Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.16 @ 19:48:54 Player: aoemica Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (548) 548 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (273) 273 TOTAL SCORE: 2611 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Friendly Fire -34 Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 250/250 System Corruption 0% Temperature Cool (43) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Advanced Weapon Cycler > --- WEAPON (2) ------- Improved Assault Rifle 8R-AWN's Boregun > --- INVENTORY (15) --- Ion Engine Compact Wheel Structural Scanner Experimental Targeting Computer Hacking Suite Army-in-a-Box (30/30) Improved Assault Rifle Improved Assault Rifle Rocket Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Weapon Cycler > --- WEAPON ----------- Improved Assault Rifle 8R-AWN's Boregun > --- INVENTORY -------- Ion Engine Compact Wheel Structural Scanner Experimental Targeting Computer Hacking Suite Army-in-a-Box Improved Assault Rifle Improved Assault Rifle Rocket Launcher Makeshift Hammer [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 29 | . 11 5 13 . Power 1 | . 1 . . . Engine 1 | . 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | . 4 1 2 . Treads 7 | . 4 1 2 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 3 . 5 . Device 3 | . 1 . 2 . Storage 5 | . 2 . 3 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | . 3 4 6 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 10 | . 3 2 5 . Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 1 | . 1 . . . Parts Lost 4 | . . 2 2 . Power . | . . . . . Propulsion 3 | . . 1 2 . Utility 1 | . . 1 . . Weapon . | . . . . . Highest Loss Streak 2 | . . 2 2 . Average Slot Usage (%) 85 | . 92 96 75 . Engine 13 | . 13 14 14 . Treads 26 | . 24 28 28 . Leg 1 | . 3 . . . Device 4 | . 7 10 . . Storage 13 | . 14 14 12 . Ballistic Gun 22 | . 27 27 16 . Special Melee Weapon 1 | . . . 2 . Naked Turns . | . . . . . Heaviest Build 208 | 12 32 33 208 . Greatest Support 40 | 20 40 40 40 . Greatest Overweight (x) 5 | . . . 5 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 35 | . 15 15 35 15 Average Capacity 14 | . 14 15 15 15 Most Carried 15 | . 15 15 15 15 Average Carried 12 | . 13 14 9 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 14 15 15 Class Distribution -------------------- 92% | Mutant 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 829 | 200 249 162 218 . Remotely . | . . . . . Salvage Created 1087 | . 691 212 134 50 Parts 88 | . 54 29 4 1 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 45 | . 13 27 4 1 Guns 31 | . 13 13 4 1 AOE 14 | . . 14 . . Classes Destroyed 8 | . 7 1 . . Worker 4 | . 2 2 . . Hauler 2 | . 2 . . . Recycler 1 | . 1 . . . Operator 2 | . 2 . . . Watcher 1 | . 1 . . . Swarmer 19 | . 6 13 . . Grunt 8 | . 7 . . 1 Assembled 17 | . . 14 3 . Best Kill Streak 14 | . 4 14 3 1 Combat Bots Only 14 | . 3 14 3 1 Max Kills in Single Turn 8 | . 2 8 1 1 Gunslinging 1 | . 1 1 . . Exploded 8 | . . 8 . . Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . 8R-AWN (-10/Exiles) Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1317 | . 293 392 553 79 Core 262 | . 52 70 125 15 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 79 | . 43 27 7 2 Largest 2 | . 2 2 1 2 Hottest 53 | . 46 46 23 53 Shots Fired 179 | . 86 46 43 4 Gun 171 | . 86 38 43 4 Cannon . | . . . . . Launcher 8 | . . 8 . . Special . | . . . . . Kinetic 171 | . 86 38 43 4 Thermal . | . . . . . Explosive 8 | . . 8 . . Electromagnetic . | . . . . . Robot Hit Streak 26 | . 9 15 26 13 Robot Miss Streak 4 | . 3 4 1 2 Penetration Max . | . . . . . Secondary Targets 6 | . 3 3 . . Max Gunslinging Chain 1 | . 1 1 . . Autonomous 37 | . . . 37 . Shots Hit Robots 130 | . 57 28 43 2 Core Hits 89 | . 33 43 12 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks 4 | . . . 4 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . 4 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3353 | . 761 1452 1088 52 Guns 2343 | . 726 477 1088 52 Cannons . | . . . . . Explosions 975 | . . 975 . . Melee . | . . . . . Ramming 35 | . 35 . . . Kinetic 2343 | . 726 477 1088 52 Thermal . | . . . . . Explosive 975 | . . 975 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 40 | . . 40 . . Projectiles . | . . . . . Explosions 40 | . . 40 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 76 | . . 76 . . Shots 3 | . . 3 . . Rammed 8 | . 8 . . . Targets Rammed 15 | . 15 . . . Kicked 6 | . 6 . . . Crushed 1 | . 1 . . . Highest Temperature 34 | . 