Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.22 @ 17:12:10 Player: N.W.L. Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1260) 1260 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (97) 97 TOTAL SCORE: 2722 Bonus ------- Follower Combat Kills 134 Friendly Fire -37 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 155/170 System Corruption 6% Temperature Cool (15) Movement Core (400) Ox7 Location -8/Recycling Parts ------- > --- POWER (1+3) ------ Makeshift Power Source > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Power Bank > --- WEAPON (2) ------- Subdweller Beam Cannon (fused) Makeshift Hammer > --- INVENTORY (8) ---- Compact Wheel Hardlight Generator 1B-0RG's Assimilator Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Small Storage Unit Power Bank > --- WEAPON ----------- Subdweller Beam Cannon Makeshift Hammer > --- INVENTORY -------- 1B-0RG's Assimilator [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Scrap Shield Device Power Bank Storage Large Storage Unit Protection Scrap Shield Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 39 | 6 4 . 27 2 Power 4 | 1 . . 3 . Engine 4 | 1 . . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . . 6 1 Treads 4 | 2 . . 2 . Leg . | . . . . . Wheel 5 | . . . 4 1 Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 . 6 1 Device 1 | . . . 1 . Storage 4 | 1 1 . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 1 . 4 . Artifact . | . . . . . Weapon 16 | 2 2 . 12 . Energy Gun 1 | . . . 1 . Energy Cannon 2 | . . . 2 . Ballistic Gun 7 | 2 . . 5 . Ballistic Cannon . | . . . . . Launcher 4 | . 2 . 2 . Special Weapon 1 | . . . 1 . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . . 6 2 Power 1 | . . . 1 . Propulsion 5 | . . . 3 2 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Highest Loss Streak 2 | . . . 2 2 To Critical Strikes . | . . . . . Average Backups 5 | 1 6 10 4 1 Power . | . 1 2 . . Propulsion . | . . 2 . . Utility 1 | . 2 3 1 . Weapon 2 | . 1 3 2 . Tool/Special . | . . . . . Unused Backups 14 | . 1 . 10 3 Power 1 | . . . 1 . Propulsion 2 | . . . 1 1 Utility 5 | . . . 4 1 Weapon 5 | . 1 . 4 . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 83 | . 98 100 80 65 Engine 13 | . 14 14 13 10 Treads 19 | . 28 28 17 . Wheel 5 | . . . 6 18 Storage 3 | . 16 14 . 6 Protection 12 | . 9 14 13 . Energy Gun 2 | . . . 2 . Energy Cannon 3 | . . . 4 10 Ballistic Gun 14 | . 24 22 12 . Launcher 1 | . 3 5 . . Special Weapon 4 | . . . 5 . Impact Weapon 1 | . . . 1 10 Peak Build Rating 30 | 6 8 8 29 30 Average Rating 12 | 5 7 8 13 29 On Entrance 10 | . 6 8 8 29 Avg Prop Armor Cover (%) 3 | . . . 2 6 Naked Turns . | . . . . . Heaviest Build 38 | 14 35 31 38 23 Greatest Support 40 | 40 40 40 40 36 Greatest Overweight (x) 11 | . . . 11 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 8 Average Capacity 7 | 7 13 15 5 7 Most Carried 13 | 3 10 13 13 7 Average Carried 5 | 1 6 11 4 5 Final Capacity 15 | 8 15 15 5 8 Final Carried 13 | 3 10 13 5 7 Class Distribution -------------------- 63% | Mutant 26% | Subdweller-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1994 | 332 162 339 1043 118 Remotely . | . . . . . Salvage Created 1541 | 171 250 194 628 298 Parts 111 | 12 27 28 39 5 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . . 6 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 43 | . 6 16 21 . Guns 8 | . . . 8 . Cannons 4 | . . . 4 . AOE 30 | . 6 16 8 . Classes Destroyed 10 | 3 5 . 2 . Worker 1 | 1 . . . . Builder 2 | . 1 1 . . Tunneler 4 | 3 . 1 . . Hauler 2 | . 2 . . . Recycler 6 | 1 . 1 . 4 Turret 2 | . . . 2 . Watcher 1 | . 1 . . . Swarmer 21 | . 3 16 2 . Grunt 3 | . 3 . . . Subdweller 19 | . . . 19 . Best Kill Streak 7 | 4 4 7 7 2 Combat Bots Only 7 | . 3 6 7 . Max Kills in Single Turn 3 | 1 2 3 2 1 Gunslinging . | . . . . . Exploded 3 | . 2 3 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 200 | . 8 51 136 5 Missed 63 | . 1 19 41 2 Hits 137 | . 7 32 95 3 Projectile 137 | . 7 32 95 3 AOE 5 | . . . 2 3 Critical Strikes 2 | . . 1 1 . Actively Blocked 1 | . . 1 . . Damage Taken 2455 | . 64 318 1920 153 Core 253 | . . 65 132 56 Absorbed by Shields . | . . . . . Redirected to Shielding 11 | . . 11 . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 172 | 14 10 24 123 1 Largest 2 | 2 2 2 2 1 Hottest 160 | 40 40 40 160 80 Shots Fired 246 | 28 15 29 173 1 Gun 140 | 28 10 9 93 . Cannon 24 | . . . 23 1 Launcher 39 | . 5 20 14 . Special 43 | . . . 43 . Kinetic 123 | 28 10 9 76 . Thermal 92 | . . . 91 1 Explosive 31 | . 