 5 3 . Ballistic Gun 14 | 1 1 2 2 8 Ballistic Cannon 2 | . 1 . . 1 Launcher 10 | . . 3 5 2 Special Weapon . | . . . . . Impact Weapon 5 | . . . . 5 Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 2 1 3 Parts Lost 34 | . 6 4 6 18 Power 5 | . 2 . 1 2 Propulsion 14 | . 2 1 5 6 Utility 8 | . . 1 . 7 Weapon 7 | . 2 2 . 3 Highest Loss Streak 11 | . 4 2 2 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 96 96 96 96 Engine 9 | . 12 11 5 6 Core 4 | . . . 11 6 Treads 16 | . 1 27 16 25 Leg 7 | . 24 . . . Wheel 5 | . 1 3 13 2 Hover 1 | . . . 3 . Device 6 | . 7 . 10 5 Storage 10 | . 14 11 9 7 Processor 4 | . 5 11 1 . Protection 6 | . . 8 5 15 Energy Gun 12 | . 19 6 13 11 Energy Cannon 4 | . 5 8 2 . Ballistic Gun 4 | . 2 5 1 6 Naked Turns . | . . . . . Heaviest Build 89 | 13 89 37 66 77 Greatest Support 90 | 40 40 66 80 90 Greatest Overweight (x) 21 | . 2 2 2 21 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 15 20 20 Average Capacity 16 | 7 14 15 19 20 Most Carried 20 | 6 15 15 20 20 Average Carried 14 | 3 9 14 16 19 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 4 13 15 20 17 Class Distribution -------------------- 48% | Scavenger-Mutant 36% | Mutant 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 3101 | 207 539 597 846 912 Remotely . | . . . . . Salvage Created 5049 | . 694 1086 1935 1334 Parts 299 | . 31 86 108 74 Haulers Intercepted 5 | . 1 2 1 1 Recyclers Shooed 4 | . . . 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 109 | . 12 27 40 30 Melee 5 | . . . 2 3 Guns 53 | . 8 10 19 16 Cannons 17 | . 3 9 5 . AOE 32 | . . 8 14 10 Classes Destroyed 14 | . 6 2 2 4 Worker 8 | . 2 2 4 . Builder 7 | . . 1 4 2 Hauler 5 | . 1 2 1 1 Recycler 5 | . 2 . 2 1 Operator 2 | . . . 1 1 Watcher 11 | . 3 5 2 1 Swarmer 23 | . 6 11 6 . Grunt 50 | . 6 8 26 10 Duelist 1 | . . . . 1 Protector 2 | . . . . 2 Sentry 18 | . . 8 6 4 Specialist 1 | . . . . 1 Hunter 11 | . . . 2 9 Programmer 3 | . . . . 3 Best Kill Streak 12 | . 4 7 7 12 Combat Bots Only 10 | . 4 4 7 10 Max Kills in Single Turn 5 | . 1 3 5 4 Gunslinging . | . . . . . Exploded 5 | . . 3 5 3 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 7533 | . 1162 1348 1993 3030 Core 1456 | . 236 219 293 708 Absorbed by Shields 324 | . . . 150 174 Redirected to Shielding 282 | . . 52 9 221 Regen/Repaired (Parts) 124 | . . 34 90 . Core Remaining (%) 49 | 100 5 45 46 . Volleys Fired 325 | . 82 66 115 62 Largest 3 | . 2 2 2 3 Hottest 189 | . 110 124 123 189 Shots Fired 656 | . 161 118 222 155 Gun 489 | . 118 67 171 133 Cannon 129 | . 43 43 32 11 Launcher 38 | . . 8 19 11 Special . | . . . . . Kinetic 195 | . 62 40 22 71 Thermal 379 | . 69 68 169 73 Explosive 38 | . . 8 19 11 Electromagnetic 44 | . 30 2 12 . Robot Hit Streak 12 | . 8 9 10 12 Robot Miss Streak 6 | . 6 3 5 6 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . 2 . 2 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 413 | . 87 71 145 110 Core Hits 249 | . 27 41 95 86 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 . . 1 Critical Strikes 19 | . 3 2 8 6 Burn 14 | . 1 1 8 4 Destroy 2 | . 1 1 . . Corrupt 1 | . 1 . . . Smash 2 | . . . . 2 Melee Attacks 15 | . . . . 15 Impact 7 | . . . . 7 Slashing 8 | . . . . 8 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks 3 | . . . . 3 Damage Inflicted 11045 | . 1231 1705 3739 4370 Guns 5203 | . 797 648 2020 1738 Cannons 1606 | . 434 592 451 129 Explosions 3585 | . . 460 1229 1896 Melee 593 | . . . . 593 Ramming 58 | . . 5 39 14 Kinetic 1742 | . 358 354 188 842 Thermal 4626 | . 633 886 2082 1025 Explosive 3585 | . . 460 1229 1896 Electromagnetic 441 | . 240 . 201 . Impact 338 | . . . . 338 Slashing 255 | . . . . 255 Piercing . | . . . . . Highest Corruption 2 | . 2 1 . 2 Average Corruption 1 | . 2 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 32 | . 6 10 . 16 Message Errors 6 | . 1 2 . 3 Matter Fused 5 | . . 3 . 2 Heat Flow Errors 7 | . 2 3 . 2 Energy Discharges 2 | . 1 . . 1 Data Loss (minor) 7 | . 1 1 . 5 Data Loss (major) 1 | . . . . 1 Misfires 2 | . 1 . . 1 Alerts 1 | . . 1 . . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 226 | . 13 28 19 166 Projectiles 13 | . 13 . . . Explosions 100 | . . 28 19 53 Melee 113 | . . . . 113 Knockbacks 4 | . 3 . . 1 Impact 1 | . . . . 