Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 14:44:29 Player: RNGesus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (135) 675 Value Destroyed (3278) 3278 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (598) 598 TOTAL SCORE: 7431 Bonus ------- High Alert Combat Kills 384 Follower Combat Kills 14 Entered Garrisons 200 Cogmind --------- Core Integrity 462/700 Matter 285/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Hovering (185) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Compact Wheel Hover Unit > --- UTILITY (7) ------ Small Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Chainsword > --- INVENTORY (8) ---- Micro Nuclear Core Improved Flight Unit Machine Analyzer Melee Analysis Suite Microactuators System Shield Improved Grenade Launcher Great Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Cooled VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Chainsword Ripper > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Flight Unit Improved Flight Unit Improved Signal Interpreter Microactuators Rocket Launcher [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Gar Fac Slots Evolved 6 | . . . 2 2 . 2 Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 5 | . . . 2 1 . 2 Weapon . | . . . . . . . Parts Attached 110 | 6 11 1 28 23 7 34 Power 15 | 1 3 . 5 3 2 1 Engine 10 | 1 2 . 4 3 . . Core 5 | . 1 . 1 . 2 1 Reactor . | . . . . . . . Propulsion 36 | 2 3 . 8 8 3 12 Treads 19 | 2 2 . 8 7 . . Leg 4 | . . . . . 3 1 Wheel 3 | . 1 . . . . 2 Hover 4 | . . . . . . 4 Flight 6 | . . . . 1 . 5 Utility 24 | 1 3 1 6 4 . 9 Device 6 | . 1 1 2 . . 2 Storage 4 | 1 1 . . 1 . 1 Processor 6 | . 1 . 1 2 . 2 Hackware 5 | . . . . 1 . 4 Protection 3 | . . . 3 . . . Artifact . | . . . . . . . Weapon 35 | 2 2 . 9 8 2 12 Energy Gun 4 | 2 2 . . . . . Energy Cannon 3 | . . . 3 . . . Ballistic Gun 11 | . . . 5 5 1 . Ballistic Cannon . | . . . . . . . Launcher 8 | . . . . 3 1 4 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 9 | . . . 1 . . 8 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 3 1 . 2 Parts Lost 33 | . 4 1 12 4 6 6 Power 9 | . 3 . 3 1 1 1 Propulsion 11 | . 1 . 3 1 3 3 Utility 8 | . . 1 4 1 . 2 Weapon 5 | . . . 2 1 2 . Highest Loss Streak 5 | . 2 1 5 2 3 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 94 89 84 88 92 93 Engine 4 | . 7 . 7 8 3 . Core 5 | . 6 14 2 . 5 6 Treads 18 | . 24 28 21 26 11 . Hover 1 | . . . . . . 10 Flight 1 | . . . . . . 10 Device 5 | . 9 4 9 . . 2 Storage 10 | . 14 14 11 9 9 7 Processor 8 | . 1 . 4 19 27 11 Hackware 7 | . . . . 5 9 29 Protection 1 | . . . 6 1 . . Energy Gun 10 | . 28 28 1 . . . Energy Cannon 1 | . . . 5 . . . Ballistic Gun 6 | . . . 13 16 16 . Slashing Weapon 2 | . . . 1 . . 10 Naked Turns . | . . . . . . . Heaviest Build 37 | 12 32 32 37 35 35 18 Greatest Support 60 | 40 40 40 40 60 60 18 Greatest Overweight (x) 10 | 1 2 . 1 1 10 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 12 | 7 11 15 15 15 15 8 Most Carried 15 | 4 11 12 14 15 15 15 Average Carried 10 | 2 6 9 11 14 14 7 Final Capacity 15 | 8 15 15 15 15 15 8 Final Carried 15 | 4 8 12 14 15 15 8 Class Distribution -------------------- 46% | Mutant 34% | Scavenger-Mutant 17% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Mat Gar Fac Matter Collected 2457 | 52 313 30 761 456 306 539 Remotely . | . . . . . . . Salvage Created 4753 | . 580 335 1486 498 676 1178 Parts 282 | . 30 27 93 48 29 55 Haulers Intercepted 12 | . 2 . 4 2 . 4 Recyclers Shooed 3 | . . 1 . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Gar Fac Combat Hostiles Destroyed 94 | . 12 11 28 12 18 13 Melee 5 | . . . 1 . . 4 Guns 58 | . 10 11 18 4 15 . Cannons 9 | . . . 9 . . . AOE 20 | . . . . 8 3 9 Classes Destroyed 14 | . 7 2 3 1 . 1 Worker 4 | . 2 . . 1 . 1 Builder 3 | . . 1 . 2 . . Tunneler 2 | . 1 1 . . . . Hauler 12 | . 2 . 4 2 . 4 Recycler 10 | . . 1 1 1 . 7 Operator 6 | . 1 . 2 1 . 2 Watcher 4 | . 1 . 