Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.08 @ 08:59:27 Player: dohmmass Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (105) 525 Value Destroyed (2982) 2982 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (953) 953 TOTAL SCORE: 8300 Bonus ------- Follower Combat Kills 363 Met Imprinter 300 Was Imprinted 300 Friendly Fire -10 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 95/100 System Corruption 4% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Flail Makeshift Spear > --- INVENTORY (5) ---- Improved Heat Sink Melee Analysis Suite Makeshift Weapon Shielding Layered Light Armor Plating Heavy Pick Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Makeshift Heat Sink Humpback Transmission Jammer Powered Armor > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Chainsword > --- INVENTORY -------- Makeshift Power Source Makeshift Power Source Light Fission Core Medium Treads Improved Heat Sink Makeshift Heat Sink Advanced Signal Interpreter Transport Network Coupler Melee Analysis Suite Force Booster Transmission Jammer Makeshift Weapon Shielding Light Armor Plating Improved Light Armor Plating Layered Light Armor Plating Hardlight Generator Component Analysis Suite Heavy EM Pulse Gun Shock Rifle Arc Projector Pulse Rifle Gatling Laser Gatling Laser Gatling Laser Particle Cannon Heavy Ion Cannon High-powered Shotgun Light Cannon Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Flail Makeshift Spear Heavy Pick [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Carbon-fiber Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Humpback Processor Targeting Computer Protection Powered Armor Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Impact Weapon Flail Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Slots Evolved 8 | . . 2 . 2 2 . . . 2 Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . 2 . . . . . Utility 3 | . . 2 . . 1 . . . . Weapon 2 | . . . . . . . . . 2 Parts Attached 67 | 6 11 10 3 8 12 5 . 1 11 Power 10 | 1 2 1 . 1 4 . . . 1 Engine 8 | 1 2 1 . . 4 . . . . Core 2 | . . . . 1 . . . . 1 Reactor . | . . . . . . . . . . Propulsion 17 | 2 3 1 . 1 2 4 . 1 3 Treads 14 | 2 3 1 . 1 . 3 . 1 3 Leg 3 | . . . . . 2 1 . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 12 | 1 2 4 . . 3 1 . . 1 Device 6 | . 2 2 . . 1 . . . 1 Storage 3 | 1 . 1 . . . 1 . . . Processor 1 | . . 1 . . . . . . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . 2 . . . . Artifact . | . . . . . . . . . . Weapon 28 | 2 4 4 3 6 3 . . . 6 Energy Gun 11 | 2 3 2 . 2 1 . . . 1 Energy Cannon 5 | . . 2 1 1 . . . . 1 Ballistic Gun 2 | . 1 . . 1 . . . . . Ballistic Cannon 3 | . . . . . . . . . 3 Launcher 4 | . . . 1 2 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . Parts Lost 28 | . 2 2 . 1 7 1 . . 15 Power 5 | . . . . . 2 . . . 3 Propulsion 9 | . 1 . . 1 3 . . . 4 Utility 7 | . . . . . 2 1 . . 4 Weapon 7 | . 1 2 . . . . . . 4 Highest Loss Streak 12 | . 1 2 . 1 5 1 . . 12 To Critical Strikes . | . . . . . . . . . . Average Backups 26 | . 3 11 21 24 23 31 33 34 32 Power 2 | . . . 1 2 . 3 4 4 3 Propulsion 1 | . 1 1 2 . . 1 2 2 1 Utility 9 | . 1 2 5 9 10 11 12 12 12 Weapon 12 | . 1 6 12 11 11 14 15 15 15 Tool/Special . | . . . . . . . . . . Unused Backups 41 | . 1 . . 11 1 . . 4 24 Power 5 | . . . . 1 . . . 1 3 Propulsion 2 | . 1 . . . . . . . 1 Utility 19 | . . . . 2 1 . . 