Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.04 @ 19:31:42 Player: Demise Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (2694) 2694 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 4880 Bonus ------- High Alert Combat Kills 101 Cogmind --------- Core Integrity 0/400 Matter 282/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Reinforced Deuterium Engine High-capacity Matter Pod (200) Heavy EM Pulse Gun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Deuterium Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit High-capacity Battery High-capacity Matter Pod Improved Targeting Computer Core Shielding Medium Armor Plating Medium Armor Plating Medium Armor Plating Hacking Suite Hacking Suite Long-range Tractor Beam Heavy EM Pulse Gun Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Mini Grenade Launcher Datajack Mining Laser Mining Claw [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 96 | 8 26 6 47 7 2 Power 13 | 2 4 2 5 . . Engine 13 | 2 4 2 5 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 21 | 2 6 1 10 2 . Treads 19 | 2 6 1 10 . . Leg . | . . . . . . Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 3 . 16 2 . Device . | . . . . . . Storage 8 | 1 2 . 5 . . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 12 | . . . 10 2 . Artifact . | . . . . . . Weapon 40 | 3 13 3 16 3 2 Energy Gun 8 | 2 6 . . . . Energy Cannon . | . . . . . . Ballistic Gun 24 | 1 6 2 12 2 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 1 1 . Special Weapon 4 | . 1 . 3 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 22 | . 5 2 7 7 1 Power 3 | . 1 1 1 . . Propulsion 5 | . . 1 2 2 . Utility 4 | . . . 2 1 1 Weapon 10 | . 4 . 2 4 . Highest Loss Streak 5 | . 2 1 4 5 1 Average Slot Usage (%) 97 | . 97 99 97 94 80 Engine 11 | . 13 13 10 11 8 Treads 23 | . 27 28 21 16 . Storage 29 | . 21 28 30 41 26 Processor 1 | . 6 . . . . Protection 5 | . . . 12 2 8 Energy Gun 3 | . 15 . . . . Ballistic Gun 18 | . 10 27 20 16 8 Naked Turns 6 | . . . . . 6 Heaviest Build 78 | 11 42 39 78 78 66 Greatest Support 40 | 40 40 40 40 40 20 Greatest Overweight (x) 22 | 3 7 . 1 22 3 Average Overweight (x) . | . . . . 1 2 Largest Inventory Capacity 28 | 6 16 16 28 28 22 Average Capacity 18 | 4 13 16 19 26 19 Most Carried 28 | 6 16 16 28 28 21 Average Carried 17 | 4 11 15 19 24 17 Final Capacity 28 | 6 16 16 28 22 4 Final Carried 28 | 6 16 15 28 19 4 Class Distribution -------------------- 41% | Mutant 30% | Scavenger-Mutant 27% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 2602 | 408 309 346 1214 325 . Remotely . | . . . . . . Salvage Created 3773 | 159 806 160 2140 508 . Parts 231 | 17 52 11 125 26 . Haulers Intercepted 6 | . 2 . 4 . . Recyclers Shooed 5 | . 4 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 74 | . 16 7 40 11 . Guns 65 | . 14 5 36 10 . AOE 8 | . 1 2 4 1 . Classes Destroyed 15 | 3 5 . 5 2 . Worker 2 | 2 . . . . . Builder 2 | . . . 1 1 . Tunneler 4 | 3 . . . 1 . Hauler 6 | . 2 . 4 . . Recycler 6 | 1 . . 3 2 . Operator 5 | . 2 . 3 . . Watcher 7 | . 3 . 4 . . Swarmer 14 | . 4 3 4 3 . Grunt 45 | . 12 4 23 6 . Brawler 1 | . . . 1 . . Duelist 2 | . . . 2 . . Protector 1 | . . . 1 . . Sentry 9 | . . . 9 . . Demolisher 1 | . . . . 1 . Assembled 1 | . . . . 1 . Best Kill Streak 6 | 5 5 3 6 4 . Combat Bots Only 5 | . 5 3 5 3 . Max Kills in Single Turn 2 | 1 2 2 2 2 . Gunslinging 1 | . 1 . . . . Exploded 2 | . 1 2 2 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 4110 | . 783 328 1810 1070 119 Core 523 | . 54 59 158 148 104 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 . 54 . . . Volleys Fired 307 | 12 85 18 157 34 1 Largest 2 | 2 2 2 2 2 1 Hottest 123 | 90 100 40 123 46 20 Shots Fired 560 | 24 146 33 297 59 1 Gun 530 | 24 144 30 280 51 1 Cannon . | . . . . . . Launcher 14 | . . 3 3 8 . Special 16 | . 2 . 14 . . Kinetic 428 | 11 55 30 280 51 1 Thermal 39 | 12 13 . 14 . . Explosive 14 | . . 3 3 8 . Electromagnetic 79 | 1 78 . . . . Robot Hit Streak 32 | 6 9 21 32 13 . Robot Miss Streak 4 | 1 4 2 3 2 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 394 | 16 93 31 212 42 . Core Hits 170 | 7 32 14 92 25 . Critical Hits 2 | . . . 