Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.29 @ 16:44:27 Player: Dizzar Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (64) 320 Value Destroyed (1771) 1771 Prototype IDs (12) 240 Alien Tech Used (3) 600 Bonus (76) 76 TOTAL SCORE: 9907 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 70 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Subatomic Replicator Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Impulse Thruster Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Cooling System Small Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter Advanced ECM Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Lance > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Light Particle Reactor Transdimensional Reconstructor Subatomic Replicator [Rating: 116] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Improved VTOL Module Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun High-powered Shotgun Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 6 | . . 1 1 1 . . . 1 . . 1 1 Utility 11 | . . 1 1 1 2 2 2 1 . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 127 | . 12 15 13 12 5 10 9 3 1 2 25 20 Power 24 | . 1 1 . 2 . 1 1 1 . . 10 7 Engine 6 | . 1 1 . 2 . . . . . . 2 . Core 2 | . . . . . . 1 . . . . 1 . Reactor 16 | . . . . . . . 1 1 . . 7 7 Propulsion 40 | . 1 6 6 2 2 4 2 2 1 1 7 6 Treads . | . . . . . . . . . . . . . Leg 7 | . 1 4 2 . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 31 | . . . 4 2 2 4 2 2 1 1 7 6 Utility 39 | . 3 4 5 4 2 5 5 . . . 8 3 Device 20 | . 3 1 2 2 . 3 2 . . . 6 1 Storage 2 | . . 1 . 1 . . . . . . . . Processor 3 | . . . 1 . . . . . . . 2 . Hackware 12 | . . . 2 1 2 2 3 . . . . 2 Protection 2 | . . 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 24 | . 7 4 2 4 1 . 1 . . 1 . 4 Energy Gun 8 | . 5 3 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 5 | . 2 1 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon 3 | . . . . 3 . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . 1 . 4 Special Melee Weapon 2 | . . . . 1 . . 1 . . . . . Unidentified Prototypes 7 | . . . 1 . . . 1 . . 1 2 2 Corrupted Parts 2 | . . 1 1 . . . . . . . . . System Corruption 3 | . . 1 2 . . . . . . . . . Parts Lost 56 | . 1 6 2 4 . 5 . . 1 4 10 23 Power 5 | . . . . . . . . . . . 2 3 Propulsion 25 | . . 3 1 1 . 2 . . 1 . 6 11 Utility 19 | . . 1 . 2 . 2 . . . 4 1 9 Weapon 7 | . 1 2 1 1 . 1 . . . . 1 . Highest Loss Streak 10 | . 1 4 2 3 . 3 . . 1 3 10 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 93 89 96 97 92 87 90 90 88 85 53 Engine 5 | . 14 11 9 7 6 1 . . . . . . Reactor 1 | . . . . . . . . 4 4 4 7 5 Leg 9 | . 27 26 16 . . . . . . . . . Wheel 1 | . . 5 . . . . . . . . . . Flight 17 | . . . 14 38 30 21 24 28 28 28 27 17 Device 7 | . 13 11 8 6 6 8 5 9 9 6 7 1 Storage 6 | . 14 11 5 6 6 5 5 4 4 4 4 1 Processor 4 | . . . 1 7 6 5 5 4 4 4 7 12 Hackware 16 | . . . 10 14 26 31 35 33 33 29 19 13 Protection 1 | . . 6 5 . . . . . . . . . Energy Gun 5 | . 6 20 4 . . . . . . . . . Ballistic Gun 3 | . 19 1 13 3 . . . . . . . . Impact Weapon 1 | . . . . . 1 5 5 4 4 4 2 . Slashing Weapon 2 | . . . . 9 11 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 47 | 11 17 28 28 22 21 21 23 25 25 28 47 46 Greatest Support 59 | 20 20 45 50 25 31 31 29 36 42 40 58 59 Greatest Overweight (x) 2 | . . 2 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 10 10 8 8 8 8 8 8 8 8 8 Average Capacity 8 | . 