Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 22:44:56 Player: LameThyst Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (1210) 1210 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5360 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved EM Shotgun High-powered Shotgun Heavy Machine Gun Heavy Machine Gun Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Improved Target Analyzer Improved Hacking Suite > --- WEAPON ----------- Improved Medium Laser Mace > --- INVENTORY -------- Authchip [R/Combat] Improved EM Shotgun Beam Rifle High-powered Shotgun Heavy Machine Gun Heavy Machine Gun Bore Cannon Vortex Trap [Rating: 45] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Improved Treads Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Target Analyzer Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 4 | . . . 1 . . . 3 Utility 3 | . . . 1 . . . 2 Weapon 1 | . . . . . . . 1 Parts Attached 55 | 8 4 2 8 15 1 6 11 Power 5 | 1 . 1 1 1 . . 1 Engine 4 | 1 . . 1 1 . . 1 Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 21 | 2 2 . 4 4 . 2 7 Treads 2 | . . . . . . 2 . Leg 12 | 2 2 . 1 . . . 7 Wheel . | . . . . . . . . Hover 5 | . . . 3 2 . . . Flight 2 | . . . . 2 . . . Utility 11 | 3 1 . . 3 1 2 1 Device 3 | 2 . . . 1 . . . Storage 2 | 1 1 . . . . . . Processor 1 | . . . . . . . 1 Hackware 1 | . . . . . . 1 . Protection 4 | . . . . 2 1 1 . Artifact . | . . . . . . . . Weapon 18 | 2 1 1 3 7 . 2 2 Energy Gun 3 | . . . 1 2 . . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 10 | 2 1 . 2 2 . 1 2 Ballistic Cannon 1 | . . . . 1 . . . Launcher 1 | . . 1 . . . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . . 6 . . . Corrupted Parts 3 | . . . . . . . 3 System Corruption 16 | . . . . . . . 16 Parts Lost 26 | . 1 . . 5 . . 20 Power 2 | . . . . . . . 2 Propulsion 12 | . . . . 2 . . 10 Utility 7 | . 1 . . 3 . . 3 Weapon 5 | . . . . . . . 5 Highest Loss Streak 12 | . 1 . . 2 . . 12 To Critical Strikes . | . . . . . . . . Average Backups 9 | 4 7 9 9 9 10 9 7 Power . | . 1 1 1 1 1 1 . Propulsion 1 | 1 2 3 1 . 1 . . Utility . | . . . 1 1 1 1 . Weapon 6 | 1 3 4 5 6 7 7 5 Tool/Special . | . . . . . . . . Unused Backups 13 | 1 1 1 2 2 . 2 4 Power 2 | . . 1 . 1 . . . Propulsion 3 | . 1 . 2 . . . . Utility 1 | . . . . . . . 1 Weapon 7 | 1 . . . 1 . 2 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 99 100 86 94 92 99 60 Engine 10 | . 14 1 . 11 11 11 4 Treads 3 | . . . . . . 6 3 Leg 7 | . 28 28 20 . . . 17 Hover 14 | . . . 11 28 22 18 . Flight 5 | . . . . 3 11 7 . Device 4 | . 13 14 11 7 11 1 . Storage 11 | . 14 14 11 11 11 11 5 Hackware 5 | . . . . . . 10 5 Protection 7 | . . . . 11 3 10 . Energy Gun 4 | . . . 2 2 4 6 4 Ballistic Gun 10 | . 28 22 18 17 13 4 3 Ballistic Cannon 3 | . . . . 1 4 6 2 Impact Weapon 2 | . . . . . . 4 3 Peak Build Rating 45 | 7 10 12 17 23 25 30 45 Average Rating 22 | 5 9 11 14 18 23 26 33 On Entrance 14 | . 7 10 12 15 22 25 25 Naked Turns . | . . . . . . . . Heaviest Build 37 | 13 18 20 22 33 34 37 35 Greatest Support 101 | 20 26 26 39 21 14 46 101 Greatest Overweight (x) 4 | 1 . . 3 4 2 2 3 Average Overweight (x) . | . . . . . 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 9 Most Carried 10 | 6 8 10 10 10 10 10 9 Average Carried 9 | 4 7 9 9 9 10 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 6 8 10 10 10 10 10 4 Class Distribution -------------------- 94% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Matter Collected 1478 | 320 103 86 60 286 53 266 304 Remotely . | . . . . . . . . Salvage Created 1314 | 193 103 107 60 409 52 . 390 Parts 76 | 17 3 10 3 27 5 . 11 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 2 | . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 27 | . 2 5 1 8 1 . 10 Melee 1 | . . . . . . . 1 Guns 15 | . 2 2 1 7 . . 3 Cannons 3 | . . . . 1 1 . 1 AOE 5 | . . 3 . . . . 2 Classes Destroyed 10 | 3 1 1 1 1 . . 3 Worker 2 | 1 . . . . . . 1 Builder 1 | . . . . . . . 1 Tunneler 6 | 5 . . . . . . 1 Hauler 1 | . . . . 1 . . . Recycler 1 | 1 . . . . . . . Swarmer 4 | . . 