Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.12 @ 03:14:03 Player: H3-MLN Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (157) 785 Value Destroyed (4207) 4207 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1958) 1958 TOTAL SCORE: 13010 Bonus ------- High Alert Combat Kills 95 Follower Combat Kills 763 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 108/300 Energy 108/125 System Corruption 7% Temperature Cool (15) Movement Flying (32) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (6) --- Antigrav System VTOL Module VTOL Module > --- UTILITY (7) ------ Improved Sensor Array Advanced Signal Interpreter Improved Salvage Targeting Computer Advanced Weapon Cycler Improved Transmission Jammer Makeshift Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- Spear > --- INVENTORY (5) ---- Graviton Reactor Medium Storage Unit Makeshift Cloaking Device Advanced Plasma Cannon CPS Tube (2) Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Tri-treads Tri-treads > --- UTILITY ---------- Huge Storage Unit Siege Articulator Siege Articulator Advanced Sensor Array Advanced Weapon Cycler > --- WEAPON ----------- Siege Cannon > --- INVENTORY -------- F-cell Engine Graviton Reactor Spiked Medium Treads Heavy Treads Enhanced Flexi-carbon Leg Matter Compressor 0b10 Decoder Chip [Skirmisher] Makeshift Cloaking Device Makeshift Cloaking Device Improved Light Armor Plating Medium Insulated Plating Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Ghost Barrier High-powered Tractor Beam Overtuned Barrage Gun Helical Railgun Siege Cannon Replica LU-1G1's Laser Shovel CPS Tube [Rating: 96] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Graviton Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Huge Storage Unit Device Drone Bay Storage Huge Storage Unit Processor Visual Processing Unit Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Siege Cannon Replica Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 6 . . . . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 3 . . . . . . . Utility 5 | . . . 1 . . . 2 . . . . 2 . . Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 133 | 7 13 . 16 26 4 18 10 2 8 1 7 18 3 . Power 10 | 1 1 . 2 . 1 . 1 1 . . 1 2 . . Engine 8 | 1 1 . 2 . 1 . . 1 . . 1 1 . . Core 1 | . . . . . . . . . . . . 1 . . Reactor 1 | . . . . . . . 1 . . . . . . . Propulsion 41 | 2 4 . 5 13 1 6 2 . . . 4 4 . . Treads 30 | 1 3 . 5 12 1 4 2 . . . 2 . . . Leg 1 | . . . . . . . . . . . 1 . . . Wheel 5 | 1 1 . . . . 2 . . . . 1 . . . Hover 1 | . . . . . . . . . . . . 1 . . Flight 4 | . . . . 1 . . . . . . . 3 . . Utility 43 | 2 3 . 4 6 . 3 5 1 7 . 1 10 1 . Device 19 | 1 . . 1 2 . 2 5 1 4 . . 2 1 . Storage 5 | 1 3 . . 1 . . . . . . . . . . Processor 6 | . . . 2 . . . . . 1 . . 3 . . Hackware 6 | . . . . . . . . . . . 1 5 . . Protection 7 | . . . 1 3 . 1 . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 39 | 2 5 . 5 7 2 9 2 . 1 1 1 2 2 . Energy Gun 6 | 2 1 . . 2 . 1 . . . . . . . . Energy Cannon 3 | . . . 1 . . . . . . . 1 . 1 . Ballistic Gun 13 | . 1 . 3 4 1 3 1 . . . . . . . Ballistic Cannon 5 | . 2 . . . . . 1 . . 1 . 1 . . Launcher 2 | . 1 . 1 . . . . . . . . . . . Special Weapon 5 | . . . . . . 4 . . 1 . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . 1 . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 4 3 . 2 . 1 . . 1 1 . . Parts Lost 16 | . 4 . . 1 . 3 . . . . 2 5 . 1 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 8 | . 2 . . . . . . . . . 2 3 . 1 Utility 4 | . 1 . . 1 . 1 . . . . . 1 . . Weapon 3 | . 1 . . . . 1 . . . . . 1 . . Highest Loss Streak 5 | . 2 . . 1 . 2 . . . . 1 5 . 1 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . Average Backups 20 | 3 14 19 18 21 23 21 15 21 21 22 20 11 5 5 Power . | . . . . 1 . . 1 2 2 2 2 1 1 1 Propulsion 3 | 2 5 7 6 5 4 3 2 2 1 1 2 . . . Utility 11 | . 2 2 5 10 15 13 7 12 13 14 11 5 2 2 Weapon 4 | . 6 10 6 5 4 3 3 3 3 3 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 52 | . 