Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.25 @ 00:06:11 Player: Golinth Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (50) 250 Value Destroyed (2035) 2035 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (974) 974 TOTAL SCORE: 7199 Bonus ------- Follower Combat Kills 520 Met Imprinter 300 Was Imprinted 300 Friendly Fire -146 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 660/660 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ Advanced Energy Well Enhanced Optical Array Improved Signal Interpreter Target Analyzer Makeshift Propulsion Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Energy Well Enhanced Optical Array Improved Signal Interpreter Makeshift Propulsion Shielding Improved Medium Armor Plating System Shield System Restoration Module > --- WEAPON ----------- Heavy Laser Plasma Rifle Remote Datajack > --- INVENTORY -------- Target Analyzer Advanced ECM Suite Improved Phase Shifter Shock Rifle [Rating: 66] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Makeshift Propulsion Shielding Weapon Autogun Energy Gun Heavy EM Pulse Gun Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 5 | . . 1 1 1 . . . . 2 Weapon 1 | . . . 1 . . . . . . Parts Attached 123 | 15 7 11 15 4 14 7 8 14 28 Power 13 | 1 1 2 2 1 . 1 . 1 4 Engine 4 | 1 1 . . 1 . . . 1 . Core 9 | . . 2 2 . . 1 . . 4 Reactor . | . . . . . . . . . . Propulsion 30 | 4 . 4 4 1 3 2 . 2 10 Treads 3 | . . 3 . . . . . . . Leg 20 | 2 . . 4 1 3 1 . 2 7 Wheel 4 | 2 . 1 . . . . . . 1 Hover 2 | . . . . . . . . . 2 Flight 1 | . . . . . . 1 . . . Utility 33 | 2 2 3 5 2 3 2 5 1 8 Device 13 | 1 . 2 2 1 1 . 3 . 3 Storage 3 | 1 1 . . . . . . . 1 Processor 6 | . . . 1 1 . 1 1 . 2 Hackware 1 | . . . . . . . 1 . . Protection 10 | . 1 1 2 . 2 1 . 1 2 Artifact . | . . . . . . . . . . Weapon 47 | 8 4 2 4 . 8 2 3 10 6 Energy Gun 15 | 4 2 . 2 . 4 . . . 3 Energy Cannon . | . . . . . . . . . . Ballistic Gun 21 | 2 1 2 1 . 2 2 1 9 1 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . 1 . 1 . . . . Special Weapon 6 | 2 1 . . . . . 1 1 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . 1 . . Unidentified Prototypes 5 | . . . . 1 . . 3 . 1 Parts Lost 66 | 1 3 7 5 . 16 3 . 9 22 Power 9 | . 1 1 1 . . 1 . 1 4 Propulsion 19 | 1 . 2 . . 6 1 . 3 6 Utility 17 | . . 2 3 . 4 1 . 1 6 Weapon 21 | . 2 2 1 . 6 . . 4 6 Highest Loss Streak 9 | 1 2 5 2 . 8 3 . 4 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 82 | . 99 87 98 100 77 73 75 79 68 Engine 2 | . 13 . . . 7 3 . . 2 Core 4 | . . 1 8 6 . 2 7 6 2 Treads 5 | . . 20 19 . . . . . . Leg 8 | . . . 7 30 15 8 7 12 8 Wheel 2 | . 28 11 . . . . . . . Device 7 | . 3 10 15 8 4 . 3 7 8 Storage 8 | . 14 11 9 7 7 7 7 7 6 Processor 11 | . . . 3 13 15 18 20 13 11 Hackware 1 | . . . . . . . 1 7 5 Protection 7 | . 10 11 7 7 7 11 3 . 7 Energy Gun 3 | . 3 . 9 7 8 . . . 4 Ballistic Gun 12 | . 12 21 18 15 3 8 15 15 3 Launcher 1 | . . . . . 2 7 4 . . Special Melee Weapon 1 | . . . . . 1 . 1 5 . Peak Build Rating 66 | 8 10 16 26 32 33 38 41 47 66 Average Rating 24 | 6 9 12 20 29 27 31 36 41 47 On Entrance 21 | . 8 10 15 26 32 24 33 39 32 Naked Turns . | . . . . . . . . . . Heaviest Build 59 | 13 19 26 35 39 39 35 26 32 59 Greatest Support 70 | 20 20 60 60 45 45 40 20 55 70 Greatest Overweight (x) 19 | 1 . 1 1 . 7 1 1 9 19 Average Overweight (x) . | . . . . . 1 . 1 . 