Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 12:42:17 Player: lsend Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (1) 5 Value Destroyed (1) 1 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (5116) 5116 TOTAL SCORE: 14742 Bonus ------- Pacifist 1496 Follower Combat Kills 20 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Medium Treads > --- UTILITY (7) ------ Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Micro Nuclear Core Small Storage Unit Improved Utility Shielding Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Improved Utility Shielding Light Armor Plating Hardened Light Armor Plating System Shield > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Micro Nuclear Core Small Storage Unit [Rating: 32] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Cooled VTOL Module Treads Light Treads Leg Carbon-fiber Leg Flight Unit Cooled VTOL Module Utility System Shield Device Advanced Weight Redist. System Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Utility Shielding Weapon Chainsword Impact Weapon Flail Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Slots Evolved 10 | . . 2 2 2 . . . 2 . . . . 2 . Power 1 | . . . . . . . . 1 . . . . . . Propulsion 4 | . . 1 1 1 . . . . . . . . 1 . Utility 5 | . . 1 1 1 . . . 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 38 | 2 . 3 7 15 3 . . 1 . . 1 . 3 3 Power 5 | . . . . 5 . . . . . . . . . . Engine 1 | . . . . 1 . . . . . . . . . . Core 4 | . . . . 4 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 14 | 2 . 2 3 4 . . . . . . . . 1 2 Treads 7 | 2 . 2 1 . . . . . . . . . . 2 Leg 2 | . . . 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5 | . . . . 4 . . . . . . . . 1 . Utility 15 | . . . 4 6 2 . . 1 . . . . 1 1 Device 2 | . . . 1 . 1 . . . . . . . . . Storage . | . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . 1 . . . . 1 . Hackware 4 | . . . . 3 . . . . . . . . . 1 Protection 7 | . . . 3 3 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 4 | . . 1 . . 1 . . . . . 1 . 1 . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . . . . Parts Lost 20 | . . . 3 7 . . . 2 2 1 2 . 2 1 Power 4 | . . . . 3 . . . . 1 . . . . . Propulsion 9 | . . . 3 2 . . . 1 . 1 . . 1 1 Utility 5 | . . . . 1 . . . 1 1 . 2 . . . Weapon 2 | . . . . 1 . . . . . . . . 1 . Highest Loss Streak 2 | . . . 2 2 . . . 2 2 1 2 . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 42 | . 28 35 54 53 69 69 69 57 43 30 26 13 5 3 Core 3 | . . . . 4 7 7 7 6 5 . . . . . Treads 4 | . 28 25 22 . . . . . . . . . . 1 Leg 1 | . . . 9 . . . . . . . . . . . Flight 5 | . . . . 7 15 15 15 11 6 3 . . . . Device 4 | . . . 4 6 7 7 7 6 6 6 6 . . . Processor 1 | . . . . . . . . 2 6 6 6 6 1 . Hackware 4 | . . . . 11 7 7 7 6 6 6 6 . . 1 Protection 10 | . . . 9 13 23 23 23 18 10 6 3 . . . Impact Weapon 2 | . . 9 9 5 . . . . . . . . . . Slashing Weapon 2 | . . . . . 7 7 7 4 . . 2 6 2 . Peak Build Rating 32 | 2 2 6 22 28 29 29 29 32 24 18 16 8 11 11 Average Rating 16 | 1 2 4 13 17 28 29 29 28 22 15 13 8 4 4 On Entrance 14 | . 2 2 6 20 27 29 29 29 24 18 13 8 8 1 Naked Turns 211 | . . . . . . . . . . . . . 71 140 Heaviest Build 19 | . . 2 12 17 19 19 19 19 13 2 3 3 3 . Greatest Support 20 | 3 3 3 12 17 20 20 20 20 14 5 3 3 6 3 Greatest Overweight (x) 3 | . . . 3 . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 3 3 5 5 5 2 2 4 4 4 4 4 5 5 Average Carried 3 | . 1 3 4 3 2 2 2 2 4 4 3 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 3 5 5 2 2 2 4 4 4 4 4 5 5 Class Distribution -------------------- 90% | Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Matter Collected 507 | 220 . . 40 101 65 31 . . . . 10 . . 40 Remotely . | . . . . . . . . . . . . . . . Salvage Created 93 | . . . . . . . . . . . 23 70 . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . 1 . . . . 2 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak 1 | . . . . . . . . . . . 1 . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . . . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . Data Miner (-6/Data Miner) Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Hostile Shots Fired 587 | . 2 57 53 206 2 . 15 21 26 51 11 12 87 44 Missed 304 | . 1 29 21 124 . . 9 11 13 27 5 6 47 11 Damage Taken 4297 | . 15 348 542 1034 29 . 102 67 223 314 272 143 666 542 Core 2508 | . 15 87 35 584 16 . 