Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.11 @ 11:00:44 Player: Luigi Panache Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (53) 265 Value Destroyed (1572) 1572 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (3325) 3325 TOTAL SCORE: 14302 Bonus ------- Follower Combat Kills 25 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 80/100 System Corruption 2% Temperature Cool (0) Movement Flying (165) Ox2 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Cesium-ion Thruster > --- UTILITY (9) ------ Large Storage Unit Advanced Visual Processing Unit Improved Core Analyzer Improved Armor Integrity Analyzer Makeshift Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Improved Heat Sink High-capacity Matter Pod (200) Improved Sensor Array Particle Charger Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor Makeshift Salvage Targeting Computer Improved Core Analyzer Improved Armor Integrity Analyzer System Shield System Backup Module > --- WEAPON ----------- Falx > --- INVENTORY -------- Improved Heat Sink High-capacity Matter Pod Improved Sensor Array Particle Charger Layered Light Armor Plating Makeshift Armor Plating Heavy Ion Cannon Hypervelocity Gauss Rifle [Rating: 51] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Utility Shielding Weapon Autogun Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Launcher Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . . . Utility 7 | . . . 2 1 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 100 | 2 8 . 4 13 21 6 18 3 . 8 3 4 4 6 Power 9 | . 1 . 1 1 2 . 2 . . . . 1 1 . Engine 6 | . 1 . 1 1 2 . 1 . . . . . . . Core 3 | . . . . . . . 1 . . . . 1 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 26 | 2 2 . 1 2 8 . 5 1 . 1 2 . . 2 Treads 16 | 2 2 . 1 2 7 . 2 . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 10 | . . . . . 1 . 3 1 . 1 2 . . 2 Utility 37 | . 3 . 2 4 6 3 7 2 . 4 1 2 1 2 Device 12 | . . . . 1 2 1 3 . . 3 . 1 1 . Storage 6 | . 2 . . 1 1 1 . 1 . . . . . . Processor 6 | . . . . 1 1 . 3 . . . 1 . . . Hackware 2 | . . . . . 1 . . . . . . 1 . . Protection 11 | . 1 . 2 1 1 1 1 1 . 1 . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 28 | . 2 . . 6 5 3 4 . . 3 . 1 2 2 Energy Gun 1 | . . . . . 1 . . . . . . . . . Energy Cannon 3 | . . . . 2 . . . . . . . . . 1 Ballistic Gun 12 | . 2 . . 3 3 . 3 . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . Slashing Weapon 8 | . . . . . . 2 . . . 3 . 1 2 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . . . . . . . Parts Lost 31 | . 1 . . 3 1 . 11 . . 1 2 1 3 8 Power 2 | . . . . 1 . . . . . . . 1 . . Propulsion 13 | . . . . . 1 . 5 . . 1 2 . 2 2 Utility 9 | . . . . 2 . . 3 . . . . . 1 3 Weapon 7 | . 1 . . . . . 3 . . . . . . 3 Highest Loss Streak 8 | . 1 . . 3 1 . 7 . . 1 1 1 3 8 Average Slot Usage (%) 90 | . 98 100 95 94 94 99 90 76 76 71 69 68 77 59 Engine 7 | . 14 14 11 8 6 7 6 7 7 6 6 1 . . Treads 18 | . 27 28 22 26 22 23 16 . . . . . . . Flight 4 | . . . . . . . 3 23 23 20 20 20 19 6 Device 3 | . . . . 4 4 6 5 4 . 9 7 3 4 . Storage 18 | . 22 28 22 18 22 23 20 7 7 6 6 6 6 6 Processor 11 | . . . . 1 12 9 10 30 30 26 27 33 32 24 Hackware 2 | . . . . . 1 7 4 . . . . 2 6 4 Protection 6 | . 5 . 17 17 6 5 5 2 7 . . . . 10 Energy Cannon 1 | . . . . 8 . . . . . . . . . . Ballistic Gun 9 | . 27 28 22 8 9 . 1 . . . . . . . Impact Weapon 2 | . . . . . 2 7 5 . . . . . . . Slashing Weapon 1 | . . . . . . 6 5 . . 1 . . 2 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 86 | 12 43 43 51 55 61 86 86 24 24 24 22 20 26 31 Greatest Support 70 | 40 40 40 40 60 70 70 70 24 24 24 24 20 20 13 Greatest Overweight (x) 28 | . 