Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 21:23:01 Player: Tape Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (178) 890 Value Destroyed (5471) 5471 Prototype IDs (29) 580 Alien Tech Used (2) 400 Bonus (1754) 1754 TOTAL SCORE: 17195 Bonus ------- Follower Combat Kills 855 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Friendly Fire -701 Cogmind --------- Core Integrity 0/1300 Matter 202/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Transmission Jammer Improved Point Defense System High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Quantum Capacitor Advanced Transmission Jammer Improved Thermal Defense Suite Hacking Suite > --- WEAPON ----------- HERF Cannon Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Improved Deuterium Engine Fusion Reactor Experimental Heat Sink Energy Well Matter Compressor Surveybot 17 Chip Core Analyzer Particle Accelerator Quantum Capacitor Advanced Transmission Jammer Graphene Brace Improved Point Defense System High-powered Tractor Beam Drone Bay Transdimensional Reconstructor HERF Cannon Advanced Plasma Cannon Advanced Plasma Cannon Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Hardcell Cannon Rocket Launcher Improved Remote Datajack [Rating: 123] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Multireflex Exoskeleton Wheel Armored Wheel Hover Unit Backup Propulsion III Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Heavy Assault Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Gar Slots Evolved 14 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . 2 . Utility 7 | . . . . . . . 4 . . . . 2 . . . . 1 . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 150 | 8 7 7 20 16 . 5 17 8 5 . . 6 2 3 6 . 8 8 10 . . 14 . Power 19 | 1 1 2 2 . . 1 4 . 1 . . 1 . . 1 . 1 1 1 . . 2 . Engine 12 | 1 1 2 2 . . 1 4 . 1 . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . 1 . 1 1 1 . . 2 . Propulsion 44 | 2 . 2 10 9 . . 7 3 3 . . . . . . . 1 3 1 . . 3 . Treads 36 | 2 . 2 9 9 . . 5 2 3 . . . . . . . 1 2 1 . . . . Leg 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Flight 4 | . . . 1 . . . . . . . . . . . . . . . . . . 3 . Utility 44 | 3 3 2 1 . . 1 3 3 1 . . 4 . 1 2 . 6 2 4 . . 8 . Device 23 | 2 . 2 . . . 1 1 . 1 . . 2 . 1 1 . 4 . 3 . . 5 . Storage 6 | 1 3 . 1 . . . . . . . . . . . . . . . 1 . . . . Processor 7 | . . . . . . . 2 1 . . . . . . . . 1 1 . . . 2 . Hackware 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Protection 6 | . . . . . . . . 2 . . . 2 . . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 3 1 7 7 . 3 3 2 . . . 1 2 2 3 . . 2 4 . . 1 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 14 | . . . 6 . . . 1 2 . . . . . 1 3 . . . 1 . . . . Ballistic Gun 16 | 2 . . . 1 . 3 2 . . . . 1 2 1 . . . 2 1 . . 1 . Ballistic Cannon 9 | . 2 . 1 4 . . . . . . . . . . . . . . 2 . . . . Launcher 4 | . 1 1 . 2 . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 1 . . 1 . . . . . . . 4 . . . 1 1 . 2 . Parts Lost 42 | . 2 6 1 . . . 11 . 1 . . 2 . . . 1 . 2 8 . . 5 3 Power 9 | . 1 2 . . . . 2 . . . . . . . . . . . 2 . . 2 . Propulsion 17 | . . 2 1 . . . 4 . 1 . . 1 . . . . . 2 3 . . . 3 Utility 9 | . . 1 . . . . 2 . . . . . . . . 1 . . 3 . . 2 . Weapon 7 | . 1 1 . . . . 3 . . . . 1 . . . . . . . . . 1 . Highest Loss Streak 7 | . 1 5 1 . . . 7 . 1 . . 2 . . . 1 . 2 5 . . 3 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Average Backups 20 | 2 12 16 23 24 24 22 20 22 22 24 23 23 22 24 23 24 22 13 23 4 3 3 4 Power . | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 . . . . Propulsion 4 | . 2 3 4 6 6 6 5 4 4 5 5 4 4 4 4 4 3 . . . . . . Utility 8 | . 6 9 8 7 8 7 6 8 9 10 10 9 10 10 9 10 8 6 11 3 3 3 4 Weapon 6 | . 2 3 8 9 9 7 6 8 8 8 7 7 6 8 7 7 7 4 7 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 1 . 5 9 . 3 2 . . . 2 3 1 . . . 1 2 11 . . . 3 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 8 | . . . 2 6 . . . . . . . . . . . . . . . . . . . Utility 16 | . . . 3 . . 3 . . . . . 1 . . . . 1 . 5 . . . 3 Weapon 16 | . 1 . . 2 . . 2 . . . 2 1 1 . . . . 2 5 . . . . Tool/Special 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 91 | . 99 98 99 100 96 79 88 96 100 100 100 99 100 100 85 96 98 77 89 . . 34 19 Engine 9 | . 13 13 11 11 11 10 12 13 13 13 13 6 5 5 5 5 4 4 1 . . . . Treads 26 | . 27 27 32 33 33 33 20 19 25 26 26 22 23 23 23 23 25 20 20 . . . . Device 11 | . 14 13 11 11 11 9 15 7 6 6 6 13 17 17 17 13 18 5 15 . . 15 7 Storage 8 | . 14 14 11 11 11 10 6 6 6 6 6 5 5 5 5 5 5 2 5 . . . . Processor 5 | . . . . . . . 7 12 13 13 13 11 11 11 11 11 13 17 13 . . 5 4 Protection 3 | . . . . . . . . 7 12 13 13 14 11 11 10 11 6 3 1 . . . . Energy Cannon 3 | . . . 27 . . . . 4 6 6 6 5 5 4 2 4 5 4 4 . . . . Ballistic Gun 8 | . 20 . . . . 15 19 14 13 13 13 10 11 10 . 11 10 5 2 . . . . Ballistic Cannon 8 | . 7 27 5 31 29 . . . . . . . . . . . . . 