Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.29 @ 10:56:46 Player: ChromeKnight Result: Destroyed by P-80 Master via exploding Wave Collapse Detector Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (126) 630 Value Destroyed (3606) 3606 Prototype IDs (48) 960 Alien Tech Used (6) 1200 Bonus (8809) 8809 TOTAL SCORE: 24705 Bonus ------- High Alert Combat Kills 60 Follower Combat Kills 649 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Hovering (60) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Experimental Gyrokinetic Inverter > --- UTILITY (20) ----- Machine Analyzer Advanced Signal Interpreter Improved Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Antigrav Array Experimental Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Small Battery Advanced Gravity Neutralizer Machine Analyzer Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Advanced Target Analyzer Improved Armor Integrity Analyzer Heavy Armor Plating Heavy Regenerative Plating Graphene Brace Hacking Suite Advanced Hacking Suite Advanced System Shield Experimental System Shield Improved Dynamic Insulation System > --- WEAPON ----------- Warp Cannon Guided Remote Datajack > --- INVENTORY -------- Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Transdimensional Reconstructor Hypervelocity EM Gauss Rifle [Rating: 171] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Field Propulsion Drive Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Warp Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon Guided Remote Datajack Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Slots Evolved 18 | . . . 2 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . 2 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 204 | 7 5 3 22 22 15 17 . 1 . 5 6 1 4 9 . 7 . 4 10 . 4 9 16 22 15 Power 18 | 1 1 1 4 2 . 2 . . . 1 1 . . . . . . . . . . 1 1 2 1 Engine 9 | 1 1 1 4 1 . 1 . . . . . . . . . . . . . . . . . . . Core 4 | . . . . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 Propulsion 38 | 2 . . 7 5 4 2 . . . 1 2 . . 2 . 3 . . 1 . 1 1 1 3 3 Treads 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . . . 4 3 . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 3 3 Flight 17 | . . . . 1 4 2 . . . 1 2 . . 1 . 3 . . 1 . 1 1 . . . Utility 88 | 2 1 2 5 6 8 5 . 1 . 1 1 . 4 7 . 4 . 3 9 . 3 2 6 10 8 Device 32 | 1 . 2 . . 1 1 . . . . . . 1 1 . 3 . 1 7 . 2 1 2 6 3 Storage 4 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 Processor 15 | . . . 1 3 . 1 . . . . 1 . 1 . . . . 1 1 . 1 1 . 1 3 Hackware 20 | . . . . . 5 3 . 1 . 1 . . 2 1 . 1 . 1 1 . . . 3 1 . Protection 17 | . . . 4 3 1 . . . . . . . . 5 . . . . . . . . 1 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 3 . 6 9 3 8 . . . 2 2 1 . . . . . 1 . . . 5 8 7 3 Energy Gun 9 | . . . . 2 . . . . . . . . . . . . . 1 . . . . 4 1 1 Energy Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Ballistic Gun 15 | 2 2 . 6 2 . . . . . . . . . . . . . . . . . 1 . 1 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Special Weapon 5 | . 1 . . 1 1 . . . . . . 1 . . . . . . . . . . 1 . . Impact Weapon 5 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 13 | . . . . . 1 8 . . . 2 1 . . . . . . . . . . . . 1 . Piercing Weapon 4 | . . . . . . . . . . . 1 . . . . . . . . . . 2 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . 1 1 1 . . . . . . . . . 4 . . . . 7 . 1 5 9 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Lost 59 | . . 1 7 9 1 4 . . . . . 1 . . . 1 . . . . . 5 1 5 24 Power 8 | . . 1 1 2 . 1 . . . . . . . . . . . . . . . . . 1 2 Propulsion 10 | . . . 4 1 . 1 . . . . . . . . . . . . . . . 1 . . 3 Utility 33 | . . . 2 3 1 2 . . . . . 1 . . . 1 . . . . . 4 1 4 14 Weapon 8 | . . . . 3 . . . . . . . . . . . . . . . . . . . . 5 Highest Loss Streak 20 | . . 1 2 5 1 2 . . . . . 1 . . . 1 . . . . . 5 1 5 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 92 93 80 88 83 66 71 73 85 84 83 93 94 94 85 89 89 88 89 82 83 74 81 70 Engine 4 | . 14 6 10 1 7 5 6 6 6 4 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . 1 5 5 5 5 5 5 5 5 5 5 4 . . . . Treads 5 | . 28 28 4 . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . 13 9 . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . 15 12 6 6 6 9 11 11 11 10 11 10 10 10 10 10 5 4 1 . . Device 10 | . 14 14 11 4 6 6 6 6 6 6 5 4 . . . 6 10 10 12 15 19 19 9 24 18 Storage 4 | . 14 14 11 9 . . . . . . . . . . . . . . . . . . . . 1 Processor 12 | . . . 