1 1 1 1 2 1 28 . . . . . 2 3 Average Overweight (x) . | . . 1 1 . . . . . . . . . . 2 Largest Inventory Capacity 24 | 6 16 16 16 16 20 24 24 10 10 10 10 10 10 10 Average Capacity 16 | 6 12 16 16 16 19 23 22 10 10 10 10 10 10 10 Most Carried 23 | 6 10 12 15 16 20 21 23 10 10 10 9 10 10 9 Average Carried 14 | 6 7 10 12 15 18 20 20 9 10 9 8 9 8 6 Final Capacity 24 | 6 16 16 16 16 20 24 10 10 10 10 10 10 10 10 Final Carried 21 | 6 10 12 15 16 20 21 9 10 10 9 9 10 9 5 Class Distribution -------------------- 44% | Hauler-Mutant 35% | Mutant 11% | Sprinter 5% | Scavenger-Mutant 3% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Sprinter | -7/Zion Derelict-Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 2222 | 217 253 43 117 246 477 314 236 58 . . 46 155 . 60 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1624 | . 268 54 145 377 436 81 111 . . . . 62 . 90 Parts 114 | . 23 6 16 21 32 1 4 . . . . 4 . 7 Haulers Intercepted 2 | . . . . 1 1 . . . . . . . . . Recyclers Shooed 2 | . . . 1 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 1 2 . . . . . . 7 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 39 | . 11 3 2 8 5 3 3 . . . . 1 . 3 Melee 3 | . . . . . . 1 . . . . . 1 . 1 Guns 24 | . 11 3 2 2 5 . 1 . . . . . . . Cannons 3 | . . . . 1 . . . . . . . . . 2 AOE 9 | . . . . 5 . 2 2 . . . . . . . Classes Destroyed 14 | . 3 . 3 3 2 1 1 . . . . 1 . . Worker 2 | . . . . 1 1 . . . . . . . . . Builder 3 | . . . . 1 2 . . . . . . . . . Hauler 2 | . . . . 1 1 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . Watcher 6 | . 2 . 2 1 1 . . . . . . . . . Swarmer 16 | . 8 3 . . . . 2 . . . . . . 3 Grunt 14 | . 3 . . 8 1 2 . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 2 | . . . 1 . 1 . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . Programmer 2 | . . . . . 2 . . . . . . . . . Behemoth 1 | . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 7 | . 5 3 2 7 3 3 2 . . . . 1 . 2 Combat Bots Only 5 | . 4 3 1 5 1 3 2 . . . . 1 . 2 Max Kills in Single Turn 3 | . 2 2 1 3 1 2 1 . . . . 1 . 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . . Exploded 2 | . . . . 1 . 2 1 . . . . . . . Melee 1 | . . . . . . 1 . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Damage Taken 5674 | . 580 69 116 553 312 76 1849 . 20 188 137 117 611 1046 Core 1253 | . 88 . . . 16 21 270 . . 97 51 77 420 213 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 64 100 100 . . . . 56 . . . . . Volleys Fired 129 | . 34 2 10 38 29 3 9 . . . . . . 4 Largest 2 | . 2 2 2 2 2 1 2 . . . . . . 2 Hottest 111 | . 46 46 46 111 111 43 56 . . . . . . 98 Shots Fired 232 | . 65 4 20 64 57 3 12 . . . . . . 7 Gun 181 | . 65 4 20 28 54 . 7 . . . . . . 3 Cannon 35 | . . . . 29 2 . . . . . . . . 4 Launcher 16 | . . . . 7 1 3 5 . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 181 | . 65 4 20 28 54 . 7 . . . . . . 3 Thermal 35 | . . . . 29 2 . . . . . . . . 4 Explosive 16 | . . . . 7 1 3 5 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 8 11 4 8 12 7 5 . . . . . . 2 Robot Miss Streak 6 | . 6 . 3 2 3 . 4 . . . . . . 1 Penetration Max 1 | . . . . . 1 . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Shots Hit Robots 152 | . 35 3 12 35 36 5 16 . . 2 . 3 1 4 Core Hits 91 | . 14 3 8 26 14 5 5 . . . . 2 . 14 Critical Hits 6 | . . . . . 4 . 1 . . . . 1 . . Critical Kills 2 | . . . . . 2 . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 2 . 1 . . . . 1 . . Melee Attacks 40 | . . . . . 11 2 12 . . 6 . 4 5 . Impact 22 | . . . . . 11 1 10 . . . . . . . Slashing 18 | . . . . . . 1 2 . . 6 . 4 5 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . 1 2 . . . . . . . Damage Inflicted 5050 | . 501 52 193 1531 1047 506 737 . . 68 . 122 139 154 Guns 2126 | . 490 52 193 221 957 . 194 . . . . . . 19 Cannons 510 | . . . . 425 . . . . . . . . . 85 Explosions 1673 | . . . . 885 . 450 338 . . . . . . . Melee 656 | . . . . . 66 56 205 . . 68 . 122 139 . Ramming 85 | . 11 . . . 24 . . . . . . . . 50 Kinetic 2126 | . 490 52 193 221 957 . 194 . . . . . . 19 Thermal 510 | . . . . 425 . . . . . . . . . 85 Explosive 1673 | . . . . 885 . 450 338 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 261 | . . . . . 66 28 167 . . . . . . . Slashing 395 | . . . . . . 28 38 . . 68 . 122 139 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . 1 4 4 4 . . 3 1 1 1 2 Average Corruption 2 | . . . . 1 3 4 2 . . 2 1 1 1 2 Corruption Purged 8 | . . . . . . . 4 . . 2 1 . 1 . Effects 43 | . . . . . 17 16 10 . . . . . . . Message Errors 7 | . . . . . 3 4 . . . . . . . . Matter Fused 10 | . . . . . 2 4 4 . . . . . . . Heat Flow Errors 8 | . . . . . 2 1 5 . . . . . . . Energy Discharges 8 | . . . . . 5 3 . . . . . . . . Data Loss (minor) 6 | . . . . . 2 3 1 . . . . . . . Targeting Errors 4 | . . . . . 3 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 179 | . . . . 54 . . 42 . . . . . 79 4 Projectiles 14 | . . . . 10 . . . . . . . . . 4 Explosions 86 | . . . . 44 . . 42 . . . . . . . Melee 79 | . . . . . . . . . . . . . 79 . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 210 | . . . . 70 42 5 71 . . . . . . 22 Shots 4 | . . . . 1 1 1 1 . . . . . . . Rammed 27 | . 3 . . . 1 . . . . . . . . 23 Targets Rammed 28 | . 4 . . . 1 . . . . . . . . 23 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . Highest Temperature 310 | . 33 6 35 310 226 263 194 . . . . . . 63 Average Temperature 72 | . 9 4 13 108 84 103 82 . . . . . . 29 Received Heat Transfer 932 | . 84 20 45 279 18 27 252 . 9 90 24 6 78 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . Heat Transferred 740 | . . . . 629 . . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Peak Influence 276 | . 276 83 178 233 160 . . . . 153 . . . . Initial 81 | . . 13 31 74 81 . . . . 18 . . . . Average 81 | . 93 82 108 108 55 . . . . 87 . . . . Maximum Alert Level 1 | . 1 . . 1 . . . . . . . . . . Low Security (%) 95 | 100 91 100 100 85 100 . . . . 100 . . . . Level 1 4 | . 8 . . 14 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . 3 . 2 3 5 . . . . 1 . . . . Investigation 4 | . 2 . . . 2 . . . . . . . . . Extermination 3 | . . . . . 3 . . . . . . . . . Reinforcement 7 | . 1 . 2 3 . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 5 | . 1 . 1 1 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 104 | . 23 9 6 19 12 3 5 . 2 8 2 6 4 5 Peak Tracking Total 9 | . 6 9 3 8 4 3 3 . 3 4 2 4 4 5 Tactical Retreats 12 | . 1 . . 1 2 . 1 . 1 1 1 4 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 6 | . 3 . . . 1 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 2 | . . . 2 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 6 | . . . . 5 . . . . . . . 1 . . Max in Single Turn 2 | . . . . 2 . . . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 27 | . 4 . 3 3 4 2 1 . . 4 1 1 4 . Terminals 13 | . 3 . 3 3 1 . . . . 3 . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 92 | . 10 . 12 14 8 6 1 . . 13 1 1 26 . Successful 64 | . 5 . 9 8 2 6 1 . . 5 1 1 26 . Failed 28 | . 5 . 3 6 6 . . . . 8 . . . . Catastrophic 4 | . 3 . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 26 | . 6 . 8 11 . . . 1 . . . . . . Terminals 44 | . 6 . 12 14 2 . . . . 10 . . . . Fabricators 5 | . . . . . 5 . . . . . . . . . Repair Stations 4 | . 