Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.21 @ 16:52:11 Player: kilohertz Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (257) 257 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1442 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 291/300 Energy 280/280 System Corruption 15% Temperature Cool (67) Movement Core (600) Ox11 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Bomb Drone Bay (0/16) > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Ion Engine Heavy Ion Engine Light Treads EM Pulse Gun Beam Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Bomb Drone Bay > --- WEAPON ----------- Particle Gun Beam Cannon > --- INVENTORY -------- Ion Engine Ion Engine Heavy Ion Engine Light Treads EM Pulse Gun Light Assault Rifle [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 41 | 6 22 8 5 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 6 4 . Treads 4 | . 2 2 . Leg 8 | 2 4 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 16 | 1 11 2 2 Device 5 | . 3 2 . Storage 8 | 1 6 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 10 | 2 4 2 2 Energy Gun 5 | 1 2 1 1 Energy Cannon 1 | . 1 . . Ballistic Gun 4 | 1 1 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 5 | . . . 5 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 99 95 80 Engine 13 | . 14 14 11 Treads 1 | . 1 1 . Leg 25 | . 27 26 19 Device 10 | . 9 13 11 Storage 12 | . 14 10 11 Processor 1 | . . . 6 Protection 1 | . 4 . . Energy Gun 13 | . 13 14 10 Energy Cannon 10 | . 8 14 10 Ballistic Gun 2 | . 5 . . Naked Turns . | . . . . Heaviest Build 89 | 11 89 20 42 Greatest Support 40 | 20 40 40 20 Greatest Overweight (x) 2 | . 2 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 8 25 10 15 Average Capacity 9 | 6 8 8 15 Most Carried 10 | 8 10 10 7 Average Carried 7 | 4 7 8 5 Final Capacity 15 | 8 10 5 15 Final Carried 10 | 6 10 5 6 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 581 | 202 251 83 45 Remotely 46 | . 46 . . Salvage Created 283 | . 283 . . Parts 19 | . 19 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 9 | . 9 . . Guns 4 | . 4 . . Cannons 3 | . 3 . . AOE 1 | . 1 . . Classes Destroyed 2 | . 2 . . Swarmer 3 | . 3 . . Grunt 6 | . 6 . . Best Kill Streak 3 | . 3 . . Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1389 | . 200 17 1172 Core 453 | . 33 . 420 Absorbed by Shields . | . . . . Redirected to Shielding 13 | . 13 . . Regen/Repaired (Parts) 18 | . 18 . . Core Remaining (%) 93 | 100 . 86 . Volleys Fired 30 | . 23 . 7 Largest 2 | . 2 . 2 Hottest 125 | . 100 . 125 Shots Fired 59 | . 45 . 14 Gun 41 | . 30 . 11 Cannon 18 | . 15 . 3 Launcher . | . . . . Special . | . . . . Kinetic 14 | . 10 . 4 Thermal 39 | . 29 . 10 Explosive . | . . . . Electromagnetic 6 | . 6 . . Robot Hit Streak 5 | . 5 . . Robot Miss Streak 3 | . 3 . . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 26 | . 26 . . Core Hits 10 | . 10 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Meltdown 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 441 | . 438 3 . Guns 177 | . 177 . . Cannons 173 | . 173 . . Explosions 88 | . 88 . . Melee . | . . . . Ramming 3 | . . 3 . Kinetic 46 | . 46 . . Thermal 347 | . 347 . . Explosive . | . . . . Electromagnetic 45 | . 45 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 15 | . . . 15 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . 5 . . Projectiles 5 | . 5 . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 243 | . 114 . 243 Average Temperature 64 | . 29 . 150 Received Heat Transfer 99 | . 90 . 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 1 | . 1 . . Heat Transferred 682 | . 682 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 254 | . 254 55 15 Initial 40 | . . 40 . Average 61 | . 109 42 . Maximum Alert Level 1 | . 1 . . Low Security (%) 96 | 100 92 100 100 Level 1 3 | . 8 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 17 2 10 Peak Tracking Total 3 | . 3 2 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 3 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 15 1 . Successful 14 | . 13 1 . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 7 | . 7 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Record 3 | . 3 . . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 6 | . 6 . . Recycle Component 1 | . 1 . . Process 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled 1 | . 1 . . Recycled Matter 17 | . 17 . . Retrieved Matter 17 | . 17 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks 12 | . . . 12 Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches 20 | . . 16 4 Drone Recoveries 4 | . . . 4 Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1565 | 80 700 472 313 Spaces Moved 1038 | 60 482 372 124 Core 13 | 13 . . . Treads 14 | . 8 6 . Legs 1011 | 47 474 366 124 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 132 | 104 121 121 221 Slowest Speed 320 | 120 320 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 4 | . . . 4 Exploration Rate (%) 40 | 4 63 72 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 3 | . 3 . . Melee . | . . . . Projectile . | . . . . AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1172 | 76 549 397 150 Wait 8 | . . . 8 Move 1034 | 59 481 371 123 Hop . | . . . . Pick Up 32 | 11 12 5 4 Fast Attach 1 | 1 . . . Attach 14 | 5 2 4 3 Detach 3 | . 1 1 1 Swap 26 | . 20 4 2 Drop 22 | . 10 11 1 Fire 30 | . 23 . 7 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 382 | -10/Materials | Repaired EM Pulse Gun 479 | -10/Materials | Discovered new exit (range 13) 781 | -10/Materials | Entered Mines 808 | -10/Mines | Learned location of Storage (-7) 904 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1100 | -10/Mines | Found the Drone Emporium 1108 | -10/Mines | Found Prototype Device 1120 | -10/Mines | Identified Bomb Drone Bay 1228 | -10/Mines | Discovered new exit (range 7) 1253 | -10/Mines | Entered Materials 1253 | -9/Materials | Accompanied by 16 allies 1253 | -9/Materials | Evolved 2 slots: Utility x2 1254 | -9/Materials | Identified exit to Mines 1532 | -9/Materials | Crushed by falling debris 1559 | -9/Materials | Crushed by falling debris 1559 | -9/Materials | System corruption reached 10% 1563 | -9/Materials | Crushed by falling debris 1563 | -9/Materials | Core integrity fell below 50% 1563 | -9/Materials | Core integrity fell below 20% 1567 | -9/Materials | Crushed by falling debris 1567 | -9/Materials | Smashed by cave-in Last Messages --------------- 01531_ The unstable cave ceiling collapses. 01532_ Crushed by falling debris. 01532_ Aluminum Leg destroyed. 01532_ System corrupted by crushing effect (+4). 01532_ Aluminum Leg destroyed. 01532_ System corrupted by crushing effect (+3). 01535_ Dropped Particle Gun. 01536_ Acquired Particle Gun. 01559_ The unstable cave ceiling collapses. 01559_ Crushed by falling debris. 01559_ Lgt. Assault Rifle destroyed. 01559_ System corrupted by crushing effect (+3). 01559_ Particle Gun destroyed. 01559_ System corrupted by crushing effect (+4). 01563_ The unstable cave ceiling collapses. 01563_ Crushed by falling debris. 01563_ Signal Interpreter destroyed. 01563_ System corrupted by crushing effect (+1). 01567_ The unstable cave ceiling collapses. 01567_ Crushed by falling debris. 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Challenges ------------ None Game ------ Seed GuidedArmorDisintegrator Manual? 0 Play Time 00:32:45 Cumulative 6.5 hours Start 2023.01.21 @ 16:17:01 End 2023.01.21 @ 16:52:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e549be2-d450-45c4-84f0-839e7b21f915