Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.21 @ 10:56:21 Player: Mares Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (309) 1545 Value Destroyed (16204) 16204 Prototype IDs (55) 1100 Alien Tech Used (13) 2600 Bonus (6897) 6897 TOTAL SCORE: 38746 Bonus ------- High Alert Combat Kills 2176 Follower Combat Kills 33 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 388 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1450 Matter 156/300 Energy 900/900 System Corruption 99% Temperature Cool (0) Movement Treading (165) Ox1 Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Biometal Heavy Treads > --- UTILITY (14) ----- High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Experimental Signal Interpreter Advanced Actuator Array Matter Drive > --- WEAPON (5) ------- Railgun Helical Railgun Multirail Lance CR-A16's Behemoth Slayer > --- INVENTORY (22) --- Light Quantum Reactor SHELL Armor Phase Armor Enhanced Nova Cannon Enhanced Gamma Bomb Array Enhanced Gamma Bomb Array Core Stripper Sigix Broadsword Sigix Broadsword Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Advanced Actuator Array Advanced Phase Shifter Light Regenerative Plating Light Regenerative Plating SHELL Armor > --- WEAPON ----------- Core Stripper Sigix Broadsword Enhanced Force Lance > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Armored Heavy Treads Biometal Heavy Treads Advanced Sensor Array Phase Armor Experimental Thermal Shield Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Matter Drive Enhanced Nova Cannon Enhanced Gamma Bomb Array Enhanced Gamma Bomb Array Lance CR-A16's Behemoth Slayer [Rating: 225] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Cooled Gravmag System Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Ghost Barrier Protection Layered Medium Armor Plating Artifact Phase Armor Weapon Spear Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Impact Weapon Core Stripper Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 1 . . . 2 . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . 2 . . Weapon 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 437 | 6 17 1 19 6 1 1 19 19 1 5 4 8 33 2 4 8 2 35 10 1 15 6 35 1 15 9 9 14 50 5 23 53 Power 20 | 1 3 . 2 . . . 1 . . . . 1 . . . . . 1 . . . 1 3 . . 1 1 . . . . 5 Engine 8 | 1 3 . 2 . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Core 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 1 . . . . 5 Propulsion 58 | 2 5 . 5 1 . . 6 1 . 1 . . 7 . . 1 . 5 1 . 3 1 5 . 1 2 . 2 3 1 . 5 Treads 47 | . 3 . 3 . . . 5 1 . 1 . . 7 . . 1 . 5 1 . 2 . 5 . 1 1 . 2 3 1 . 5 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | 2 2 . 2 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 225 | 1 3 1 3 3 1 . 6 11 1 2 2 5 20 2 4 7 2 19 5 . 5 3 22 1 7 6 8 10 31 4 7 23 Device 118 | . . . 1 2 . . 1 9 1 . 1 3 9 2 3 2 1 11 2 . 2 3 12 . 2 2 4 7 20 1 2 15 Storage 14 | 1 3 1 . . 1 . . . . 1 1 . 1 . . . . . . . . . 2 . . 2 . . . . . 1 Processor 11 | . . . . 1 . . . 2 . . . . . . . 4 . . . . . . 1 . . . . 1 1 . . 1 Hackware 5 | . . . . . . . . . . . . . 2 . . 1 . 1 . . . . . . . . . 1 . . . . Protection 72 | . . . 2 . . . 5 . . 1 . 2 8 . 1 . 1 7 3 . 3 . 7 1 5 2 4 1 7 3 5 4 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 Weapon 134 | 2 6 . 9 2 . 1 6 7 . 2 2 2 6 . . . . 10 4 1 7 1 5 . 7 . . 2 16 . 16 20 Energy Gun 11 | 1 1 . 1 . . . 1 1 . . . . . . . . . 1 . . 1 . . . . . . . 2 . 2 . Energy Cannon 24 | . . . 1 . . . . . . . . . 2 . . . . 3 1 1 1 1 2 . 1 . . 1 5 . 4 1 Ballistic Gun 20 | 1 4 . 6 1 . . 4 . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Ballistic Cannon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Launcher 13 | . . . . . . 1 1 . . . . 1 . . . . . . 1 . 1 . . . 3 . . . . . 1 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . 1 1 . . . 3 . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 Slashing Weapon 20 | . 1 . . . . . . 2 . . . . 3 . . . . 3 . . 3 . 2 . 1 . . . 1 . . 4 Piercing Weapon 36 | . . . . . . . . 1 . 1 2 1 . . . . . 3 2 . 1 . 1 . 2 . . . 6 . 9 7 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . 2 . . . 1 1 . . 1 . 2 . . 3 . 1 . . 4 . 2 . . 6 2 . 7 1 5 9 Parts Lost 48 | . 5 . 2 . . . 6 1 . . . . . . . . . . 1 . 1 . 3 . 6 . . 1 1 . 3 18 Power 6 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 4 Propulsion 9 | . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . 4 Utility 22 | . . . . . . . 3 . . . . . . . . . . . . . . . 3 . 3 . . . 1 . 3 9 Weapon 11 | . 3 . 2 . . . 1 1 . . . . . . . . . . . . . . . . 2 . . 1 . . . 1 Highest Loss Streak 7 | . 4 . 1 . . . 3 1 . . . . . . . . . . 1 . 1 . 2 . 6 . . 1 1 . 1 7 Average Slot Usage (%) 89 | . 99 100 98 100 96 88 89 89 92 92 91 92 91 92 93 92 93 91 87 88 86 88 91 99 99 99 99 87 80 74 75 74 Engine 3 | . 13 14 10 11 11 11 3 . . . . 4 6 6 6 6 6 5 5 5 4 . . . . . . . . . . . Core 1 | . . . . . . . 5 7 7 7 7 2 . . . . . . . . . 5 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 4 4 4 5 Treads 14 | . 20 28 13 . . . 16 23 23 23 23 23 19 20 20 20 20 14 10 11 10 10 11 15 14 14 15 12 9 8 8 6 Wheel 1 | . 7 . 8 22 22 22 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Device 7 | . . . 5 . . . 5 7 7 4 1 5 5 5 5 4 5 4 4 5 4 5 12 15 12 9 9 10 12 12 11 12 Storage 10 | . 27 28 22 22 18 11 9 7 7 8 12 7 6 6 6 6 6 5 5 5 5 5 7 10 10 12 15 13 13 12 12 11 Processor 10 | . . . . 2 11 11 9 15 15 15 15 15 13 13 13 12 13 11 11 11 11 11 10 10 10 10 10 12 13 12 12 9 Hackware 2 | . . . . . . . . . . . . . 4 6 6 7 6 10 5 5 5 5 2 . . . . 3 . . . . Protection 6 | . . . 4 7 . . 12 . . . . 1 1 . . . . 5 11 11 10 11 11 14 17 18 14 8 8 11 11 11 Energy Cannon 1 | . . . 3 . . . . . . . . . 1 6 6 6 6 2 1 1 3 4 2 5 . . . 4 1 . . . Ballistic Gun 6 | . 26 28 28 27 22 22 26 16 . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . 5 11 . . 7 7 7 3 . . . . . . . . . . . . . . . . . 3 4 3 . Slashing Weapon 8 | . . . . . . . . 3 15 15 10 . 13 20 20 20 20 16 17 17 16 17 13 10 10 10 10 9 2 4 4 2 Piercing Weapon 6 | . . . . . . . . . 