Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 16:04:52 Player: bilooty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (896) 896 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 2023 Bonus ------- High Alert Combat Kills 52 Cogmind --------- Core Integrity 0/400 Matter 178/300 Energy 125/125 System Corruption 2% Temperature Cool (21) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Shotgun Mini Grenade Launcher > --- INVENTORY (25) --- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Heavy EM Pulse Gun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Heavy EM Pulse Gun Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Heavy EM Pulse Gun Shotgun Mini Grenade Launcher [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 32 | 7 1 24 Power 5 | 1 . 4 Engine 5 | 1 . 4 Core . | . . . Reactor . | . . . Propulsion 14 | 4 . 10 Treads 2 | 2 . . Leg 10 | . . 10 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | 1 . 2 Device . | . . . Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 1 1 8 Energy Gun 4 | . . 4 Energy Cannon . | . . . Ballistic Gun 4 | 1 . 3 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 16 | . . 16 Power 4 | . . 4 Propulsion 5 | . . 5 Utility 1 | . . 1 Weapon 6 | . . 6 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Slot Usage (%) 75 | . 84 72 Engine 10 | . 14 9 Treads 14 | . 28 9 Leg 15 | . . 21 Storage 11 | . 14 11 Energy Gun 8 | . . 11 Ballistic Gun 7 | . 14 4 Launcher 6 | . 13 4 Naked Turns . | . . . Heaviest Build 87 | 9 12 87 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 1 . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 8 25 Average Capacity 8 | 7 8 8 Most Carried 8 | 5 7 8 Average Carried 5 | 2 5 6 Final Capacity 25 | 8 8 25 Final Carried 7 | 5 7 7 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 615 | 212 42 361 Remotely . | . . . Salvage Created 917 | . 113 804 Parts 67 | . 16 51 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 30 | . 5 25 Guns 19 | . 1 18 AOE 11 | . 4 7 Classes Destroyed 6 | . 4 2 Worker 2 | . 2 . Builder 3 | . 1 2 Swarmer 10 | . 3 7 Grunt 15 | . 2 13 Brawler 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 5 | . 5 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 3 | . 3 2 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 220 | . 10 210 Missed 62 | . 3 59 Damage Taken 2138 | . 192 1946 Core 459 | . 51 408 Absorbed by Shields . | . . . Core Remaining (%) 89 | 100 79 . Volleys Fired 95 | . 9 86 Largest 2 | . 2 2 Hottest 101 | . 50 101 Shots Fired 169 | . 16 153 Gun 149 | . 9 140 Cannon . | . . . Launcher 20 | . 7 13 Special . | . . . Kinetic 43 | . 9 34 Thermal 82 | . . 82 Explosive 20 | . 7 13 Electromagnetic 24 | . . 24 Robot Hit Streak 10 | . 4 10 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 116 | . 10 106 Core Hits 54 | . 13 41 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 3 | . 1 2 Burn 2 | . . 2 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2440 | . 448 1992 Guns 1184 | . 44 1140 Cannons . | . . . Explosions 1250 | . 404 846 Melee . | . . . Ramming 6 | . . 6 Kinetic 302 | . 44 258 Thermal 660 | . . 660 Explosive 1250 | . 404 846 Electromagnetic 222 | . . 222 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Heat Flow Errors 1 | . . 1 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage 14 | . 6 8 Projectiles . | . . . Explosions 14 | . 6 8 Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 200 | . 123 77 Shots 7 | . 5 2 Rammed . | . . . Targets Rammed 4 | . . 4 Kicked 4 | . . 4 Crushed . | . . . Highest Temperature 399 | . 16 399 Average Temperature 108 | . 8 115 Received Heat Transfer 732 | . 30 702 Effects 3 | . . 3 Energy Bleed 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 1704 | . . 1704 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 556 | . 246 556 Initial 103 | . . 103 Average 204 | . 125 270 Maximum Alert Level 2 | . 1 2 Low Security (%) 47 | 100 79 25 Level 1 45 | . 20 62 Level 2 7 | . . 11 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 3 5 Investigation 5 | . 