Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.05 @ 19:38:08 Player: Exp. Geonium Core Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (89) 445 Value Destroyed (2507) 2507 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (630) 630 TOTAL SCORE: 7482 Bonus ------- Follower Combat Kills 330 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 220/220 System Corruption 6% Temperature Cool (88) Movement Treading (135) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Deuterium-Nuclear Engine > --- PROPULSION (5) --- Treaded Armored Exoskeleton > --- UTILITY (4) ------ Armored Scrap Engine Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Hvy. Thermic Ion Construct/C Heavy Mace (fused) > --- INVENTORY (15) --- Makeshift Salvage Targeting Computer Improved Targeting Computer Hacking Suite Greatsword Peak State ------------ > --- POWER ------------ Deuterium-Nuclear Engine > --- PROPULSION ------- Treaded Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Hvy. Thermic Ion Construct/C Heavy Mace > --- INVENTORY -------- Makeshift Salvage Targeting Computer Improved Targeting Computer Hacking Suite Greatsword [Rating: 59] Favorites ----------- Power Constructs Engine Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Weapon Shielding Weapon Constructs Energy Gun Small Laser Energy Cannon Constructs Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . 4 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . . 2 . . . . Utility 2 | . . . 1 . . 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 41 | . 10 2 9 8 4 7 . . . 1 Power 3 | . 1 1 . 1 . . . . . . Engine 3 | . 1 1 . 1 . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 10 | . 4 . 4 2 . . . . . . Treads 8 | . 2 . 4 2 . . . . . . Leg 2 | . 2 . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 10 | . 2 . 1 2 1 3 . . . 1 Device 2 | . 1 . . . 1 . . . . . Storage 3 | . 1 . . 1 . . . . . 1 Processor 3 | . . . . . . 3 . . . . Hackware . | . . . . . . . . . . . Protection 2 | . . . 1 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 18 | . 3 1 4 3 3 4 . . . . Energy Gun 2 | . . . 1 . 1 . . . . . Energy Cannon 2 | . . 1 . 1 . . . . . . Ballistic Gun 8 | . 3 . 3 1 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . . 3 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . 1 1 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 1 . . . . . Parts Lost 21 | . 5 . 2 3 1 10 . . . . Power 5 | . 2 . 1 . . 2 . . . . Propulsion 8 | . . . 1 2 1 4 . . . . Utility 2 | . . . . 1 . 1 . . . . Weapon 6 | . 3 . . . . 3 . . . . Highest Loss Streak 3 | . 2 . 1 2 1 3 . . . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 69 | . 91 88 97 84 68 49 61 61 61 57 Engine 5 | . 11 3 8 4 10 1 . . . 3 Core 1 | . . . . . . 3 7 7 7 3 Treads 13 | . 16 28 32 32 14 . 5 7 7 7 Leg 2 | . 11 . . . . 2 . . . . Wheel 1 | . . . . . 1 3 1 . . . Device 8 | . 9 14 11 8 10 7 7 7 7 7 Storage 8 | . 14 14 11 11 11 4 . . . 5 Processor 3 | . . . . . . 4 15 15 15 8 Protection 2 | . . . 11 13 . . . . . . Energy Gun 3 | . 11 . 7 3 5 . . . . . Energy Cannon 4 | . . 13 6 . . 9 7 7 7 6 Ballistic Gun 6 | . 15 14 8 . 9 2 6 7 7 3 Impact Weapon 3 | . . . . 10 4 1 7 7 7 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 96 | 13 28 33 37 95 95 96 21 21 21 44 Greatest Support 120 | 20 40 40 60 60 66 66 66 66 66 120 Greatest Overweight (x) 31 | . . . . 1 6 31 . . . . Average Overweight (x) . | . . . . . 1 1 . . . . Largest Inventory Capacity 25 | . 15 15 15 25 25 25 5 5 5 15 Average Capacity 17 | . 11 15 15 24 25 18 5 5 5 12 Most Carried 25 | . 9 13 15 25 25 9 5 5 5 5 Average Carried 10 | . 7 11 14 22 11 6 4 5 5 4 Final Capacity 25 | 8 15 15 15 25 25 5 5 5 5 15 Final Carried 25 | 6 8 13 15 25 9 4 5 5 5 5 Scrap Engine Consumption 128 | . . . . . 46 64 6 5 . 7 Constructs Created 10 | . . . . . 4 6 . . . . Constructs Modified 39 | . . . . . 10 16 5 . . 8 Class Distribution -------------------- 59% | Construct 33% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Matter Collected 1284 | 200 350 10 126 105 184 268 . 