Cogmind - Beta 13 --- EXPLORER MODE // 2024.02.26 @ 22:49:41 Player: viper Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (94) 470 Value Destroyed (3243) 3243 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (724) 724 TOTAL SCORE: 10037 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 714 Friendly Fire -6 Cogmind --------- Core Integrity 991/1150 Matter 528/550 Energy 325/325 System Corruption 8% Temperature Cool (0) Movement Treading (240) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- Antimatter Reactor > --- PROPULSION (2) --- Heavy Treads > --- UTILITY (11) ----- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Matter Compressor Terrain Scan Processor Improved Targeting Computer Experimental Targeting Computer > --- WEAPON (4) ------- Coil Gun Railgun > --- INVENTORY (20) --- Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Heavy Ion Engine Light Treads Light Treads Armored Treads Active Sensor Suite Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Coil Gun Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Compact Matter Pod Matter Compressor Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Improved Phase Shifter > --- WEAPON ----------- Coil Gun KE Penetrator Railgun Mass Driver > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Heavy Ion Engine Light Treads Light Treads Armored Treads Advanced Gravity Neutralizer Active Sensor Suite Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Coil Gun Grenade Launcher Axe [Rating: 99] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Terrain Scanner Device Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Power Shielding Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Slots Evolved 13 | . 1 . . . 4 . 2 . . 2 2 2 Power 2 | . . . . . 1 . . . . . 1 . Propulsion . | . . . . . . . . . . . . . Utility 9 | . . . . . 2 . 2 . . 2 1 2 Weapon 2 | . 1 . . . 1 . . . . . . . Parts Attached 62 | 7 1 1 . . 4 13 6 . 1 4 13 12 Power 13 | 1 . . . . 1 4 2 . . 2 2 1 Engine 11 | 1 . . . . 1 4 2 . . . 2 1 Core . | . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 2 . . Propulsion 4 | 2 . . . . . 1 . . . . 1 . Treads 4 | 2 . . . . . 1 . . . . 1 . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 23 | 2 . 1 . . 2 2 3 . . 2 5 6 Device 11 | 1 . . . . . 1 . . . 1 3 5 Storage 4 | 1 . 1 . . . . . . . 1 1 . Processor 5 | . . . . . 2 1 . . . . 1 1 Hackware . | . . . . . . . . . . . . . Protection 3 | . . . . . . . 3 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 22 | 2 1 . . . 1 6 1 . 1 . 5 5 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 16 | 2 1 . . . 1 4 1 . . . 2 5 Ballistic Cannon 5 | . . . . . . 1 . . 1 . 3 . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 1 . . . 1 1 Parts Lost 17 | . . . . . . . . . . . 6 11 Power 3 | . . . . . . . . . . . . 3 Propulsion . | . . . . . . . . . . . . . Utility 8 | . . . . . . . . . . . 3 5 Weapon 6 | . . . . . . . . . . . 3 3 Highest Loss Streak 6 | . . . . . . . . . . . 2 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 100 100 95 99 98 100 100 100 95 91 Engine 12 | . 12 12 12 12 16 16 14 14 14 4 7 9 Reactor 2 | . . . . . . . . . . 7 7 5 Treads 14 | . 25 25 25 25 16 16 14 14 14 12 7 5 Device 11 | . 12 12 12 12 8 7 7 7 7 12 14 21 Storage 10 | . 12 12 12 12 8 8 7 7 7 12 11 15 Processor 12 | . . . . . 13 16 14 14 14 12 13 15 Protection 3 | . . . . . . . 13 14 14 12 7 . Ballistic Gun 23 | . 37 37 37 37 31 27 20 21 21 18 13 11 Ballistic Cannon 2 | . . . . . . . . . 7 6 7 7 Slashing Weapon 2 | . . . . . . 4 7 7 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 114 | 18 20 50 50 50 54 69 70 70 73 91 112 114 Greatest Support 70 | 40 40 40 40 40 40 40 40 40 40 40 70 70 Greatest Overweight (x) 2 | 2 . 1 1 1 1 1 1 1 1 2 2 1 Average Overweight (x) . | . . . 