Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 10:53:43 Player: Kat Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (323) 323 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1313 Bonus ------- None Cogmind --------- Core Integrity 373/400 Matter 225/300 Energy 246/250 System Corruption 0% Temperature Warning (388) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (15) --- Light Treads Armored Wheel Small Storage Unit Sensor Array Sensor Array Seismic Detector Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Beam Rifle Beam Rifle Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Light Treads Small Storage Unit Sensor Array Sensor Array Seismic Detector Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Beam Rifle Beam Rifle Light Cannon [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 21 | 7 9 5 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 4 2 Treads 6 | . 4 2 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 3 | 1 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 5 | 2 3 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes 1 | . 1 . Average Slot Usage (%) 99 | . 99 100 Engine 12 | . 13 11 Treads 22 | . 21 33 Leg 5 | . 6 . Device 13 | . 14 11 Storage 13 | . 14 11 Protection 1 | . . 11 Energy Gun 27 | . 28 22 Naked Turns . | . . . Heaviest Build 37 | 15 32 37 Greatest Support 60 | 20 40 60 Greatest Overweight (x) 4 | 4 . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 15 | 3 15 14 Average Carried 8 | 2 8 12 Final Capacity 15 | 8 15 15 Final Carried 15 | 3 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 343 | 262 81 . Remotely . | . . . Salvage Created 648 | 117 483 48 Parts 31 | 6 25 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 9 1 Guns 10 | . 9 1 Classes Destroyed 6 | 2 4 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 4 | . 3 1 Best Kill Streak 5 | 2 5 1 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 74 | . 48 26 Missed 11 | . 8 3 Damage Taken 634 | . 360 274 Core 104 | . 77 27 Absorbed by Shields . | . . . Regen/Repaired (Parts) 63 | . 63 . Core Remaining (%) 84 | 100 69 . Volleys Fired 59 | 5 45 9 Largest 2 | 2 2 2 Hottest 112 | 100 112 112 Shots Fired 107 | 10 79 18 Gun 107 | 10 79 18 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 107 | 10 79 18 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | 5 15 5 Robot Miss Streak 3 | 2 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 68 | 7 50 11 Core Hits 29 | 4 21 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 3 2 Burn 5 | . 3 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1035 | 98 734 203 Guns 1011 | 88 720 203 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 24 | 10 14 . Kinetic . | . . . Thermal 1011 | 88 720 203 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 5 | 2 3 . Kicked 2 | 2 . . Crushed . | . . . Highest Temperature 408 | 78 408 388 Average Temperature 140 | 35 144 203 Received Heat Transfer 216 | . 66 150 Effects 9 | . 6 3 Shutdowns 1 | . . 1 Energy Bleed 2 | . 2 . Interference 3 | . 3 . Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 11 | 1 6 4 Heat Transferred 3034 | 259 2109 666 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 174 | 10 174 109 Initial 73 | . 6 73 Average 44 | 2 42 77 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 13 3 Peak Tracking Total 3 | . 3 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 3 1 Max in Single Turn 3 | . 3 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 9 1 Terminals 9 | . 8 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 29 | . 26 3 Successful 16 | . 14 2 Failed 13 | . 12 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 27 | . 24 3 Terminals 27 | . 24 3 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 13 | . 11 2 Terminals 13 | . 11 2 Assimilate 2 | . 2 . Botnet 9 | . 8 1 Operators 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 7 1 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 32 | . 32 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1460 | 92 1189 179 Spaces Moved 756 | 45 629 82 Core 14 | 14 . . Treads 534 | . 452 82 Legs 208 | 31 177 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 148 | 132 148 160 Slowest Speed 250 | 250 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 5 93 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 974 | 63 801 110 Wait 111 | 2 96 13 Move 754 | 44 628 82 Hop . | . . . Pick Up 16 | 3 12 1 Fast Attach 10 | 7 3 . Attach 3 | . . 3 Detach 3 | . 3 . Swap 8 | . 6 2 Drop 5 | . 5 . Fire 59 | 5 45 9 Melee . | . . . Ram . | . . . Kick 2 | 2 . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 16) 816 | -10/Materials | Discovered new exit (range 9) 875 | -10/Materials | Discovered new exit (range 9) 1175 | -10/Materials | Repaired Beam Rifle 1232 | -10/Materials | Discovered new exit (range 13) 1282 | -10/Materials | Entered another Materials area 1282 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1359 | -9/Materials | Discovered new exit (range 16) 1461 | -9/Materials | Self-destructed Last Messages --------------- Trojan loaded successfully. Testing... Operator tracking enabled and active. 01390_ K-01 Serf collects debris. 01416_ Acquired Arm. Wheel. 01434_ Machine disabled. 01437_ G-47 Trooper suffers critical hit (Burn). 01442_ G-47 Trooper heat short circuits Imp. Heat Sink. 01447_ G-47 Trooper overheating. 01449_ Melted Aluminum Leg. 01449_ Melted Lgt. Nuclear Core. 01449_ G-47 Trooper overheating. 01452_ G-47 Trooper suffers critical hit (Burn). 01452_ Broken Imp. Heat Sink melted. 01452_ Particle Gun melted. 01452_ G-47 Trooper destroyed. 01455_ Lgt. Treads broken. 01455_ Overheating: Short circuit. 01458_ Overheating: Matter decay (-25). 01460_ Power failure, Ion Engine shutdown. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????o?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? g?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# a##???????????????????? | | ???????????????????????# ""??????????????????? | | ???????????????????????# %g ???????????????????? | | ???????????????????????# |"??????????????????? | | ???????????????????????# < "???????????????????? | | ???????????????????????? !???????????????????? | | ?????????????o?????????? ????????????????????? | | ???????????????????????? "????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????########## #????????????????????? | | ???????????????# # #????????????????????? | | ???????????????# # ###########??????????? | | ???????????????# #@ # """"" #??????????? | | ???????????????#""" # # """"" #??????????? | | ???????????????#""" + + """"" #??????????? | | ???????????????#""" # # #??????????? | | ???????????????#""" # u# #??????????? | | ???????????????#""" #r # #??????????? | | ???????????????# # # "T" #??????????? | | ???????????????########## a# #??????????? | | ????????????????????????# ###########??????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# g #????????????????????? | | ????????????????????????#u #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????? ####+###### #######??????????????? | | ???????????? ############???? | | ???????????? ??? | | ???????????? ??? | | ?????????????##############+### ?? | | ?????????????????????# # ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetReactiveCharger Manual? 0 Play Time 00:14:46 Cumulative 31.5 hours Start 2024.06.07 @ 10:27:29 End 2024.06.07 @ 10:53:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d84cf07-0820-438f-b8dd-8d4b49a923f7