7 7 15 27 14 6 6 6 6 7 9 9 4 5 8 10 10 10 10 4 8 4 3 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 226 | 13 41 57 68 68 97 97 103 98 96 127 127 106 116 103 109 103 110 126 127 124 125 120 136 124 125 125 154 176 180 187 196 226 Greatest Support 110 | 26 40 40 40 20 20 20 40 60 60 60 60 60 70 70 70 70 70 90 90 90 90 70 100 90 90 87 87 105 105 103 103 110 Greatest Overweight (x) 10 | . 2 1 6 3 4 4 10 1 1 2 2 1 3 1 1 1 1 5 1 1 1 7 7 1 1 2 1 1 1 1 1 5 Average Overweight (x) 1 | . . 1 1 3 3 4 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 3 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 44 | 6 16 18 18 18 24 24 24 24 24 32 32 24 44 24 24 24 24 24 24 24 24 24 40 20 20 20 20 20 20 20 20 22 Average Capacity 21 | 5 14 17 18 18 18 24 24 24 24 25 27 24 24 24 24 24 24 24 24 24 24 24 21 20 20 20 20 20 20 20 20 20 Most Carried 32 | 6 16 18 18 18 22 22 24 24 24 32 32 24 24 24 24 24 24 24 24 24 24 24 24 20 20 20 20 20 20 20 20 20 Average Carried 20 | 5 12 17 17 17 17 22 23 22 23 25 26 23 23 24 24 23 24 23 23 23 23 23 21 20 19 19 19 18 19 19 19 18 Final Capacity 32 | 6 16 18 18 18 24 24 24 24 24 32 24 24 24 24 24 24 24 24 24 24 24 24 20 20 20 20 20 20 20 20 20 22 Final Carried 32 | 6 16 18 18 18 22 22 24 24 24 32 24 23 24 24 24 24 24 24 23 24 24 24 20 20 19 20 19 20 20 20 20 15 Class Distribution -------------------- 54% | Hauler-Mutant 14% | Hauler-Gladiator 13% | Mutant 6% | Hauler-Tank 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Tank | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Gladiator | -3/Quarantine Hauler-Gladiator | -2/Research Hauler-Gladiator | -2/Testing Hauler-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Matter Collected 7817 | 275 751 130 515 111 . 28 1079 365 56 50 40 75 437 10 60 80 20 350 139 18 84 184 350 10 357 144 191 189 488 128 281 822 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18482 | 58 931 37 748 155 . 39 1585 365 106 119 178 74 520 164 87 . 63 1078 438 . 162 75 717 53 594 341 273 827 1476 37 1959 5223 Parts 801 | . 52 7 44 7 . 1 88 20 . 7 2 4 40 7 8 . 5 49 15 . 8 5 54 2 17 5 15 42 29 . 76 192 Haulers Intercepted 7 | . 2 . 1 . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . 1 . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 94 | . . . . . . . . . . 11 . 8 . . 5 . 5 . 8 . 26 6 . . 9 3 13 . . . . . Prevented 12 | . . . . . . . . . . . . 2 . . 1 . . . . . 9 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Combat Hostiles Destroyed 243 | . 17 . 13 4 . 6 25 5 . 1 2 4 9 . 2 . 1 7 6 . 4 1 8 . 8 . 3 6 20 . 25 66 Melee 122 | . . . . . . . . 3 . 1 2 1 9 . 2 . 1 7 1 . . 1 8 . 1 . 2 6 8 . 17 52 Guns 61 | . 17 . 11 4 . 2 24 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Cannons 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 27 | . . . . . . 4 1 . . . . 3 . . . . . . 5 . 4 . . . 7 . . . . . . 3 Classes Destroyed 22 | 1 5 2 3 1 . . . 1 . 2 . . 1 . 1 . . . 1 . . . . . . . . . . . 2 2 Worker 8 | . . 1 . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 1 2 . . 1 Builder 9 | . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . 1 1 . 2 1 Tunneler 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . 1 . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycler 17 | 1 2 . 1 . . . 5 1 . . . . . . . . . 3 . . . . . . . . . 3 . . . 1 Minesweeper 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Operator 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 15 | . 2 . 2 . . . 4 . . . . . . . . . . . . . . . 2 . . . . . 2 1 1 1 Swarmer 33 | . 3 . . 1 . 6 8 . . . . 3 . . . . . . 5 . 1 . . . . . . . . . . 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 74 | . 14 . 7 2 . . 13 . . 1 . . . . . . . 1 . . 3 . . . 3 . 2 . 2 . 10 16 Brawler 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Sentry 29 | . . . 5 . . . 4 2 . . . . 5 . 1 . . 1 . . . 1 4 . . . . 1 . . . 5 Hunter 25 | . . . . . . . . . . . . . 1 . . . 1 . . . . . 2 . 4 . . 2 8 . . 7 Programmer 60 | . . . . . . . . 3 . . . 1 3 . . . . 5 . . . . 2 . . . . 3 10 . 14 19 Behemoth 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . 1 Enhanced Grunt 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Tracker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 9 | . . . . . . . . . . 1 . . . 4 . . . . 2 . . . . 1 1 . . . . . . . Thief 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 18 | 1 3 2 7 4 . 3 12 1 . 2 1 3 2 . 1 . 1 3 5 . 4 1 4 . 4 . 3 3 3 1 5 18 Combat Bots Only 18 | . 3 . 5 4 . 3 9 1 . 1 1 3 2 . 1 . 1 2 5 . 4 1 3 . 4 . 2 3 3 . 5 18 Max Kills in Single Turn 4 | 1 1 1 2 2 . 2 2 1 1 1 1 2 1 1 1 . 1 1 4 . 2 1 1 1 1 . 1 1 2 1 1 3 Gunslinging 1 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 1 . . . . 2 . . . . . . 4 . 2 . . . 1 . . . . . . 2 Melee 1 | . . . . . . . . 1 . 1 1 1 1 . 1 . 1 1 1 . . 1 1 . 1 . 1 1 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Damage Taken 26908 | . 957 . 593 37 . 136 1092 581 . 31 48 325 558 . 246 . 324 356 522 . 235 152 933 . 1520 . 561 413 1007 . 2512 13769 Core 2212 | . 145 . 159 8 . 21 51 122 . 18 . 30 42 . 17 . 22 20 18 . 39 . 64 . 107 . 71 23 . . 70 1165 Absorbed by Shields 3217 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 311 1061 . 1815 30 Redirected to Core 376 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 376 Core Remaining (%) 79 | 100 . 42 . . . 53 90 . . . . 75 . . . . 90 . . . . 92 . . . . 78 . 98 . . . Volleys Fired 527 | 5 95 5 42 7 . 8 87 14 . . . 5 22 26 2 . 16 25 16 4 3 27 12 9 34 . 6 . 22 . 16 19 Largest 3 | 2 2 2 3 3 . 2 3 3 . . . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 . 2 . 1 3 Hottest 140 | 70 70 40 108 69 . 46 76 71 . . . 33 90 90 90 . 90 98 98 98 43 98 98 98 98 . 43 . 140 . 120 120 Shots Fired 935 | 10 184 10 126 21 . 13 255 37 . . . 6 22 26 2 . 16 25 16 4 3 27 12 9 34 . 6 . 23 . 17 31 Gun 655 | 10 184 10 113 21 . 10 254 37 . . . . . . . . . . . . . . . . . . . . 1 . . 15 Cannon 233 | . . . 13 . . . . . . . . . 21 26 2 . 