1 1 1 . Swarmer 34 | . 3 7 4 8 6 6 Grunt 40 | . 9 4 14 . 8 5 Brawler 2 | . . . 1 . 1 . Duelist 3 | . . . 3 . . . Sentry 12 | . . . 6 2 3 1 Hunter 2 | . . . . 2 . . Programmer 1 | . . . . . . 1 Best Kill Streak 7 | . 3 3 4 4 7 6 Combat Bots Only 6 | . 3 2 3 4 6 3 Max Kills in Single Turn 3 | . 1 2 2 3 3 2 Gunslinging 1 | . . . 1 . . . Exploded 3 | . . . . 3 2 2 Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Gar Fac Damage Taken 4915 | . 620 185 1940 624 868 678 Core 979 | . 116 54 329 91 151 238 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 40 | . . . . . . 40 Core Remaining (%) 51 | 100 . 32 17 . 56 . Volleys Fired 288 | . 60 23 121 37 39 8 Largest 2 | . 2 2 2 2 2 1 Hottest 136 | . 130 130 136 56 56 36 Shots Fired 505 | . 120 47 194 60 76 8 Gun 424 | . 120 47 133 50 74 . Cannon 61 | . . . 61 . . . Launcher 20 | . . . . 10 2 8 Special . | . . . . . . . Kinetic 245 | . . . 121 50 74 . Thermal 240 | . 120 47 73 . . . Explosive 20 | . . . . 10 2 8 Electromagnetic . | . . . . . . . Robot Hit Streak 23 | . 13 11 23 6 12 4 Robot Miss Streak 6 | . 4 6 6 2 2 1 Penetration Max 1 | . . . . . 1 . Secondary Targets 7 | . . . 2 . 5 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 385 | . 87 43 126 35 54 40 Core Hits 241 | . 42 54 59 26 29 31 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 4 | . . . 2 . 2 . Critical Strikes 21 | . 9 . 2 1 2 7 Burn 9 | . 9 . . . . . Destroy 5 | . . . 2 1 2 . Sever 7 | . . . . . . 7 Melee Attacks 74 | . . . 4 . . 70 Impact . | . . . . . . . Slashing 74 | . . . 4 . . 70 Piercing . | . . . . . . . Sneak Attacks 14 | . . . . . . 14 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9034 | . 1071 434 2096 1126 1572 2735 Guns 4727 | . 1071 434 1451 542 1229 . Cannons 574 | . . . 574 . . . Explosions 1776 | . . . . 584 343 849 Melee 1954 | . . . 68 . . 1886 Ramming 3 | . . . 3 . . . Kinetic 3081 | . . . 1310 542 1229 . Thermal 2220 | . 1071 434 715 . . . Explosive 1776 | . . . . 584 343 849 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1954 | . . . 68 . . 1886 Piercing . | . . . . . . . Highest Corruption 4 | . 2 2 4 . . 2 Average Corruption 2 | . 1 2 4 . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 59 | . 3 13 30 . . 13 Message Errors 9 | . 2 3 3 . . 1 Matter Fused 21 | . 1 2 12 . . 6 Heat Flow Errors 7 | . . 3 3 . . 1 Energy Discharges 8 | . . . 6 . . 2 Parts Rejected 2 | . . 1 . . . 1 Data Loss (minor) 4 | . . 1 1 . . 2 Data Loss (major) 2 | . . . 2 . . . Misfires 3 | . . 2 1 . . . Alerts 1 | . . . 1 . . . Weapon Failures 2 | . . 1 1 . . . Overload Shots . | . . . . . . . Overflow Damage 319 | . . . 13 . 42 264 Projectiles 13 | . . . 13 . . . Explosions 42 | . . . . . 42 . Melee 264 | . . . . . . 264 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 102 | . . . . 41 61 . Shots 4 | . . . . 2 2 . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 580 | . 486 312 580 . 38 165 Average Temperature 117 | . 115 90 160 . 16 57 Received Heat Transfer 1431 | . 291 33 450 63 360 234 Effects 20 | . 5 . 15 . . . Shutdowns 3 | . 2 . 1 . . . Energy Bleed 3 | . . . 3 . . . Interference 3 | . . . 3 . . . Matter Decay 3 | . . . 3 . . . Short Circuit 3 | . 1 . 2 . . . Damage (minor) 5 | . 2 . 3 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . 2 . . . . . Combat Hostiles 2 | . 2 . . . . . Parts Melted 13 | . 12 . 1 . . . Heat Transferred 5355 | . 3584 560 1211 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Gar Fac Peak Influence 818 | . 248 159 476 518 818 724 Initial 418 | . . 34 19 159 336 418 Average 288 | . 91 71 315 347 609 477 Maximum Alert Level 3 | . 1 . 2 2 3 3 Low Security (%) 40 | 100 88 100 18 8 . . Level 1 25 | . 11 . 53 51 21 18 Level 2 28 | . . . 27 40 32 77 Level 3 5 | . . . . . 45 3 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 2 1 3 1 . 5 Investigation 2 | . 1 1 . . . . Extermination 1 | . . . . . . 1 Reinforcement 8 | . 1 . 3 1 . 