2 3 Extermination . | . . . Reinforcement 2 | . 1 1 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 54 | . 10 44 Peak Tracking Total 7 | . 4 7 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 2 2 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 2 3 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 4 7 Successful 4 | . 4 . Failed 7 | . . 7 Catastrophic . | . . . Database Lockouts . | . . . Manual 10 | . 3 7 Terminals 11 | . 4 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 1 | . 1 . Part Schematic 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1337 | 166 304 867 Spaces Moved 679 | 111 174 394 Core 24 | 24 . . Treads 235 | 61 174 . Legs 394 | . . 394 Wheels 26 | 26 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 146 | 131 160 145 Slowest Speed 260 | 160 160 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 5 34 43 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 105 | . 35 70 Melee . | . . . Projectile . | . . . AOE 105 | . 35 70 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 851 | 131 186 534 Wait 6 | . . 6 Move 677 | 110 173 394 Hop . | . . . Pick Up 32 | 12 3 17 Fast Attach 4 | . . 4 Attach 21 | 5 1 15 Detach . | . . . Swap 7 | 2 . 5 Drop 5 | 2 . 3 Fire 95 | . 9 86 Melee . | . . . Ram . | . . . Kick 4 | . . 4 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 7) 423 | -10/Materials | Discovered new exit (range 15) 471 | -10/Materials | Entered another Materials area 471 | -9/Materials | Evolved 2 slots: Propulsion x2 654 | -9/Materials | Lost 3 parts (1p2w) 844 | -9/Materials | Lost 3 parts (1p1n1w) 977 | -9/Materials | Core integrity fell below 50% 1049 | -9/Materials | Lost 7 parts (1p3n1u2w) 1262 | -9/Materials | Core integrity fell below 20% 1271 | -9/Materials | First assault squad dispatched 1303 | -9/Materials | Lost 3 parts (1p1n1w) 1338 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. System corrupted: Substantial component data lost. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired Huge Storage Unit. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. L-31 Rogue unfolds itself. G-34 Mercenary unfolds itself. B-36 Bruiser unfolds itself. I-25 Savior unfolds itself. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer destroyed. ALERT: Construction progress impeded, dispatching reinforcements to local area. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????###########?????????????? | | ??????????????????# ! #?????????????? | | ??????????????????# """ #?????????????? | | ??????????????????# """""#?????????????? | | ??????????????????# """""#?????????????? | | ??????????????????# """""#?????????????? | | ??????????????????# """ #?????????????? | | ??????????######### #?????????????? | | ????????### # #?????????????? | | ????????# @ ## #?????????? | | ???????## i %= Y #?????????? | | ???????# g !l* #?????????? | | ???????# # % u b g** #?????????? | | ???????# w # ##########????? | | ???????# a### # ### """ """ #????? | | ???????### # # """"""""" #????? | | ?????????## # # """"" " #????? | | ?????????## / # #????? | | ??????????# #% # #????? | | ??????????# # # #????? | | ??????????# # #####+#######??????? | | ??????????# #! #?# #??????????? | | ??????????# # ! / ### #??????????? | | ??????????# # / T #??????????? | | ??????????# ############ #??????????? | | ??????????# #??????????# #??????????? | | ??????????# #??????????### ###??????????? | | ??????????# #????????????# #????????????? | | ??????????# #????????????# ########?????? | | ??????????#%= ?????????????# + #?????? | | ??????????#!% ?????????????# # #?????? | | ??????????# ! ??????????#### # #?????? | | ?????????? ??????????# + #?????? | | ??????????# ??????????# # "T" #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalThrowingDerivative Manual? 0 Play Time 00:12:14 Cumulative 9.5 hours Start 2024.04.05 @ 21:20:27 End 2024.04.06 @ 16:04:52 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5ef3ce0f-1182-4d32-852f-94faea2a08c5