Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.14 @ 12:10:20 Player: Sandwich Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (343) 1715 Value Destroyed (18384) 18384 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (11679) 11679 TOTAL SCORE: 39878 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8052 Follower Combat Kills 127 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 62/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Advanced Weapon Cycler Null Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer SHELL Armor > --- WEAPON ----------- Phase Gun Phase Gun Phase Gun Enhanced Quantum Rifle Null Cannon > --- INVENTORY -------- Light Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Advanced Cooling System Advanced Cooling System Advanced Cooling System Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Advanced Weapon Cycler Medium Regenerative Plating Phase Gun [Rating: 206] Favorites ----------- Power Light Quantum Reactor Engine Heavy Deuterium Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Phase Gun Energy Gun Phase Gun Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . . . . 2 2 . 2 Power 2 | . . . . . . . 1 . . . . . 1 . . Propulsion 5 | . . . . 2 . 1 1 . . . . 1 . . . Utility 8 | . . 2 1 . 1 1 . . . . . . 1 . 2 Weapon 3 | . . . 1 . 1 . . . . . . 1 . . . Parts Attached 295 | 6 5 9 10 16 4 12 18 7 6 3 6 53 69 25 46 Power 42 | 1 1 . 1 2 1 . 2 1 . 1 2 9 10 6 5 Engine 6 | 1 . . 1 2 . . 1 . . . 1 . . . . Core 3 | . 1 . . . 1 . . . . . . . . 1 . Reactor 33 | . . . . . . . 1 1 . 1 1 9 10 5 5 Propulsion 80 | 2 1 4 2 6 . 7 4 2 1 1 3 12 14 4 17 Treads 19 | 1 . 3 2 6 . . . . . . . 7 . . . Leg 53 | . . . . . . 7 4 2 1 1 3 2 12 4 17 Wheel 8 | 1 1 1 . . . . . . . . . 3 2 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 83 | 1 2 2 5 4 2 4 6 2 . . 1 17 25 4 8 Device 50 | . . 2 4 3 1 1 3 . . . . 13 16 2 5 Storage 5 | 1 1 . 1 . . . . . . . . 1 . . 1 Processor 12 | . 1 . . . 1 1 1 . . . 1 1 5 . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 16 | . . . . 1 . 2 2 2 . . . 2 4 2 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 90 | 2 1 3 2 4 1 1 6 2 5 1 . 15 20 11 16 Energy Gun 69 | 1 1 3 2 4 1 1 6 1 3 1 . 6 17 8 14 Energy Cannon 15 | . . . . . . . . 1 . . . 7 3 3 1 Ballistic Gun 2 | 1 . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . 2 . . 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 1 . 2 . . 1 . . . . 2 11 4 1 Corrupted Parts 7 | . . . . . . . . . . . . . 4 . 3 System Corruption 29 | . . . . . . . . . . . . . 24 . 5 Parts Lost 125 | . . 2 2 . 1 5 2 4 2 . 5 30 23 5 44 Power 15 | . . . . . . . . 1 . . 1 4 4 1 4 Propulsion 45 | . . 2 1 . . . 1 2 1 . 2 12 5 1 18 Utility 27 | . . . 1 . 1 2 . 1 . . 2 7 5 . 8 Weapon 38 | . . . . . . 3 1 . 1 . . 7 9 3 14 Highest Loss Streak 34 | . . 2 1 . 1 3 1 3 2 . 2 10 10 4 34 To Critical Strikes 4 | . . 1 . . . . . . . . . . 2 . 1 Average Slot Usage (%) 90 | . 98 99 99 93 92 88 96 93 92 94 91 75 88 98 88 Engine 2 | . 5 . 4 7 5 . 5 5 5 . 1 . . . . Core 1 | . 8 11 4 . . 5 1 . . . . . . 2 . Reactor 5 | . . . . . . . 3 4 5 9 7 8 12 9 11 Treads 9 | . 14 10 17 30 26 16 . . . . . 8 . . . Leg 14 | . . . . . . 11 31 30 29 31 30 10 10 29 26 Wheel 2 | . 14 10 . . . . . . . . . 2 10 . . Device 14 | . . 21 26 16 13 12 10 10 10 10 10 16 19 13 11 Storage 5 | . 14 11 9 7 6 5 5 5 5 5 5 4 4 4 3 Processor 7 | . 12 11 9 1 5 1 7 5 5 5 5 8 7 13 12 Protection 4 | . . . . 5 6 8 9 9 10 10 8 . . 3 3 Energy Gun 19 | . 