3 13 Weapon 15 | . . . . 8 . . . . 7 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 88 | . 93 99 100 92 77 80 84 90 88 Engine 12 | . 14 11 11 2 11 15 15 15 7 Treads 22 | . 27 22 22 29 12 18 23 28 25 Device 16 | . 9 22 22 18 13 15 15 15 11 Storage 8 | . 14 11 11 9 7 7 7 7 5 Processor 3 | . . 10 11 9 7 . . . . Protection 4 | . . . . . 5 6 7 7 4 Energy Gun 11 | . 23 8 . 5 7 15 15 15 9 Energy Cannon 4 | . . 13 21 7 . . . . . Peak Build Rating 65 | 6 14 20 22 31 40 49 49 53 65 Average Rating 38 | 3 9 18 21 28 33 47 49 51 59 On Entrance 28 | . 6 14 20 22 30 39 49 49 53 Avg Prop Armor Cover (%) 10 | . 11 . . . . . . . 3 Naked Turns . | . . . . . . . . . . Heaviest Build 259 | 14 17 97 97 99 120 240 240 240 259 Greatest Support 96 | 40 46 46 46 92 69 70 70 90 96 Greatest Overweight (x) 32 | 3 . 2 2 1 32 6 3 3 8 Average Overweight (x) 2 | . . 1 2 1 2 3 3 2 2 Largest Inventory Capacity 35 | 8 8 25 25 25 25 35 35 35 35 Average Capacity 28 | 7 8 20 25 25 25 33 35 35 33 Most Carried 35 | 3 8 17 24 25 25 34 34 35 35 Average Carried 26 | 1 4 11 21 24 23 31 33 34 32 Final Capacity 35 | 8 8 25 25 25 25 35 35 35 5 Final Carried 35 | 1 8 17 24 25 22 33 34 35 5 Class Distribution -------------------- 49% | Hauler-Mutant 43% | Mutant 4% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Matter Collected 1419 | 180 191 95 50 100 38 244 . 10 511 Remotely . | . . . . . . . . . . Salvage Created 4031 | . 528 668 423 703 347 133 . 108 1121 Parts 199 | . 26 53 38 22 13 6 . 7 34 Haulers Intercepted 4 | . 1 2 . 1 . . . . . Recyclers Shooed 3 | . 1 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . 6 . 13 . Prevented 4 | . . . . . . . . 4 . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Combat Hostiles Destroyed 77 | . 10 16 14 9 5 2 . 3 18 Melee 3 | . . . . . . . . . 3 Guns 35 | . 10 8 . 4 2 2 . 3 6 Cannons 28 | . . 6 13 5 . . . . 4 AOE 10 | . . 2 1 . 3 . . . 4 Classes Destroyed 14 | . 4 6 . . 1 1 . . 2 Worker 8 | . . 1 2 1 1 . . . 3 Builder 1 | . . . . . . . . . 1 Tunneler 5 | . . 1 3 . . . . . 1 Hauler 4 | . 1 2 . 1 . . . . . Recycler 5 | . 1 . . 3 1 . . . . Operator 1 | . . 1 . . . . . . . Watcher 4 | . . 3 . 1 . . . . . Swarmer 27 | . 2 10 9 2 . . . 2 2 Grunt 35 | . 8 3 5 3 3 . . 1 12 Brawler 3 | . . . . . . . . . 3 Duelist 2 | . . 1 . . . . . . 1 Sentry 8 | . . 2 . 4 1 1 . . . Hunter 1 | . . . . . . 1 . . . Programmer 1 | . . . . . 1 . . . . Decomposer 1 | . . . . . . 1 . . . Best Kill Streak 7 | . 6 6 6 3 4 1 . 2 7 Combat Bots Only 6 | . 5 5 6 2 3 1 . 2 5 Max Kills in Single Turn 4 | . 1 2 4 1 3 1 . 1 3 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 1 1 . 2 . . . 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Hostile Shots Fired 463 | . 64 63 27 56 73 20 . 10 150 Missed 125 | . 13 27 8 10 18 9 . 2 38 Hits 338 | . 51 36 19 46 55 11 . 8 112 Melee 8 | . . . 1 . . . . . 7 Projectile 330 | . 51 36 18 46 55 11 . 8 105 Critical Strikes 14 | . 1 2 . 5 . . . . 6 Damage Taken 5543 | . 575 359 216 558 883 107 . 244 2601 Core 1225 | . 70 30 29 99 95 12 . 25 865 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 77 | . . 77 . . . . . . . Core Remaining (%) 84 | 100 72 . 85 82 . . . 81 . Volleys Fired 198 | . 51 34 27 40 13 4 . 4 25 Largest 4 | . 2 2 2 2 2 2 . 2 4 Hottest 240 | . 130 136 136 160 160 160 . 160 240 Shots Fired 393 | . 92 67 48 74 20 9 . 8 75 Gun 230 | . 92 36 . 36 16 9 . 8 33 Cannon 146 | . . 