Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.21 @ 18:37:47 Player: ktur Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (253) 1265 Value Destroyed (10359) 10359 Prototype IDs (90) 1800 Alien Tech Used (14) 2800 Bonus (8759) 8759 TOTAL SCORE: 34483 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4637 Follower Combat Kills 1081 Aligned with FarCom 300 Met Data Miner 300 Used Core Reset Matrix 3000 Friendly Fire -1059 Cogmind --------- Core Integrity 0/1850 Matter 300/300 Energy 450/450 System Corruption 0% Temperature Cool (1) Movement Flying (20) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Experimental Q-thruster > --- UTILITY (11) ----- Small Battery Spectral Analyzer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Experimental Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Femtoactuators Transdimensional Reconstructor Core Cannon Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Improved Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Electron Diverter Improved Diametric Drive Improved Diametric Drive Improved Q-thruster > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Experimental Sensor Array Improved Signal Interpreter Modified TNC Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Femtoactuators Experimental Transmission Jammer Improved Utility Shielding > --- WEAPON ----------- Nanosword Sigix Broadsword Kinetic Spear > --- INVENTORY -------- Light Antimatter Reactor Improved Quantum Reactor Improved Quantum Reactor Experimental Q-thruster YI-UF0's Bottomless Matter Pit Advanced Gravity Neutralizer Quantum Shading Machine Improved Utility Shielding Improved Utility Shielding Transdimensional Reconstructor Integrity Redistributor Compact HERF Cannon Core Cannon Point Singularity Launcher [Rating: 205] Favorites ----------- Power Improved Fusion Compressor Engine Cooled Deuterium Engine Power Core Improved Fusion Compressor Reactor Light Antimatter Reactor Propulsion Aerolev Unit Treads Light Treads Leg Biometal Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Diametric Drive Utility Advanced Melee Analysis Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Utility Shielding Artifact Core Physics Calibrator Weapon Kinetic Spear Energy Gun Medium Laser Energy Cannon Core Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Point Singularity Launcher Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . 2 . . 2 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . . . 1 . . . . . . 1 . . 1 . . 1 . . . . . 2 . Utility 9 | . . . . . 2 . 2 . . . . 1 . . 1 . . . 1 . . 2 . . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Parts Attached 357 | 5 . 3 3 6 34 18 14 8 9 . 1 16 16 4 4 7 12 12 17 10 32 31 26 12 57 Power 36 | 1 . . . . 4 . 1 . 2 . . 2 5 . . . . 2 2 . 1 2 2 2 10 Engine 6 | 1 . . . . 4 . . . 1 . . . . . . . . . . . . . . . . Core 16 | . . . . . . . 1 . 1 . . 2 4 . . . . 1 2 . . 1 . . 4 Reactor 14 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 2 2 6 Propulsion 57 | 2 . 1 . 1 12 3 3 . . . 1 2 3 . 2 . 3 3 3 3 . 3 1 4 7 Treads 17 | 2 . . . . 11 3 . . . . . . 1 . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Wheel 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . 1 . 3 . . . 1 2 2 . 2 . 3 . . . . . . . . Flight 20 | . . . . . . . . . . . . . . . . . . 3 3 3 . 3 1 4 3 Utility 158 | 1 . 1 3 3 7 4 9 4 2 . . 9 4 2 1 4 5 5 6 6 18 19 15 4 26 Device 84 | . . . . 2 1 . 4 2 . . . 2 2 . . 3 4 3 5 4 16 17 9 4 6 Storage 17 | 1 . 1 3 1 1 . 2 . . . . 1 . . . . . 1 1 . . . . . 5 Processor 15 | . . . . . 2 . 1 . 1 . . 2 . . . . 1 . . . . . 2 . 6 Hackware 7 | . . . . . . . . . . . . 3 . 1 . . . . . 1 . . 1 . 1 Protection 33 | . . . . . 3 4 2 2 1 . . 1 2 1 1 1 . 1 . . 1 2 3 . 8 Artifact 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Weapon 106 | 1 . 1 . 2 11 11 1 4 5 . . 3 4 2 1 3 4 2 6 1 13 7 8 2 14 Energy Gun 5 | . . 1 . . 2 1 . . . . . . . . . . . . . . . . . . 1 Energy Cannon 15 | . . . . . . . . . . . . . . . . 1 1 . 3 . 4 1 1 1 3 Ballistic Gun 18 | 1 . . . 1 7 7 . 1 1 . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . Launcher 18 | . . . . 1 1 1 . 3 1 . . . . 1 . 1 . 1 . . 2 2 2 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 2 1 . 1 . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . . . . . 2 . . 2 1 1 1 1 3 1 1 1 . 1 3 1 . Piercing Weapon 21 | . . . . . . . . . . . . . . . . . . . 2 . 7 3 1 . 8 Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . . 2 3 2 . . . . . . 2 1 . 2 1 . 1 2 11 4 7 2 2 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . System Corruption 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . Parts Lost 46 | . . . . . 5 . . . 1 . . 2 . . 3 . 1 . . 2 1 1 . 2 28 Power 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Propulsion 18 | . . . . . 2 . . . . . . . . . 1 . 1 . . 2 . 1 . . 11 Utility 14 | . . . . . 2 . . . . . . 1 . . 2 . . . . . 1 . . . 8 Weapon 8 | . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . 1 4 Highest Loss Streak 13 | . . . . . 2 . . . 1 . . 2 . . 3 . 1 . . 2 1 1 . 2 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 71 82 100 100 96 99 85 84 83 84 84 89 86 89 89 92 97 86 86 80 88 85 89 91 76 Engine 4 | . 14 14 14 14 9 9 . . 5 7 7 2 . . . . . . . . . . . . . Core 2 | . . . . . . . 6 7 1 . . 3 6 6 5 5 5 4 4 4 4 3 4 4 . Treads 9 | . 28 18 14 14 26 26 . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 9 14 14 . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . 22 23 23 23 23 20 19 20 22 23 26 16 . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . . . 8 22 23 23 20 21 28 16 Device 6 | . . . . 13 5 . 6 7 7 . . 1 5 6 5 9 10 4 7 4 12 16 10 12 10 Storage 7 | . 14 15 28 14 9 9 7 7 7 7 7 6 6 6 5 5 5 5 4 4 4 4 4 4 3 Processor 14 | . . . . . 