1 25 15 13 13 13 13 13 14 17 21 19 17 15 15 15 15 15 14 16 16 12 17 Hackware 19 | . . . . . 26 31 26 31 33 38 34 29 35 41 41 34 36 36 42 42 38 37 31 18 12 Protection 6 | . . . 16 10 7 6 6 6 6 6 5 5 5 7 11 10 10 9 1 . . . 1 4 4 Ballistic Gun 7 | . 25 28 21 4 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 9 6 . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 12 17 16 28 30 11 14 6 6 6 13 14 13 13 14 14 14 14 14 10 10 14 22 42 75 75 Greatest Support 58 | 40 40 40 40 40 11 11 6 6 6 13 14 14 14 14 14 14 14 14 14 14 16 16 42 56 58 Greatest Overweight (x) 9 | . . . 7 9 . 1 . . . . . . . 4 . . . . . . . 4 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 9 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 4 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 2 9 9 9 9 4 4 5 5 5 4 4 5 5 4 5 5 5 4 4 5 4 4 3 4 4 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 4 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 . Class Distribution -------------------- 26% | Hacker-Scout 26% | Mutant 17% | Wizard-Scout 12% | Scavenger-Mutant 8% | Wizard-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Wizard-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Mutant | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Armory Wizard-Mutant | -3/Lab Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Matter Collected 3202 | 316 203 37 890 496 74 231 18 27 . 40 60 29 40 100 . 65 . 10 . 26 4 230 77 181 48 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5145 | 98 424 . 1484 986 74 364 . . . . 55 53 . 195 . 14 . . . . . . 77 889 432 Parts 240 | 5 26 . 82 29 . 18 . . . . 10 5 . 1 . 3 . . . . . . 7 30 24 Haulers Intercepted 7 | . 1 . 1 2 . 2 . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 9 | . . 2 4 2 . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 3 . . 5 . 5 . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 72 | . 9 . 26 18 . . . . . . . 1 . . . . . . . . . . 1 11 6 Melee 4 | . . . . 2 . . . . . . . 1 . . . . . . . . . . 1 . . Guns 40 | . 9 . 26 5 . . . . . . . . . . . . . . . . . . . . . Cannons 12 | . . . . . . . . . . . . . . . . . . . . . . . . 8 4 AOE 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 16 | 2 7 . 4 1 . . . . . . . 1 . . . . . . . . . . . 1 . Worker 8 | . 1 . 3 3 . . . . . . . . . . . . . . . . . . . 1 . Builder 10 | . . . 1 6 . 3 . . . . . . . . . . . . . . . . . . . Tunneler 2 | 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 7 | . 1 . 1 2 . 2 . . . . . . . . . . . . . . . . . 1 . Recycler 6 | 1 1 . 4 . . . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 . 2 1 . . . . . . 1 . . . . 1 . . . . . . . . . Watcher 13 | . 3 . 2 1 3 2 . . . . 1 . . . . . . . . . . . . 1 . Swarmer 22 | . 6 . 8 3 . . . . . . . 1 . . . . . . . . . . . 4 . Grunt 23 | . 3 . 10 8 . . . . . . . . . . . . . . . . . . . 2 . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 14 | . . . 6 6 . . . . . . . . . . . . . . . . . . . 1 1 Hunter 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . 2 2 Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Best Kill Streak 9 | 1 7 . 9 4 1 1 . . . . 1 1 . . . 1 . . . . . . 1 5 3 Combat Bots Only 6 | . 6 . 6 3 . . . . . . . 1 . . . . . . . . . . 1 5 3 Max Kills in Single Turn 2 | 1 2 . 2 2 1 1 . . . . 1 1 . . . 1 . . . . . . 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . A5 (-3/Lab) Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Damage Taken 12123 | . 393 55 1284 1024 30 307 15 . . . 222 31 . . 62 308 108 39 . . 270 722 628 1672 4953 Core 3525 | . 79 . 194 198 . 74 . . . . 62 17 . . 23 89 42 18 . . 174 320 519 92 1624 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 266 | . . . 7 82 . 63 . . . . 31 . . . 18 49 16 . . . . . . . . Regen/Repaired (Parts) 877 | . . . . . . . . . . . . . . . . . . . . . . . . 602 275 Core Remaining (%) 76 | 100 . 68 51 64 100 . . . . 91 . . . . 89 . . . . 87 . . 17 93 . Volleys Fired 305 | 14 67 4 109 56 . . . . . . . . . . . . . . . . . 1 1 35 18 Largest 2 | 2 2 2 2 2 . . . . . . . . . . . . . . . . . 1 1 1 1 Hottest 260 | 40 120 40 50 95 . . . . . . . . . . . . . . . . . 260 100 100 100 Shots Fired 516 | 28 120 8 218 86 . . . . . . . . . . . . . . . . . 1 1 35 19 Gun 454 | 28 115 8 218 78 . . . . . . . . . . . . . . . . . . . 2 5 Cannon 47 | . . . . . . . . . . . . . . . . . . . . . . . 1 33 13 Launcher 3 | . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Special 12 | . 5 . . 6 . . . . . . . . . . . . . . . . . . . . 1 Kinetic 430 | 28 115 8 218 59 . . . . . . . . . . . . . . . . . . . . 