Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.24 @ 16:19:33 Player: Somberlain Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (179) 895 Value Destroyed (6065) 6065 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (681) 681 TOTAL SCORE: 13201 Bonus ------- High Alert Combat Kills 288 Follower Combat Kills 93 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 360/360 System Corruption 14% Temperature Warm (111) Movement Walking (450) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- Fission Core Micro Fission Core > --- PROPULSION (5) --- VSS Leg > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Transmission Jammer (fused) Hacking Suite Experimental System Shield > --- WEAPON (3) ------- Wave Gun Neutron Cannon KE Penetrator > --- INVENTORY (15) --- Reinforced Fission Core Micro Fission Core Carbon-fiber Leg VSS Leg Advanced Cooling System Advanced Cooling System Core Analyzer Improved Weapon Cycler Advanced ECM Suite Advanced System Shield Improved Recalibrator Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Thunder Leg Thunder Leg Myomer Leg Heavy Shield Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Hacking Suite Experimental System Shield Advanced System Restoration Module > --- WEAPON ----------- Advanced Plasma Cannon Matter Neutralizer Matter Neutralizer > --- INVENTORY -------- Thunder Leg Thunder Leg Advanced Cooling System Advanced Cooling System Advanced Cooling System Core Analyzer Improved Weapon Cycler Improved Transmission Jammer Advanced ECM Suite Improved Recalibrator Wave Gun Long-range Proton Cannon Long-range Proton Cannon Heavy Rocket Launcher Plasma Cutter [Rating: 111] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Slots Evolved 10 | . . . 2 2 2 . . . . 2 2 . . Power 1 | . . . . . . . . . . 1 . . . Propulsion 3 | . . . . 1 1 . . . . . 1 . . Utility 5 | . . . 1 1 1 . . . . 1 1 . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 146 | 6 6 5 16 37 16 . 1 . 3 8 8 . 40 Power 21 | 1 . 1 1 6 1 . . . 1 1 1 . 8 Engine 8 | 1 . 1 1 1 1 . . . 1 . . . 2 Core 12 | . . . . 5 . . . . . . 1 . 6 Reactor 1 | . . . . . . . . . . 1 . . . Propulsion 45 | 2 2 3 6 10 4 . 1 . 1 . 3 . 13 Treads 15 | 2 . . 6 7 . . . . . . . . . Leg 24 | . 2 . . 3 4 . 1 . 1 . . . 13 Wheel 6 | . . 3 . . . . . . . . 3 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 34 | 1 2 1 3 7 5 . . . . 2 3 . 10 Device 23 | . 1 1 2 6 3 . . . . . 3 . 7 Storage 2 | 1 1 . . . . . . . . . . . . Processor 5 | . . . 1 1 1 . . . . 1 . . 1 Hackware 4 | . . . . . 1 . . . . 1 . . 2 Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 46 | 2 2 . 6 14 6 . . . 1 5 1 . 9 Energy Gun 24 | . 1 . 5 8 5 . . . . 3 . . 2 Energy Cannon 8 | . . . . . . . . . . 2 . . 6 Ballistic Gun 11 | 2 1 . . 6 . . . . . . 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 1 3 2 . . . . 2 2 . 3 Corrupted Parts 1 | . . . . 1 . . . . . . . . . System Corruption 5 | . . . . 5 . . . . . . . . . Parts Lost 43 | . 3 . 2 12 . . . . 1 . 2 1 22 Power 8 | . 1 . . 3 . . . . 1 . . . 3 Propulsion 16 | . 1 . . 3 . . . . . . 2 . 10 Utility 8 | . . . . 3 . . . . . . . . 5 Weapon 11 | . 1 . 2 3 . . . . . . . 1 4 Highest Loss Streak 16 | . 1 . 1 6 . . . . 1 . 2 1 16 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 13 | . 2 6 13 14 14 15 15 15 14 14 14 14 13 Power . | . . . . 1 . . . . . . . . . Propulsion 2 | . . 2 3 4 2 2 2 2 1 1 1 1 1 Utility 6 | . . 2 5 4 6 8 8 8 8 7 7 6 7 Weapon 3 | . . 2 1 2 4 4 4 4 4 4 5 5 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 33 | . . 2 2 1 4 . . . . 1 1 1 21 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . 2 Utility 20 | . . . 2 1 . . . . . . . 1 16 Weapon 8 | . . 2 . . 3 . . . . 1 . . 2 Tool/Special 2 | . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 92 | . 81 88 93 92 99 100 100 80 99 97 91 96 88 Engine 3 | . 4 3 11 4 1 7 7 7 6 6 5 5 . Core 4 | . . . . 4 5 . . . . . . 5 9 Treads 5 | . 15 . 18 20 . . . . . . . . . Leg 18 | . 9 14 . 3 30 30 30 30 30 26 17 11 20 Wheel 1 | . . 12 3 . . . . . . . 2 15 1 Device 10 | . 9 14 10 14 7 7 7 7 7 6 11 11 10 Storage 7 | . 14 14 11 9 7 7 7 7 7 6 5 5 4 Processor 10 | . . . 10 9 14 15 15 15 15 13 11 11 9 Hackware 6 | . . . . . 6 7 7 7 7 12 11 11 10 Energy Gun 9 | . 5 14 25 10 16 22 23 4 22 8 2 . 1 Energy Cannon 5 | . . . . . . . . . . 10 11 9 11 Ballistic Gun 4 | . 22 14 2 14 . . . . . . . . 1 Peak Build Rating 111 | 6 9 16 24 37 53 53 54 54 55 71 77 68 111 Average Rating 58 | 4 7 9 18 28 46 52 53 42 54 67 70 65 93 On Entrance 39 | . 6 9 11 24 36 50 49 54 50 55 71 67 66 Avg Prop Armor Cover (%) 12 | . . 11 . . 12 . . . . . 11 11 13 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 73 | 14 26 28 39 42 41 43 43 43 43 63 64 55 73 Greatest Support 131 | 40 40 26 43 63 66 62 65 65 68 68 68 30 131 Greatest Overweight (x) 8 | . 2 2 1 1 1 . . . . . 6 2 8 Average Overweight (x) . | . . 1 . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | . 6 9 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 2 6 13 14 14 15 15 15 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | . 6 9 15 15 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 27% | Hacker-Skirmisher 15% | Skirmisher 14% | Mutant 13% | Scavenger-Gunner 9% | Hacker-Mutant 8% | Hacker-Gunner 7% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Matter Collected 3921 | 212 238 110 230 1346 280 48 31 . 159 110 194 . 963 Remotely . | . . . . . . . . . . . . . . Salvage Created 7487 | . 369 78 793 2572 395 32 . . 264 167 596 . 2221 Parts 349 | . 34 4 42 135 8 . . . 8 1 25 . 92 Haulers Intercepted 5 | . . . 2 2 . . . . . . . . 1 Recyclers Shooed 10 | . . . . 2 1 . . . . . 4 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 7 . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored 1 | . . . . . 1 . . . . . . . . Broken 1 | . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Combat Hostiles Destroyed 127 | . 13 . 25 38 1 1 . . 7 . 4 . 38 Guns 81 | . 13 . 23 33 1 1 . . 5 . . . 5 Cannons 30 | . . . . . . . . . . . 4 . 26 AOE 12 | . . . 2 5 . . . . 2 . . . 3 Classes Destroyed 16 | . 2 2 3 5 1 . . . 2 . 1 . . Worker 12 | . . 1 . 3 1 . . . . 1 2 . 4 Builder 6 | . . . . 4 . . . . . . 1 . 1 Tunneler 2 | . . . . . . . . . . . 1 . 1 Hauler 5 | . . . 2 2 . . . . . . . . 1 Recycler 16 | . . 1 . 6 5 . . . . 1 1 . 2 Minesweeper 1 | . . . . . . . . . 1 . . . . Operator 1 | . . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . 1 . . . . Watcher 9 | . . . 2 2 . . . . . . 1 . 4 Swarmer 33 | . 6 . 14 . . . . . 1 . . . 12 Grunt 55 | . 7 . 9 28 . . . . 4 . . . 7 Sentry 9 | . . . 2 5 . . . . 1 . . . 1 Specialist 2 | . . . . 2 . . . . . . . . . Hunter 5 | . . . . 1 . 1 . . . . . . 3 Programmer 20 | . . . . . 1 . . . . . 4 . 15 Heavy 2 | . . . . 2 . . . . . . . . . Best Kill Streak 6 | . 5 2 5 6 2 3 . . 3 1 3 . 4 Combat Bots Only 5 | . 5 . 4 4 1 1 . . 3 . 2 . 4 Max Kills in Single Turn 3 | . 2 1 2 3 1 1 . . 1 1 1 . 3 Gunslinging 1 | . 1 . 1 . . . . . . . . . . Exploded 3 | . . . 2 2 . . . . 1 . . . 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Hostile Shots Fired 801 | . 100 . 102 165 8 6 . . 33 . 14 1 372 Missed 234 | . 29 . 23 66 3 2 . . 6 . 6 . 99 Deflected 9 | . . . . . . . . . . . . . 9 Hits 567 | . 71 . 79 99 5 4 . . 27 . 8 1 273 Melee 1 | . . . . . . . . . . . . 1 . Projectile 566 | . 71 . 79 99 5 4 . . 27 . 8 . 273 AOE 1 | . . . . . . . . . . . . . 1 Critical Strikes 33 | . 1 . . 6 . . . . 5 . 1 . 