8 18 15 15 15 23 23 20 20 20 17 17 17 21 19 19 19 17 23 24 19 Hackware 1 | . . . . . . . . . . . . 6 13 12 5 5 5 5 4 8 1 . 3 . . Protection 6 | . . . . . 10 9 13 15 14 15 15 9 . . 8 5 5 5 4 4 . 4 3 4 5 Energy Gun 2 | . . 10 14 14 4 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 14 14 14 14 22 26 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 3 7 7 12 11 16 14 16 16 12 8 4 4 3 5 7 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 4 4 8 7 6 4 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 11 11 16 32 32 116 110 45 24 24 23 23 34 44 37 42 44 47 48 40 48 57 58 58 58 80 Greatest Support 112 | 40 40 40 10 16 64 64 24 24 24 24 24 36 36 36 44 44 49 49 41 45 58 61 61 58 112 Greatest Overweight (x) 3 | . . 1 3 3 1 1 1 . . . . . 1 1 . . 1 1 . 1 . 1 1 . 1 Average Overweight (x) . | . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 25 25 25 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 12 15 16 25 10 10 10 10 10 10 15 15 15 15 15 12 10 15 15 15 15 15 11 Most Carried 25 | 7 8 8 14 15 25 25 24 10 10 6 7 10 15 15 15 15 15 15 12 15 15 15 15 15 15 Average Carried 13 | 3 7 7 10 14 16 24 10 9 9 6 6 9 14 14 14 14 14 12 10 14 13 14 14 14 9 Final Capacity 25 | 8 8 8 15 15 25 25 10 10 10 10 10 15 15 15 15 15 15 10 15 15 15 15 15 15 5 Final Carried 25 | 7 7 8 14 15 25 25 10 10 6 6 7 9 15 15 14 15 15 10 12 13 15 15 14 15 5 Class Distribution -------------------- 23% | Mutant 9% | Alien-Scout 8% | Scavenger-Skirmisher 7% | Scavenger-Mutant 7% | Scout 6% | Tank 6% | Ninja 5% | Gunner 4% | Hacker-Scout 4% | Alien-Mutant 3% | Alien-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hacker-Scout | -6/Waste Hacker-Assassin | -6/Factory Scout | -5/Factory Ninja | -5/Waste Ninja | -5/Factory Scout | -4/Factory Ninja | -3/Research Hacker-Scout | -3/Quarantine Alien-Scout | -3/Section 7 Alien-Scout | -2/Research Alien-Scout | -2/Testing Alien-Ninja | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Qua Sec Res Tes Acc Com Matter Collected 12699 | 239 . 211 10 201 1789 937 266 39 526 . 118 100 191 16 74 75 108 197 427 532 1492 1281 1169 694 2007 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12540 | . . 171 . 183 1831 811 91 1 . . . 503 . 16 162 . 918 412 619 122 1481 1343 1093 1083 1700 Parts 603 | . . 8 . 6 94 52 2 . 1 . . 25 . 2 7 . 39 16 26 9 73 52 50 61 80 Haulers Intercepted 27 | . . . . . 5 4 1 . . . . 2 . . 1 . 2 . 2 . 2 3 2 3 . Recyclers Shooed 5 | . . . . . 1 1 . . . . . . . . . . 1 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 4 . 3 . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 136 | . . 4 . . 26 10 . 1 1 . . 5 . . . . 3 3 3 1 12 11 1 10 45 Melee 55 | . . . . . . . . . . . . 5 . . . . 3 1 3 1 8 5 1 10 18 Guns 40 | . . 4 . . 26 10 . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 40 | . . . . . . . . 1 1 . . . . . . . . 2 . . 4 6 . . 26 Classes Destroyed 17 | . . 1 . 1 10 . . 1 1 . . 1 . . . . 1 . . . 1 . . . . Worker 16 | . . . . . 1 1 . . . . . . . 1 . . 1 1 3 . . 3 1 1 3 Builder 14 | . . . . . . . . . . . . 1 . . 1 . 6 . . . . 2 3 1 . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 27 | . . . . . 5 4 1 . . . . 2 . . 1 . 2 . 2 . 2 3 2 3 . Recycler 25 | . . . . 1 3 2 . . . . . 1 . . . . 3 2 . . 3 2 4 . 4 Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Operator 9 | . . . . . 2 1 . . . . . 1 . . . . . . . 1 1 1 2 . . Watcher 19 | . . . . . 1 . . . . . . . . . 1 . . 1 2 1 4 3 1 . 5 Swarmer 33 | . . . . . 3 3 . . . . . 5 . . . . . . . . 8 4 . 1 9 Grunt 57 | . . 4 . . 15 5 . 1 . . . . . . . . 1 3 1 . 2 3 . 3 19 Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Sentry 17 | . . . . . 6 2 . . . . . . . . . . . . 1 . 2 2 . 2 2 Hunter 9 | . . . . . 1 . . . . . . . . . . . . . . . . 2 1 1 4 Programmer 16 | . . . . . . . . . . . . . . . . . 2 . 1 1 . . . 3 9 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Master Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 18 | . . 2 . 1 4 8 1 2 1 . . 3 . 1 3 . 5 3 4 2 5 9 4 7 18 Combat Bots Only 18 | . . 2 . . 3 6 . 1 1 . . 2 . . . . 2 2 2 1 5 4 1 6 18 Max Kills in Single Turn 8 | . . 1 . 1 2 1 1 1 1 . . 1 . 1 1 . 1 3 1 1 4 7 1 1 8 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . . . . . . 1 1 . . . . . . . . 2 . . 4 4 . . 8 Melee 1 | . . . . . . . . . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Qua Sec Res Tes Acc Com Damage Taken 13755 | . 30 360 . . 925 411 . 48 386 . 18 504 . 18 410 . 479 38 121 367 1302 1249 290 1108 5691 Core 2614 | . 10 93 . . 112 . . . 110 . . 119 . . 65 . 67 22 51 41 39 177 23 128 1557 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 612 | . . . . . . . . . . . . . . . 52 . 53 . 10 27 . 82 . 83 305 Regen/Repaired (Parts) 4713 | . . . . . 11 . . . . . . . 567 . . 207 . 53 . 168 1386 450 848 240 783 Core Remaining (%) 82 | 100 . . . 58 . 79 . . . . 84 . . 86 . . 86 98 . . 70 . 83 . . Volleys Fired 219 | . . 29 . 13 83 35 . 6 2 . . . . . . . 3 1 14 . 6 2 . 1 24 Largest 3 | . . 2 . 2 3 3 . 1 1 . . . . . . . 1 1 1 . 1 1 . 1 1 Hottest 300 | . . 70 . 70 131 73 . 70 70 . . . . . . . 35 50 105 . 94 50 . 300 300 Shots Fired 471 | . . 38 . 26 244 102 . 6 4 . . . . . . . 3 1 14 . 6 2 . 1 24 Gun 410 | . . 38 . 26 242 102 . . 2 . . . . . . . . . . . . . . . . Cannon 26 | . . . . . . . . . . . . . . . . . 3 . 14 . 5 . . 1 3 Launcher 35 | . . . . . 2 . . 6 2 . . . . . . . . 1 . . 1 2 . . 21 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 341 | . . 29 . 13 195 102 . . 2 . . . . . . . . . . . . . . . . Thermal 88 | . . 9 . 13 47 . . . . . . . . . . . 3 . 14 . . . . 1 1 Explosive 35 | . . . . . 2 . . 6 2 . . . . . . . . 1 . . 1 2 . . 21 Electromagnetic 7 | . . . . . . . . . . . . . . . . . . . . . 5 . . . 2 Robot Hit Streak 56 | . . 9 . 9 56 15 . . 2 . . . . . . . . 3 . . 1 3 . . 4 Robot Miss Streak 10 | . . 