Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.04.25 @ 20:03:34 Player: viper Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (474) 2370 Value Destroyed (22321) 22321 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2096) 2096 TOTAL SCORE: 34367 Bonus ------- High Alert Combat Kills 745 Follower Combat Kills 736 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -85 Cogmind --------- Core Integrity 0/1450 Matter 773/1050 Energy 850/870 System Corruption 13% Temperature Critical (741) Movement Walking (186) Ox1 Location -2/Research Parts ------- > --- POWER (3) -------- Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Biometal Leg Centrium Leg Centrium Leg > --- UTILITY (11) ----- Advanced Heat Sink Energy Well Matter Compressor Experimental Matter Compressor Advanced Visual Processing Unit Experimental Signal Interpreter Advanced Target Analyzer Core Analyzer Layered Heavy Armor Plating Graphene Brace > --- WEAPON (4) ------- Enhanced Nova Cannon Heavy Machine Gun Railgun Helical Railgun > --- INVENTORY (5) ---- Micro Antimatter Reactor Light Quantum Reactor Heavy Machine Gun KE Penetrator Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved VSS Leg Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Experimental Matter Compressor Experimental Matter Compressor Advanced Targeting Computer Advanced Target Analyzer Graphene Brace Experimental EM Disruption Field > --- WEAPON ----------- Compact HERF Cannon Coil Gun Coil Gun Enhanced Force Lance > --- INVENTORY -------- Light Angular Momentum Engine Reinforced Antimatter Reactor Improved Fusion Compressor Light Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Improved VSS Leg Myomer Leg Myomer Leg Energy Well Energy Well Medium Matter Pod High-capacity Matter Pod High-capacity Matter Pod Advanced Visual Processing Unit Core Analyzer Experimental Thermal Defense Suite [Rating: 167] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Myomer Leg Leg Myomer Leg Utility Huge Storage Unit Device Gravity Neutralizer Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Core Shielding Weapon Improved Heavy Machine Gun Energy Gun Medium Laser Energy Cannon Compact HERF Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Gauss Cannon Slashing Weapon Ionic Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Slots Evolved 17 | . 1 2 2 2 2 . . 2 . . . . 2 . 2 2 Power 2 | . . 1 . . . . . 1 . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . 2 . . . Utility 9 | . 1 1 . . 2 . . 1 . . . . . . 2 2 Weapon 2 | . . . . 2 . . . . . . . . . . . . Parts Attached 319 | 7 4 14 11 22 21 5 7 24 4 . . 21 22 36 37 84 Power 59 | 1 . 4 1 2 6 . 1 6 . . . 4 3 9 6 16 Engine 17 | 1 . 4 1 2 3 . 1 4 . . . . . . . 1 Core 14 | . . . . . 2 . . 2 . . . 2 2 5 1 . Reactor 28 | . . . . . 1 . . . . . . 2 1 4 5 15 Propulsion 87 | 2 . 5 6 5 4 2 4 5 . . . 3 12 7 10 22 Treads . | . . . . . . . . . . . . . . . . . Leg 87 | 2 . 5 6 5 4 2 4 5 . . . 3 12 7 10 22 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 80 | 2 2 3 2 6 6 2 . 9 1 . . 4 2 8 11 22 Device 37 | . . 1 . 2 2 1 . 6 . . . 3 1 3 8 10 Storage 20 | 1 1 . 1 1 1 . . 3 . . . . . 5 2 5 Processor 11 | . 1 1 1 1 . 1 . . 1 . . 1 . . . 4 Hackware 2 | . . . . 1 . . . . . . . . . . . 1 Protection 10 | 1 . 1 . 1 3 . . . . . . . 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 93 | 2 2 2 2 9 5 1 2 4 3 . . 10 5 12 10 24 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . 1 . . . . 1 2 1 Ballistic Gun 51 | . . . 1 2 5 1 . 3 1 . . 4 2 5 6 21 Ballistic Cannon 32 | . 2 2 1 7 . . 2 1 1 . . 6 3 6 1 . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . 6 . . . . . . . . 1 2 4 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . . . . 1 . Parts Lost 138 | . . 2 . 7 1 4 3 12 . 2 . 16 5 18 23 45 Power 27 | . . . . . . . 1 3 . . . 4 1 3 4 11 Propulsion 39 | . . . . 2 . 1 . 3 . 1 . 3 1 5 10 13 Utility 27 | . . 2 . 3 1 2 . 3 . 1 . . . 2 2 11 Weapon 45 | . . . . 2 . 1 2 3 . . . 9 3 8 7 10 Highest Loss Streak 20 | . . 1 . 3 1 2 2 3 . 1 . 10 2 13 11 20 To Critical Strikes 3 | . . . . . . . . . . . . 1 . 1 1 . Average Slot Usage (%) 96 | . 100 99 99 98 99 96 99 95 99 94 88 86 97 96 96 90 Engine 6 | . 12 20 15 14 6 6 5 9 5 5 5 1 . . . . Core 3 | . . . . . 1 . . 4 11 11 11 4 6 8 5 . Reactor 3 | . . . . . 3 6 6 . . . . 6 7 5 6 10 Leg 23 | . 25 19 33 27 24 21 24 20 22 16 16 14 29 29 26 20 Device 9 | . . . 