16 25 14 4 . 27 12 9 19 . . . 22 . 17 6 Launcher 47 | . . . . . . 3 1 . . . . 6 1 . . . . . 2 . 3 . . . 15 . 6 . . . . 10 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 636 | 5 169 10 109 21 . 10 254 37 . . . . 5 . . . . . . . . . . . . . . . 1 . . 15 Thermal 252 | 5 15 . 17 . . . . . . . . . 16 26 2 . 16 25 14 4 . 27 12 9 19 . . . 22 . 17 6 Explosive 37 | . . . . . . 3 1 . . . . 6 1 . . . . . 2 . 3 . . . 15 . 6 . . . . . Electromagnetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Robot Hit Streak 13 | 3 11 11 11 3 . 3 13 11 . . . 1 2 . . . . 2 3 . 4 5 . 1 3 . 2 . 4 . 4 8 Robot Miss Streak 6 | 1 3 1 3 2 . 2 5 6 . . . 2 1 . . . . 1 . . . . . 2 2 . . . 1 . 1 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . . 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1055 | 7 127 5 81 12 . 7 151 52 2 7 9 12 29 8 4 . 5 34 18 . 1 4 35 3 19 10 8 34 70 1 77 223 Core Hits 538 | 2 41 3 33 5 . 6 70 13 1 4 6 6 18 3 3 . 2 19 14 . 11 2 23 1 25 3 4 16 21 1 28 154 Critical Hits 68 | . 3 . 1 . . . . 1 . . 1 2 2 1 . . 1 3 2 . . . 1 . . . 1 3 8 . 13 25 Critical Kills 28 | . 2 . . . . . . . . . 1 . 1 1 . . . 1 . . . . 1 . . . 1 3 1 . 6 10 Critical Parts Destroyed 39 | . 1 . 1 . . . . 1 . . . 2 1 . . . 1 2 2 . . . . . . . . . 7 . 7 14 Melee Attacks 1011 | . . . 1 3 . . . 34 3 8 17 15 53 12 17 2 7 50 27 8 . 3 95 5 16 14 15 50 123 4 113 316 Kinetic 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 3 36 19 Impact 36 | . . . 1 3 . . . 28 2 2 . . . . . . . . . . . . . . . . . . . . . . Slashing 237 | . . . . . . . . 5 . 1 3 . 11 4 5 1 1 19 10 2 . 2 33 1 3 5 3 21 20 . 34 53 Piercing 640 | . . . . . . . . 1 1 5 14 15 42 8 12 1 6 31 17 6 . 1 62 4 13 9 12 29 63 1 43 244 Sneak Attacks 56 | . . . . 1 . . . 1 2 5 1 1 1 8 . . . 8 5 . . . 3 2 3 . 1 5 5 . 2 2 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Follow-up Attacks 235 | . . . . . . . . 11 . 2 4 4 10 2 . . 1 11 6 . . 2 19 . 6 2 2 12 22 . 22 97 Damage Inflicted 40050 | 69 1539 92 1293 266 . 427 2394 1271 179 508 351 637 977 740 128 . 154 1679 1404 . 779 126 1314 220 1754 1161 346 1613 3285 70 4218 11056 Guns 5782 | 69 1539 62 965 183 . 111 2183 349 . . . . . . . . . . . . . . . . . . . . . . . 321 Cannons 678 | . . . 187 . . . . . . . . . 28 . . . . 140 . . . 36 . 35 . . . . 210 . 42 . Explosions 4761 | . . . 141 . . 316 188 . . . . 245 19 . . . . . 436 . 779 . . . 1005 . 81 . . . . 1551 Melee 28776 | . . . . 83 . . . 922 179 508 351 392 930 740 128 . 154 1539 968 . . 90 1314 185 749 1161 265 1613 3075 70 4176 9184 Ramming 53 | . . 30 . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8713 | 20 1400 62 936 183 . 111 2183 349 . . . . . . . . . . . . . . . . . . . . 1275 70 988 1136 Thermal 951 | 49 139 . 216 . . . . . . . . . 28 . . . . 140 . . . 36 . 35 . . . . 210 . 42 56 Explosive 3210 | . . . 141 . . 316 188 . . . . 245 19 . . . . . 436 . 779 . . . 1005 . 81 . . . . . Electromagnetic 1495 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1495 Impact 1053 | . . . . 83 . . . 728 179 63 . . . . . . . . . . . . . . . . . . . . . . Slashing 7340 | . . . . . . . . 161 . 96 64 . 304 222 . . 33 429 158 . . 65 441 . 147 213 . 384 676 . 1947 2000 Piercing 17235 | . . . . . . . . 33 . 349 287 392 626 518 128 . 121 1110 810 . . 25 873 185 602 948 265 1229 1124 . 1241 6369 Highest Corruption 97 | . 2 2 . . . . 4 1 1 1 1 5 . . . . . 3 3 3 3 . 3 3 3 3 3 . 4 . 24 97 Average Corruption 7 | . 2 2 . . . . 3 1 1 1 1 3 . . . . . 2 3 3 3 . 2 3 3 3 3 . 3 . 8 36 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 566 | . 10 16 . . . . 43 . 2 1 2 12 . . . . . 6 19 11 2 . 3 8 21 8 17 . 24 . 66 295 Message Errors 108 | . 3 7 . . . . 11 . 2 1 1 3 . . . . . 4 6 4 . . 1 3 6 . 2 . 6 . 9 39 Matter Fused 76 | . . . . . . . 7 . . . . 1 . . . . . . 2 3 1 . 1 1 4 3 7 . 6 . 13 27 Heat Flow Errors 51 | . 2 4 . . . . 5 . . . . 2 . . . . . 2 1 3 . . 1 2 4 . 3 . 4 . 7 11 Energy Discharges 47 | . 1 2 . . . . 4 . . . 1 1 . . . . . . 7 1 1 . . . 1 3 1 . 4 . 7 13 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Data Loss (minor) 51 | . 2 3 . . . . 7 . . . . 1 . . . . . . 2 . . . . 2 3 2 3 . 2 . 9 15 Data Loss (major) 9 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 6 Misfires 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 Alerts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Misdirections 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 24 Targeting Errors 173 | . 2 . . . . . 6 . . . . 2 . . . . . . 1 . . . . . 3 . 1 . 2 . 10 146 Weapon Failures 9 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2568 | . . . . 43 . 57 . 185 107 78 44 25 2 367 . . . 128 1 . 39 . 25 73 98 268 . 63 435 . 217 313 Projectiles 11 | . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . Explosions 105 | . . . . . . 57 . . . . . . . . . . . . 1 . 39 . . . 1 . . . . . . 7 Melee 2452 | . . . . 43 . . . 185 107 78 44 25 2 367 . . . 117 . . . . 25 73 97 268 . 63 435 . 217 306 Knockbacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 438 | . . . 92 . . 40 12 . . . . 22 43 . . . . . 10 . . . . . 115 . 71 . . . . 33 Shots 15 | . . . 1 . . 1 1 . . . . 1 1 . . . . . 1 . . . . . 4 . 1 . . . . 4 Rammed 4 | . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 405 | 27 217 263 81 27 . . 212 . . . . 134 110 242 22 . 242 272 352 152 . 304 350 264 280 . 219 . 187 66 294 405 Average Temperature 86 | 12 43 98 18 9 . . 30 . . . . 63 42 102 16 . 110 79 154 77 . 131 127 98 107 . 104 . 88 34 87 112 Received Heat Transfer 2376 | . 468 . 240 12 . . 405 84 . 18 6 . 108 . 69 . . 18 48 . 99 18 45 . 162 . 45 41 . . 166 324 Effects 11 | . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 2 . . . . . 3 3 Energy Bleed 8 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 2 . . . . . 3 1 Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Fried 20 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Impact Corruptions 13 | . . . . 2 . . . 7 4 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 1530 | 148 407 . 