Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 21:50:35 Player: Peawet Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (659) 659 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3304 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 16/300 Energy 78/100 System Corruption 5% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Weapon Cycler Medium Armor Plating > --- WEAPON (3) ------- Improved EM Pulse Cannon > --- INVENTORY (5) ---- Deuterium Engine Improved Cooling System Visual Processing Unit Improved Sensor Array Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Signal Interpreter ECM Suite Makeshift Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Deuterium Engine Improved Cooling System Medium Storage Unit Visual Processing Unit Improved Sensor Array Ion Cannon Minigun Mining Laser [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Protection Makeshift Light Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 3 | . . . . 2 1 Weapon 1 | . . . . . 1 Parts Attached 37 | 6 5 2 2 12 10 Power 5 | 1 . 1 . 3 . Engine 5 | 1 . 1 . 3 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . . . 3 3 Treads . | . . . . . . Leg 4 | 2 . . . 1 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . . . 2 2 Utility 9 | 1 1 . . 3 4 Device 4 | . 1 . . 2 1 Storage 1 | 1 . . . . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 15 | 2 4 1 2 3 3 Energy Gun 4 | 2 1 . 1 . . Energy Cannon 2 | . . . . 1 1 Ballistic Gun 5 | . 1 . . 2 2 Ballistic Cannon 2 | . 1 . 1 . . Launcher 1 | . . 1 . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 10 | . . . 2 1 7 Power . | . . . . . . Propulsion 8 | . . . 1 1 6 Utility . | . . . . . . Weapon 2 | . . . 1 . 1 Highest Loss Streak 4 | . . . 1 1 4 To Critical Strikes . | . . . . . . Average Backups 6 | 1 6 7 6 7 6 Power . | . 1 . . . 1 Propulsion . | . . . . . . Utility 3 | . 2 4 4 4 3 Weapon 2 | . 2 2 1 2 2 Tool/Special . | . . . . . . Unused Backups 14 | . 1 1 1 5 6 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility 11 | . 1 . 1 5 4 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 99 100 95 94 76 Engine 10 | . 14 14 14 9 5 Leg 18 | . 28 28 24 15 10 Flight 7 | . . . . 15 11 Device 14 | . 13 14 14 17 12 Storage 10 | . 14 14 14 9 5 Processor 4 | . . . . 9 6 Protection 1 | . . . . . 5 Energy Gun 3 | . 6 . 3 4 . Energy Cannon 1 | . . . . 4 . Ballistic Gun 8 | . 11 9 1 4 16 Ballistic Cannon 5 | . 4 14 11 3 . Launcher 2 | . . 4 8 . . Special Weapon 1 | . 5 . 2 . . Peak Build Rating 38 | 6 7 8 9 26 38 Average Rating 17 | 4 6 7 8 23 29 On Entrance 9 | . 6 7 8 9 25 Naked Turns 29 | . . . . . 29 Heaviest Build 30 | 12 14 18 18 26 30 Greatest Support 33 | 20 20 20 20 25 33 Greatest Overweight (x) 4 | 2 . . 1 4 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 2 8 8 8 8 8 Average Carried 6 | 1 6 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 4 Class Distribution -------------------- 80% | Mutant 19% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 896 | 192 138 9 133 212 212 Remotely . | . . . . . . Salvage Created 756 | . 184 30 59 301 182 Parts 43 | . 5 4 4 23 7 Haulers Intercepted 4 | . 1 . . 3 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . 3 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 13 | . 1 2 3 4 3 Guns 7 | . 1 . . 3 3 Cannons 5 | . . 1 3 1 . AOE 1 | . . 1 . . . Classes Destroyed 11 | . 4 3 1 2 1 Worker 2 | . . . . 2 . Builder 2 | . . 1 . 1 . Hauler 4 | . 1 . . 3 . Recycler 1 | . 1 . . . . Watcher 4 | . 1 . . 2 1 Swarmer 3 | . . . . 3 . Grunt 3 | . 1 . 2 . . Sentry 3 | . . . 1 1 1 Demolisher 1 | . . 1 . . . Programmer 2 | . . . . . 2 Assembled 1 | . . 1 . . . Best Kill Streak 3 | . 2 3 2 3 1 Combat Bots Only 3 | . 