8 5 9 12 12 15 11 10 5 7 9 9 13 11 Storage 10 | . 12 10 8 7 6 6 6 10 16 16 16 15 8 9 13 12 Processor 11 | . 12 10 16 9 6 11 12 8 10 11 11 13 15 15 9 15 Protection 5 | . 12 18 . 4 14 6 6 2 . . . . 1 1 2 1 Ballistic Gun 10 | . . . 6 10 21 24 16 11 11 11 11 7 9 7 7 10 Ballistic Cannon 9 | . 24 20 9 16 3 . 8 10 5 5 5 13 9 11 2 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 175 | 20 52 63 103 130 133 126 134 150 145 145 145 155 148 162 173 175 Greatest Support 172 | 20 20 20 80 80 79 83 83 81 79 79 51 60 141 141 136 172 Greatest Overweight (x) 51 | 1 2 20 6 6 1 1 1 2 1 2 2 51 3 1 2 47 Average Overweight (x) 1 | . 1 2 . 1 1 1 1 1 1 1 2 4 . 1 1 . Largest Inventory Capacity 25 | 10 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 16 20 22 25 25 25 25 25 25 25 25 25 25 25 25 12 Most Carried 25 | 4 13 20 23 25 25 25 25 20 15 15 15 15 25 25 22 22 Average Carried 16 | 1 9 17 20 22 23 24 21 15 14 15 15 9 14 19 15 9 Final Capacity 25 | 10 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 13 18 23 24 23 24 21 10 15 15 15 13 25 21 16 4 Class Distribution -------------------- 42% | Hacker-Gunner 25% | Hacker-Mutant 14% | Scavenger-Gunner 13% | Generator-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Garrison Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Gunner | -4/Proximity Caves Generator-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Matter Collected 16959 | 195 494 783 896 1233 1373 1045 513 1456 215 403 . 973 789 1865 1836 2890 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 21940 | . 316 1180 924 1422 2064 1247 786 1366 208 269 . 659 683 1548 3350 5918 Parts 1012 | . 29 66 46 63 103 45 29 54 12 14 . 30 25 54 159 283 Haulers Intercepted 16 | . 2 3 1 . 2 . 1 1 . . . . 1 2 1 2 Recyclers Shooed 15 | . 1 1 . 1 2 . . 1 . . . . . 1 2 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Combat Hostiles Destroyed 351 | . 7 25 22 20 32 27 15 28 3 8 . 23 11 23 50 57 Melee 21 | . . . . . . . . . . . . . . . 11 10 Guns 197 | . . . 5 13 31 27 7 11 3 6 . 14 8 7 23 42 Cannons 126 | . 7 25 17 7 1 . 8 17 . 2 . 9 3 16 9 5 AOE 1 | . . . . . . . . . . . . . . . 1 . Classes Destroyed 17 | . 4 8 1 1 . 2 1 . . . . . . . . . Worker 28 | . . 4 . . 5 . . 5 . . . . 1 . 3 10 Builder 17 | . . 1 . 3 2 . . 2 . . . . . 2 3 4 Tunneler 2 | . 1 . 1 . . . . . . . . . . . . . Hauler 16 | . 2 3 1 . 2 . 1 1 . . . . 1 2 1 2 Recycler 25 | . . 5 1 5 2 . . 1 . . . . 1 1 . 9 Mechanic 2 | . . 1 . . . . . . . . . . . . . 1 Operator 10 | . . 1 1 4 1 . . 1 . . . . . . 1 1 Watcher 23 | . 2 3 1 . 4 . . 2 . . . . 1 3 2 5 Swarmer 68 | . . 6 . . 6 7 . . . 6 . 14 . 2 14 13 Grunt 137 | . 7 12 12 11 16 13 7 12 2 2 . 4 2 9 10 18 Brawler 10 | . . 2 . 1 . 2 2 . . . . . 1 . 2 . Duelist 5 | . . . . . . 2 2 . . . . . . . 1 . Protector 1 | . . . . . . . 1 . . . . . . . . . Sentry 47 | . . 5 7 6 3 1 2 2 1 . . 1 2 5 5 7 Hunter 28 | . . . 3 . 3 . . 3 . . . 2 2 1 6 8 Programmer 50 | . . . . 2 4 1 1 10 . . . 1 4 4 12 11 Behemoth 5 | . . . . . . 1 . 1 . . . 1 . 2 . . Best Kill Streak 11 | . 2 7 5 7 10 9 3 10 2 3 . 6 3 5 11 9 Combat Bots Only 11 | . 2 5 5 5 5 9 3 8 2 3 . 6 3 3 11 7 Max Kills in Single Turn 3 | . 2 2 1 2 2 3 2 2 1 1 . 3 2 2 2 3 Gunslinging 2 | . . . . . 1 2 . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Damage Taken 24444 | . 142 460 791 1621 750 918 285 2294 67 445 . 2231 906 2706 3474 7354 Core 4191 | . 14 40 163 588 35 75 10 533 15 39 . 203 70 344 505 1557 Absorbed by Shields 119 | . . . . . . 26 . . . . . . . 93 . . Redirected to Shielding 393 | . 20 71 . 6 130 26 2 36 . . . . 18 . 77 7 Regen/Repaired (Parts) 412 | . . 25 49 . 215 . . . . . . . 47 . . 76 Core Remaining (%) 66 | 100 94 90 70 16 . . 85 . . . . 21 . 64 61 . Volleys Fired 908 | . 23 84 96 71 72 63 29 71 5 25 . 43 35 69 83 139 Largest 4 | . 2 2 2 4 4 4 4 4 4 4 . 4 4 4 4 4 Hottest 223 | . 70 70 70 192 192 73 126 137 177 177 . 192 136 194 184 223 Shots Fired 2914 | . 46 168 192 266 288 252 114 280 20 43 . 163 128 248 270 436 Gun 1816 | . . . 70 182 268 252 78 142 10 31 . 62 65 122 140 394 Cannon 1098 | . 46 168 122 84 20 . 36 138 10 12 . 101 63 126 130 42 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 2789 | . 46 168 192 266 288 252 114 280 15 37 . 163 128 241 205 394 Thermal 19 | . . . . . . . . . . . . . . 7 . 12 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 106 | . . . . . . . . . 5 6 . . . . 65 30 Robot Hit Streak 72 | . 