Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.20 @ 01:59:13 Player: Lillith Result: Destroyed by MAIN.C with High-powered Disruptor Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (78) 390 Value Destroyed (2212) 2212 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (5300) 5300 TOTAL SCORE: 16202 Bonus ------- Aligned with FarCom 300 Met MAIN.C 5000 Cogmind --------- Core Integrity 0/1600 Matter 81/300 Energy 100/100 System Corruption 10% Temperature Cool (18) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Stasis Canceller Graphene Brace Light Antimatter Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cooled VTOL Module Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Power Amplifier Advanced Cooling System Structural Scanner Spectral Analyzer Experimental Signal Interpreter Advanced Transmission Jammer Improved Utility Shielding Improved Light Armor Plating Improved Hacking Suite Improved Hacking Suite Makeshift System Shield Improved System Shield > --- WEAPON ----------- Light Antimatter Cannon > --- INVENTORY -------- Cooled Impulse Thruster Stasis Canceller Graphene Brace Heavy Missile Launcher [Rating: 117] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Wheel Armored Wheel Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Makeshift System Shield Device Advanced Transmission Jammer Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Greatsword Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 2 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . . . 2 1 . . . 1 . 1 . . . Utility 12 | . . . . . 2 1 . . 2 . 2 1 2 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 87 | 7 11 1 1 2 20 12 1 . 7 6 5 6 6 2 . Power 10 | 1 2 . . . 2 . . . . 3 1 1 . . . Engine 3 | 1 1 . . . . . . . . 1 . . . . . Core 4 | . 1 . . . 2 . . . . 1 . . . . . Reactor 3 | . . . . . . . . . . 1 1 1 . . . Propulsion 24 | 2 3 . . 1 8 5 . . . 1 1 . 3 . . Treads 5 | 1 1 . . . 3 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 5 | 1 2 . . 1 1 . . . . . . . . . . Hover 4 | . . . . . 4 . . . . . . . . . . Flight 10 | . . . . . . 5 . . . 1 1 . 3 . . Utility 39 | 2 3 . 1 1 4 6 1 . 7 2 3 5 2 2 . Device 9 | 1 . . . . . 2 . . 2 . 2 1 . 1 . Storage 4 | 1 2 . 1 . . . . . . . . . . . . Processor 8 | . . . . . . 2 . . 4 . . 2 . . . Hackware 8 | . . . . . 1 . 1 . 1 1 1 2 . 1 . Protection 10 | . 1 . . 1 3 2 . . . 1 . . 2 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 14 | 2 3 1 . . 6 1 . . . . . . 1 . . Energy Gun 1 | . . . . . 1 . . . . . . . . . . Energy Cannon 2 | . 2 . . . . . . . . . . . . . . Ballistic Gun 5 | 2 1 1 . . 1 . . . . . . . . . . Ballistic Cannon 3 | . . . . . 2 . . . . . . . 1 . . Launcher 1 | . . . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 3 . . . 1 1 1 2 2 . . Parts Lost 37 | . 3 . . 3 7 . . . . . . 3 4 12 5 Power 7 | . 2 . . . 2 . . . . . . 1 1 1 . Propulsion 10 | . . . . 1 1 . . . . . . . 2 4 2 Utility 17 | . 1 . . 1 3 . . . . . . 1 1 7 3 Weapon 3 | . . . . 1 1 . . . . . . 1 . . . Highest Loss Streak 10 | . 1 . . 2 4 . . . . . . 2 2 10 5 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 6 | 4 8 10 10 10 15 4 5 5 4 5 4 3 3 4 5 Power . | . . 1 1 1 1 . . . . . . . . . . Propulsion 1 | 3 4 4 4 3 5 . . . . . . . . . . Utility 2 | . 