1 1 6 4 . 26 1 1 . 1 4 4 1 2 Power 3 | . . . 1 . . 1 . . . . . 1 . . Propulsion 10 | . . . 1 3 . 6 . . . . . . . . Utility 27 | . . . . . . 17 . 1 . 1 4 2 1 1 Weapon 10 | . 1 1 4 1 . 2 1 . . . . . . . Tool/Special 2 | . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 87 | . 95 100 94 99 99 92 59 60 59 60 64 53 76 82 Engine 9 | . 14 14 11 11 11 11 . 4 6 6 6 3 5 5 Treads 25 | . 25 28 33 32 33 27 12 13 13 13 12 5 . . Wheel 1 | . 2 . . . . 3 . . . . 4 5 . . Device 12 | . 8 . 1 5 11 10 25 26 25 26 25 14 17 17 Storage 11 | . 15 28 18 11 11 11 6 6 6 6 6 2 . . Processor 1 | . . . 7 5 . . . . . . . 3 11 11 Protection 6 | . . . 1 10 11 10 . . . . . . . . Ballistic Gun 6 | . 8 14 15 21 21 . . . . . . . . . Ballistic Cannon 2 | . 8 14 5 . . . 5 6 5 6 5 2 . . Special Weapon 2 | . . . . . . 5 . . . . . . . . Impact Weapon 4 | . . . . . . 10 . . . . . . . . Peak Build Rating 96 | 9 11 10 22 26 26 51 91 89 88 93 96 85 60 60 Average Rating 35 | 5 9 9 17 22 25 27 88 86 85 88 82 51 54 56 On Entrance 45 | . 9 9 10 22 26 22 44 91 86 84 93 69 54 60 Avg Prop Armor Cover (%) 9 | 14 12 . . . . 5 . . . . 16 12 8 . Naked Turns 4 | . . . . . . . . . . . . 4 . . Heaviest Build 138 | 13 53 53 58 105 105 109 135 135 138 130 130 131 12 12 Greatest Support 104 | 16 40 40 66 66 60 70 104 104 104 104 104 24 12 12 Greatest Overweight (x) 9 | . 1 1 . 1 1 9 1 1 1 1 5 5 . . Average Overweight (x) 1 | . . 1 . . 1 2 1 1 . 1 2 . . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 23 | 7 17 20 20 22 25 25 25 25 25 25 25 14 5 5 Most Carried 25 | 5 20 20 20 25 25 25 24 25 25 25 25 20 5 5 Average Carried 21 | 3 14 19 19 22 24 23 18 24 24 24 23 11 4 5 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 5 20 20 20 25 24 23 22 25 24 25 20 5 5 5 Scrap Suit Usage (%) 1 | . . . . . . 1 1 . . . . . . . Class Distribution -------------------- 56% | Commander-Mutant 21% | Mutant 13% | Scavenger-Tank 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Tank | -5/Proximity Caves Derelict-Tank | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Matter Collected 7039 | 207 313 252 646 1537 197 644 479 30 649 326 1323 436 . . Remotely 1225 | . . . . . . . 287 . 95 317 526 . . . Salvage Created 6346 | 103 698 313 1015 1993 405 489 461 . 73 226 351 219 . . Parts 373 | 8 41 8 60 127 16 46 27 . 3 2 24 11 . . Haulers Intercepted 13 | . 2 . 5 6 . . . . . . . . . . Recyclers Shooed 7 | . . 2 . 2 . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . 3 . 24 . 3 . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 94 | . 14 2 17 29 4 2 6 . 4 4 11 1 . . Melee 1 | . . . . . . 1 . . . . . . . . Guns 53 | . 10 1 6 29 4 1 . . 2 . . . . . Cannons 27 | . 1 1 1 . . . 6 . 2 4 11 1 . . AOE 13 | . 3 . 10 . . . . . . . . . . . Classes Destroyed 15 | 2 7 . 2 . . 2 1 . . . 1 . . . Worker 9 | . 2 . 3 2 . . . . . . . 2 . . Builder 7 | . 1 . . 3 . . 3 . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 13 | . 2 . 5 6 . . . . . . . . . . Recycler 19 | 1 1 3 3 5 3 . 2 . . . . 1 . . Mechanic 3 | . . . 2 . . . 1 . . . . . . . Operator 3 | . 1 . 1 1 . . . . . . . . . . Drone 1 | . . . . . . 1 . . . . . . . . Watcher 6 | . 2 . 2 2 . . . . . . . . . . Swarmer 27 | . 6 . 7 4 . . 2 . 4 . 4 . . . Grunt 40 | . 8 2 7 15 1 . 2 . . . 4 1 . . Sentry 18 | . . . 3 10 3 . 1 . . . 1 . . . Hunter 2 | . . . . . . . . . . . 2 . . . Programmer 1 | . . . . . . . 1 . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . 4 . . . . Guru 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 9 | 3 4 3 7 9 2 1 4 . 4 5 3 3 . . Combat Bots Only 6 | . 3 2 5 6 1 1 2 . 4 4 3 1 . . Max Kills in Single Turn 3 | 1 3 1 3 2 1 1 2 . 1 1 1 1 . . Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 2 | . 2 . 2 . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . 1 . . . 1 . . . . Optimus (-9/Scraptown) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Hostile Shots Fired 627 | . 78 9 33 112 34 92 34 3 37 15 59 112 2 7 Missed 170 | . 20 2 12 32 12 34 8 3 2 5 15 21 1 3 Hits 457 | . 