Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.11 @ 04:18:31 Player: Halfie Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1294) 1294 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3219 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 224/300 Energy 100/100 System Corruption 8% Temperature Cool (12) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Flight Unit > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Battery (100) Medium Matter Pod (100) Recoil Stabilizer Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Sensor Array Signal Interpreter Shield Generator Hacking Suite > --- WEAPON ----------- Small Laser Improved Medium Laser > --- INVENTORY -------- Airjet Small Storage Unit Medium Matter Pod Recoil Stabilizer Datajack [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Signal Interpreter Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 67 | 7 17 32 11 Power 10 | 2 3 4 1 Engine 10 | 2 3 4 1 Core . | . . . . Reactor . | . . . . Propulsion 22 | 2 2 14 4 Treads 2 | . . 2 . Leg 10 | 2 . 6 2 Wheel 2 | . . 2 . Hover 3 | . . 2 1 Flight 5 | . 2 2 1 Utility 17 | 2 7 6 2 Device 7 | 1 2 4 . Storage 5 | 1 2 1 1 Processor 1 | . 1 . . Hackware 1 | . . 1 . Protection 3 | . 2 . 1 Artifact . | . . . . Weapon 18 | 1 5 8 4 Energy Gun 8 | 1 3 3 1 Energy Cannon 3 | . . 3 . Ballistic Gun 5 | . 2 2 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . 1 . Corrupted Parts 2 | . . . 2 System Corruption 8 | . . . 8 Parts Lost 24 | . 6 6 12 Power 4 | . 1 1 2 Propulsion 8 | . 2 2 4 Utility 6 | . 1 2 3 Weapon 6 | . 2 1 3 Highest Loss Streak 11 | . 6 5 11 To Critical Strikes 2 | . 2 . . Average Slot Usage (%) 87 | . 93 90 72 Engine 11 | . 13 11 8 Leg 16 | . 25 11 13 Hover 3 | . . 5 4 Flight 1 | . 1 1 . Device 11 | . 12 13 5 Storage 4 | . 2 3 8 Processor 8 | . 7 11 7 Hackware 5 | . . 9 8 Protection 1 | . 4 . . Energy Gun 3 | . 4 2 . Energy Cannon 5 | . . 7 7 Ballistic Gun 11 | . 20 10 . Special Melee Weapon 1 | . . . 6 Naked Turns 9 | . . . 9 Heaviest Build 23 | 13 19 19 23 Greatest Support 40 | 20 20 40 20 Greatest Overweight (x) 5 | 2 2 3 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 8 10 Average Capacity 6 | 7 5 5 8 Most Carried 8 | 6 6 8 8 Average Carried 5 | 3 4 5 6 Final Capacity 8 | 8 5 8 5 Final Carried 8 | 5 5 8 4 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1442 | 230 371 796 45 Remotely . | . . . . Salvage Created 1883 | 30 545 1138 170 Parts 121 | 4 31 71 15 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 1 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 11 22 3 Guns 27 | . 11 16 . Cannons 7 | . . 5 2 AOE 1 | . . . 1 Classes Destroyed 11 | 1 5 3 2 Worker 3 | . . 3 . Builder 2 | . . 2 . Tunneler 1 | 1 . . . Recycler 3 | . 1 2 . Operator 3 | . 1 2 . Watcher 5 | . 3 2 . Swarmer 10 | . 3 7 . Grunt 20 | . 8 11 1 Sentry 4 | . . 4 . Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 4 | 1 3 4 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 413 | . 123 147 143 Missed 135 | . 33 51 51 Damage Taken 3281 | . 867 836 1578 Core 1033 | . 216 207 610 Absorbed by Shields 214 | . . 214 . Regen/Repaired (Parts) 24 | . . . 24 Core Remaining (%) 53 | 100 13 48 . Volleys Fired 172 | 6 34 108 24 Largest 2 | 1 2 2 2 Hottest 130 | 40 130 121 79 Shots Fired 303 | 6 68 197 32 Gun 244 | 6 68 161 9 Cannon 59 | . . 36 23 Launcher . | . . . . Special . | . . . . Kinetic 190 | . 60 121 9 Thermal 54 | . 6 40 8 Explosive . | . . . . Electromagnetic 59 | 6 2 36 15 Robot Hit Streak 12 | 2 7 12 10 Robot Miss Streak 7 | 2 7 6 2 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 205 | 3 39 129 34 Core Hits 91 | 1 27 52 11 Critical Kills . | . . . . Critical Parts Destroyed 3 | . 1 2 . Critical Strikes 3 | . 1 2 . Destroy 3 | . 1 2 . Melee Attacks 11 | . . . 11 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 9 | . . . 9 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3164 | 38 609 1952 565 Guns 2071 | 38 579 1392 62 Cannons 966 | . . 529 437 Explosions 89 | . . 24 65 Melee . | . . . . Ramming 38 | . 30 7 1 Kinetic 1713 | . 526 1039 148 Thermal 547 | . 53 377 117 Explosive . | . . . . Electromagnetic 866 | 38 . 529 299 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . 1 8 Average Corruption 5 | . . 1 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 1 2 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 4 | . . . 4 Projectiles . | . . . . Explosions 4 | . . . 4 Melee . | . . . . Knockbacks 2 | . . 1 1 Impact 1 | . . 1 . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 27 | . 3 . 24 Shots 1 | . . . 1 Rammed 3 | . 2 1 . Targets Rammed 24 | . 21 2 1 Kicked 21 | . 19 1 1 Crushed . | . . . . Highest Temperature 262 | . 108 240 262 Average Temperature 65 | . 24 75 93 Received Heat Transfer 1286 | . 237 302 747 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 5 | . . 3 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1028 | . 65 788 175 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 371 | 5 199 371 176 Initial 156 | . 3 20 156 Average 128 | 1 75 187 115 Maximum Alert Level 1 | . . 1 . Low Security (%) 78 | 100 100 50 100 Level 1 21 | . . 49 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 3 3 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 17 35 8 Peak Tracking Total 5 | . 3 5 5 Tactical Retreats 5 | . . 4 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 5 4 1 Terminals 9 | . 5 4 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 14 10 2 Successful 18 | . 8 8 2 Failed 8 | . 6 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 24 | . 14 10 . Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 8 7 . Record 4 | . 1 3 . Robot Analysis 3 | . . 3 . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Terminal Index 2 | . 1 1 . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Patrol Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 1 1 . Used . | . . . . Hacking Detections 7 | . 4 3 . Full Trace Events 3 | . 1 2 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 4 | . . . 4 Non-combat 3 | . . . 3 Combat 1 | . . . 1 Robot Hacks Applied 5 | . . . 5 parse_system 3 | . . . 3 no_distress 1 | . . . 1 find_recycling 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 3 | . . 3 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2620 | 114 841 1106 559 Spaces Moved 1690 | 71 605 683 331 Core 80 | 23 21 15 21 Treads 12 | . . 12 . Legs 1168 | 48 511 353 256 Wheels 26 | . . 26 . Hover 210 | . . 210 . Flight 194 | . 73 67 54 Fastest Speed 37 | 50 37 37 40 Average Speed 107 | 121 108 97 123 Slowest Speed 300 | 150 150 200 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 67 56 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2195 | 90 729 931 445 Wait 159 | . 29 70 60 Move 1687 | 70 604 682 331 Hop . | . . . . Pick Up 27 | 7 7 9 4 Fast Attach 40 | 4 9 22 5 Attach 15 | 2 4 3 6 Detach 6 | . 3 3 . Swap 12 | 1 4 7 . Drop 42 | . 14 25 3 Fire 172 | 6 34 108 24 Melee 11 | . . . 11 Ram 2 | . 2 . . Kick 21 | . 19 1 1 Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 8) 744 | -10/Materials | Discovered new exit (range 7) 750 | -10/Materials | Identified exit to Mines 893 | -10/Materials | Core integrity fell below 50% 900 | -10/Materials | Core integrity fell below 20% 924 | -10/Materials | Lost 6 parts (1p2n1u2w) 943 | -10/Materials | Discovered new exit (range 8) 945 | -10/Materials | Identified exit to Subcaves 955 | -10/Materials | Identified exit to Materials 956 | -10/Materials | Entered another Materials area 956 | -9/Materials | Evolved 2 slots: Utility x2 1504 | -9/Materials | Discovered new exit (range 14) 1519 | -9/Materials | Identified exit to Mines 1680 | -9/Materials | Lost 5 parts (1p2n2u) 1829 | -9/Materials | Build established: Scavenger-Mutant 1947 | -9/Materials | Core integrity fell below 50% 2024 | -9/Materials | Discovered new exit (range 16) 2041 | -9/Materials | Identified exit to Materials 2062 | -9/Materials | Entered another Materials area 2062 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2160 | -8/Materials | Repaired Aluminum Leg 2482 | -8/Materials | Garrison activated, responded to threat 2527 | -8/Materials | Core integrity fell below 50% 2548 | -8/Materials | Core integrity fell below 20% 2564 | -8/Materials | Released all parts (4) 2593 | -8/Materials | Lost 11 parts (2p4n2u3w) 2621 | -8/Materials | Destroyed by exploding Fusion Modulator Last Messages --------------- 02538_ M-13 Machinist repairs Y-45 Defender. 02539_ Critical hit (Burn: +37). 02540_ G-47 Trooper knocked back. 02542_ Atomic Centrifuge disabled. 02543_ G-47 Trooper destroyed. 02548_ M-13 Machinist repairs G-47 Trooper. 02559_ Critical hit (Burn: +37). 02559_ Lgt. Armor Plating destroyed. 02561_ System corrupted: Matter fused (-6). 02562_ Carbon-fiber Leg destroyed. 02564_ Released Med. Storage Unit. 02564_ Released Hacking Suite. 02564_ Released Sml. Laser. 02564_ Released Imp. Light Cannon. 02573_ Acquired Flight Unit. 02613_ &DZO466XPQQV8D/RL0FYW,RC PJU