8 9 7 7 8 8 8 8 8 8 8 5 Most Carried 10 | . 8 10 7 8 8 8 8 8 8 8 8 8 Average Carried 6 | . 7 9 5 5 7 6 6 7 7 7 6 3 Final Capacity 10 | 8 8 10 5 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 6 5 8 8 6 8 8 7 8 5 3 Class Distribution -------------------- 39% | Hacker-Sprinter 33% | Mutant 21% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -3/Section 7 Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Res Acc Matter Collected 1588 | 200 137 155 259 50 76 18 236 . 39 44 65 309 Remotely . | . . . . . . . . . . . . . Salvage Created 2348 | . 315 811 455 105 100 18 130 29 39 134 50 162 Parts 144 | . 20 57 35 5 4 . 6 . 1 4 3 9 Haulers Intercepted 5 | . 1 . 1 1 . . . . . 1 . 1 Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Res Acc Combat Hostiles Destroyed 34 | . 6 16 9 . 1 1 1 . . . . . Melee 2 | . . . . . 1 . 1 . . . . . Guns 27 | . 6 13 8 . . . . . . . . . AOE 3 | . . 2 1 . . . . . . . . . Classes Destroyed 10 | . 5 3 . . 1 . . . . . . 1 Worker 6 | . 1 . 2 . . . . . . . 1 2 Tunneler 1 | . . . . . . . . . . . . 1 Hauler 5 | . 1 . 1 1 . . . . . 1 . 1 Recycler 2 | . . 1 . 1 . . . . . . . . Operator 5 | . . 1 2 . . . . 1 . 1 . . Watcher 11 | . 1 2 2 . 2 . 2 . 1 . 1 . Swarmer 10 | . 3 4 3 . . . . . . . . . Grunt 15 | . 3 7 5 . . . . . . . . . Sentry 6 | . . 5 1 . . . . . . . . . Programmer 3 | . . . . . 1 1 1 . . . . . Best Kill Streak 8 | . 4 5 8 1 1 1 2 1 1 1 1 3 Combat Bots Only 6 | . 3 4 6 . 1 1 1 . . . . . Max Kills in Single Turn 2 | . 2 1 2 1 1 1 1 1 1 1 1 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . Exploded 1 | . . 1 1 . . . . . . . . . Melee 1 | . . . . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Res Acc Damage Taken 7404 | . 202 876 568 354 93 644 . 64 119 315 1055 3114 Core 2473 | . 13 100 96 126 55 101 . 23 . 96 292 1571 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 88 | 100 94 75 82 82 93 89 100 . . 90 79 . Volleys Fired 99 | . 19 49 30 1 . . . . . . . . Largest 2 | . 2 2 2 2 . . . . . . . . Hottest 90 | . 90 90 70 50 . . . . . . . . Shots Fired 195 | . 37 97 59 2 . . . . . . . . Gun 195 | . 37 97 59 2 . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 72 | . 16 2 52 2 . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 123 | . 21 95 7 . . . . . . . . . Robot Hit Streak 9 | . 6 9 7 3 . . . . . . . . Robot Miss Streak 7 | . 2 4 7 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . 1 1 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . Shots Hit Robots 166 | . 26 58 43 8 3 5 3 1 1 4 4 10 Core Hits 79 | . 12 25 27 3 2 . 2 . . 2 1 5 Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . . . Critical Strikes 6 | . 2 1 1 . 1 . . . . . 1 . Destroy 2 | . 1 . 1 . . . . . . . . . Corrupt 2 | . 1 1 . . . . . . . . . . Smash 1 | . . . . . 1 . . . . . . . Impale 1 | . . . . . . . . . . . 1 . Melee Attacks 123 | . . . . 12 10 11 15 13 6 7 24 25 Impact 52 | . . . . . 3 10 15 13 6 1 4 . Slashing 16 | . . . . 8 7 1 . . . . . . Piercing 51 | . . . . . . . . . . 6 20 25 Sneak Attacks 12 | . . . . 5 . . . . . 2 1 4 Combat Hostiles 4 | . . . . 4 . . . . . . . . Follow-up Attacks 2 | . . . . . 1 . . . . . 1 . Damage Inflicted 4330 | . 367 1041 934 138 150 228 173 57 53 279 269 641 Guns 2020 | . 367 850 764 39 . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 361 | . . 191 170 . . . . . . . . . Melee 1937 | . . . . 99 150 228 173 57 53 279 269 629 Ramming 12 | . . . . . . . . . . . . 