31 47 36 . . . . 32 Launcher 17 | . . . 1 2 4 . . . 10 Special . | . . . . . . . . . . Kinetic 50 | . 21 . . 1 8 . . . 20 Thermal 276 | . 57 31 47 71 8 9 . 8 45 Explosive 1 | . . . 1 . . . . . . Electromagnetic 66 | . 14 36 . 2 4 . . . 10 Robot Hit Streak 11 | . 9 8 7 11 6 5 . 8 9 Robot Miss Streak 10 | . 10 4 2 4 3 3 . 2 3 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 2 1 . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 Shots Hit Robots 259 | . 54 35 29 52 14 6 . 8 61 Core Hits 174 | . 23 25 20 27 14 6 . 7 52 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . Critical Strikes 9 | . 4 . . . 1 . . . 4 Burn 3 | . 3 . . . . . . . . Destroy 2 | . 1 . . . 1 . . . . Blast 1 | . . . . . . . . . 1 Sever 2 | . . . . . . . . . 2 Impale 1 | . . . . . . . . . 1 Melee Attacks 30 | . . . 15 . . . . . 15 Impact 16 | . . . 15 . . . . . 1 Slashing 7 | . . . . . . . . . 7 Piercing 7 | . . . . . . . . . 7 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7107 | . 667 837 892 1099 625 121 . 177 2689 Guns 2794 | . 664 335 . 650 288 121 . 177 559 Cannons 2043 | . . 353 672 409 . . . . 609 Explosions 1909 | . . 149 220 40 337 . . . 1163 Melee 358 | . . . . . . . . . 358 Ramming 3 | . 3 . . . . . . . . Kinetic 633 | . 108 . . 18 147 . . . 360 Thermal 4005 | . 461 502 672 1041 223 121 . 177 808 Explosive 465 | . . . 220 . . . . . 245 Electromagnetic 1643 | . 95 335 . 40 255 . . . 918 Impact . | . . . . . . . . . . Slashing 181 | . . . . . . . . . 181 Piercing 177 | . . . . . . . . . 177 Highest Corruption 4 | . . . . . 1 1 1 . 4 Average Corruption 1 | . . . . . 1 1 1 . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 19 | . . . . . 3 11 4 . 1 Message Errors 3 | . . . . . 1 2 . . . Matter Fused 5 | . . . . . 1 4 . . . Heat Flow Errors 3 | . . . . . . . 2 . 1 Energy Discharges 1 | . . . . . . 1 . . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . 1 2 1 . . Data Loss (major) 1 | . . . . . . 1 . . . Misfires 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 140 | . . 12 1 10 88 . . . 29 Projectiles 11 | . . . 1 10 . . . . . Explosions 103 | . . 12 . . 88 . . . 3 Melee 26 | . . . . . . . . . 26 Knockbacks 2 | . . . . . . . . . 2 Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 246 | . . . 1 . 243 . . . 2 Shots 6 | . . . 1 . 4 . . . 1 Rammed 1 | . 1 . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 818 | . 433 168 273 142 216 237 259 114 818 Average Temperature 136 | . 140 51 89 55 87 111 120 60 277 Received Heat Transfer 1722 | . 264 96 69 225 135 24 . 27 882 Effects 41 | . 5 . . . . . . . 36 Shutdowns 11 | . 2 . . . . . . . 9 Energy Bleed 3 | . 1 . . . . . . . 2 Interference 5 | . . . . . . . . . 5 Matter Decay 4 | . . . . . . . . . 4 Short Circuit 4 | . 1 . . . . . . . 3 Damage (minor) 4 | . 1 . . . . . . . 3 Damage (major) 6 | . . . . . . . . . 6 Damage (core) 4 | . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 10 | . . 1 . . 1 . . . 8 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 21 | . 4 2 4 9 1 . . . 1 Heat Transferred 8404 | . 1406 929 1221 2190 375 275 . 400 1608 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . 2 . 1 2 . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Maximum Alert Level 1 | . . 1 . . . . . . 1 Low Security (%) 94 | 100 100 78 100 100 100 . . . 91 Level 1 5 | . . 21 . . . . . . 8 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 317 | . 