2 . 2 5 3 . . 2 . . . . . . . . 4 . . 7 10 . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 13 | . . 1 . . 7 5 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . Autonomous 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Shots Hit Robots 612 | . . 29 . 20 177 75 2 1 3 . . 19 . 1 4 . 37 12 20 11 35 32 23 21 90 Core Hits 400 | . . 11 . 8 73 31 . 4 9 . . 8 . 1 3 . 12 16 12 4 33 60 12 12 91 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . 1 Critical Strikes 45 | . . 1 . 4 3 2 . . . . . 2 . . 1 . 8 2 3 1 4 5 . 1 8 Burn 5 | . . . . 4 1 . . . . . . . . . . . . . . . . . . . . Destroy 6 | . . 1 . . 2 2 . . . . . . . . . . . . . . . . . . 1 Sever 28 | . . . . . . . . . . . . 2 . . 1 . 8 2 3 . 3 3 . 1 5 Impale 6 | . . . . . . . . . . . . . . . . . . . . 1 1 2 . . 2 Melee Attacks 714 | . . . . . 1 2 6 11 31 . 1 56 . 5 11 . 75 20 60 40 82 67 76 49 121 Impact 38 | . . . . . 1 2 6 11 18 . . . . . . . . . . . . . . . . Slashing 513 | . . . . . . . . . 13 . 1 56 . 5 11 . 75 20 39 25 59 47 58 43 61 Piercing 163 | . . . . . . . . . . . . . . . . . . . 21 15 23 20 18 6 60 Sneak Attacks 82 | . . . . . . . 2 1 . . . 4 . 1 3 . 17 3 6 1 10 7 9 11 7 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 5 2 Follow-up Attacks 75 | . . . . . . . . . . . . 4 . . 2 . 11 2 1 2 8 9 3 2 31 Damage Inflicted 40323 | . 7 278 . 204 2801 1275 194 295 454 . . 1050 . 94 297 . 2583 1084 1252 832 4265 4375 2770 2680 13533 Guns 4475 | . . 273 . 204 2704 1263 . . 31 . . . . . . . . . . . . . . . . Cannons 284 | . . . . . . . . . . . . . . . . . . . . . . . . . 284 Explosions 10285 | . . . . . . . . 229 392 . . . . . . . . 420 . . 184 1279 . . 7781 Melee 25158 | . . . . . . . 194 66 31 . . 1050 . 94 297 . 2583 664 1252 832 4081 3096 2770 2680 5468 Ramming 121 | . 7 5 . . 97 12 . . . . . . . . . . . . . . . . . . . Kinetic 3524 | . . 186 . 68 1976 1263 . . 31 . . . . . . . . . . . . . . . . Thermal 1201 | . . 87 . 136 728 . . . . . . . . . . . . . . . . . . . 250 Explosive 10285 | . . . . . . . . 229 392 . . . . . . . . 420 . . 184 1279 . . 7781 Electromagnetic 34 | . . . . . . . . . . . . . . . . . . . . . . . . . 34 Impact 260 | . . . . . . . 194 66 . . . . . . . . . . . . . . . . . Slashing 21071 | . . . . . . . . . 31 . . 1050 . 94 297 . 2583 664 892 578 3641 2763 2632 2680 3166 Piercing 3827 | . . . . . . . . . . . . . . . . . . . 360 254 440 333 138 . 2302 Highest Corruption 7 | . . . . . 2 4 . . 5 5 5 . . . 1 1 7 . 1 1 1 . . . . Average Corruption 2 | . . . . . 2 2 . . 5 5 5 . . . 1 1 2 . 1 1 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 68 | . . . . . 22 19 . . 7 1 4 . . . . . 7 . 1 3 4 . . . . Message Errors 19 | . . . . . 7 3 . . 2 . 1 . . . . . 1 . . 3 2 . . . . Matter Fused 17 | . . . . . 5 7 . . 2 . . . . . . . 3 . . . . . . . . Heat Flow Errors 12 | . . . . . 1 4 . . 2 1 2 . . . . . 1 . . . 1 . . . . Energy Discharges 7 | . . . . . 4 1 . . 1 . . . . . . . 1 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . 4 2 . . . . . . . . . . . . . . 1 . . . . Data Loss (major) 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 3363 | . . . . . . . 124 40 2 . . 183 . . . . 340 115 112 220 182 469 414 364 798 Projectiles 165 | . . . . . . . . . . . . . . . . . . . . . . . . . 165 Explosions 418 | . . . . . . . . 5 2 . . . . . . . . . . . . . . . 411 Melee 2780 | . . . . . . . 124 35 . . . 183 . . . . 340 115 112 220 182 469 414 364 222 Knockbacks 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 481 | . . . . . . . . 36 159 . . . . . . . . . . . . . . . 286 Shots 9 | . . . . . . . . 2 4 . . . . . . . . . . . . . . . 3 Rammed 14 | . 1 2 . . 10 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 19 | . 1 2 . . 14 2 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 275 | . . 210 . 140 270 275 . 113 228 112 161 1 . . 24 . 235 . 70 205 204 124 201 198 198 Average Temperature 90 | . . 82 . 68 67 60 . 45 81 57 97 1 . . 13 . 128 . 14 78 68 26 114 187 89 Received Heat Transfer 2074 | . 18 219 . . 504 135 . 9 6 . 9 69 . 9 48 . 9 21 27 18 208 279 9 72 405 Effects 8 | . . . . . 1 . . . . . . . . . . . 1 . . . . . 6 . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Interference 6 | . . . . . 1 . . . . . . . . . . . . . . . . . 5 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 2553 | . . 259 . 703 1591 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Qua Sec Res Tes Acc Com Peak Influence 2253 | . 15 55 . 5 399 627 326 . . . . 963 347 174 246 137 261 297 583 883 1342 1772 1403 1439 2253 Initial 920 | . . 5 . . 1 168 284 . . . . 634 337 77 84 80 95 91 155 327 496 762 916 841 920 Average 570 | . 2 31 . . 178 394 305 . . . . 801 281 94 118 90 144 222 370 634 948 1395 1180 1150 1578 Maximum Alert Level 5 | . . . . . 1 2 1 . . . . 3 1 . 1 . 1 1 2 3 4 5 4 4 5 Low Security (%) 38 | 100 100 100 . 100 70 24 . . . . . . 20 100 85 100 93 26 7 . . . . . . Level 1 17 | . . . . . 29 22 100 . . . . . 79 . 14 . 6 73 55 2 . . . . . Level 2 10 | . . . . . . 52 . . . . . 13 . . . . . . 37 64 22 . . . . Level 3 12 | . . . . . . . . . . . . 86 . . . . . . . 33 47 19 23 36 4 Level 4 15 | . . . . . . . . . . . . . . . . . . . . . 30 57 76 63 48 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . 23 . . 2 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 44 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 1 . . . 3 8 1 . . . . 4 . 2 2 . 3 1 1 3 3 4 7 2 20 Investigation 20 | . 1 . . . 2 3 . . . . . 2 . 2 1 . . . . . . 3 3 2 1 Extermination 8 | . . . . . . . 1 . . . . 1 . . . . 1 1 . . 1 . 1 . 2 Reinforcement 10 | . . . . . 1 1 . . . . . 1 . . 1 . 2 . 1 2 . . 1 . . Assault 23 | . . . . . . . . . . . . . . . . . . . . 1 2 1 2 . 17 Garrison 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Miner Redirects 13 | . . . . . . . . . . . . 