20 10 121 242 227 143 617 391 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 31 | . . . . 13 . . . . . 18 . . . . Core Remaining (%) 64 | 100 94 78 93 . . . 11 . . . . 12 . . Volleys Fired . | . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 2 | . . . . . . . . . . . 1 1 . . Core Hits 2 | . . . . . . . . . . . 1 . . 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 3 | . . . . . . 1 . . . . 1 1 . . Impact . | . . . . . . . . . . . . . . . Slashing 3 | . . . . . . 1 . . . . 1 1 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 169 | . . . 1 18 . . . . . . 63 74 4 9 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 137 | . . . . . . . . . . . 63 74 . . Ramming 32 | . . . 1 18 . . . . . . . . 4 9 Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 137 | . . . . . . . . . . . 63 74 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . 5 5 5 . . . . . . 1 1 Average Corruption 2 | . . . . 2 5 5 . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 5 | . . . . 3 . 1 . . . . . . . 1 Message Errors 1 | . . . . 1 . . . . . . . . . . Matter Fused 2 | . . . . 2 . . . . . . . . . . Energy Discharges 2 | . . . . . . 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 24 | . . . . . . . . . . . . 24 . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 24 | . . . . . . . . . . . . 24 . . Knockbacks 1 | . . . . 1 . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 15 | . . . . 9 . . . . . . . . 2 4 Shots . | . . . . . . . . . . . . . . . Rammed 6 | . . . 1 1 . . . . . . . . 1 3 Targets Rammed 6 | . . . 1 1 . . . . . . . . 1 3 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 4 | . . . 4 1 . . . . . . . . . . Average Temperature 3 | . . . 4 1 . . . . . . . . . . Received Heat Transfer 888 | . 9 159 342 138 . . 18 18 27 87 . 24 66 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Peak Influence 544 | . 53 322 233 544 . . . 90 . . . . 217 . Initial 135 | . . 22 135 105 . . . 75 . . . . 2 . Average 163 | . 20 125 163 259 . . . 74 . . . . 80 . Maximum Alert Level 2 | . . 1 1 2 . . . . . . . . 1 . Low Security (%) 66 | 100 100 68 67 40 . . . 100 . . . . 91 . Level 1 27 | . . 31 32 44 . . . . . . . . 8 . Level 2 5 | . . . . 14 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . . 3 1 5 . . 2 1 . 1 . . . . Investigation 7 | . . . 1 4 . . 1 1 . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 4 | . . 3 . 1 . . . . . . . . . . Assault 2 | . . . . . . . 1 . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Distress Signals 4 | . . 3 . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 172 | . 7 23 16 31 1 . 27 2 11 10 4 1 29 10 Peak Tracking Total 22 | . 5 16 13 12 1 . 22 2 7 10 4 1 14 5 Tactical Retreats 28 | . 1 3 2 9 . . 2 . 3 2 . . 5 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Traps Triggered 8 | . . 1 . 5 . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 3 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Machines Accessed 30 | . 1 1 5 9 . . 1 3 . . 4 . 6 . Terminals 23 | . 1 1 4 7 . . 1 3 . . . . 6 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 89 | . 2 2 11 26 . . 3 6 . . 28 . 11 . Successful 41 | . 1 . 1 5 . . 1 1 . . 28 . 4 . Failed 48 | . 1 2 10 21 . . 2 5 . . . . 7 . Catastrophic 18 | . . 1 4 5 . . . 3 . . . . 5 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 30 | . 2 2 6 10 . . . 1 . . . . 9 . Terminals 53 | . 2 2 6 23 . . 3 6 . . . . 11 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 8 | . . . 5 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 38 | . 1 . 1 4 . . 1 1 . . 28 . 2 . Record 11 | . . . . . . . . . . . 11 . . . Part Schematic 11 | . . . . . . . . . . . 11 . . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . Open Door 1 | . . . . . . . 1 . . . . . . . Branch Access Points 5 | . 1 . 1 1 . . . 1 . . . . 1 . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . 2 . Terminals 2 | . . . . . . . . . . . . . 2 . Disrupt 2 | . . . . . . . . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 20 | . . 1 4 7 . . 1 3 . . . . 4 . Full Trace Events 7 | . . 1 1 3 . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . 1 . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 3 . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . 14 . . . . 11 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Total Allies 3 | . . . . 3 . . . . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . . . . Highest-Rated Group 93 | . . . . 