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 10 10 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 10 11 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 5 7 7 9 6 15 16 17 17 19 20 19 Average Carried 13 | 2 4 6 7 7 3 12 13 16 17 16 17 17 Final Capacity 20 | 10 10 20 20 20 20 20 20 20 20 20 20 20 Final Carried 19 | 5 5 7 7 7 3 15 15 17 17 19 18 18 Class Distribution -------------------- 61% | Hacker-Skirmisher 20% | Hacker-Gunner 13% | Commander-Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Hacker-Skirmisher | -10/Materials Hacker-Skirmisher | -10/Mines Hacker-Skirmisher | -10/Exiles Hacker-Skirmisher | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Storage Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Matter Collected 3301 | 274 20 10 . 5 40 494 69 144 . 144 1343 758 Remotely . | . . . . . . . . . . . . . Salvage Created 4527 | 66 34 . . . . 613 . 347 . 174 1617 1676 Parts 239 | 2 7 . . . . 45 . 9 . 9 91 76 Haulers Intercepted 5 | . . . . . . 4 . . . . . 1 Recyclers Shooed 7 | . . . . . . 1 . . . . 2 4 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 50 | . 2 . . . . 5 . 5 . 3 24 11 Guns 29 | . 2 . . . . 5 . 5 . 2 10 5 Cannons 21 | . . . . . . . . . . 1 14 6 Classes Destroyed 13 | 1 1 . . . . 6 . . . . 4 1 Worker 12 | . . . . . . 4 . . . . 2 6 Builder 7 | . . . . . . 2 . . . . 3 2 Tunneler 2 | . . . . . . . . . . . 2 . Hauler 5 | . . . . . . 4 . . . . . 1 Recycler 10 | 1 . . . . . 1 . . . . 1 7 Operator 2 | . . . . . . 1 . . . 1 . . Watcher 6 | . . . . . . . . . . . 4 2 Swarmer 3 | . 2 . . . . 1 . . . . . . Grunt 23 | . . . . . . 2 . 5 . 2 13 1 Sentry 8 | . . . . . . 2 . . . 1 3 2 Hunter 4 | . . . . . . . . . . . . 4 Programmer 9 | . . . . . . . . . . . 5 4 Heavy 3 | . . . . . . . . . . . 3 . Best Kill Streak 10 | 1 2 . . . . 2 . 3 . 2 9 10 Combat Bots Only 5 | . 2 . . . . 2 . 3 . 2 5 4 Max Kills in Single Turn 3 | 1 1 . . . . 2 . 1 . 1 2 3 Gunslinging 1 | . . . . . . 1 . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Hostile Shots Fired 302 | . 7 . . . . 24 18 25 . 14 89 125 Missed 88 | . 3 . . . . 8 5 6 . 3 29 34 Damage Taken 3165 | . 16 . . . 20 224 59 208 . 79 1118 1441 Core 439 | . 3 . . . 20 46 6 22 . 28 155 159 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 105 | . . . . . . . 4 32 . 8 57 4 Ignored by Resistances 1868 | . 13 . . . 13 136 38 122 . 52 649 845 Regen/Repaired (Parts) 93 | . . . . . . 38 55 . . . . . Core Remaining (%) 93 | 100 . . . 98 . 88 . . 96 96 84 . Volleys Fired 156 | 2 2 1 . . . 26 1 16 . 7 57 44 Largest 4 | 2 3 3 . . . 4 3 3 . 4 4 4 Hottest 177 | 40 60 60 . . . 105 66 66 . 114 177 164 Shots Fired 583 | 4 6 3 . . . 98 3 48 . 28 227 166 Gun 439 | 4 6 3 . . . 96 3 48 . 21 136 122 Cannon 144 | . . . . . . 2 . . . 7 91 44 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 583 | 4 6 3 . . . 98 3 48 . 28 227 166 Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 45 | 4 8 . . . . 17 6 22 . 11 31 45 Robot Miss Streak 1 | . . . . . . 1 . 1 . 1 1 1 Penetration Max 1 | . . . . . . . . . . . 1 1 Secondary Targets 1 | . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . Shots Hit Robots 463 | 4 4 . . . . 80 3 49 . 19 175 129 Core Hits 190 | 2 2 . . . . 27 1 14 . 9 77 58 Critical Kills 6 | . . . . . . 1 . . . . 1 4 Critical Parts Destroyed 8 | . . . . . . 2 . . . . 2 4 Critical Strikes 19 | . . . . . . 3 . . . 1 5 10 Destroy 15 | . . . . . . 3 . . . . 3 9 Blast 4 | . . . . . . . . . . 1 2 1 Melee Attacks 13 | . . . . . . 9 . 4 . . . . Impact . | . . . . . . . . . . . . . Slashing 13 | . . . . . . 9 . 4 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10627 | 31 40 . . . . 1243 43 822 . 315 4291 3842 Guns 6706 | 31 40 . . . . 896 43 608 . 209 2103 2776 Cannons 3363 | . . . . . . 21 . . . 106 2170 1066 Explosions . | . . . . . . . . . . . . . Melee 537 | . . . . . . 323 . 214 . . . . Ramming 21 | . . . . . . 3 . . . . 18 . Kinetic 10069 | 31 40 . . . . 917 43 608 . 315 4273 3842 Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 537 | . . . . . . 323 . 214 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . 2 8 Average Corruption 1 | . . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 18 | . . . . . . . . . . . 7 11 Message Errors 6 | . . . . . . . . . . . 2 4 Matter Fused 4 | . . . . . . . . . . . 2 2 Heat Flow Errors 1 | . . . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 143 | . . . . . . 14 . 66 . . 48 15 Projectiles 63 | . . . . . . . . . . . 