12 Kinetic 848 | . 131 . 678 39 . . . . . . . . Thermal 361 | . . 191 170 . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 1172 | . 236 850 86 . . . . . . . . . Impact 719 | . . . . . 116 228 173 57 53 92 . . Slashing 133 | . . . . 99 34 . . . . . . . Piercing 1085 | . . . . . . . . . . 187 269 629 Highest Corruption 6 | . . 2 2 2 1 1 . . 1 1 6 3 Average Corruption 1 | . . 1 2 2 1 1 . . 1 1 4 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 25 | . . 8 4 1 1 2 . . . 1 3 5 Message Errors 4 | . . 1 1 1 . . . . . . . 1 Matter Fused 5 | . . 1 1 . . 1 . . . . . 2 Heat Flow Errors 5 | . . 2 . . 1 . . . . 1 1 . Energy Discharges 4 | . . 1 . . . 1 . . . . 1 1 Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . 1 1 . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 Weapon Failures 2 | . . 1 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 489 | . . 42 . . 39 38 23 47 29 72 155 44 Projectiles . | . . . . . . . . . . . . . Explosions 42 | . . 42 . . . . . . . . . . Melee 447 | . . . . . 39 38 23 47 29 72 155 44 Knockbacks 5 | . . . . . 1 2 1 1 . . . . Impact 5 | . . . . . 1 2 1 1 . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 145 | . . 85 54 . . . . . . . . 6 Shots 4 | . . 3 1 . . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 280 | . 117 209 7 35 280 12 . 1 . 166 68 . Average Temperature 25 | . 64 29 4 5 147 5 . 1 . 19 6 . Received Heat Transfer 1167 | . 141 375 171 96 15 78 . . . 30 36 225 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Fried 15 | . . 4 . . 3 1 2 3 1 1 . . Impact Corruptions 15 | . . . . . 1 5 1 2 1 5 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 400 | . . 200 200 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . 4 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Res Acc Peak Influence 826 | . 208 353 478 269 363 353 347 77 118 140 293 826 Initial 217 | . . 3 91 217 109 79 162 . 51 51 73 186 Average 218 | . 95 207 241 181 206 203 231 23 68 93 183 493 Maximum Alert Level 3 | . 1 1 2 1 1 1 1 . . . 1 3 Low Security (%) 48 | . 95 38 42 50 49 50 27 100 100 100 55 1 Level 1 43 | . 4 61 53 49 50 50 72 . . . 44 30 Level 2 5 | . . . 4 . . . . . . . . 46 Level 3 2 | . . . . . . . . . . . . 22 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . . 3 4 1 2 . 3 . . 1 1 6 Investigation 8 | . . 1 1 1 1 . 1 . . . . 3 Extermination 3 | . . . . . 1 . 1 . . . 1 . Reinforcement 9 | . . 2 2 . . . 1 . . 1 . 3 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Res Acc Distress Signals 20 | . . 4 3 . . 4 . . . 4 1 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 256 | . 7 25 22 11 8 26 10 4 6 30 26 81 Peak Tracking Total 29 | . 3 3 11 6 3 13 5 3 5 29 13 15 Tactical Retreats 35 | . . 3 1 2 3 4 3 . 1 2 3 13 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Res Acc Traps Triggered 7 | . 1 . . 1 . 1 . . 1 . 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . . . Reused 1 | . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . 1 . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Res Acc Machines Disabled 9 | . . 1 3 . . . . . 3 2 . . Max in Single Turn 1 | . . 1 1 . . . . . 1 1 . . Garrison Access 7 | . . . . . 1 1 2 . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Res Acc Machines Accessed 85 | . 5 8 4 6 7 12 10 5 6 9 3 10 Terminals 62 | . 4 6 4 5 4 7 6 3 5 8 2 8 Fabricators 7 | . . . . 1 1 4 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . 1 . 1 1 . . 1 1 Scanalyzers 3 | . . 2 . . . . . 1 . . . . Garrison Access 7 | . . . . . 1 1 2 . 1 1 . 1 Total Hacks 253 | . 17 26 7 17 22 33 43 10 15 33 8 22 Successful 137 | . 8 13 1 8 10 18 37 4 15 16 2 5 Failed 116 | . 9 13 6 9 12 15 6 6 . 17 6 17 Catastrophic 24 | . . . 4 4 2 4 1 4 . 1 1 3 Database Lockouts . | . . . . . . . . . . . . . Manual 144 | . 5 19 7 6 10 21 20 9 5 21 6 15 Terminals 196 | . 14 20 7 15 14 23 33 5 14 31 5 15 Fabricators 15 | . . . . 2 2 8 3 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 25 | . 3 . . . 5 . 5 4 . . 3 5 Scanalyzers 7 | . . 6 . . . . . 1 . . . . Garrison Access 10 | . . . . . 1 2 2 . 1 2 . 2 Terminal Hacks 76 | . 6 5 1 7 4 7 19 . 11 13 1 2 Record 5 | . . . . . . . 1 . 3 1 . . Part Schematic 7 | . . . 1 . 2 . 4 . . . . . Robot Analysis 1 | . . . . . . . . . . 1 . . Prototype ID Bank 3 | . 1 . . . . . 1 . 1 . . . Level Access Points 9 | . . 1 . . 1 1 2 . . 2 1 1 Branch Access Points 7 | . 1 2 . 1 . 1 1 . . 1 . . Emergency Access Points 1 | . . . . . . . . . . 1 . . Machine Index 3 | . . . . . . 1 1 . . . . 1 Terminal Index 6 | . 1 1 . 1 1 . . . 1 1 . . Fabricator Index 2 | . . . . 1 . . . . 1 . . . Recycling Unit Index 1 | . . . . . . . . . . 1 . . Alert Level 2 | . . . . . . . 2 . . . . . Unreport Threat 10 | . . . . 2 . 1 4 . 1 2 . . Locate Traps 2 | . . . . . . 1 . . . 1 . . Reprogram Traps 1 | . . . . . . . . . 1 . . . Dispatch Records 2 | . . . . . . 1 1 . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Components 3 | . . . . 1 . . 1 . 1 . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . Zone Layout 7 | . 2 . . 1 . 1 . . 1 2 . . Fabricator Hacks 4 | . . . . . 2 . 2 . . . . . Load Schematic 2 | . . . . . 1 . 1 . . . . . Build 2 | . . . . . 1 . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer 5 | . . 4 . . . . . 1 . . . . Insert Component 3 | . . 2 . . . . . 1 . . . . Analyze 2 | . . 2 . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 1 2 . 1 1 . 1 Seal Access 7 | . . . . . 1 1 2 . 1 1 . 1 Unauthorized Hacks 43 | . 2 4 . 1 3 10 12 3 3 2 1 2 Terminals 26 | . . 4 . . 1 6 8 . 3 2 1 1 Track 7 | . . 1 . . . 1 2 . 2 1 . . Assimilate 4 | . . . . . 1 1 1 . . . 1 . Botnet 8 | . . 2 . . . 3 2 . 1 . . . Disrupt 4 | . . . . . . . 2 . . 1 . 1 Operators 3 | . . 1 . . . 1 1 . . . . . Fabricators 6 | . . . . 1 . 4 1 . . . . . Fabnet 6 | . . . . 1 . 4 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 11 | . 2 . . . 2 . 3 3 . . . 1 Reject 4 | . 1 . . . 1 . 1 1 . . . . Recyclers 3 | . . . . . . . 1 1 . . . 1 Mask 4 | . 1 . . . 1 . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . . . 1 . 1 . . Used 1 | . . . . . . . . . . 1 . . Hacking Detections 73 | . 5 6 4 6 6 10 8 5 3 8 3 9 Full Trace Events 10 | . 1 2 1 1 1 . 1 . . . . 3 Feedback Events 3 | . . 1 . . . . . . . . . 2 Corruption 1 | . . 1 . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . 2 1 . 2 . 4 . . . . . Parts Built 3 | . . . . . 2 . 1 . . . . . Authchips . | . . . . . . . . . . . . . Time 146 | . . . . . 53 . 93 . . . . . Total Part Build Rating 19 | . . . . . 12 . 7 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % 12 | . . . . . 3 1 12 7 7 7 1 . Autooverrided 1 | . . . . . . . 1 . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Res Acc Total Allies 6 | . . . . 1 1 1 2 . . . 1 . Largest Group 1 | . . . . 1 1 1 1 . . . 1 . Highest-Rated Group 47 | . . . . 32 26 26 47 . . . 