Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 01:30:48 Player: Null_error Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (632) 632 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2447 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 227/300 Energy 11/100 System Corruption 3% Temperature Cool (11) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Aerolev Unit > --- UTILITY (4) ------ Large Storage Unit Structural Scanner Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Pulse Rifle Beam Cannon > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Cesium-ion Thruster Improved Heat Sink Sensor Array Improved Signal Interpreter Improved Terrain Scanner Hacking Suite Hacking Suite Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Pulse Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Hacking Suite Particle Gun Beam Cannon [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 58 | 11 16 8 23 Power 5 | 1 4 . . Engine 3 | 1 2 . . Core 2 | . 2 . . Reactor . | . . . . Propulsion 23 | 5 3 5 10 Treads . | . . . . Leg 16 | 3 1 4 8 Wheel 6 | 2 2 1 1 Hover 1 | . . . 1 Flight . | . . . . Utility 16 | 2 5 2 7 Device 7 | 1 2 . 4 Storage 2 | 1 1 . . Processor 3 | . . . 3 Hackware 1 | . . 1 . Protection 3 | . 2 1 . Artifact . | . . . . Weapon 14 | 3 4 1 6 Energy Gun 7 | 2 1 . 4 Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 1 3 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . 1 . 2 Corrupted Parts 1 | . . . 1 System Corruption 3 | . . . 3 Parts Lost 16 | . 4 . 12 Power 2 | . 1 . 1 Propulsion 8 | . 1 . 7 Utility 3 | . 1 . 2 Weapon 3 | . 1 . 2 Highest Loss Streak 11 | . 2 . 11 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 91 99 95 Engine 9 | . 9 11 8 Core 1 | . 3 . . Leg 22 | . 10 43 34 Wheel 6 | . 11 . . Device 10 | . 12 5 8 Storage 11 | . 14 11 9 Processor 2 | . . . 9 Hackware 3 | . . 3 8 Protection 1 | . 1 1 . Energy Gun 10 | . 8 11 13 Ballistic Gun 11 | . 18 11 1 Peak Build Rating 30 | 9 11 17 30 Average Rating 14 | 7 8 14 26 On Entrance 9 | . 9 11 17 Naked Turns . | . . . . Heaviest Build 38 | 12 33 36 38 Greatest Support 52 | 20 26 40 52 Greatest Overweight (x) 6 | 1 2 2 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 15 | 2 15 15 15 Average Carried 10 | 1 7 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 15 15 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 807 | 313 264 57 173 Remotely . | . . . . Salvage Created 929 | 141 330 114 344 Parts 53 | 7 18 9 19 Haulers Intercepted . | . . . . Recyclers Shooed 3 | 1 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 13 | . 6 2 5 Guns 12 | . 6 2 4 AOE 1 | . . . 1 Classes Destroyed 8 | 3 2 1 2 Worker 3 | 2 1 . . Builder 3 | . . . 3 Tunneler 1 | 1 . . . Recycler 2 | 1 1 . . Watcher 1 | . 1 . . Grunt 8 | . 6 . 2 Sentry 4 | . . 2 2 Hunter 1 | . . . 1 Best Kill Streak 5 | 2 5 1 4 Combat Bots Only 2 | . 2 1 2 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 244 | . 31 29 184 Missed 60 | . 4 11 45 Damage Taken 2634 | . 465 210 1959 Core 610 | . 46 . 564 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 81 100 . Volleys Fired 77 | 8 36 12 21 Largest 2 | 2 2 2 2 Hottest 108 | 90 70 73 108 Shots Fired 143 | 16 70 23 34 Gun 139 | 16 70 23 30 Cannon . | . . . . Launcher 4 | . . . 4 Special . | . . . . Kinetic 81 | 3 66 12 . Thermal 49 | 13 4 11 21 Explosive . | . . . . Electromagnetic 13 | . . . 13 Robot Hit Streak 15 | 6 14 2 15 Robot Miss Streak 4 | 1 4 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 93 | 10 48 12 23 Core Hits 46 | 6 18 5 17 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1658 | 114 690 155 699 Guns 1115 | 114 477 155 369 Cannons . | . . . . Explosions 541 | . 211 . 330 Melee . | . . . . Ramming 2 | . 2 . . Kinetic 577 | 7 477 93 . Thermal 447 | 107 . 62 278 Explosive 211 | . 211 . . Electromagnetic 421 | . . . 