1 Kinetic 3 | . 3 . . . Secondary . | . . . . . Self-Inflicted Damage 149 | . . 62 83 4 Shots 6 | . . 3 3 . Rammed 10 | . . 2 5 3 Targets Rammed 13 | . . 2 8 3 Kicked . | . . . . . Crushed 3 | . . . 3 . Highest Temperature 673 | . 276 285 425 673 Average Temperature 122 | . 60 76 117 209 Received Heat Transfer 2098 | . 234 381 925 558 Effects 56 | . . 5 13 38 Shutdowns 16 | . . . 2 14 Energy Bleed 7 | . . 2 3 2 Interference 17 | . . 3 5 9 Matter Decay 2 | . . . . 2 Short Circuit 4 | . . . 2 2 Damage (minor) 4 | . . . 1 3 Damage (major) 4 | . . . . 4 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 4 | . 1 . 2 1 Impact Corruptions 4 | . . . . 4 Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 19 | . 1 6 7 5 Heat Transferred 10348 | . 1558 1876 4662 2252 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 1028 | . 212 603 1028 876 Initial 467 | . . 1 224 467 Average 335 | . 40 328 531 542 Maximum Alert Level 3 | . 1 2 3 3 Low Security (%) 31 | 100 96 11 . . Level 1 23 | . 3 67 23 . Level 2 39 | . . 21 58 93 Level 3 5 | . . . 17 5 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 28 | . 2 7 10 9 Investigation 15 | . . 6 5 4 Extermination 2 | . . . . 2 Reinforcement 10 | . 2 1 5 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 2 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 14 | . . 3 7 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 162 | . 26 36 53 47 Peak Tracking Total 10 | . 8 7 7 10 Tactical Retreats 5 | . . 2 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . 1 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 11 | . 2 1 6 2 Max in Single Turn 1 | . 1 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 27 | . 8 9 6 4 Terminals 18 | . 6 7 3 2 Fabricators 1 | . . . . 1 Repair Stations 4 | . . 2 2 . Recycling Units 3 | . 2 . 1 . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 95 | . 28 30 21 16 Successful 64 | . 21 18 14 11 Failed 31 | . 7 12 7 5 Catastrophic 3 | . 2 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 65 | . 21 23 12 9 Fabricators 3 | . . . . 3 Repair Stations 14 | . . 7 7 . Recycling Units 9 | . 7 . 2 . Scanalyzers 4 | . . . . 4 Garrison Access . | . . . . . Terminal Hacks 41 | . 14 14 7 6 Record 16 | . 5 9 2 . Part Schematic 2 | . . . . 2 Prototype ID Bank 3 | . 1 2 . . Emergency Access Points 1 | . 1 . . . Alert Level 2 | . 2 . . . Unreport Threat 1 | . . . 1 . Locate Traps 6 | . 4 1 1 . Transport Status 1 | . . . . 1 Extermination Status 1 | . . . . 1 Assault Status 1 | . . . . 1 Recall Investigation 1 | . . . 1 . Hauler Manifests 2 | . 1 1 . . Registered Components 1 | . . . 1 . Zone Layout 3 | . . 1 1 1 Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 9 | . . 4 5 . Scan Component 6 | . . 3 3 . Repair 3 | . . 1 2 . Recycling Unit Hacks 9 | . 7 . 2 . Recycle Component 1 | . 1 . . . Process 2 | . 2 . . . Report Inventory 2 | . 1 . 1 . Retrieve Matter 1 | . 1 . . . Retrieve Components 3 | . 2 . 1 . Scanalyzer 3 | . . . . 3 Insert Component 2 | . . . . 2 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 24 | . 6 9 5 4 Full Trace Events 17 | . 2 7 4 4 Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . . 3 Parts Built 1 | . . . . 1 Authchips . | . . . . . Time 84 | . . . . 84 Total Part Build Rating 4 | . . . . 4 Parts Repaired 3 | . . 1 2 . Time 102 | . . 32 70 . Parts Recycled 1 | . 1 . . . Recycled Matter 140 | . 140 . . . Retrieved Matter 300 | . 300 . . . Retrieved Components 19 | . 9 . 10 . Parts Scanalyzed 2 | . . . . 2 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 6955 | 108 1961 1757 1699 1430 Spaces Moved 3409 | 73 906 914 844 672 Core 12 | 11 . . . 1 Treads 1675 | 18 22 748 303 584 Legs 865 | 44 813 . 8 . Wheels 708 | . 71 150 402 85 Hover 147 | . . 16 131 . Flight 2 | . . . . 2 Fastest Speed 50 | 50 95 80 95 95 Average Speed 150 | 119 174 148 128 154 Slowest Speed 1100 | 160 320 172 243 1100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 4 95 65 62 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 254 | . . 58 119 77 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 249 | . . 58 119 72 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 4564 | 95 1139 1193 1228 909 Wait 297 | 3 69 97 105 23 Move 3405 | 72 905 913 843 672 Hop . | . . . . . Pick Up 162 | 10 30 36 49 37 Fast Attach 13 | . . 