2 Thermal 78 | . 5 . . 25 . . . . . . . . . . . . . . . . . 1 1 33 13 Explosive 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Robot Hit Streak 48 | 6 11 5 13 10 . . . . . . . . . . . . . . . . . . . 31 48 Robot Miss Streak 6 | 3 4 1 6 3 . . . . . . . . . . . . . . . . . 2 . 3 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 417 | 14 77 7 143 94 3 8 . . . . 3 2 . 3 . 1 . . . . . . 14 31 17 Core Hits 160 | 5 32 4 57 24 . 4 . . . . 2 2 . 3 . . . . . . . . 4 15 8 Critical Kills 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . 2 2 Critical Parts Destroyed 13 | 1 2 . 2 7 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 24 | 1 2 . 2 11 1 . . . . . . 1 . 1 . . . . . . . . 1 2 2 Burn 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Destroy 5 | 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Smash 10 | . . . . 9 1 . . . . . . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . Melee Attacks 162 | . . . . 43 29 36 . . . 1 10 6 . 3 . 3 . . . . . 2 21 . 8 Impact 80 | . . . . 43 29 . . . . . . . . . . . . . . . . . . . 8 Slashing 44 | . . . . . . 36 . . . 1 7 . . . . . . . . . . . . . . Piercing 38 | . . . . . . . . . . . 3 6 . 3 . 3 . . . . . 2 21 . . Sneak Attacks 20 | . . . . 10 1 7 . . . . 1 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10888 | 131 751 54 2223 3035 201 840 . . . . 256 93 . 222 . 33 . . . . 1 . 897 1488 663 Guns 4040 | 131 655 54 2223 947 . . . . . . . . . . . . . . . . . . . 2 28 Cannons 2121 | . . . . . . . . . . . . . . . . . . . . . . . . 1486 635 Explosions 223 | . . . . 223 . . . . . . . . . . . . . . . . . . . . . Melee 4339 | . . . . 1797 201 840 . . . . 256 93 . 222 . 33 . . . . . . 897 . . Ramming 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 3872 | 131 655 54 2223 789 . . . . . . . . . . . . . . . . . . . . 20 Thermal 2443 | . 96 . . 226 . . . . . . . . . . . . . . . . . . . 1486 635 Explosive 223 | . . . . 223 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . 2 8 Impact 1998 | . . . . 1797 201 . . . . . . . . . . . . . . . . . . . . Slashing 1096 | . . . . . . 840 . . . . 256 . . . . . . . . . . . . . . Piercing 1245 | . . . . . . . . . . . . 93 . 222 . 33 . . . . . . 897 . . Highest Corruption 9 | . . . 7 . 2 1 1 1 1 1 1 1 1 1 1 . . . . . . 1 8 9 5 Average Corruption 2 | . . . 6 . 2 1 1 1 1 1 1 1 1 1 1 . . . . . . 1 4 5 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . . . 19 . Effects 41 | . . . 12 . 5 2 2 4 1 . . 2 . . . . . . . . . 1 6 5 1 Message Errors 8 | . . . 4 . 1 . 1 1 . . . . . . . . . . . . . . . 1 . Matter Fused 9 | . . . 3 . . 1 1 1 . . . 1 . . . . . . . . . . 1 1 . Heat Flow Errors 11 | . . . 1 . 3 1 . . . . . . . . . . . . . . . . 4 2 . Energy Discharges 5 | . . . 2 . 1 . . 1 1 . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . 1 . . . . 1 . . . 1 . . . . . . . . . 1 . 1 1 Alerts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1526 | . 7 . . 976 144 316 . . . . 48 . . . . 23 . . . . . . 2 10 . Projectiles 17 | . 7 . . . . . . . . . . . . . . . . . . . . . . 10 . Explosions 38 | . . . . 38 . . . . . . . . . . . . . . . . . . . . . Melee 1471 | . . . . 938 144 316 . . . . 48 . . . . 23 . . . . . . 2 . . Knockbacks 9 | . . . . 8 1 . . . . . . . . . . . . . . . . . . . . Impact 9 | . . . . 8 1 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 231 | . 60 4 92 108 219 231 . . . . . . . . . . . . . . . 192 200 207 . Average Temperature 32 | . 18 4 16 28 105 125 . . . . . . . . . . . . . . . 104 95 28 . Received Heat Transfer 1497 | . 114 54 432 594 . 6 . . . . 18 . . . 9 9 9 . . . 51 12 . 81 108 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 30 | . . . . 26 4 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 36 | . . . . 30 6 . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . 2 . . . . . . . . . . . . . . . . . . . 3 2 Combat Hostiles 7 | . . . . 2 . . . . . . . . . . . . . . . . . . . 3 2 Parts Melted 4 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Heat Transferred 2986 | . 200 . . 1084 . . . . . . . . . . . . . . . . . . . 1221 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Peak Influence 611 | 10 252 15 481 454 231 127 . . . . 461 . . . . 460 . . . . 90 611 . 239 367 Initial 179 | . 6 12 5 167 179 17 . . . . 70 . . . . 9 . . . . . 46 . . 62 Average 146 | 3 110 6 210 293 62 45 . . . . 198 . . . . 217 . . . . 18 415 . 111 183 Maximum Alert Level 2 | . 1 . 2 2 1 . . . . . 2 . . . . 2 . . . . . 2 . 1 1 Low Security (%) 69 | 100 90 100 47 16 97 100 . . . . 