23 17 72 31 58 39 31 16 14 14 . 27 16 62 27 32 Robot Miss Streak 5 | . 2 2 3 4 2 1 1 5 1 2 . 4 4 3 2 4 Penetration Max 1 | . . . . . . . 1 1 . . . 1 1 1 1 1 Secondary Targets 37 | . . . . . 10 12 . . . . . . . . . 15 Max Gunslinging Chain 2 | . . . . . 2 2 . . . . . . . . . 2 Shots Hit Robots 2232 | . 36 120 167 197 206 184 83 193 15 29 . 115 95 187 240 365 Core Hits 957 | . 15 48 57 69 79 64 38 74 7 10 . 64 67 67 114 184 Critical Kills 25 | . . . . 1 . 1 . . . 1 . 1 3 1 4 13 Critical Parts Destroyed 24 | . . . 1 . . . 1 . . 1 . 1 1 2 8 9 Critical Strikes 162 | . . 6 5 2 . 1 6 12 . 4 . 14 15 24 37 36 Destroy 51 | . . . 1 1 . 1 1 . . 2 . 2 4 5 12 22 Blast 78 | . . 6 4 1 . . 5 12 . . . 12 11 19 8 . Corrupt 14 | . . . . . . . . . . 2 . . . . 8 4 Sever 4 | . . . . . . . . . . . . . . . . 4 Impale 15 | . . . . . . . . . . . . . . . 9 6 Melee Attacks 79 | . . . . . . . . . . . . . . . 34 45 Impact . | . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . . . . . . 13 Piercing 66 | . . . . . . . . . . . . . . . 34 32 Sneak Attacks 15 | . . . . . . . . . . . . . . . 4 11 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 Damage Inflicted 57107 | . 632 2135 3000 3431 5307 3956 2063 6235 404 850 . 2497 2278 5634 7887 10798 Guns 31235 | . . . 1054 2316 4955 3956 1292 2596 214 698 . 1071 1076 2319 2578 7110 Cannons 20279 | . 629 2135 1946 1115 352 . 727 2949 190 152 . 1426 1178 3269 3381 830 Explosions 1061 | . . . . . . . . 690 . . . . . . 309 62 Melee 4385 | . . . . . . . . . . . . . . . 1601 2784 Ramming 147 | . 3 . . . . . 44 . . . . . 24 46 18 12 Kinetic 48387 | . 629 2135 3000 3431 5307 3956 2019 5545 256 748 . 2497 2254 5337 4163 7110 Thermal 937 | . . . . . . . . 111 . . . . . 251 87 488 Explosive 768 | . . . . . . . . 546 . . . . . . 222 . Electromagnetic 2483 | . . . . . . . . 33 148 102 . . . . 1796 404 Impact . | . . . . . . . . . . . . . . . . . Slashing 731 | . . . . . . . . . . . . . . . . 731 Piercing 3654 | . . . . . . . . . . . . . . . 1601 2053 Highest Corruption 13 | . . 1 1 . 3 3 . 6 . . . 1 2 3 1 13 Average Corruption 2 | . . 1 1 . 2 3 . 4 . . . 1 1 2 1 7 Corruption Purged 9 | . . . . . . . . 9 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 145 | . . 1 3 . 9 1 . 21 . . . 9 10 32 15 44 Message Errors 32 | . . . 1 . 1 . . 1 . . . 2 4 11 3 9 Matter Fused 39 | . . . 2 . 2 1 . 4 . . . 3 1 9 4 13 Heat Flow Errors 15 | . . 1 . . 2 . . 3 . . . . . 3 1 5 Energy Discharges 17 | . . . . . 2 . . 5 . . . 1 . 2 2 5 Parts Rejected 3 | . . . . . 1 . . . . . . . 1 1 . . Data Loss (minor) 20 | . . . . . 1 . . 4 . . . 2 3 3 3 4 Data Loss (major) 6 | . . . . . . . . . . . . 1 . 1 2 2 Misfires 2 | . . . . . . . . 1 . . . . . . . 1 Alerts 4 | . . . . . . . . 1 . . . . . 2 . 1 Weapon Failures 7 | . . . . . . . . 2 . . . . 1 . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 996 | . . 37 . 21 17 . . 187 . 8 . 6 19 83 341 277 Projectiles 359 | . . 37 . 21 17 . . 79 . 8 . 6 19 83 89 . Explosions 154 | . . . . . . . . 108 . . . . . . 46 . Melee 483 | . . . . . . . . . . . . . . . 206 277 Knockbacks 146 | . 10 15 23 12 1 . 9 32 . . . 10 6 13 15 . Impact 1 | . . . . . . . . . . . . . 1 . . . Kinetic 130 | . 10 14 23 9 1 . 6 27 . . . 9 5 12 14 . Secondary 15 | . . 1 . 3 . . 3 5 . . . 1 . 1 1 . Self-Inflicted Damage 415 | . . . . . . 71 . 257 . . . . . . 70 17 Shots 11 | . . . . . . 1 . 8 . . . . . . 1 1 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 8 | . 2 . . . . . 2 . . . . . 1 1 1 1 Kicked 8 | . 2 . . . . . 2 . . . . . 1 1 1 1 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 759 | . 114 286 18 759 230 63 237 538 399 482 . 538 194 267 517 741 Average Temperature 120 | . 31 62 12 162 45 17 67 159 174 134 . 179 88 109 179 121 Received Heat Transfer 5626 | . 126 231 630 696 276 414 150 474 27 222 . 810 126 562 252 630 Effects 102 | . . . . 32 . . . 14 3 5 . 16 . . 21 11 Shutdowns 36 | . . . . 6 . . . 6 . 3 . 7 . . 8 6 Energy Bleed 9 | . . . . 1 . . . 1 1 1 . 3 . . 1 1 Interference 15 | . . . . 2 . . . 1 1 1 . 3 . . 7 . Matter Decay 10 | . . . . 3 . . . 2 1 . . 1 . . 3 . Short Circuit 4 | . . . . 3 . . . . . . . 1 . . . . Damage (minor) 9 | . . . . 2 . . . 3 . . . 1 . . 1 2 Damage (major) 11 | . . . . 11 . . . . . . . . . . . . Damage (core) 8 | . . . . 4 . . . 1 . . . . . . 1 2 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . . 6 1 Combat Hostiles 6 | . . . . . . . . . . . . . . . 