1 3 3 4 4 2 3 3 2 3 3 2 2 2 3 Weapon 1 | . 1 2 2 1 3 2 2 2 2 1 1 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 18 | . 5 . . . 1 3 . . 2 1 1 . . 1 4 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 4 | . 4 . . . . . . . . . . . . . . Utility 11 | . 1 . . . . 2 . . 2 1 1 . . 1 3 Weapon 2 | . . . . . 1 . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 100 100 97 86 83 92 92 90 87 88 86 88 72 22 Engine 2 | . 7 14 14 14 1 . . . . 4 5 1 . . . Core 4 | . 5 . . . 7 7 7 7 6 4 5 3 4 . . Treads 2 | . 8 . . . 10 . . . . . . . . . . Wheel 8 | . 19 28 28 27 24 . . . . . . . . . . Flight 17 | . . . . . . 29 38 38 32 28 26 27 25 22 7 Device 9 | . 6 . . . . 4 7 7 8 11 20 18 17 16 3 Storage 4 | . 14 14 14 14 9 . . . . . . . . . . Processor 6 | . . . . . . 10 15 15 20 5 5 8 8 8 7 Hackware 9 | . . . . . 8 7 7 7 6 16 21 19 15 11 4 Protection 6 | . 6 14 14 14 7 6 7 7 7 5 . . 8 9 . Energy Cannon 1 | . 7 7 . 8 . . . . . . . . . . . Ballistic Gun 5 | . 20 20 28 18 5 2 . . . . . . . . . Ballistic Cannon 1 | . . . . . 7 1 . . . . . . 3 . . Slashing Weapon 1 | . . . . . . 4 7 7 6 5 5 4 . . . Peak Build Rating 117 | 7 14 11 11 12 38 50 49 49 55 68 86 110 117 114 44 Average Rating 54 | 5 9 10 10 10 28 39 48 49 50 63 81 95 110 98 42 On Entrance 42 | . 7 11 10 11 12 33 48 49 49 53 68 83 100 104 44 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 71 | 12 32 32 49 51 71 31 21 21 22 27 28 28 30 28 1 Greatest Support 42 | 20 24 24 24 24 36 25 25 25 25 33 33 38 42 42 12 Greatest Overweight (x) 10 | . 6 1 2 2 6 10 . . 7 1 . . 1 3 . Average Overweight (x) . | . . 1 1 2 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 9 15 15 20 20 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 6 10 10 12 12 20 5 5 5 5 5 5 5 4 5 5 Average Carried 6 | 4 9 10 10 10 15 4 4 5 4 4 4 3 3 4 5 Final Capacity 20 | 8 15 15 20 20 20 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 10 10 12 10 20 5 5 5 5 5 5 5 4 5 5 Class Distribution -------------------- 40% | Mutant 17% | Hacker-Ninja 17% | Hacker-Scout 12% | Sprinter 4% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Com Matter Collected 1681 | 303 332 76 10 81 462 60 . . 110 50 60 137 . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3283 | 145 431 195 . 246 649 24 . . 660 213 146 574 . . . Parts 180 | 9 35 4 . 6 42 1 . . 43 10 7 23 . . . Haulers Intercepted 12 | . 1 . . . 3 . . . 2 2 1 3 . . . Recyclers Shooed 7 | 1 . . . . 4 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 37 | . 12 2 . 3 14 . . . 3 . . 3 . . . Melee 6 | . . . . . . . . . 3 . . 3 . . . Guns 20 | . 10 2 . 3 5 . . . . . . . . . . Cannons 5 | . 2 . . . 3 . . . . . . . . . . AOE 6 | . . . . . 6 . . . . . . . . . . Classes Destroyed 13 | 3 4 . . . 3 . . . 3 . . . . . . Worker 5 | 2 . . . . . . . . 2 . 1 . . . . Builder 4 | . . . . . 3 . . . 1 . . . . . . Tunneler 4 | 2 . 1 . . . . . . 1 . . . . . . Hauler 12 | . 1 . . . 3 . . . 2 2 1 3 . . . Recycler 4 | 1 . 1 . 1 . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . Operator 3 | . . . . . . . . . 1 1 . 1 . . . Watcher 8 | . 3 . . . . 1 . . 1 . 1 2 . . . Swarmer 6 | . 6 . . . . . . . . . . . . . . Grunt 18 | . 6 2 . 3 7 . . . . . . . . . . Sentry 5 | . . . . . 4 . . . 1 . . . . . . Hunter 4 | . . . . . 