20 Part Disruptions 2 | . . . . . . . . . . . . . 2 Damage Taken 9528 | . 677 . 470 2092 37 57 279 . 481 . 159 49 5227 Core 1494 | . 106 . 53 205 5 19 64 . 25 . 20 49 948 Absorbed by Shields 412 | . . . 296 116 . . . . . . . . . Regen/Repaired (Parts) 1129 | . . . . . . . . . . . . . 1129 Core Remaining (%) 81 | 100 . 57 86 62 . . . . 83 100 . . . Volleys Fired 493 | . 42 7 64 130 9 23 13 . 24 7 22 . 152 Largest 3 | . 2 2 3 3 3 2 1 . 3 3 3 . 3 Hottest 315 | . 85 85 177 195 240 160 60 . 180 225 90 . 315 Shots Fired 1036 | . 83 13 132 351 21 27 13 . 51 17 54 . 274 Gun 745 | . 83 13 131 343 21 27 13 . 48 10 10 . 46 Cannon 278 | . . . . . . . . . . 7 44 . 227 Launcher 13 | . . . 1 8 . . . . 3 . . . 1 Special . | . . . . . . . . . . . . . . Kinetic 362 | . 80 6 21 235 . . . . . . . . 20 Thermal 588 | . 3 7 110 38 21 27 13 . 48 17 54 . 250 Explosive 13 | . . . 1 8 . . . . 3 . . . 1 Electromagnetic 73 | . . . . 70 . . . . . . . . 3 Robot Hit Streak 28 | . 11 6 17 28 9 12 . . 26 6 11 . 11 Robot Miss Streak 5 | . 3 1 3 5 2 3 . . 5 3 2 . 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 12 | . 2 . 4 5 . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . 1 . . . . Shots Hit Robots 640 | . 53 10 85 261 14 6 . . 34 8 37 . 132 Core Hits 306 | . 22 3 39 126 12 3 . . 21 3 11 . 66 Critical Kills 3 | . 1 . . . . . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . Critical Strikes 22 | . 1 1 14 2 . . . . . 1 1 . 2 Burn 18 | . . 1 14 2 . . . . . 1 . . . Meltdown 2 | . . . . . . . . . . . . . 2 Destroy 1 | . 1 . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . 1 . . Melee Attacks 37 | . . . . . 25 . . . . . 12 . . Impact 37 | . . . . . 25 . . . . . 12 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 2 . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15937 | 1 765 132 1371 5003 483 157 . . 986 194 1399 . 5446 Guns 8436 | . 738 132 1256 4196 345 157 . . 604 132 137 . 739 Cannons 5162 | . . . . . . . . . . 62 989 . 4111 Explosions 1690 | . . . 103 779 . . . . 382 . . . 426 Melee 405 | . . . . . 138 . . . . . 267 . . Ramming 244 | 1 27 . 12 28 . . . . . . 6 . 170 Kinetic 3871 | . 720 32 117 2850 . . . . . . . . 152 Thermal 8822 | . 18 100 1139 441 345 157 . . 604 194 1126 . 4698 Explosive 1435 | . . . 103 665 . . . . 382 . . . 285 Electromagnetic 1160 | . . . . 1019 . . . . . . . . 141 Impact 405 | . . . . . 138 . . . . . 267 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . 1 1 . 8 1 1 1 1 1 . 2 2 14 Average Corruption 4 | . 1 1 . 6 1 1 1 1 1 . 1 2 6 Corruption Purged 7 | . . . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . Effects 145 | . . 5 . 22 1 2 1 . 4 . 4 3 103 Message Errors 35 | . . 1 . 5 . . . . . . 1 . 28 Matter Fused 34 | . . 1 . 4 . 1 1 . 2 . 2 . 23 Heat Flow Errors 14 | . . . . 2 . . . . . . . . 12 Energy Discharges 14 | . . 1 . 3 . . . . 2 . . 1 7 Parts Rejected 3 | . . . . 3 . . . . . . . . . Parts Fused 3 | . . . . . . . . . . . . . 3 Data Loss (minor) 20 | . . 1 . 2 . . . . . . . 2 15 Data Loss (major) 8 | . . . . . 1 . . . . . 1 . 6 Misfires 7 | . . . . 1 . 1 . . . . . . 5 Alerts 2 | . . . . . . . . . . . . . 2 Weapon Failures 5 | . . 1 . 2 . . . . . . . . 2 Overload Shots 44 | . . . . . . 19 13 . 10 1 . . 1 Effects 2 | . . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . Heat Surge 1 | . . . . . . . . . 1 . . . . Overflow Damage 646 | . . . 14 55 78 . . . . . 298 . 201 Projectiles 230 | . . . . . . . . . . . 47 . 183 Explosions 69 | . . . 14 55 . . . . . . . . . Melee 347 | . . . . . 78 . . . . . 251 . 18 Knockbacks 7 | . . . . . 1 . . . . . 1 . 5 Impact 7 | . . . . . 1 . . . . . 1 . 5 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 180 | . . . . 151 . . . . . . . . 29 Shots 4 | . . . . 