58 7 21 80 22 58 26 . 35 10 44 91 1 4 Melee 14 | . . . . . . . . . . . . 14 . . Projectile 443 | . 58 7 21 80 22 58 26 . 35 10 44 77 1 4 Critical Strikes 18 | . 2 . . . . 8 . . . . 2 6 . . Damage Taken 8054 | . 664 90 347 1070 329 1132 411 . 542 468 731 2167 27 76 Core 1653 | . 142 . 10 97 47 201 . . 13 91 50 966 . 36 Absorbed by Shields 68 | . . . . 68 . . . . . . . . . . Reduced by Siege Mode 751 | . . . . . . . 84 . 190 142 177 158 . . Regen/Repaired (Parts) 318 | . 223 . 41 54 . . . . . . . . . . Core Remaining (%) 58 | 100 . 43 . . . 11 . . . . 81 . . . Volleys Fired 413 | 8 50 13 56 127 22 17 21 . 26 18 35 18 2 . Largest 2 | 2 2 2 2 2 2 1 1 . 2 1 1 1 1 . Hottest 98 | 80 90 50 53 46 46 33 90 . 90 65 90 90 98 . Shots Fired 672 | 16 91 26 104 252 44 17 21 . 28 18 35 18 2 . Gun 488 | 16 77 13 78 252 44 2 2 . 4 . . . . . Cannon 161 | . 12 13 20 . . . 19 . 24 18 35 18 2 . Launcher 11 | . 2 . 6 . . 3 . . . . . . . . Special 12 | . . . . . . 12 . . . . . . . . Kinetic 566 | . 25 26 98 252 44 2 21 . 28 18 34 18 . . Thermal 27 | . 24 . . . . . . . . . 1 . 2 . Explosive 11 | . 2 . 6 . . 3 . . . . . . . . Electromagnetic 56 | 16 40 . . . . . . . . . . . . . Robot Hit Streak 27 | 3 9 7 27 22 21 6 3 . 3 7 3 1 . . Robot Miss Streak 6 | 2 2 2 5 4 1 2 4 . 6 2 5 4 . . Penetration Max 1 | . . . . . . . 1 . . . . 1 . . Secondary Targets 6 | . . . . 6 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . Shots Hit Robots 452 | 5 56 18 75 185 38 21 12 . 4 13 17 8 . . Core Hits 211 | 3 31 11 40 65 11 10 12 . 3 9 12 4 . . Critical Kills 3 | . . . 2 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . Critical Strikes 12 | . 2 . 3 2 . 1 1 . . 2 1 . . . Destroy 4 | . . . 2 2 . . . . . . . . . . Blast 6 | . 1 . 1 . . . 1 . . 2 1 . . . Corrupt 1 | . 1 . . . . . . . . . . . . . Impale 1 | . . . . . . 1 . . . . . . . . Melee Attacks 34 | . . . . 3 . 14 . . . . . 6 11 . Impact 6 | . . . . 3 . 3 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 28 | . . . . . . 11 . . . . . 6 11 . Sneak Attacks 5 | . . . . 1 . 1 . . . . . 3 . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13043 | 67 1254 314 1864 2990 579 822 1363 . 264 1220 1348 958 . . Guns 5281 | 67 697 100 854 2842 568 18 53 . 82 . . . . . Cannons 5314 | . 138 190 276 . . . 1298 . 182 1220 1348 662 . . Explosions 1411 | . 419 . 720 40 . 157 . . . . . 75 . . Melee 904 | . . . . 36 . 647 . . . . . 221 . . Ramming 133 | . . 24 14 72 11 . 12 . . . . . . . Kinetic 9904 | . 243 290 1130 2842 568 18 1351 . 264 1220 1316 662 . . Thermal 471 | . 364 . . . . . . . . . 32 75 . . Explosive 1134 | . 217 . 720 40 . 157 . . . . . . . . Electromagnetic 497 | 67 430 . . . . . . . . . . . . . Impact 36 | . . . . 36 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 868 | . . . . . . 647 . . . . . 221 . . Highest Corruption 7 | . 3 3 2 2 2 2 . . . . . 7 7 7 Average Corruption 2 | . 2 3 2 2 2 2 . . . . . 6 7 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 138 | . 19 19 12 39 26 15 . . . . . 3 5 . Message Errors 36 | . 2 7 5 6 11 3 . . . . . . 2 . Matter Fused 29 | . 3 3 4 10 4 3 . . . . . 1 1 . Heat Flow Errors 16 | . 3 2 1 5 3 2 . . . . . . . . Energy Discharges 21 | . 5 4 . 4 6 2 . . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . Data Loss (minor) 22 | . 4 3 . 6 2 5 . . . . . 2 . . Data Loss (major) 7 | . 1 . . 4 . . . . . . . . 2 . Misfires 1 | . 1 . . . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . Weapon Failures 4 | . . . 2 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 553 | . 67 . 30 14 . . 145 . 55 91 103 48 . . Projectiles 413 | . . . 3 . . . 145 . 55 91 103 16 . . Explosions 105 | . 67 . 23 . . . . . . . . 15 . . Melee 35 | . . . 4 14 . . . . . . . 17 . . Knockbacks 25 | . . 3 4 1 . . 2 . . 6 5 4 . . Impact 2 | . . 1 . 1 . . . . . . . . . . Kinetic 21 | . . 2 4 . . . 2 . . 6 4 3 . . Secondary 2 | . . . . . . . . . . . 1 1 . . Self-Inflicted Damage 240 | . 62 . 87 91 . . . . . . . . . . Shots 6 | . 2 . 2 2 . . . . . . . . . . Rammed 14 | . 