3 . . . 1 . . . . . . Programmer 4 | . . . . . . . . . 1 . . 3 . . . Best Kill Streak 6 | 4 3 3 . 2 6 1 . . 3 2 1 2 . . . Combat Bots Only 4 | . 3 2 . 2 4 . . . 1 . . 1 . . . Max Kills in Single Turn 2 | 1 2 1 . 1 2 1 . . 1 1 1 1 . . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Com Hostile Shots Fired 521 | . 71 19 . 38 105 1 7 . 47 . 4 48 35 104 42 Missed 195 | . 17 2 . 7 28 . 6 . 18 . 4 14 20 66 13 Hits 326 | . 54 17 . 31 77 1 1 . 29 . . 34 15 38 29 Melee 5 | . . . . . . . . . . . . . . 5 . Projectile 321 | . 54 17 . 31 77 1 1 . 29 . . 34 15 33 29 AOE 6 | . . . . . . . . . . . . . . 1 5 Critical Strikes 14 | . 1 . . . 2 . . . 1 . . 6 1 1 2 Part Disruptions 1 | . . . . . . . . . . . . 1 . . . Damage Taken 6226 | . 597 251 . 385 1219 28 15 . 227 . . 800 361 986 1357 Core 2230 | . 110 47 . 50 164 . . . 42 . . 141 50 390 1236 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 207 | . . . . . . . . . . . . . 45 162 . Regen/Repaired (Parts) 112 | . . . . . 98 . . . 14 . . . . . . Core Remaining (%) 85 | 100 . . . 17 70 . . 100 95 100 100 89 96 . . Volleys Fired 211 | 18 64 17 . 24 60 2 . . . . . . 19 7 . Largest 2 | 2 2 2 . 2 2 1 . . . . . . 1 1 . Hottest 136 | 40 136 88 . 40 129 37 . . . . . . 51 51 . Shots Fired 344 | 36 111 30 . 38 101 2 . . . . . . 19 7 . Gun 242 | 36 86 22 . 38 60 . . . . . . . . . . Cannon 92 | . 25 8 . . 31 2 . . . . . . 19 7 . Launcher 10 | . . . . . 10 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 271 | 36 86 22 . 38 61 2 . . . . . . 19 7 . Thermal 63 | . 25 8 . . 30 . . . . . . . . . . Explosive 10 | . . . . . 10 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 16 12 7 . 14 15 1 . . . . . . . . . Robot Miss Streak 7 | 3 6 2 . 2 6 7 . . . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 264 | 23 68 20 . 28 62 5 . . 17 6 4 31 . . . Core Hits 122 | 8 22 7 . 8 52 1 . . 10 3 3 8 . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . Critical Strikes 9 | . . 1 . . 2 . . . 1 . . 5 . . . Burn 2 | . . . . . 2 . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . Sever 6 | . . . . . . . . . 1 . . 5 . . . Melee Attacks 125 | . . . . . . 9 1 . 34 15 14 52 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 125 | . . . . . . 9 1 . 34 15 14 52 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . . . 9 3 2 6 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8759 | 251 963 284 . 270 2247 218 . . 1513 549 364 2100 . . . Guns 1996 | 251 571 180 . 270 724 . . . . . . . . . . Cannons 1013 | . 392 104 . . 504 13 . . . . . . . . . Explosions 1019 | . . . . . 1019 . . . . . . . . . . Melee 4731 | . . . . . . 205 . . 1513 549 364 2100 . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 2133 | 251 571 180 . 270 848 13 . . . . . . . . . Thermal 876 | . 392 104 . . 380 . . . . . . . . . . Explosive 1019 | . . . . . 1019 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 4731 | . . . . . . 205 . . 1513 549 364 2100 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . 1 . . 12 5 . 9 Average Corruption 6 | . . . . . . . . . 1 . . 10 3 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . . 1 . . 16 2 . 1 Message Errors 6 | . . . . . . . . . . . . 4 1 . 1 Matter Fused 7 | . . . . . . . . . 1 . . 