407 . . . . . . . . . 37 . . . . 148 . . . 37 . 37 . . . . 222 . 37 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Peak Influence 1324 | 5 222 31 373 250 . 177 473 125 . . . . 196 . . . . 131 . . . . 198 . . . . 179 291 176 340 1324 Initial 163 | . . 31 . 145 . . 68 100 . . . . . . . . . . . . . . 12 . . . . . 18 163 . 155 Average 151 | 1 76 13 115 106 . 123 303 58 . . . . 68 . . . . 41 . . . . 59 . . . . 37 147 44 171 584 Maximum Alert Level 4 | . 1 . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 Low Security (%) 72 | 100 97 100 80 80 . 100 4 100 . . . . 100 . . . . 100 . . . . 100 . . . . 100 64 100 50 9 Level 1 20 | . 2 . 19 19 . . 84 . . . . . . . . . . . . . . . . . . . . . 35 . 49 30 Level 2 2 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . 18 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 5 . . . . . 2 3 . . . . 4 . . . . 6 . . . . 2 . . . . 2 6 . 12 22 Investigation 14 | . 3 . . . . . 1 . . . . . 1 . . . . 3 . . . . . . . . . 1 . . 3 2 Extermination 28 | . . . . . . . . 3 . . . . 3 . . . . 3 . . . . 2 . . . . 1 4 . 6 6 Reinforcement 12 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 3 4 Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Distress Signals 23 | . 3 . 2 . . . 3 . . . . . 1 . . . . . . . . . 2 . . . . . 3 4 1 4 Communications Jammed 28 | . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . . . . . Distress Signals 28 | . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . . . . . Times Spotted 375 | . 34 1 20 5 . 6 44 7 . 1 3 4 11 . 5 1 1 11 6 . 11 6 16 . 8 . 3 10 30 1 40 90 Peak Tracking Total 10 | . 4 1 6 3 . 3 9 2 . 1 2 3 3 . 7 1 1 4 5 . 7 9 4 . 3 . 2 4 4 . 6 10 Tactical Retreats 20 | . 3 . 2 . . . 2 . . . 1 . 1 . . . . . . . 2 . . . . . . 1 . . 3 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Traps Triggered 17 | . 4 . . . . . 4 . . . . . . . . . . 4 . . . . . . . . . 1 . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . 1 . . 1 . . . . . 9 . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Disabled 28 | . . . 4 . . 1 1 . . . . . . . 1 . . . . . . . . . . 1 . . 8 . 3 9 Max in Single Turn 2 | . . . 2 . . 1 1 . . . . . . . 1 . . . . . . . . . . 1 . . 1 . 1 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Accessed 97 | . 4 . 3 1 . . 8 5 . 1 4 . 7 . . 1 . 14 . . 7 . 2 1 . 6 . 4 10 . 12 7 Terminals 54 | . 4 . 3 . . . 7 3 . . . . 5 . . . . 5 . . . . 1 . . . . 3 9 . 8 6 Fabricators 6 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . 2 . Repair Stations 9 | . . . . . . . . . . . . . 1 . . . . 4 . . . . 1 . . . . 1 . . 1 1 Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Total Hacks 256 | . 14 . 4 1 . . 22 9 . 4 27 . 26 . . 3 . 50 . . 8 . 4 1 . 19 . 7 19 . 25 13 Successful 151 | . 4 . 2 1 . . 6 3 . 4 27 . 12 . . 3 . 29 . . 8 . 3 1 . 19 . 3 12 . 11 3 Failed 105 | . 10 . 2 . . . 16 6 . . . . 14 . . . . 21 . . . . 1 . . . . 4 7 . 14 10 Catastrophic 27 | . 3 . 1 . . . 1 4 . . . . 2 . . . . 6 . . . . . . . . . . 1 . 4 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 8 . 3 . . . 10 1 . . . . 14 . . . . 19 . . 1 . . . . . . 2 4 . 3 1 Terminals 135 | . 14 . 4 . . . 18 4 . . . . 20 . . . . 25 . . . . 2 . . . . 5 17 . 15 11 Fabricators 21 | . . . . . . . . 3 . . . . 3 . . . . 9 . . . . . . . . . . . . 6 . Repair Stations 22 | . . . . . . . . . . . . . 3 . . . . 11 . . . . 2 . . . . 2 . . 2 2 Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 4 . . . . . . . . . . 3 . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 2 . 2 . Terminal Hacks 109 | . 3 . 2 1 . . 2 . . 4 27 . 7 . . 3 . 9 . . 8 . 1 1 . 19 . 2 11 . 7 2 Record 35 | . . . . . . . . . . 4 11 . . . . . . . . . 7 . . . . 7 . . 6 . . . Part Schematic 15 | . . . . . . . . . . . 7 . . . . 3 . 1 . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . Open Door 6 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . 1 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 6 | . 1 . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Terminal Index 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Fabricator Index 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 9 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 2 . 3 1 Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Locate Traps 3 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 12 | . . . . . . . . 3 . . . . 1 . . . . 6 . . . . . . . . . . . . 2 . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . 2 . Build 5 | . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . . . . . Repair Station Hacks 16 | . . . . . . . . . . . . . 2 . . . . 9 . . . . 2 . . . . 1 . . 1 1 Scan Component 10 | . . . . . . . . . . . . . 1 . . . . 5 . . . . 1 . . . . 1 . . 1 1 Repair 6 | . . . . . . . . . . . . . 1 . . . . 4 . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Unauthorized Hacks 6 | . 1 . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . 1 . . . Terminals 5 | . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . Botnet 5 | . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 4 . 3 . . . 8 5 . . . . 7 . . . . 12 . . . . 2 . . . . 3 9 . 9 7 Full Trace Events 12 | . 2 . . . . . 2 . . . . . 1 . . . . 3 . . . . . . . . . . . . 2 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Matter 318 | . . . . . . . . . . . . . . . . . . 318 . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . 2 . . . 7 . . . . 3 . 1 . . . . . . . 4 . . . . . . Parts Built 6 | . . . . . . . . 3 . . . . 2 . . . . 1 . . . . . . . . . . . . . . Matter 668 | . . . . . . . . 270 . . . . 256 . . . . 142 . . . . . . . . . . . . . . Time 290 | . . . . . . . . 67 . . . . 128 . . . . 95 . . . . . . . . . . . . . . Total Part Build Rating 30 | . . . . . . . . 9 . . . . 16 . . . . 5 . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . . . . . . . . 1 . . . . 4 . . . . 1 . . . . . . . . . Time 141 | . . . . . . . . . . . . . 13 . . . . 109 . . . . 19 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total Allies 3 | . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Largest Group 2 | . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Highest-Rated Group 108 | . . 31 . . . . . . . . . . . . . . . 108 . . . . . . . . . . . . . . Highest-Rated Ally 54 | . . 31 . . . . . . . . . . . . . . . 54 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 4 | . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Total Damage 104 | . . 44 . . . . . . . . . . . . . . . 60 . . . . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Robot Analysis Total 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 18 | . . 2 . 2 . . . . 3 . . . . 2 . 1 1 . 2 1 . 1 . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Turns Passed 38250 | 1434 1520 1382 676 906 498 105 2339 1313 553 667 673 512 1771 1073 1024 1732 840 2078 1302 527 909 1156 1148 541 1095 439 832 844 2298 1545 2054 2464 Spaces Moved 16415 | 250 781 748 314 479 432 68 693 578 287 323 298 209 705 536 373 918 303 792 654 272 466 422 474 308 496 213 447 344 1039 375 911 907 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 14488 | . 503 748 188 . . . 611 578 287 323 298 209 705 536 373 918 303 792 654 272 466 389 295 308 496 213 447 344 1039 375 911 907 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1925 | 248 278 . 126 479 432 68 82 . . . . . . . . . . . . . . 33 179 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 180 110 110 80 120 120 190 190 190 190 190 186 186 186 186 186 180 180 185 180 160 160 165 165 173 173 165 165 172 172 165 Average Speed 173 | 89 149 180 152 110 110 120 201 190 190 194 199 190 186 186 186 186 186 185 184 185 183 178 163 165 168 173 173 172 169 172 172 178 Slowest Speed 270 | 90 200 180 220 110 120 120 270 190 190 210 210 190 220 186 186 186 186 270 185 185 185 180 172 165 173 197 173 173 177 172 172 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 31 96 99 30 79 69 21 45 16 51 44 81 39 19 71 54 82 48 19 80 48 51 55 12 53 55 62 59 10 86 9 94 64 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 6 | . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . 3 . . . . . . Known Exits Taken 26 | . 1 . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . 1 . . . . 1 1 . 1 . 2 3 3 1 . 2 1 . 2 . 2 1 . . . . . . . Spaces Dug 360 | . . . 1 2 . . . 2 . . . 5 18 19 7 1 5 25 20 8 . 18 29 1 57 . 82 4 22 2 23 9 Terrain Destroyed 770 | . . . 25 2 . 31 12 2 . . . 40 30 25 7 1 12 27 43 8 25 26 35 6 229 . 116 4 26 2 24 12 Melee 100 | . . . 1 2 . . . 2 . . . 1 11 1 5 1 . 6 2 4 . . 23 1 . . 1 4 16 2 11 6 Projectile 184 | . . . . . . . . . . . . . 16 24 2 . 12 21 14 4 . 26 12 5 19 . . . 10 . 13 6 AOE 486 | . . . 24 . . 31 12 . . . . 39 3 . . . . . 27 . 25 . . . 210 . 115 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total 24235 | 1446 951 774 428 840 454 78 1454 728 291 355 371 307 1086 573 681 943 554 1318 703 282 519 795 754 326 696 267 485 545 1406 1269 1217 1339 Wait 5775 | 1180 39 7 7 331 3 2 633 74 . 8 33 73 232 . 289 3 228 419 8 1 19 336 165 6 138 22 7 147 174 880 178 133 Move 16383 | 249 780 747 313 478 431 67 692 577 286 322 297 208 704 535 372 917 302 791 653 271 465 421 473 307 495 212 446 343 1038 374 910 907 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 200 | 6 15 6 18 5 17 . 11 9 1 10 4 1 26 . . 3 . 7 1 1 2 2 6 . 4 3 2 6 15 1 6 12 Fast Attach 177 | 6 7 . 9 3 1 . 6 5 . 2 1 1 8 2 2 6 . 21 . . 11 1 8 1 . 9 5 2 20 5 12 23 Attach 90 | . 5 . 4 . . . 6 5 . 1 1 1 5 . . 1 . 3 3 . 2 1 9 . 6 . 1 3 6 . 3 24 Detach 22 | . 1 . . 1 . . . 1 . . 1 . 2 . . 1 . . 1 . 1 . . . . . . . 2 1 . 10 Swap 182 | . 5 1 6 3 . 1 7 9 1 2 2 6 20 . 2 1 2 11 7 1 2 4 18 . 9 1 4 9 25 . 9 14 Drop 277 | . 4 5 28 9 2 . 11 11 1 5 13 3 32 2 2 10 . 11 1 . 14 2 13 . 1 11 7 7 35 5 13 19 Fire 527 | 5 95 5 42 7 . 8 87 14 . . . 5 22 26 2 . 16 25 16 4 3 27 12 9 34 . 6 . 22 . 16 19 Melee 588 | . . . 1 3 . . . 23 2 5 10 9 35 8 12 1 6 30 13 4 . 1 50 3 9 9 7 28 69 3 70 177 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 1435 | -11/Scrapyard | Entered Materials 1436 | -10/Materials | Build established: Mutant 1573 | -10/Materials | Discovered new exit (range 15) 1666 | -10/Materials | Discovered new exit (range 16) 1690 | -10/Materials | Identified exit to Mines 1911 | -10/Materials | Lost 4 parts (2n2w) 2142 | -10/Materials | Discovered new exit (range 16) 2605 | -10/Materials | Core integrity fell below 50% 2955 | -10/Materials | Entered Mines 3022 | -10/Mines | Learned location of Zion (-6) 3179 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3377 | -10/Mines | Received a Mining Laser from a helpful Derelict 3461 | -10/Mines | Discovered new exit (range 4) 3512 | -10/Mines | Learned 2 Materials zone layouts 3598 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3723 | -10/Mines | Discovered new exit (range 13) 4337 | -10/Mines | Entered Materials 4337 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4338 | -9/Materials | Identified exit to Mines 4503 | -9/Materials | Identified exit to Storage 4899 | -9/Materials | Build established: Gunner 5013 | -9/Materials | Entered Mines 5022 | -9/Mines | Met a Derelict bent on vengeance 5079 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5081 | -9/Mines | Found Prototype Device 5099 | -9/Mines | Learned 2 Materials zone layouts 5223 | -9/Mines | Learned Materials non-interactive machine intel 5278 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5298 | -9/Mines | Discovered new exit (range 11) 5338 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5510 | -9/Mines | Build established: Tank 5803 | -9/Mines | Discovered new exit (range 6) 5914 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5915 | -9/Mines | Discovered new exit (range 5) 5919 | -9/Mines | Entered Exiles 5945 | -9/Exiles | Met 8R-AWN 5963 | -9/Exiles | Build established: Mutant 5966 | -9/Exiles | Met EX-HEX 6021 | -9/Exiles | Met EX-DEC 6047 | -9/Exiles | Visited The Gauntlet 6181 | -9/Exiles | Discovered new exit (range 10) 6417 | -9/Exiles | Entered Mines 6505 | -8/Mines | Discovered new exit (range 5) 6522 | -8/Mines | Entered Materials 6522 | -8/Materials | Evolved 2 slots: Utility x2 6524 | -8/Materials | Loaded intel: 41 non-interactive machine locations 6834 | -8/Materials | Build established: Hauler-Tank 6899 | -8/Materials | Destroyed 9 combat bots 7406 | -8/Materials | Lost 3 parts (1p1u1w) 7735 | -8/Materials | Discovered new exit (range 4) 8861 | -8/Materials | Entered Factory 8861 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8864 | -7/Factory | Identified Exp. Sensor Array 9157 | -7/Factory | Build established: Hauler-Skirmisher 9969 | -7/Factory | Discovered new exit (range 3) 9993 | -7/Factory | Build established: Hauler-Mutant 10016 | -7/Factory | Identified exit to Lower Caves 10095 | -7/Factory | Fabricated Spear (x2) 10125 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 10174 | -7/Factory | Entered Lower Caves 10297 | -7/Lower Caves | Identified exit to Lower Caves 10575 | -7/Lower Caves | Learned Factory emergency access door positions 10727 | -7/Lower Caves | Entered another Lower Caves area 10791 | -7/Lower Caves | Encountered a Warlord checkpoint 10916 | -7/Lower Caves | Learned Extension garrison access intel 11365 | -7/Lower Caves | Discovered new exit (range 7) 11376 | -7/Lower Caves | Identified exit to Data Miner 11394 | -7/Lower Caves | Entered Data Miner 11394 | -7/Data Miner | Discovered new exit (range 6) 11407 | -7/Data Miner | Identified exit to Proximity Caves 11439 | -7/Data Miner | Met Data Miner 11478 | -7/Data Miner | Learned location of Section 7 (-2) 11478 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11523 | -7/Data Miner | Received God Mode back door access code from Data Miner 11743 | -7/Data Miner | Destroyed Data Miner 11745 | -7/Data Miner | Data Conduit disabled 11937 | -7/Data Miner | Found Prototype Hackware 12067 | -7/Data Miner | Entered Proximity Caves 12552 | -6/Proximity Caves | Discovered new exit (range 15) 12577 | -6/Proximity Caves | Identified exit to Factory 12579 | -6/Proximity Caves | Entered Factory 12579 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12626 | -6/Factory | Repaired Hcp. Storage Unit 12813 | -6/Factory | Discovered new exit (range 10) 12873 | -6/Factory | Identified exit to Factory 13045 | -6/Factory | Found Powered Armor 13149 | -6/Factory | Identified Ghost Barrier 13312 | -6/Factory | Identified exit to Lower Caves 13550 | -6/Factory | Fabricated Imp. Heavy Siege Treads (x2) 14350 | -6/Factory | Entered Lower Caves 14589 | -6/Lower Caves | Encountered a Warlord checkpoint 15127 | -6/Lower Caves | Learned Factory emergency access door positions 15179 | -6/Lower Caves | Discovered new exit (range 3) 15421 | -6/Lower Caves | Identified exit to Lower Caves 15423 | -6/Lower Caves | Entered another Lower Caves area 15438 | -6/Lower Caves | Discovered exit to Factory (range 8) 15524 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 15971 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16439 | -6/Lower Caves | Discovered new exit (range 5) 16445 | -6/Lower Caves | Identified exit to Zion 16446 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16447 | -6/Lower Caves | Entered Zion 16574 | -6/Zion | Discovered new exit (range 14) 16741 | -6/Zion | Learned Factory emergency access door positions 16756 | -6/Zion | Given A8's code to call for help 17091 | -6/Zion | Found CR-A16's Pointy Stick 17331 | -6/Zion | Found Prototype Processor 17331 | -6/Zion | Identified Spectral Analyzer 17335 | -6/Zion | Found Prototype Processor 17335 | -6/Zion | Identified Exp. Core Analyzer 17344 | -6/Zion | Found Prototype Hackware 17344 | -6/Zion | Identified Exp. Hacking Suite 17447 | -6/Zion | Learned Factory terminal intel 17612 | -6/Zion | Build established: Hacker-Mutant 18066 | -6/Zion | Build established: Hauler-Mutant 18177 | -6/Zion | Identified exit to Proximity Caves 18179 | -6/Zion | Entered Proximity Caves 18368 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 18984 | -5/Proximity Caves | Discovered exit to Factory (range 11) 19019 | -5/Proximity Caves | Entered Factory 19019 | -5/Factory | Evolved 2 slots: Utility x2 19020 | -5/Factory | Identified exit to Upper Caves 19022 | -5/Factory | Loaded intel: 20 terminal locations 19360 | -5/Factory | Build established: Hacker-Mutant 19418 | -5/Factory | Fabricated Imp. Actuator Array (x1) 19781 | -5/Factory | Repaired Hrd. Medium Armor Plating 20355 | -5/Factory | Repaired Chainsword 20827 | -5/Factory | Repaired Broken Spear 20848 | -5/Factory | Repaired Scythe 21034 | -5/Factory | Fabricated P-70 Sage (x2) 21097 | -5/Factory | Entered Upper Caves 21098 | -5/Upper Caves | Identified exit to Upper Caves 21148 | -5/Upper Caves | Learned Factory non-interactive machine intel 21222 | -5/Upper Caves | Build established: Hauler-Mutant 21824 | -5/Upper Caves | Learned 4 Factory zone layouts 22206 | -5/Upper Caves | Spotted B-75 Beast 22289 | -5/Upper Caves | Destroyed B-75 Beast 22399 | -5/Upper Caves | Entered another Upper Caves area 22648 | -5/Upper Caves | Encountered a Warlord checkpoint 22905 | -5/Upper Caves | Learned Factory garrison access intel 22915 | -5/Upper Caves | Discovered new exit (range 7) 22924 | -5/Upper Caves | Identified exit to Warlord 22926 | -5/Upper Caves | Entered Warlord 22989 | -5/Warlord | System corruption cleaned by Quarantine Array 23371 | -5/Warlord | Found Prototype Energy Gun 23371 | -5/Warlord | Identified Plasma Storm 23440 | -5/Warlord | Met Warlord 23455 | -5/Warlord | Warlord's base attacked by MAIN.C 23466 | -5/Warlord | Opened Warlord's prototype stash 23477 | -5/Warlord | Found Prototype Device 23477 | -5/Warlord | Identified Exp. Phase Shifter 23507 | -5/Warlord | Found Prototype Reactor 23766 | -5/Warlord | Opened side exit 23805 | -5/Warlord | Warlord forces counterattacked 23822 | -5/Warlord | Discovered new exit (range 9) 23833 | -5/Warlord | Identified exit to Proximity Caves 23835 | -5/Warlord | Entered Proximity Caves 24328 | -4/Proximity Caves | Spotted B-86 Titan 24508 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 24685 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24982 | -4/Proximity Caves | Discovered new exit (range 6) 24990 | -4/Proximity Caves | Identified exit to Factory 24991 | -4/Proximity Caves | Entered Factory 24991 | -4/Factory | Evolved 2 slots: Utility x2 24992 | -4/Factory | Identified exit to Extension 24995 | -4/Factory | Loaded intel: 184 non-interactive machine locations 24996 | -4/Factory | Loaded intel: 4 garrison access locations 25115 | -4/Factory | Repaired Scythe 25298 | -4/Factory | Found Prototype Processor 25298 | -4/Factory | Identified Exp. Signal Interpreter 25786 | -4/Factory | Crushed by falling debris 25822 | -4/Factory | Discovered new exit (range 5) 25831 | -4/Factory | Identified exit to Upper Caves 26139 | -4/Factory | Entered Upper Caves 26156 | -4/Upper Caves | Learned 4 Research zone layouts 26171 | -4/Upper Caves | Identified exit to Upper Caves 26680 | -4/Upper Caves | Entered another Upper Caves area 26728 | -4/Upper Caves | Discovered new exit (range 15) 26753 | -4/Upper Caves | Identified exit to Research 27332 | -4/Upper Caves | Spotted B-86 Titan 27377 | -4/Upper Caves | Destroyed B-86 Titan 27387 | -4/Upper Caves | Found Hvy. Reflective Plating 27422 | -4/Upper Caves | Lost 6 parts (1n3u2w) 27648 | -4/Upper Caves | Learned Research interactive machine intel 27754 | -4/Upper Caves | Discovered new exit (range 13) 27762 | -4/Upper Caves | Encountered a Warlord checkpoint 27773 | -4/Upper Caves | Identified exit to Zhirov 27775 | -4/Upper Caves | Entered Zhirov 27775 | -4/Zhirov | Discovered new exit (range 3) 27838 | -4/Zhirov | Learned location of Quarantine (-3) 27838 | -4/Zhirov | Learned location of Testing (-2) 27838 | -4/Zhirov | Learned location of Command (-1) 27909 | -4/Zhirov | Found Alien Artifact 27909 | -4/Zhirov | Identified Integrated Dissipator 27909 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 27940 | -4/Zhirov | Found Alien Artifact 27972 | -4/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 28212 | -4/Zhirov | Identified exit to Proximity Caves 28214 | -4/Zhirov | Entered Proximity Caves 28895 | -3/Proximity Caves | Spotted B-86 Titan 28926 | -3/Proximity Caves | Destroyed B-86 Titan 28933 | -3/Proximity Caves | Found Hvy. Reflective Plating 28992 | -3/Proximity Caves | Discovered exit to Research (range 10) 29022 | -3/Proximity Caves | Found Alien Artifact 29022 | -3/Proximity Caves | Identified Core Expander 29022 | -3/Proximity Caves | Installed Core Expander, added new Power slot 29035 | -3/Proximity Caves | Identified Vortex Chain Reactor 29046 | -3/Proximity Caves | Entered Research 29046 | -3/Research | Evolved 2 slots: Utility x2 29048 | -3/Research | Loaded intel: 40 interactive machine locations 29251 | -3/Research | Identified exit to Quarantine 29890 | -3/Research | Entered Quarantine 30078 | -3/Quarantine | Found Enh. Force Lance 30121 | -3/Quarantine | Found Alien Impact Weapon 30121 | -3/Quarantine | Identified Core Stripper 30458 | -3/Quarantine | Found Alien Artifact 30592 | -3/Quarantine | Identified exit to Research 30646 | -3/Quarantine | Build established: Hauler-Gladiator 30814 | -3/Quarantine | Found Alien Artifact 30814 | -3/Quarantine | Identified Phase Armor 31445 | -3/Quarantine | Found Alien Artifact 31445 | -3/Quarantine | Identified Subatomic Replicator 31541 | -3/Quarantine | Found Alien Slashing Weapon 31541 | -3/Quarantine | Identified Sigix Broadsword 32037 | -3/Quarantine | Found Alien Artifact 32037 | -3/Quarantine | Identified Stasis Generator 32139 | -3/Quarantine | Found Alien Artifact 32139 | -3/Quarantine | Identified Matter Drive 32178 | -3/Quarantine | Spotted Alpha 7 32188 | -3/Quarantine | Entered Research 32188 | -2/Research | Warlord forces began assault on 0b10 32188 | -2/Research | Evolved 2 slots: Utility x2 32189 | -2/Research | Identified exit to Testing 32263 | -2/Research | Discovered exit to Testing (range 10) 32298 | -2/Research | Research machine network offline 32300 | -2/Research | Met up with Warlord 32350 | -2/Research | Discovered new exit (range 16) 32663 | -2/Research | Borebot progress halted 32689 | -2/Research | Borebot progress halted 32845 | -2/Research | Borebot progress halted 33733 | -2/Research | Entered Testing 34250 | -2/Testing | Build established: Hauler-Mutant 34563 | -2/Testing | Build established: Hauler-Gladiator 34891 | -2/Testing | Found Prototype Launcher 34891 | -2/Testing | Identified Enh. Gamma Bomb Array 34895 | -2/Testing | Found Enh. Gamma Bomb Array 34901 | -2/Testing | System corruption reached 10% 34970 | -2/Testing | Discovered new exit (range 9) 34998 | -2/Testing | Identified exit to Access 35304 | -2/Testing | Found Prototype Protection 35304 | -2/Testing | Identified SHELL Armor 35307 | -2/Testing | Found Lgt. Regenerative Plating 35310 | -2/Testing | Found Lgt. Regenerative Plating 35652 | -2/Testing | Spotted Fortress 35772 | -2/Testing | Discovered new exit (range 6) 35779 | -2/Testing | Identified exit to Section 7 35787 | -2/Testing | Entered Section 7 35801 | -2/Section 7 | Found Prototype Device 35801 | -2/Section 7 | Identified Exp. Thermal Shield 35882 | -2/Section 7 | Found Alien Artifact 35882 | -2/Section 7 | Identified Integrated Reactor 35882 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 35995 | -2/Section 7 | Found Integrated Reactor 35995 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 36553 | -2/Section 7 | Found Integrated Dissipator 36553 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 36594 | -2/Section 7 | Found Alien Artifact 36594 | -2/Section 7 | Identified Integrity Redistributor 36594 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-159) 37163 | -2/Section 7 | System corruption reached 30% 37287 | -2/Section 7 | First assault squad dispatched 37330 | -2/Section 7 | Destroyed 18 combat bots 37366 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 37366 | -2/Section 7 | Warped through subspace 37518 | -2/Section 7 | Spotted Executioner 37518 | -2/Section 7 | Spotted Executioner 37527 | -2/Section 7 | Core integrity fell below 50% 37529 | -2/Section 7 | Destroyed Executioner 37530 | -2/Section 7 | Destroyed Executioner 37658 | -2/Section 7 | Build established: Hauler-Mutant 37763 | -2/Section 7 | Spotted B-99 Colossus 37886 | -2/Section 7 | Destroyed B-99 Colossus 37895 | -2/Section 7 | Found Unknown Protection 37895 | -2/Section 7 | Identified Hvy. Insulated Plating 37899 | -2/Section 7 | Found Prototype Ballistic Gun 37920 | -2/Section 7 | Scanned by Researcher 37921 | -2/Section 7 | Intercept squad dispatched 37934 | -2/Section 7 | Spotted Tracker 37935 | -2/Section 7 | Spotted Tracker 37944 | -2/Section 7 | Destroyed 7 combat bots 37947 | -2/Section 7 | Core integrity fell below 20% 37965 | -2/Section 7 | Destroyed Tracker 37975 | -2/Section 7 | Spotted Combat Programmer 37982 | -2/Section 7 | Destroyed Tracker 37992 | -2/Section 7 | Spotted Combat Programmer 38011 | -2/Section 7 | Destroyed Combat Programmer 38026 | -2/Section 7 | Destroyed Combat Programmer 38151 | -2/Section 7 | Intercept squad dispatched 38156 | -2/Section 7 | Found Alien Artifact 38156 | -2/Section 7 | Identified LRC Boosters 38156 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 38159 | -2/Section 7 | Found Alien Artifact 38159 | -2/Section 7 | Identified LRC Storage 38159 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 38165 | -2/Section 7 | Used Subatomic Replicator to replicate Sigix Broadsword 38169 | -2/Section 7 | Spotted Tracker 38170 | -2/Section 7 | Spotted Tracker 38182 | -2/Section 7 | Destroyed Tracker 38189 | -2/Section 7 | Destroyed Tracker 38189 | -2/Section 7 | Spotted Tracker 38222 | -2/Section 7 | Spotted Combat Programmer 38224 | -2/Section 7 | Spotted Combat Programmer 38228 | -2/Section 7 | Identified Multirail 38229 | -2/Section 7 | Destroyed Tracker 38242 | -2/Section 7 | Spotted Combat Programmer 38251 | -2/Section 7 | Destroyed by Combat Programmer with EMDS Last Messages --------------- 38243_ Destroyed Exp. Cooling System. 38243_ Slug penetrates Reinforced Barrier. 38243_ Construction Supplies damaged. 38243_ Penetrated by EMDS Slug. 38243_ Imp. Quantum Reactor destroyed. 38244_ EMDS Slug penetrates Combat Programmer. 38244_ Penetrated by EMDS Slug. 38247_ System corrupted: Substantial component data lost. 38247_ System corrupted: Helical Railgun jammed. 38247_ System corrupted: Multirail targeting data glitched. 38247_ Slug penetrates Combat Programmer. 38247_ Slug penetrates Reinforced Barrier. 38247_ System corrupted: Railgun targeting data glitched. 38247_ Slug penetrates Reinforced Barrier. 38248_ Penetrated by EMDS Slug. 38250_ System corrupted: Multirail jammed. 38250_ System corrupted: Helical Railgun targeting data glitched. 38250_ System corrupted: Railgun targeting data glitched. 38251_ EMDS Slug penetrates Combat Programmer. 38251_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ????????# %###############" ??????????????? | | ????##### #???????????????? ??????????????? | | ?#### !!#=!#####?????????????? "???????????????? | | ?#" " ==""""#?????????????????????????????????? | | ?#" == = =%"""#?????????????????????????????????? | | ?#" == [=%["""#?????????????????????????????????? | | ?#"" [ =*%"""#?????????????????????????????????? | | ?#""" %*%*["""#?????????????????????????????????? | | ?#"""""=! !["""#?????????????????????????????????? | | ?#"""""%! ""#???####???#####??????????????????? | | ?#" """"#?#""""""?""""""#?????????????????? | | ?#""""" """#?#"" """" #?????????????????? | | ?#""""" !%""""#?#"" """" #?????????????????? | | ??#######[!#####?#"" """" ##????????????????? | | ????????#!=#?????#"" """" ???????????????? | | ????????#=!#?????# ?????????????????? | | ????????#%!#?????# ???????????????????? | | ????????#%!####### """"?????????????????????? | | ????????#!%*!!!=[ """" "???????????????????? | | ????????#%=%!|* ! """" "???????????????????? | | ????????##########" ==!"""" ""??????????????????? | | ?????????????????#"""!!* """""???????????????????? | | ?????????????????#####%#######???????????????????? | | ?????????????????????#*####??????????????????????? | | ????????????????????##%##;##?????????????????????? | | ????????????????????#![p%@!#?????????????????????? | | ????????????????????# [pp*%#?????????????????????? | | ????????????????????########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 95 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 40 Armor Coverage 1800 Resistance: TH 30 Resistance: EM 30 Power Shielding 33 Propulsion Shielding 90 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 60 Melee Accuracy 8 Armor Integrity Analysis 66 Recoil Reduction 3 Offensive Hacking 16 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Imp. Actuator Array | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Spear | x2 | -7/Factory | Preloaded Hcp. Storage Unit | x1 | -7/Factory Imp. Heavy Siege Treads | x2 | -6/Factory | Preloaded Imp. Actuator Array | x1 | -5/Factory P-70 Sage | x2 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Core Expander Core Stripper Phase Armor Subatomic Replicator Sigix Broadsword Stasis Generator Matter Drive Integrated Reactor Integrity Redistributor High-powered Transdimensional Reconstructor LRC Boosters LRC Storage Achievements -------------- All-out Warlord More Power To You Reappropriation Sunderer Challenges ------------ None Game ------ Seed LinearLegAxe Manual? 0 Play Time 06:03:27 Cumulative 119.2 hours Start 2021.06.21 @ 03:37:16 End 2021.06.21 @ 10:56:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 68 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6488a0a5-651d-41c7-8d39-7e370a2c3296