2 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 9 Most Carried 10 | 7 10 10 10 10 10 8 10 10 8 Average Carried 6 | 4 9 8 6 8 6 5 8 8 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 7 10 6 10 10 6 7 10 5 2 Class Distribution -------------------- 41% | Mutant 14% | Scavenger-Skirmisher 14% | Derelict-Gunner 13% | Scavenger-Mutant 7% | Derelict-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Derelict-Gunner | -7/Lower Caves Derelict-Gunner | -7/Zion Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Matter Collected 2398 | 369 16 190 416 . 292 206 155 421 333 Remotely . | . . . . . . . . . . Salvage Created 2156 | 188 16 205 616 . 458 . . 457 216 Parts 125 | 6 3 14 35 . 23 . . 24 20 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 51 | . . . . . 15 . 2 34 . Prevented 19 | . . . . . 12 . . 7 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 47 | 5 4 4 9 . 10 1 . 10 4 Melee 2 | . . . . . . . . . 2 Guns 29 | 5 1 4 8 . 1 1 . 7 2 Cannons 4 | . 3 . . . . . . 1 . AOE 9 | . . . 1 . 6 . . 2 . Classes Destroyed 16 | 3 3 1 3 . 1 1 . 3 1 Builder 1 | . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 1 | 1 . . . . . . . . . Drone 1 | . . . . . . . . 1 . Watcher 4 | . 1 1 2 . . . . . . Swarmer 6 | . 3 . . . . . . 3 . Grunt 15 | . 1 . 5 . 6 . . 3 . Brawler 3 | . . . 1 . 2 . . . . Sentry 7 | . . 4 2 . 1 . . . . Specialist 1 | . . . . . . . . 1 . Hunter 3 | . . . 1 . . . . . 2 Programmer 4 | . . . . . . . . 2 2 Behemoth 1 | . . . . . 1 . . . . Assembled 5 | 5 . . . . . . . . . Mutant 1 | . . . . . . 1 . . . Best Kill Streak 5 | 1 3 2 3 . 3 1 . 5 1 Combat Bots Only 5 | 1 3 2 3 . 3 1 . 5 1 Max Kills in Single Turn 3 | 1 1 1 1 . 1 1 . 3 1 Gunslinging 1 | . . . . . . . . 1 . Exploded 2 | . . . 1 . 1 . . 2 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 678 | 30 36 60 40 . 151 13 . 108 240 Missed 213 | 12 9 22 9 . 59 4 . 33 65 Damage Taken 7882 | 282 282 458 541 . 1736 273 . 1283 3027 Core 1637 | 41 55 69 69 . 126 56 . 343 878 Absorbed by Shields 96 | . . 96 . . . . . . . Redirected to Shielding 158 | . . 20 30 . 1 8 . 2 97 Core Remaining (%) 67 | 83 61 82 87 . . . . 25 . Volleys Fired 313 | 120 17 25 27 . 38 9 . 43 34 Largest 3 | 2 2 2 3 . 3 3 . 3 3 Hottest 194 | 120 120 120 91 . 163 83 . 86 194 Shots Fired 549 | 141 27 46 81 . 90 27 . 96 41 Gun 412 | 39 17 41 81 . 80 19 . 94 41 Cannon . | . . . . . . . . . . Launcher 18 | . . . . . 10 8 . . . Special 119 | 102 10 5 . . . . . 2 . Kinetic 274 | 8 17 41 54 . 15 19 . 94 26 Thermal 153 | 102 10 5 . . 22 . . . 14 Explosive 20 | . . . . . 10 8 . 2 . Electromagnetic 102 | 31 . . 27 . 43 . . . 1 Robot Hit Streak 17 | 3 6 7 17 . 12 7 . 6 3 Robot Miss Streak 17 | 3 3 3 3 . 4 2 . 17 2 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . 1 . Shots Hit Robots 264 | 18 16 34 49 . 69 12 . 37 29 Core Hits 128 | 11 7 9 22 . 25 7 . 37 10 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . . . . 4 . . 1 1 Burn 4 | . . . . . 3 . . . 1 Destroy 1 | . . . . . . . . 1 . Corrupt 1 | . . . . . 1 . . . . Melee Attacks 9 | . . . . . 1 . . . 8 Impact . | . . . . . . . . . . Slashing 8 | . . . . . . . . . 8 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6037 | 221 313 488 940 . 1704 405 . 1239 727 Guns 4037 | 221 135 464 753 . 883 160 . 894 527 Cannons . | . . . . . . . . . . Explosions 1553 | . . . 184 . 821 245 . 303 . Melee 179 | . . . . . . . . . 179 Ramming 34 | . 10 . 3 . . . . . 21 Kinetic 2647 | . 135 464 457 . 179 160 . 894 358 Thermal 1039 | . 168 24 184 . 494 . . . 169 Explosive 1167 | . . . . . 619 245 . 