Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.31 @ 02:00:56 Player: Conan0LM Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (873) 873 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3568 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 98/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Treads Improved Heat Sink Advanced Terrain Scan Processor Advanced Terrain Scan Processor EM Disruption Field Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Flak Cannon Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Advanced Treads Cesium-ion Thruster Huge Storage Unit Hardened Heavy Armor Plating Hardened Heavy Armor Plating EM Disruption Field Heavy Particle Gun Flak Cannon Flak Cannon Flak Cannon [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Hover Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Protection Hardened Heavy Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . . . 2 . Weapon 2 | . . . . . 2 Parts Attached 40 | 6 10 . 2 18 4 Power 5 | 1 2 . . 1 1 Engine 4 | 1 2 . . . 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 13 | 2 3 . . 8 . Treads 4 | 2 2 . . . . Leg 5 | . 1 . . 4 . Wheel . | . . . . . . Hover 4 | . . . . 4 . Flight . | . . . . . . Utility 7 | 1 1 . . 4 1 Device 1 | . 1 . . . . Storage 4 | 1 . . . 3 . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 15 | 2 4 . 2 5 2 Energy Gun 5 | . 3 . 1 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon 6 | . . . . 4 2 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 8 | . 5 . 1 . 2 Power 2 | . 1 . . . 1 Propulsion 3 | . 2 . . . 1 Utility . | . . . . . . Weapon 3 | . 2 . 1 . . Highest Loss Streak 5 | . 5 . 1 . 1 To Critical Strikes . | . . . . . . Average Backups 8 | 1 4 8 7 12 10 Power 1 | . 1 2 2 1 . Propulsion 1 | . . . . 3 2 Utility 2 | . . 1 1 3 3 Weapon 3 | . 2 5 4 4 3 Tool/Special . | . . . . . . Unused Backups 17 | . 1 . . 4 12 Power . | . . . . . . Propulsion 5 | . . . . 2 3 Utility 6 | . . . . 1 5 Weapon 6 | . 1 . . 1 4 Tool/Special . | . . . . . . Average Slot Usage (%) 81 | . 83 100 99 83 66 Engine 8 | . 13 14 14 4 2 Core 1 | . . . . 4 3 Treads 8 | . 9 28 28 3 . Leg 13 | . 8 . . 25 20 Device 8 | . 8 14 14 9 5 Storage 10 | . 14 14 14 9 5 Protection 2 | . . . . 6 5 Energy Gun 11 | . 17 28 20 7 . Ballistic Gun 3 | . 9 . . . . Ballistic Cannon 8 | . . . . 10 22 Peak Build Rating 45 | 6 7 7 7 40 45 Average Rating 17 | 3 5 7 6 29 32 On Entrance 11 | . 6 7 7 7 39 Avg Prop Armor Cover (%) 8 | . 8 . . . . Naked Turns 141 | . . . . . 141 Heaviest Build 70 | 13 15 15 16 58 70 Greatest Support 72 | 40 40 40 40 72 72 Greatest Overweight (x) 3 | . 3 . . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 15 Average Capacity 10 | 7 8 8 8 14 12 Most Carried 16 | 5 8 8 8 16 15 Average Carried 8 | 2 4 8 7 13 11 Final Capacity 15 | 8 8 8 8 15 5 Final Carried 15 | 2 8 8 7 15 5 Class Distribution -------------------- 41% | Scavenger-Mutant 38% | Mutant 20% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 957 | 182 290 10 40 302 133 Remotely . | . . . . . . Salvage Created 804 | . 346 37 109 219 93 Parts 61 | . 18 3 8 21 11 Haulers Intercepted 3 | . 1 . . 2 . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . 4 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 28 | . 8 2 6 8 4 Guns 11 | . 8 2 1 . . Cannons 10 | . . . . 8 2 AOE 7 | . . . 5 . 2 Classes Destroyed 9 | . 2 1 1 4 1 Builder 1 | . . . . 1 . Tunneler 2 | . . . . 1 1 Hauler 3 | . 1 . . 2 . Operator 1 | . . . . 1 . Swarmer 13 | . . 2 4 4 3 Grunt 11 | . 8 . . 3 . Sentry 1 | . . . . . 1 Hunter 1 | . . . . 1 . Subdweller 2 | . . . 2 . . Best Kill Streak 4 | . 2 2 4 4 3 Combat Bots Only 4 | . 2 2 4 4 3 Max Kills in Single Turn 3 | . 1 2 3 2 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 395 | . 91 14 17 96 177 Missed 132 | . 22 7 3 26 74 Hits 263 | . 69 7 14 70 103 Projectile 263 | . 69 7 14 70 103 AOE 5 | . . . 3 . 2 Critical Strikes 8 | . . . . 5 3 Damage Taken 3686 | . 866 57 231 1062 1470 Core 958 | . 156 6 57 16 723 Absorbed by Shields 10 | . . . . . 10 Core Remaining (%) 69 | 100 . . 12 97 . Volleys Fired 128 | . 74 4 9 35 6 Largest 4 | . 