6 . Parts Fried 11 | . . . . . . . . . . . . . . . 8 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 1 . . . . . . 1 . Heat Transferred 779 | . . . . . . . . 50 . . . . . 259 50 420 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 . . . . . . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Peak Influence 1330 | . 142 245 311 211 305 1330 621 484 . . . . 212 277 374 573 Initial 518 | . . 20 10 . 22 153 518 2 . . . . . . 33 157 Average 174 | . 30 66 136 80 93 854 378 213 . . . . 38 92 101 209 Maximum Alert Level 4 | . . 1 1 1 1 4 2 2 . . . . 1 1 1 2 Low Security (%) 71 | 100 100 95 74 91 87 10 11 56 . . . . 94 85 75 50 Level 1 16 | . . 4 25 8 12 4 34 19 . . . . 5 14 24 43 Level 2 7 | . . . . . . 19 54 23 . . . . . . . 6 Level 3 2 | . . . . . . 44 . . . . . . . . . . Level 4 1 | . . . . . . 21 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 83 | . 1 4 6 12 10 . 3 12 . . . 1 4 5 12 13 Investigation 30 | . 1 3 3 3 4 . 1 3 . . . 1 1 5 1 4 Extermination 20 | . . . . 2 2 . 1 3 . . . . 3 . 5 4 Reinforcement 19 | . . 1 1 1 4 . . 6 . . . . . . 4 2 Assault 1 | . . . . . . . 1 . . . . . . . . . Garrison 13 | . . . 2 6 . . . . . . . . . . 2 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . . . . . Haulers Reinforced 6 | . . . . . 2 . . 2 . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Distress Signals 9 | . . 1 3 . . . . . . . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 459 | . 15 35 27 31 42 27 20 42 3 12 . 24 14 34 57 76 Peak Tracking Total 11 | . 3 4 6 5 3 7 6 5 2 4 . 5 4 5 5 11 Tactical Retreats 17 | . . 2 2 . 1 1 1 . . 1 . 1 . 2 3 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Traps Triggered 17 | . . 1 . . 2 3 . . . . . . 1 1 1 8 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . 3 4 . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . 1 . . . . . 2 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Machines Disabled 53 | . . 4 . 2 4 6 . 30 . . . 1 1 3 1 1 Max in Single Turn 9 | . . 1 . 1 1 2 . 9 . . . 1 1 1 1 1 Garrison Access 4 | . . . 1 . 1 . . . . . . . . . 1 1 Garrison Relay 4 | . . . . . . 4 . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Machines Accessed 64 | . 5 7 7 3 12 . 4 4 1 . . 1 3 6 3 8 Terminals 39 | . 5 5 4 2 7 . 2 2 . . . 1 2 6 . 3 Fabricators 4 | . . . . . 1 . 1 1 . . . . . . . 1 Repair Stations 8 | . . 1 1 . 2 . . 1 . . . . 1 . . 2 Recycling Units 1 | . . . . . . . 1 . . . . . . . . . Scanalyzers 6 | . . 1 1 1 . . . . . . . . . . 2 1 Garrison Access 5 | . . . 1 . 2 . . . . . . . . . 1 1 Total Hacks 184 | . 12 27 29 11 34 . 9 10 1 . . 3 8 11 6 23 Successful 128 | . 8 21 23 9 22 . 7 5 1 . . 3 6 3 3 17 Failed 56 | . 4 6 6 2 12 . 2 5 . . . . 2 8 3 6 Catastrophic 3 | . . . . . . . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 6 | . 1 2 . . 2 . . 1 . . . . . . . . Terminals 106 | . 12 20 15 6 20 . 3 5 . . . 3 5 11 . 6 Fabricators 11 | . . . . . 3 . 3 2 . . . . . . . 3 Repair Stations 25 | . . 2 4 . 8 . . 3 . . . . 3 . . 5 Recycling Units 3 | . . . . . . . 3 . . . . . . . . . Scanalyzers 32 | . . 5 9 5 . . . . . . . . . . 5 8 Garrison Access 6 | . . . 1 . 3 . . . . . . . . . 1 1 Terminal Hacks 64 | . 7 13 11 4 11 . 2 2 1 . . 3 4 3 . 3 Record 7 | . . 1 . . . . . . . . . 3 3 . . . Part Schematic 3 | . . . . . 2 . . 1 . . . . . . . . Robot Schematic 2 | . . . . . 1 . . 1 . . . . . . . . Robot Analysis 2 | . . . 1 . . . . . . . . . . . . 1 Prototype ID Bank 2 | . . 1 . . 1 . . . . . . . . . . . Open Door 5 | . . . . . . . . . 1 . . . 1 3 . . Open DSF 2 | . . . . . . . 1 . . . . . . . . 1 Level Access Points 2 | . . . . 1 1 . . . . . . . . . . . Branch Access Points 4 | . . 1 . . 1 . 1 . . . . . . . . 1 Repair Station Index 1 | . . 1 . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . Locate Traps 8 | . 1 . 3 1 3 . . . . . . . . . . . Reprogram Traps 3 | . . . 2 1 . . . . . . . . . . . . Dispatch Records 4 | . 2 2 . . . . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . . 1 2 . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . Zone Layout 9 | . 3 1 2 1 2 . . . . . . . . . . . Fabricator Hacks 7 | . . . . . 2 . 2 2 . . . . . . . 1 Load Schematic 4 | . . . . . 1 . 1 1 . . . . . . . 1 Build 3 | . . . . . 1 . 1 1 . . . . . . . . Repair Station Hacks 16 | . . 2 2 . 5 . . 1 . . . . 2 . . 4 Scan Component 10 | . . 1 1 . 3 . . 1 . . . . 1 . . 3 Repair 6 | . . 1 1 . 2 . . . . . . . 1 . . 