1 4 1 7 . . 1 . . . . . . . Targets Rammed 17 | . 1 4 1 9 1 . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 3 | . . . . 2 1 . . . . . . . . . Highest Temperature 675 | 72 318 251 150 283 175 235 270 . 348 42 346 675 34 . Average Temperature 125 | 27 118 105 71 100 64 87 104 . 122 29 130 419 17 . Received Heat Transfer 1783 | . 222 51 81 261 51 278 90 . . . 142 577 . 30 Effects 21 | . 1 . . 1 . . . . 2 . . 17 . . Energy Bleed 2 | . . . . 1 . . . . . . . 1 . . Interference 7 | . 1 . . . . . . . 2 . . 4 . . Short Circuit 2 | . . . . . . . . . . . . 2 . . Damage (minor) 3 | . . . . . . . . . . . . 3 . . Damage (major) 6 | . . . . . . . . . . . . 6 . . Damage (core) 1 | . . . . . . . . . . . . 1 . . Siege Activations 26 | . . . . . . . 7 . 8 2 7 2 . . Total Turns 219 | . . . . . . . 34 . 66 31 56 32 . . Longest Duration 31 | . . . . . . . 7 . 29 27 18 31 . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . 1 . . . . . . . . . . . Impact Corruptions 4 | . . . 1 1 . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 918 | . 831 . . . . . . . . . 37 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 3 . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Maximum Alert Level 2 | . . . 1 2 . . 1 . . . . 2 . . Low Security (%) 70 | 100 100 100 62 8 100 . 78 . . . . 44 . . Level 1 15 | . . . 37 35 . . 21 . . . . 47 . . Level 2 14 | . . . . 56 . . . . . . . 8 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 479 | 10 86 60 294 479 187 . 367 . . . . 434 . . Initial 157 | . . 14 . 110 157 . . . . . . 16 . . Average 137 | 1 30 5 143 372 44 . 147 . . . . 198 . . Influence Increases 4248 | 15 477 83 608 1090 440 . 498 . 90 20 300 582 45 . Destroy 0b10 Robot/C 1960 | . 280 40 380 600 140 . 180 . 80 20 220 20 . . Destroy 0b10 Robot/NC 335 | 15 45 15 80 95 20 . 45 . . . 5 15 . . Destroy Leader 438 | . 68 10 104 176 . . 40 . 10 . 30 . . . Allied During Kill 121 | . . 3 3 40 66 . 9 . . . . . . . Successful Hack 56 | . 7 . 5 . 34 . 2 . . . . 8 . . Select Force Hacks 230 | . . . . . 180 . . . . . . 50 . . Disable Machine 180 | . 15 15 . 75 . . . . . . . 75 . . Anti-Garrison Action 300 | . . . . . . . 150 . . . . 150 . . Destroy Structure 268 | . 17 . 36 29 . . 72 . . . . 114 . . Partial Spotted 60 | . . . . 15 . . . . . . . 45 . . Lose Combat Pursuer 300 | . 45 . . 60 . . . . . . 45 105 45 . Influence Decreases 4088 | 15 440 120 346 946 846 . 404 94 90 20 273 185 258 51 Entered New Map 670 | . . 23 . 152 249 . . 36 . . . 11 158 41 Time Decay 2878 | 15 425 97 334 634 484 . 234 58 90 20 263 124 100 . Lost Part 95 | . 15 . . 10 . . . . . . 10 50 . 10 Lost Ally 132 | . . . 12 . 100 . 20 . . . . . . . Purge Threat 313 | . . . . 150 13 . 150 . . . . . . . Squads Dispatched 16 | . 2 1 2 3 . . 3 . . . . 5 . . Investigation 2 | . . . 1 . . . . . . . . 1 . . Extermination 1 | . . . . . . . 1 . . . . . . . Reinforcement 6 | . 2 . 1 3 . . . . . . . . . . Assault 6 | . . 1 . . . . 2 . . . . 3 . . Garrison 1 | . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Distress Signals 6 | . 3 . 1 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 173 | . 21 2 23 41 7 26 10 2 4 4 11 15 3 4 Peak Tracking Total 10 | . 4 2 6 5 3 8 4 4 4 3 4 10 3 4 Tactical Retreats 13 | . 2 . . 2 . . . . . . 3 3 3 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 2 | . 1 . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 25 | . 1 1 2 5 . 8 1 . . 1 . 6 . . Max in Single Turn 3 | . 1 1 2 2 . 1 1 . . 1 . 3 . . Garrison Access 3 | . . . . 1 . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 53 | . 7 1 5 10 12 3 2 1 . 4 1 6 1 . Terminals 26 | . 5 . 4 7 6 . 1 . . . 1 2 . . Fabricators 1 | . . . . . . . . . . . . 1 . . Repair Stations 3 | . 1 . 1 1 . . . . . . . . . . Recycling Units 9 | . 1 . . 1 6 . . . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . 2 . . Total Hacks 167 | . 17 1 15 28 41 9 8 1 . 31 1 14 1 . Successful 107 | . 6 1 6 14 28 9 4 1 . 31 1 5 1 . Failed 60 | . 11 . 9 14 13 . 