2 2 2 2 4 Hottest 148 | . 90 100 100 87 148 Shots Fired 256 | . 142 8 16 70 20 Gun 175 | . 142 8 11 14 . Cannon 76 | . . . . 56 20 Launcher 5 | . . . 5 . . Special . | . . . . . . Kinetic 165 | . 89 . . 56 20 Thermal 86 | . 53 8 11 14 . Explosive 5 | . . . 5 . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 16 2 3 7 6 Robot Miss Streak 8 | . 3 4 1 6 8 Penetration Max . | . . . . . . Secondary Targets 5 | . 4 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 182 | . 100 4 7 57 14 Core Hits 95 | . 25 2 8 39 21 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 4 1 1 4 . Burn 9 | . 4 1 1 3 . Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2918 | . 1050 51 432 877 508 Guns 1263 | . 1050 51 38 124 . Cannons 1028 | . . . . 753 275 Explosions 579 | . . . 394 . 185 Melee . | . . . . . . Ramming 48 | . . . . . 48 Kinetic 1663 | . 635 . . 753 275 Thermal 813 | . 415 51 38 124 185 Explosive 394 | . . . 394 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 83 | . . . 2 . 81 Projectiles . | . . . . . . Explosions 83 | . . . 2 . 81 Melee . | . . . . . . Knockbacks 22 | . . . . 15 7 Impact . | . . . . . . Kinetic 18 | . . . . 12 6 Secondary 4 | . . . . 3 1 Self-Inflicted Damage 24 | . . . 13 . 11 Shots 2 | . . . 1 . 1 Rammed 10 | . . . . . 10 Targets Rammed 13 | . . . . . 13 Kicked 3 | . . . . . 3 Crushed . | . . . . . . Highest Temperature 379 | . 74 36 . 379 132 Average Temperature 89 | . 14 18 . 207 50 Received Heat Transfer 1569 | . 480 . 12 567 510 Effects 3 | . . . . 3 . Shutdowns 2 | . . . . 2 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 2474 | . 1375 222 185 592 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 146 | . 100 55 . 131 146 Initial 67 | . . . . 67 56 Average 41 | . 24 20 . 46 69 Influence Increases 1052 | . 245 55 170 247 335 Destroy 0b10 Robot/C 520 | . 160 40 80 160 80 Destroy 0b10 Robot/NC 35 | . 5 . . 25 5 Destroy Leader 96 | . 42 . . 34 20 Successful Hack 35 | . 7 . . 12 16 Disable Machine 30 | . . . . . 30 Destroy Structure 36 | . 1 . . 1 34 Partial Spotted 30 | . . . . 15 15 Lose Combat Pursuer 270 | . 30 15 90 . 135 Influence Decreases 935 | . 245 50 45 251 344 Entered New Map 136 | . . . 3 63 70 Time Decay 719 | . 195 50 32 188 254 Lost Part 80 | . 50 . 10 . 20 Squads Dispatched 11 | . 3 . . 1 7 Investigation 4 | . 1 . . . 3 Extermination 1 | . . . . . 1 Reinforcement 6 | . 2 . . 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 15 3 10 15 24 Peak Tracking Total 8 | . 4 3 6 6 8 Tactical Retreats 6 | . 1 1 1 . 3 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 8 | . 2 . . 2 4 Terminals 5 | . 2 . . 2 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 5 . . 4 14 Successful 9 | . 2 . . 3 4 Failed 14 | . 3 . . 1 10 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 5 . . 4 1 Fabricators 4 | . . . . . 4 Repair Stations . | . . . . . . Recycling Units 9 | . . . . . 9 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 . . 3 1 Branch Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Hauler Manifests 1 | . . . . 1 . Registered Components 2 | . . . . 1 1 Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . . . 3 Process 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . . . 3 Full Trace Events 3 | . . . . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 26 | . . . . . 26 Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 2044 | 53 727 142 175 397 550 Spaces Moved 1183 | 40 279 82 88 186 508 Core 264 | 21 11 . . . 232 Treads 318 | 19 97 82 88 32 . Legs 575 | . 171 . . 128 276 Wheels . | . . . . . . Hover 26 | . . . . 26 . Flight . | . . . . . . Fastest Speed 50 | 50 100 160 160 108 50 Average Speed 127 | 102 177 160 160 125 91 Slowest Speed 330 | 160 200 160 160 190 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 54 30 10 19 19 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 74 | . . . 31 . 43 Melee . | . . . . . . Projectile . | . . . . . . AOE 74 | . . . 31 . 43 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 1487 | 52 382 85 106 283 579 Wait 41 | . 4 . 8 3 26 Move 1178 | 39 278 81 87 185 508 Hop . | . . . . . . Pick Up 50 | 7 13 . . 