2 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5992 | 181 1416 415 3288 692 . Guns 5106 | 181 1327 233 2835 530 . Cannons . | . . . . . . Explosions 872 | . 88 182 440 162 . Melee . | . . . . . . Ramming 14 | . 1 . 13 . . Kinetic 3995 | 44 353 233 2835 530 . Thermal 340 | 124 216 . . . . Explosive 784 | . . 182 440 162 . Electromagnetic 859 | 13 846 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 2 | . 2 2 . . . Corruption Purged . | . . . . . . Effects 12 | . 2 10 . . . Message Errors 4 | . . 4 . . . Heat Flow Errors 3 | . 1 2 . . . Energy Discharges 5 | . 1 4 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 30 | . 30 . . . . Shots 1 | . 1 . . . . Rammed 5 | . 1 . 4 . . Targets Rammed 5 | . 1 . 4 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 189 | 36 182 189 96 . . Average Temperature 30 | 14 42 50 16 . . Received Heat Transfer 1317 | . 315 168 690 144 . Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 890 | 370 520 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 702 | 30 346 178 702 339 . Initial 273 | . 19 102 . 273 . Average 202 | 14 143 82 277 224 . Maximum Alert Level 3 | . 1 . 3 1 . Low Security (%) 48 | 100 64 100 27 25 . Level 1 42 | . 35 . 49 74 . Level 2 9 | . . . 21 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 4 1 8 . . Investigation 7 | . 2 1 4 . . Extermination . | . . . . . . Reinforcement 5 | . 2 . 3 . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 7 | . 1 . 3 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 123 | . 33 7 64 13 6 Peak Tracking Total 9 | . 3 3 6 3 9 Tactical Retreats 6 | . 5 . . 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 4 | . 3 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 4 | . 1 . 3 . . Max in Single Turn 1 | . 1 . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 24 | . 8 2 13 1 . Terminals 15 | . 5 1 8 1 . Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 74 | . 30 4 37 3 . Successful 42 | . 18 2 21 1 . Failed 31 | . 12 2 15 2 . Catastrophic . | . . . . . . Database Lockouts 1 | . . . 1 . . Manual 47 | . 21 3 20 3 . Terminals 44 | . 17 3 21 3 . Fabricators . | . . . . . . Repair Stations 17 | . 7 . 10 . . Recycling Units 8 | . 6 . 2 . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 6 2 2 1 . Part Schematic 2 | . 2 . . . . Robot Analysis 5 | . 2 1 1 1 . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . 1 . . . Terminal Index 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . 4 . 7 . . Scan Component 6 | . 2 . 4 . . Repair 5 | . 2 . 3 . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . 6 . 8 . . Terminals 11 | . 4 . 7 . . Botnet 10 | . 4 . 6 . . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Mechanics 1 | . 1 . . . . Recycling Units 2 | . 1 . 1 . . Tunnel 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . 1 . . Used 1 | . 1 . . . . Hacking Detections 21 | . 8 1 11 1 . Full Trace Events 6 | . 2 1 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . 2 . 2 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 2 . 3 . . Time 148 | . 52 . 96 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . 12 . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 5 | . 2 1 1 1 . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 6363 | 160 1628 826 2717 983 49 Spaces Moved 2972 | 79 766 475 1107 506 39 Core 60 | 46 1 . . 6 7 Treads 2740 | 33 765 475 1107 360 . Legs . | . . . . . . Wheels 172 | . . . . 140 32 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 110 50 Average Speed 168 | 133 164 160 178 171 99 Slowest Speed 1150 | 200 400 160 180 1150 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 66 | 4 98 97 93 96 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 1 . 1 1 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 10 | . 2 . 8 . . Terrain Destroyed 108 | . 11 21 23 53 . Melee . | . . . . . . Projectile 14 | . 2 . 12 . . AOE 94 | . 9 21 11 53 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 3756 | 107 984 518 1538 561 48 Wait 256 | . 75 7 160 12 2 Move 2967 | 78 765 474 1106 505 39 Hop . | . . . . . . Pick Up 70 | 9 18 6 33 1 3 Fast Attach 23 | 3 10 1 7 2 . Attach 31 | 3 7 3 12 5 1 Detach 6 | . 3 1 2 . . Swap 42 | 2 9 2 28 . 1 Drop 48 | . 11 6 29 2 . Fire 307 | 12 85 18 157 34 1 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . 1 . 