15 22 27 23 25 22 21 20 20 21 21 9 17 20 18 Peak Build Rating 206 | 6 10 17 31 55 64 79 96 99 98 107 107 141 170 183 206 Average Rating 97 | 5 9 15 29 48 61 73 90 93 95 104 101 126 147 172 191 On Entrance 74 | . 6 10 17 31 54 64 65 94 95 97 107 95 102 170 181 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 171 | 13 18 23 57 87 92 109 106 107 102 104 104 157 171 135 154 Greatest Support 203 | 20 16 10 43 83 82 100 118 113 114 121 131 196 196 203 203 Greatest Overweight (x) 5 | . 1 2 5 1 1 1 . 1 1 . . 4 4 . 1 Average Overweight (x) . | . . 2 1 . 1 . . . . . . 1 . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 9 10 19 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 7 10 10 20 20 20 20 20 20 19 20 20 20 20 20 20 Average Carried 18 | 4 9 9 18 19 19 19 19 17 17 19 19 17 18 19 18 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 10 10 20 20 20 20 20 17 18 20 18 16 20 20 5 Class Distribution -------------------- 45% | Scavenger-Gunner 20% | Tank 15% | Gunner 8% | Scavenger-Tank 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Tank | -7/Factory Gunner | -6/Factory Tank | -5/Factory Scavenger-Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Commander-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Matter Collected 3347 | 275 170 71 104 160 40 102 245 55 141 . 90 549 715 275 355 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 19988 | 55 424 162 880 311 457 1325 887 496 449 . 897 6553 2134 1098 3860 Parts 668 | 9 26 10 40 12 6 49 22 10 13 . 16 269 53 37 96 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 8 | 1 . . 1 . . 2 . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . 10 10 . 14 . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Combat Hostiles Destroyed 286 | . 8 7 20 5 6 18 15 9 9 . 12 83 29 12 53 Guns 168 | . 8 7 20 5 6 16 10 6 5 . 7 9 18 10 41 Cannons 3 | . . . . . . . . . . . . 2 1 . . AOE 57 | . . . . . . . . . 4 . . 53 . . . Classes Destroyed 24 | 1 3 2 1 3 . . 2 1 . . 2 5 3 1 . Worker 10 | . . . . 1 . 3 . . . . . 6 . . . Builder 17 | . 1 . . . . 1 . . . . . 15 . . . Tunneler 4 | 3 . . . . . . . . . . . 1 . . . Recycler 11 | . . . 3 . 1 2 . . . . . 5 . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . Mechanic 2 | . . . . . . . . . . . . 1 1 . . Drone 2 | . . . . . . . . . . . 2 . . . . Watcher 13 | . 1 . 1 3 . 2 . . . . . 4 1 . 1 Swarmer 59 | . . 5 8 . . 4 4 4 2 . . 16 7 . 9 Saboteur 3 | . . . . . . . . . . . . 2 . . 1 Grunt 106 | . 8 . 8 2 4 8 1 . 6 . 6 23 9 8 23 Brawler 8 | . . . . . . . . 2 . . . 5 1 . . Duelist 11 | . . . . . . . . . . . . 9 . 1 1 Protector 1 | . . . . . . . . . . . . 1 . . . Researcher 2 | . . . . . . . . . . . . . . 2 . Sentry 20 | . . 2 4 . . . 2 1 1 . . 10 . . . Demolisher 1 | . . . . . . . . . . . . . 1 . . Specialist 2 | . . . . . . . 2 . . . . . . . . Hunter 28 | . . . . 2 . 2 2 2 . . 4 2 3 . 11 Programmer 35 | . . . . 1 2 4 3 . . . . 14 1 3 7 Heavy 1 | . . . . . . . 1 . . . . . . . . Behemoth 3 | . . . . . . . . . . . . 1 1 . 1 Striker 2 | . . . . . . . . . . . . . 2 . . Executioner 4 | . . . . . . . . . . . . . 4 . . Packrat 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 17 | 2 2 5 4 2 3 6 4 6 5 . 3 17 6 3 8 Combat Bots Only 10 | . 2 5 4 2 3 5 4 6 5 . 3 10 6 3 8 Max Kills in Single Turn 5 | 1 1 1 1 1 1 1 2 1 3 . 1 5 2 2 2 Gunslinging 1 | . . . . . . . 1 . . . . . . 1 1 Exploded 4 | . . . . . . . . . 2 . . 4 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Hostile Shots Fired 2229 | . 39 30 58 18 27 174 89 63 28 . 114 380 269 96 844 Missed 670 | . 