1 . 1 1 . . . . 1 2 2 3 1 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Qua Sec Res Tes Acc Com Distress Signals 21 | . . . . . 4 1 . . . . . . . . 1 . . . 4 1 2 3 2 . 3 Communications Jammed 101 | . . . . . . . . . . . . . . . . . . . . . . 2 . 7 92 Distress Signals 99 | . . . . . . . . . . . . . . . . . . . . . . 1 . 6 92 Times Spotted 572 | . 4 4 . . 48 22 7 2 10 . 6 29 10 7 9 3 9 2 16 21 130 60 22 30 121 Peak Tracking Total 48 | . 4 2 . . 5 5 5 3 5 . 3 9 6 4 6 3 4 1 5 12 18 9 6 5 48 Tactical Retreats 36 | . . . . . 3 . . 1 3 . . 8 2 2 1 1 1 . 3 5 6 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Qua Sec Res Tes Acc Com Traps Triggered 15 | . 1 . . . 1 3 . . . . . 1 . . 1 . 5 . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Qua Sec Res Tes Acc Com Machines Disabled 35 | . . . . . 3 1 . . . . . 1 . . . . . . . 7 11 1 6 2 3 Max in Single Turn 1 | . . . . . 1 1 . . . . . 1 . . . . . . . 1 1 1 1 1 1 Garrison Access 5 | . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Qua Sec Res Tes Acc Com Machines Accessed 83 | . . . 2 . 11 7 5 2 . 4 . 8 . 2 5 . 2 3 2 1 7 4 11 3 4 Terminals 45 | . . . . . 9 7 3 . . . . 3 . 1 3 . . 2 1 . 6 1 6 1 2 Fabricators 6 | . . . . . . . 1 . . . . 2 . 1 1 . . . . . . . 1 . . Repair Stations 7 | . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . 1 1 . 1 Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Scanalyzers 10 | . . . . . 1 . . . . . . 1 . . 1 . 1 . 1 . 1 1 2 1 . Garrison Access 5 | . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 1 . . Total Hacks 215 | . . . 2 . 33 15 10 11 . 29 . 16 . 6 11 . 3 12 3 1 15 10 27 6 5 Successful 123 | . . . 2 . 18 6 3 11 . 29 . 10 . 4 5 . 2 10 3 . 7 1 12 . . Failed 92 | . . . . . 15 9 7 . . . . 6 . 2 6 . 1 2 . 1 8 9 15 6 5 Catastrophic 19 | . . . . . 5 1 1 . . . . 1 . . 2 . . . . . 1 1 2 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . . . 1 . 19 7 2 . . . . 1 . 4 1 . . 7 . . 10 . 5 . 2 Terminals 113 | . . . . . 28 15 8 . . . . 6 . 4 7 . . 10 1 . 14 2 14 2 2 Fabricators 13 | . . . . . . . 1 . . . . 5 . 2 2 . . . . . . . 3 . . Repair Stations 14 | . . . . . 2 . 1 . . . . 3 . . . . . 2 . . . 3 2 . 1 Recycling Units 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Scanalyzers 22 | . . . . . 3 . . . . . . 1 . . 2 . 1 . 2 . 1 3 7 2 . Garrison Access 7 | . . . . . . . . . . . . 1 . . . . 2 . . 1 . 2 1 . . Terminal Hacks 81 | . . . 2 . 8 5 2 11 . 29 . 4 . 2 2 . . 6 1 . 4 1 4 . . Record 22 | . . . 1 . . . . 10 . 11 . . . . . . . . . . . . . . . Part Schematic 15 | . . . . . 1 . . . . 11 . 1 . . 1 . . . . . . . 1 . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 10 | . . . . . 3 . 1 . . 3 . . . . . . . 1 . . . . 2 . . Open Door 6 | . . . . . . 3 . 1 . . . . . . . . . . . . 2 . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Branch Access Points 6 | . . . . . 1 . 1 . . . . 1 . . . . . . 1 . 1 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . 3 . 1 1 . . . . . . . 2 . . Load Schematic 5 | . . . . . . . . . . . . 2 . 1 1 . . . . . . . 1 . . Build 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Repair Station Hacks 6 | . . . . . 2 . . . . . . . . . . . . 2 . . . . 2 . . Scan Component 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . Repair 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 2 . . . . . . 1 . . 1 . 1 . 2 . 1 . 3 . . Insert Component 10 | . . . . . 1 . . . . . . 1 . . 1 . 1 . 2 . 1 . 3 . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Seal Access 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Unauthorized Hacks 15 | . . . . . 6 1 1 . . . . 1 . 1 1 . . 2 . . 2 . . . . Terminals 13 | . . . . . 6 1 1 . . . . 1 . . . . . 2 . . 2 . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 8 | . . . . . 4 1 . . . . . 1 . . . . . 1 . . 1 . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . . . . . 10 5 5 . . . . 7 . 1 4 . . 2 1 1 5 4 9 3 4 Full Trace Events 16 | . . . . . 2 2 . . . . . 2 . 1 . . . . . . . 3 3 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Schematics Acquired 6 | . . . . . . . . . . 4 . . . . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 2 . . . . 11 . 1 . . 1 . . . . . 3 . 1 . . Parts Built 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 213 | . . . . . . . . . . . . 102 . . . . . . . . . . 111 . . Total Part Build Rating 17 | . . . . . . . . . . . . 8 . . . . . . . . . . 9 . . Parts Repaired 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . Time 193 | . . . . . 136 . . . . . . . . . . . . 38 . . . . 19 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Qua Sec Res Tes Acc Com Total Allies 67 | . . 1 . . . 10 1 . . . 1 . 20 . . 19 . . . . . . . . 15 Largest Group 19 | . . 1 1 . . 10 3 1 1 . 1 . 19 . . 18 . . . . . . . . 10 Highest-Rated Group 684 | . . 31 31 . . 173 42 10 7 . 96 . 684 . . 656 . . . . . . . . 138 Highest-Rated Ally 96 | . . 31 31 . . 29 16 10 7 . 96 . 50 . . 50 . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 416 | . . . . . . 120 7 . . . 5 . 107 . . 89 . . . . . . . . 88 Total Damage 11346 | . . . . . . 1668 63 . . . 145 . 4163 . . 3750 . . . . . . . . 1557 Kills 52 | . . . . . . 25 1 . . . 3 . 11 . . 7 . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Qua Sec Res Tes Acc Com Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Qua Sec Res Tes Acc Com Turns Passed 12225 | 88 90 658 406 247 2262 1147 294 346 427 35 131 664 214 237 278 99 529 259 356 254 690 494 725 212 1083 Spaces Moved 15791 | 51 54 536 346 177 979 429 497 631 727 82 286 916 285 337 606 156 800 350 590 616 1677 903 1439 608 1713 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1581 | 45 54 94 . . 959 429 . . . . . . . . . . . . . . . . . . . Legs 291 | . . . . . . . . . . . . . . . . . . . . . . . . . 