8 . 33 Remotely . | . . . . . . . . . . . Salvage Created 3925 | . 519 . 196 565 1275 1074 66 55 . 175 Parts 173 | . 30 . 13 17 43 52 2 4 . 12 Haulers Intercepted 6 | . 1 . 1 3 . 1 . . . . Recyclers Shooed 20 | . . . 1 3 15 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 4 3 . 10 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Combat Hostiles Destroyed 58 | . 16 . 2 5 8 21 1 2 . 3 Melee 4 | . . . . 3 . 1 . . . . Guns 28 | . 16 . 2 . 7 1 . 1 . 1 Cannons 14 | . . . . . . 10 1 1 . 2 AOE 8 | . . . . . . 8 . . . . Classes Destroyed 16 | . 3 . 3 2 4 3 . . . 1 Worker 5 | . . . 1 1 2 1 . . . . Builder 5 | . . . 1 1 2 1 . . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 6 | . 1 . 1 3 . 1 . . . . Recycler 12 | . . . . 2 9 1 . . . . Operator 1 | . . . . . . 1 . . . . Watcher 1 | . . . . 1 . . . . . . Swarmer 12 | . 6 . . . . 3 . 2 . 1 Grunt 23 | . 10 . 1 2 1 9 . . . . Brawler 1 | . . . . . . 1 . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 11 | . . . 1 3 3 3 1 . . . Demolisher 2 | . . . . . 2 . . . . . Hunter 3 | . . . . . 1 2 . . . . Programmer 5 | . . . . . . 3 . . . 2 Samaritan 1 | . . . . . . . . . . 1 Best Kill Streak 8 | . 3 . 2 2 8 6 1 2 . 1 Combat Bots Only 6 | . 3 . 1 2 4 6 1 2 . 1 Max Kills in Single Turn 2 | . 1 . 1 1 2 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . Melee 1 | . . . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Damage Taken 5830 | . 937 . 288 577 370 2301 130 401 . 826 Core 1045 | . 148 . 41 98 51 541 25 62 . 79 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 27 | . . . 18 9 . . . . . . Regen/Repaired (Parts) 1353 | . . . . . 21 744 198 . . 390 Core Remaining (%) 64 | 100 . 40 . . 52 . . . . . Volleys Fired 254 | . 70 . 18 2 57 73 5 7 . 22 Largest 3 | . 2 . 2 1 2 3 2 2 . 2 Hottest 126 | . 80 . 116 56 79 126 100 100 . 100 Shots Fired 380 | . 118 . 36 2 64 109 9 11 . 31 Gun 264 | . 118 . 27 2 64 31 5 7 . 10 Cannon 106 | . . . 9 . . 68 4 4 . 21 Launcher 10 | . . . . . . 10 . . . . Special . | . . . . . . . . . . . Kinetic 116 | . 70 . 16 . 1 7 5 7 . 10 Thermal 169 | . 42 . 20 2 7 69 4 4 . 21 Explosive 10 | . . . . . . 10 . . . . Electromagnetic 85 | . 6 . . . 56 23 . . . . Robot Hit Streak 24 | . 9 . 6 3 22 24 3 3 . 3 Robot Miss Streak 6 | . 2 . 5 . 2 2 1 2 . 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 309 | . 81 . 18 25 65 95 7 7 . 11 Core Hits 145 | . 31 . 8 6 43 50 2 2 . 3 Critical Kills 3 | . 1 . . 1 . 1 . . . . Critical Parts Destroyed 6 | . . . 1 4 . . . . . 1 Critical Strikes 12 | . 1 . 3 5 . 2 . . . 1 Burn 2 | . . . 2 . . . . . . . Destroy 2 | . 1 . 1 . . . . . . . Corrupt 1 | . . . . . . 1 . . . . Smash 7 | . . . . 5 . 1 . . . 1 Melee Attacks 46 | . . . . 25 9 11 . . . 1 Impact 46 | . . . . 25 9 11 . . . 1 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 12 | . . . . 7 3 1 . . . 1 Combat Hostiles 1 | . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7046 | . 778 . 325 1168 1259 2761 162 185 . 408 Guns 2567 | . 776 . 227 35 906 373 48 73 . 129 Cannons 1664 | . . . 94 . . 1165 114 112 . 179 Explosions 1021 | . . . . . . 1021 . . . . Melee 1788 | . . . . 1133 353 202 . . . 100 Ramming 6 | . 2 . 4 . . . . . . . Kinetic 890 | . 399 . 122 . . 119 48 73 . 129 Thermal 2223 | . 321 . 199 35 129 1134 114 112 . 179 Explosive 1021 | . . . . . . 1021 . . . . Electromagnetic 1118 | . 56 . . . 777 285 . . . . Impact 1788 | . . . . 1133 353 202 . . . 100 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . 4 4 4 5 5 5 5 6 Average Corruption 4 | . . . 3 4 4 3 5 5 5 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 109 | . . . 9 18 21 39 6 8 . 8 Message Errors 30 | . . . 2 9 1 12 2 2 . 2 Matter Fused 25 | . . . 3 3 9 6 1 1 . 2 Heat Flow Errors 9 | . . . 1 1 4 2 . . . 1 Energy Discharges 20 | . . . 2 1 5 7 1 2 . 2 Parts Fused 3 | . . . . 1 . 2 . . . . Data Loss (minor) 11 | . . . 1 1 . 6 . 3 . . Data Loss (major) 6 | . . . . 2 1 2 1 . . . Misfires 1 | . . . . . . 