4 . . . . 9 . . Catastrophic 8 | . 4 . 1 1 1 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 40 | . 9 . 2 3 22 . . . . . . 4 . . Terminals 80 | . 12 . 13 16 29 . 4 . . . 1 5 . . Fabricators 3 | . . . . . . . . . . . . 3 . . Repair Stations 7 | . 2 . 2 3 . . . . . . . . . . Recycling Units 25 | . 3 . . 8 12 . . . . . . 2 . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . Garrison Access 5 | . . . . 1 . . . . . . . 4 . . Terminal Hacks 66 | . 2 1 4 6 8 9 1 1 . 31 1 1 1 . Record 20 | . . . . . . 8 . . . 11 1 . . . Part Schematic 16 | . 1 . . 1 3 . . . . 11 . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . Prototype ID Bank 5 | . . . 1 . 1 . . . . 3 . . . . Open Door 4 | . . 1 . 1 . . . 1 . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . Unreport Threat 3 | . . . . 1 1 . 1 . . . . . . . Locate Traps 4 | . 1 . 1 2 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . 2 2 . . . . . . . . . . Scan Component 3 | . 1 . 1 1 . . . . . . . . . . Repair 3 | . 1 . 1 1 . . . . . . . . . . Recycling Unit Hacks 15 | . 2 . . 5 6 . . . . . . 2 . . Process 2 | . . . . 2 . . . . . . . . . . Report Inventory 9 | . 1 . . 1 6 . . . . . . 1 . . Retrieve Matter 2 | . . . . 2 . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . 1 . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks 15 | . . . . . 14 . . . . . . 1 . . Terminals 8 | . . . . . 8 . . . . . . . . . Botnet 2 | . . . . . 2 . . . . . . . . . Skim 6 | . . . . . 6 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . Overload 1 | . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . Tunnel 6 | . . . . . 6 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 32 | . 7 . 4 7 7 . 2 . . . . 5 . . Full Trace Events 4 | . 1 . 1 1 1 . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . 1 3 . 1 . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . 1 1 . . . . . . . . . . Time 84 | . 26 . 26 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 403 | . . . . 403 . . . . . . . . . . Retrieved Matter 633 | . . . . 633 . . . . . . . . . . Retrieved Components 2 | . 1 . . . . . . . . . . 1 . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . 6 . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . Combat 5 | . . . . . . 5 . . . . . . . . Robot Hacks Applied 6 | . . . . . . 6 . . . . . . . . parse_system 6 | . . . . . . 6 . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 5 . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Total Allies 19 | . . 2 . 10 5 1 1 . . . . . . . Largest Group 11 | . . 1 1 10 10 11 1 . . . . . . . Highest-Rated Group 153 | . . 31 31 88 92 153 34 . . . . . . . Highest-Rated Ally 61 | . . 31 31 16 16 61 34 . . . . . . . Total Orders 25 | . . . . 1 2 22 . . . . . . . . STAY 14 | . . . . 1 . 13 . . . . . . . . ROAM 4 | . . . . . . 4 . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . GUARD 1 | . . . . . . 1 . . . . . . . . PICKUP 1 | . . . . . 1 . . . . . . . . . COLLECT 1 | . . . . . 1 . . . . . . . . . EXPLORE 3 | . . . . . . 3 . . . . . . . . Ally Attacks 160 | . . 2 8 1 28 107 14 . . . . . . . Total Damage 2747 | . . 41 106 10 300 1641 649 . . . . . . . Kills 31 | . . . 2 1 3 19 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Active Infowar (turns) 6291 | 22 965 . 382 1168 . . . 867 1378 167 972 150 218 2 Optics 1550 | . . . 382 1168 . . . . . . . . . . Sensors 3671 | . . . . . . . . 867 1378 167 951 88 218 2 Terrain 987 | 22 965 . . . . . . . . . . . . . Decoding 142 | . . . . . . . . . . . . 142 . . Cloaking 557 | . . . . . . . . . 347 . 210 . . . Jamming 7 | . . . . . . . . . . . . 2 3 2 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . 2 2 . 1 . . . Drone Launches 37 | . . . . 14 . 23 . . . . . . . . Drone Recoveries 5 | . . . . . . 5 . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . 3 . . Garrisons 1 | . . . . . . . . . . . . 1 . . Patrols 2 | . . . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Turns Passed 21955 | 118 1595 1263 878 2238 2165 8887 577 867 1470 346 1025 306 218 2 Spaces Moved 9565 | 67 676 504 387 821 737 3753 169 360 544 133 437 370 602 5 Core 106 | 9 . . . . . . . . . . . 97 . . Treads 7507 | . 534 504 387 821 737 3070 169 360 544 133 248 . . . Legs . | . . . . . . . . . . . . . . . Wheels 1139 | 58 142 . . . . 683 . . . . 189 67 . . Hover . | . . . . . . . . . . . . . . . Flight 813 | . . . . . . . . . . . . 206 602 5 Fastest Speed 29 | 50 100 240 160 160 240 104 230 230 120 230 165 29 29 29 Average Speed 201 | 93 197 240 160 196 240 229 230 230 229 230 202 59 29 31 Slowest Speed 340 | 100 240 240 160 240 240 320 230 230 230 230 340 165 29 32 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . 5 . . Potential Cave-ins 2 | . . . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 90 88 30 94 98 96 5 61 64 78 50 13 64 4 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 9 | . . . . . 7 1 . . . 1 . . . . Known Exits Taken 6 | . . . 1 . 1 . . . 1 . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 . 1 1 1 . 1 . . . . Scrap Searched 20 | . . 1 . . . 4 . 2 9 . 3 . 1 . Spaces Dug 132 | . 5 . 17 . . 19 . . 31 . 2 45 13 . Terrain Destroyed 316 | . 15 . 37 18 . 26 26 . 60 4 57 60 13 . Melee 13 | . . . . . . . . . . . . 2 11 . Projectile 165 | . . . . . . . 26 . 60 4 57 16 2 . AOE 121 | . 15 . 37 18 . 9 . . . . . 42 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Total 11611 | 103 845 529 544 1188 1090 4006 355 400 750 164 572 432 627 6 Wait 1017 | 17 76 4 49 139 264 100 132 34 148 5 41 6 2 . Move 9542 | 66 675 503 386 820 736 3752 168 359 543 132 436 360 601 5 Hop 4 | . . . . . . . . . . . . 4 . . Pick Up 134 | 5 21 2 10 16 2 36 9 4 4 3 13 8 1 . Fast Attach 63 | 7 2 . 8 9 1 9 . . 7 . 5 12 3 . Attach 47 | . 4 . 1 1 . 9 10 . 4 1 8 7 2 . Detach 18 | . . . 1 . . 3 6 . 2 . 1 3 2 . Swap 90 | . 9 . 13 23 3 10 4 2 7 3 13 3 . . Drop 166 | . 7 3 19 34 6 55 2 1 9 2 19 5 3 1 Fire 413 | 8 50 13 56 127 22 17 21 . 26 18 35 18 2 . Melee 34 | . . . . 3 . 14 . . . . . 6 11 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 17 | . 1 4 1 9 1 . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 58 | . . . . . 55 . 2 . . . 1 . . . Trap 1 | . . . . . . 1 . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 11) 491 | -10/Materials | Discovered new exit (range 4) 556 | -10/Materials | Repaired Lrg. Storage Unit 1087 | -10/Materials | Core integrity fell below 50% 1548 | -10/Materials | Discovered new exit (range 16) 1714 | -10/Materials | Entered Mines 1738 | -10/Mines | Discovered new exit (range 9) 2189 | -10/Mines | Found the Drone Emporium 2206 | -10/Mines | Found Prototype Device 2235 | -10/Mines | Received a Mining Laser from a helpful Derelict 2784 | -10/Mines | Discovered new exit (range 14) 2789 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2963 | -10/Mines | Met a Derelict testing a Signal Generator 2977 | -10/Mines | Entered Materials 2977 | -9/Materials | Accompanied by 1 ally 2977 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2978 | -9/Materials | Identified exit to Storage 3032 | -9/Materials | Repaired EM Pulse Gun 3126 | -9/Materials | Discovered new exit (range 10) 3520 | -9/Materials | Discovered new exit (range 12) 3855 | -9/Materials | Entered Storage 4431 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4610 | -9/Storage | Used back door to open Recycling access 4610 | -9/Storage | Discovered new exit (range 5) 4696 | -9/Storage | Build established: Commander-Mutant 5094 | -9/Storage | Repaired Rocket Launcher 5339 | -9/Storage | Discovered new exit (range 15) 6093 | -9/Storage | Entered Recycling 6093 | -9/Recycling | Accompanied by 21 allies 6908 | -9/Recycling | Discovered new exit (range 16) 6988 | -9/Recycling | Lost 3 allies 7914 | -9/Recycling | Loaded intel: 6 recycling unit locations 7969 | -9/Recycling | Identified exit to Scraptown 8014 | -9/Recycling | Learned location of 1 exit from Recycling 8048 | -9/Recycling | Learned Materials trap positions 8071 | -9/Recycling | Learned