2 6 5 Attach 77 | 8 18 11 19 21 Detach 18 | 2 9 . 3 4 Swap 123 | . 13 35 41 34 Drop 119 | . 13 31 39 36 Fire 325 | . 82 66 115 62 Melee 12 | . . . . 12 Ram 1 | . . . . 1 Kick . | . . . . . Crush 12 | . . 2 8 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: [*Fac] / [*Low x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 109 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 16) 327 | -10/Materials | Build established: Mutant 386 | -10/Materials | Core integrity fell below 50% 452 | -10/Materials | Lost 4 parts (2n2w) 641 | -10/Materials | Discovered new exit (range 16) 848 | -10/Materials | Discovered new exit (range 6) 988 | -10/Materials | Core integrity fell below 20% 1485 | -10/Materials | Build established: Scavenger-Mutant 1671 | -10/Materials | Discovered new exit (range 16) 2070 | -10/Materials | Entered another Materials area 2070 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2734 | -9/Materials | Discovered new exit (range 15) 2782 | -9/Materials | Repaired Imp. Ion Engine 2990 | -9/Materials | Discovered new exit (range 13) 3154 | -9/Materials | Core integrity fell below 50% 3178 | -9/Materials | Build established: Mutant 3515 | -9/Materials | Discovered new exit (range 15) 3652 | -9/Materials | Build established: Scavenger-Mutant 3827 | -9/Materials | Entered another Materials area 3827 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4256 | -8/Materials | Repaired Broken Imp. Ion Engine 4912 | -8/Materials | Discovered new exit (range 15) 4981 | -8/Materials | Destroyed 7 combat bots 5133 | -8/Materials | Build established: Mutant 5246 | -8/Materials | Discovered new exit (range 15) 5338 | -8/Materials | Repaired Wheel 5389 | -8/Materials | Core integrity fell below 50% 5526 | -8/Materials | Entered Factory 5526 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5977 | -7/Factory | Discovered new exit (range 14) 6113 | -7/Factory | Build established: Scavenger-Tank 6519 | -7/Factory | Fabricated Hvy. Rocket Launcher (x1) 6742 | -7/Factory | Discovered new exit (range 8) 6861 | -7/Factory | Discovered new exit (range 12) 6894 | -7/Factory | Garrison activated, responded to threat 6908 | -7/Factory | Cargo convoy interrupted 6938 | -7/Factory | Core integrity fell below 50% 6952 | -7/Factory | Core integrity fell below 20% 6954 | -7/Factory | Destroyed 10 combat bots 6956 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Slug penetrates Wall. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Y-54 Guardian suffers critical hit (Smash). U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Power Maul follow-up attack on Y-54 Guardian. Y-54 Guardian suffers critical hit (Smash). Destroyed Imp. Heat Sink. Y-54 Guardian system corrupted by crushing effect. Slug penetrates Y-54 Guardian. Y-54 Guardian destroyed. System corrupted: Matter fused (-9). U-05 Engineer lays Concrete. Destroyed Imp. Heat Sink. X-57 Shotgunner system corrupted by crushing effect. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ????????? | | ???????????????????????????????????????? ????????? | | ???????????????????????????????????????? ????????? | | ?????????????????????????? ????????????? ????????? | | ?????????????????????????# #?# # #???????? | | ?????????????????????????# #?# # #???????? | | ?????????????????????????# #?# # #???????? | | ?????????????????????????# #?# # #???????? | | ?????????????????????????# #?########### #???????? | | ?????????????????????? # ##???????# #???????? | | ??????????????###???### w# ##?????# #???????? | | ???????????#### #####" [ % [ ####### #???##### | | ??????????? [ [ ! [% #???# | | ??????????? 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Rocket Launcher | -7/Factory | Hacked Adv. Treads | -7/Factory | Scanalyzed Tesla Rifle | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Rocket Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Close Call Dynamic Key Challenges ------------ None Game ------ Seed MiningDynamicAutocannon Manual? 0 Play Time 02:44:07 Cumulative 18.2 hours Start 2022.03.19 @ 16:59:39 End 2022.03.23 @ 18:22:16 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 56ae2493-a4e5-4e39-ab5c-72d47dfe994a