Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 20:19:37 Player: OG DANIEL Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (1099) 1099 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3094 Bonus ------- None Cogmind --------- Core Integrity 434/550 Matter 218/300 Energy 14/100 System Corruption 0% Temperature Cool (11) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Light EM Pulse Cannon Improved Light Cannon > --- INVENTORY (20) --- Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Wheel Compact Wheel Heat Sink Medium Laser Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Reflective Plating Hardlight Generator > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Wheel Compact Wheel Heat Sink Small Matter Pod Improved Sensor Array Medium Laser Light EM Pulse Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Datajack [Rating: 26] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 37 | 6 4 12 3 12 Power 5 | 1 1 3 . . Engine 5 | 1 1 3 . . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 . 6 . 4 Treads 4 | 1 . 2 . 1 Leg 7 | . . 4 . 3 Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 3 1 1 6 Device 4 | . . . . 4 Storage 4 | 1 2 . . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 8 | 2 . 2 2 2 Energy Gun 3 | 1 . 1 1 . Energy Cannon 1 | . . . . 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon 2 | . . . 1 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 12 | . 1 2 1 8 Power 2 | . . 1 . 1 Propulsion 3 | . . 1 . 2 Utility 5 | . 1 . 1 3 Weapon 2 | . . . . 2 Highest Loss Streak 6 | . 1 2 1 6 To Critical Strikes . | . . . . . Average Backups 13 | 2 7 10 14 18 Power 1 | . 1 1 2 2 Propulsion 5 | 1 4 3 5 8 Utility 1 | . . 1 2 1 Weapon 4 | . 1 3 4 5 Tool/Special . | . . . . . Unused Backups 11 | . . 1 . 10 Power 3 | . . 1 . 2 Propulsion 3 | . . . . 3 Utility . | . . . . . Weapon 5 | . . . . 5 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 92 89 99 97 Engine 10 | . 14 10 11 8 Treads 19 | . 14 21 22 17 Leg 17 | . . 21 22 18 Wheel 2 | . 14 . . . Device 4 | . . . . 14 Storage 11 | . 14 11 11 10 Processor 1 | . 7 . . . Protection 7 | . . 5 11 9 Energy Gun 11 | . 14 13 17 4 Ballistic Gun 3 | . 14 4 . . Ballistic Cannon 5 | . . . 4 13 Peak Build Rating 26 | 6 7 14 16 26 Average Rating 15 | 4 6 10 14 23 On Entrance 8 | . 6 6 14 16 Avg Prop Armor Cover (%) 8 | 3 5 11 9 8 Naked Turns . | . . . . . Heaviest Build 66 | 11 56 56 58 66 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 3 | . 3 3 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 6 8 20 20 20 Most Carried 20 | 6 9 15 16 20 Average Carried 13 | 2 7 10 14 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 17 | 6 9 13 16 17 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 856 | 215 77 152 55 357 Remotely . | . . . . . Salvage Created 1145 | . 136 182 309 518 Parts 67 | . 6 15 22 24 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 31 | . 5 4 7 15 Guns 15 | . 5 4 5 1 Cannons 16 | . . . 2 14 Classes Destroyed 8 | . 2 2 1 3 Worker 1 | . . . . 1 Builder 2 | . . . 2 . Recycler 1 | . . . . 1 Swarmer 8 | . 3 . 2 3 Grunt 11 | . 2 2 1 6 Brawler 1 | . . . . 1 Duelist 3 | . . 1 . 2 Sentry 8 | . . 1 4 3 Best Kill Streak 4 | . 3 4 3 3 Combat Bots Only 4 | . 3 4 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 243 | . 21 25 50 147 Missed 51 | . 4 4 12 31 Hits 192 | . 17 21 38 116 Melee 10 | . . 4 . 6 Projectile 182 | . 17 17 38 110 Critical Strikes 8 | . . 3 1 4 Damage Taken 2279 | . 177 340 447 1315 Core 274 | . 56 23 79 116 Absorbed by Shields 312 | . . . . 312 Ignored by Resistances 56 | . . . . 56 Core Remaining (%) 83 | 100 77 . 74 . Volleys Fired 109 | . 16 16 25 52 Largest 2 | . 2 2 2 2 Hottest 106 | . 70 70 106 89 Shots Fired 210 | . 33 28 50 99 Gun 119 | . 33 28 46 12 Cannon 91 | . . . 4 87 Launcher . | . . . . . Special . | . . . . . Kinetic 118 | . 17 12 4 85 Thermal 90 | . 16 16 46 12 Explosive . | . . . . . Electromagnetic 2 | . . . . 2 Robot Hit Streak 11 | . 7 11 6 11 Robot Miss Streak 3 | . 3 2 2 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 136 | . 20 27 28 61 Core Hits 55 | . 8 9 14 24 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 12 | . . . 7 5 Burn 7 | . . . 7 . Blast 5 | . . . . 5 Melee Attacks 5 | . . 5 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . 4 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2161 | . 211 222 411 1317 Guns 855 | . 211 222 336 86 Cannons 1289 | . . . 69 1220 Explosions . | . . . . . Melee . | . . . . . Ramming 17 | . . . 6 11 Kinetic 1397 | . 85 71 69 1172 Thermal 699 | . 126 151 336 86 Explosive . | . . . . . Electromagnetic 48 | . . . . 48 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 3 . 4 . Average Corruption 2 | . 2 . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . 5 . 9 . Message Errors 2 | . . . 2 . Matter Fused 1 | . . . 1 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 3 | . 1 . 2 . Data Loss (minor) 3 | . 2 . 