421 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 59 | . 54 . 5 Projectiles . | . . . . Explosions 59 | . 54 . 5 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 139 | . 88 . 51 Shots 2 | . 1 . 1 Rammed . | . . . . Targets Rammed 2 | . 1 1 . Kicked 2 | . 1 1 . Crushed . | . . . . Highest Temperature 237 | 150 50 33 237 Average Temperature 53 | 65 11 7 116 Received Heat Transfer 1041 | . 210 102 729 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | 1 . . . Heat Transferred 1038 | 309 . 185 544 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 165 | 20 153 165 145 Initial 69 | . 13 . 69 Average 44 | 8 35 66 56 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 9 12 16 Peak Tracking Total 10 | . 2 7 10 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 1 2 Terminals 4 | . 1 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 2 2 4 Successful 5 | . 1 . 4 Failed 3 | . 1 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 2 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 . 4 Record 2 | . 1 . 1 Prototype ID Bank 1 | . . . 1 Alert Level 1 | . . . 1 Maintenance Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2516 | 129 1296 335 756 Spaces Moved 1384 | 65 772 199 348 Core 2 | 1 . . 1 Treads . | . . . . Legs 813 | 49 225 198 341 Wheels 569 | 15 547 1 6 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 105 120 95 Average Speed 118 | 111 117 120 120 Slowest Speed 350 | 120 130 190 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 5 66 17 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 24 | . 20 . 4 Melee . | . . . . Projectile . | . . . . AOE 24 | . 20 . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2115 | 100 1094 272 649 Wait 541 | 16 247 36 242 Move 1381 | 64 771 198 348 Hop . | . . . . Pick Up 32 | 1 16 8 7 Fast Attach 16 | 7 3 2 4 Attach 13 | . 2 3 8 Detach 1 | . 1 . . Swap 29 | 4 11 3 11 Drop 23 | . 6 9 8 Fire 77 | 8 36 12 21 Melee . | . . . . Ram . | . . . . Kick 2 | . 1 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 15) 561 | -10/Materials | Discovered new exit (range 15) 630 | -10/Materials | Derelicts attacked the area 714 | -10/Materials | Discovered new exit (range 16) 1076 | -10/Materials | Discovered new exit (range 4) 1426 | -10/Materials | Entered another Materials area 1426 | -9/Materials | Evolved 2 slots: Propulsion x2 1628 | -9/Materials | Discovered new exit (range 14) 1761 | -9/Materials | Entered another Materials area 1761 | -8/Materials | Evolved 2 slots: Utility x2 2474 | -8/Materials | Core integrity fell below 50% 2483 | -8/Materials | Core integrity fell below 20% 2511 | -8/Materials | Lost 11 parts (1p6n2u2w) 2517 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02482_ K-01 Serf collects debris. 02483_ R-06 Scavenger collects Corrupted Lgt. Ion Engine. 02483_ G-47 Trooper IFF system glitched. 02486_ K-01 Serf collects debris. 02486_ Slug penetrates Wall. 02487_ R-06 Scavenger collects Corrupted Terrain Scan Processor. 02487_ Acquired 22 matter. 02489_ K-01 Serf collects debris. 02489_ Acquired Structural Scanner. 02491_ Slug penetrates Wall. 02495_ K-01 Serf collects debris. 02496_ Slug penetrates Wall. 02505_ Acquired Prototype Hover Unit. 02505_ Identified Aerolev Unit. 02511_ Penetrated by Slug. 02513_ Critical hit (Burn: +37). 02513_ K-01 Serf collects debris. 02517_ Slug penetrates Wall. 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[ ##??????????????????????????? | | ?????? ##########+#####??????????????????????????? | | ??????######## #??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumScatterStripper Manual? 0 Play Time 00:26:40 Cumulative 23.3 hours Start 2024.09.08 @ 00:59:51 End 2024.09.08 @ 01:30:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 29 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(5,20,15) Steam 1 RUN: 13f05fd0-928d-4f72-b763-36a54d5bafa1