1 2 2 3 1 Max Kills in Single Turn 3 | . 1 3 1 3 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 294 | . 7 13 25 35 214 Missed 109 | . 4 5 5 10 85 Hits 185 | . 3 8 20 25 129 Projectile 185 | . 3 8 20 25 129 AOE 4 | . . 4 . . . Critical Strikes 1 | . . . 1 . . Damage Taken 2277 | . 32 199 276 217 1553 Core 790 | . 11 17 18 35 709 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 . . 81 93 . Volleys Fired 104 | . 19 8 7 38 32 Largest 3 | . 2 2 2 2 3 Hottest 125 | . 120 60 120 125 100 Shots Fired 207 | . 30 11 14 72 80 Gun 134 | . 19 . 7 34 74 Cannon 50 | . 4 8 . 35 3 Launcher 3 | . . 3 . . . Special 20 | . 7 . 7 3 3 Kinetic 132 | . 11 8 7 32 74 Thermal 72 | . 19 . 7 40 6 Explosive 3 | . . 3 . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 5 2 5 3 17 Robot Miss Streak 6 | . 1 3 3 6 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 98 | . 13 5 9 29 42 Core Hits 45 | . 7 7 5 14 12 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 4 | . . . . 4 . Burn 2 | . . . . 2 . Destroy 1 | . . . . 1 . Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2167 | . 158 176 166 905 762 Guns 1191 | . 116 . 46 272 757 Cannons 406 | . 18 70 . 318 . Explosions 418 | . . 106 . 312 . Melee . | . . . . . . Ramming 8 | . . . . 3 5 Kinetic 1176 | . 42 70 46 261 757 Thermal 877 | . 116 . 120 641 . Explosive 106 | . . 106 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 3 | . . . . . 3 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 41 | . . . . 41 . Projectiles . | . . . . . . Explosions 41 | . . . . 41 . Melee . | . . . . . . Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 2 | . . . . . 2 Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 3 | . . . . 1 2 Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 225 | . 138 . . 144 225 Average Temperature 48 | . 34 . . 44 61 Received Heat Transfer 444 | . 18 . 165 9 252 Effects 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 . . 3 . Heat Transferred 1525 | . 298 . 250 977 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 144 | . 27 29 . 93 144 Initial 35 | . . . . . 35 Average 16 | . 3 4 . 20 23 Influence Increases 742 | . 64 29 70 271 308 Destroy 0b10 Robot/C 240 | . 20 20 60 80 60 Destroy 0b10 Robot/NC 65 | . 15 5 . 40 5 Destroy Leader 76 | . 4 . 10 30 32 Successful Hack 5 | . 5 . . . . Disable Machine 105 | . 15 . . 90 . Destroy Structure 41 | . 5 4 . 31 1 Lose Combat Pursuer 210 | . . . . . 210 Influence Decreases 626 | . 63 30 70 194 269 Entered New Map 43 | . . 1 . . 42 Time Decay 519 | . 63 29 70 194 163 Lost Part 64 | . . . . . 64 Squads Dispatched 7 | . 1 . . 1 5 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 2 | . 1 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 14 10 3 16 22 Peak Tracking Total 6 | . 5 6 2 3 6 Tactical Retreats 15 | . 4 1 . 3 7 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 7 | . 1 . . 6 . Max in Single Turn 4 | . 1 . . 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 4 | . 2 . . 1 1 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 4 | . 2 . . 1 1 Successful 2 | . 2 . . . . Failed 2 | . . . . 1 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) 2349 | . 393 166 599 666 525 Sensors 1190 | . . . . 665 525 ECM 2349 | . 393 166 599 666 525 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 2620 | 60 411 166 599 666 718 Spaces Moved 1981 | 45 278 115 403 323 817 Core 115 | 10 . . . . 105 Treads . | . . . . . . Legs 1507 | 35 278 115 403 322 354 Wheels . | . . . . . . Hover . | . . . . . . Flight 359 | . . . . 1 358 Fastest Speed 35 | 50 120 120 120 120 35 Average Speed 109 | 111 120 120 134 151 75 Slowest Speed 375 | 150 120 120 190 375 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . . . 4 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 32 23 40 35 26 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 7 | . 4 . . 3 . Terrain Destroyed 36 | . 4 4 . 28 . Melee . | . . . . . . Projectile 16 | . 4 . . 12 . AOE 20 | . . 4 . 16 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 2229 | 52 311 132 433 431 870 Wait 54 | . . 3 11 36 4 Move 1968 | 44 277 114 402 322 809 Hop 4 | . . . . . 4 Pick Up 27 | 2 8 1 4 10 2 Fast Attach 18 | 6 1 . . 3 8 Attach 6 | . . . 1 2 3 Detach . | . . . . . . Swap 25 | . 4 3 5 8 5 Drop 20 | . 2 3 3 11 1 Fire 104 | . 19 8 7 38 32 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 472 | -10/Materials | Entered Mines 503 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 511 | -10/Mines | Found Scrap Suit 535 | -10/Mines | Assembled infested the area 629 | -10/Mines | Discovered new exit (range 6) 638 | -10/Mines | Entered Subcaves 643 | -10/Subcaves | Learned location of Zion (-6) 692 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 957 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1183 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1184 | -10/Subcaves | Discovered new exit (range 11) 1185 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1237 | -10/Subcaves | Entered Materials 1237 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1871 | -8/Materials | Discovered new exit (range 15) 1901 | -8/Materials | Identified exit to Factory 1903 | -8/Materials | Entered Factory 1903 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2214 | -7/Factory | Build established: Skirmisher 2428 | -7/Factory | Released all parts (9) 2458 | -7/Factory | Lost 4 parts (4n) 2569 | -7/Factory | Core integrity fell below 50% 2601 | -7/Factory | Core integrity fell below 20% 2621 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02469_ OO0Q%&9NZE&/LT5LCE/AGUYJM|RSY023|Y 02493_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3Y. 02503_ System corrupted: Heat flow error (+129). 02511_ T-07 Excavator is excavating. 02524_ KYGGJ5TPQFYWN5OVMS8CLLU1VYK 02532_ K-01 Serf cleans the Subcomponent Replicator. 02569_ =3RKZB&SYG=NAXF9WIWZ&L5 02578_ VTOL Module destroyed. 02588_ K-01 Serf collects debris. 02599_ Slammed into S-27 Virus. 02601_ S-27 Virus destroyed. 02601_ K-01 Serf collects debris. 02603_ Acquired 30 matter. 02604_ Mining Laser destroyed. 02605_ Acquired VTOL Module. 02605_ K-01 Serf collects debris. 02616_ Acquired Imp. EM Pulse Cannon. 02616_ VTOL Module destroyed. 02620_ Acquired Med. Armor Plating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ????????????????????????????????"??????????# | | ????????????????############## "R??????????# | | ????????????????# ss ""??????????# | | ????????????????# ]!! #?????????????# | | ????????????????# ]!! #+##+########## | | ????????????????# !@ # | | ????????????????# # | | ????????????????# s | | ????????????????# # | | ????????????????# ] # r | | ????????????????# ####+############ | | ????????????????# ! # #??????? | | ????????????????# # #??????? | | ????????????????# # #??????? | | ????????????????############## #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# = #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????##########??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 100 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompanionFissionDoomcannon Manual? 0 Play Time 00:25:35 Cumulative 19.3 hours Start 2025.05.25 @ 21:25:59 End 2025.05.25 @ 21:50:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 28 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 64% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3d9609b-8d6a-41ec-bf64-dc667e3b1ee2