Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 00:39:39 Player: Jiyva Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1922) 1922 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4732 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 504/700 Matter 305/450 Energy 160/160 System Corruption 6% Temperature Cool (0) Movement Treading (225) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Compact Matter Pod > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (15) --- Micro Nuclear Core Light Treads Medium Treads Medium Treads EM Pulse Cannon Improved EM Pulse Cannon Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Improved Light Cannon Assault Cannon Gauss Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Compact Matter Pod Heavy Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Light Treads Medium Treads Medium Treads EM Pulse Cannon Improved EM Pulse Cannon Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Improved Light Cannon Improved Light Cannon Assault Cannon Mining Laser [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Reactive Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 55 | 6 2 13 26 8 Power 10 | 1 1 4 3 1 Engine 9 | 1 1 4 3 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 17 | 2 . 3 12 . Treads 14 | 2 . . 12 . Leg 3 | . . 3 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 . 3 8 3 Device 2 | . . 1 . 1 Storage 6 | 1 . 1 3 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 6 | . . 1 4 1 Artifact . | . . . . . Weapon 13 | 2 1 3 3 4 Energy Gun 1 | 1 . . . . Energy Cannon 5 | . . 1 2 2 Ballistic Gun 1 | 1 . . . . Ballistic Cannon 5 | . 1 1 1 2 Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 8 | . . 2 . 6 Power 1 | . . 1 . . Propulsion 3 | . . . . 3 Utility 2 | . . . . 2 Weapon 2 | . . 1 . 1 Highest Loss Streak 6 | . . 2 . 6 To Critical Strikes . | . . . . . Average Backups 10 | 1 4 6 11 13 Power . | . 1 . 1 1 Propulsion 2 | . . 1 2 3 Utility 1 | . . . 1 . Weapon 6 | . 3 3 6 9 Tool/Special . | . . . . . Unused Backups 14 | . . 2 1 11 Power 3 | . . . . 3 Propulsion 1 | . . . . 1 Utility 2 | . . 1 1 . Weapon 8 | . . 1 . 7 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 85 78 98 91 Engine 8 | . 14 11 9 1 Core 1 | . . . . 5 Treads 29 | . 28 10 35 29 Leg 3 | . . 17 . . Device 3 | . . 3 2 7 Storage 14 | . 14 11 15 14 Processor 2 | . . . 3 . Protection 10 | . . 3 12 14 Energy Cannon 9 | . . 10 9 10 Ballistic Cannon 7 | . 12 8 8 3 Peak Build Rating 44 | 6 6 13 36 44 Average Rating 23 | 4 6 8 23 42 On Entrance 12 | . 6 6 13 36 Avg Prop Armor Cover (%) 12 | . . 12 . . Naked Turns . | . . . . . Heaviest Build 71 | 10 14 29 59 71 Greatest Support 106 | 40 40 40 106 100 Greatest Overweight (x) 1 | 1 . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 Average Capacity 12 | 6 8 8 14 15 Most Carried 15 | 2 6 9 15 14 Average Carried 10 | 1 4 6 11 13 Final Capacity 15 | 8 8 10 15 15 Final Carried 14 | 2 5 9 14 14 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1822 | 205 50 383 879 305 Remotely . | . . . . . Salvage Created 1728 | . . 482 868 378 Parts 110 | . . 39 61 10 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 48 | . . 13 27 8 Guns 2 | . . 2 . . Cannons 46 | . . 11 27 8 Classes Destroyed 10 | . . 6 2 2 Worker 2 | . . 1 1 . Hauler 2 | . . 1 1 . Recycler 1 | . . 1 . . Watcher 1 | . . . 1 . Swarmer 13 | . . 6 7 . Grunt 19 | . . 5 10 4 Brawler 2 | . . . . 2 Sentry 9 | . . 2 7 . Hunter 4 | . . . 3 1 Programmer 1 | . . . . 1 Best Kill Streak 7 | . . 7 5 3 Combat Bots Only 5 | . . 5 5 3 Max Kills in Single Turn 2 | . . 2 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 434 | . . 108 142 184 Missed 148 | . . 31 48 69 Hits 286 | . . 77 94 115 Melee 3 | . . . . 3 Projectile 283 | . . 77 94 112 AOE 1 | . . . . 1 Critical Strikes 7 | . . . 2 5 Damage Taken 3725 | . . 793 1189 1743 Core 398 | . . 102 100 196 Absorbed by Shields . | . . . . . Ignored by Resistances 114 | . . . 95 19 Core Remaining (%) 88 | 100 100 74 81 . Volleys Fired 154 | . . 50 73 31 Largest 2 | . . 2 2 2 Hottest 149 | . . 100 143 149 Shots Fired 301 | . . 99 146 56 Gun 19 | . . 19 . . Cannon 281 | . . 79 146 56 Launcher . | . . . . . Special 1 | . . 1 . . Kinetic 180 | . . 49 111 20 Thermal 86 | . . 50 20 16 Explosive . | . . . . . Electromagnetic 35 | . . . 15 20 Robot Hit Streak 9 | . . 8 9 9 Robot Miss Streak 8 | . . 7 8 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 189 | . . 50 101 38 Core Hits 109 | . . 23 71 15 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 1 . 4 Blast 5 | . . 1 . 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4119 | . . 882 2060 1177 Guns 87 | . . 87 . . Cannons 3781 | . . 784 2036 961 Explosions 216 | . . . . 216 Melee . | . . . . . Ramming 35 | . . 11 24 . Kinetic 2070 | . . 332 1436 302 Thermal 1147 | . . 539 346 262 Explosive 216 | . . . . 216 Electromagnetic 651 | . . . 254 397 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 38 | . . . 11 27 Projectiles 23 | . . . 11 12 Explosions 15 | . . . . 15 Melee . | . . . . . Knockbacks 38 | . . 2 33 3 Impact . | . . . . . Kinetic 36 | . . 2 31 3 Secondary 2 | . . . 2 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 5 | . . 1 4 . Targets Rammed 7 | . . 2 5 . Kicked 1 | . . 1 . . Crushed 1 | . . . 