6 11 14 4 6 40 36 14 13 . 41 104 91 29 261 Damage Taken 33318 | . 461 195 542 223 370 2469 1332 819 355 . 1249 6296 4519 1666 12822 Core 3709 | . 101 42 142 17 38 172 72 95 50 . 57 415 693 211 1604 Absorbed by Shields 465 | . . . . . . . . . . . . 313 152 . . Redirected to Shielding 227 | . . . . . . 7 58 18 6 . 57 . 81 . . Regen/Repaired (Parts) 3358 | . . . . . . . . . . 206 . . . 135 3017 Core Remaining (%) 77 | 100 59 89 74 97 95 82 . . . . 76 68 . 37 . Volleys Fired 600 | 5 41 18 43 16 17 40 38 17 8 . 39 107 78 29 104 Largest 5 | 2 2 2 3 3 4 4 4 4 4 . 4 5 5 5 5 Hottest 525 | 60 80 130 186 184 178 178 276 268 268 . 245 525 525 417 459 Shots Fired 2141 | 10 81 36 129 49 68 158 150 66 35 . 156 272 326 118 487 Gun 2035 | 10 81 36 129 49 68 158 150 64 31 . 156 230 273 116 484 Cannon 96 | . . . . . . . . 2 . . . 36 53 2 3 Launcher 10 | . . . . . . . . . 4 . . 6 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 46 | 5 40 . . . . . . . . . . . . . 1 Thermal 2085 | 5 41 36 129 49 68 158 150 66 31 . 156 266 326 118 486 Explosive 10 | . . . . . . . . . 4 . . 6 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 36 | 3 12 19 19 23 8 34 18 26 5 . 17 31 24 21 36 Robot Miss Streak 7 | 2 3 3 6 4 1 3 4 2 2 . 6 7 4 2 7 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 52 | . . 1 1 1 1 3 2 4 . . 3 7 6 4 19 Max Gunslinging Chain 1 | . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 Shots Hit Robots 1537 | 6 59 31 89 37 48 114 105 46 20 . 101 202 226 87 366 Core Hits 863 | 3 24 12 81 32 19 53 33 15 22 . 32 293 73 41 130 Critical Kills 4 | . . . . . . . . . . . . 2 2 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 130 | . . . 2 1 4 6 13 5 2 . 15 12 26 11 33 Burn 126 | . . . 2 1 4 6 13 5 2 . 15 10 24 11 33 Meltdown 4 | . . . . . . . . . . . . 2 2 . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 50429 | 66 718 447 1412 722 1067 2491 2555 1007 993 . 2342 17197 6440 2384 10588 Guns 35012 | 66 718 447 1412 722 1067 2452 2555 1007 422 . 2342 3578 5529 2380 10315 Cannons 2134 | . . . . . . . . . . . . 970 903 . 261 Explosions 13256 | . . . . . . 36 . . 571 . . 12649 . . . Melee . | . . . . . . . . . . . . . . . . Ramming 27 | . . . . . . 3 . . . . . . 8 4 12 Kinetic 431 | 22 381 . . . . . . . . . . . . . 28 Thermal 48044 | 44 337 447 1412 722 1067 2452 2555 1007 422 . 2342 15877 6432 2380 10548 Explosive 1891 | . . . . . . . . . 571 . . 1320 . . . Electromagnetic 36 | . . . . . . 36 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . . 1 1 13 7 7 7 7 . 4 30 33 25 Average Corruption 7 | . . . . 1 1 9 3 7 7 7 . 2 17 31 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 226 | . . . . 2 4 44 6 12 15 1 . 40 47 42 13 Message Errors 54 | . . . . . 1 12 1 4 4 1 . 9 8 14 . Matter Fused 36 | . . . . . . 9 . 2 2 . . 11 8 3 1 Heat Flow Errors 22 | . . . . . 1 5 1 3 1 . . 3 2 3 3 Energy Discharges 20 | . . . . . . 4 . . 1 . . 4 5 3 3 Parts Rejected 3 | . . . . . . . 1 . . . . . 1 . 1 Parts Fused 2 | . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 34 | . . . . 1 . 9 2 2 3 . . 5 9 3 . Data Loss (major) 14 | . . . . . . 2 . . 1 . . 6 3 2 . Misfires 10 | . . . . 1 1 . . 1 3 . . 1 1 2 . Misdirections 5 | . . . . . . 1 . . . . . . 2 1 1 Weapon Failures 26 | . . . . . 1 2 1 . . . . 1 7 11 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 128 | . . . . . . . . . . . . 128 . . . Projectiles 20 | . . . . . . . . . . . . 20 . . . Explosions 108 | . . . . . . . . . . . . 108 . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 535 | . . . . . . . . . 30 . . 499 . . 6 Shots 24 | . . . . . . . . . 1 . . 23 . . . Rammed 2 | . . . . . . . . . . . . . . . 2 Targets Rammed 5 | . . . . . . 1 . . . . . . 1 1 2 Kicked 3 | . . . . . . 1 . . . . . . 1 1 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 484 | . 144 138 152 111 199 199 198 199 165 . 196 394 484 216 368 Average Temperature 87 | . 37 53 31 39 108 85 115 108 82 . 102 111 69 62 97 Received Heat Transfer 3605 | . 270 45 234 27 126 427 30 36 36 . 235 968 150 306 715 Effects 11 | . . . . . . . . . . . . 1 5 . 5 Shutdowns 4 | . . . . . . . . . . . . 1 2 . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 Interference 6 | . . . . . . . . . . . . . 3 . 3 Siege Activations 1 | . . . . . . . . . . . . 1 . . . Total Turns 19 | . . . . . . . . . . . . 19 . . . Longest Duration 19 | . . . . . . . . . . . . 19 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 1 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 58 | . . . . . . 2 5 3 . . 5 19 10 2 12 Combat Hostiles 58 | . . . . . . 2 5 3 . . 5 19 10 2 12 Parts Melted 306 | . . 2 3 8 12 30 23 10 . . 22 88 38 19 51 Heat Transferred 76929 | 100 750 920 2701 1342 2072 4884 5143 2072 777 . 4847 21541 10657 3665 15458 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Peak Influence 2099 | 15 268 228 289 178 140 338 217 . . . . 2099 1833 1339 1606 Initial 1152 | . 9 61 24 59 6 13 27 . . . . 750 1152 1100 765 Average 578 | 5 120 148 167 43 28 174 94 . . . . 1017 1380 1215 1178 Maximum Alert Level 5 | . 1 1 1 . . 1 1 . . . . 5 5 4 5 Low Security (%) 45 | 100 81 59 59 100 100 62 95 . . . . . . . . Level 1 11 | . 18 40 40 . . 37 4 . . . . 6 . . . Level 2 4 | . . . . . . . . . . . . 25 . . . Level 3 8 | . . . . . . . . . . . . 25 . . 38 Level 4 25 | . . . . . . . . . . . . 22 90 100 61 Level 5 3 | . . . . . . . . . . . . 19 . . . High Security 1 | . . . . . . . . . . . . . 9 . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 65 | . . . 2 1 5 8 5 . . . . 19 4 3 18 Investigation 3 | . . . . . 1 1 . . . . . . . . 1 Extermination 15 | . . . . 1 2 2 1 . . . . 4 . 1 4 Reinforcement 23 | . . . 2 . 2 2 4 . . . . 3 4 1 5 Assault 14 | . . . . . . . . . . . . 6 . 1 7 Garrison 10 | . . . . . . 3 . . . . . 6 . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 2 . . . Construction Impeded 4 | . . . . . . . 1 . . . . 3 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Distress Signals 26 | . 2 2 2 . . 2 . . . 1 . 4 10 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 464 | . 20 11 28 11 10 32 18 9 9 2 17 122 51 20 104 Peak Tracking Total 16 | . 4 8 4 2 3 5 4 7 5 2 3 10 12 8 16 Tactical Retreats 35 | . 2 1 1 . 2 2 1 . . . 1 7 7 1 10 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Traps Triggered 13 | . . . . . . 7 2 . . . . 3 . 1 . Indirectly 1 | . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . 1 . . 1 7 . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Machines Disabled 13 | . . . . . . 5 . . . . . 3 1 4 . Max in Single Turn 3 | . . . . . . 3 . . . . . 1 1 1 . Garrison Access 2 | . . . . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Machines Accessed 33 | . 6 3 1 8 3 2 1 1 1 2 . 3 . 2 . Terminals 25 | . 6 3 1 7 1 2 1 . . . . 3 . 1 . Fabricators 1 | . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . . . 1 . Total Hacks 81 | . 15 9 5 27 5 3 2 1 1 4 . 5 . 4 . Successful 43 | . 9 3 4 13 1 2 1 1 1 4 . 3 . 1 . Failed 38 | . 6 6 1 14 4 1 1 . . . . 2 . 3 . Catastrophic 9 | . 2 1 . 