6 . . . Energy Discharges 3 | . . . . . . . . . . . . 2 1 . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 712 | . 12 . . . 6 82 . . 208 . . 404 . . . Projectiles 12 | . 12 . . . . . . . . . . . . . . Explosions 6 | . . . . . 6 . . . . . . . . . . Melee 694 | . . . . . . 82 . . 208 . . 404 . . . Knockbacks 3 | . . . . . 2 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . 2 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 534 | . 534 282 . 77 439 2 . . . 4 . 4 208 330 . Average Temperature 96 | . 121 168 . 31 125 1 . . . 2 . 3 87 113 . Received Heat Transfer 930 | . 180 138 . 216 315 9 . . . . . . . 9 63 Effects 8 | . 4 . . . 3 . . . . . . . 1 . . Shutdowns 2 | . 1 . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . Interference 1 | . . . . . 1 . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . Damage (core) 2 | . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . 1 . . . . . . . . . . Heat Transferred 1739 | . 703 185 . . 851 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Com Maximum Alert Level 1 | . . . . . . . . . . . . . 1 1 . Low Security (%) 98 | 100 100 100 . 100 100 100 . . 100 100 100 100 91 97 100 Level 1 1 | . . . . . . . . . . . . . 8 2 . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 294 | 15 119 66 . 50 179 41 . . 64 28 9 64 294 266 174 Initial 170 | . . 36 . . . 18 . . . 23 . 3 30 170 169 Average 42 | 2 54 42 . 19 79 2 . . 17 6 1 12 25 85 113 Influence Increases 2855 | 25 447 60 . 90 476 54 75 . 241 58 42 283 357 557 90 Destroy 0b10 Robot/C 740 | . 240 40 . 60 280 . . . 60 . . 60 . . . Destroy 0b10 Robot/NC 205 | 25 20 10 . 5 30 5 . . 50 15 15 30 . . . Destroy Leader 230 | . 48 10 . 10 96 2 . . 26 4 4 30 . . . Successful Hack 187 | . 18 . . . 14 41 . . 62 10 7 21 . 14 . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . Disable Machine 15 | . . . . . 15 . . . . . . . . . . Anti-Garrison Action 150 | . . . . . . . . . . . . . 150 . . Destroy Structure 158 | . 1 . . . 41 6 . . 13 14 16 22 42 3 . Partial Spotted 285 | . . . . . . . . . 15 15 . 45 90 105 15 Lose Combat Pursuer 825 | . 60 . . 15 . . 75 . 15 . . 75 75 435 75 Influence Decreases 2786 | 25 352 109 46 90 433 97 75 . 192 105 37 236 127 575 287 Entered New Map 397 | . . 59 46 . . 25 . . . 26 2 4 24 114 97 Time Decay 2054 | 25 322 50 . 70 363 72 75 . 192 79 35 210 77 344 140 Lost Part 335 | . 30 . . 20 70 . . . . . . 22 26 117 50 Squads Dispatched 33 | . 2 . . . 3 4 . . 3 1 2 3 4 8 3 Investigation 9 | . 2 . . . 1 2 . . 1 . 2 . . 1 . Extermination 12 | . . . . . . 1 . . 1 . . 2 2 5 1 Reinforcement 10 | . . . . . 2 1 . . 1 1 . 1 . 2 2 Assault 2 | . . . . . . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Com Distress Signals 12 | . 2 . . . 1 1 . . 1 . 1 1 1 2 2 Communications Jammed 6 | . . . . . . . . . . . . 2 3 1 . Distress Signals 6 | . . . . . . . . . . . . 2 3 1 . Times Spotted 180 | . 25 2 . 4 24 12 6 . 8 3 8 11 13 45 19 Peak Tracking Total 15 | . 4 2 . 2 9 3 4 . 3 2 8 5 5 15 12 Tactical Retreats 23 | . 4 . . 1 . . 1 . 1 . . 3 3 8 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Com Traps Triggered 6 | . 1 . . . . 1 . . . . . 1 1 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Com Machines Disabled 2 | . . . . . 1 . . . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . . 1 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Com Machines Accessed 72 | . 9 . 1 . 8 7 1 . 7 6 9 5 6 10 3 Terminals 46 | . 7 . . . 5 2 . . 5 5 5 3 5 6 3 Fabricators 7 | . . . . . . 4 . . 1 . 2 . . . . Repair Stations 4 | . . . . . 1 . . . 1 . . . . 2 . Recycling Units 7 | . 2 . . . . 1 . . . . 1 2 . 1 . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 1 . 1 1 . Total Hacks 180 | . 25 . 1 . 19 28 1 . 16 14 24 12 20 17 3 Successful 63 | . 10 . 1 . 11 8 1 . 7 5 10 5 . 4 1 Failed 117 | . 15 . . . 8 20 . . 9 9 14 7 20 13 2 Catastrophic 37 | . 4 . . . 3 8 . . 1 2 3 1 7 6 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 72 | . 14 . 1 . 2 4 . . 9 7 11 4 15 3 2 Terminals 105 | . 21 . . . 13 4 . . 10 11 13 6 15 9 3 Fabricators 26 | . . . . . . 15 . . 3 . 8 . . . . Repair Stations 9 | . . . . . 2 . . . 3 . . . . 4 . Recycling Units 23 | . 4 . . . . 9 . . . . 1 6 . 3 . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . Garrison Access 11 | . . . . . . . . . . 3 2 . 5 1 . Terminal Hacks 31 | . 6 . 1 . 5 . 1 . 3 4 5 2 . 3 1 Record 3 | . . . . . . . . . . 3 . . . . . Part Schematic 2 | . . . . . . . . . 1 . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . 2 . . . . . . . . . . Open Door 5 | . . . . . . . 1 . . . . . . 3 1 Level Access Points 4 | . . . . . . . . . 1 1 1 1 . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . Locate Traps 4 | . 2 . . . 1 . . . . . 1 . . . . Recall Investigation 2 | . . . . . . . . . . . 1 1 . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 4 . . 2 . 3 . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . Load Schematic 5 | . . . . . . 2 . . 1 . 2 . . . . Build 3 | . . . . . . 1 . . 1 . 1 . . . . Repair Station Hacks 4 | . . . . . 2 . . . 2 . . . . . . Scan Component 2 | . . . . . 1 . . . 1 . . . . . . Repair 2 | . . . . . 1 . . . 1 . . . . . . Recycling Unit Hacks 10 | . 2 . . . . 3 . . . . 1 3 . 1 . Process 1 | . . . . . . 1 . . . . . . . . . Report Inventory 3 | . . . . . . . . . . . 1 2 . . . Retrieve Matter 3 | . . . . . . 2 . . . . . . . 1 . Retrieve Components 3 | . 2 . . . . . . . . . . 1 . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . . . . . 1 1 . . . . Unauthorized Hacks 3 | . 2 . . . . 1 . . . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . 1 . . . Used 2 | . . . . . . . . . . 1 . 1 . . . Hacking Detections 53 | . 7 . . . 3 7 . . 6 4 8 3 6 7 2 Full Trace Events 7 | . . . . . 1 2 . . 1 . 2 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . . . 1 . 1 . . . . Parts Built 3 | . . . . . . 1 . . 1 . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 219 | . . . . . . 49 . . 36 . 134 . . . . Total Part Build Rating 9 | . . . . . . 2 . . 3 . 4 . . . . Parts Repaired 2 | . . . . . 1 . . . 1 . . . . . . Time 96 | . . . . . 32 . . . 64 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 399 | . . . . . . 399 . . . . . . . . . Retrieved Matter 422 | . . . . . . 422 . . . . . . . . . Retrieved Components 15 | . 13 . . . . . . . . . . 2 . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Com Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Com Active Infowar (turns) 5275 | 22 465 . . . . 656 284 8 559 271 363 709 672 972 294 Optics 3402 | . . . . . . 656 284 8 493 . . 