23 7 Fast Attach 5 | 1 1 . . 3 . Attach 17 | 5 5 . 1 2 4 Detach . | . . . . . . Swap 18 | . 4 . 1 13 . Drop 24 | . 3 . . 19 2 Fire 128 | . 74 4 9 35 6 Melee . | . . . . . . Ram 10 | . . . . . 10 Kick 3 | . . . . . 3 Crush . | . . . . . . Escape Stasis 13 | . . . . . 13 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Core integrity fell below 50% 313 | -10/Materials | Lost 5 parts (1p2n2w) 319 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 12) 629 | -10/Materials | Build established: Scavenger-Mutant 739 | -10/Materials | Discovered new exit (range 16) 747 | -10/Materials | Identified exit to Mines 781 | -10/Materials | Entered Mines 878 | -10/Mines | Discovered new exit (range 15) 915 | -10/Mines | Discovered new exit (range 7) 923 | -10/Mines | Entered Subcaves 957 | -10/Subcaves | Core integrity fell below 20% 1062 | -10/Subcaves | Discovered new exit (range 7) 1098 | -10/Subcaves | Entered Materials 1098 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1471 | -8/Materials | Discovered new exit (range 11) 1474 | -8/Materials | Build established: Mutant 1495 | -8/Materials | Entered Factory 1495 | -7/Factory | Evolved 2 slots: Weapon x2 1808 | -7/Factory | Build established: Tank 1904 | -7/Factory | Released all parts (9) 1933 | -7/Factory | Core integrity fell below 50% 1970 | -7/Factory | Core integrity fell below 20% 2045 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Dropped Hrd. Heavy Armor Plating. Acquired Adv. Terrain Scan Processor. System corrupted: Energy discharge (-26). ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. Acquired Adv. Terrain Scan Processor. System corrupted: Energy discharge (-25). U-05 Engineer works on Subcomponent Replicator. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." U-05 Engineer works on Subcomponent Replicator. K-01 Serf collects debris. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. Penetrated by Slug. Subcomponent Replicator comes online. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3Q. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????# # "" | | ???????????????????????????############+#### "" | | ??????????????????????????? # ## "" | | ?????????????????????????# """ """ # T ! | | ?????????????????????????# """ """ + "" "" | | ?????????????????????????# """ """ # "" | | ?????????????????????????# # ### "" | | ?????????????????????????# ## ##?# "" | | ?????????????????????????#########+### #??# "" | | ????????????????????????######???# #?# #??# "" | | ????????????????????????# ?## ### #??# "" | | ????????????????????????# ## ## #??# | | ??=?????????????????????# """ + T ## #??# | | ????????????????????????# """ ## ## #??# ###" | | ??????????????????????? / """ ?## ### #??# #?#" | | ??????????????????????? # ???# #?# #??# #### | | ??????????????????????#?######+### ### #??# ?# | | ??????????????????????# ?????# #??# ?# | | ??????????????????????# ?????# #??# ?# | | ??????????????????????# ?????# o #??# ?# | | ????????????????????### ###??# ###+#"#?#+?# | | ????????????????????# #### " ??????# | | ????????????????##### #??????????### | | ????????????????+ H #????????????? | | ?????????????????#### #????????????? | | ????????????????????# @###########????????????? | | ????????????????????## ##??????????????????????? | | ?????????????????????# %????????????????????????? | | ???????????????????? ?????????????????????????? | | ?????????????????? ?????????????????????????? | | ????????????????? ??????????????????????????? | | ??????????????? T######??????????????????????????? | | ???????????????#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????]????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Live, Flee, And Rebuild Challenges ------------ None Game ------ Seed AlloyRapidCompressor Manual? 0 Play Time 00:20:24 Cumulative 54.0 hours Start 2026.05.31 @ 01:42:50 End 2026.05.31 @ 02:00:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 40 Adventurer 33 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 42 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 02e3eea1-7b20-4fe0-895b-dc99bfcf765c