303 . Electromagnetic 929 | 221 . . 296 . 412 . . . . Impact . | . . . . . . . . . . Slashing 221 | . . . . . . . . 42 179 Piercing . | . . . . . . . . . . Highest Corruption 2 | . 1 . . . 2 2 2 2 . Average Corruption 1 | . 1 . . . 1 2 2 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 31 | . 4 . . . 9 16 . 2 . Message Errors 7 | . 1 . . . 3 3 . . . Matter Fused 7 | . . . . . 3 3 . 1 . Heat Flow Errors 3 | . 1 . . . 1 1 . . . Energy Discharges 4 | . . . . . 1 3 . . . Parts Fused 1 | . 1 . . . . . . . . Data Loss (minor) 3 | . 1 . . . 1 1 . . . Data Loss (major) 3 | . . . . . . 2 . 1 . Misfires 3 | . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 50 | . 4 . 6 . 11 14 . 15 . Projectiles 4 | . 4 . . . . . . . . Explosions 46 | . . . 6 . 11 14 . 15 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 344 | . 4 . 53 . 168 110 . . 9 Shots 10 | . . . 1 . 6 3 . . . Rammed 6 | . 2 . 1 . . . . . 3 Targets Rammed 6 | . 2 . 1 . . . . . 3 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 370 | 320 210 106 189 . 370 187 . 43 126 Average Temperature 102 | 130 88 42 67 . 83 100 . 8 42 Received Heat Transfer 1671 | 20 30 148 171 . 693 . . 297 312 Effects 3 | 3 . . . . . . . . . Energy Bleed 3 | 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . Combat Hostiles 2 | . . . . . 2 . . . . Parts Fried 3 | . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 1 | . . . 1 . . . . . . Heat Transferred 2049 | . 350 50 200 . 1001 . . . 448 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . 2 . 2 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Peak Influence 394 | 10 71 98 207 76 . . . . 394 Initial 394 | . . 29 12 76 . . . . 394 Average 55 | . 24 12 60 52 . . . . 238 Maximum Alert Level 1 | . . . 1 . . . . . 1 Low Security (%) 88 | 100 100 100 94 100 . . . . 32 Level 1 11 | . . . 5 . . . . . 67 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . . 1 1 . . . . . 5 Investigation 1 | . . . . . . . . . 1 Extermination 3 | . . . . . . . . . 3 Reinforcement 3 | . . 1 1 . . . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Distress Signals 2 | . . . 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 86 | 8 5 5 17 . 11 2 . 24 14 Peak Tracking Total 6 | 2 3 3 3 . 4 1 . 6 4 Tactical Retreats 8 | 2 . . 1 . 1 1 . 3 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Traps Triggered 2 | . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Machines Disabled 8 | . . . 1 . . 2 . 3 2 Max in Single Turn 1 | . . . 1 . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Machines Accessed 7 | . 1 . 2 . 1 . . 1 2 Terminals 5 | . 1 . 2 . 1 . . 1 . Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 22 | . 2 . 5 . 1 . . 8 6 Successful 15 | . 1 . 4 . 1 . . 8 1 Failed 7 | . 1 . 1 . . . . . 5 Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 11 | . . . . . . . 3 . 8 Terminals 16 | . 2 . 5 . 1 . . 8 . Fabricators 3 | . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 14 | . 1 . 4 . 1 . . 8 . Record 9 | . . . . . 1 . . 8 . Prototype ID Bank 1 | . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . Alert Level 2 | . . . 2 . . . . . . Registered Components 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 1 . 1 . . . . 1 2 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 13 . . Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 58 | . . . . . . . . . 58 Total Part Build Rating 14 | . . . . . . . . . 14 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . Non-combat 1 | . . . . . 