67 . . . . 49 . . . . 100 11 . 77 55 Level 1 24 | . 10 . 49 78 2 . . . . . 17 . . . . 43 . . . . . 11 . 22 44 Level 2 5 | . . . 2 5 . . . . . . 15 . . . . 6 . . . . . 76 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 . 3 4 3 5 . . . . 5 . . . . 1 . . . . 1 5 . 2 4 Investigation 4 | . . . . . 2 . . . . . 1 . . . . . . . . . . 1 . . . Extermination 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . 1 Reinforcement 21 | . 1 . 3 1 . 4 . . . . 3 . . . . 1 . . . . 1 4 . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Distress Signals 17 | . . . 4 1 . . . . . . 3 . . . . . . . . . . 4 . 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 289 | . 21 3 42 26 7 14 5 . . . 18 1 . . 7 28 13 1 . 1 7 30 1 23 41 Peak Tracking Total 18 | . 6 2 5 5 4 6 2 . . . 6 1 . . 7 11 14 . . 1 4 9 1 7 18 Tactical Retreats 37 | . 2 . 1 . 2 6 2 . . . 5 . . . 1 6 2 . . . 1 2 . 1 6 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Traps Triggered 5 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . 1 . . . . . . . . . . 8 2 . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Machines Disabled 9 | . . . 2 1 . . . . . 1 . . . . . . . . . . . 2 1 . 2 Max in Single Turn 1 | . . . 1 1 . . . . . 1 . . . . . . . . . . . 1 1 . 1 Garrison Access 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Machines Accessed 76 | . 3 . 1 2 12 15 1 1 4 1 2 . . 4 . 12 . 1 10 . 2 2 2 . 1 Terminals 36 | . 3 . 1 2 7 7 . . . . 1 . . . . 10 . . . . 2 2 . . 1 Fabricators 8 | . . . . . 3 4 . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 2 . . . . . . . . . 2 . . . . . . . . . Total Hacks 216 | . 6 . 3 4 34 36 2 1 32 1 3 . . 16 . 28 . 1 19 . 4 4 20 . 2 Successful 187 | . 4 . 2 3 28 26 2 1 32 1 3 . . 16 . 19 . 1 19 . 4 4 20 . 2 Failed 29 | . 2 . 1 1 6 10 . . . . . . . . . 9 . . . . . . . . . Catastrophic 5 | . . . . . 1 1 . . . . . . . . . 3 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 108 | . 6 . 3 4 25 26 . . . . 3 . . . . 28 . . 2 . 4 4 1 . 2 Terminals 92 | . 6 . 3 4 23 18 . . . . 2 . . . . 26 . . . . 4 4 . . 2 Fabricators 18 | . . . . . 8 9 . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 2 6 . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 3 . . . . . . . . . 2 . . . . . . . . . Terminal Hacks 104 | . . . . . 4 2 2 1 32 1 . . . 16 . 2 . 1 19 . 2 1 20 . 1 Record 57 | . . . . . . . 2 1 11 1 . . . 5 . . . . 17 . . . 20 . . Part Schematic 17 | . . . . . 2 . . . 12 . . . . 3 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Fabricator Hacks 6 | . . . . . 4 2 . . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 2 6 . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 66 | . 4 . 2 3 17 14 . . . . 3 . . . . 17 . . . . 2 3 . . 1 Terminals 55 | . 4 . 2 3 13 10 . . . . 2 . . . . 15 . . . . 2 3 . . 1 Track 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Assimilate 7 | . . . . . 4 1 . . . . . . . . . 2 . . . . . . . . . Botnet 36 | . 3 . 1 2 7 7 . . . . 1 . . . . 10 . . . . 2 2 . . 1 Detonate 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Operators 8 | . 1 . 1 1 1 1 . . . . 1 . . . . 1 . . . . . 1 . . . Fabricators 8 | . . . . . 4 3 . . . . 1 . . . . . . . . . . . . . . Prioritize 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabnet 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Reprogram 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 . . 1 7 9 . . . . 1 . . . . 4 . . . . 2 . . . 1 Full Trace Events 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 3 3 . . 12 . . . . 3 . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 146 | . . . . . 146 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % 9 | . . . . . . 9 9 9 9 3 3 3 3 3 . . . . . . . . . . . Autooverrided 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . . . . . . . . 11 . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Total Allies 42 | . . . . . 3 2 . . . 1 . 1 . . . 2 . . . . . 11 . . 22 Largest Group 8 | . . . . . 2 3 . . . 1 1 1 . . . 1 1 . . . . 8 . . 8 Highest-Rated Group 440 | . . . . . 52 78 . . . 96 96 12 . . . 26 26 . . . . 440 . . 114 Highest-Rated Ally 96 | . . . . . 26 47 . . . 96 96 12 . . . 26 26 . . . . 68 . . 15 Total Orders 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 110 | . . . . . . 3 . . . 8 8 5 . . . . . . . . . 67 . . 19 Total Damage 3717 | . . . . . . 94 . . . 274 43 48 . . . . . . . . . 2811 . . 447 Kills 24 | . . . . . . . . . . 4 1 1 . . . . . . . . . 16 . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . . 2 1 . . . 1 1 . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 84 | . . . . . . . . . . . . . . . . 32 . . . . 8 14 . 17 13 Items 32 | . . . . . . . . . . . . . . . . 32 . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patrols 23 | . . . . . . . . . . . . . . . . . . . . . 3 10 . 4 6 Reinforcements 7 | . . . . . . . . . . . . . . . . . . . . . 1 2 . 3 1 Guards 21 | . . . . . . . . . . . . . . . . . . . . . 4 2 . 10 5 Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Turns Passed 11870 | 154 980 952 1265 1129 999 1172 293 334 32 252 385 259 121 103 105 439 79 161 285 222 212 467 320 661 489 Spaces Moved 13584 | 67 478 539 505 495 1366 2105 592 407 80 388 774 469 270 171 249 979 201 346 564 333 415 613 199 469 510 Core 28 | 5 . . 1 1 . . . . . . . . . 1 . . . . . . . 2 3 . 15 Treads 1187 | 62 478 539 108 . . . . . . . . . . . . . . . . . . . . . . Legs 476 | . . . 271 205 . . . . . . . . . . . . . . . . . . . . . Wheels 414 | . . . 125 289 . . . . . . . . . . . . . . . . . . . . . Hover 1135 | . . . . . . . . . . . . . . . . . . . . . . . 171 469 495 Flight 10344 | . . . . . 1366 2105 592 407 80 388 774 469 270 170 249 979 201 346 564 333 415 611 25 . . Fastest Speed 34 | 50 160 160 100 95 34 34 40 40 40 39 39 42 42 42 42 39 39 39 34 34 34 35 35 60 50 Average Speed 60 | 151 160 160 167 124 36 35 40 40 40 39 41 42 42 43 42 41 39 39 36 34 42 47 57 102 72 Slowest Speed 500 | 160 160 160 400 500 37 120 40 40 40 40 42 42 42 250 42 42 39 39 39 34 45 250 100 110 101 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . 2 1 . 2 . . 9 . . . . 4 1 3 2 . 11 3 . . . Cave-ins Triggered 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 48 | 5 56 88 44 29 37 53 67 59 70 55 23 62 48 60 41 30 56 56 84 52 14 42 96 15 20 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 5 | . . . . . . . . . 1 . . . . 3 1 . . . . . . . . . . Known Exits Taken 21 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 1 . . . . 1 3 . 2 . 2 4 . 1 . 1 2 . 3 . . . . . Spaces Dug 65 | . . . . 4 24 25 . . . . 5 1 . . . 2 . . . . . . . . 4 Terrain Destroyed 80 | . . . . 16 24 25 . . . . 5 1 . . . 2 . . . . . 3 . . 4 Melee 65 | . . . . 4 24 25 . . . . 5 1 . . . 2 . . . . . . . . 4 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 15 | . . . . 12 . . . . . . . . . . . . . . . . . 3 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Total 16449 | 91 585 623 749 850 1807 2458 647 575 79 484 811 519 276 193 248 1003 199 369 644 441 441 781 366 611 599 Wait 1970 | . 20 67 90 230 346 283 56 170 . 84 16 44 . . . 14 . 17 59 109 29 119 117 67 33 Move 13488 | 66 477 538 504 494 1361 2102 591 402 79 387 756 468 269 170 248 970 198 339 560 332 394 607 198 468 510 Hop 34 | . . . . . 2 1 . 2 . . 8 . . . . 4 1 3 1 . 10 2 . . . Pick Up 59 | 4 9 3 7 2 5 3 . . . 4 6 . 1 1 . 1 . 1 2 . 1 . 3 5 1 Fast Attach 134 | 7 2 3 14 18 2 4 . 1 . 2 3 1 4 8 . 5 . 2 10 . 3 6 14 17 8 Attach 48 | . 1 . 1 3 11 10 . . . 3 . . . 1 . . . 1 . . 1 5 3 2 6 Detach 22 | . . . . 2 1 10 . . . 1 . . . . . . . 2 . . . 4 2 . . Swap 30 | . 2 . 7 1 2 3 . . . . 3 . . 1 . 2 . 1 . . . . 2 4 2 Drop 132 | . 7 5 17 9 12 6 . . . 2 9 . 2 9 . 4 . 3 12 . 3 6 5 13 8 Fire 305 | 14 67 4 109 56 . . . . . . . . . . . . . . . . . 1 1 35 18 Melee 154 | . . . . 35 29 36 . . . 1 10 6 . 3 . 3 . . . . . 2 21 . 8 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . 36 . . . . . . . . . . . . . . . . . . . . Rewire 33 | . . . . . . . . . . . . . . . . . . . . . . 29 . . 4 Trap 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Sto x2]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -3/Lab -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 16) 775 | -10/Materials | Discovered new exit (range 16) 1135 | -10/Materials | Entered Mines 1136 | -10/Mines | Met a Derelict bent on vengeance 1203 | -10/Mines | Learned Materials machine intel 1204 | -10/Mines | Discovered new exit (range 8) 1279 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1283 | -10/Mines | Found Prototype Device 1283 | -10/Mines | Identified Exp. Sensor Array 1423 | -10/Mines | Discovered new exit (range 8) 1810 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1848 | -10/Mines | Found a hidden stash of uninstalled traps 1940 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2087 | -10/Mines | Entered Materials 2087 | -9/Materials | Evolved 2 slots: Utility x2 2087 | -9/Materials | Discovered new exit (range 11) 2088 | -9/Materials | Loaded intel: 55 machine locations 