3 . . . . 1 Grunt 16 | . 2 2 . 5 . . 7 Duelist 1 | . . . . . . . 1 Sentry 5 | . . . 1 3 1 . . Hunter 1 | . . . . . . . 1 Best Kill Streak 6 | 2 2 3 1 6 1 . 5 Combat Bots Only 6 | . 2 3 1 6 1 . 4 Max Kills in Single Turn 2 | 2 1 2 1 2 1 . 2 Gunslinging 1 | . . . . 1 . . . Exploded 2 | . . 2 . . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 313 | . 25 16 8 38 2 . 224 Missed 88 | . 3 7 1 8 1 . 68 Hits 225 | . 22 9 7 30 1 . 156 Melee 1 | . . . . . . . 1 Projectile 224 | . 22 9 7 30 1 . 155 Critical Strikes 9 | . 1 . . . . . 8 Damage Taken 4035 | . 279 153 128 393 12 . 3070 Core 1044 | . 59 40 15 66 . . 864 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 79 | 100 . 60 . . . 79 . Volleys Fired 101 | 26 15 8 7 30 1 . 14 Largest 3 | 2 2 2 2 2 2 . 3 Hottest 129 | 40 40 40 63 100 93 . 129 Shots Fired 208 | 52 30 14 14 56 2 . 40 Gun 187 | 52 30 12 14 51 1 . 27 Cannon 13 | . . . . 2 1 . 10 Launcher 5 | . . 2 . . . . 3 Special 3 | . . . . 3 . . . Kinetic 178 | 52 30 12 7 53 1 . 23 Thermal 24 | . . . 7 3 . . 14 Explosive 5 | . . 2 . . . . 3 Electromagnetic 1 | . . . . . 1 . . Robot Hit Streak 14 | 8 3 14 5 10 2 . 9 Robot Miss Streak 6 | 3 3 1 3 2 . . 6 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . . . 2 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 149 | 38 15 12 9 32 1 . 42 Core Hits 71 | 12 7 9 2 16 1 . 24 Critical Kills 5 | 1 . . . 1 1 . 2 Critical Parts Destroyed 5 | . . . . 1 . . 4 Critical Strikes 10 | 1 . . . 2 1 . 6 Destroy 7 | 1 . . . 2 1 . 3 Smash 3 | . . . . . . . 3 Melee Attacks 28 | . . . . . . . 28 Impact 28 | . . . . . . . 28 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3011 | 330 141 178 116 515 16 . 1715 Guns 1603 | 330 141 95 116 482 . . 439 Cannons 152 | . . . . 33 16 . 103 Explosions 507 | . . 83 . . . . 424 Melee 676 | . . . . . . . 676 Ramming 73 | . . . . . . . 73 Kinetic 1523 | 330 141 95 59 515 16 . 367 Thermal 359 | . . . 57 . . . 302 Explosive 380 | . . 83 . . . . 297 Electromagnetic . | . . . . . . . . Impact 676 | . . . . . . . 676 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 21 | . . . . 7 7 . 21 Average Corruption 7 | . . . . 4 7 . 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 28 | . . . . 5 12 . 11 Message Errors 6 | . . . . . 4 . 2 Matter Fused 5 | . . . . 3 . . 2 Heat Flow Errors 3 | . . . . . 2 . 1 Energy Discharges 4 | . . . . . 2 . 2 Data Loss (minor) 4 | . . . . . 3 . 1 Data Loss (major) 4 | . . . . 2 1 . 1 Misdirections 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 265 | . . . . . . . 265 Projectiles . | . . . . . . . . Explosions 73 | . . . . . . . 73 Melee 192 | . . . . . . . 192 Knockbacks 5 | . . . . . . . 5 Impact 4 | . . . . . . . 4 Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 337 | . . 37 . . . . 300 Shots 6 | . . 1 . . . . 5 Rammed 18 | . . . . . . . 18 Targets Rammed 18 | . . . . . . . 18 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 264 | . 22 16 97 264 188 . 247 Average Temperature 80 | . 10 7 49 89 93 . 113 Received Heat Transfer 1425 | . 177 57 36 183 . . 972 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . . . . . . . 4 Combat Hostiles 3 | . . . . . . . 3 Parts Fried 4 | . . . . . . . 4 Impact Corruptions 8 | . . . . . . . 8 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 645 | . . . 125 . . . 520 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 168 | 10 44 83 30 118 50 . 168 Initial 17 | . 3 11 . 12 17 . . Average 34 | 2 5 35 4 57 17 . 100 Influence Increases 1152 | 35 140 132 30 246 146 . 423 Destroy 0b10 Robot/C 540 | . 40 100 20 160 20 . 200 Destroy 0b10 Robot/NC 55 | 35 . . . 5 . . 15 Destroy Leader 142 | . 10 20 10 52 . . 50 Successful Hack 46 | . 30 . . 12 4 . . Select Force Hacks 180 | . 60 . . . 120 . . Disable Machine 90 | . . . . 15 . . 75 Destroy Structure 54 | . . 12 . 2 2 . 38 Lose Combat Pursuer 45 | . . . . . . . 45 Influence Decreases 1152 | 30 115 159 3 231 191 . 423 Entered New Map 70 | . 2 19 3 18 28 . . Time Decay 842 | 30 113 140 . 173 163 . 223 Lost Part 240 | . . . . 