3 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Gar Fac Distress Signals 10 | . 1 . 5 3 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 168 | . 24 16 57 21 19 31 Peak Tracking Total 7 | . 3 3 6 6 7 4 Tactical Retreats 16 | . 3 2 3 . . 8 Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Gar Fac Traps Triggered 8 | . 3 . . 2 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Mat Gar Fac Machines Disabled 5 | . . . 2 3 . . Max in Single Turn 1 | . . . 1 1 . . Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Gar Fac Machines Accessed 24 | . 3 1 2 4 . 14 Terminals 20 | . 3 1 2 3 . 11 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 2 | . . . . 1 . 1 Total Hacks 56 | . 5 3 4 7 . 37 Successful 30 | . 2 2 3 4 . 19 Failed 26 | . 3 1 1 3 . 18 Catastrophic 4 | . 1 . . 2 . 1 Database Lockouts . | . . . . . . . Manual 32 | . 3 3 1 6 . 19 Terminals 49 | . 5 3 4 6 . 31 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . . 3 Garrison Access 2 | . . . . 1 . 1 Terminal Hacks 19 | . 1 2 3 3 . 10 Part Schematic 2 | . . . . 1 . 1 Robot Schematic 1 | . . 1 . . . . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 1 | . . . . . . 1 Branch Access Points 2 | . . . . 1 . 1 Terminal Index 1 | . . . . . . 1 Scanalyzer Index 1 | . . . . 1 . . Alert Level 2 | . . . 1 . . 1 Unreport Threat 1 | . . . . . . 1 Recall Reinforcements 1 | . . . . . . 1 Hauler Manifests 3 | . 1 . 1 . . 1 Registered Components 2 | . . . 1 . . 1 Registered Prototypes 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks 2 | . . . . 1 . 1 Unlock Access 1 | . . . . 1 . . Seal Access 1 | . . . . . . 1 Unauthorized Hacks 5 | . 1 . . . . 4 Terminals 5 | . 1 . . . . 4 Track 1 | . . . . . . 1 Botnet 2 | . . . . . . 2 Operators 2 | . 1 . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 2 1 1 3 . 13 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . 1 . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . 1 . 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 22 | . . . . . . 22 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Mat Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Gar Fac Total Allies 5 | . . 3 . . . 2 Largest Group 2 | . . 2 . . . 2 Highest-Rated Group 62 | . . 42 . . . 62 Highest-Rated Ally 31 | . . 31 . . . 31 Total Orders . | . . . . . . . Ally Attacks 13 | . . 6 . . . 7 Total Damage 169 | . . 83 . . . 86 Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Gar Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Mat Gar Fac Turns Passed 6542 | 75 1409 1034 1397 762 650 1215 Spaces Moved 4292 | 40 719 595 615 378 288 1657 Core 7 | 3 . . . . 4 . Treads 2417 | 37 633 595 615 378 159 . Legs 126 | . . . . . 125 1 Wheels 132 | . 86 . . . . 46 Hover 1073 | . . . . . . 1073 Flight 537 | . . . . . . 537 Fastest Speed 32 | 50 110 160 160 160 120 32 Average Speed 120 | 153 162 160 160 163 180 52 Slowest Speed 550 | 160 240 160 240 240 550 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 54 | 4 86 98 57 45 48 45 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 37 | . . . . . 8 29 Terrain Destroyed 145 | . . . . 84 13 48 Melee 25 | . . . . . . 25 Projectile 1 | . . . . . 1 . AOE 119 | . . . . 84 12 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Gar Fac Total 5049 | 51 844 631 824 458 339 1902 Wait 143 | 2 30 7 24 7 . 73 Move 4286 | 39 718 594 614 377 287 1657 Hop . | . . . . . . . Pick Up 62 | 4 13 5 18 6 3 13 Fast Attach 48 | 6 5 1 10 9 3 14 Attach 36 | . 3 . 12 4 1 16 Detach 19 | . 3 . 4 2 . 10 Swap 26 | . 3 . 6 10 3 4 Drop 50 | . 9 1 10 6 3 21 Fire 288 | . 60 23 121 37 39 8 Melee 72 | . . . 4 . . 68 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis 18 | . . . . . . 