48 15 Explosions . | . . . . . . . . . . . . . Melee 80 | . . . . . . 14 . 66 . . . . Knockbacks 21 | . . . . . . . . . . 1 13 7 Impact . | . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . . . 1 13 7 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . 1 . Targets Rammed 2 | . . . . . . 1 . . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . Highest Temperature 361 | . 20 20 . . . 224 12 41 . 18 361 80 Average Temperature 78 | . 15 15 . . . 52 12 23 . 11 95 31 Received Heat Transfer 811 | . . . . . 15 126 30 171 . 48 270 151 Effects 3 | . . . . . . . . . . . 3 . Shutdowns 1 | . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Peak Influence 411 | 5 55 15 . . 15 355 49 . . 142 322 411 Initial 49 | . 2 15 . . . 4 1 . . 1 . 49 Average 49 | 2 12 13 . . 1 36 29 . . 70 95 97 Maximum Alert Level 2 | . . . . . . 1 . . . . 1 2 Low Security (%) 92 | 100 100 100 . 100 100 97 100 . . 100 80 81 Level 1 6 | . . . . . . 2 . . . . 19 17 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . . . . . . 5 2 . . 1 8 3 Investigation 8 | . . . . . . 4 2 . . . 2 . Extermination 5 | . . . . . . . . . . . 3 2 Reinforcement 6 | . . . . . . 1 . . . 1 3 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Distress Signals 6 | . . . . . . 2 . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 92 | . 2 . . . . 27 2 5 . 4 30 22 Peak Tracking Total 5 | . 2 . . . . 4 1 3 . 2 4 5 Tactical Retreats 3 | . . . . . . . . . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Traps Triggered 1 | . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Machines Disabled 4 | . . . . . . 3 . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Machines Accessed 20 | . 1 . . . . 12 1 . . 1 3 2 Terminals 15 | . 1 . . . . 10 . . . . 3 1 Fabricators 2 | . . . . . . . . . . 1 . 1 Repair Stations 2 | . . . . . . 1 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 71 | . 5 . . . . 47 4 . . 2 10 3 Successful 54 | . 5 . . . . 37 4 . . 1 6 1 Failed 17 | . . . . . . 10 . . . 1 4 2 Catastrophic 1 | . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . 1 . . . . 2 . . . . . 1 Terminals 57 | . 5 . . . . 41 . . . . 10 1 Fabricators 4 | . . . . . . . . . . 2 . 2 Repair Stations 8 | . . . . . . 4 4 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Terminal Hacks 43 | . 5 . . . . 32 . . . . 6 . Record 16 | . 3 . . . . 10 . . . . 3 . Part Schematic 1 | . . . . . . 1 . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . Prototype ID Bank 4 | . . . . . . 4 . . . . . . Open Door 2 | . . . . . . 2 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . 1 . Terminal Index 1 | . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Locate Traps 3 | . 1 . . . . 2 . . . . . . Dispatch Records 5 | . 1 . . . . 4 . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . . Zone Layout 4 | . . . . . . 2 . . . . 2 . Fabricator Hacks 2 | . . . . . . . . . . 1 . 1 Build 2 | . . . . . . . . . . 1 . 1 Repair Station Hacks 8 | . . . . . . 4 4 . . . . . Scan Component 4 | . . . . . . 2 2 . . . . . Repair 4 | . . . . . . 2 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . . . . . . 10 1 . . 1 3 1 Full Trace Events 11 | . . . . . . 8 1 . . . 2 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . 81 Total Robot Build Rating 1 | . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . Time 58 | . . . . . . . . . . 58 . . Total Part Build Rating 14 | . . . . . . . . . . 14 . . Parts Repaired 4 | . . . . . . 2 2 . . . . . Time 110 | . . . . . . 58 52 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Total Allies 19 | . . . . 5 . 13 . . . . . 1 Largest Group 15 | . . . . 5 5 15 4 . . . . 1 Highest-Rated Group 291 | . . . . 81 81 291 72 . . . . 10 Highest-Rated Ally 31 | . . . . 31 31 31 31 . . . . 10 Total Orders . | . . . . . . . . . . . . . Ally Attacks 163 | . . . . . 5 146 12 . . . . . Total Damage 2043 | . . . . . 66 1814 163 . . . . . Kills 28 | . . . . . . 26 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Robot Analysis Total 1 | . . . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Turns Passed 11078 | 96 64 431 72 1335 55 4382 226 925 61 409 1797 1225 Spaces Moved 3858 | 61 36 248 31 546 22 1462 66 335 25 108 533 385 Core 29 | 29 . . . . . . . . . . . . Treads 3829 | 32 36 248 31 546 22 1462 66 335 25 108 533 385 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 240 240 245 245 245 245 240 240 Average Speed 239 | 125 160 170 240 240 240 242 245 245 245 298 263 240 Slowest Speed 325 | 160 160 240 240 240 240 245 245 245 245 325 325 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 5 10 66 8 98 4 96 2 67 3 4 18 14 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . 2 . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 4 | . . 1 . 2 . . . 1 . . . . Spaces Dug 1 | . . . . . . . . . . . 1 . Terrain Destroyed 71 | . . . . . . 1 . . . . 33 37 Melee . | . . . . . . . . . . . . . Projectile 71 | . . . . . . 1 . . . . 33 37 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Total 5297 | 74 39 254 30 572 25 2216 129 397 25 178 784 574 Wait 1184 | . . 4 . 23 . 700 52 41 . 58 175 131 Move 3846 | 60 35 247 30 545 21 1461 65 334 24 107 532 385 Hop . | . . . . . . . . . . . . . Pick Up 24 | 5 1 1 . 2 . 5 3 2 . 2 2 1 Fast Attach 19 | 7 . . . . . 3 2 . . . 2 5 Attach 25 | . 1 . . . 4 . 4 . . 2 10 4 Detach 6 | . . . . . . 1 1 . . . 4 . Swap 18 | . . 1 . . . 10 . . 1 2 1 3 Drop 4 | . . . . 2 . . 1 . . . . 1 Fire 156 | 2 2 1 . . . 26 1 16 . 7 57 44 Melee 13 | . . . . . . 9 . 4 . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . . 1 . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 97 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Evolved 1 slot: Weapon x1 98 | -10/Materials | Identified exit to Mines 98 | -10/Materials | Discovered exit to Mines (range 14) 161 | -10/Materials | Entered Mines 225 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 262 | -10/Mines | Identified exit to Materials 262 | -10/Mines | Discovered exit to Materials (range 10) 308 | -10/Mines | Build established: Hacker-Skirmisher 391 | -10/Mines | Learned location of Zion (-7) 578 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 578 | -10/Mines | Identified exit to Exiles 578 | -10/Mines | Discovered exit to Exiles (range 5) 592 | -10/Mines | Entered Exiles 633 | -10/Exiles | Identified exit to Mines 633 | -10/Exiles | Discovered exit to Mines (range 14) 664 | -10/Exiles | Entered Mines 691 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 794 | -9/Mines | Learned location of Storage (-8) 1132 | -9/Mines | Identified exit to Materials 1132 | -9/Mines | Discovered exit to Materials (range 13) 1709 | -9/Mines | Discovered exit to Materials (range 7) 1999 | -9/Mines | Entered Materials 1999 | -8/Materials | Accompanied by 5 allies 1999 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2000 | -8/Materials | Identified exit to Storage 2000 | -8/Materials | Discovered exit to Storage (range 8) 2004 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2054 | -8/Materials | Entered Storage 2054 | -8/Storage | Accompanied by 5 allies 2339 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2458 | -8/Storage | Identified exit to Recycling 2642 | -8/Storage | Build established: Commander-Skirmisher 2972 | -8/Storage | Allied Derelicts emerged from ambush trap array 3055 | -8/Storage | Repaired Hvy. Assault Rifle 3066 | -8/Storage | Identified exit to Factory 3066 | -8/Storage | Discovered exit to Factory (range 5) 3264 | -8/Storage | Found Prototype Processor 3831 | -8/Storage | Lost 9 allies 4087 | -8/Storage | Build established: Hacker-Skirmisher 5590 | -8/Storage | Repaired Terrain Scanner 6436 | -8/Storage | Entered Factory 6436 | -7/Factory | Accompanied by 4 allies 6436 | -7/Factory | Evolved 2 slots: Utility x2 6518 | -7/Factory | Identified exit to Lower Caves 6518 | -7/Factory | Discovered exit to Lower Caves (range 15) 6588 | -7/Factory | Repaired Weapon Shielding 6615 | -7/Factory | Repaired Assault Rifle 6662 | -7/Factory | Entered Lower Caves 7563 | -7/Lower Caves | Identified exit to Lower Caves 7563 | -7/Lower Caves | Discovered exit to Lower Caves (range 9) 7587 | -7/Lower Caves | Entered another Lower Caves area 7604 | -7/Lower Caves | Identified