85 265 160 85 159 . . . 317 Initial 39 | . . 17 39 26 9 . . . . Average 60 | . 37 119 52 45 37 . . . 63 Influence Increases 2819 | . 267 440 432 327 319 50 . 380 604 Destroy 0b10 Robot/C 1800 | . 200 320 320 200 100 40 . 260 360 Destroy 0b10 Robot/NC 140 | . 10 40 25 30 10 . . . 25 Destroy Leader 306 | . 42 70 40 54 30 10 . 20 40 Allied During Kill 109 | . . . 9 13 . . . 85 2 Successful Hack 5 | . . 5 . . . . . . . Disable Machine 300 | . 15 . 15 15 120 . . . 135 Destroy Structure 99 | . . 5 8 . 59 . . . 27 Lose Combat Pursuer 60 | . . . 15 15 . . . 15 15 Influence Decreases 2578 | . 224 383 464 375 266 123 . 380 363 Entered New Map 168 | . . 26 61 42 11 28 . . . Time Decay 2017 | . 204 337 363 280 195 85 . 360 193 Lost Part 260 | . 20 20 . . 60 10 . . 150 Lost Ally 133 | . . . 40 53 . . . 20 20 Squads Dispatched 11 | . 4 . . 3 1 . . . 3 Investigation 2 | . 2 . . . . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 6 | . 2 . . 1 . . . . 3 Assault . | . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Distress Signals 6 | . . 2 . 2 . . . . 2 Communications Jammed 3 | . . . . . . . . . 3 Distress Signals 1 | . . . . . . . . . 1 Times Spotted 124 | . 21 20 19 18 7 2 . 12 25 Peak Tracking Total 8 | . 5 5 7 4 3 1 . 3 8 Tactical Retreats 4 | . . . 1 1 . . . 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Traps Triggered 4 | . 2 . . 1 . . . . 1 Indirectly 1 | . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Machines Disabled 21 | . 1 . 1 1 8 . . 1 9 Max in Single Turn 6 | . 1 . . 1 6 . . . 2 Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Machines Accessed 3 | . . 2 . 1 . . . . . Terminals 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 7 | . . 4 . 3 . . . . . Successful 4 | . . 3 . 1 . . . . . Failed 3 | . . 1 . 2 . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 2 | . . 2 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . Terminal Hacks 1 | . . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . Scan Component 1 | . . 1 . . . . . . . Repair 1 | . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . 1 . 1 . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . Time 32 | . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Total Allies 9 | . . . 5 . . . 4 . . Largest Group 4 | . . . 3 3 . . 4 4 1 Highest-Rated Group 157 | . . . 44 40 . . 157 157 36 Highest-Rated Ally 40 | . . . 31 16 . . 40 40 36 Total Orders . | . . . . . . . . . . Ally Attacks 85 | . . . 14 25 . . . 44 2 Total Damage 2003 | . . . 255 280 . . . 1331 137 Kills 18 | . . . 5 1 . . . 12 . Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Active Infowar (turns) 9872 | . . 994 1346 650 898 1602 2389 1371 622 Terrain 9435 | . . 994 1346 650 898 1602 2389 1371 185 Seismic 46 | . . 46 . . . . . . . Jamming 6023 | . . . . . 39 1602 2389 1371 622 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . 2 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Turns Passed 10543 | 92 553 994 1346 650 898 1602 2389 1371 648 Spaces Moved 2959 | 52 229 334 380 199 241 372 601 399 152 Core 17 | 12 . . . . 4 . . . 1 Treads 2878 | 40 229 334 380 199 201 344 601 399 151 Legs 64 | . . . . . 36 28 . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 320 240 240 312 398 321 150 Average Speed 324 | 154 160 249 320 240 344 421 398 336 323 Slowest Speed 1650 | 200 160 320 320 240 1650 540 398 398 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 5 49 36 87 22 8 57 69 63 6 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . 2 . . 1 . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . 2 . . 1 4 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 98 | . . 3 8 . 63 . . . 24 Melee . | . . . . . . . . . . Projectile 6 | . . . . . . . . . 6 AOE 92 | . . 3 8 . 63 . . . 18 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Total 3493 | 64 329 429 440 298 290 396 601 423 223 Wait 80 | . 11 32 9 16 6 . . 5 1 Move 2950 | 51 228 333 379 198 240 371 600 398 152 Hop . | . . . . . . . . . . Pick Up 103 | 7 18 16 7 18 9 13 1 8 6 Fast Attach 4 | . . 1 . . . 2 . 1 . Attach 36 | 6 4 5 . 2 8 2 . . 9 Detach . | . . . . . . . . . . Swap 44 | . 7 4 3 8 8 2 . . 12 Drop 48 | . 9 4 . 16 6 2 . 7 4 Fire 198 | . 51 34 27 40 13 4 . 4 25 Melee 29 | . . . 15 . . . . . 14 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / Ext) History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 13) 646 | -10/Materials | Entered another Materials area 646 | -9/Materials | Evolved 2 slots: Utility x2 1536 | -9/Materials | Discovered new exit (range 6) 1607 | -9/Materials | Repaired Imp. Treads 1640 | -9/Materials | Entered Mines 1766 | -9/Mines | Learned 2 Materials zone layouts 1834 | -9/Mines | Learned location of Storage (-8) 2141 | -9/Mines | Discovered new exit (range 12) 2594 | -9/Mines | Excavation squad dispatched 2594 | -9/Mines | A large section of the Mines collapsed 2954 | -9/Mines | Discovered new exit (range 8) 2980 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2986 | -9/Mines | Entered Materials 2986 | -8/Materials | Accompanied by 3 allies 2986 | -8/Materials | Evolved 2 slots: Propulsion x2 3126 | -8/Materials | Garrison activated, responded to threat 3171 | -8/Materials | Lost 3 allies 3259 | -8/Materials | Found Powered Armor 3263 | -8/Materials | Found Powered Armor 3577 | -8/Materials | Discovered new exit (range 11) 3636 | -8/Materials | Entered Factory 3636 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4105 | -7/Factory | Discovered new exit (range 14) 4319 | -7/Factory | Lost 5 parts (1p2n2u) 4534 | -7/Factory | Entered Lower Caves 4536 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4644 | -7/Lower Caves | Found DCF Scrap (14 items) 5005 | -7/Lower Caves | Build established: Hauler-Mutant 5006 | -7/Lower Caves | Learned location of 1 exit from Factory 5026 | -7/Lower Caves | Entered a destroyed Warlord outpost 5236 | -7/Lower Caves | Learned location of Extension (-6) 6109 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6136 | -7/Lower Caves | Entered Zion 6332 | -7/Zion | Discovered new exit (range 16) 6475 | -7/Zion | System corruption cleaned by Quarantine Array 6769 | -7/Zion | Learned Factory emergency access door positions 7155 | -7/Zion | Received a hallucinogenic algorithm 7614 | -7/Zion | Learned location of 2 exits from Factory 7729 | -7/Zion | Met Imprinter 7805 | -7/Zion | Imprinted 7809 | -7/Zion | Declared Zion's savior 8525 | -7/Zion | Entered Proximity Caves 8525 | -6/Proximity Caves | Accompanied by 4 allies 8566 | -6/Proximity Caves | Learned Factory stockpile data 8787 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9870 | -6/Proximity Caves | Discovered new exit (range 9) 9896 | -6/Proximity Caves | Entered Factory 9896 | -6/Factory | Accompanied by 1 ally 9896 | -6/Factory | Evolved 2 slots: Weapon x2 9897 | -6/Factory | Identified exit to Lower Caves 9897 | -6/Factory | Identified exit to Extension 9897 | -6/Factory | Identified exit to Factory 10198 | -6/Factory | Build established: Hauler-Tank 10502 | -6/Factory | Core integrity fell below 50% 10535 | -6/Factory | Core integrity fell below 20% 10544 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10537_ U-05 Engineer lays Concrete. 