18 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 616 | -10/Materials | Discovered new exit (range 14) 957 | -10/Materials | Discovered new exit (range 13) 1106 | -10/Materials | Discovered new exit (range 7) 1485 | -10/Materials | Entered Mines 1581 | -10/Mines | Discovered new exit (range 6) 1804 | -10/Mines | Received a Mining Laser from a helpful Derelict 1824 | -10/Mines | Identified exit to Materials 1923 | -10/Mines | Core integrity fell below 50% 2062 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2357 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2359 | -10/Mines | Discovered new exit (range 5) 2519 | -10/Mines | Entered Materials 2519 | -9/Materials | Evolved 2 slots: Utility x2 2618 | -9/Materials | Discovered new exit (range 15) 2814 | -9/Materials | Discovered new exit (range 11) 2838 | -9/Materials | Discovered new exit (range 9) 3256 | -9/Materials | Discovered new exit (range 13) 3278 | -9/Materials | Core integrity fell below 50% 3307 | -9/Materials | Lost 5 parts (1p2u2w) 3450 | -9/Materials | Core integrity fell below 20% 3484 | -9/Materials | Discovered new exit (range 3) 3561 | -9/Materials | Discovered new exit (range 12) 3636 | -9/Materials | Build established: Scavenger-Mutant 3916 | -9/Materials | Entered another Materials area 3916 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4242 | -8/Materials | Discovered new exit (range 19) 4676 | -8/Materials | Identified exit to Garrison 4678 | -8/Materials | Entered Garrison 4732 | -8/Garrison | Triggered checkpoint 4802 | -8/Garrison | Triggered checkpoint 4935 | -8/Garrison | Discovered new exit (range 12) 4952 | -8/Garrison | Lost 3 parts (1p2n) 4974 | -8/Garrison | Triggered checkpoint 5282 | -8/Garrison | Triggered checkpoint 5328 | -8/Garrison | Entered Factory 5328 | -7/Factory | Evolved 2 slots: Utility x2 5542 | -7/Factory | Discovered new exit (range 13) 5549 | -7/Factory | Identified exit to Lower Caves 5679 | -7/Factory | Crushed by falling debris 5705 | -7/Factory | Found Prototype Launcher 5705 | -7/Factory | Identified Rocket Array 5803 | -7/Factory | Repaired Gravmag System 5919 | -7/Factory | Build established: Hacker-Mutant 6483 | -7/Factory | Allied Derelicts emerged from ambush trap array 6528 | -7/Factory | First assault squad dispatched 6543 | -7/Factory | Self-destructed Last Messages --------------- 06434_ System corrupted: Energy discharge (-40). 06436_ Sneak attack on O-16 Technician. 06436_ Destroyed Lgt. Ion Engine. 06436_ O-16 Technician destroyed. 06437_ The unstable cave ceiling collapses. 06440_ Dropped Imp. Flight Unit. 06440_ Acquired Unknown Hover Unit. 06440_ Identified Hover Unit. 06483_ Triggered Ambush Trap. 06483_ XR-YMD(g) emerges from a hatch in the floor. 06483_ LK-EXM(g) emerges from a hatch in the floor. 06485_ XR-YMD(g): "We were hacked into the system waiting for the right moment to spring our attack, but seeing as you've already triggered the mechanism and given away our position, let's roll with it." 06488_ System corrupted: Heat flow error (+186). 06515_ K-01 Serf collects debris. 06517_ Gravmag System destroyed. 06521_ U-05 Engineer lays Concrete. 06528_ ALERT: Significant disruption in Zone 8I, assault force dispatched. 06531_ K-01 Serf cleans the Fusion Modulator. Map ----- +----------------------------------------------------+ | ???????????????????????????????????" ?#! | | ?????????????????????????????????? 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"""" ????? ????? #?# " | | ??????????????"" """" ????? ?????? ??# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Melee Analysis Suite | -8/Materials | Hacked Imp. Flight Unit | -7/Factory | Scanalyzed Adv. ECM Suite | -7/Factory | Hacked Robot Schematics ------------------ O-16 Technician | -10/Mines | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningNavigationBox Manual? 0 Play Time 00:53:26 Cumulative 274.4 hours Start 2022.03.19 @ 13:52:47 End 2022.03.19 @ 14:44:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 425 Rogue 425 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 77 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df8a80c3-a081-4681-8b99-aa4baac9a133