1 . 1 1 . . . . 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 52 | . 11 7 4 19 5 2 2 . . . . 2 . . . Terminals 69 | . 15 9 5 25 3 3 2 . . . . 5 . 2 . Fabricators 2 | . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . . . . . 2 . Terminal Hacks 19 | . 2 . 2 5 . 1 . 1 1 4 . 2 . 1 . Record 3 | . . . . . . . . . . 3 . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . Open Door 5 | . . . . . . . . 1 1 1 . 1 . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 1 . . . . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Zone Layout 3 | . . . . 2 . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 24 | . 7 3 2 8 1 1 1 . . . . 1 . . . Terminals 23 | . 7 3 2 8 . 1 1 . . . . 1 . . . Track 3 | . 1 1 1 . . . . . . . . . . . . Assimilate 3 | . . . . 3 . . . . . . . . . . . Botnet 15 | . 5 2 1 4 . 1 1 . . . . 1 . . . Operators 2 | . 1 . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 26 | . 6 3 1 8 2 2 1 . . . . 2 . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 1 . 2 Machine Destruction 3 | . . . . . . . . . . . . . 1 . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Total Allies 8 | . . . . 1 2 . . . . 5 . . . . . Largest Group 5 | . . . . 1 3 . . . . 5 . . . . . Highest-Rated Group 281 | . . . . 10 68 . . . . 281 . . . . . Highest-Rated Ally 65 | . . . . 10 29 . . . . 65 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . . 14 . . . . 7 . . . . . Total Damage 484 | . . . . . 209 . . . . 275 . . . . . Kills 3 | . . . . . 1 . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Turns Passed 17581 | 92 776 550 1293 1515 1288 1700 977 477 469 675 1333 2377 1745 529 1785 Spaces Moved 9277 | 58 510 352 428 632 474 718 515 310 294 447 927 1089 1088 307 1128 Core 41 | 3 . . . . . . . . . . . . . . 38 Treads 2031 | 2 . . 398 632 474 390 . . . . . 135 . . . Legs 5074 | . . . . . . 328 515 310 294 447 927 476 380 307 1090 Wheels 2131 | 53 510 352 30 . . . . . . . . 478 708 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 110 110 160 243 128 121 118 118 123 121 112 108 104 50 Average Speed 142 | 99 109 110 233 197 243 190 125 120 139 123 122 138 114 106 107 Slowest Speed 260 | 160 115 110 240 243 243 243 126 192 194 123 124 260 182 108 182 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 80 29 37 21 15 22 13 51 51 73 96 29 38 34 30 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . . . 1 . 2 . . . . Spaces Dug 6 | . . . . . . . . 2 . . . . 4 . . Terrain Destroyed 128 | . . . . . . . 1 2 37 . . 60 25 3 . Melee . | . . . . . . . . . . . . . . . . Projectile 38 | . . . . . . . 1 2 . . . 7 25 3 . AOE 90 | . . . . . . . . . 37 . . 53 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Total 12279 | 79 651 480 629 889 570 946 757 372 329 575 1023 1716 1400 436 1427 Wait 1707 | 4 77 89 125 162 71 169 159 36 19 81 49 407 92 50 117 Move 9263 | 57 509 351 427 631 473 718 514 309 293 446 926 1088 1087 306 1128 Hop . | . . . . . . . . . . . . . . . . Pick Up 189 | 7 10 7 17 25 3 3 14 2 3 3 1 36 39 7 12 Fast Attach 83 | 6 3 1 . 5 1 6 5 . . . 1 12 26 8 9 Attach 113 | . 1 4 4 2 2 1 8 4 2 . 3 29 26 4 23 Detach 12 | . . . . 2 . . 1 1 . . . 3 3 1 1 Swap 99 | . 1 4 6 9 1 5 5 3 4 3 2 12 17 13 14 Drop 174 | . 9 6 7 37 2 4 13 . . 7 2 22 31 17 17 Fire 600 | 5 41 18 43 16 17 40 38 17 8 . 39 107 78 29 104 Melee . | . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . 2 Kick 2 | . . . . . . . . . . . . . 1 1 . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 35 | . . . . . . . . . . 