5 20 6 . Electromagnetic . | . . . . . Robot Hit Streak 12 | 7 4 3 12 5 Robot Miss Streak 3 | 3 2 1 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 110 | 16 7 4 77 6 Core Hits 81 | 6 12 23 38 2 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Meltdown 1 | . . . 1 . Melee Attacks 22 | . . . 16 6 Impact 22 | . . . 16 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4888 | 205 411 932 2822 518 Guns 1443 | 205 88 49 1101 . Cannons 408 | . . . 382 26 Explosions 2532 | . 323 870 1339 . Melee 492 | . . . . 492 Ramming 13 | . . 13 . . Kinetic 1492 | 205 88 49 1150 . Thermal 856 | . 60 . 770 26 Explosive 2035 | . 263 870 902 . Electromagnetic . | . . . . . Impact 492 | . . . . 492 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 6 6 6 6 Average Corruption 5 | . 5 6 6 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 163 | . 2 20 136 5 Message Errors 27 | . 1 4 21 1 Matter Fused 39 | . . 8 30 1 Heat Flow Errors 22 | . 1 . 20 1 Energy Discharges 20 | . . 1 18 1 Parts Rejected 2 | . . . 2 . Parts Fused 4 | . . . 3 1 Data Loss (minor) 19 | . . 2 17 . Data Loss (major) 11 | . . 2 9 . Misfires 9 | . . 1 8 . Alerts 3 | . . 2 1 . Weapon Failures 7 | . . . 7 . Overload Shots . | . . . . . Overflow Damage 247 | . 30 55 . 162 Projectiles . | . . . . . Explosions 85 | . 30 55 . . Melee 162 | . . . . 162 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 156 | . . 74 82 . Shots 7 | . . 5 2 . Rammed 2 | . . 2 . . Targets Rammed 3 | . . 3 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 259 | . 221 . 259 75 Average Temperature 81 | . 117 . 80 36 Received Heat Transfer 273 | . 12 9 252 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions 5 | . . . . 5 Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 5 | . . . 5 . Heat Transferred 1080 | . 50 . 993 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level 1 | . . 1 . . Low Security (%) 59 | 100 100 28 . 100 Level 1 40 | . . 71 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 361 | 5 173 361 . 50 Initial 54 | . . 54 . . Average 174 | 1 105 260 . 27 Influence Increases 1256 | 25 310 670 170 81 Destroy 0b10 Robot/C 640 | . 120 440 80 . Destroy 0b10 Robot/NC 80 | 25 20 15 . 20 Destroy Leader 116 | . 36 80 . . Allied During Kill 32 | . . 32 . . Select Force Hacks 90 | . 30 . . 60 Disable Machine 30 | . 30 . . . Destroy Structure 133 | . 44 88 . 1 Lose Combat Pursuer 135 | . 30 15 90 . Influence Decreases 1256 | 25 170 506 474 81 Entered New Map 245 | . . 86 159 . Time Decay 891 | 25 170 380 255 61 Lost Part 60 | . . . 40 20 Lost Ally 60 | . . 40 20 . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 7 19 32 2 Peak Tracking Total 4 | . 4 4 4 2 Tactical Retreats 5 | . 1 1 3 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 5 | . 4 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 3 | . . 3 3 . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 7 | . 2 . 5 . Max in Single Turn 2 | . 1 . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 5 | . 1 . 2 2 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 2 . 2 5 Successful 6 | . 1 . 2 3 Failed 3 | . 1 . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 1 . . 2 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 2 . . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Open Door 1 | . . . 1 . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . . 2 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . . 2 Tunnel 3 | . 1 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . . 1 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 1 . Highest-Rated Group 40 | . . 40 16 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 21 | . . 20 1 . Total Damage 213 | . . 213 . . Kills 6 | . . 6 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 6269 | 177 364 896 4690 142 Spaces Moved 3315 | 83 196 437 2509 90 Core 56 | 8 . . 48 . Treads 2328 | 75 196 437 1620 . Legs . | . . . . . Wheels 931 | . . . 841 90 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 110 105 Average Speed 158 | 149 160 160 159 113 Slowest Speed 600 | 160 160 160 600 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 4 20 90 97 21 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 4 | . 1 . 1 2 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 18 | . . 2 16 . Spaces Dug 57 | . 20 29 7 1 Terrain Destroyed 308 | . 48 107 152 1 Melee 4 | . . . 3 1 Projectile 11 | . . . 11 . AOE 293 | . 48 107 138 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 3977 | 105 230 601 2918 123 Wait 301 | . 7 129 144 21 Move 3311 | 82 195 436 2508 90 Hop . | . . . . . Pick Up 31 | 3 8 3 15 2 Fast Attach 25 | 6 2 . 15 2 Attach 3 | . . . 