291 Wheels 985 | . . 442 346 177 20 . . . . . . . . . . . . . . . . . . . . Hover 5471 | . . . . . . . 497 631 727 82 286 916 285 337 606 156 800 148 . . . . . . . Flight 7457 | . . . . . . . . . . . . . . . . . . 202 590 616 1677 903 1439 608 1422 Fastest Speed 11 | 50 160 95 95 110 115 233 42 42 42 42 42 42 45 45 40 40 40 32 23 18 21 21 24 17 11 Average Speed 53 | 147 160 106 114 111 167 234 42 42 42 42 42 44 45 64 40 40 42 39 24 21 21 23 24 17 42 Slowest Speed 245 | 160 160 160 125 125 245 238 102 42 42 42 42 45 101 101 45 40 105 103 32 98 21 92 92 17 110 Overloaded Moves 180 | . . . . . . . . . . . . . . . . . . . . 6 . . . . 174 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . . . . . . . . . . . . . 2 3 16 2 5 4 4 Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Exploration Rate (%) 48 | 5 14 76 70 60 60 81 20 74 65 74 59 29 89 12 22 77 24 8 21 59 78 23 96 22 37 Regions Visited 25 Branch Regions 12 Pre-discovered Areas 3 | . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . Known Exits Taken 15 | . . . . . 1 . 1 1 1 1 1 . . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . 1 . 1 . . . 1 3 . 3 . . . . . . . . . . . . . . Spaces Dug 259 | . . . . . 10 1 4 21 30 . 1 18 . 2 5 . 23 8 30 12 18 21 26 15 14 Terrain Destroyed 495 | . . . . . 23 1 4 45 38 . 1 18 . 2 5 . 25 24 32 12 49 54 26 15 121 Melee 229 | . . . . . . 1 4 10 30 . 1 18 . 2 5 . 22 8 24 12 18 21 26 13 14 Projectile 16 | . . . . . . . . . 1 . . . . . . . 3 . 8 . . . . 2 2 AOE 250 | . . . . . 23 . . 35 7 . . . . . . . . 16 . . 31 33 . . 105 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Qua Sec Res Tes Acc Com Total 18443 | 62 58 590 354 202 1450 508 586 698 808 81 294 1109 369 352 628 189 906 445 717 677 1858 1089 1714 692 2007 Wait 1062 | . . 14 . . 274 1 33 26 34 . 6 107 49 . . 24 31 47 35 5 57 82 153 23 61 Move 15702 | 50 53 535 345 176 978 428 496 630 726 81 285 916 284 336 606 155 799 349 585 610 1647 899 1428 600 1705 Hop 30 | . . . . . . . . . . . . . . . . . . . 2 2 13 1 5 3 4 Pick Up 206 | 7 2 5 4 4 33 7 9 5 2 . 1 10 7 2 6 3 4 5 6 8 17 12 17 7 23 Fast Attach 132 | 5 . . . . 15 8 3 1 2 . 1 8 5 3 . . 6 3 4 3 14 4 12 4 31 Attach 121 | . . 2 . 1 11 4 11 5 4 . . 2 4 1 4 2 . 4 8 3 10 11 7 4 23 Detach 45 | . . . . . 1 . 1 6 1 . . . 5 2 . . . 2 4 1 1 1 1 2 17 Swap 118 | . . 1 3 5 8 6 . 2 3 . . 6 7 . . 5 6 5 5 4 20 16 8 4 4 Drop 252 | . 2 2 2 3 32 15 27 6 3 . . 14 8 4 3 . 8 12 7 10 14 13 28 8 31 Fire 219 | . . 29 . 13 83 35 . 6 2 . . . . . . . 3 1 14 . 6 2 . 1 24 Melee 526 | . . . . . 1 2 6 11 31 . 1 46 . 4 9 . 49 17 47 31 59 48 55 36 73 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 19 | . 1 2 . . 14 2 . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low x2) -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 8 | -11/Junkyard | Discovered new exit (range 15) 89 | -11/Junkyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 5) 179 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 384 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 388 | -10/Mines | Found Prototype Device 442 | -10/Mines | Learned Materials interactive machine intel 473 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 494 | -10/Mines | Discovered new exit (range 3) 585 | -10/Mines | Discovered new exit (range 10) 601 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 768 | -10/Mines | Received a Mining Laser from a helpful Derelict 832 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 833 | -10/Mines | Discovered new exit (range 5) 837 | -10/Mines | Entered Exiles 837 | -10/Exiles | Accompanied by 1 ally 863 | -10/Exiles | Met 8R-AWN 875 | -10/Exiles | Met EX-HEX 941 | -10/Exiles | Met EX-DEC 962 | -10/Exiles | Learned location of Zion (-6) 1060 | -10/Exiles | Met EX-BIN 1073 | -10/Exiles | Aligned with FarCom system 1075 | -10/Exiles | Given EX-Vault access code 1105 | -10/Exiles | Opened EX-Vault 1115 | -10/Exiles | Found AWS/Gauss 1117 | -10/Exiles | Found Field Lobotomy Kit 1123 | -10/Exiles | Found Modified TNC 1151 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1233 | -10/Exiles | Discovered new exit (range 10) 1243 | -10/Exiles | Stole three prototypes: AWS/Gauss, Field Lobotomy Kit, Modified TNC 1243 | -10/Exiles | Entered Mines 1406 | -9/Mines | Discovered new exit (range 13) 1409 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1447 | -9/Mines | Destroyed YI-UF0 1459 | -9/Mines | Found Prototype Launcher 1464 | -9/Mines | Found Prototype Storage 1465 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 1466 | -9/Mines | Identified YI-UF0's Doublenader 1490 | -9/Mines | Entered Materials 1490 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1491 | -8/Materials | Identified exit to Storage 1492 | -8/Materials | Loaded intel: 19 interactive machine locations 1833 | -8/Materials | Build established: Scavenger-Skirmisher 2044 | -8/Materials | Identified Exp. Sensor Array 2366 | -8/Materials | Repaired Broken Exp. Sensor Array 2700 | -8/Materials | Discovered new exit (range 16) 3173 | -8/Materials | Build established: Tank 3752 | -8/Materials | Entered Storage 3993 | -8/Storage | Garrison activated, responded to threat 4286 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4341 | -8/Storage | Garrison activated, responded to threat 4808 | -8/Storage | Discovered new exit (range 11) 4831 | -8/Storage | Build established: Gunner 4899 | -8/Storage | Entered Factory 4899 | -7/Factory | Accompanied by 2 allies 4899 | -7/Factory | Evolved 2 slots: Utility x2 4901 | -7/Factory | FarCom data flow suspended 4995 | -7/Factory | Discovered new exit (range 6) 4997 | -7/Factory | Identified exit to Factory 5106 | -7/Factory | Identified exit to Lower Caves 5189 | -7/Factory | Build established: Mutant 