1 . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . parse_system 1 | . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Total Allies 6 | . . . . . . . 4 . 2 Largest Group 4 | . . . . . . . 4 4 2 Highest-Rated Group 192 | . . . . . . . 158 158 192 Highest-Rated Ally 96 | . . . . . . . 41 41 96 Total Orders . | . . . . . . . . . . Ally Attacks 74 | . . . . . . . . 34 40 Total Damage 1706 | . . . . . . . . 521 1185 Kills 14 | . . . . . . . . 5 9 Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . 2 2 3 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Turns Passed 17343 | 3685 549 2076 1935 573 2083 1148 2648 1009 1637 Spaces Moved 5332 | 673 205 222 501 179 649 600 1247 554 502 Core 167 | 10 . . . . 98 . . 4 55 Treads 321 | . . 154 167 . . . . . . Legs 4016 | 261 . . 334 179 551 600 1247 550 294 Wheels 689 | 402 205 68 . . . . . . 14 Hover 139 | . . . . . . . . . 139 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 86 120 120 120 130 210 130 100 Average Speed 172 | 102 80 138 136 120 222 184 210 149 229 Slowest Speed 1000 | 190 80 160 190 120 400 210 210 500 1000 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 56 23 19 22 3 62 73 91 68 11 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 1 . 1 1 . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 9 | . . . . . 2 2 2 3 . Spaces Dug 3 | 3 . . . . . . . . . Terrain Destroyed 199 | 13 1 2 5 . 68 78 . 31 1 Melee . | . . . . . . . . . . Projectile 18 | 13 1 2 . . . . . 1 1 AOE 181 | . . . 5 . 68 78 . 30 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Total 12735 | 3317 542 1939 1703 536 1211 626 1279 648 934 Wait 6809 | 2493 303 1671 1125 350 503 . 5 30 329 Move 5323 | 672 204 221 500 178 648 599 1246 553 502 Hop . | . . . . . . . . . . Pick Up 115 | 16 7 8 23 3 6 9 11 5 27 Fast Attach . | . . . . . . . . . . Attach 85 | 8 4 9 8 2 10 7 4 7 26 Detach 2 | . 1 . . . . . 1 . . Swap 38 | 7 3 2 7 2 4 . 4 7 2 Drop 34 | 1 1 3 12 1 . 2 8 3 3 Fire 313 | 120 17 25 27 . 38 9 . 43 34 Melee 9 | . . . . . 1 . . . 8 Ram 5 | . 2 . . . . . . . 3 Kick . | . . . . . . . . . . Crush 1 | . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 977 | -11/Scrapyard | Assembled infested the area 3686 | -11/Scrapyard | Entered Materials 3725 | -10/Materials | Build established: Mutant 3909 | -10/Materials | Discovered new exit (range 4) 4235 | -10/Materials | Entered another Materials area 4235 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4417 | -9/Materials | Lost 5 parts (2n2u1w) 4786 | -9/Materials | Build established: Scavenger-Mutant 6281 | -9/Materials | Discovered new exit (range 16) 6311 | -9/Materials | Entered another Materials area 6311 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6628 | -8/Materials | Build established: Scavenger-Skirmisher 7668 | -8/Materials | Identified exit to Storage 8232 | -8/Materials | Discovered new exit (range 10) 8245 | -8/Materials | Identified exit to Factory 8246 | -8/Materials | Entered Factory 8246 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8769 | -7/Factory | Discovered new exit (range 16) 8787 | -7/Factory | Identified exit to Lower Caves 8819 | -7/Factory | Entered Lower Caves 8998 | -7/Lower Caves | Spotted B-75 Beast 9366 | -7/Lower Caves | Build established: Scavenger-Mutant 9617 | -7/Lower Caves | Destroyed B-75 Beast 9641 | -7/Lower Caves | Lost 8 parts (3n2u3w) 9936 | -7/Lower Caves | Build established: Scavenger-Tank 10003 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10135 | -7/Lower Caves | Lost 5 parts (2n1u2w) 10407 | -7/Lower Caves | Build established: Mutant 10451 | -7/Lower Caves | Lost 3 parts (1n1u1w) 10828 | -7/Lower Caves | Learned Factory emergency access door positions 10873 | -7/Lower Caves | Discovered new exit (range 8) 10886 | -7/Lower Caves | Identified exit to Lower Caves 10902 | -7/Lower Caves | Entered another Lower Caves area 10933 | -7/Lower Caves | Discovered new exit (range 4) 10944 | -7/Lower Caves | Identified exit to Factory 11155 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11172 | -7/Lower Caves | Identified exit to Zion 11247 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 11355 | -7/Lower Caves | Found DCF Scrap (12 items) 11528 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 11571 | -7/Lower Caves | Lost 3 parts (1p1n1u) 11661 | -7/Lower Caves | Encountered a Warlord checkpoint 11869 | -7/Lower Caves | Build established: Derelict-Gunner 12050 | -7/Lower Caves | Entered Zion 12229 | -7/Zion | System corruption cleaned by Quarantine Array 12397 | -7/Zion | Identified exit to Proximity Caves 12420 | -7/Zion | Learned Factory emergency access door positions 12822 | -7/Zion | Found Prototype Special Weapon 12823 | -7/Zion | Identified RU-N14's Throwing Claymores 12851 | -7/Zion | Given A8's code to call for help 12991 | -7/Zion | Met Imprinter 13045 | -7/Zion | Imprinted 13047 | -7/Zion | Declared Zion's savior 13190 | -7/Zion | Learned Factory emergency access door positions 13276 | -7/Zion | Given the Hacking Drone Bay 13277 | -7/Zion | Found Prototype Device 13281 | -7/Zion | Identified Hacking Drone Bay 13926 | -7/Zion | Found Prototype Device 13928 | -7/Zion | Identified Bomb Factory No. 2 14230 | -7/Zion | Build established: Derelict-Mutant 14636 | -7/Zion | Learned location of Warlord (-5) 14698 | -7/Zion | Entered Proximity Caves 14698 | -6/Proximity Caves | Accompanied by 4 allies 14778 | -6/Proximity Caves | Spotter reported a threat 14930 | -6/Proximity Caves | Spotter reported a threat 15015 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 15400 | -6/Proximity Caves | Learned location of 1 exit from Factory 15477 | -6/Proximity Caves | Found DCF Scrap (14 items) 15509 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 15550 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 15616 | -6/Proximity Caves | Attracted the attention of an 0b10 base 15618 | -6/Proximity Caves | Core integrity fell below 50% 15642 | -6/Proximity Caves | Learned location of 2 exits from Lower Caves 15642 | -6/Proximity Caves | Learned Factory stockpile data 15642 | -6/Proximity Caves | Learned Armory garrison access intel 15682 | -6/Proximity Caves | Lost 4 parts (1p3w) 15707 | -6/Proximity Caves | Entered Factory 15707 | -6/Factory | Evolved 2 slots: Utility x2 15708 | -6/Factory | Identified exit to Lower Caves 15709 | -6/Factory | Identified exit to Factory 15918 | -6/Factory | Build established: Mutant 16660 | -6/Factory | Enhanced Grunt warped into view, answering call for help 16661 | -6/Factory | Enhanced Grunt warped into view, answering call for help 16669 | -6/Factory | Lost 3 parts (1p1n1w) 16899 | -6/Factory | Fabricated Imp. Phase Shifter (x2) 16992 | -6/Factory | Terminal network hard line cut 17036 | -6/Factory | Build established: Scavenger-Tank 17142 | -6/Factory | Spotted B-75 Beast 17179 | -6/Factory | Discovered exit to Factory (range 21) 17246 | -6/Factory | Core integrity fell below 50% 17256 | -6/Factory | Lost 9 parts (4n2u3w) 17286 | -6/Factory | Core integrity fell below 20% 17344 | -6/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 17310_ Slug penetrates H-66 Slayer. 