35 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: [*Res] / [*Qua]) -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 16) 488 | -10/Materials | Discovered new exit (range 9) 602 | -10/Materials | Discovered new exit (range 7) 869 | -10/Materials | Entered another Materials area 869 | -9/Materials | Evolved 2 slots: Utility x2 1320 | -9/Materials | Discovered new exit (range 10) 1419 | -9/Materials | Entered another Materials area 1419 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1722 | -8/Materials | Build established: Scavenger-Gunner 2246 | -8/Materials | Discovered new exit (range 14) 2712 | -8/Materials | Entered Factory 2712 | -7/Factory | Evolved 2 slots: Propulsion x2 3546 | -7/Factory | Build established: Tank 4105 | -7/Factory | Discovered new exit (range 9) 4227 | -7/Factory | Entered another Factory area 4227 | -6/Factory | Accompanied by 1 ally 4227 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4414 | -6/Factory | Build established: Gunner 4542 | -6/Factory | Discovered new exit (range 9) 5326 | -6/Factory | Discovered new exit (range 12) 5515 | -6/Factory | Entered another Factory area 5515 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5787 | -5/Factory | Garrison activated, responded to threat 6070 | -5/Factory | Build established: Tank 6544 | -5/Factory | System corruption reached 10% 6572 | -5/Factory | Cargo convoy interrupted 7209 | -5/Factory | Discovered new exit (range 4) 7215 | -5/Factory | Entered another Factory area 7215 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7245 | -4/Factory | Lost 3 parts (3w) 7514 | -4/Factory | Build established: Scavenger-Tank 7662 | -4/Factory | Found Heavy Servo Lattice 7710 | -4/Factory | Found Imp. Powered Armor 8079 | -4/Factory | Build established: Gunner 8177 | -4/Factory | Discovered new exit (range 7) 8192 | -4/Factory | Entered Upper Caves 8194 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8241 | -4/Upper Caves | Lost 3 parts (1p1n1u) 8315 | -4/Upper Caves | Learned location of Armory (-4) 8521 | -4/Upper Caves | Build established: Tank 8654 | -4/Upper Caves | Discovered new exit (range 14) 8669 | -4/Upper Caves | Entered another Upper Caves area 8730 | -4/Upper Caves | Learned Research emergency access door positions 8846 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9127 | -4/Upper Caves | Discovered new exit (range 6) 9138 | -4/Upper Caves | Entered Warlord 9182 | -4/Warlord | System corruption cleaned by Quarantine Array 9271 | -4/Warlord | Found Prototype Energy Gun 9287 | -4/Warlord | Met Warlord 9312 | -4/Warlord | Warlord's base attacked by MAIN.C 9662 | -4/Warlord | Warlord forces counterattacked 9717 | -4/Warlord | Build established: Commander-Tank 9780 | -4/Warlord | Opened side exit 9804 | -4/Warlord | Discovered new exit (range 9) 9813 | -4/Warlord | Entered Proximity Caves 9837 | -3/Proximity Caves | Lost 5 allies 9996 | -3/Proximity Caves | Spotter reported a threat 10046 | -3/Proximity Caves | Spotter reported a threat 10073 | -3/Proximity Caves | Spotter reported a threat 10151 | -3/Proximity Caves | Spotter reported a threat 10228 | -3/Proximity Caves | Build established: Scavenger-Tank 10353 | -3/Proximity Caves | Spotter reported a threat 11009 | -3/Proximity Caves | Build established: Gunner 11094 | -3/Proximity Caves | Spotted B-86 Titan 11136 | -3/Proximity Caves | Discovered new exit (range 9) 11146 | -3/Proximity Caves | Entered Research 11146 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 