1 . Highest Temperature 436 | . . 436 297 216 Average Temperature 83 | . . 94 85 57 Received Heat Transfer 930 | . . 288 459 183 Effects 4 | . . 2 2 . Energy Bleed 2 | . . . 2 . Interference 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 2 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 2343 | . . 1147 696 500 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 1 Low Security (%) 55 | 100 100 100 49 17 Level 1 44 | . . . 50 82 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 364 | . 30 173 319 364 Initial 136 | . . . 45 136 Average 162 | . 4 78 168 268 Influence Increases 1694 | . 30 405 793 466 Destroy 0b10 Robot/C 960 | . . 260 540 160 Destroy 0b10 Robot/NC 30 | . . 15 15 . Destroy Leader 266 | . . 52 174 40 Successful Hack 15 | . . . 15 . Select Force Hacks 30 | . 30 . . . Disable Machine 60 | . . . . 60 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 33 | . . 3 4 26 Lose Combat Pursuer 150 | . . 75 45 30 Influence Decreases 1478 | . 30 296 601 551 Entered New Map 229 | . . . 64 165 Time Decay 1169 | . 30 276 537 326 Lost Part 80 | . . 20 . 60 Squads Dispatched 19 | . 2 1 7 9 Investigation 4 | . 1 . 3 . Extermination 2 | . . . . 2 Reinforcement 5 | . 1 1 1 2 Assault 4 | . . . . 4 Garrison 4 | . . . 3 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 2 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 99 | . 2 27 40 30 Peak Tracking Total 13 | . 2 6 4 13 Tactical Retreats 8 | . . 3 3 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . . . 5 Max in Single Turn 3 | . . . . 3 Garrison Access 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 18 | . 2 3 11 2 Terminals 13 | . 1 2 8 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 3 | . 1 . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 34 | . 3 6 21 4 Successful 11 | . 2 2 6 1 Failed 23 | . 1 4 15 3 Catastrophic 9 | . 1 2 5 1 Database Lockouts . | . . . . . Manual 29 | . 2 6 18 3 Terminals 24 | . 1 5 14 4 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 8 | . 2 . 6 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Terminal Hacks 4 | . . 1 2 1 Open DSF 1 | . . . . 1 Dispatch Records 1 | . . 1 . . Surveillance Status 1 | . . . 1 . Patrol Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 1 . 3 . Report Inventory 3 | . 1 . 2 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 1 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Mechanics 1 | . . 1 . . Recycling Units 2 | . 1 . 1 . Monitor 1 | . . . 1 . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 1 2 10 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . 2 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3364 | 59 162 627 1792 724 Spaces Moved 1633 | 42 98 265 919 309 Core 20 | 20 . . . . Treads 1454 | 22 98 106 919 309 Legs 159 | . . 159 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 152 150 Average Speed 152 | 115 160 137 158 151 Slowest Speed 190 | 160 160 190 160 152 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 21 27 67 10 Regions Visited 4 Branch Regions . Pre-discovered Areas 1 | . 1 . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 32 | . . 2 3 27 Melee . | . . . . . Projectile 5 | . . 2 3 . AOE 27 | . . . . 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2194 | 49 103 430 1105 507 Wait 259 | . . 75 40 144 Move 1629 | 41 97 264 918 309 Hop . | . . . . . Pick Up 37 | 2 3 13 14 5 Fast Attach 22 | 6 . 5 7 4 Attach 10 | . . 4 4 2 Detach 1 | . . . 1 . Swap 31 | . 2 7 18 4 Drop 44 | . 1 10 25 8 Fire 154 | . . 50 73 31 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush 6 | . . 1 5 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Met a group of wandering Federalists 123 | -10/Materials | Discovered new exit (range 6) 179 | -10/Materials | Discovered new exit (range 10) 222 | -10/Materials | Entered another Materials area 222 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 802 | -9/Materials | Discovered new exit (range 15) 849 | -9/Materials | Entered another Materials area 849 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 950 | -8/Materials | Build established: Scavenger-Mutant 1024 | -8/Materials | Garrison activated, responded to threat 2331 | -8/Materials | Discovered new exit (range 10) 2400 | -8/Materials | Build established: Mutant 2641 | -8/Materials | Entered Factory 2641 | -7/Factory | Evolved 2 slots: Utility x2 3332 | -7/Factory | Garrison activated, responded to threat 3336 | -7/Factory | Cargo convoy interrupted 3365 | -7/Factory | Self-destructed Last Messages --------------- 03346_ U-05 Engineer builds a Door. 03347_ Hvy. Armor Plating destroyed. 03347_ U-05 Engineer builds a Wall. 03348_ M-28 Smith repairs P-60 Hacker. 03350_ Penetrated by Slug. 03350_ U-05 Engineer builds a Wall. 03350_ Med. Treads destroyed. 03357_ K-01 Serf collects debris. 03358_ R-06 Scavenger collects Wheel. 03360_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03360_ Slug penetrates Door. 03360_ Imp. Light Armor Plating destroyed. 03361_ K-01 Serf collects debris. 03362_ R-06 Scavenger collects Wheel. 03362_ K-01 Serf collects debris. 03363_ Penetrated by Slug. 03363_ Adv. Treads destroyed. 03363_ Slug penetrates P-60 Hacker. 03364_ K-01 Serf collects debris. 03364_ Med. Treads destroyed. 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