17315_ Penetrated by Slug. 17316_ Slug penetrates Wall. 17318_ Slug penetrates H-66 Slayer. 17321_ Penetrated by Slug. 17321_ System Shield destroyed. 17321_ Penetrated by Slug. 17322_ Gauss Rifle destroyed. 17322_ Lgt. Fission Core destroyed. 17325_ Slammed into H-66 Slayer. 17325_ Destabilizing: System interference. 17325_ Enh. Optical Array temporarily disabled. 17325_ Target Analyzer temporarily disabled. 17326_ Slammed into H-66 Slayer. 17326_ H-66 Slayer destroyed. 17327_ Acquired 39 matter. 17328_ Acquired Flexi-carbon Leg. 17330_ Acquired Lgt. Fission Core. 17335_ Acquired 10 matter. 17337_ Acquired Flexi-carbon Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????[?????????+????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????+???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????+???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####+#####??????????????? | | ????????????????????????#% !#??????????????? | | ????????????????????????# ! #??????????????? | | ????????????????????????#@ #??????????????? | | ????????????????????????# """"""" #??????????????? | | ????????????????????????# """"""" #??????????????? | | ????????????? H ????????#!""""""" #??????????????? | | ???????????? ????????# " """" #??????????????? | | ???????????? ????????#% ! % #??????????????? | | ???????????? ????????#;+%#######??????????????? | | +???????????# #???????#; ;#????????????????????? | | ????????????# #???????#; ;#?????????????######## | | ????????????# #????????BB;#?????????????# | | ????????????# #????????BB"#?????????????# | | ????????????# #????????; ##?????????????# | | ????????????# #????????;%#??????????????+ | | ????????????# ########";+#??????????????# | | ????????????# ## #??????????????# ## | | ????????????# ## #???????######## # | | ????????##### ## #??###### # | | ????????# # #### # | | ??#?????# # [== + %+ | | ??# ????# + [== "### # | | ??# ##### # === #??### # | | ### # # # #????# ####### | | # *## # ################ #?????# | | # % % #?????# | | % #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Propulsion Shielding 15 Weapon Shielding 33 Evasion (%) 55 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 3 Salvage Targeting 4 Defensive Hacking 10 Item Schematics ----------------- EM Disruption Field | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Mass Driver | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Energy Well | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Med. Treads | -7/Zion | Archive Robot Schematics ------------------ X-62 Marksman | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Imp. Phase Shifter | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat Help From High Places I'm Back, Baby! Just What I Needed Maybe Next Time I'll Detach My Launcher Omniscient Cartographer Robot Respite The One Challenges ------------ None Game ------ Seed ExoskeletonStasisMultirail Manual? 0 Play Time 01:38:57 Cumulative 7.8 hours Start 2024.12.24 @ 17:58:48 End 2024.12.25 @ 00:06:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 4 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da593939-7420-48a9-b359-06d7c0de2e67