1 Recycling Unit Hacks 3 | . . . . . . . 3 . . . . . . . . . Recycle Component 2 | . . . . . . . 2 . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . Scanalyzer 28 | . . 4 9 5 . . . . . . . . . . 2 8 Insert Component 15 | . . 2 4 3 . . . . . . . . . . 2 4 Analyze 13 | . . 2 5 2 . . . . . . . . . . . 4 Garrison Access Hacks 5 | . . . 1 . 2 . . . . . . . . . 1 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . Seal Access 4 | . . . 1 . 1 . . . . . . . . . 1 1 Unauthorized Hacks 5 | . 1 2 . . 2 . . . . . . . . . . . Terminals 5 | . 1 2 . . 2 . . . . . . . . . . . Track 2 | . 1 . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . Botnet 2 | . . 2 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 3 5 5 3 7 . 2 4 . . . 1 2 3 2 5 Full Trace Events 29 | . 1 3 4 3 4 . 1 3 . . . 1 1 3 1 4 Feedback Events 5 | . . . 1 . 2 . . . . . . . . . . 2 Corruption 5 | . . . 1 . 2 . . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 1 . . 1 . . . . . . . . Robots Built 8 | . . . . . 4 . 4 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 312 | . . . . . 44 . 134 134 . . . . . . . . Total Robot Build Rating 32 | . . . . . 16 . 16 . . . . . . . . . Part Schematics Acquired 14 | . . 1 4 2 2 . . 1 . . . . . . . 4 Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . 1 1 . 2 . . . . . . . 1 . . 1 Time 184 | . . 26 16 . 44 . . . . . . . 62 . . 36 Parts Recycled 2 | . . . . . . . 2 . . . . . . . . . Recycled Matter 71 | . . . . . . . 71 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . 2 3 2 . . . . . . . . . . 2 4 Part Schematics Acquired 11 | . . 1 4 2 . . . . . . . . . . . 4 Parts Damaged 2 | . . . . . . . . . . . . . . . . 2 Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . 15 . . . . . . . . . . Machine Destruction 15 | . . . . . . 15 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Total Allies 13 | . . . . . 4 . 4 . . . . . . 5 . . Largest Group 4 | . . . . . 4 . 4 4 . . . . . 3 1 . Highest-Rated Group 235 | . . . . . 48 . 48 48 . . . . . 235 153 . Highest-Rated Ally 159 | . . . . . 12 . 12 12 . . . . . 159 153 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 130 | . . . . . 22 . 8 32 . . . . . 68 . . Total Damage 2582 | . . . . . 162 . 77 356 . . . . . 1987 . . Kills 18 | . . . . . 1 . 1 4 . . . . . 12 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Robot Analysis Total 2 | . . . 1 . . . . . . . . . . . . 1 Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . . . . . . Drone Launches 3 | . . . . . . . . . . . . 3 . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Turns Passed 24545 | 75 1116 2133 1225 1936 2367 1380 1287 1619 652 977 6 2305 1394 1820 2299 1954 Spaces Moved 9196 | 56 436 554 543 792 919 610 485 540 310 368 3 559 454 783 919 865 Core 41 | 11 . 1 . . . . . . . . . 28 . . . 1 Treads . | . . . . . . . . . . . . . . . . . Legs 9155 | 45 436 553 543 792 919 610 485 540 310 368 3 531 454 783 919 864 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 260 130 195 192 192 192 190 190 190 260 260 120 190 186 110 Average Speed 207 | 108 226 313 164 197 192 194 193 207 190 250 260 361 178 190 188 141 Slowest Speed 2600 | 120 260 1050 540 540 195 196 195 263 190 260 260 2600 345 190 260 2400 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 38 | 4 58 55 40 26 24 99 15 14 52 62 7 67 10 75 18 21 Regions Visited 16 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . 2 . 2 . . . . Spaces Dug 2 | . . . . . . . . . . . . . . . . 2 Terrain Destroyed 360 | . . . . 5 10 88 3 110 . 17 . 21 11 37 39 19 Melee . | . . . . . . . . . . . . . . . . . Projectile 171 | . . . . 5 10 . 3 35 . 17 . 21 11 37 16 16 AOE 188 | . . . . . . 88 . 75 . . . . . . 23 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Total 12671 | 66 519 782 712 1039 1390 687 771 887 360 392 2 740 942 954 1215 1213 Wait 1985 | . 40 128 47 140 344 . 248 248 38 . . 109 423 52 122 46 Move 9179 | 55 435 553 542 791 918 608 484 539 309 367 2 558 453 782 918 865 Hop . | . . . . . . . . . . . . . . . . . Pick Up 103 | 4 11 2 9 7 12 2 1 3 4 . . 6 7 7 10 18 Fast Attach 91 | 7 2 4 1 2 9 . 1 2 1 . . 9 7 8 8 30 Attach 130 | . 1 4 2 11 6 3 4 17 . . . 11 4 19 20 28 Detach 15 | . . 1 . 2 3 . . 1 . . . 2 . 4 1 1 Swap 98 | . 1 6 8 9 6 2 2 5 3 . . 1 11 9 9 26 Drop 62 | . 4 . 7 6 20 . . 1 . . . 1 1 3 4 15 Fire 908 | . 23 84 96 71 72 63 29 71 5 25 . 43 35 69 83 139 Melee 78 | . . . . . . . . . . . . . . . 