4 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 3 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Terminal Hacks 49 | . . . 5 6 . 6 1 . . 3 1 1 26 . Record 17 | . . . . . . 5 . . . 1 . . 11 . Part Schematic 6 | . . . . . . . . . . . . . 6 . Robot Schematic 6 | . . . . . . . . . . . . . 6 . Robot Analysis 1 | . . . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . Open Door 4 | . . . . . . 1 1 . . . 1 1 . . Level Access Points 2 | . . . 1 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . Terminal Index 2 | . . . 1 1 . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . . 2 . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 7 | . 1 . 4 2 . . . . . . . . . . Terminals 7 | . 1 . 4 2 . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . Botnet 4 | . 1 . 2 1 . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 15 | . 3 . 2 3 3 . . . . 4 . . . . Full Trace Events 3 | . . . 1 1 1 . . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . 1 . . 6 . Parts Built 1 | . . . . . 1 . . . . . . . . . Matter 190 | . . . . . 190 . . . . . . . . . Time 95 | . . . . . 95 . . . . . . . . . Total Part Build Rating 5 | . . . . . 5 . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 2 | . . 1 . 1 . . . . . . . . . . Largest Group 1 | . . 1 1 1 . . . . . . . . . . Highest-Rated Group 31 | . . 31 31 10 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 10 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 14 | . . 5 9 . . . . . . . . . . . Total Damage 231 | . . 104 127 . . . . . . . . . . . Kills 2 | . . 1 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Robot Analysis Total 116 | . . . 1 . . . . . . . . . 115 . Derelict Logs Recovered 10 | . . . . . . 2 2 2 1 . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 6301 | 10 1051 109 302 599 1372 676 965 243 102 167 94 255 152 204 Spaces Moved 4600 | 5 481 57 145 272 715 387 469 774 217 399 254 252 105 68 Core 4 | . . . . . . . 4 . . . . . . . Treads 2253 | 5 481 57 145 272 715 387 191 . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2343 | . . . . . . . 274 774 217 399 254 252 105 68 Fastest Speed 30 | 160 160 180 180 160 155 155 30 30 30 30 30 32 32 106 Average Speed 104 | 160 172 180 180 161 163 169 105 30 30 30 30 32 102 223 Slowest Speed 1450 | 160 180 180 180 180 200 175 1450 30 30 30 32 32 165 230 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . 10 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 77 20 13 31 20 66 66 80 45 17 38 43 82 15 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 29 | . . 1 . . . . . 1 . . . . 27 . Known Exits Taken 4 | . . . 1 1 1 . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 . . . 1 1 1 1 . 1 1 1 . Scrap Searched 12 | . . 1 . . . 4 4 1 . . 1 1 . . Spaces Dug 33 | . . . . 8 21 . . . . 4 . . . . Terrain Destroyed 169 | . . . . 24 22 26 92 . . 4 . . . 1 Melee 12 | . . . . . 8 . . . . 4 . . . . Projectile 12 | . . . . 10 1 . . . . . . . . 1 AOE 145 | . . . . 14 13 26 92 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 5814 | 6 644 61 169 383 838 402 913 788 253 426 269 420 141 101 Wait 802 | . 107 1 8 31 39 . 384 . 37 3 11 156 25 . Move 4567 | 4 480 56 144 271 714 386 468 773 216 379 253 251 104 68 Hop 9 | . . . . . . . . . . 9 . . . . Pick Up 44 | . 5 2 3 12 9 1 5 5 . . . 2 . . Fast Attach 32 | . 5 . . 3 10 3 4 1 . 1 1 2 . 2 Attach 36 | . . . 2 3 4 . 11 1 . 4 2 2 3 4 Detach 23 | . 1 . . 3 2 1 6 1 . 3 2 2 2 . Swap 32 | 2 3 . 2 7 7 3 3 1 . 3 . . 1 . Drop 57 | . 5 . . 15 12 4 13 6 . . . 1 1 . Fire 129 | . 34 2 10 38 29 3 9 . . . . . . 4 Melee 37 | . . . . . 11 1 10 . . 6 . 4 5 . Ram 23 | . . . . . . . . . . . . . . 23 Kick . | . . . . . . . . . . . . . . . Crush 5 | . 