7 . . . . Peak Build Rating 123 | 7 8 15 28 26 23 25 48 53 55 54 54 65 67 70 75 73 89 100 123 3 2 99 76 Average Rating 37 | 5 7 12 25 21 22 19 39 48 53 54 54 62 64 67 59 70 82 66 112 2 2 62 33 On Entrance 41 | . 7 8 12 26 23 17 25 43 53 54 54 54 62 67 68 73 69 89 100 3 2 2 76 Avg Prop Armor Cover (%) 17 | . . . . . . 43 13 16 . . . . . . . . . 42 . . . 6 7 Naked Turns 129 | . . . . . . . . . . . . . . . . . . . 6 30 6 30 57 Heaviest Build 151 | 11 90 92 101 101 101 98 114 124 124 124 124 133 130 129 140 126 132 128 151 . . 24 7 Greatest Support 143 | 40 40 40 64 66 66 66 86 83 91 91 91 91 83 83 83 83 111 143 143 3 3 42 29 Greatest Overweight (x) 10 | . 2 4 2 1 1 1 9 10 1 1 1 1 1 1 1 1 1 4 1 . . 1 2 Average Overweight (x) 1 | . 1 2 1 1 1 . 4 9 1 1 1 1 1 1 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Average Capacity 23 | 7 20 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 16 24 5 5 5 5 Most Carried 25 | 4 16 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 4 5 5 Average Carried 21 | 2 12 17 24 24 25 23 22 24 23 25 24 24 23 25 24 25 23 15 24 4 4 4 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Final Carried 25 | 4 16 25 25 25 25 25 24 25 25 25 24 23 25 25 25 25 24 25 5 4 4 5 5 Class Distribution -------------------- 23% | Mutant 19% | Scavenger-Tank 11% | Commander-Gunner 9% | Commander-Mutant 8% | Gunner 6% | Commander-Skirmisher 5% | Skirmisher 3% | Derelict-Tank 3% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Commander-Gunner | -9/Storage Commander-Gunner | -9/Recycling Commander-Mutant | -9/Scraptown Skirmisher | -6/Factory Derelict-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Derelict-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Tank | -4/Factory Mutant | -4/Armory Mutant | -4/Lab Mutant | -3/Research Mutant | -3/Garrison Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Gar Matter Collected 5528 | 298 453 633 345 761 88 68 623 388 131 . . 327 70 214 102 156 . 318 553 . . . . Remotely 156 | . . . . . . . . . . . . . . . . . . . 156 . . . . Salvage Created 6631 | 151 747 505 1308 979 231 . 752 233 90 . 19 127 . 86 261 128 . 134 880 . . . . Parts 367 | 13 35 24 84 64 12 . 31 16 5 . 2 6 . 10 4 12 . 6 43 . . . . Haulers Intercepted 13 | . 2 . 3 6 . . 1 . . . . . . . . . . . 1 . . . . Recyclers Shooed 11 | . 1 2 1 1 1 . 1 . . . . . . . . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . . 12 32 . . . . 9 4 10 . . . . . . . Prevented 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Gar Combat Hostiles Destroyed 135 | . 11 17 27 18 4 . 12 6 3 . 2 2 . 8 . 11 . . 14 . . . . Guns 30 | . 10 . . . . . 12 2 2 . . . . 1 . 3 . . . . . . . Cannons 70 | . 1 7 27 14 4 . . . 1 . 2 2 . . . . . . 12 . . . . AOE 33 | . . 10 . 4 . . . 4 . . . . . 7 . 8 . . . . . . . Classes Destroyed 18 | 2 4 5 2 1 . . 1 1 . . 1 . . . . . . . 1 . . . . Worker 9 | . . 2 2 3 . . . . . . . . . . . . . . 2 . . . . Builder 6 | . . 2 . 1 . . 1 . . . . 1 . . . . . . 1 . . . . Tunneler 6 | 4 . 2 . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . 3 6 . . 1 . . . . . . . . . . . 1 . . . . Recycler 12 | 1 2 4 1 3 1 . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . Watcher 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . Swarmer 33 | . . 2 4 3 . . . 4 3 . . . . 8 . 9 . . . . . . . Grunt 44 | . 11 2 14 3 . . 8 2 . . . . . . . . . . 4 . . . . Brawler 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Sentry 21 | . . . 8 8 4 . 1 . . . . . . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Programmer 14 | . . . . . . . 3 . . . . 2 . . . . . . 9 . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 14 | 2 3 14 4 12 1 . 3 4 3 . 1 2 . 4 . 5 . . 8 . . . . Combat Bots Only 13 | . 3 13 4 9 1 . 3 4 3 . 1 2 . 4 . 5 . . 6 . . . . Max Kills in Single Turn 4 | 1 1 4 1 2 1 . 1 3 1 . 1 1 . 2 . 3 . 1 2 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 . 2 . . . 3 . . . . . 2 . 3 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Gar Hostile Shots Fired 890 | . 58 59 90 43 2 . 136 65 18 . . 37 . 15 . 17 . 1 183 5 . 81 80 Missed 271 | . 13 15 21 17 1 . 38 19 3 . . 11 . 5 . 3 . . 42 2 . 47 34 Hits 619 | . 45 44 69 26 1 . 98 46 15 . . 26 . 10 . 14 . 1 141 3 . 34 46 Melee 6 | . . 3 1 . . . . 1 . . . . . . . . . 1 . . . . . Projectile 613 | . 45 41 68 26 1 . 98 45 15 . . 26 . 10 . 14 . . 141 3 . 34 46 AOE 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 29 | . . . 4 . . . 9 1 . . . 2 . . . . . . 9 1 . 2 1 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Damage Taken 10871 | . 578 735 861 337 13 . 1838 474 233 . . 511 . 163 . 223 . 43 2694 164 . 886 1118 Core 2940 | . 66 99 96 41 . . 170 51 32 . . 62 . 53 . 40 . 34 716 164 . 286 1030 Absorbed by Shields 25 | . . . . . . . . . . . . . . . . . . . . . . . 25 Reduced by Siege Mode 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . Redirected to Shielding 109 | . . . . . . . . . . . . 45 . 11 . 53 . . . . . . . Ignored by Resistances 302 | . . . . . . . . . . . . 6 . . . . . . 