3 . . . . . . . . 1 Rammed 16 | 1 8 . 3 4 . . . . . . . . . Targets Rammed 31 | 1 8 . 3 5 . . . . . . 1 . 13 Kicked 14 | . . . . . . . . . . . 1 . 13 Crushed 1 | . . . . 1 . . . . . . . . . Highest Temperature 443 | . 5 6 422 292 443 207 36 . 243 375 . . 341 Average Temperature 90 | . 4 4 116 52 112 42 14 . 68 171 . . 97 Received Heat Transfer 2342 | . 195 . 104 711 . . . . 223 . . . 1109 Effects 11 | . . . 5 2 1 . . . 1 1 . . 1 Energy Bleed 3 | . . . . . . . . . 1 1 . . 1 Interference 7 | . . . 5 2 . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations 4 | . . . . . . . . . . . . . 4 Total Turns 49 | . . . . . . . . . . . . . 49 Longest Duration 25 | . . . . . . . . . . . . . 25 Robots Disrupted 2 | . . . . 2 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Robots Corrupted 5 | . . . . . 1 . . . . . 2 . 2 Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 12 | . . . . 6 1 . . . . . 2 . 3 Impact Corruptions 15 | . . . . . 3 . . . . . 9 . 3 Robots Melted 6 | . . . 1 . . . . . 1 . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . 4 Parts Melted 45 | . . . 8 1 4 3 . . 1 3 5 . 20 Heat Transferred 15008 | . 37 296 3922 1012 725 325 . . 1346 500 1622 . 5223 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Maximum Alert Level 2 | . . . 1 2 1 . . . . 2 . . 2 Low Security (%) 62 | 100 100 100 36 53 88 . . . . 43 100 100 53 Level 1 22 | . . . 63 27 11 . . . . 32 . . 21 Level 2 14 | . . . . 19 . . . . . 24 . . 24 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 558 | . 150 22 355 558 256 . . . . 450 70 18 542 Initial 450 | . . 22 . 139 251 . . . . 450 54 18 . Average 179 | . 96 2 221 249 79 . . . . 285 23 5 213 Influence Increases 5064 | . 340 10 821 1255 122 30 . . 140 492 248 . 1606 Destroy 0b10 Robot/C 2580 | . 260 . 560 760 20 20 . . 120 . 80 . 760 Destroy 0b10 Robot/NC 275 | . . 10 20 90 30 . . . 10 10 40 . 65 Destroy Leader 568 | . 50 . 128 178 10 10 . . 10 . 22 . 160 Allied During Kill 23 | . . . 23 . . . . . . . . . . Successful Hack 161 | . . . 14 20 30 . . . . . 36 . 61 Select Force Hacks 120 | . 30 . 60 30 . . . . . . . . . Disable Machine 345 | . . . 15 60 15 . . . . 30 30 . 195 Destroy Structure 422 | . . . 1 102 17 . . . . 2 40 . 260 Advance Influence 450 | . . . . . . . . . . 450 . . . Partial Spotted 15 | . . . . . . . . . . . . . 15 Lose Combat Pursuer 105 | . . . . 15 . . . . . . . . 90 Influence Decreases 4579 | . 282 68 490 1033 670 35 . . 140 380 308 52 1121 Entered New Map 625 | . . 36 . 192 302 3 . . . . 58 34 . Time Decay 2740 | . 252 32 430 571 368 32 . . 130 230 236 18 441 Lost Part 412 | . 30 . 20 120 . . . . 10 . 12 . 220 Lost Ally 52 | . . . 40 . . . . . . . 2 . 10 Purge Threat 750 | . . . . 150 . . . . . 150 . . 450 Squads Dispatched 30 | . 3 . 4 7 2 . . . . . 2 . 12 Investigation 6 | . 1 . 3 1 . . . . . . . . 1 Extermination 13 | . . . . . 2 . . . . . 2 . 9 Reinforcement 11 | . 2 . 1 6 . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Distress Signals 14 | . 3 . 2 9 . . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . . . 1 Distress Signals . | . . . . . . . . . . . . . . Times Spotted 202 | . 23 . 35 57 2 1 . . 9 3 7 5 60 Peak Tracking Total 8 | . 4 . 4 6 1 1 . . 5 2 1 5 8 Tactical Retreats 5 | . . . . 1 . . . . . . . . 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Traps Triggered 7 | . 1 . . 2 . . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . 1 1 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Machines Disabled 23 | . . . 1 4 1 . . . . 2 2 . 13 Max in Single Turn 3 | . . . 1 3 1 . . . . 1 1 . 3 Garrison Access 2 | . . . . 1 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Machines Accessed 66 | . 2 . 5 7 11 1 . 3 1 4 7 . 