40 . . 200 Squads Dispatched 8 | . 2 . . 2 . . 4 Investigation 4 | . 2 . . 1 . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 3 | . . . . 1 . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Distress Signals 2 | . . . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 46 | . 6 5 3 13 1 . 18 Peak Tracking Total 6 | . 3 3 6 5 1 . 5 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Traps Triggered 7 | . . . 1 5 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 Machines | -11 -10 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Disabled 6 | . . . . 1 . . 5 Max in Single Turn 4 | . . . . 1 . . 4 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Accessed 26 | . 9 . . 4 8 5 . Terminals 13 | . 7 . . 2 4 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 6 | . 2 . . . 4 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 90 | . 28 . . 12 15 35 . Successful 65 | . 18 . . 4 8 35 . Failed 25 | . 10 . . 8 7 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 44 | . 22 . . 4 18 . . Terminals 38 | . 24 . . 5 9 . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . 3 . . . Recycling Units 10 | . 4 . . . 6 . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . 4 . . . Terminal Hacks 38 | . 2 . . 1 . 35 . Record 28 | . . . . . . 28 . Robot Analysis 6 | . . . . . . 6 . Open Door 1 | . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . Scan Component 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 25 | . 16 . . 1 8 . . Terminals 17 | . 12 . . 1 4 . . Assimilate 3 | . 3 . . . . . . Botnet 3 | . 3 . . . . . . Operators 1 | . 1 . . . . . . Skim 10 | . 5 . . 1 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 4 . . . 4 . . Reject 1 | . 1 . . . . . . Recyclers 1 | . 1 . . . . . . Tunnel 6 | . 2 . . . 4 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 8 . . 2 3 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) 1313 | 18 756 288 117 134 . . . Seismic 1313 | 18 756 288 117 134 . . . Robot Analysis Total 6 | . . . . . . 6 . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Turns Passed 5880 | 212 800 288 117 382 477 3094 510 Spaces Moved 3272 | 107 310 216 63 208 341 1789 238 Core 35 | 4 . . . . . . 31 Treads 584 | . . . . . . 534 50 Legs 832 | 103 310 216 46 . . . 157 Wheels . | . . . . . . . . Hover 1818 | . . . 17 205 341 1255 . Flight 3 | . . . . 3 . . . Fastest Speed 50 | 50 120 120 52 52 116 160 50 Average Speed 149 | 118 120 120 114 110 132 171 132 Slowest Speed 320 | 190 120 120 250 320 176 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 7 50 69 11 36 53 94 7 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 7 | . 3 . . . 4 . . Known Exits Taken 4 | . . 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . 1 . Scrap Searched 6 | . . 1 . . . 5 . Spaces Dug 1 | . . . . 1 . . . Terrain Destroyed 54 | . . 12 . 2 2 . 38 Melee . | . . . . . . . . Projectile 8 | . . . . 2 2 . 4 AOE 46 | . . 12 . . . . 34 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total 4023 | 148 712 232 96 307 363 1819 346 Wait 453 | . 373 . 5 26 19 1 29 Move 3265 | 106 309 215 62 207 340 1788 238 Hop . | . . . . . . . . Pick Up 29 | 7 4 3 3 4 . 7 1 Fast Attach 36 | 6 . . 4 12 1 5 8 Attach 11 | 1 1 . 1 3 . 1 4 Detach 8 | . . . 2 5 . 1 . Swap 31 | 1 5 4 4 8 2 3 4 Drop 42 | 1 5 2 8 12 . 13 1 Fire 101 | 26 15 8 7 30 1 . 14 Melee 28 | . . . . . . . 28 Ram 19 | . . . . . . . 19 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -9/Storage -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 213 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 15) 503 | -10/Materials | Discovered new exit (range 15) 602 | -10/Materials | Learned location of 1 exit from Recycling 672 | -10/Materials | Learned location of 1 exit from Recycling 732 | -10/Materials | Learned location of 1 exit from Storage 781 | -10/Materials | Identified exit to Materials 821 | -10/Materials | Learned Storage emergency access door positions 1013 | -10/Materials | Entered Mines 1085 | -10/Mines | Learned Materials emergency access door