296 . . . . Regen/Repaired (Parts) 696 | . 133 . . . . . . . . . . . . . . . . 331 232 . . . . Core Remaining (%) 61 | 100 . 34 . . . 65 . . . . 70 . . . . 84 . . . . 18 . . Volleys Fired 462 | 14 84 30 62 44 5 . 44 26 29 1 10 20 3 6 5 10 7 11 51 . . . . Largest 3 | 2 2 2 3 3 3 . 3 3 3 1 1 3 2 2 3 3 1 1 3 . . . . Hottest 294 | 40 60 60 204 99 99 . 76 85 131 85 85 131 109 131 294 146 98 98 208 . . . . Shots Fired 969 | 28 166 61 167 123 16 . 122 41 40 1 10 40 4 10 15 18 7 11 89 . . . . Gun 375 | 28 151 . . . . . 120 22 12 . . 20 1 3 . 10 . . 8 . . . . Cannon 568 | . 14 55 167 120 16 . 1 16 28 1 10 20 3 1 15 2 7 11 81 . . . . Launcher 26 | . 1 6 . 3 . . 1 3 . . . . . 6 . 6 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 659 | 28 165 55 18 120 16 . 120 22 12 . . 20 1 3 . 10 . . 69 . . . . Thermal 276 | . . . 149 . . . 1 16 28 1 10 20 3 1 15 2 7 11 12 . . . . Explosive 26 | . 1 6 . 3 . . 1 3 . . . . . 6 . 6 . . . . . . . Electromagnetic 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . Robot Hit Streak 16 | 4 15 9 9 11 10 . 16 14 5 . 2 11 10 5 11 5 . 5 15 . . . . Robot Miss Streak 5 | 3 5 3 5 4 1 . 2 1 2 . 4 1 1 5 1 3 1 2 3 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 3 . . . . . 2 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . Capacitor 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . Shots Hit Robots 561 | 18 111 31 85 64 8 . 93 23 16 . 3 23 2 4 13 8 . 9 50 . . . . Core Hits 302 | 10 51 43 35 34 6 . 42 18 6 . 2 5 1 9 4 12 . 6 17 . . . 1 Critical Kills 3 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 3 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Critical Strikes 17 | . 5 . 2 3 . . 1 . . . . 1 . . . . . 1 4 . . . . Meltdown 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . Destroy 4 | . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . Blast 10 | . 3 . 1 3 . . . . . . . . . . . . . . 3 . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14730 | 143 1130 1331 1933 1827 241 . 1894 669 413 . 91 630 48 536 583 667 . 368 2131 . . . 95 Guns 3405 | 143 883 . . . . . 1582 256 77 . . 258 19 8 . 77 . . 102 . . . . Cannons 8151 | . 197 520 1888 1436 174 . . 152 336 . 91 339 29 . 583 35 . 368 2003 . . . . Explosions 2759 | . . 750 . 365 . . 300 261 . . . . . 528 . 555 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 415 | . 50 61 45 26 67 . 12 . . . . 33 . . . . . . 26 . . . 95 Kinetic 7450 | 143 1080 520 226 1436 174 . 1582 256 77 . . 258 19 8 . 77 . . 1594 . . . . Thermal 3797 | . . . 1662 . . . . 152 336 . 91 339 29 . 583 35 . 368 202 . . . . Explosive 2759 | . . 750 . 365 . . 300 261 . . . . . 528 . 555 . . . . . . . Electromagnetic 309 | . . . . . . . . . . . . . . . . . . . 309 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . 3 8 1 1 1 . 2 2 2 . . 3 3 3 3 3 . . 9 9 9 6 9 Average Corruption 3 | . 2 7 1 1 1 . 1 2 1 . . 2 3 3 3 3 . . 7 9 9 1 6 Corruption Purged 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 247 | . 18 72 8 22 14 . 13 20 16 . . 1 17 7 8 11 . . 13 1 1 1 4 Message Errors 63 | . 5 15 3 2 3 . 2 9 4 . . 1 5 . 3 2 . . 6 1 . . 2 Matter Fused 50 | . 4 16 . 6 5 . 1 1 4 . . . 5 2 1 1 . . 4 . . . . Heat Flow Errors 35 | . 4 10 . 6 1 . 4 2 . . . . 3 1 1 2 . . . . . . 1 Energy Discharges 35 | . 3 12 . 2 2 . 2 1 4 . . . 3 . 1 3 . . 1 . . 1 . Parts Fused 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . Data Loss (minor) 34 | . 2 11 3 1 2 . 3 3 2 . . . . 1 1 1 . . 2 . 1 . 1 Data Loss (major) 10 | . . 3 . . . . . 3 1 . . . 1 . 1 1 . . . . . . . Misfires 9 | . . 3 . 2 1 . . 1 . . . . . 2 . . . . . . . . . Alerts 7 | . . 2 1 3 . . . . . . . . . 1 . . . . . . . . . Weapon Failures 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 411 | . . 18 29 . . . 35 . 30 . 1 15 . 94 36 5 . 4 144 . . . . Projectiles 267 | . . 14 29 . . . . . 30 . 1 4 . . 36 5 . 4 144 . . . . Explosions 133 | . . 4 . . . . 35 . . . . . . 94 . . . . . . . . . Melee 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . Knockbacks 27 | . 1 8 . 3 . . . . . . . . . . . . . . 15 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 24 | . 1 8 . 3 . . . . . . . . . . . . . . 12 . . . . Secondary 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Self-Inflicted Damage 245 | . . 151 . . . . . . . . . . . 4 . 25 . . 3 . . . 62 Shots 7 | . . 5 . . . . . . . . . . . 1 . 1 . . . . . . . Rammed 53 | . 10 6 5 4 6 . 3 . . . . 1 . . . . . . 4 . . . 14 Targets Rammed 61 | . 10 6 7 8 7 . 3 . . . . 1 . . . . . . 5 . . . 14 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . . . 2 4 1 . . . . . . . . . . . . . 1 . . . . Highest Temperature 424 | . 223 233 315 188 177 . 231 322 397 46 138 192 186 236 200 178 . 45 424 . . . 65 Average Temperature 87 | . 41 85 104 67 102 . 87 102 109 28 53 60 70 83 86 85 . 30 88 . . . 34 Received Heat Transfer 2728 | . 324 36 399 120 . . 848 114 . . . 27 . . . . . . 682 . . 36 142 Effects 10 | . . . 3 . . . . 2 4 . . . . . . . . . 