5193 | -7/Factory | Entered Lower Caves 5193 | -7/Lower Caves | Accompanied by 1 ally 5194 | -7/Lower Caves | Encountered a Warlord checkpoint 5195 | -7/Lower Caves | Learned Factory security intel 5220 | -7/Lower Caves | Learned location of 1 exit from Factory 5220 | -7/Lower Caves | Learned 8 Factory zone layouts 5220 | -7/Lower Caves | Learned Extension trap positions 5220 | -7/Lower Caves | Learned Extension stockpile data 5220 | -7/Lower Caves | Learned Factory garrison access intel 5220 | -7/Lower Caves | Learned Factory terminal intel 5522 | -7/Lower Caves | Discovered new exit (range 7) 5524 | -7/Lower Caves | Identified exit to Lower Caves 5539 | -7/Lower Caves | Entered another Lower Caves area 5539 | -7/Lower Caves | Accompanied by 1 ally 5551 | -7/Lower Caves | Discovered exit to Factory (range 8) 5634 | -7/Lower Caves | Crushed by falling debris 5651 | -7/Lower Caves | Encountered a Warlord checkpoint 5681 | -7/Lower Caves | Ambushed by wild Derelicts 5707 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5782 | -7/Lower Caves | Identified exit to Data Miner 5943 | -7/Lower Caves | Spotted T7-SEL(f) 5944 | -7/Lower Caves | Encountered a Master Thief 5944 | -7/Lower Caves | Spotted JP-9Y9(f) 5945 | -7/Lower Caves | Encountered a Master Thief 5945 | -7/Lower Caves | AWS/Gauss stolen by Master Thief 5945 | -7/Lower Caves | Spotted WR-VMJ(f) 5946 | -7/Lower Caves | Encountered a Master Thief 5946 | -7/Lower Caves | Spotted 8A-CRC(f) 5946 | -7/Lower Caves | Modified TNC stolen by Master Thief 5947 | -7/Lower Caves | Encountered a Master Thief 5948 | -7/Lower Caves | Destroyed JP-9Y9(f) 5948 | -7/Lower Caves | Field Lobotomy Kit stolen by Master Thief 5950 | -7/Lower Caves | Exp. Sensor Array stolen by Master Thief 5966 | -7/Lower Caves | Entered Data Miner 5966 | -7/Data Miner | Discovered new exit (range 6) 5972 | -7/Data Miner | Met Data Miner 5983 | -7/Data Miner | Learned location of Section 7 (-3) 5983 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5990 | -7/Data Miner | Received God Mode back door access code from Data Miner 6000 | -7/Data Miner | Identified exit to Proximity Caves 6001 | -7/Data Miner | Entered Proximity Caves 6004 | -6/Proximity Caves | Spotter reported a threat 6004 | -6/Proximity Caves | Spotter reported a threat 6057 | -6/Proximity Caves | Spotter reported a threat 6110 | -6/Proximity Caves | Spotter reported a threat 6123 | -6/Proximity Caves | Discovered exit to Factory (range 21) 6132 | -6/Proximity Caves | Entered Factory 6132 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6133 | -6/Factory | Identified exit to Lower Caves 6134 | -6/Factory | Identified exit to Factory 6136 | -6/Factory | Loaded intel: 26 terminal locations 6137 | -6/Factory | Loaded intel: 4 garrison access locations 6236 | -6/Factory | Build established: Scavenger-Mutant 6482 | -6/Factory | Search patrols dispatched 6690 | -6/Factory | Incoming investigation squad redirected 6764 | -6/Factory | Fabricated Exp. Sensor Array (x1) 6796 | -6/Factory | Manually triggered Chute Trap 6796 | -6/Factory | Sucked down chute 6796 | -6/Factory | Entered Waste 6797 | -6/Waste | Met a frightened Derelict 6801 | -6/Waste | Spotted C-40 Crusher 6801 | -6/Waste | Spotted C-40 Crusher 6805 | -6/Waste | Spotted C-40 Crusher 6818 | -6/Waste | Spotted C-40 Crusher 6824 | -6/Waste | Spotted C-40 Crusher 6830 | -6/Waste | Spotted C-40 Crusher 6845 | -6/Waste | Warlord forces began an assault 6963 | -6/Waste | Allies destroyed C-40 Crusher 6982 | -6/Waste | Discovered new exit (range 13) 7008 | -6/Waste | Identified exit to Factory 7010 | -6/Waste | Entered Factory 7048 | -6/Factory | Build established: Hacker-Scout 7183 | -6/Factory | Incoming investigation squad redirected 7236 | -6/Factory | Found Prototype Launcher 7236 | -6/Factory | Identified Scatter Rocket Array 7242 | -6/Factory | Discovered exit to Factory (range 8) 7247 | -6/Factory | Entered another Factory area 7247 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7345 | -5/Factory | Incoming investigation squad redirected 7525 | -5/Factory | Manually triggered Chute Trap 7525 | -5/Factory | Sucked down chute 7525 | -5/Factory | Entered Waste 7526 | -5/Waste | Met a frightened Derelict 7532 | -5/Waste | Spotted C-40 Crusher 7536 | -5/Waste | Spotted C-40 Crusher 7539 | -5/Waste | Spotted C-40 Crusher 7539 | -5/Waste | Found Prototype Launcher 7541 | -5/Waste | Spotted C-40 Crusher 7542 | -5/Waste | Spotted C-40 Crusher 7546 | -5/Waste | Build established: Scout 7556 | -5/Waste | Lost 3 parts (1n2u) 7557 | -5/Waste | Warlord forces began an assault 7574 | -5/Waste | Identified Hellfire Missile Launcher 7588 | -5/Waste | Allies destroyed C-40 Crusher 7589 | -5/Waste | Allies destroyed C-40 Crusher 7594 | -5/Waste | Allies destroyed C-40 Crusher 7606 | -5/Waste | Discovered new exit (range 11) 7613 | -5/Waste | Spotted C-40 Crusher 7624 | -5/Waste | Identified exit to Factory 7624 | -5/Waste | Entered Factory 8151 | -5/Factory | Discovered new exit (range 4) 8152 | -5/Factory | Identified exit to Factory 8153 | -5/Factory | Entered another Factory area 8153 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8328 | -4/Factory | Identified exit to Research 8375 | -4/Factory | Repaired Imp. Utility Shielding 8412 | -4/Factory | Entered Research 8412 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8645 | -3/Research | Identified exit to Quarantine 8768 | -3/Research | Entered Quarantine 8799 | -3/Quarantine | Incoming assault squad redirected 8799 | -3/Quarantine | Found Alien Artifact 8807 | -3/Quarantine | Found Alien Slashing Weapon 8807 | -3/Quarantine | Identified Sigix Broadsword 8884 | -3/Quarantine | Cryocooling Duct disabled 