25 Terminals 32 | . 1 . 2 4 5 . . . 1 3 4 . 12 Fabricators 2 | . . . . . 1 . . . . . . . 1 Repair Stations 5 | . . . 1 . 1 . . . . . . . 3 Recycling Units 12 | . 1 . 2 1 2 . . . . . 1 . 5 Scanalyzers 7 | . . . . 1 1 . . . . 1 2 . 2 Garrison Access 4 | . . . . 1 1 . . . . . . . 2 Total Hacks 190 | . 4 . 9 16 28 1 . 24 1 6 20 . 81 Successful 98 | . 1 . 4 6 10 1 . 24 1 1 10 . 40 Failed 91 | . 3 . 5 9 18 . . . . 5 10 . 41 Catastrophic 22 | . . . 1 . 5 . . . . 3 1 . 12 Database Lockouts 1 | . . . . 1 . . . . . . . . . Manual 66 | . 4 . 9 10 10 . . . . 1 6 . 26 Terminals 99 | . 3 . 5 11 16 . . . 1 5 12 . 46 Fabricators 6 | . . . . . 2 . . . . . . . 4 Repair Stations 15 | . . . 1 . 2 . . . . . . . 12 Recycling Units 24 | . 1 . 3 1 4 . . . . . 3 . 12 Scanalyzers 16 | . . . . 2 3 . . . . 1 5 . 5 Garrison Access 5 | . . . . 2 1 . . . . . . . 2 Terminal Hacks 46 | . . . . 3 4 1 . 24 1 1 3 . 9 Record 3 | . . . . . . . . 2 1 . . . . Part Schematic 15 | . . . . . . . . 13 . . . . 2 Robot Schematic 7 | . . . . . . . . 6 . . 1 . . Robot Analysis 2 | . . . . 2 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . Open Door 1 | . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . . 1 . 1 Terminal Index 2 | . . . . . 1 . . . . . . . 1 Repair Station Index 1 | . . . . . . . . . . . . . 1 Unreport Threat 5 | . . . . 1 . . . . . 1 . . 3 Locate Traps 1 | . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 Registered Components 2 | . . . . . 1 . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . . . . . . . 3 Load Schematic 1 | . . . . . . . . . . . . . 1 Build 2 | . . . . . . . . . . . . . 2 Repair Station Hacks 11 | . . . . . 1 . . . . . . . 10 Scan Component 6 | . . . . . 1 . . . . . . . 5 Repair 5 | . . . . . . . . . . . . . 5 Recycling Unit Hacks 7 | . . . . . 1 . . . . . . . 6 Retrieve Components 7 | . . . . . 1 . . . . . . . 6 Scanalyzer 8 | . . . . . 2 . . . . . 4 . 2 Insert Component 2 | . . . . . . . . . . . 1 . 1 Analyze 1 | . . . . . . . . . . . . . 1 Retrieve Study 5 | . . . . . 2 . . . . . 3 . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . . . Unauthorized Hacks 21 | . 1 . 4 2 1 . . . . . 3 . 10 Terminals 14 | . . . 1 1 1 . . . . . 3 . 8 Assimilate 4 | . . . . . . . . . . . 2 . 2 Botnet 8 | . . . 1 . 1 . . . . . 1 . 5 Operators 2 | . . . . 1 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . Recycling Units 6 | . 1 . 2 1 . . . . . . . . 2 Recyclers 1 | . . . . . . . . . . . . . 1 Mask 1 | . . . . . . . . . . . . . 1 Tunnel 4 | . 1 . 2 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 50 | . 1 . 2 6 9 . . . . 4 7 . 21 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 6 . . 1 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . 13 . . . . 3 Parts Built 4 | . . . . . . . . . . . . . 4 Authchips . | . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . . . 111 Total Part Build Rating 26 | . . . . . . . . . . . . . 26 Part Studies Acquired 5 | . . . . . 2 . . . . . 3 . . Parts Repaired 5 | . . . . . . . . . . . . . 5 Time 354 | . . . . . . . . . . . . . 354 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 27 | . . . . . 1 . . . . . . . 26 Parts Scanalyzed 2 | . . . . . . . . . . . 1 . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Total Allies 5 | . . 2 . . . . . . . . 2 . 1 Largest Group 2 | . . 2 2 . . . . . . . 2 . 1 Highest-Rated Group 52 | . . 38 38 . . . . . . . 52 . 10 Highest-Rated Ally 31 | . . 31 31 . . . . . . . 26 . 10 Total Orders 4 | . . . . . . . . . . . . . 4 STAY 2 | . . . . . . . . . . . . . 2 FOLLOW 2 | . . . . . . . . . . . . . 2 Ally Attacks 18 | . . . 18 . . . . . . . . . . Total Damage 169 | . . . 169 . . . . . . . . . . Kills 3 | . . . 