1 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 5 | . . . 2 . . . . 2 1 . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Total Turns 18 | . . . . . . . . . . . . . . . . . . . 18 . . . . Longest Duration 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Fried 7 | . . . . . . . . . . . . 1 . . . . . . 6 . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . . 8 . . . . . 1 . . 4 . . 1 . . 2 1 . . . . Heat Transferred 5646 | . . . 2923 . . . . 185 407 . 111 333 37 . 750 50 . 550 300 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Gar Maximum Alert Level 2 | . . . 1 2 . . . . . . . 2 . . . . . . 1 . . 1 2 Low Security (%) 83 | 100 100 100 68 33 100 . 100 . . . . 64 . . . . 100 100 65 100 . 90 7 Level 1 15 | . . . 31 65 . . . . . . . 22 . . . . . . 34 . . 9 54 Level 2 1 | . . . . 1 . . . . . . . 13 . . . . . . . . . . 38 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 560 | 10 79 74 365 404 178 . 192 . . . . 452 . . . . 181 48 381 148 . 255 560 Initial 452 | . . . . 144 147 . . . . . . 452 . . . . 181 5 . 148 . . 186 Average 88 | 1 12 10 128 243 90 . 91 . . . . 200 . . . . 99 1 123 144 . 52 329 Influence Increases 6776 | 25 391 240 773 1235 392 . 567 178 70 . 10 552 . 180 15 210 191 54 797 . . 492 404 Destroy 0b10 Robot/C 2820 | . 220 100 540 560 80 . 300 140 60 . . 40 . 160 . 180 . . 380 . . 60 . Destroy 0b10 Robot/NC 325 | 25 40 50 40 80 5 . 10 . . . 10 5 . . 15 10 . . 35 . . . . Destroy Leader 662 | . 60 30 138 206 . . 72 20 10 . . 10 . 20 . 20 . . 66 . . 10 . Allied During Kill 467 | . . . . 191 25 . 9 3 . . . . . . . . . . 204 . . 35 . Successful Hack 136 | . 44 . 7 12 10 . 7 . . . . 14 . . . . 14 . . . . 14 14 Select Force Hacks 300 | . . . . 30 270 . . . . . . . . . . . . . . . . . . Disable Machine 420 | . . 30 30 105 . . 150 . . . . 15 . . . . 15 . 60 . . 15 . Destroy Structure 251 | . 12 30 3 21 2 . 19 . . . . 18 . . . . 12 54 52 . . 28 . Advance Influence 600 | . . . . . . . . . . . . 450 . . . . 150 . . . . . . Partial Spotted 75 | . . . . . . . . . . . . . . . . . . . . . . 45 30 Lose Combat Pursuer 720 | . 15 . 15 30 . . . 15 . . . . . . . . . . . . . 285 360 Influence Decreases 6216 | 25 391 240 429 1200 771 . 487 258 70 . 5 509 48 150 45 160 225 70 493 166 138 243 93 Entered New Map 901 | . . . . 200 232 . . 30 . . . 3 19 . 30 . 19 11 . 156 138 . 63 Time Decay 4242 | 25 381 227 419 620 539 . 337 208 60 . 5 386 29 150 15 150 206 59 293 10 . 123 . Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . . . . . . . . . Lost Part 323 | . 10 13 10 . . . 110 . 10 . . 20 . . . 10 . . 70 . . 40 30 Lost Ally 350 | . . . . 80 . . 40 20 . . . . . . . . . . 130 . . 80 . Purge Threat 300 | . . . . 300 . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 1 1 6 . . 6 . . . . 2 . . . . . . 3 2 . 5 . Investigation 8 | . . 1 . 2 . . 2 . . . . 1 . . . . . . . . . 2 . Extermination 6 | . . . . . . . 3 . . . . 1 . . . . . . 1 . . 1 . Reinforcement 11 | . 2 . 1 2 . . 1 . . . . . . . . . . . 2 2 . 1 . Assault 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Gar Distress Signals 13 | . 3 . 3 2 . . . . . . 1 . . . . . 1 . 1 . . 2 . Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Times Spotted 282 | . 29 20 36 32 2 . 13 8 3 . 4 5 . 8 . 11 2 6 29 8 . 33 33 Peak Tracking Total 19 | . 3 14 4 6 1 . 5 3 3 . 2 3 . 4 . 5 1 6 8 8 . 14 19 Tactical Retreats 17 | . 1 . 1 2 . . . 1 . . . . . . . . . . . . . 7 5 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Gar Traps Triggered 8 | . 4 . 1 . . . . . . . . . . . . . 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Gar Machines Disabled 29 | . . 2 2 7 . . 10 . . . . 1 . . . . 1 . 5 . . 1 . Max in Single Turn 7 | . . 1 1 1 . . 7 . . . . 1 . . . . 1 . 1 . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Gar Machines Accessed 65 | . 6 3 3 11 14 1 5 . . 3 . 3 1 . 4 . 1 . 4 . . 5 1 Terminals 31 | . 5 1 3 9 5 . 2 . . . . 2 . . . . 1 . 1 . . 1 1 Fabricators 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . . . . 1 9 . 2 . . . . 1 . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . . . . . . . . . 1 . . 2 . Total Hacks 167 | . 18 4 8 23 23 21 8 . . 19 . 5 1 . 16 . 6 . 7 . . 7 1 Successful 118 | . 11 3 5 13 15 21 2 . . 19 . 1 1 . 16 . 1 . 4 . . 5 1 Failed 49 | . 7 1 3 10 8 . 6 . . . . 4 . . . . 5 . 3 . . 2 . Catastrophic 9 | . 1 . . 1 . . 4 . . . . 2 . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 13 . 5 19 25 . 7 . . . . 3 . . . . 2 . 1 . . 4 . Terminals 66 | . 13 2 8 19 9 . 3 . . . . 2 . . . . 6 . 2 . . 1 1 Fabricators 5 | . . . . . . . 1 . . . . . . . . . . . 4 . . . . Repair Stations 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 27 | . . . . 2 14 . 4 . . . . 3 . . . . . . . . . 4 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 2 . . . . . . . . . . . . . . 1 . . 2 . Terminal Hacks 72 | . 1 3 1 6 . 21 1 . . 19 . 1 1 . 16 . . . . . . 1 1 Record 29 | . . 1 . . . 21 . . . 2 . . . . 5 . . . . . . . . Part Schematic 11 | . . . . . . . . . . 