4 . . . 1 . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . 18 . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 11 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Repaired Lgt. Treads 302 | -10/Materials | Repaired Lgt. Treads 323 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 16) 530 | -10/Materials | Discovered new exit (range 7) 692 | -10/Materials | Discovered new exit (range 8) 1062 | -10/Materials | Entered Mines 1066 | -10/Mines | Escorted by a lone wolf Derelict 1086 | -10/Mines | Learned location of Storage (-7) 1154 | -10/Mines | Discovered new exit (range 9) 1155 | -10/Mines | Assembled infested the area 1171 | -10/Mines | Entered Materials 1171 | -9/Materials | Accompanied by 1 ally 1171 | -9/Materials | Evolved 2 slots: Utility x2 1207 | -9/Materials | Identified exit to Materials 1473 | -9/Materials | Entered another Materials area 1473 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1838 | -8/Materials | Identified exit to Factory 1927 | -8/Materials | Build established: Scavenger-Mutant 2072 | -8/Materials | Entered Factory 2072 | -7/Factory | Evolved 2 slots: Utility x2 2084 | -7/Factory | Lost 3 parts (1p2u) 2197 | -7/Factory | Fabricated Lrn. Missile Launcher? 2480 | -7/Factory | Build established: Hauler-Mutant 2492 | -7/Factory | Discovered new exit (range 6) 2503 | -7/Factory | Identified exit to Lower Caves 3338 | -7/Factory | Discovered new exit (range 17) 3444 | -7/Factory | Entered Lower Caves 3536 | -7/Lower Caves | Learned 8 Factory zone layouts 3536 | -7/Lower Caves | Learned 8 Research zone layouts 3536 | -7/Lower Caves | Learned Extension security intel 3536 | -7/Lower Caves | Learned Armory security intel 3673 | -7/Lower Caves | Encountered a Warlord checkpoint 3991 | -7/Lower Caves | Learned Factory garrison access intel 4095 | -7/Lower Caves | Learned Factory stockpile data 4102 | -7/Lower Caves | Discovered new exit (range 10) 4120 | -7/Lower Caves | Entered another Lower Caves area 4723 | -7/Lower Caves | Spotted B-75 Beast 4737 | -7/Lower Caves | Learned 4 Factory zone layouts 4773 | -7/Lower Caves | Encountered a Warlord checkpoint 4825 | -7/Lower Caves | Lost 7 parts (4n3u) 4889 | -7/Lower Caves | Destroyed B-75 Beast 4909 | -7/Lower Caves | Lost 3 parts (1n2w) 5072 | -7/Lower Caves | Learned Factory emergency access door positions 5082 | -7/Lower Caves | Discovered new exit (range 12) 5085 | -7/Lower Caves | Entered Zion 5119 | -7/Zion | Discovered new exit (range 19) 5208 | -7/Zion | Given the Hacking Drone Bay 5241 | -7/Zion | Learned location of Recycling (-7) 5256 | -7/Zion | Learned Factory emergency access door positions 5257 | -7/Zion | Learned location of 1 exit from Factory 5258 | -7/Zion | Learned Factory garrison access intel 5274 | -7/Zion | Received a visual enhancement algorithm 5328 | -7/Zion | Entered Proximity Caves 5426 | -6/Proximity Caves | Discovered new exit (range 13) 5430 | -6/Proximity Caves | Entered Factory 5430 | -6/Factory | Evolved 2 slots: Utility x2 5431 | -6/Factory | Identified exit to Lower Caves 5432 | -6/Factory | Identified exit to Factory 5435 | -6/Factory | Loaded intel: 4 garrison access locations 5597 | -6/Factory | Entered Lower Caves 5620 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5637 | -6/Lower Caves | Learned 4 Factory zone layouts 5688 | -6/Lower Caves | Discovered new exit (range 11) 5691 | -6/Lower Caves | Entered another Lower Caves area 5692 | -6/Lower Caves | Encountered a Warlord checkpoint 5701 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5731 | -6/Lower Caves | Build established: Sprinter 5739 