8899 | -3/Quarantine | Ambient heat levels rising (+20) 8899 | -3/Quarantine | Non-combat units ordered to evacuate 8921 | -3/Quarantine | Found Alien Energy Cannon 8968 | -3/Quarantine | Found Alien Artifact 8968 | -3/Quarantine | Identified Phase Redirector 9003 | -3/Quarantine | Spotted Fortress 9021 | -3/Quarantine | Discovered new exit (range 6) 9022 | -3/Quarantine | Identified exit to Section 7 9022 | -3/Quarantine | Entered Section 7 9025 | -3/Section 7 | Spotted S7 Guard 9026 | -3/Section 7 | Identified exit to Research 9063 | -3/Section 7 | Identified Core Cannon 9119 | -3/Section 7 | Spotted S7 Guard 9163 | -3/Section 7 | Found Alien Artifact 9206 | -3/Section 7 | Found Alien Artifact 9208 | -3/Section 7 | Identified Core Physics Calibrator 9210 | -3/Section 7 | Identified Integrated Thermoelectric Network 9210 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 9249 | -3/Section 7 | Found Alien Artifact 9272 | -3/Section 7 | First assault squad dispatched 9307 | -3/Section 7 | Found Alien Artifact 9312 | -3/Section 7 | Found Prototype Launcher 9312 | -3/Section 7 | Identified Com. Tesla Bomb Launcher 9320 | -3/Section 7 | Spotted S7 Guard 9325 | -3/Section 7 | Found Alien Artifact 9325 | -3/Section 7 | Identified Navigation Efficiency Matrix 9325 | -3/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 9348 | -3/Section 7 | Incoming assault squad redirected 9362 | -3/Section 7 | Found Alien Artifact 9362 | -3/Section 7 | Identified Transdimensional Reconstructor 9362 | -3/Section 7 | Warped through subspace 9375 | -3/Section 7 | Found Transdimensional Reconstructor 9377 | -3/Section 7 | Found Alien Artifact 9387 | -3/Section 7 | Spotted B-99 Colossus 9402 | -3/Section 7 | Found Alien Artifact 9402 | -3/Section 7 | Identified Integrity Redistributor 9402 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-31) 9403 | -3/Section 7 | Identified Integrated Reactor 9403 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 9404 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor 9404 | -3/Section 7 | Warped through subspace 9406 | -3/Section 7 | Identified Core Reset Matrix 9406 | -3/Section 7 | Used Core Reset Matrix 9410 | -3/Section 7 | Sensed 15 artifacts in vicinity 9423 | -3/Section 7 | Found Integrity Redistributor 9424 | -3/Section 7 | Found Integrity Redistributor 9451 | -3/Section 7 | Found LRC Energy Well 9451 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 9456 | -3/Section 7 | Found LRC Armor 9456 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 9524 | -3/Section 7 | Spotted Alpha 7 9525 | -3/Section 7 | Spotted Alpha 7 9537 | -3/Section 7 | Incoming assault squad redirected 9552 | -3/Section 7 | Spotted S7 Guard 9613 | -3/Section 7 | Found Core Membrane 9627 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-95) 9629 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 9634 | -3/Section 7 | Discovered exit to Research (range 15) 9664 | -3/Section 7 | Found Integrity Redistributor 9675 | -3/Section 7 | Spotted B-86 Titan 9703 | -3/Section 7 | Found Integrity Redistributor 9709 | -3/Section 7 | Build established: Alien-Scout 9710 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-19) 9712 | -3/Section 7 | Entered Research 9712 | -2/Research | Evolved 2 slots: Utility x2 9742 | -2/Research | Identified exit to Testing 9797 | -2/Research | Spotted B-90 Cyclops 9816 | -2/Research | Incoming investigation squad redirected 9896 | -2/Research | Found Prototype Processor 9996 | -2/Research | Incoming investigation squad redirected 10070 | -2/Research | Found Prototype Device 10070 | -2/Research | Identified Exp. Transmission Jammer 10072 | -2/Research | Found Exp. Transmission Jammer 10206 | -2/Research | Entered Testing 10304 | -2/Testing | Found Prototype Hackware 10304 | -2/Testing | Identified Exp. Hacking Suite 10325 | -2/Testing | Found Prototype Launcher 10325 | -2/Testing | Identified Point Singularity Launcher 10486 | -2/Testing | Repaired Imp. Utility Shielding 10493 | -2/Testing | Fabricated Femtoactuators? 10497 | -2/Testing | Identified Spectral Analyzer 10509 | -2/Testing | Discovered new exit (range 15) 10537 | -2/Testing | Found Prototype Slashing Weapon 10546 | -2/Testing | Found Prototype Device 10581 | -2/Testing | Identified Nanosword 10607 | -2/Testing | Identified Thermal Barrier 10609 | -2/Testing | Incoming investigation squad redirected 10677 | -2/Testing | Incoming investigation squad redirected 10706 | -2/Testing | First assault squad dispatched 10722 | -2/Testing | Incoming assault squad redirected 10752 | -2/Testing | Spotted Striker 10880 | -2/Testing | Found Prototype Ballistic Cannon 10882 | -2/Testing | Identified Omega Cannon 10918 | -2/Testing | Used Integrity Redistributor, redistributed integrity from core (-78) 10931 | -2/Testing | Identified exit to Access 10931 | -2/Testing | Entered Access 10931 | -1/Access | Evolved 2 slots: Propulsion x2 10983 | -1/Access | Incoming investigation squad redirected 11039 | -1/Access | Spotted B-99 Colossus 11059 | -1/Access | Spotted B-99 Colossus 11073 | -1/Access | Found Prototype Device 11073 | -1/Access | Identified Exp. Actuator Array 11133 | -1/Access | Spotted B-99 Colossus 11133 | -1/Access | Spotted B-99 Colossus 11141 | -1/Access | Discovered new exit (range 4) 11143 | -1/Access | Identified exit to Command 11143 | -1/Access | Entered Command 11206 | -1/Command | Spotted B-99 Colossus 11223 | -1/Command | Spotted B-99 Colossus 11237 | -1/Command | Found Unknown Piercing Weapon 11238 | -1/Command | Found Unknown Piercing Weapon 11258 | -1/Command | Identified Enh. Force Lance (x2) 11383 | -1/Command | Found Prototype Processor 11383 | -1/Command | Identified Exp. Target Analyzer 