45 . Highest-Rated Ally 47 | . . . . 32 26 26 47 . . . 45 . Total Orders 1 | . . . . 1 . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . Ally Attacks 7 | . . . . 6 . . 1 . . . . . Total Damage 233 | . . . . 194 . . 39 . . . . . Kills 3 | . . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Res Acc Robot Analysis Total 1 | . . . . . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 2 | . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Res Acc Turns Passed 4310 | . 413 865 319 328 402 330 412 154 111 119 337 520 Spaces Moved 7905 | 1 235 522 296 854 864 751 771 421 410 381 947 1452 Core 22 | . . . . . . . . . . . . 22 Treads . | . . . . . . . . . . . . . Legs 795 | 1 235 489 70 . . . . . . . . . Wheels 33 | . . 33 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 7055 | . . . 226 854 864 751 771 421 410 381 947 1430 Fastest Speed 15 | 120 120 95 26 23 23 27 23 20 15 18 19 23 Average Speed 34 | 120 120 118 48 23 24 28 26 22 22 20 20 28 Slowest Speed 120 | 120 120 120 120 26 32 32 28 23 23 21 29 50 Overloaded Moves 58 | . . . . . . . . . 39 19 . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 80 | . . . 8 12 3 4 6 4 4 9 11 19 Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 30 | 2 42 56 30 29 19 24 22 18 47 30 32 43 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 49 | . . . . 5 5 1 10 12 . 1 12 3 Terrain Destroyed 61 | . . 10 2 5 5 1 10 12 . 1 12 3 Melee 49 | . . . . 5 5 1 10 12 . 1 12 3 Projectile . | . . . . . . . . . . . . . AOE 12 | . . 10 2 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Res Acc Total 8990 | . 332 671 402 954 1036 843 949 450 416 400 1040 1497 Wait 716 | . 49 66 62 79 146 70 151 16 . 17 55 5 Move 7739 | . 234 521 280 831 857 742 758 412 402 362 924 1416 Hop 74 | . . . 7 10 3 4 6 4 3 9 11 17 Pick Up 45 | . 7 11 2 5 6 5 5 1 2 1 . . Fast Attach 51 | . 8 1 8 3 2 2 3 . . 2 13 9 Attach 51 | . 1 9 3 5 2 7 4 1 1 . 9 9 Detach 15 | . . . . 2 2 . 1 . . . 3 7 Swap 28 | . 3 5 2 4 1 1 2 2 . 1 3 4 Drop 54 | . 11 9 8 2 8 2 4 1 2 1 2 4 Fire 99 | . 19 49 30 1 . . . . . . . . Melee 117 | . . . . 12 9 10 15 13 6 7 20 25 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 9 exits: *Res x4 / Upp x2 / Ext x2 / Arm) -3/Research -3/Quarantine -3/Section 7 -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 19 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 11) 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 419 | -9/Materials | Identified exit to Mines 818 | -9/Materials | Identified exit to Materials 1206 | -9/Materials | Lost 4 parts (1n1u2w) 1279 | -9/Materials | Entered another Materials area 1279 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1577 | -8/Materials | Garrison activated, responded to threat 1594 | -8/Materials | Discovered new exit (range 15) 1598 | -8/Materials | Identified exit to Factory 1598 | -8/Materials | Entered Factory 1598 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1627 | -7/Factory | Identified exit to Storage 1627 | -7/Factory | Identified exit to Lower Caves 1825 | -7/Factory | Lost 3 parts (1n2u) 1894 | -7/Factory | Build established: Hacker-Sprinter 1924 | -7/Factory | Discovered new exit (range 5) 1925 | -7/Factory | Identified exit to Factory 1926 | -7/Factory | Entered another Factory area 1926 | -6/Factory | Evolved 2 slots: Utility x2 2105 | -6/Factory | Identified exit to Factory 2202 | -6/Factory | Fabricated Nuclear Pulse Array? 