1 . Data Loss (major) 3 | . 1 . 2 . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 15 | . . . . 15 Impact . | . . . . . Kinetic 15 | . . . . 15 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . . . 2 1 Targets Rammed 3 | . . . 2 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 248 | . 248 89 201 15 Average Temperature 71 | . 88 51 78 9 Received Heat Transfer 806 | . 84 105 114 503 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . 1 1 5 . Heat Transferred 2455 | . 370 444 1419 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 145 | . 75 81 58 145 Initial 18 | . . 18 . 5 Average 22 | . 21 14 12 39 Influence Increases 887 | . 135 101 204 447 Destroy 0b10 Robot/C 620 | . 100 80 140 300 Destroy 0b10 Robot/NC 20 | . . . 10 10 Destroy Leader 160 | . 20 20 50 70 Destroy Structure 12 | . . 1 4 7 Lose Combat Pursuer 75 | . 15 . . 60 Influence Decreases 778 | . 90 146 190 352 Entered New Map 36 | . . 27 . 9 Time Decay 648 | . 80 109 186 273 Lost Part 94 | . 10 10 4 70 Squads Dispatched 4 | . 2 . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 2 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 7 4 9 26 Peak Tracking Total 8 | . 3 4 3 8 Tactical Retreats 4 | . 1 . . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 5 | . 2 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 3 . 1 . Successful 2 | . 1 . 1 . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 3 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Open Door 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked 3 | . . 3 . . Non-combat 2 | . . 2 . . Combat 1 | . . 1 . . Robot Hacks Applied 4 | . . 4 . . parse_system 3 | . . 3 . . no_distress 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 37 | . . . . 37 Sensors 37 | . . . . 37 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 2609 | 84 369 585 708 863 Spaces Moved 937 | 45 206 201 255 230 Core 1 | 1 . . . . Treads 888 | 41 165 197 255 230 Legs 4 | . . 4 . . Wheels 44 | 3 41 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 240 240 240 Average Speed 217 | 153 149 249 240 240 Slowest Speed 330 | 160 160 330 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 39 15 36 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . . 6 Melee . | . . . . . Projectile 6 | . . . . 6 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1292 | 57 239 256 300 440 Wait 157 | 1 8 7 9 132 Move 933 | 44 205 200 254 230 Hop . | . . . . . Pick Up 22 | 6 2 7 3 4 Fast Attach 21 | 6 3 6 3 3 Attach 11 | . . 4 . 7 Detach 9 | . 2 3 2 2 Swap 9 | . 1 4 . 4 Drop 13 | . 2 4 2 5 Fire 109 | . 16 16 25 52 Melee 5 | . . 5 . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . . 2 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Met a group of wandering Federalists 310 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 15) 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Propulsion x2 957 | -9/Materials | Discovered new exit (range 14) 1039 | -9/Materials | Entered Storage 1044 | -9/Storage | Build established: Scavenger-Mutant 1668 | -9/Storage | Discovered new exit (range 16) 1747 | -9/Storage | Entered Materials 1747 | -8/Materials | Evolved 2 slots: Utility x2 2285 | -8/Materials | Build established: Mutant 2610 | -8/Materials | Self-destructed Last Messages --------------- 02545_ G-47 Trooper Particle Gun blasted off. 02545_ G-47 Trooper knocked back. 02548_ Acquired 5 matter. 02581_ G-47 Trooper knocked back. 02582_ Critical hit (Burn: +27). 02584_ L-31 Rogue knocked back. 02593_ M-13 Machinist repairs G-47 Trooper. 02595_ M-13 Machinist repairs G-47 Trooper Lgt. Nuclear Core. 02596_ L-31 Rogue Imp. Aluminum Leg blasted off. 02599_ Imp. Light Cannon destroyed. 02599_ L-31 Rogue destroyed. 02601_ Y-45 Defender destroyed. 02603_ Cld. Ion Engine destroyed. 02604_ Sml. Matter Pod destroyed. 02606_ Lgt. Treads destroyed. 02606_ Hardlight Generator destroyed. 02607_ G-47 Trooper destroyed. 02607_ Lgt. Treads destroyed. 02609_ U-05 Engineer builds a Wall. 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""???????????? | | ????????????????????????# # ""???????????? | | ????????????????????????# % + "????????????? | | ????????????????????????#@% #??????????????????? | | ????????????????????????#*= u#??????????????????? | | ????????????????????????#%%Y # "???????????????? | | ???????????????????????? =gY # ????????????? | | ???????????????????????? #??#####???????????? | | ??????????????????????? #??????????????????? | | ??????????????????????? #??????????????????? | | ?????????????????????? #??????????????????? | | ?????????????????????? ########??????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Junior Dev Not Today, Chutes Challenges ------------ None Game ------ Seed BattleContainmentSteel Manual? 0 Play Time 00:15:52 Cumulative 37.3 hours Start 2025.11.30 @ 20:04:50 End 2025.11.30 @ 20:19:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10c08e63-cf35-4cd0-a353-a1f8163c98cf