3 . Detach 5 | . 1 . 3 1 Swap 43 | . 5 6 32 . Drop 39 | . 2 . 37 . Fire 172 | 14 10 24 123 1 Melee 22 | . . . 16 6 Ram . | . . . . . Kick . | . . . . . Crush 3 | . . 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 22 | . . . 22 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 178 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 9) 542 | -10/Materials | Entered Mines 894 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 926 | -10/Mines | Found a hidden stash of uninstalled traps 1012 | -10/Mines | Discovered new exit (range 3) 1188 | -10/Mines | Learned Materials emergency access door positions 1359 | -10/Mines | Discovered new exit (range 10) 1363 | -10/Mines | Discovered new exit (range 13) 1438 | -10/Mines | Entered Subcaves 1438 | -10/Subcaves | Accompanied by 1 ally 1516 | -10/Subcaves | Ambushed by swarm of Subdwellers 1521 | -10/Subcaves | Ambushed by Subdweller buried in earth 1524 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1557 | -10/Subcaves | Destroyed 7 combat bots 1614 | -10/Subcaves | Discovered new exit (range 15) 2091 | -10/Subcaves | Disturbed a concealed Subdweller 2119 | -10/Subcaves | Disturbed a concealed Subdweller 2628 | -10/Subcaves | Learned location of Zion (-6) 2850 | -10/Subcaves | Visited 4L-MR0's lab 3160 | -10/Subcaves | Discovered new exit (range 10) 3419 | -10/Subcaves | Build established: Subdweller-Mutant 3604 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3793 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3901 | -10/Subcaves | Build established: Scavenger-Mutant 4111 | -10/Subcaves | Discovered new exit (range 10) 4323 | -10/Subcaves | Build established: Mutant 4649 | -10/Subcaves | Core integrity fell below 50% 5081 | -10/Subcaves | Build established: Subdweller-Mutant 5164 | -10/Subcaves | Ambushed by Subdweller buried in earth 5434 | -10/Subcaves | A Subdweller sparked back to life 5434 | -10/Subcaves | A Subdweller sparked back to life 5838 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6024 | -10/Subcaves | Found Power Bank 6029 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 6030 | -10/Subcaves | Found Prototype Special Melee Weapon 6128 | -10/Subcaves | Entered Recycling 6269 | -8/Recycling | Core integrity fell below 20% 6270 | -8/Recycling | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 06229_ :M48UTAOP9IMXGI2YGUXUMWARR3 06233_ Sneak attack on R-06 Scavenger. 06233_ Destroyed Com. Wheel. 06233_ Destroyed Tractor Beam. 06233_ R-06 Scavenger system corrupted by crushing effect. 06234_ R-06 Scavenger system terminally corrupted. 06234_ Sml. Storage Unit fried. 06235_ Acquired 29 matter. 06237_ Acquired Com. Wheel. 06246_ System corrupted: Heat flow error (+100). 06254_ R-06 Scavenger collects Tractor Beam. 06262_ System corrupted: Sub. Beam Cannon fused. 06266_ D-53 Grenadier springs to life. 06266_ Com. Wheel destroyed. 06266_ Sub. Monowheel destroyed. 06266_ R-06 Scavenger destroyed. 06266_ G-47 Trooper destroyed. 06266_ R-06 Scavenger destroyed. 06267_ P-60 Hacker springs to life. 06267_ D-53 Grenadier knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ???????????????????????######+###????????????????? | | ???????????###########?# #????????????????? | | ???????????# ! #?# """ #????????????????? | | ???????????# ! ! #?# """ #????????????????? | | ???????????#! #?# """ #????#+#?????????? | | ???????????# ! !#?# #????# #?????????? | | ???????????#! ! #?# #????# ######????? | | ???????????# ! ! !#?# "Y" #????# ## !!#???? | | ???????????# !!#?# """ ###### ##!!!### ? | | ???????????#! !### + ?? | | " # #########+##+### ## #+#### #????? | | " % ! #????? | | " *%= #????? | | " % * #????? | | # ##+####"######## @=###########+######????? | | ??????# #??#% %=%*u ??# #?????? | | ??????# #??# g %! pd= #?# """ """ #?????? | | ??????# #??# ! #?# """ """ #?????? | | ??????# #??#r Y !#?# """ """ #?????? | | ??????# #??#u * #?# #?????? | | ??????+ #??# p !#?# "Y" #?????? | | ??????# #??# %i ! #?# """ #?????? | | ??????# #??# ! b #?# #?????? | | ??????+ #??# = r% #?###########?????? | | ??????###### ###??# =Y #?????????????????? | | ????????????#?????##############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StrikeZeronetScreen Manual? 0 Play Time 00:31:44 Cumulative 620.5 hours Start 2026.05.22 @ 16:41:55 End 2026.05.22 @ 17:12:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 242 Rogue 242 Adventurer 0 Explorer 0 Win Type - Total 24 Types 10/2/7/1/0/0/1/2/0/1 Lore% 92 Gallery% 84 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bb0dd7b-21de-4c0c-a083-f9b31d77d2d2