2328 | -6/Factory | Entered another Factory area 2328 | -5/Factory | Evolved 2 slots: Utility x2 2488 | -5/Factory | Identified exit to Upper Caves 2618 | -5/Factory | Identified exit to Factory 2648 | -5/Factory | Spotted B-75 Beast 2658 | -5/Factory | Entered another Factory area 2658 | -4/Factory | Evolved 2 slots: Utility x2 2682 | -4/Factory | Lost 3 parts (1n1u1w) 2716 | -4/Factory | Identified exit to Upper Caves 2716 | -4/Factory | Identified exit to Extension 2716 | -4/Factory | Identified exit to Armory 2792 | -4/Factory | Identified exit to Research 2850 | -4/Factory | Fabricated Diametric Drive? 2953 | -4/Factory | Build established: Wizard-Sprinter 3070 | -4/Factory | Entered Research 3070 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3223 | -3/Research | Discovered new exit (range 4) 3224 | -3/Research | Identified exit to Quarantine 3224 | -3/Research | Entered Quarantine 3236 | -3/Quarantine | Found Alien Artifact 3307 | -3/Quarantine | Found Alien Artifact 3321 | -3/Quarantine | Spotted Fortress 3334 | -3/Quarantine | Discovered new exit (range 5) 3335 | -3/Quarantine | Identified exit to Section 7 3335 | -3/Quarantine | Entered Section 7 3350 | -3/Section 7 | Identified exit to Research 3434 | -3/Section 7 | Found Alien Artifact 3434 | -3/Section 7 | Identified Integrated Dissipator 3434 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 3441 | -3/Section 7 | Spotted S7 Guard 3445 | -3/Section 7 | Lost 3 parts (3u) 3450 | -3/Section 7 | Spotted B-86 Titan 3454 | -3/Section 7 | Entered Research 3454 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 3605 | -2/Research | Identified exit to Access 3747 | -2/Research | Build established: Hacker-Sprinter 3769 | -2/Research | Spotted B-90 Cyclops 3774 | -2/Research | Lost 10 parts (2p6n1u1w) 3791 | -2/Research | Entered Access 3791 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3830 | -1/Access | System Shield fried by hacking feedback 3860 | -1/Access | Spotted B-99 Colossus 3915 | -1/Access | Lost 4 parts (4u) 4008 | -1/Access | Spotted B-99 Colossus 4034 | -1/Access | Identified exit to Surface 4041 | -1/Access | Search patrols dispatched 4105 | -1/Access | Hacking Suite fried by hacking feedback 4168 | -1/Access | Lost 6 parts (1p3n2u) 4199 | -1/Access | Spotted B-99 Colossus 4274 | -1/Access | Core integrity fell below 50% 4277 | -1/Access | Identified Transdimensional Reconstructor 4277 | -1/Access | Warped through subspace 4288 | -1/Access | Identified Subatomic Replicator 4291 | -1/Access | Search patrols dispatched 4304 | -1/Access | Core integrity fell below 20% 4311 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 04296_ Slug penetrates Wall. 04299_ Impulse Thruster Array destroyed. 04299_ Knocked back. 04299_ Acquired 9 matter. 04299_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04300_ Penetrated by Slug. 04300_ Slug penetrates Wall. 04303_ Imp. Hacking Suite destroyed. 04303_ Acquired 13 matter. 04304_ Acquired 2 matter. 04305_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A011. 04305_ Slug penetrates Wall. 04305_ Penetrated by Slug. 04305_ Hacking Suite destroyed. 04306_ Slammed into G-73 Enforcer. 04308_ Penetrated by Slug. 04308_ Slug penetrates G-73 Enforcer. 04310_ Critical hit (Burn: +37). 04311_ System corrupted: IFF burst signal emitted. 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