8 . . . . 3 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . 4 . . . . . . . . Open Door 6 | . . 2 . 3 . . . . . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . . . . . . . . . . . 1 . . 2 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Unauthorized Hacks 36 | . 6 . 4 6 15 . 1 . . . . . . . . . 1 . 1 . . 2 . Terminals 22 | . 6 . 4 5 6 . . . . . . . . . . . 1 . . . . . . Botnet 5 | . 1 . 1 1 1 . . . . . . . . . . . 1 . . . . . . Skim 17 | . 5 . 3 4 5 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . . 1 9 . 1 . . . . . . . . . . . . . . 2 . Tunnel 10 | . . . . 1 9 . . . . . . . . . . . . . . . . . . Scrapoids 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 5 . 1 8 2 . 4 . . . . 2 . . . . 1 . 3 . . 3 1 Full Trace Events 3 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 8 . . . . 3 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . . 139 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Gar Total Allies 39 | . . . . 10 . . 5 . . . . . . . . . . 19 . . . 5 . Largest Group 19 | . . . . 10 6 6 5 1 . . . . . . . . . 19 16 . . 5 . Highest-Rated Group 684 | . . . . 88 48 48 140 20 . . . . . . . . . 684 558 . . 320 . Highest-Rated Ally 64 | . . . . 16 8 8 28 20 . . . . . . . . . 50 46 . . 64 . Total Orders 5 | . . . . . 2 1 . . . . . . . . . . 2 . . . . . . STAY 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 310 | . . . . 63 9 . 25 12 . . . . . . . . . 88 69 . . 44 . Total Damage 7059 | . . . . 531 56 . 289 207 . . . . . . . . . 3022 1412 . . 1542 . Kills 35 | . . . . 12 . . 3 1 . . . . . . . . . 7 8 . . 4 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Gar Active Infowar (turns) 16363 | 63 2545 412 612 . . 1728 1712 969 1548 191 371 908 952 373 441 486 433 1353 1019 . . 191 56 Sensors 10562 | . . . . . . . 1518 969 1548 191 371 908 952 373 441 486 433 1353 1019 . . . . Structural 6560 | . . . . . . 1728 1712 259 . . . 908 952 373 441 187 . . . . . . . Seismic 4573 | 63 2545 412 612 . . . 694 . . . . . . . . . . . . . . 191 56 Jamming 681 | . . . . . . . . . . . . . . . . . . . 681 . . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . 1 . 1 . 1 1 . 1 . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Gar Turns Passed 26594 | 163 2545 2612 1830 2080 1579 4194 1712 969 1548 191 371 908 952 373 441 486 433 1620 1027 30 6 411 113 Spaces Moved 11054 | 84 861 772 654 763 632 1909 516 344 519 79 145 344 383 143 159 185 166 974 394 58 12 768 190 Core 664 | 20 . . . . . 217 . . . . . . . . . . . 221 7 58 12 61 68 Treads 8747 | 64 861 772 654 763 632 1692 272 2 519 79 145 344 383 143 159 185 166 525 387 . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 586 | . . . . . . . 244 342 . . . . . . . . . . . . . . . Hover 228 | . . . . . . . . . . . . . . . . . . 228 . . . . . Flight 829 | . . . . . . . . . . . . . . . . . . . . . . 707 122 Fastest Speed 35 | 50 160 320 230 235 240 50 225 225 242 242 242 242 245 245 245 245 244 50 50 50 50 35 37 Average Speed 212 | 133 253 320 231 239 240 216 236 235 242 242 242 242 245 245 245 245 244 137 209 50 50 38 42 Slowest Speed 480 | 160 320 480 305 240 240 240 480 242 242 242 242 245 245 245 245 245 245 250 238 50 50 100 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . . . . . . . . . 14 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 47 | 5 97 98 49 93 95 72 12 55 53 68 36 13 55 30 60 38 10 96 13 7 5 32 36 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 23 | . . . . 1 13 4 . . . 1 . . . 1 3 . . . . . . . . Known Exits Taken 10 | . 1 1 1 . . . 1 1 . . 1 1 1 . . 1 . . . . . 1 . Unknown Exits Taken 11 | 1 . . . 1 1 1 . . 1 1 . . . 1 1 . . . 1 1 1 . . Scrap Searched 15 | . . 1 . . . 5 . 2 2 . 1 . 2 1 . 1 . . . . . . . Spaces Dug 83 | . 12 . . . . . . 12 5 . 1 6 2 13 . 14 5 . 13 . . . . Terrain Destroyed 279 | . 12 43 . 15 2 . 21 31 17 . 7 10 2 43 . 42 6 . 28 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 88 | . . . . 3 2 . . 11 17 . 7 10 2 1 . 1 6 . 28 . . . . AOE 191 | . 12 43 . 12 . . 21 20 . . . . . 42 . 41 . . . . . . . Terrain Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Gar Total 13276 | 108 1069 839 845 927 676 1971 912 468 776 79 157 391 394 156 200 201 190 1248 519 58 11 861 220 Wait 1187 | . 83 10 54 56 30 14 306 81 216 . . 3 . 2 15 3 1 187 36 . . 90 . Move 11001 | 83 860 771 653 762 631 1908 515 343 518 78 144 343 382 142 158 184 166 973 393 57 11 740 186 Hop 15 | . . . . . . . . . . . . . . . . . . . . . . 14 1 Pick Up 162 | 3 16 12 18 12 . 31 11 2 1 . 1 6 4 . 2 . 2 31 9 . . 1 . Fast Attach 70 | 7 5 3 2 1 . 2 7 5 . . . 1 1 . 4 . 3 12 2 . . 15 . Attach 47 | . 2 3 5 . . 4 12 1 1 . . 4 . . 3 . 4 3 4 1 . . . Detach 5 | . . . . . . . . 1 . . . . . . 3 . 1 . . . . . . Swap 102 | 1 6 4 17 21 . . 7 5 6 . . 5 1 6 5 4 1 5 8 . . . . Drop 144 | . 3 . 27 23 3 12 7 4 4 . 2 8 3 . 5 . 5 26 11 . . 1 . Fire 462 | 14 84 30 62 44 5 . 