1 . . . . Alerts 2 | . . . . . . 1 . . . 1 Weapon Failures 2 | . . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 578 | . . . . 362 44 48 . 4 . 120 Projectiles 37 | . . . . . . 13 . 4 . 20 Explosions 27 | . . . . . . 27 . . . . Melee 514 | . . . . 362 44 8 . . . 100 Knockbacks 6 | . . . . 4 . 1 . . . 1 Impact 5 | . . . . 4 . . . . . 1 Kinetic 1 | . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 273 | . . . . . . 273 . . . . Shots 8 | . . . . . . 8 . . . . Rammed 2 | . 1 . 1 . . . . . . . Targets Rammed 2 | . 1 . 1 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 388 | . 150 . 194 117 209 180 162 120 . 388 Average Temperature 62 | . 45 . 44 68 66 50 88 65 . 106 Received Heat Transfer 1488 | . 474 . 90 195 63 459 42 48 . 117 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 13 | . . . . 6 4 1 . . . 2 Impact Corruptions 22 | . . . . 13 4 1 . . . 4 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . 2 . . . . 1 1 . . . Heat Transferred 2374 | . 725 . 518 74 . 420 200 200 . 237 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Peak Influence 358 | . 185 33 166 290 183 358 . . . . Initial 135 | . . 33 12 27 112 135 . . . . Average 128 | . 97 33 76 140 67 202 . . . . Maximum Alert Level 1 | . . . . 1 . 1 . . . . Low Security (%) 75 | . 100 100 100 77 100 39 . . . . Level 1 24 | . . . . 22 . 60 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 3 1 2 1 . 7 . 1 . . Investigation 5 | . 2 1 2 . . . . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 4 | . 1 . . 1 . 2 . . . . Assault 1 | . . . . . . . . 1 . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Distress Signals 4 | . 1 . . 1 . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 108 | . 24 . 9 14 4 27 1 11 . 18 Peak Tracking Total 7 | . 4 . 3 4 3 5 1 7 . 6 Tactical Retreats 7 | . . . . . . 1 . 2 . 4 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Traps Triggered 8 | . 1 . 3 . . 4 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Machines Disabled 2 | . . . . 1 . 1 . . . . Max in Single Turn 1 | . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Machines Accessed 26 | . 6 1 4 . 4 6 1 . 4 . Terminals 14 | . 4 . 4 . 2 4 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 73 | . 12 1 11 . 11 9 1 . 28 . Successful 48 | . 5 1 4 . 6 3 1 . 28 . Failed 25 | . 7 . 7 . 5 6 . . . . Catastrophic 2 | . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 30 | . 11 . 11 1 6 1 . . . . Terminals 31 | . 7 . 11 . 6 7 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 10 | . 5 . . . 5 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 39 | . 2 1 3 . 3 1 1 . 28 . Record 11 | . . . . . . . . . 11 . Part Schematic 10 | . . . . . . . . . 10 . Robot Schematic 5 | . . . . . 1 . . . 4 . Robot Analysis 3 | . 2 . 1 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 2 | . . 1 . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . Terminal Index 3 | . . . 1 . 1 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . 3 . 1 . 2 1 . . . . Terminals 5 | . 2 . 1 . 1 1 . . . . Botnet 5 | . 2 . 1 . 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . Tunnel 2 | . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 4 . 3 . 3 5 . . . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . 1 . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Total Allies 4 | . . 3 . . . . . . . 1 Largest Group 3 | . . 3 3 2 . . . . . 1 Highest-Rated Group 96 | . . 40 40 32 . . . . . 96 Highest-Rated Ally 96 | . . 16 16 16 . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 73 | . . . 22 44 . . . . . 7 Total Damage 1243 | . . . 240 596 . . . . . 407 Kills 13 | . . . 5 8 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Robot Analysis Total 3 | . 2 . 1 . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 1 1 . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Turns Passed 6679 | . 904 355 535 794 1181 2020 269 215 60 346 Spaces Moved 3766 | 1 495 217 285 297 345 1120 315 266 82 343 Core 1 | . . . . . . 