11396 | -3/Research | Search patrols dispatched 11423 | -3/Research | Build established: Scavenger-Gunner 11487 | -3/Research | Discovered new exit (range 9) 11646 | -3/Research | Search patrols dispatched 11918 | -3/Research | Spotted B-86 Titan 11988 | -3/Research | Garrison activated, responded to threat 12001 | -3/Research | Identified Plasma Storm 12043 | -3/Research | Destroyed B-86 Titan 12064 | -3/Research | Destroyed 7 combat bots 12074 | -3/Research | Lost 10 parts (1p3n3u3w) 12434 | -3/Research | First assault squad dispatched 12994 | -3/Research | Garrison activated, responded to threat 13024 | -3/Research | Destroyed 7 combat bots 13315 | -3/Research | Destroyed 10 combat bots 13503 | -3/Research | Discovered new exit (range 16) 13523 | -3/Research | Entered another Research area 13523 | -2/Research | Warlord forces began assault on 0b10 13523 | -2/Research | Evolved 2 slots: Power x1, Utility x1 13544 | -2/Research | Lost 6 parts (1p2n1u2w) 13633 | -2/Research | Research machine network offline 13745 | -2/Research | Lost 3 parts (1p1n1w) 13746 | -2/Research | Borebot progress halted 13843 | -2/Research | Spotted B-90 Cyclops 13857 | -2/Research | Destroyed B-90 Cyclops 14092 | -2/Research | Found Prototype Device 14092 | -2/Research | Identified Exp. Transmission Jammer 14126 | -2/Research | Borebot progress halted 14346 | -2/Research | Lost 3 allies 14403 | -2/Research | Met DD-05H 14404 | -2/Research | Met up with Warlord 14505 | -2/Research | Found Prototype Processor 14505 | -2/Research | Identified Exp. Melee Analysis Suite 14536 | -2/Research | Spotted Striker 14539 | -2/Research | Spotted Striker 14542 | -2/Research | Warlord destroyed during the assault 14548 | -2/Research | Destroyed Striker 14555 | -2/Research | Destroyed Striker 14569 | -2/Research | Spotted Striker 14622 | -2/Research | Lost 10 parts (1p3n2u4w) 14669 | -2/Research | System corruption reached 10% 14700 | -2/Research | Spotted Executioner 14702 | -2/Research | Spotted Executioner 14733 | -2/Research | Destroyed Executioner 14744 | -2/Research | Destroyed Executioner 14754 | -2/Research | System corruption reached 30% 14765 | -2/Research | Found Prototype Device 14765 | -2/Research | Identified Adv. Kinecellerator 14767 | -2/Research | Lost 6 parts (1p1n2u2w) 15066 | -2/Research | Spotted Executioner 15084 | -2/Research | Spotted Executioner 15089 | -2/Research | Destroyed Executioner 15097 | -2/Research | High security lockdown imminent 15097 | -2/Research | Destroyed Executioner 15177 | -2/Research | High security lockdown engaged 15247 | -2/Research | Discovered new exit (range 5) 15268 | -2/Research | Entered Testing 15383 | -2/Testing | Found Prototype Protection 15384 | -2/Testing | Identified Med. Regenerative Plating 15391 | -2/Testing | Found Prototype Protection 15399 | -2/Testing | Found Prototype Protection 15536 | -2/Testing | Core integrity fell below 50% 15555 | -2/Testing | Found Prototype Energy Cannon 15555 | -2/Testing | Identified Null Cannon 15568 | -2/Testing | First assault squad dispatched 15665 | -2/Testing | Lost 4 parts (1p1n2w) 15786 | -2/Testing | Discovered new exit (range 12) 15797 | -2/Testing | Entered Access 15797 | -1/Access | Evolved 2 slots: Utility x2 15799 | -1/Access | Identified SHELL Armor 15836 | -1/Access | Spotted B-99 Colossus 15870 | -1/Access | Destroyed B-99 Colossus 16072 | -1/Access | Garrison activated, responded to threat 16547 | -1/Access | First assault squad dispatched 17500 | -1/Access | System corruption reached 10% 17525 | -1/Access | Core integrity fell below 50% 17535 | -1/Access | Destroyed 8 combat bots 17565 | -1/Access | Core integrity fell below 20% 17582 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 17553_ Centrium Leg destroyed. 