34 44 Ram . | . . . . . . . . . . . . . . . . . Kick 8 | . 2 . . . . . 2 . . . . . 1 1 1 1 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . 9 . . . . . . . . 5 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 7 exits: Fac x4 / Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Ext / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -3/Research -2/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 32 | -11/Scrapyard | Identified exit to Materials 32 | -11/Scrapyard | Discovered exit to Materials (range 15) 76 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Evolved 1 slot: Utility x1 310 | -10/Materials | Build established: Hacker-Mutant 747 | -10/Materials | Identified exit to Mines 747 | -10/Materials | Discovered exit to Mines (range 7) 1099 | -10/Materials | Identified exit to Materials 1099 | -10/Materials | Discovered exit to Materials (range 16) 1192 | -10/Materials | Entered another Materials area 1192 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1657 | -9/Materials | Repaired Aluminum Leg 2246 | -9/Materials | Identified exit to Mines 2246 | -9/Materials | Discovered exit to Mines (range 12) 3292 | -9/Materials | Identified exit to Materials 3292 | -9/Materials | Discovered exit to Materials (range 8) 3325 | -9/Materials | Entered another Materials area 3325 | -8/Materials | Evolved 2 slots: Propulsion x2 3391 | -8/Materials | Garrison activated, responded to threat 3837 | -8/Materials | Repaired Imp. Ion Engine 4385 | -8/Materials | Identified exit to Factory 4385 | -8/Materials | Discovered exit to Factory (range 3) 4550 | -8/Materials | Entered Factory 4550 | -7/Factory | Evolved 2 slots: Weapon x2 4570 | -7/Factory | Identified exit to Factory 4596 | -7/Factory | Garrison activated, responded to threat 4857 | -7/Factory | Build established: Hacker-Gunner 4935 | -7/Factory | Identified exit to Lower Caves 4935 | -7/Factory | Discovered exit to Lower Caves (range 15) 5017 | -7/Factory | Garrison activated, responded to threat 5450 | -7/Factory | Core integrity fell below 50% 5456 | -7/Factory | Core integrity fell below 20% 5530 | -7/Factory | Lost 3 parts (2n1w) 6486 | -7/Factory | Entered another Factory area 6486 | -6/Factory | Evolved 2 slots: Utility x2 6656 | -6/Factory | Repaired Imp. Carbon-fiber Leg 7731 | -6/Factory | Identified exit to Lower Caves 7731 | -6/Factory | Identified exit to Factory 8274 | -6/Factory | Repaired Imp. Titanium Leg 8378 | -6/Factory | Fabricated S-27 Virus (x4) 8847 | -6/Factory | Identified exit to Garrison 8853 | -6/Factory | Entered Garrison 8956 | -6/Garrison | Triggered checkpoint 9024 | -6/Garrison | Phase Generator disabled 9058 | -6/Garrison | Garrison Relay disabled 9164 | -6/Garrison | Destroyed 9 combat bots 9220 | -6/Garrison | Spotted B-75 Beast 9312 | -6/Garrison | Destroyed B-75 Beast 9324 | -6/Garrison | Triggered checkpoint 9480 | -6/Garrison | Triggered checkpoint 9558 | -6/Garrison | Triggered checkpoint 9607 | -6/Garrison | Garrison Relay disabled 9643 | -6/Garrison | Identified exit to Factory 9643 | -6/Garrison | Discovered exit to Factory (range 10) 9773 | -6/Garrison | Discovered exit to Factory (range 14) 9858 | -6/Garrison | Triggered checkpoint 9932 | -6/Garrison | Garrison Relay disabled 10086 | -6/Garrison | Discovered exit to Factory (range 10) 10102 | -6/Garrison | Triggered checkpoint 10138 | -6/Garrison | Garrison Relay disabled 10224 | -6/Garrison | Installed Relay Interface Framework 10233 | -6/Garrison | Entered Factory 10583 | -6/Factory | First assault squad dispatched 11365 | -6/Factory | Fabricated S-27 Virus? 11371 | -6/Factory | Discovered exit to Factory (range 7) 11520 | -6/Factory | Entered another Factory area 11520 | -5/Factory | Accompanied by 4 allies 11520 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12185 | -5/Factory | Spotted B-75 Beast 12196 | -5/Factory | Build established: Generator-Gunner 12214 | -5/Factory | Destroyed B-75 Beast 12274 | -5/Factory | Crushed by falling debris 12385 | -5/Factory | Core integrity fell below 50% 12410 | -5/Factory | Lost 3 parts (1p1u1w) 12414 | -5/Factory | Destroyed 8 combat bots 12644 | -5/Factory | Build established: Hacker-Gunner 13080 | -5/Factory | Identified exit to Upper Caves 13080 | -5/Factory | Discovered exit to Upper Caves (range 10) 13139 | -5/Factory | Entered Upper Caves 13336 | -5/Upper