44 26 29 1 10 20 3 6 5 10 7 11 51 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram 21 | . . . . . . . . . . . . . . . . . . . 3 . . . 18 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 44 | . 10 6 7 8 7 . 3 . . . . 1 . . . . . . 2 . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Waste -4/Factory -4/Armory -4/Lab -3/Research (discovered 2 exits: Tes / Gar) -3/Garrison (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 164 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 435 | -10/Materials | Repaired Lgt. Treads 462 | -10/Materials | Repaired Lgt. Treads 652 | -10/Materials | Discovered new exit (range 6) 1090 | -10/Materials | Discovered new exit (range 4) 1266 | -10/Materials | Discovered new exit (range 12) 1545 | -10/Materials | Discovered new exit (range 4) 1657 | -10/Materials | Identified exit to Materials 1719 | -10/Materials | Learned location of 1 exit from Storage 1737 | -10/Materials | Learned 4 Recycling zone layouts 1748 | -10/Materials | Identified exit to Mines 1756 | -10/Materials | Learned Storage trap positions 2709 | -10/Materials | Entered Mines 2710 | -10/Mines | Met a Derelict testing a Signal Generator 2710 | -10/Mines | Assembled infested the area 2716 | -10/Mines | Found Signal Generator 2753 | -10/Mines | Core integrity fell below 50% 2783 | -10/Mines | Lost 5 parts (1p2n1u1w) 2798 | -10/Mines | Destroyed 13 combat bots 3482 | -10/Mines | Learned Materials security intel 4006 | -10/Mines | Met a Derelict shopkeep closing up shop 4507 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5122 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 5321 | -10/Mines | Entered Materials 5321 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5322 | -9/Materials | Identified exit to Mines 5322 | -9/Materials | Identified exit to Storage 5639 | -9/Materials | Build established: Gunner 7151 | -9/Materials | Entered Storage 7152 | -9/Storage | Identified exit to Materials 7153 | -9/Storage | Loaded intel: 26 trap records 7404 | -9/Storage | Destroyed 9 combat bots 7679 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 7973 | -9/Storage | Build established: Commander-Gunner 8348 | -9/Storage | Used back door to open Recycling access 8348 | -9/Storage | Discovered new exit (range 5) 8823 | -9/Storage | Garrison activated, responded to threat 9231 | -9/Storage | Entered Recycling 9231 | -9/Recycling | Accompanied by 6 allies 9898 | -9/Recycling | Discovered new exit (range 6) 10663 | -9/Recycling | Scanned before Scraplab entrance 10671 | -9/Recycling | Learned location of Zion (-7) 10694 | -9/Recycling | Learned location of 1 exit from Storage 10699 | -9/Recycling | Entered Scraplab 10709 | -9/Recycling | Learned location of 1 exit from Storage 10715 | -9/Recycling | Learned Materials stockpile data 10720 | -9/Recycling | Discovered new exit (range 3) 10742 | -9/Recycling | Learned Materials stockpile data 10768 | -9/Recycling | Learned Materials security intel 10802 | -9/Recycling | Learned Storage emergency access door positions 10810 | -9/Recycling | Entered Scraptown 10810 | -9/Scraptown | Accompanied by 6 allies 10810 | -9/Scraptown | System corruption cleaned by C-Scrubber 10947 | -9/Scraptown | Build established: Commander-Mutant 11019 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11053 | -9/Scraptown | Visited UFD Registry 11053 | -9/Scraptown | Registered with UFD as "Kinetislicer" 11197 | -9/Scraptown | Visited DA-N13 Charitable Foundation 11257 | -9/Scraptown | Visited Junk Repository 11278 | -9/Scraptown | Visited Cartography Club 11374 | -9/Scraptown | Visited Science Testing Area 12808 | -9/Scraptown | Found Surveybot 17 Chip 12841 | -9/Scraptown | Found Deep Structural Scanner 12847 | -9/Scraptown | Learned location of Upper Caves (-5) 12847 | -9/Scraptown | Learned 8 Materials zone layouts 12847 | -9/Scraptown | Learned 16 Materials zone layouts 12847 | -9/Scraptown | Learned 8 Access zone layouts 12847 | -9/Scraptown | Learned 8 Lower Caves zone layouts 12847 | -9/Scraptown | Learned 4 Mines zone layouts 12847 | -9/Scraptown | Learned 8 Upper Caves zone layouts 12847 | -9/Scraptown | Learned 24 Upper Caves zone layouts 12847 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 12847 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 12847 | -9/Scraptown | Learned Factory emergency access door positions 12847 | -9/Scraptown | Learned location of 2 exits from Factory 12847 | -9/Scraptown | Learned location of 3 exits from Factory 12847 | -9/Scraptown | Learned location of 1 exit from Research 13146 | -9/Scraptown | Visited Scrap Suit Storage 13156 | -9/Scraptown | Found Scrap Suit 13217 | -9/Scraptown | Found DCF Scrap (31 items) 13296 | -9/Scraptown | Visited Junk Repository 13383 | -9/Scraptown | Visited Derelict Rescue Squad 13404 | -9/Scraptown | Found DRS Beacon 13582 | -9/Scraptown | Build established: Commander-Skirmisher 13734 | -9/Scraptown | Visited