exit to Factory 7604 | -7/Lower Caves | Discovered exit to Factory (range 5) 7648 | -7/Lower Caves | Entered Factory 7648 | -6/Factory | Evolved 2 slots: Utility x2 7794 | -6/Factory | Fabricated Antimatter Reactor (x2) 8007 | -6/Factory | Identified exit to Factory 8007 | -6/Factory | Discovered exit to Factory (range 16) 8057 | -6/Factory | Entered another Factory area 8057 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8626 | -5/Factory | Build established: Hacker-Gunner 8875 | -5/Factory | Identified Exp. Targeting Computer 8928 | -5/Factory | Cargo convoy interrupted 9769 | -5/Factory | Identified exit to Factory 9769 | -5/Factory | Discovered exit to Factory (range 12) 9798 | -5/Factory | Identified exit to Upper Caves 9798 | -5/Factory | Discovered exit to Upper Caves (range 16) 9853 | -5/Factory | Found Prototype Device 9854 | -5/Factory | Entered another Factory area 9854 | -4/Factory | Evolved 2 slots: Utility x2 9963 | -4/Factory | Fabricated T-07 Excavator (x1) 11079 | -4/Factory | Self-destructed Last Messages --------------- 11068_ K-01 Serf collects debris. 11069_ Acquired Coil Gun. 11070_ Lgt. Angular Momentum Engine destroyed. 11070_ Com. Matter Pod destroyed. 11071_ Identified Adv. Gravity Neutralizer. 11071_ Faulty integration triggers system corruption (+4). 11072_ Dropped Faulty Adv. Gravity Neutralizer. 11072_ K-01 Serf collects debris. 11072_ Adv. Targeting Computer severed. 11073_ Slug penetrates L-61 Swordsman. 11073_ L-61 Swordsman suffers critical hit (Destroy). 11073_ Destroyed Flexi-carbon Leg. 11075_ K-01 Serf collects debris. 11075_ Nuclear Reactor explodes. 11075_ KE Penetrator destroyed. 11075_ Hvy. Ion Engine destroyed. 11075_ Scanalyzer disabled. 11076_ Slug penetrates P-70 Sage. 11078_ L-61 Swordsman destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????? ???????????????????????????? | | ???????????????#% ???????????????????????????? | | ????????????? ?# ??????????????????????????? | | ?????????????? # ?????????????????????????? | | ???????????????#! ????????????????????????? | | ???????#########%| ????????????????????????? | | ???????#= ##!= #????????????????????????? | | ???????# """ ## ###########??????????????? | | ???????# """ ## % u # #??????????????? | | ???????# """ ## "" #??????????????? | | ???????# "" ## ! "S #??????????????? | | ???????# "" ##% = k% " #??????????????? | | ???????# ##R #??????????????? | | ???????# """ #; %@ #??????????????? | | ???????# """ ##k + #????????? | | ???????# """ ## ####???????????? | | ???????# "" ## = p ###??????????????? | | ######## "" ## %%! g ##????????????????? | | # ##% ## #?????????????????? | | ####+#### ##+### #####?????????????????? | | ## ##% !# #???????????????????? | | ##! * !!=# #???????????????????? | | % "+%[ %* [ " #???????????????????? | | ##! !!= [ = # #???????????????????? | | ##%=!!=###### #???????????????????? | | ####!###????# #???????????????????? | | #?##[###????# #???????????????????? | | ##%# #??????# #???????????????????? | | # ## #??????###########???????????????????? | | ##?# #????????????????????????????????????? | | ######"#??# #????????????????????????????????????? | | #????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ####?##?????????????????????????????????????? | | """ #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 65 Energy Generation 48 Energy Capacity 740 Matter Stores 700 Matter Capacity 700 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 26 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Matter Filter | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Antimatter Reactor | x2 | -6/Factory | Preloaded T-07 Excavator | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseAuthchipSuite Manual? 0 Play Time 00:50:58 Cumulative 1674.4 hours Start 2024.02.26 @ 21:59:38 End 2024.02.26 @ 22:49:41 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 943 Rogue 62 Adventurer 0 Explorer 881 Win Type - Total 10 Types 10/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 80 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92466f77-a693-473f-a5e8-712e9f6c806d