4 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 13) 161 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 13) 577 | -10/Materials | Identified exit to Materials 748 | -10/Materials | Repaired Lgt. Treads 776 | -10/Materials | Repaired Assault Rifle 981 | -10/Materials | Discovered exit to Materials (range 7) 1469 | -10/Materials | Discovered exit to Materials (range 8) 1714 | -10/Materials | Discovered new exit (range 13) 1789 | -10/Materials | Entered Mines 1847 | -10/Mines | Learned Materials terminal intel 2239 | -10/Mines | Discovered exit to Materials (range 14) 2336 | -10/Mines | Met a Derelict shopkeep closing up shop 2615 | -10/Mines | Entered Materials 2615 | -9/Materials | Evolved 2 slots: Utility x2 2616 | -9/Materials | Loaded intel: 12 terminal locations 2872 | -9/Materials | Discovered new exit (range 10) 2969 | -9/Materials | Build established: Scavenger-Mutant 3030 | -9/Materials | Lost 4 parts (2n2w) 3559 | -9/Materials | Discovered new exit (range 16) 3762 | -9/Materials | Identified exit to Materials 4091 | -9/Materials | Discovered exit to Materials (range 7) 4168 | -9/Materials | Central database locked down 4264 | -9/Materials | Repaired Imp. Ion Engine 4572 | -9/Materials | Repaired Med. Armor Plating 4606 | -9/Materials | Repaired Hvy. Assault Rifle 4873 | -9/Materials | Discovered exit to Materials (range 11) 5015 | -9/Materials | First assault squad dispatched 5125 | -9/Materials | Build established: Hauler-Mutant 5323 | -9/Materials | Discovered new exit (range 6) 5332 | -9/Materials | Entered Mines 5333 | -9/Mines | Assembled infested the area 5338 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5422 | -9/Mines | Found a hidden stash of uninstalled traps 5759 | -9/Mines | Core integrity fell below 50% 5830 | -9/Mines | Learned location of Zion (-7) 5846 | -9/Mines | Discovered exit to Materials (range 4) 5882 | -9/Mines | Discovered exit to Materials (range 9) 6127 | -9/Mines | Lost 5 parts (2n1u2w) 6265 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6265 | -9/Mines | Discovered new exit (range 5) 6315 | -9/Mines | Entered Exiles 6348 | -9/Exiles | Met 8R-AWN 6357 | -9/Exiles | Attacked by the Exiles 6358 | -9/Exiles | Released all parts (8) 6360 | -9/Exiles | Core integrity fell below 20% 6364 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 06357_ HV Slug penetrates Wall. 06357_ Penetrated by HV Slug. 06357_ Med. Armor Plating destroyed. 06357_ HV Slug penetrates Wall. 06358_ Released Datajack. 06358_ Released Assault Rifle. 06358_ Released Wheel. 06358_ Released Cld. Ion Engine. 06358_ Released Lrg. Storage Unit. 06358_ Released Wheel. 06359_ Penetrated by HV Slug. 06359_ HV Slug penetrates Wall. 06359_ Penetrated by HV Slug. 06359_ HV Slug penetrates Wall. 06360_ Installed Explosive Trap. 06362_ Penetrated by HV Slug. 06362_ HV Slug penetrates Wall. 06362_ HV Slug penetrates Machine. 06362_ HV Slug penetrates Wall. 06364_ Penetrated by HV Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????# # | | ???????????????????????????????????????????## # | | ???????????????????????????????????????????# | | ???????????????????????#####???????????????# | | ??????????????????????##"!!#??????????????## | | ??????????????????????#"]g=#?????????????## #? | | ?????????????????????##"!*/###???????????# #? | | ???????????????????### !*![!!##????????### #?? | | ???????????????????# !^*!!=########## #?? | | ??????????????????## !!| #""""## #??? | | ??????????????????# !! ##?? | | ??????????? #; #?? | | ?????????? ##@# ##? | | ??????????? ""?##"" "#### ## | | ??????????? #"""#??#######??#### | | ??????????? ?####???????????????##### | | ???????????? ?????????????????????????### | | ???????????? ????????????????????????????### | | ?????????????"???????????????????????????????### | | ??????????????????????????????????????????????#" | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveVisualBay Manual? 0 Play Time 00:38:45 Cumulative 354.8 hours Start 2021.07.04 @ 17:46:05 End 2021.07.04 @ 19:31:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 303 Rogue 303 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 77 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 474aa951-bba9-4bc7-a482-e1c79d1e8e80