10538_ Arm. Treads destroyed. 10538_ K-01 Serf cleans the Subcomponent Replicator. 10539_ K-01 Serf collects debris. 10539_ U-05 Engineer lays Concrete. 10540_ R-10 Processor collects Gatling Laser. 10540_ U-05 Engineer lays Concrete. 10542_ P-60 Hacker resets R-10 Processor, system corruption cleaned. 10542_ G-50 Soldier misfires. 10543_ K-01 Serf collects debris. 10543_ U-05 Engineer lays Concrete. 10543_ Destroyed Adv. Heat Sink. 10543_ G-50 Soldier destroyed. 10543_ R-10 Processor collects Carbon-fiber Leg. 10543_ U-05 Engineer lays Concrete. 10543_ Chainsword destroyed. 10544_ U-05 Engineer lays Concrete. 10544_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ????????????????? #????????????????????????????? | | ?????????####???? #????????????????????????????? | | ##########T ##### #????????????????????????????? | | #????????????????????????????? | | ###### ##???????????????????????????? | | ###### """ """ T +???????????????????????? | | ==# """ """ ######???????????????????????? | | # """ """ ##########+####??????????????? | | ! %+ %% #??????????????? | | ! 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R % k ????????? | | ### u [ %[*@%% % ????????? | | ???# ##""" """######## % "?????????? | | #??# ##"""T"""#?#????####p### = "?????????? | | #### ##########??#???? # " "?????????? | | ### #?? ???????? ???? # ""R "" ??????????? | | + #???????????????? # "" w""???????????? | | ### #??? ????? ?????? u # ???????????????? | | #?# #?????????????#?? # """???????????????? | | ### #???????????????? # "????????????????? | | #?# #? ?????????????? # ""????????????????? | | #?# #? ????????? ?#?? # ?????????????????? | | ### ##??"???????????? #" ??????????????????? | | ## # ? ??????????? ??????????????????? | | ## " #? ???"????????? k ???????????????????? | | ## #???????????????## ????????????????????? | | ### ##?????????? ??????### ?????????????????????? | | ##?# #?##????????????????????????????????????????? | | ???# #?????? ????????????????????????????????????? | | ???# #????? ?????????????????????????????????????? | | ?#?# #???????????????????????????????????????????? | | ???# ????????????????????????????????????????????? | | ??? ?? ?????????????????????????????????????????? | | ??? ????????????????????????????????????????????? | | "?"" ????????????????????????????????????????????? | | ?? ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 400 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 50% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only I Have A Map? Organ Harvest Overwhelming Packrat Tank There's More Where That Came From Throw Away The Key Well Done Challenges ------------ None Game ------ Seed VariableShadingObliterator Manual? 0 Play Time 01:02:16 Cumulative 30.3 hours Start 2026.04.08 @ 07:59:02 End 2026.04.08 @ 08:59:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 27 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9cd61c8-4020-4713-867b-6f0a144676a1