2462 | -9/Materials | Build established: Scavenger-Mutant 2586 | -9/Materials | Discovered new exit (range 13) 3206 | -9/Materials | Discovered new exit (range 15) 3352 | -9/Materials | Entered another Materials area 3352 | -8/Materials | Evolved 2 slots: Utility x2 3514 | -8/Materials | Lost 5 parts (1p1u3w) 3898 | -8/Materials | Garrison activated, responded to threat 4036 | -8/Materials | Discovered new exit (range 16) 4075 | -8/Materials | Build established: Mutant 4479 | -8/Materials | Identified exit to Factory 4481 | -8/Materials | Entered Factory 4481 | -7/Factory | Evolved 2 slots: Utility x2 4778 | -7/Factory | Build established: Hacker-Scout 4835 | -7/Factory | Discovered new exit (range 4) 4836 | -7/Factory | Identified exit to Lower Caves 4845 | -7/Factory | Fabricated Hacking Suite? 5012 | -7/Factory | Crushed by falling debris 5020 | -7/Factory | Discovered new exit (range 15) 5026 | -7/Factory | Identified exit to Factory 5371 | -7/Factory | Fabricated Hacking Suite? 5463 | -7/Factory | Discovered exit to Factory (range 16) 5480 | -7/Factory | Entered another Factory area 5480 | -6/Factory | Accompanied by 2 allies 5480 | -6/Factory | Evolved 2 slots: Utility x2 5733 | -6/Factory | Discovered new exit (range 16) 5742 | -6/Factory | Discovered new exit (range 7) 5745 | -6/Factory | Identified exit to Factory 5748 | -6/Factory | Identified exit to Lower Caves 6370 | -6/Factory | Crushed by falling debris 6652 | -6/Factory | Entered Lower Caves 6659 | -6/Lower Caves | Learned Research security intel 6674 | -6/Lower Caves | Learned location of 1 exit from Factory 6739 | -6/Lower Caves | Encountered a Warlord checkpoint 6907 | -6/Lower Caves | Discovered new exit (range 7) 6945 | -6/Lower Caves | Identified exit to Lower Caves 6945 | -6/Lower Caves | Entered another Lower Caves area 6988 | -6/Lower Caves | Encountered a Warlord checkpoint 7216 | -6/Lower Caves | Discovered new exit (range 8) 7218 | -6/Lower Caves | Learned 4 Factory zone layouts 7232 | -6/Lower Caves | Identified exit to Data Miner 7279 | -6/Lower Caves | Entered Data Miner 7279 | -6/Data Miner | Discovered new exit (range 6) 7287 | -6/Data Miner | Met Data Miner 7296 | -6/Data Miner | Learned location of Section 7 (-2) 7296 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7303 | -6/Data Miner | Received God Mode back door access code from Data Miner 7311 | -6/Data Miner | Identified exit to Proximity Caves 7311 | -6/Data Miner | Entered Proximity Caves 7356 | -5/Proximity Caves | Found Alien Artifact 7479 | -5/Proximity Caves | Escorted by Enhanced Grunt 7563 | -5/Proximity Caves | Entered Factory 7563 | -5/Factory | Accompanied by 1 ally 7563 | -5/Factory | Evolved 2 slots: Utility x2 7564 | -5/Factory | Identified exit to Factory 7565 | -5/Factory | Identified exit to Upper Caves 7653 | -5/Factory | Build established: Wizard-Scout 7948 | -5/Factory | Entered Upper Caves 7955 | -5/Upper Caves | Learned Factory interactive machine intel 8079 | -5/Upper Caves | Discovered new exit (range 13) 8085 | -5/Upper Caves | Identified exit to Upper Caves 8207 | -5/Upper Caves | Entered another Upper Caves area 8215 | -5/Upper Caves | Spotted B-75 Beast 8300 | -5/Upper Caves | Discovered new exit (range 15) 8328 | -5/Upper Caves | Identified exit to Zhirov 8328 | -5/Upper Caves | Entered Zhirov 8328 | -5/Zhirov | Discovered new exit (range 3) 8336 | -5/Zhirov | Met Zhirov 8346 | -5/Zhirov | Learned location of Testing (-3) 8346 | -5/Zhirov | Learned location of Quarantine (-2) 8346 | -5/Zhirov | Learned location of Command (-1) 8350 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8358 | -5/Zhirov | Found Alien Artifact 8358 | -5/Zhirov | Identified Integrated Reactor 8358 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8366 | -5/Zhirov | Found Alien Artifact 8431 | -5/Zhirov | Identified exit to Proximity Caves 8431 | -5/Zhirov | Entered Proximity Caves 8433 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8531 | -4/Proximity Caves | Discovered exit to Factory (range 11) 8536 | -4/Proximity Caves | Entered Factory 8536 | -4/Factory | Evolved 2 slots: Utility x2 8537 | -4/Factory | Loaded intel: 52 interactive machine locations 8546 | -4/Factory | Build established: Wizard-Mutant 8786 | -4/Factory | Search patrols dispatched 8822 | -4/Factory | Discovered new exit (range 16) 8838 | -4/Factory | Identified exit to Upper Caves 8847 | -4/Factory | Spotted B-86 Titan 8918 | -4/Factory | Discovered new exit (range 6) 8920 | -4/Factory | Identified exit to Research 8975 | -4/Factory | Entered Upper Caves 8975 | -4/Upper Caves | Accompanied by 1 ally 8976 | -4/Upper Caves | Identified exit to Upper Caves 9011 | -4/Upper Caves | Build established: Wizard-Scout 9054 | -4/Upper Caves | Entered another Upper Caves area 9075 | -4/Upper Caves | Spotted B-86 Titan 9141 | -4/Upper Caves | Discovered new exit (range 16) 9215 | -4/Upper Caves | Identified exit to Warlord 9215 | -4/Upper Caves | Entered Warlord 9290 | -4/Warlord | Found Prototype Device 9290 | -4/Warlord | Identified Minesniffer Drone Bay 9305 | -4/Warlord | Met Warlord 9310 | -4/Warlord | Opened Warlord's prototype stash 9316 | -4/Warlord | Found Prototype Device 9316 | -4/Warlord | Identified Exp. Cloaking Device 9322 | -4/Warlord | Found Prototype Device 9322 | -4/Warlord | Identified System Purifier 9330 | -4/Warlord | Warlord's base attacked by MAIN.C 9335 | -4/Warlord | Found Prototype Hackware 9335 | -4/Warlord | Identified System Mapper 9339 | -4/Warlord | Found Prototype Processor 9339 | -4/Warlord | Identified Exp. Target Analyzer 9429 | -4/Warlord | Opened side exit 9498 | -4/Warlord | Discovered new exit (range 8) 9500 | -4/Warlord | Identified exit to Proximity Caves 9500 | -4/Warlord | Entered Proximity Caves 9622 | -3/Proximity Caves | Spotted B-86 Titan 9720 | -3/Proximity Caves | Discovered exit to Research (range 6) 9722 | -3/Proximity Caves | Entered Research 9722 | -3/Research | Evolved 2 slots: Utility x2 9840 | -3/Research | Found Prototype Device 9840 | -3/Research | Identified Exp. ECM Suite 9853 | -3/Research | Spotted B-86 Titan 9870 | -3/Research | Identified exit to Armory 9870 | -3/Research | Identified exit to Testing 9934 | -3/Research | Entered Armory 10095 | -3/Armory | Identified Dimensional Node Initializer 10095 | -3/Armory | Initialized slip node 10134 | -3/Armory | Incoming investigation squad redirected 10134 | -3/Armory | Found Prototype Device 10134 | -3/Armory | Identified Exp. Shield Generator 10400 | -3/Armory | Identified Transdimensional Reconstructor 10400 | -3/Armory | Warped through subspace to slip node 10400 | -3/Armory | Discovered new exit (range 1) 10400 | -3/Armory | Identified exit to Lab 10401 | -3/Armory | Entered Lab 10401 | -3/Lab | Discovered new exit (range 9) 10404 | -3/Lab | Identified exit to Research 10406 | -3/Lab | Unable to decrypt terminal 10406 | -3/Lab | Opened the door to a hidden lab 10407 | -3/Lab | Gained access to the hidden lab's interior 10422 | -3/Lab | Lost 5 parts (1n4u) 10459 | -3/Lab | Detected by scanners 10468 | -3/Lab | Confronted by A5 10474 | -3/Lab | Core integrity fell below 50% 10513 | -3/Lab | Destroyed A5 10514 | -3/Lab | Core integrity fell below 20% 10524 | -3/Lab | Found Exp. System Shield 10528 | -3/Lab | Found Prototype Hackware 10528 | -3/Lab | Identified Exp. Hacking Suite 10565 | -3/Lab | Found Alien Artifact 10565 | -3/Lab | Identified Core Reset Matrix 10565 | -3/Lab | Used Core Reset Matrix 10569 | -3/Lab | Sensed 3 artifacts in vicinity 10580 | -3/Lab | Found Core Expander 10580 | -3/Lab | Installed Core Expander, added new Propulsion slot 10587 | -3/Lab | Found Integrated Mediator 10587 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 10600 | -3/Lab | Found Prototype Hackware 10600 | -3/Lab | Identified Deep Network Scanner 10604 | -3/Lab | Found Prototype Protection 10604 | -3/Lab | Identified Hvy. Regenerative Plating 10632 | -3/Lab | Found Prototype Energy Gun 10632 | -3/Lab | Identified Hyp. EM Gauss Rifle 10635 | -3/Lab | Found Prototype Energy Cannon 10635 | -3/Lab | Identified Warp Cannon 10647 | -3/Lab | Unable to decrypt terminal 10655 | -3/Lab | Found Prototype Special Weapon 10655 | -3/Lab | Identified Gui. Remote Datajack 10706 | -3/Lab | Found Transdimensional Reconstructor 10715 | -3/Lab | Discovered exit to Research (range 9) 10717 | -3/Lab | Unable to decrypt terminal 10719 | -3/Lab | Unable to decrypt terminal 10721 | -3/Lab | Entered Research 10721 | -2/Research | Warlord forces began assault on 0b10 10721 | -2/Research | Evolved 2 slots: Utility x2 10805 | -2/Research | Build established: Wizard-Mutant 10831 | -2/Research | Research machine network offline 10872 | -2/Research | Borebot progress halted 10896 | -2/Research | Lost 5 parts (1p4u) 11155 | -2/Research | Spotted B-90 Cyclops 11160 | -2/Research | Build established: Hacker-Mutant 11202 | -2/Research | Borebot