positions 1095 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1181 | -10/Mines | Assembled infested the area 1186 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1294 | -10/Mines | Discovered exit to Materials (range 6) 1301 | -10/Mines | Entered Materials 1301 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1302 | -9/Materials | Identified exit to Storage 1418 | -9/Materials | Entered Storage 1419 | -9/Storage | Identified exit to Recycling 1795 | -9/Storage | Used back door to open Recycling access 1800 | -9/Storage | Entered Recycling 1801 | -9/Recycling | Identified exit to Factory 1801 | -9/Recycling | Identified exit to Scraptown 2234 | -9/Recycling | Scanned before Scraplab entrance 2259 | -9/Recycling | Entered Scraplab 2277 | -9/Recycling | Entered Scraptown 2277 | -9/Scraptown | System corruption cleaned by C-Scrubber 2907 | -9/Scraptown | Discovered new exit (range 7) 3079 | -9/Scraptown | Visited Awakened 3189 | -9/Scraptown | Visited Cyclists 3231 | -9/Scraptown | Visited SPCMW 3667 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3671 | -9/Scraptown | Visited IN-MT5's Study 3813 | -9/Scraptown | Visited Comm Corps 3880 | -9/Scraptown | Visited TADAMA 3924 | -9/Scraptown | Visited Fellowship of the Rings 4019 | -9/Scraptown | Visited UFD Registry 4019 | -9/Scraptown | Registered with UFD as "Mononade" 4105 | -9/Scraptown | Entered Cyclist Reading Room 4209 | -9/Scraptown | Visited Analyses Database 4290 | -9/Scraptown | Visited Curators Association 4436 | -9/Scraptown | Visited Supply Room 4478 | -9/Scraptown | Visited Junk Repository 4680 | -9/Scraptown | Discovered new exit (range 5) 4734 | -9/Scraptown | Visited Chapter 10 4776 | -9/Scraptown | Visited Sword Containment 4814 | -9/Scraptown | Visited Supply Room 4854 | -9/Scraptown | Visited Science Guys 5169 | -9/Scraptown | Visited Junk Repository 5212 | -9/Scraptown | Visited Scrapoid Pod Storage 5371 | -9/Scraptown | Entered Factory 5371 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x2, Weapon x1 5454 | -6/Factory | Lost 5 parts (2n1u2w) 5662 | -6/Factory | System corruption reached 10% 5822 | -6/Factory | Core integrity fell below 50% 5871 | -6/Factory | Core integrity fell below 20% 5881 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05854_ Destabilizing: Short circuit. 05855_ Slammed into G-50 Soldier. 05856_ System corrupted: Matter fused (-9). 05856_ Acquired 3 matter. 05856_ Slammed into G-50 Soldier. 05856_ Destabilizing: Core damaged (-8). 05857_ Slammed into G-50 Soldier. 05861_ Slammed into S-27 Virus. 05861_ Imp. Hacking Suite destroyed. 05861_ System corrupted by crushing effect (+3). 05863_ Slammed into S-27 Virus. 05865_ Slammed into G-50 Soldier. 05869_ Destabilizing: System corrupted (+1). 05870_ Slammed into G-50 Soldier. 05873_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 05876_ Slammed into P-60 Hacker. 05876_ Destabilizing: System corrupted (+1). 05877_ Slammed into P-60 Hacker. 05880_ Dropped Vortex Trap. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ???????????? ????????????????????????????????# | | ???????????# ???????????????????????????????# | | ???????????# ??????????????????????????????# | | ??????????## ^##################+#######+### | | ?????????? | | ????????? s %s% % | | ????????? % %g! | | ????????? R %% % %[% | | ????????? %p u% %[ | | ????????????####### ################### | | ??????????????????# @ #????????????# | | ??????????????????# u#????????????# | | ??????????????????# +????????????# """ | | ???????????????? #????????????# """ | | ???????????????#### #????????????? """ | | ??????????????????# #?????????????? """ | | ??????????????????####+#########?????????????? """ | | ???????????????????????????????????????????????""" | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresAmuletMachine Manual? 0 Play Time 00:51:58 Cumulative 97.3 hours Start 2025.07.24 @ 14:14:24 End 2025.07.25 @ 22:44:56 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2d04b685-6a16-4421-a382-56ca87685c41