Materials trap positions 8134 | -9/Recycling | Learned location of 2 exits from Materials 8177 | -9/Recycling | Scanned before Scraplab entrance 8213 | -9/Recycling | Entered Scraplab 8258 | -9/Recycling | Entered Scraptown 8258 | -9/Scraptown | Accompanied by 21 allies 8349 | -9/Scraptown | Discovered new exit (range 90) 9094 | -9/Scraptown | Visited UFD Registry 9094 | -9/Scraptown | Registered with UFD as "Shortcycle" 9125 | -9/Scraptown | Visited Cyclists 9142 | -9/Scraptown | Entered Cyclist Reading Room 9271 | -9/Scraptown | Visited Observation Area 9305 | -9/Scraptown | Visited LU-1G1's Boring Crew 9347 | -9/Scraptown | Visited Curators Association 9424 | -9/Scraptown | Visited Science Guys 9500 | -9/Scraptown | Discovered new exit (range 3) 9510 | -9/Scraptown | System corruption cleaned by C-Scrubber 9630 | -9/Scraptown | Visited Botcube Research 9704 | -9/Scraptown | Visited Modified Component R&D 10182 | -9/Scraptown | Visited Derelict Rescue Squad 10907 | -9/Scraptown | Visited Red Mages 10996 | -9/Scraptown | Visited Awakened 11015 | -9/Scraptown | Visited Comm Corps 11964 | -9/Scraptown | Visited Scrap Suit Storage 12107 | -9/Scraptown | Visited Supply Room 12516 | -9/Scraptown | Identified Decoy Drone Bay 14240 | -9/Scraptown | Found Botcube 14556 | -9/Scraptown | Visited Symbiants 15412 | -9/Scraptown | Found Scrap Suit 15468 | -9/Scraptown | Botcube activated 15490 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 15650 | -9/Scraptown | Found Scrap Suit 16283 | -9/Scraptown | Warned about trapping Scraptown 16603 | -9/Scraptown | Met Optimus 16603 | -9/Scraptown | Accepted into 0bPrime 16606 | -9/Scraptown | Attached CPS modules to *Gunar. 16793 | -9/Scraptown | Civil war broke out across Scraptown 16793 | -9/Scraptown | Attached CPS modules to Optimus. 16811 | -9/Scraptown | Found Prototype Special Weapon 16811 | -9/Scraptown | Identified LU-1G1's Laser Shovel 16847 | -9/Scraptown | Found Potential Leg 16857 | -9/Scraptown | Found Siege Cannon Replica 16865 | -9/Scraptown | Found Siege Articulator 16912 | -9/Scraptown | Lost 4 allies 16955 | -9/Scraptown | Attached CPS modules to Triborg. 16962 | -9/Scraptown | Attacked by Scraptown defenders 16991 | -9/Scraptown | Optimus destroyed in the chaos of civil war 16991 | -9/Scraptown | Destroyed Optimus 17012 | -9/Scraptown | Found Tri-treads 17015 | -9/Scraptown | Found Siege Articulator 17019 | -9/Scraptown | Found Siege Cannon 17023 | -9/Scraptown | Found Tri-treads 17026 | -9/Scraptown | Found Siege Articulator 17034 | -9/Scraptown | Lost 10 allies 17054 | -9/Scraptown | Core integrity fell below 50% 17118 | -9/Scraptown | Found Scrap Suit 17140 | -9/Scraptown | Core integrity fell below 20% 17145 | -9/Scraptown | Entered Factory 17145 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x2, Weapon x1 17227 | -6/Factory | Discovered new exit (range 8) 17461 | -6/Factory | Build established: Scavenger-Tank 17722 | -6/Factory | Entered Lower Caves 18198 | -6/Lower Caves | Learned 8 Factory zone layouts 18396 | -6/Lower Caves | Learned Factory emergency access door positions 18556 | -6/Lower Caves | Discovered new exit (range 14) 18589 | -6/Lower Caves | Entered another Lower Caves area 19269 | -6/Lower Caves | Identified exit to Data Miner 19367 | -6/Lower Caves | Build established: Tank 19714 | -6/Lower Caves | Identified exit to Factory 19876 | -6/Lower Caves | Build established: Scavenger-Tank 20059 | -6/Lower Caves | Entered Data Miner 20059 | -6/Data Miner | Discovered new exit (range 6) 20103 | -6/Data Miner | Met Data Miner 20165 | -6/Data Miner | Learned location of Section 7 (-2) 20165 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20195 | -6/Data Miner | Received God Mode back door access code from Data Miner 20229 | -6/Data Miner | Destroyed Data Miner 20229 | -6/Data Miner | Data Conduit disabled 20234 | -6/Data Miner | Found Prototype Hackware 20405 | -6/Data Miner | Entered Proximity Caves 20430 | -5/Proximity Caves | Found DCF Scrap (15 items) 20920 | -5/Proximity Caves | Build established: Tank 21094 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21183 | -5/Proximity Caves | Learned Factory terminal intel 21198 | -5/Proximity Caves | Discovered exit to Factory (range 8) 21430 | -5/Proximity Caves | Entered Factory 21430 | -5/Factory | Evolved 2 slots: Utility x2 21433 | -5/Factory | Loaded intel: 26 terminal locations 21513 | -5/Factory | Identified exit to Garrison 21556 | -5/Factory | Garrison activated, responded to threat 21581 | -5/Factory | Identified Ghost Barrier 21582 | -5/Factory | Released all parts (9) 21584 | -5/Factory | Core integrity fell below 50% 21613 | -5/Factory | Lost 5 parts (3n1u1w) 21628 | -5/Factory | Core integrity fell below 20% 21650 | -5/Factory | Identified exit to Upper Caves 21657 | -5/Factory | Spotted B-75 Beast 21730 | -5/Factory | First assault squad dispatched 21736 | -5/Factory | Entered Upper Caves 21858 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21935 | -5/Upper Caves | Build established: Scavenger-Sprinter 21936 | -5/Upper Caves | Discovered new exit (range 8) 21954 | -5/Upper Caves | Identified exit to Upper Caves 21954 | -5/Upper Caves | Entered another Upper Caves area 21956 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 21876_ QB57NAV4KPUDHUE/KCYL:U,QDKA 21901_ System corrupted: Substantial component data lost. 21936_ EXIT=FOUND 21940_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 21941_ Dropped Broken Adv. Weapon Cycler. 21941_ Acquired Unknown Device. 21941_ Identified Reaction Control System. 21943_ Dropped Reaction Control System. 21944_ Acquired Broken Adv. Weapon Cycler. 21945_ Acquired Unknown Slashing Weapon. 21945_ Identified Phasing Sabre. 21947_ Dropped Matter Compressor. 21948_ Acquired Mak. Cloaking Device. 21954_ EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE 21955_ VTOL Module destroyed. 21955_ Dropped Phasing Sabre. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????# ???????????????????????? | | ????????????????????? ## ??????????? #??????????? | | ???????????????????# ###???????? #??????????? | | ???????????????????# ##?????? #??????????? | | ???????????????????# ##????# ####???????? | | ????????????????????# ##### #???????? | | ????????????????????# ????????? | | ????????????????????? ?????????? | | ??????????????????????# g ??????????? | | ????????????????????### ????????????? | | ???????????????###### g#?????????????? | | ??????????????? g #??????????????? | | ??????????????? g #??????????????? | | ??????????????????????# #??????????????? | | ?????????????????????## / ##??????????????? | | ?????????????????????# @ ###???????????????? | | ?????????????????????#### #?????????????????? | | ????????????????????????## ####?????????????????? | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 500 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Armor Coverage 450 Resistance: EM 20 Weapon Cycling 25 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 6 Salvage Targeting 2 Offensive Hacking 23 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Gatling Laser | -9/Storage | Hacked Med. Armor Plating | -9/Recycling | Hacked Disposable Heat Sink | -9/Recycling | Hacked Minigun | -9/Recycling | Hacked CPS Tube | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Railgun | -6/Data Miner | Free Tesla Rifle | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lrg. Storage Unit | 36% | -10/Materials EM Pulse Gun | 8% | -9/Materials Rocket Launcher | 22% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicNodeMask Manual? 0 Play Time 02:12:22 Cumulative 1152.1 hours Start 2025.12.10 @ 22:39:22 End 2025.12.12 @ 03:14:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 402 Rogue 397 Adventurer 4 Explorer 1 Win Type - Total 24 Types 13/4/1/2/0/1/0/0/2/1 Lore% 97 Gallery% 96 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 706985e0-30b3-4932-a5c3-eb69adfe9e54