93 . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . 8 . . . . . . . . . . Total Damage 104 | . . . . 104 . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Robot Analysis Total 145 | . . . . . . . . . . . 145 . . . Derelict Logs Recovered 7 | . . . . . 1 2 1 . . 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Turns Passed 2318 | 22 82 103 232 440 67 407 54 89 101 123 54 140 191 213 Spaces Moved 5212 | 37 159 197 372 985 176 1190 160 238 289 307 100 274 377 351 Core 2273 | 37 159 197 372 337 4 . . . . 102 100 274 340 351 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2939 | . . . . 648 172 1190 160 238 289 205 . . 37 . Fastest Speed 34 | 50 50 50 50 34 34 34 34 34 35 35 50 50 40 50 Average Speed 42 | 50 50 50 58 41 35 34 34 34 35 39 50 50 49 50 Slowest Speed 200 | 50 50 50 200 50 100 34 34 35 35 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . 9 . . 2 9 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 45 33 36 38 31 87 31 9 56 64 82 54 20 36 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 30 | . . . . . . . . . . . 29 1 . . Known Exits Taken 5 | . . . . 1 . . . 1 1 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 . . . 1 1 . . Scrap Searched 9 | . . . . . 1 3 . . 1 1 . 1 . 2 Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Total 5282 | 39 160 199 383 1003 180 1190 157 235 286 306 102 274 381 387 Wait 36 | . . . . 2 . . . 4 . . . . . 30 Move 5159 | 36 158 196 371 967 175 1189 157 221 284 306 99 273 376 351 Hop 17 | . . . . 8 . . . 7 2 . . . . . Pick Up 14 | 1 2 . 4 5 . . . 1 . . . . 1 . Fast Attach 24 | 2 . 3 5 7 . . . 1 . . . . 3 3 Attach 13 | . . . 2 7 3 . . . . . 1 . . . Detach 4 | . . . . 2 . . . 1 . . 1 . . . Swap 1 | . . . . 1 . . . . . . . . . . Drop 5 | . . . . 3 2 . . . . . . . . . Fire . | . . . . . . . . . . . . . . . Melee 3 | . . . . . . 1 . . . . 1 1 . . Ram 6 | . . . 1 1 . . . . . . . . 1 3 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 23 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 11) 102 | -10/Materials | Identified exit to Mines 105 | -10/Materials | Entered another Materials area 105 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 158 | -9/Materials | Discovered new exit (range 13) 160 | -9/Materials | Discovered new exit (range 9) 195 | -9/Materials | Discovered new exit (range 16) 208 | -9/Materials | Entered another Materials area 208 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 323 | -8/Materials | Build established: Mutant 439 | -8/Materials | Discovered new exit (range 4) 440 | -8/Materials | Entered Factory 440 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 515 | -7/Factory | Discovered new exit (range 15) 636 | -7/Factory | Discovered new exit (range 12) 769 | -7/Factory | Core integrity fell below 50% 783 | -7/Factory | Discovered new exit (range 8) 784 | -7/Factory | Allied Derelicts emerged from ambush trap array 806 | -7/Factory | Identified exit to Lower Caves 871 | -7/Factory | Core integrity fell below 20% 880 | -7/Factory | Entered Lower Caves 892 | -7/Lower Caves | Learned Factory stockpile data 945 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 947 | -7/Lower Caves | Entered Zion 998 | -7/Zion | Discovered new exit (range 13) 1012 | -7/Zion | System corruption cleaned by Quarantine Array 1100 | -7/Zion | Learned Factory terminal intel 1115 | -7/Zion | Learned location of 1 exit from Lower Caves 1132 | -7/Zion | Given the Hacking Drone Bay 1196 | -7/Zion | Learned Factory emergency access door positions 1293 | -7/Zion | Met Imprinter 1354 | -7/Zion | Entered Proximity Caves 1356 | -6/Proximity Caves | Learned Factory terminal intel 1369 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1396 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 1408 | -6/Proximity Caves | Discovered new exit (range 5) 1408 | -6/Proximity Caves | Entered Factory 1408 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1411 | -6/Factory | Loaded intel: 26 terminal locations 1467 | -6/Factory | Identified exit to Lower Caves 1497 | -6/Factory | Entered Lower Caves 1498 | -6/Lower Caves | Identified exit to Lower Caves 1508 | -6/Lower Caves | Spotted B-75 Beast 1598 | -6/Lower Caves | Entered another Lower Caves area 1602 | -6/Lower Caves | Encountered a Warlord checkpoint 1606 | -6/Lower Caves | Discovered new exit (range 10) 1613 | -6/Lower Caves | Identified exit to Data Miner 1668 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1692 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1721 | -6/Lower Caves | Entered Data Miner 1721 | -6/Data Miner | Discovered new exit (range 6) 1729 | -6/Data Miner | Met Data Miner 1741 | -6/Data Miner | Learned location of Section 7 (-2) 1741 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1749 | -6/Data Miner | Received God Mode back door access code from Data Miner 1758 | -6/Data Miner | Destroyed Data Miner 1761 | -6/Data Miner | Interfaced with the Data Conduit 1770 | -6/Data Miner | Core integrity fell below 50% 1775 | -6/Data Miner | Entered Proximity Caves 1824 | -5/Proximity Caves | Learned Factory emergency access door positions 1849 | -5/Proximity Caves | Spotted B-75 Beast 1853 | -5/Proximity Caves | Core integrity fell below 20% 1911 | -5/Proximity Caves | Discovered new exit (range 8) 1915 | -5/Proximity Caves | Entered Factory 1915 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1917 | -5/Factory | Loaded intel: 287 machine locations 1918 | -5/Factory | Loaded intel: 26 terminal locations 2085 | -5/Factory | Identified exit to Upper Caves 2103 | -5/Factory | Core integrity fell below 50% 2106 | -5/Factory | Entered Upper Caves 2175 | -5/Upper Caves | Spotted B-75 Beast 2225 | -5/Upper Caves | Core integrity fell below 20% 2319 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02246_ Found Arm. Medium Treads. 02246_ Found Mak. Power Source. 02246_ Found Mak. Hacking Suite. 02246_ Found Com. Battery. 02246_ Found 69 Matter. 02247_ Acquired 5 matter. 02247_ Acquired Arm. Medium Treads. 02249_ Acquired Mak. Hacking Suite. 02250_ Acquired 20 matter. 02257_ System corrupted: Energy discharge (-35). 02309_ Slammed into S-27 Virus. 02309_ Destabilizing: Core damaged (-30). 02311_ Slammed into S-27 Virus. 02311_ Arm. Medium Treads broken. 02311_ Destabilizing: Short circuit. 02312_ Slammed into S-27 Virus. 02317_ Searching scrap... 02317_ Found Adv. Terrain Scan Processor. 02317_ Found Arm. Huge Wheel. 02317_ Found 46 Matter. Map ----- +----------------------------------------------------+ | ?######## ###????????????????????????????###?????? | | ## ## # #%###?????????????????????????## #????## | | # ! ##???????????????????????## ##???# | | # ####* #????????????############ ##??# | | # ####?????????# #### | | # ## ###???????# | | ### ##??????# ## | | ??# ####?### ### ## ### | | ??# #?# #### ### ## | | ??## ## #?# #?## ### ## | | ???## ## ### #??# #?# ## | | ????## ######## % %% #??# ##?# ! | | ?????# ##??????# ### s #??# #??# % | | ?????# ##????### ### #??## ##??## | | ?????# ###### ##??###????## | | ?????# ##?????????# | | ?????# ### ##????????# | | ?????# ######## #????????# | | ?????# #?????# #????????# | | ?????# #?????#=! ## ##?????#### | | ??#### #?????#% ### ###??????# | | ??# ### #?????# #?? ###????????# | | ?# ##?# #?????# ##? #??????????## | | ?# #??## #?????## ## $#??????????## | | ?# #???### ##????## # #?????????## | | ?## ##?????#####?????# @ # #????????# | | ??#####????????????????# # ?????????# | | ???????????????????????## % ##????????# | | ????????????????????????## ####?????????## # | | ?????????????????????????### #?????????????## #? | | ???????????????????????????? #??????????????###### | | ???????????????????????????? #?????????????????## | | ???????????????????????????? #?????????????????# | | ?????????????????????????????#?????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Utility Shielding 66 Evasion (%) 63 Offensive Hacking 11 Defensive Hacking 30 Item Schematics ----------------- Adv. Terrain Scan Processor | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Gravmag System | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Disruptor Cannon | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ Y-45 Defender | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumScrapWheel Manual? 0 Play Time 00:44:11 Cumulative 687.2 hours Start 2024.08.31 @ 15:11:17 End 2024.09.03 @ 12:42:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 532 Rogue 532 Adventurer 0 Explorer 0 Win Type - Total 179 Types 100/9/51/7/3/2/5/1/1 Lore% 81 Gallery% 87 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 184x79 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: caf5c9de-ef5b-432b-bc87-1c4b3415df93