1 . . . . Treads 2371 | . 276 217 285 297 274 52 279 266 82 343 Legs 533 | 1 219 . . . . 313 . . . . Wheels 859 | . . . . . 70 753 36 . . . Hover 2 | . . . . . 1 1 . . . . Flight . | . . . . . . . . . . . Fastest Speed 62 | 120 120 160 160 160 156 62 68 73 73 73 Average Speed 143 | 120 142 160 160 231 238 144 72 73 73 81 Slowest Speed 1600 | 120 160 160 160 240 530 1600 81 73 73 157 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 2 90 67 32 40 58 31 51 50 70 55 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . 1 . . . 1 . . . 1 . Known Exits Taken 5 | . . . 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . Scrap Searched 6 | . . 1 . . . . 1 . . 4 Spaces Dug 1 | . . . . . . 1 . . . . Terrain Destroyed 67 | . . . 1 . . 57 . . . 9 Melee 1 | . . . . . . 1 . . . . Projectile 10 | . . . 1 . . . . . . 9 AOE 56 | . . . . . . 56 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Total 4627 | . 589 224 332 365 633 1406 346 275 81 376 Wait 426 | . 4 1 1 10 194 181 25 3 . 7 Move 3756 | . 494 216 284 296 344 1119 314 265 81 343 Hop . | . . . . . . . . . . . Pick Up 43 | . 5 4 9 17 . 6 1 . . 1 Fast Attach 14 | . 4 2 1 3 1 3 . . . . Attach 16 | . 3 . 3 3 2 4 . . . 1 Detach 5 | . . 1 1 . 1 2 . . . . Swap 11 | . 3 . 5 2 1 . . . . . Drop 53 | . 5 . 9 7 23 7 1 . . 1 Fire 254 | . 70 . 18 2 57 73 5 7 . 22 Melee 46 | . . . . 25 9 11 . . . 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . 1 . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat / Min / *Sto x2) -9/Storage -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 16) 575 | -10/Materials | Discovered new exit (range 15) 752 | -10/Materials | Discovered new exit (range 14) 810 | -10/Materials | Core integrity fell below 50% 905 | -10/Materials | Entered Mines 910 | -10/Mines | Met a Derelict shopkeep closing up shop 915 | -10/Mines | Met a Derelict bent on vengeance 965 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1002 | -10/Mines | Learned location of 1 exit from Materials 1245 | -10/Mines | Discovered new exit (range 7) 1253 | -10/Mines | Discovered new exit (range 4) 1260 | -10/Mines | Entered Materials 1260 | -9/Materials | Accompanied by 3 allies 1260 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1261 | -9/Materials | Identified exit to Materials 1501 | -9/Materials | Identified exit to Mines 1501 | -9/Materials | Identified exit to Storage 1795 | -9/Materials | Entered Storage 1795 | -9/Storage | Accompanied by 2 allies 2144 | -9/Storage | Used back door to open Recycling access 2144 | -9/Storage | Discovered new exit (range 5) 2589 | -9/Storage | Entered Recycling 2595 | -9/Recycling | Found Scrap Engine 3026 | -9/Recycling | Build established: Construct 3130 | -9/Recycling | Discovered new exit (range 9) 3770 | -9/Recycling | Entered Factory 3770 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4420 | -7/Factory | Lost 3 parts (2n1w) 5118 | -7/Factory | Garrison activated, responded to threat 5157 | -7/Factory | Core integrity fell below 50% 5744 | -7/Factory | Discovered new exit (range 7) 5753 | -7/Factory | Identified exit to Lower Caves 5790 | -7/Factory | Entered Lower Caves 5985 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5992 | -7/Lower Caves | Core integrity fell below 20% 6008 | -7/Lower Caves | Learned Factory emergency access door positions 6046 | -7/Lower Caves | Discovered new exit (range 9) 6059 | -7/Lower Caves | Identified exit to Lower Caves 6059 | -7/Lower Caves | Entered another Lower Caves area 6147 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6195 | -7/Lower Caves | Spotted B-75 Beast 6223 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6225 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6265 | -7/Lower Caves | Discovered new exit (range 14) 6273 | -7/Lower Caves | Identified exit to Data Miner 6274 | -7/Lower Caves | Entered Data Miner 6274 | -7/Data Miner | Discovered new exit (range 6) 6288 | -7/Data Miner | Met Data Miner 6303 