progress halted 11305 | -2/Research | Spotted Striker 11353 | -2/Research | Discovered new exit (range 14) 11369 | -2/Research | Identified exit to Access 11382 | -2/Research | Entered Access 11382 | -1/Access | Evolved 2 slots: Utility x2 11393 | -1/Access | Spotted B-99 Colossus 11595 | -1/Access | Identified exit to Command 11786 | -1/Access | Spotted B-99 Colossus 11786 | -1/Access | Spotted B-99 Colossus 11803 | -1/Access | Core integrity fell below 50% 11806 | -1/Access | Emitted hypermatrix ping 11809 | -1/Access | Core integrity fell below 20% 11809 | -1/Access | Warped through subspace 11811 | -1/Access | Assembled emerged from beneath the floor 11837 | -1/Access | Lost 20 parts (2p3n12u3w) 11853 | -1/Access | Assembled emerged from beneath the floor 11854 | -1/Access | Garrison activated, responded to threat 11870 | -1/Access | Assembled emerged from beneath the floor 11871 | -1/Access | Destroyed by P-80 Master via exploding Wave Collapse Detector Last Messages --------------- 11833_ Detected hypermatrix ping. 11843_ System corrupted: Component data lost. 11846_ T-07 Excavator destroyed. 11847_ Dropped Exp. Gyrokinetic Inverter. 11853_ Assembled emerge from beneath the floor. 11854_ P-80 Master calls for garrison reinforcements. 11854_ ALERT: Activating Garrison Access A005. 11855_ as-50084 destroyed. 11855_ as-50755 destroyed. 11856_ as-16222 destroyed. 11856_ as-20559 destroyed. 11857_ Slug penetrates P-80 Master. 11858_ as-22271 destroyed. 11858_ as-65073 destroyed. 11859_ Detected hypermatrix ping. 11861_ as-20941 destroyed. 11865_ W-44 Eye sends out distress signal. 11870_ Assembled emerge from beneath the floor. 11871_ Wave Collapse Detector explodes. 11871_ as-63317 destroyed. Map ----- +----------------------------------------------------+ | ## ??????????????????????????????????? | | #??#######???????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #???????????????????????????????????????????? | | ######################?????????????????????? | | ?????????????????????? | | ???????????????????? | | ?????????????????? | | ???????????????? | | ???????????????? | | A """ ???????????????? | | % "Y" ????????????????? | | " " ?????????????????? | | p R ?????????????????? | | ######## #????????????????????? | | # ##??????# ^ k #????????????????????? | | ####???????# #????????????????????? | | #??????????# #????????????????????? | | #??????????# A#????????????????????? | | #??????????# #????????????????????? | | #??????????# w #????????????????????? | | #??????????### @ #????????????????????? | | #????????????# #????????????????????? | | +##+####?????????# #????????????????????? | | #?????????# a a #????????????????????? | | #?????????# a aaa#????????????????????? | | #?????????# a +????????????????????? | | #?????????# #????????????????????? | | " #?????????# " #????????????????????? | | """ #????????## """ ######???????????????? | | """ #????????# """ w ??????????????? | | """" ########## " ??????????????? | | """ / ?????????????? | | " ########## ?????????????? | | #????????# ?????????????? | | #???##########+### ###??????????????????? | | ########???# # g #????????????????????? | | ???????????# =#????????????????????????? | | ???????????# #????????????????????????? | | ???????????#| !#????????????????????????? | | ???????????# #?? #????"???????????????? | | ???????????######+####### #???"""??????????????? | | ??????????????# +????"""?????????????? | | ??????????????# #?????"??????????????? | | ??????????????# #????????????????????? | | ??????????????# ######## ##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 35 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 210 Cloak Strength 4 Additional Mass Support 16 EM Shielding 3 Armor Coverage 1200 Propulsion Shielding 90 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 10 Armor Integrity Analysis 40 Recoil Reduction 2 Particle Charging 30 Salvage Targeting 1 Offensive Hacking 85 Defensive Hacking 34 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Core Reset Matrix Core Expander Integrated Mediator Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldBottomlessCycler Manual? 0 Play Time 02:02:15 Cumulative 293.9 hours Start 2022.05.28 @ 17:07:52 End 2022.05.29 @ 10:56:46 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 533 Rogue 378 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 73 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5b7b317-043c-4e08-a309-0675ac5ec5e5