Curators Association 13873 | -9/Scraptown | Visited TADAMA 13905 | -9/Scraptown | Visited Cyclists 14879 | -9/Scraptown | Met Optimus 14879 | -9/Scraptown | Accepted into 0bPrime 14982 | -9/Scraptown | Discovered new exit (range 9) 15004 | -9/Scraptown | Entered Factory 15004 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 15005 | -6/Factory | Identified exit to Factory 15005 | -6/Factory | Identified exit to Lower Caves 15610 | -6/Factory | Build established: Skirmisher 15664 | -6/Factory | Lost 7 parts (2p2n1u2w) 15736 | -6/Factory | Lost 4 parts (2n1u1w) 16281 | -6/Factory | Scrapoid reinforcements arrived 16716 | -6/Factory | Entered Lower Caves 16716 | -6/Lower Caves | Accompanied by 1 ally 16717 | -6/Lower Caves | Identified exit to Lower Caves 16875 | -6/Lower Caves | Spotted B-75 Beast 17380 | -6/Lower Caves | Build established: Derelict-Tank 17685 | -6/Lower Caves | Entered another Lower Caves area 17719 | -6/Lower Caves | Activated DRS Beacon 17860 | -6/Lower Caves | Build established: Scavenger-Tank 17956 | -6/Lower Caves | Encountered a Warlord checkpoint 18832 | -6/Lower Caves | Discovered new exit (range 9) 19233 | -6/Lower Caves | Entered Data Miner 19233 | -6/Data Miner | Discovered new exit (range 6) 19279 | -6/Data Miner | Met Data Miner 19342 | -6/Data Miner | Learned location of Section 7 (-2) 19342 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19364 | -6/Data Miner | Received God Mode back door access code from Data Miner 19424 | -6/Data Miner | Entered Proximity Caves 19427 | -5/Proximity Caves | Learned Factory stockpile data 19491 | -5/Proximity Caves | Spotter reported a threat 19729 | -5/Proximity Caves | Spotter reported a threat 19738 | -5/Proximity Caves | Spotter reported a threat 19769 | -5/Proximity Caves | Discovered exit to Factory (range 11) 19795 | -5/Proximity Caves | Entered Factory 19795 | -5/Factory | Evolved 2 slots: Utility x2 19796 | -5/Factory | Identified exit to Upper Caves 20095 | -5/Factory | Search patrols dispatched 20412 | -5/Factory | Discovered new exit (range 14) 20703 | -5/Factory | Entered Upper Caves 20704 | -5/Upper Caves | Identified exit to Upper Caves 21368 | -5/Upper Caves | Learned Factory stockpile data 21655 | -5/Upper Caves | Entered another Upper Caves area 21656 | -5/Upper Caves | Identified exit to Factory 21656 | -5/Upper Caves | Discovered new exit (range 106) 21835 | -5/Upper Caves | Build established: Derelict-Tank 22028 | -5/Upper Caves | Entered Zhirov 22028 | -5/Zhirov | Discovered new exit (range 3) 22074 | -5/Zhirov | Met Zhirov 22118 | -5/Zhirov | Learned location of Command (-1) 22143 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22182 | -5/Zhirov | Found Alien Artifact 22182 | -5/Zhirov | Identified Integrated Dissipator 22182 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22212 | -5/Zhirov | Found Alien Artifact 22469 | -5/Zhirov | Entered Proximity Caves 22575 | -4/Proximity Caves | Spotter reported a threat 22761 | -4/Proximity Caves | Build established: Scavenger-Tank 22899 | -4/Proximity Caves | Learned Research security intel 22935 | -4/Proximity Caves | Discovered exit to Factory (range 3) 22955 | -4/Proximity Caves | Entered Factory 22955 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22956 | -4/Factory | Identified exit to Upper Caves 22956 | -4/Factory | Identified exit to Extension 22992 | -4/Factory | Discovered exit to Upper Caves (range 18) 23134 | -4/Factory | Found Quantum Capacitor 23150 | -4/Factory | Found Quantum Capacitor 23333 | -4/Factory | Build established: Scavenger-Skirmisher 23388 | -4/Factory | Sucked down chute 23388 | -4/Factory | Entered Waste 23474 | -4/Waste | Spotted C-40 Crusher 23475 | -4/Waste | Spotted C-40 Crusher 23509 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 23516 | -4/Waste | Spotted C-40 Crusher 23546 | -4/Waste | Spotted C-40 Crusher 23559 | -4/Waste | Spotted C-40 Crusher 23563 | -4/Waste | Spotted C-40 Crusher 23574 | -4/Waste | Warlord forces began an assault 23576 | -4/Waste | Allies destroyed C-40 Crusher 23581 | -4/Waste | Allies destroyed C-40 Crusher 23583 | -4/Waste | Allies destroyed C-40 Crusher 23589 | -4/Waste | Allies destroyed C-40 Crusher 23594 | -4/Waste | Allies destroyed C-40 Crusher 23748 | -4/Waste | Discovered new exit (range 12) 23816 | -4/Waste | Build established: Mutant 24130 | -4/Waste | Build established: Scavenger-Mutant 24737 | -4/Waste | Build established: Scavenger-Gunner 24996 | -4/Waste | Identified exit to Factory 25008 | -4/Waste | Entered Factory 25008 | -4/Factory | Accompanied by 16 allies 25182 | -4/Factory | Lost 4 allies 25219 | -4/Factory | Build established: Scavenger-Tank 25270 | -4/Factory | Lost 3 allies 25714 | -4/Factory | Lost 4 allies 25849 | -4/Factory | P-70 Sage assimilated allied CC-CI1(m) 25869 | -4/Factory | Lost 3 allies 25901 | -4/Factory | Build established: Tank 26013 | -4/Factory | Discovered new exit (range 11) 26027 | -4/Factory | Released all parts (12) 26032 | -4/Factory | Core integrity fell below 50% 26035 | -4/Factory | Entered Armory 26057 | -4/Armory | Lost 5 parts (1p3n1u) 26064 | -4/Armory | Identified Transdimensional Reconstructor 26064 | -4/Armory | Warped through subspace to slip node 26064 | -4/Armory | Discovered new exit (range 1) 26065 | -4/Armory | Core integrity fell below 20% 26065 | -4/Armory | Entered Lab 26065 | -4/Lab | Discovered new exit (range 9) 26071 | -4/Lab | Entered Research 26071 | -3/Research | Evolved 2 slots: Propulsion x2 26072 | -3/Research | Identified exit to Testing 26328 | -3/Research | Build established: Mutant 26340 | -3/Research | Spotted B-86 Titan 26407 | -3/Research | Scrapoid reinforcements arrived 26407 | -3/Research | Incoming investigation squad redirected 26408 | -3/Research | Garrison activated, responded to threat 26482 | -3/Research | Identified exit to Garrison 26482 | -3/Research | Entered Garrison 26498 | -3/Garrison | Triggered checkpoint 26507 | -3/Garrison | Lost 3 parts (2p1u) 26520 | -3/Garrison | Triggered checkpoint 26534 | -3/Garrison | Triggered checkpoint 26538 | -3/Garrison | Released all parts (6) 26558 | -3/Garrison | Triggered checkpoint 26565 | -3/Garrison | Core integrity fell below 50% 26566 | -3/Garrison | Lost 3 parts (3n) 26569 | -3/Garrison | Discovered new exit (range 12) 26575 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 26592 | -3/Garrison | Core integrity fell below 20% 26595 | -3/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- sounds. 26558_ VO11YA,4V6VZ0H0JCPAW66Y&IN8V%8,S2H 26558_ Slammed into G-73 Enforcer. 26559_ Slammed into G-67 Veteran. 26563_ Slammed into Y-72 Warden. 26564_ Slammed into G-67 Veteran. 26564_ Critical hit (Burn: +50). 26565_ Slammed into G-67 Veteran. 26569_ EXIT=FOUND 26575_ Attempting to access garrison exit controls... 26575_ Remote lockdown engaged. 26580_ RIF Installer disabled. 26582_ Slammed into S-43 Plague. 26591_ Slammed into Phase Generator. 26591_ Destabilizing: Core damaged (-52). 26592_ Slammed into Phase Generator. 26592_ Destabilizing: System corrupted (+1). 26593_ System corrupted: Component data lost. 26593_ Slammed into Phase Generator. 26594_ Destabilizing: System corrupted (+2). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#####????????????????????????????????? | | ????????????#"""#?????????##?????????????????????? | | ????????????#" "#?????????"#?????????????????????? | | ????????????#" "#????#####"#####?????????????????? | | ????????????#" #????# """""#?????????????????? | | ????????????#^ #????# " "#?????????????????? | | ????????????## ##????# "#?????????????????? | | ?????????????# ####### " "#?????????????????? | | ?????????????# s ss """ ""#?????????????????? | | ?????????????# #######s @" #?????????????????? | | ?????????????# #?????# #?????????????????? | | ?????????????# #?????# #?????????????????? | | ????????????##+##????# #?????????????????? | | ????????????# #????##### #####?????????????????? | | ????????????# < ##########g##????????????????????? | | ????????????# YY#????????????????????? | | ????????????# Yg+????+???????????????? | | ????????????##############g #????????????????????? | | ?????????????????????????#g #????????????????????? | | ?????????####????????????#g #????????????????????? | | ?????????#!!!###?????????#Y #??????+?????????????? | | ?????????# #?????????# #????????????????????? | | ?????????#!!!# #?????????# #???????????????????## | | ????????###### ########### ######?#+##??????#+##T | | ????????# #??????# | | ????????# ### ########## #??????# | | ????????# #??????????????# ######## #??????# ## | | ??????### #???+??????????# #??????# #??????# #? | | ??????#"# #??????????????# #??????+ #??????# #? | | ??????#" #??????????????# #??????# #??????# ## | | ??????#" #??????????????+ +??????# #??????# + | | ??????#" #??????????????# #??????# ######## ## | | ??????#"# #??????????????# #??????# ## ## #? | | ??????### #???+??????????# #?????## ## ## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 44 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 70 Armor Coverage 300 Resistance: TH 25 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Launcher Accuracy 40 Target Analysis 8 Recoil Reduction 5 Particle Charging 30 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 33% | -10/Materials Lgt. Treads | 71% | -10/Materials Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Leap Before You Look Streaker Challenges ------------ None Game ------ Seed CoreNanofilamentsAirjet Manual? 0 Play Time 01:36:36 Cumulative 27.2 hours Start 2025.11.14 @ 18:23:25 End 2025.11.14 @ 21:23:01 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 34 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 55x45 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b783c83a-ff54-4bf5-827b-a432a8049f1b