Caves | Encountered a Warlord checkpoint 13378 | -5/Upper Caves | Learned Factory terminal intel 13488 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13704 | -5/Upper Caves | Identified exit to Upper Caves 13704 | -5/Upper Caves | Discovered exit to Upper Caves (range 12) 13791 | -5/Upper Caves | Entered another Upper Caves area 14030 | -5/Upper Caves | Spotted B-75 Beast 14296 | -5/Upper Caves | Learned location of 1 exit from Factory 14393 | -5/Upper Caves | Build established: Hacker-Mutant 14696 | -5/Upper Caves | Identified exit to Zhirov 14696 | -5/Upper Caves | Discovered exit to Zhirov (range 12) 14734 | -5/Upper Caves | Ambushed by wild Derelicts 14768 | -5/Upper Caves | Entered Zhirov 14768 | -5/Zhirov | Identified exit to Proximity Caves 14768 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 14774 | -5/Zhirov | Entered Proximity Caves 14873 | -4/Proximity Caves | Spotted B-86 Titan 15021 | -4/Proximity Caves | Destroyed B-86 Titan 15233 | -4/Proximity Caves | Attracted the attention of an 0b10 base 15294 | -4/Proximity Caves | Lost 10 parts (2p3n5w) 16370 | -4/Proximity Caves | Build established: Hacker-Gunner 17014 | -4/Proximity Caves | Identified exit to Factory 17014 | -4/Proximity Caves | Discovered exit to Factory (range 14) 17079 | -4/Proximity Caves | Entered Factory 17079 | -4/Factory | Accompanied by 3 allies 17079 | -4/Factory | Evolved 2 slots: Propulsion x2 17080 | -4/Factory | Identified exit to Armory 17081 | -4/Factory | Loaded intel: 28 terminal locations 17184 | -4/Factory | Build established: Generator-Gunner 17692 | -4/Factory | Repaired Lgt. Antimatter Reactor 17761 | -4/Factory | Identified exit to Extension 17761 | -4/Factory | Discovered exit to Extension (range 11) 18181 | -4/Factory | Build established: Hacker-Gunner 18473 | -4/Factory | Entered Extension 18649 | -4/Extension | Build established: Generator-Gunner 18709 | -4/Extension | Rescued a captive Derelict 18710 | -4/Extension | Rescued a captive Derelict 19109 | -4/Extension | Spotted B-86 Titan 19120 | -4/Extension | Spotted B-86 Titan 19182 | -4/Extension | Destroyed B-86 Titan 19207 | -4/Extension | Destroyed B-86 Titan 19228 | -4/Extension | Lost 13 parts (2p4n1u6w) 19423 | -4/Extension | Disrupted transfer network 19442 | -4/Extension | Build established: Scavenger-Gunner 19511 | -4/Extension | Rescued A7 19753 | -4/Extension | Rescued a captive Derelict 19753 | -4/Extension | Rescued a captive Derelict 20237 | -4/Extension | Identified exit to Research 20237 | -4/Extension | Discovered exit to Research (range 16) 20237 | -4/Extension | Identified exit to Cetus 20237 | -4/Extension | Discovered exit to Cetus (range 16) 20293 | -4/Extension | Entered Research 20293 | -3/Research | Accompanied by 1 ally (A7) 20293 | -3/Research | Evolved 2 slots: Utility x2 20405 | -3/Research | Found Enh. Force Lance 20442 | -3/Research | Found Prototype Device 20443 | -3/Research | Identified Exp. EM Disruption Field 20671 | -3/Research | Garrison activated, responded to threat 20729 | -3/Research | Lost 3 parts (1p1n1w) 20743 | -3/Research | Destroyed 10 combat bots 20825 | -3/Research | Lost 4 parts (1p1n1u1w) 21089 | -3/Research | Lost 11 parts (1p5n1u4w) 21294 | -3/Research | Spotted B-86 Titan 21776 | -3/Research | Found Unknown Device 21790 | -3/Research | Identified Launcher Loader 22464 | -3/Research | Identified exit to Research 22464 | -3/Research | Discovered exit to Research (range 12) 22473 | -3/Research | Destroyed 11 combat bots 22592 | -3/Research | Entered another Research area 22592 | -2/Research | Evolved 2 slots: Utility x2 22733 | -2/Research | Build established: Generator-Gunner 22756 | -2/Research | Found Prototype Device 23025 | -2/Research | Lost 5 parts (2p2u1w) 23035 | -2/Research | Identified Exp. Thermal Defense Suite 23066 | -2/Research | Identified exit to Testing 23111 | -2/Research | Found Prototype Processor 23186 | -2/Research | Garrison activated, responded to threat 23300 | -2/Research | Identified Exp. Signal Interpreter 23329 | -2/Research | Core integrity fell below 50% 23384 | -2/Research | Lost 20 parts (5p8n4u3w) 23703 | -2/Research | Build established: Scavenger-Gunner 23788 | -2/Research | Repaired Exp. Matter Compressor 24008 | -2/Research | Lost 5 parts (2p2u1w) 24100 | -2/Research | Spotted B-90 Cyclops 24163 | -2/Research | System corruption reached 10% 24280 | -2/Research | Destroyed 7 combat bots 24286 | -2/Research | Lost 3 parts (2u1w) 24491 | -2/Research | Garrison activated, responded to threat 24542 | -2/Research | Core integrity fell below 20% 24547 | -2/Research | Core destroyed Last Messages --------------- 24534_ Slug penetrates Wall. 24536_ Penetrated by Slug. 24537_ Slug penetrates Y-72 Warden. 