23 672 972 294 Structural 2767 | . . . . . . . . . 267 271 363 552 672 642 . Seismic 487 | 22 465 . . . . . . . . . . . . . . T.N.C. 130 | . . . . . . . . . 130 . . . . . . Machine Analysis 1706 | . . . . . . . . . 384 271 363 688 . . . Cloaking 189 | . . . . . . 28 15 . 29 . 17 100 . . . Jamming 1604 | . . . . . . . . . . . 359 547 672 26 . ECM 246 | . . . . . . 244 . . 2 . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Com Turns Passed 7551 | 187 976 116 256 182 999 703 284 8 559 271 363 709 672 972 294 Spaces Moved 11019 | 80 618 65 235 96 658 1331 743 27 944 643 753 757 672 2563 834 Core 43 | 6 1 . . . . 1 . . 3 . . . . . 32 Treads 264 | 73 191 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 1477 | 1 426 65 235 96 654 . . . . . . . . . . Hover 4 | . . . . . 4 . . . . . . . . . . Flight 9231 | . . . . . . 1330 743 27 941 643 753 757 672 2563 802 Fastest Speed 12 | 50 90 105 105 120 105 28 28 28 28 28 27 24 12 12 34 Average Speed 43 | 150 117 105 107 120 109 37 28 28 29 32 27 24 21 28 34 Slowest Speed 550 | 160 350 105 120 120 410 550 28 28 400 101 28 28 104 250 50 Overloaded Moves 446 | . . . . . . . . . . . . . 239 207 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . 1 . Robots Hopped 53 | . . . . . . 6 . . 2 . . 4 3 22 16 Potential Cave-ins 2 | . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 6 87 11 61 18 51 20 82 8 26 19 21 19 24 65 28 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 3 | . 2 . . 1 . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . . . 1 . . 1 . . . . . . . . Spaces Dug 74 | . . . . . 11 6 1 . 13 7 8 11 16 1 . Terrain Destroyed 119 | . . . . . 55 6 1 . 13 7 8 11 17 1 . Melee 46 | . . . . . . 6 1 . 13 7 8 11 . . . Projectile 21 | . . . . . 3 . . . . . . . 17 1 . AOE 52 | . . . . . 52 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Com Total 13169 | 111 765 83 238 129 835 1518 817 26 1153 675 877 1171 1176 2773 822 Wait 1630 | . 49 1 . 6 60 143 70 . 157 . 101 350 480 209 4 Move 10905 | 79 617 64 234 95 657 1318 742 26 939 642 752 748 665 2522 805 Hop 46 | . . . . . . 6 . . 2 . . 4 3 18 13 Pick Up 53 | 7 11 . 2 1 11 7 2 . 4 3 1 2 . 2 . Fast Attach 67 | 6 6 . . . 13 11 . . 7 6 2 7 6 3 . Attach 27 | 1 2 . . 3 10 3 . . . 1 2 3 2 . . Detach 26 | . . . . . 12 3 . . 3 1 1 4 1 1 . Swap 20 | . 4 1 1 . 8 . 1 . 3 . 2 . . . . Drop 51 | . 12 . 1 . 4 16 1 . 4 7 2 1 . 3 . Fire 211 | 18 64 17 . 24 60 2 . . . . . . 19 7 . Melee 125 | . . . . . . 9 1 . 34 15 14 52 . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . 8 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Sto] / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access -1/Command History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 188 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 16) 533 | -10/Materials | Discovered new exit (range 14) 1095 | -10/Materials | Discovered new exit (range 4) 1129 | -10/Materials | Discovered new exit (range 7) 1164 | -10/Materials | Entered Mines 1206 | -10/Mines | Core integrity fell below 50% 1272 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1273 | -10/Mines | Discovered new exit (range 5) 1280 | -10/Mines | Entered Exiles 1306 | -10/Exiles | Met 8R-AWN 1324 | -10/Exiles | Met EX-HEX 1353 | -10/Exiles | Met EX-BIN 1366 | -10/Exiles | Aligned with FarCom system 1367 | -10/Exiles | Given EX-Vault access code 1391 | -10/Exiles | Opened EX-Vault 1398 | -10/Exiles | Found Cloak of Protection 1419 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1448 | -10/Exiles | Met EX-DEC 1520 | -10/Exiles | Discovered new exit (range 12) 1536 | -10/Exiles | Left Exiles lab with Cloak of Protection 1536 | -10/Exiles | Entered Mines 1602 | -9/Mines | Core integrity fell below 20% 1604 | -9/Mines | Met a Derelict bent on vengeance 1664 | -9/Mines | Learned Materials emergency access door positions 1666 | -9/Mines | Learned location of Zion (-6) 1700 | -9/Mines | Discovered new exit (range 14) 1718 | -9/Mines | Entered Materials 1718 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1795 | -8/Materials | Repaired Arm. Wheel 1925 | -8/Materials | Lost 4 parts (1p2u1w) 2218 | -8/Materials | Discovered new exit (range 7) 2358 | -8/Materials | Discovered new exit (range 10) 2717 | -8/Materials | Entered Factory 2717 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2720 | -7/Factory | Discovered new exit (range 12) 2849 | -7/Factory | Discovered new exit (range 18) 2961 | -7/Factory | Fabricated Imp. Flight Unit? 3030 | -7/Factory | Build established: Sprinter 3036 | -7/Factory | Allied Derelicts emerged from ambush trap array 3420 | -7/Factory | Entered Lower Caves 3426 | -7/Lower Caves | Spotted B-75 Beast 3434 | -7/Lower Caves | Learned Factory trap positions 3700 | -7/Lower Caves | Discovered new exit (range 13) 3704 | -7/Lower Caves | Entered another Lower Caves area 3709 | -7/Lower Caves | Discovered new exit (range 11) 3712 | -7/Lower Caves | Entered Factory 3712 | -6/Factory | Evolved 2 slots: Utility x2 3713 | -6/Factory | Loaded intel: 85 trap records 3751 | -6/Factory | Found Prototype Processor 3751 | -6/Factory | Identified Exp. Targeting Computer 3876 | -6/Factory | Repaired Broken Imp. Flight Unit 4169 | -6/Factory | Fabricated Hacking Suite (x1) 4230 | -6/Factory | Identified exit to Factory 4271 | -6/Factory | Entered another Factory area 4271 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4309 | -5/Factory | Identified exit to Factory 4542 | -5/Factory | Entered another Factory area 4542 | -4/Factory | Evolved 2 slots: Utility x2 4608 | -4/Factory | Build established: Hacker-Ninja 4671 | -4/Factory | Identified exit to Research 4824 | -4/Factory | Fabricated Cld. VTOL Module (x1) 4846 | -4/Factory | Spotted B-86 Titan 4905 | -4/Factory | Entered Research 4905 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4965 | -3/Research | Identified exit to Research 5032 | -3/Research | Found Prototype Processor 5032 | -3/Research | Identified Exp. Signal Interpreter 5215 | -3/Research | System corruption reached 10% 5591 | -3/Research | Found Prototype Processor 5591 | -3/Research | Identified Spectral Analyzer 5614 | -3/Research | Entered another Research area 5614 | -2/Research | Evolved 2 slots: Utility x2 5892 | -2/Research | Build established: Hacker-Scout 6232 | -2/Research | Discovered new exit (range 7) 6245 | -2/Research | Spotted B-90 Cyclops 6276 | -2/Research | Discovered new exit (range 19) 6286 | -2/Research | Identified exit to Access 