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6303 | -7/Data Miner | Learned location of Section 7 (-2) 6317 | -7/Data Miner | Received God Mode back door access code from Data Miner 6333 | -7/Data Miner | Identified exit to Proximity Caves 6334 | -7/Data Miner | Entered Proximity Caves 6335 | -6/Proximity Caves | Identified exit to Factory 6337 | -6/Proximity Caves | Spotter reported a threat 6337 | -6/Proximity Caves | Spotter reported a threat 6352 | -6/Proximity Caves | Spotted B-75 Beast 6354 | -6/Proximity Caves | Escorted by Enhanced Grunt 6409 | -6/Proximity Caves | Spotter reported a threat 6462 | -6/Proximity Caves | Spotter reported a threat 6565 | -6/Proximity Caves | Learned 4 Factory zone layouts 6600 | -6/Proximity Caves | Spotter reported a threat 6637 | -6/Proximity Caves | Spotter reported a threat 6653 | -6/Proximity Caves | Spotter reported a threat 6680 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06598_ N-01 Spotter is scanning... 06600_ Scrap Engine modifies Treaded Armored-Gravmag Exoskeleton: Support +30. 06600_ N-01 Spotter sends a signal. 06600_ ALERT: Unidentified potential threat approaching Complex 0b10. 06611_ Scrap Engine modifies Treaded Armored-Gravmag Exoskeleton: Coverage +66, Time/Move +84 Renamed Treaded Armored Exoskeleton. 06635_ Scrap Engine modifies Treaded Armored Exoskeleton: Time/Move -22, Coverage -29. 06635_ N-01 Spotter is scanning... 06637_ N-01 Spotter sends a signal. 06637_ ALERT: Unidentified potential threat approaching Complex 0b10. 06664_ Destroyed VTOL Module. 06664_ S-27 Virus destroyed. 06666_ System corrupted: Matter fused (-8). 06667_ S-27 Virus destroyed. 06673_ Arm. Scrap Engine consumes Lgt. Nuclear Core. 06675_ Acquired 16 matter. 06676_ Autogun fries itself beyond repair. Map ----- +----------------------------------------------------+ | ???????? ???????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ??????? #???????????????????????????????????????? | | ??????? #???????????????????????????????????????? | | ??????? #???????????????????????????????????????? | | ??????? #??????????????? ??????????????????????? | | ??????# #??????????????# #??? ????????????????? | | ?????## #??????????????# #?? #????????????????? | | ?????# #??????????????+ #?? #????????????????? | | ?????# #??????????????+ #?? ##???????????????? | | ?###?# +??????????????# #?# #???????????????? | | ##"### +??????????????# ## ????????????????? | | #??????????????# #????????????????? | | ##"#" #??????????????# ##???????????????? | | ?##### #??????????????# #???????????????? | | ?????# #??????????????# #????????????????? | | ?????# #??????????????# ##???????????????? | | ?????# ########++###### #???????????????? | | ?????# ##??????????????? | | ??# #?? ##?????????????? | | ### ##### ### #?????????????? | | ### ##???# #??????????????? | | #?#### ####### ##??????????????? | | ##???## #?# ## #???????????????< | | #????## #?# @#### ##???????????????? | | ##????## ### s##??####????????????????? | | #?????## ## ###?????????????????????? | | #??????# % "##????????????????????? | | ##??????# ;;; s % #????????????????????? | | #???????#### ############????????????????????? | | #??????????####????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??####???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ?## #???????????????????????????????????????????? | | ## #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 279 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Adv. Actuator Array | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -9/Recycling | Hacked Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationDeepAxe Manual? 0 Play Time 00:45:57 Cumulative 382.9 hours Start 2023.04.05 @ 16:01:43 End 2023.04.05 @ 19:38:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 423 Rogue 423 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 81 Gallery% 89 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed1e78c9-0f8b-4dc7-922f-6aff7fe179a7