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5941 | -6/Lower Caves | Discovered new exit (range 11) 5946 | -6/Lower Caves | Entered Data Miner 5972 | -6/Data Miner | Discovered new exit (range 6) 5988 | -6/Data Miner | Met Data Miner 6018 | -6/Data Miner | Learned location of Section 7 (-2) 6018 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6035 | -6/Data Miner | Received God Mode back door access code from Data Miner 6057 | -6/Data Miner | Interfaced with the Data Conduit 6093 | -6/Data Miner | Core integrity fell below 50% 6098 | -6/Data Miner | Entered Proximity Caves 6098 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 6120 | -5/Proximity Caves | Lost 3 parts (2n1u) 6196 | -5/Proximity Caves | Spotted B-75 Beast 6254 | -5/Proximity Caves | Core integrity fell below 20% 6264 | -5/Proximity Caves | Build established: Mutant 6302 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06261_ Lgt. Nuclear Core fries itself beyond repair. 06262_ Slammed into S-27 Virus. 06262_ S-27 Virus destroyed. 06263_ VTOL Module fries itself beyond repair. 06263_ Acquired 30 matter. 06264_ System Shield destroyed. 06267_ Acquired VTOL Module. 06272_ Slammed into S-27 Virus. 06272_ Destabilizing: System corrupted (+2). 06273_ Slammed into S-27 Virus. 06274_ Autogun fries itself beyond repair. 06274_ Slammed into S-27 Virus. 06277_ VTOL Module destroyed. 06277_ Slammed into S-27 Virus. 06279_ VTOL Module destroyed. 06279_ Slammed into S-27 Virus. 06289_ S-27 Virus destroyed. 06291_ Slammed into S-27 Virus. 06297_ Lgt. Nuclear Core fries itself beyond repair. 06297_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ???????????????#####???????# ##????##????????????? | | ????????????#### ###?#### #???# #????????????? | | ???????????## #?# #???# #????????????? | | ???????????#" #?#s@ #???# #????????????? | | ????????????# ### % #??# #?????????????? | | ?????????# %% ### #?????????????? | | ?????????# % %% #?????????????? | | ?????#### [% ##????????????? | | ????## ###%%% #????????????? | | ???# #?#%%%## #??????????? | | ???# ##?# ##?## #??????????? | | ? #??## ##??# #???? ##??????????? | | ??# #??## ###???# #????? ##???????????? | | ???# ???# ##????? #?????? ##????????????? | | ????# #??## ##?????# #???????#?????????????? | | ???## #### ##??????# ##?????????????????????? | | ??## ##??????? #??????????????????????? | | ??# #???????? ??????????????????????? | | ??# ##??????# ??????????????????????? | | ?## #?????? ??????????????????????? | | ## ##?????? ??????????????????????? | | ###?????? ??????????????????????? | | ###?????? ??????????????????????? | | ##???? ## ??????????????????????? | | ##### # ##???##?## ??????????????????????? | | ??### #### ##??????# ??????????????????????? | | ??? #??## ##??????# ??????????????????????? | | ?? ## ##??## ##??????#??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 13 Terrain Scan Density 210 Armor Coverage 300 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 64 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 3 Particle Charging 15 Salvage Targeting 4 Defensive Hacking 10 Item Schematics ----------------- Mak. Flight Unit | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Lrn. Missile Launcher | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterGhostDevice Manual? 0 Play Time 01:02:32 Cumulative 232.4 hours Start 2021.01.11 @ 09:52:01 End 2021.01.11 @ 11:00:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 80 Adventurer 63 Explorer 66 Win Type - Total 14 Types 11/0/2/1/0/0/0/0/0 Lore% 72 Gallery% 81 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8431e49f-5a60-4723-9857-d9bfd4676b67