17557_ Phase Gun destroyed. 17557_ Enh. Biometal Leg destroyed. 17558_ Wall collapses. 17559_ Slug penetrates Wall. 17561_ Enh. Biometal Leg destroyed. 17561_ Dropped Hcp. Storage Unit. 17562_ Enh. Biometal Leg destroyed. 17565_ U-05 Engineer builds a Wall. 17565_ P-80 Master resets X-87 Electro, system corruption cleaned. 17565_ Slug penetrates Wall. 17569_ System corrupted: Energy discharge (-14). 17571_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 17581_ Slammed into C-30 ARC. 17581_ C-30 ARC bursts open, deploying its payload. 17581_ G-73 Enforcer unfolds itself. 17581_ B-74 Champion unfolds itself. 17581_ G-73 Enforcer unfolds itself. 17581_ M-36 Artificer unfolds itself. 17582_ Slammed into B-74 Champion. Map ----- +----------------------------------------------------+ | """" #???# #?? #?????????????????? | | """" #???# ##############?????????????????? | | """" #???# #???????????????????????? | | %%""% #???# #???????????????????????? | | !!=%! #???# #???????????????????????? | | !%*=! #???# #???????????????????????? | | """!* #???# #???????????????????????? | | """! #???# #???????????????????????? | | """ #???# ########????????????????? | | #######???######## #????????????????? | | ?????????????????# #????????????????? | | ?????????????????# #????????????????? | | ?????????????????# #????????????????? | | ?????????????????# #????????????????? | | ?????????????????# #????????????????? | | ?????????????????# #????????????????? | | ?????????????????######## ##+####????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#m#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#b#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ??????????????????????? gb ?????????????????????? | | ????????????????????? #????????????????????? | | ????????????????????######g #????????????????????? | | ?????????????????????????? +????????????????????? | | ?????????????????????????? #????????????????????? | | ??????????????????????????A #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? "????????????????????? | | ??????????????????????????? "????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Coolant Potential 65 Energy Generation 69 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: TH 15 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 11 Recoil Reduction 6 Particle Charging 20 Item Schematics ----------------- Exp. Heat Sink | -2/Testing | Archive Exp. Matter Compressor | -2/Testing | Archive Exp. System Shield | -2/Testing | Archive Diametric Drive | -2/Testing | Archive Coolant Network | -2/Testing | Archive Adv. EM Disruption Field | -2/Testing | Archive Neutron Missile Launcher | -2/Testing | Archive Robot Schematics ------------------ R-10 Processor | -2/Testing | Archive M-36 Artificer | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveFlightCharger Manual? 0 Play Time 02:33:24 Cumulative 229.5 hours Start 2024.10.12 @ 08:42:36 End 2024.10.14 @ 12:10:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 248 Adventurer 4 Explorer 40 Win Type - Total 10 Types 8/1/0/1/0/0/0/0/0 Lore% 45 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ce99aad-4349-460b-87f5-0f3cf8f6f56d