11426 | -1/Command | First assault squad dispatched 11428 | -1/Command | Incoming investigation squad redirected 11564 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-136) 11692 | -1/Command | Spotted M Guard 11692 | -1/Command | Spotted M Guard 11692 | -1/Command | Spotted Combat Programmer 11692 | -1/Command | Spotted Combat Programmer 11711 | -1/Command | Destroyed Combat Programmer 11723 | -1/Command | Destroyed Combat Programmer 11744 | -1/Command | High security lockdown imminent 11753 | -1/Command | Core integrity fell below 50% 11790 | -1/Command | Found Exp. Target Analyzer 11811 | -1/Command | Lost 13 parts (2p5n4u2w) 11824 | -1/Command | High security lockdown engaged 11992 | -1/Command | Emitted hypermatrix ping 11997 | -1/Command | Assembled emerged from beneath the floor 12051 | -1/Command | Assembled emerged from beneath the floor 12206 | -1/Command | Build established: Scavenger-Mutant 12219 | -1/Command | Core integrity fell below 20% 12226 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12218_ G-73 Enforcer springs to life. 12218_ G-73 Enforcer destroyed. 12218_ Destroyed Lgt. Quantum Reactor. 12218_ G-73 Enforcer destroyed. 12219_ Exp. Transmission Jammer destroyed. 12219_ G-73 Enforcer springs to life. 12219_ Biometal Leg destroyed. 12219_ G-73 Enforcer springs to life. 12220_ Core Analyzer destroyed. 12220_ Dropped YI-UF0's Bottomless Matter Pit. 12221_ Extracted 253 matter. 12222_ The unstable cave ceiling collapses. 12222_ G-73 Enforcer crushed by falling debris. 12222_ Point Singularity Launcher destroyed. 12222_ Acquired YI-UF0's Bottomless Matter Pit. 12224_ Enh. Force Lance destroyed. 12224_ Dropped Lrg. Storage Unit. 12224_ Extracted 5 matter. 12225_ P-80 Master resets P-80 Master, system corruption cleaned. 12226_ Core Membrane filtered system corruption (1). Map ----- +----------------------------------------------------+ | ????????????????# #???????????????# | | ????????????????# #???????????????####+#######"# | | ????????????????#####?????????????????# #???# | | ??????????????????????????????????????# #???# | | ??????????????????????????????????????# #???# | | ??????????????????????????????????????# #???# | | ??????????????????????????????????????# ######"## | | ???????????????????????#####??????????# | | ???????????????????????c #??????????# | | ???????????????????????c #??????????# ######### | | ???????????????????????c ???????????# ######### | | ???????????????????????c ???????????# # ## | | ???????????????????????c ???????????# # ## | | ???????????????????????c ???????????# # ## | | ???????????????????????# #???????????# + ## | | ???????????????????????# #???????????# # ## | | ???????????????????????# #???????????# # # | | ???????????????????????# #?????#####?# ######### | | ???????????????????????# #?????# ! #?# | | ???????????????????????# #?????#= *#?# | | ???????????????????????# ??????# ! #?# | | ???????#################;######### #### | | ???????# ; + #### | | ???????# # "= #??# | | ???????# p p # + #### | | ???????# p p p @ # + ## ! | | ???????#######/p###pp############# #### ## | | ????????????????##!!= ##????????# #?# #### | | ????????????????# /!! #????????# #?# *#??# | | ????????????????# !/* #????????# #?# [#??# | | ????????????????# # #????????#######= ##?# | | ????????????????# ????????????# = [### =/ | | ????????????????# ??????????# "T= ==! =/ | | ????????????????## ?????????# "" [== = | | ?????????????????# # #????????# ##+####" | | ?????????????????# #????????## ## # | | ?????????????????# #????????# ## # | | ?????????????????# ##????????# ## ""# | | ?????????????????# # ##?????????# ## ""# | | ?????????????????# # #??????????# ## T"# | | ?????????????????###########?????????? # ""# | | ?????????????????????????????????????? T" # ""# | | ?????????????????????????????????????# "" # # | | ?????????????????????????????????????# # # | | ?????????????????????????????????????###### # | | ??????????????????????????????????????????# ! # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????#! # | | ??????????????????????????????????????????# % # | | ??????????????????????????????????????????######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 61 Energy Capacity 600 Matter Stores 498 Matter Capacity 500 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Additional Mass Support 16 Armor Coverage 600 Resistance: KI 20 Utility Shielding 66 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 81 Targeting Accuracy 16 Melee Accuracy 24 Target Analysis 13 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Gravity Neutralizer | -3/Section 7 | Archive Imp. Matter Neutralizer | -3/Section 7 | Archive Adv. Micro-nuke Launcher | -3/Section 7 | Archive Femtoactuators | -2/Testing | Hacked Robot Schematics ------------------ A-27 Freighter | -3/Section 7 | Archive R-10 Processor | -3/Section 7 | Archive Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Femtoactuators | x1 | -2/Testing Alien Tech Used ----------------- Sigix Broadsword Phase Redirector Core Cannon Core Physics Calibrator Integrated Thermoelectric Network Navigation Efficiency Matrix Transdimensional Reconstructor Integrity Redistributor Integrated Reactor High-powered Transdimensional Reconstructor Core Reset Matrix LRC Energy Well LRC Armor Core Membrane Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonHardcellStorm Manual? 0 Play Time 02:59:16 Cumulative 739.1 hours Start 2023.11.19 @ 15:43:55 End 2023.11.21 @ 18:37:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 655 Rogue 655 Adventurer 0 Explorer 0 Win Type - Total 37 Types 14/3/10/2/0/0/5/2/1 Lore% 97 Gallery% 96 Achievement% 84 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b0500c6-c9ba-4a93-9176-da581dffa12b