24537_ Slug penetrates Wall. 24537_ Slug penetrates Y-72 Warden. 24537_ Slug penetrates Wall. 24538_ Power failure, Lgt. Quantum Reactor shutdown. 24538_ Power failure, Particle Reactor shutdown. 24538_ Biometal Leg destroyed. 24539_ Power failure, Lgt. Quantum Reactor shutdown. 24540_ Y-72 Warden destroyed. 24540_ Slug penetrates Wall. 24541_ Biometal Leg destroyed. 24542_ Overheating: Core damaged (-261). 24542_ ALERT: Rogue bot located, Programmers report to Research Zone 7X. 24543_ Overheating: Exp. Signal Interpreter damaged (-21). 24544_ G-73 Enforcer destroyed. 24546_ Power failure, Lgt. Quantum Reactor shutdown. 24546_ Overheating: Enh. Nova Cannon damaged (-42). 24547_ Overheating: Core damaged (-246). Map ----- +----------------------------------------------------+ | ??????????########## #??# #?????? | | ??????????# # #??# #???### | | ??????????# # #??#######+##??? | | ??????????#= """ + #????????# #??? | | ??????????# """ # """" #????????# #### | | ??????????# """ # """" #????????# ## # | | ??????????# """= # """" ########## = | | ??????????# """ # """" | | ??????????# # | | ??????????# # | | ??????????########## | | ???????????????????# ################ | | ???????????????????# #### #######?? = | | ???????????????????#! # # # | | ???????????????????# ! # # """ # | | ???????????????????# !=# # """ # | | ???????????????????# = # |! # """ #? | | ????????????????#### !+ = !! # #?### | | ????????????????? # #;########## #???? | | ?????????????????? ; #! ##] ] #???? | | ???????????????????# # ############???? | | ???????????????????# = # """ #??????????????? | | ???????????????????# =%!#= ""T"" #??????????????? | | ???????????????????# ^^%==%"" "" #??????????????? | | ???????????????????+ =g%[! #??????????????? | | ???????????????????# #@* =[ #??????????????? | | ???????????????????# #% =[[ #??????????????? | | ???????????????????# ########=##??????????????? | | ?????????????????? ???????##???????????????? | | ????????????????? ????????????????????????? | | ??????????????? ????????????????????????? | | ?????????????? ????????????????????????? | | ????????????# ????????????????????????? | | ????????????# ????????????????????????? | | ????????????# ????????????????????????? | | ????????????# ????????????????????????? | | ????????????# ???????????????????????? | | ????????????# ???????????????????????? | | ????????????# """"""" ???????????????????????? | | ????????????# """"""" ???????????????????????? | | ??????????????? ???????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 67 Energy Capacity 1220 Matter Stores 1300 Matter Capacity 1300 Sight Range 20 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 12 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 600 Resistance: KI 35 Resistance: TH 65 Resistance: EX 35 Resistance: EM 100 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Power Shielding 33 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 11 Core Analysis 6 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Assault Rifle | -8/Materials | Scanalyzed Lgt. Cannon | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed Core Shielding | -7/Factory | Scanalyzed Cld. Cesium-ion Thruster | -6/Factory | Hacked Imp. Core Shielding | -6/Factory | Hacked Neutrino Core | -5/Factory | Hacked Biometal Leg | -2/Research | Scanalyzed Mic. Antimatter Reactor | -2/Research | Scanalyzed Hvy. Machine Gun | -2/Research | Scanalyzed Lgt. Antimatter Reactor | -2/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Factory | Hacked Y-64 Sentinel | -5/Factory | Hacked Fabricated ------------ S-27 Virus | x4 | -6/Factory S-27 Virus | x4 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonRecyclingAccelerator Manual? 0 Play Time 02:47:46 Cumulative 1109.5 hours Start 2022.04.23 @ 07:08:06 End 2022.04.25 @ 20:03:34 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 782 Rogue 62 Adventurer 0 Explorer 720 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1608026a-e3d2-4b72-b4fe-20c783ec5615