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Active Infowar (turns) 7694 | . . 1 . . 807 641 291 109 818 498 757 94 3678 Sensors 6735 | . . 1 . . 802 641 291 109 818 498 545 . 3030 Jamming 3794 | . . . . . 5 . . . . . 757 94 2938 Robot Analysis Total 2 | . . . . 2 . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . 1 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Turns Passed 12795 | 91 566 346 1086 1727 1175 642 296 110 895 499 757 94 4511 Spaces Moved 7990 | 53 233 235 538 688 812 542 245 93 673 369 492 91 2926 Core 4 | 3 . . . . . . . . . . . . 1 Treads 1210 | 50 133 . 437 590 . . . . . . . . . Legs 5958 | . 100 60 . 98 812 542 245 93 673 369 379 . 2587 Wheels 818 | . . 175 101 . . . . . . . 113 91 338 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 90 105 130 107 107 107 111 111 115 95 95 99 Average Speed 124 | 153 176 128 149 166 114 107 107 111 114 115 125 97 117 Slowest Speed 450 | 160 260 190 160 250 180 107 111 111 115 115 187 110 450 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . 11 . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . Exploration Rate (%) 42 | 4 40 52 37 54 20 64 34 68 78 8 12 70 52 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 7 | . 1 2 2 1 . . . 1 . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 6 | . . 1 . . . 2 1 . 2 . . . . Spaces Dug 89 | . . . . . 17 5 4 . 2 . 8 . 53 Terrain Destroyed 337 | . . . . 113 17 19 13 . 11 1 18 . 145 Melee 25 | . . . . . 17 . . . . . 8 . . Projectile 161 | . . . . . . 19 13 . 10 1 10 . 108 AOE 151 | . . . . 113 . . . . 1 . . . 37 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Total 9855 | 59 297 266 701 996 995 575 265 99 747 433 559 97 3766 Wait 824 | . 4 12 40 88 90 8 5 . 41 31 6 . 499 Move 7977 | 52 232 234 537 687 811 541 243 92 672 368 492 90 2926 Hop . | . . . . . . . . . . . . . . Pick Up 101 | . 4 2 14 11 12 . . . 2 5 3 3 45 Fast Attach 70 | 6 3 3 8 18 2 . . 3 . 3 3 . 21 Attach 47 | . 1 1 5 10 6 . . . 2 1 1 1 19 Detach 28 | . 1 3 6 2 4 . . . . 2 . . 10 Swap 127 | . 2 2 6 21 21 3 2 1 4 7 15 . 43 Drop 119 | . . 2 18 24 15 . 1 3 2 9 4 3 38 Fire 493 | . 42 7 64 130 9 23 13 . 24 7 22 . 152 Melee 37 | . . . . . 25 . . . . . 12 . . Ram . | . . . . . . . . . . . . . . Kick 14 | . . . . . . . . . . . 1 . 13 Crush 17 | 1 8 . 3 5 . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / Upp x2) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 16) 220 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 6) 658 | -10/Materials | Entered Mines 707 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 742 | -10/Mines | Build established: Scavenger-Mutant 938 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 940 | -10/Mines | Found Prototype Device 940 | -10/Mines | Identified Exp. Sensor Array 991 | -10/Mines | Discovered new exit (range 5) 1004 | -10/Mines | Entered Materials 1004 | -9/Materials | Accompanied by 2 allies 1004 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1009 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1319 | -9/Materials | Build established: Scavenger-Gunner 1833 | -9/Materials | Build established: Scavenger-Mutant 2057 | -9/Materials | Discovered new exit (range 14) 2090 | -9/Materials | Entered another Materials area 2090 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2727 | -8/Materials | Build established: Scavenger-Gunner 2764 | -8/Materials | Discovered new exit (range 13) 3415 | -8/Materials | Lost 6 parts (1p1n3u1w) 3786 | -8/Materials | Discovered new exit (range 16) 3814 | -8/Materials | Central database locked down 3817 | -8/Materials | Entered Factory 3817 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4474 | -7/Factory | Identified exit to Storage 4474 | -7/Factory | Identified exit to Lower Caves 4608 | -7/Factory | Build established: Mutant 4992 | -7/Factory | Entered Lower Caves 5093 | -7/Lower Caves | Learned Factory trap positions 5315 | -7/Lower Caves | Build established: Skirmisher 5620 | -7/Lower Caves | Discovered new exit (range 13) 5631 | -7/Lower Caves | Identified exit to Lower Caves 5634 | -7/Lower Caves | Entered another Lower Caves area 5670 | -7/Lower Caves | Encountered a Warlord checkpoint 5846 | -7/Lower Caves | Crushed by falling debris 5884 | -7/Lower Caves | Discovered new exit (range 9) 5893 | -7/Lower Caves | Identified exit to Data Miner 5930 | -7/Lower Caves | Entered Data Miner 5932 | -7/Data Miner | Discovered new exit (range 6) 5953 | -7/Data Miner | Met Data Miner 5974 | -7/Data Miner | Learned location of Section 7 (-3) 5974 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5991 | -7/Data Miner | Received God Mode back door access code from Data Miner 6038 | -7/Data Miner | Identified exit to Proximity Caves 6040 | -7/Data Miner | Entered Proximity Caves 6042 | -6/Proximity Caves | Spotter reported a threat 6043 | -6/Proximity Caves | Spotter reported a threat 6054 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6476 | -6/Proximity Caves | Spotter reported a threat 6515 | -6/Proximity Caves | Learned location of 1 exit from Factory 6920 | -6/Proximity Caves | Learned Factory garrison access intel 6924 | -6/Proximity Caves | Discovered new exit (range 10) 6934 | -6/Proximity Caves | Identified exit to Factory 6935 | -6/Proximity Caves | Entered Factory 6935 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6936 | -6/Factory | Identified exit to Factory 6937 | -6/Factory | Loaded intel: 77 trap records 6938 | -6/Factory | Loaded intel: 4 garrison access locations 7236 | -6/Factory | Build established: Hacker-Skirmisher 7268 | -6/Factory | Discovered exit to Factory (range 8) 7434 | -6/Factory | Entered another Factory area 7434 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7441 | -5/Factory | Identified exit to Upper Caves 8191 | -5/Factory | Sucked down chute 8191 | -5/Factory | Entered Waste 8207 | -5/Waste | Spotted C-40 Crusher 8234 | -5/Waste | Spotted C-40 Crusher 8238 | -5/Waste | Spotted C-40 Crusher 8238 | -5/Waste | Spotted C-40 Crusher 8250 | -5/Waste | Spotted C-40 Crusher 8257 | -5/Waste | Build established: Hacker-Mutant 8264 | -5/Waste | Spotted C-40 Crusher 8265 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8270 | -5/Waste | Discovered new exit (range 11) 8280 | -5/Waste | Identified exit to Factory 8283 | -5/Waste | Found Prototype Hackware 8285 | -5/Waste | Entered Factory 8285 | -5/Factory | Identified Exp. System Shield 8559 | -5/Factory | Fabricated Matter Neutralizer (x2) 8617 | -5/Factory | Fabricated Thunder Leg? 8770 | -5/Factory | Repaired Broken Hvy. Shield Leg 8855 | -5/Factory | Build established: Hacker-Skirmisher 8931 | -5/Factory | Repaired Lrg. Storage Unit 9145 | -5/Factory | Discovered new exit (range 6) 9150 | -5/Factory | Identified exit to Factory 9949 | -5/Factory | Cargo convoy interrupted 10285 | -5/Factory | Watched by a mysterious "MATRIX" hacker 11047 | -5/Factory | Repaired Hvy. Shield Leg 11104 | -5/Factory | Repaired Imp. Transmission Jammer 11213 | -5/Factory | Repaired Exp. Sensor Array? 11225 | -5/Factory | Core integrity fell below 50% 11249 | -5/Factory | Core integrity fell below 20% 11281 | -5/Factory | Lost 16 parts (3p5n4u4w) 11615 | -5/Factory | Build established: Hacker-Mutant 11729 | -5/Factory | System corruption reached 10% 11922 | -5/Factory | Build established: Hacker-Gunner 12580 | -5/Factory | Build established: Hacker-Skirmisher 12796 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 12699_ System corrupted: Component data lost. 12710_ Acquired 1 matter. 