6286 | -2/Research | Entered Access 6286 | -1/Access | Evolved 2 slots: Utility x2 6332 | -1/Access | Spotted B-99 Colossus 6332 | -1/Access | Spotted B-99 Colossus 6974 | -1/Access | Spotted B-99 Colossus 7166 | -1/Access | Spotted B-99 Colossus 7169 | -1/Access | Spotted B-99 Colossus 7245 | -1/Access | Lost 10 parts (1p4n5u) 7256 | -1/Access | Discovered new exit (range 7) 7258 | -1/Access | Identified exit to Command 7258 | -1/Access | Entered Command 7501 | -1/Command | Build established: Mutant 7515 | -1/Command | Spotted B-99 Colossus 7528 | -1/Command | Spotted M Guard 7528 | -1/Command | Spotted Combat Programmer 7528 | -1/Command | Spotted M Guard 7528 | -1/Command | Spotted Combat Programmer 7535 | -1/Command | Core integrity fell below 50% 7545 | -1/Command | Core integrity fell below 20% 7549 | -1/Command | Met MAIN.C 7552 | -1/Command | Destroyed by MAIN.C with High-powered Disruptor Cannon Last Messages --------------- Besides, there is clearly too much Sigix in you. You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. [Achievement: Meet Your Maker] 07552_ VZXJH>BCOFQD0FOAGOZDIHNJE4VYP:KU4GYTA 07552_ Spectral Analyzer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????###################?????????????????? | | ?????????????"""" """" #?????????????????? | | ????????????? "" #?????????????????? | | ?????????????"" "" ################### | | ?????????????"""""""" / | | ????????????? " """ / p | | ??????????????"""""" / p | | ??????????????"""""" ################### | | ?????????# " """""" #?????????????????# | | ?????????# " "" #?????????????????# | | ?????????# " "MMM @ ""#?????????????????# | | ??????????"""""""""MMM """""""#?????????????????# | | ??????????"" MMM"""""""""#?????????????????# | | ?????????# """""""""""#?????????????????# | | ?????????# " " " " #?????????????????# | | ?????????# " " " " #?????????????????# | | ?????????" " " " """" " #?????????????????# | | ?????????" """ " " """" #?????????????????# | | ?????????"?? ???? " " " #?????????????????# | | ?????????????????"?"""" " #?????????????????? | | ?????????????????????? """"""""#?????????????????? | | ?????????????????????? " " #?????????????????? | | ?????????????????????##?###?##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 33 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 5 Power Amplification 20 Armor Coverage 600 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 76 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 32 Defensive Hacking 23 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Cld. Airjet | -8/Materials | Scanalyzed Hacking Suite | -6/Factory | Hacked Cld. VTOL Module | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Cld. VTOL Module | x1 | -4/Factory Repaired ---------- Arm. Wheel | 2% | -8/Materials Imp. Flight Unit | 65% | -6/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Denied? Meet Your Maker No Signal Watch This! Challenges ------------ None Game ------ Seed ChainReflexRay Manual? 0 Play Time 02:06:12 Cumulative 61.8 hours Start 2025.09.19 @ 23:51:32 End 2025.09.20 @ 01:59:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 36 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21b008cb-2534-4923-92b0-7a4bd30e93d6