12714_ System corrupted: FCS attempts to trigger KE Penetrator. 12714_ System corrupted: KE Penetrator misfires. 12714_ Slug penetrates Assembly Bed. 12714_ Assembly Bed disabled. 12730_ System corrupted: Heat flow error (+121). 12762_ C WQMFJSSJ94U398N3KPV8ZK#>EM,%&FSW| 12774_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 12790_ Knocked back. 12792_ Penetrated by Slug. 12792_ Knocked back. 12793_ Hvy. Shield Leg destroyed. 12794_ Penetrated by Slug. 12794_ Knocked back. 12795_ Exp. Sensor Array destroyed. 12795_ VSS Leg destroyed. 12796_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | #???????????????????????????????????????? | | """#???????????????????????????????????????? | | """ """################????????????????????????? | | """ F"# + #????????????????????????? | | """ ""# ### #????????????????????????? | | + #?# #????????????????????????? | | ] # #?# #????????????????????????? | | # #?# ] [ #????????????????????????? | | #####+#### ### !#????????????????????????? | | ### + #????????????????????????? | | ### ! ##???????????????????????? | | #?# ;######??????????????????? | | #########;;; #??????????????????? | | ### x @ #??????????????????? | | ??# %% H #??????????????????? | | ??# x #??????????????????? | | ??# ########### #??????????????????? | | ??# ############ ##??????????????????? | | ??# # # #???????????????????? | | ??# # + #???????????????????? | | ### # ! # #???????????????????? | | # # #???????????????????? | | + ! # #???????????????????? | | # ! # #???????????????????? | | ### # # #???????????????????? | | ## # # #???????????????????? | | ## # # #???????????????????? | | ## # # #???????????????????? | | ## #####+###### #???????????????????? | | ## #??????????#% #???????????????????? | | #### ????###### #???????????????????? | | #??# #???????????????????? | | #??# #???????????????????? | | ????# """" """" """" #???????????????????? | | ????# """" ""????""" +???????????????????? | | ????? "????"?????""" ^ #???????????????????? | | ????? ?????????? """ #???????????????????? | | ????? "????????? "" F"" ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 32 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 100 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 8 Recoil Reduction 3 Matter Filtering 50 Offensive Hacking 10 Defensive Hacking 16 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Lrn. Missile Launcher | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Adv. Particle Charger | -7/Data Miner | Free Railgun | -5/Factory | Hacked Hvy. Shield Leg | -5/Factory | Scanalyzed Lrn. Tractor Beam | -5/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free P-70 Sage | -5/Factory | Hacked Fabricated ------------ Matter Neutralizer | x2 | -5/Factory | Preloaded Thunder Leg | x2 | -5/Factory Repaired ---------- Hvy. Shield Leg | 62% | -5/Factory | Broken Lrg. Storage Unit | 1% | -5/Factory Hvy. Shield Leg | 14% | -5/Factory Imp. Transmission Jammer | 8% | -5/Factory Exp. Sensor Array | 20% | -5/Factory Studied --------- Carbon-fiber Leg | -7/Factory | Hacked Titanium Leg | -7/Factory | Hacked Imp. Carbon-fiber Leg | -5/Factory | Hacked Wave Gun | -5/Factory | Hacked Plasma Rifle | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireFlakShotgun Manual? 0 Play Time 01:40:20 Cumulative 337.0 hours Start 2026.10.24 @ 13:04:49 End 2026.10.24 @ 16:19:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 313 Rogue 313 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 79 Gallery% 73 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 965028ff-b844-40b4-9d23-bb81018bed6d