9 16 11 34 Average Temperature 10 | . 6 10 6 23 Received Heat Transfer 250 | . 105 60 40 45 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 213 | . 210 213 . 20 Initial 28 | . . 28 . . Average 88 | . 76 113 . 5 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 93 | . 99 81 . 100 Level 1 6 | . . 18 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 25 28 6 3 Peak Tracking Total 14 | . 3 14 9 3 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Exploded 3 | . . . 3 . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 4 | . 1 . 3 . Max in Single Turn 1 | . 1 . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 12 | . 10 . 2 . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 32 | . 30 . 2 . Successful 18 | . 16 . 2 . Failed 13 | . 13 . . . Catastrophic . | . . . . . Database Lockouts 1 | . 1 . . . Manual 21 | . 19 . 2 . Terminals 23 | . 23 . . . Fabricators . | . . . . . Repair Stations 5 | . 5 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 6 . 2 . Record 1 | . . . 1 . Part Schematic 1 | . 1 . . . Robot Analysis 2 | . 2 . . . Prototype ID Bank 2 | . 2 . . . Zone Layout 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 6 . . . Terminals 4 | . 4 . . . Track 1 | . 1 . . . Assimilate 1 | . 1 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 7 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 77 | . 77 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked 4 | . . . 4 . Non-combat 3 | . . . 3 . Combat 1 | . . . 1 . Robot Hacks Applied 4 | . . . 4 . parse_system 4 | . . . 4 . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 4 | . 1 3 . . Largest Group 4 | . 1 4 1 . Highest-Rated Group 49 | . 10 49 9 . Highest-Rated Ally 16 | . 10 16 9 . Total Orders 8 | . 6 1 1 . STAY 5 | . 3 1 1 . FOLLOW 3 | . 3 . . . Ally Attacks 20 | . . 20 . . Total Damage 120 | . . 120 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 3734 | . 1289 682 1759 4 Spaces Moved 2033 | 1 671 373 988 . Core . | . . . . . Treads 1900 | . 539 373 988 . Legs 133 | 1 132 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 160 . Average Speed 159 | 120 152 160 164 . Slowest Speed 660 | 120 160 160 660 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 2 93 56 71 3 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 21 | . . 21 . . Terrain Destroyed 82 | . . 64 17 1 Melee . | . . . . . Projectile 18 | . . . 17 1 AOE 64 | . . 64 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 2408 | . 866 413 1127 2 Wait 143 | . 90 5 48 . Move 2029 | . 670 372 987 . Hop . | . . . . . Pick Up 51 | . 19 2 30 . Fast Attach 6 | . 4 . 2 . Attach 12 | . 3 1 8 . Detach 9 | . 4 . 5 . Swap 11 | . 4 4 3 . Drop 49 | . 14 2 33 . Fire 79 | . 43 27 7 2 Melee 4 | . . . 4 . Ram . | . . . . . Kick 6 | . 6 . . . Crush 9 | . 9 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 664 | -10/Materials | Discovered new exit (range 11) 771 | -10/Materials | Central database locked down 867 | -10/Materials | Discovered new exit (range 16) 1193 | -10/Materials | Repaired Imp. Assault Rifle 1221 | -10/Materials | Repaired Ion Engine 1290 | -10/Materials | Entered Mines 1290 | -10/Mines | Accompanied by 1 ally 1405 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1420 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1420 | -10/Mines | Discovered new exit (range 5) 1554 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1574 | -10/Mines | Discovered new exit (range 8) 1739 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1801 | -10/Mines | Assembled infested the area 1854 | -10/Mines | Destroyed 14 combat bots 1972 | -10/Mines | Entered Exiles 1972 | -10/Exiles | Accompanied by 1 ally 2012 | -10/Exiles | Met 8R-AWN 2038 | -10/Exiles | Met EX-HEX 2097 | -10/Exiles | Met EX-DEC 2132 | -10/Exiles | Met EX-BIN 2155 | -10/Exiles | Aligned with FarCom system 2156 | -10/Exiles | Given EX-Vault access code 2193 | -10/Exiles | Opened EX-Vault 2236 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2499 | -10/Exiles | Learned location of Zion (-7) 2919 | -10/Exiles | Found Army-in-a-Box 2927 | -10/Exiles | Found AWS/Gauss 2929 | -10/Exiles | Found Lightpack 2.0 3291 | -10/Exiles | Discovered new exit (range 11) 3457 | -10/Exiles | Attacked by the Exiles 3489 | -10/Exiles | Core integrity fell below 50% 3573 | -10/Exiles | Core integrity fell below 20% 3587 | -10/Exiles | Destroyed 8R-AWN 3592 | -10/Exiles | Found 8R-AWN's Boregun 3658 | -10/Exiles | Found Exp. Targeting Computer 3731 | -10/Exiles | Left Exiles lab with Army-in-a-Box 3731 | -10/Exiles | Entered Mines 3735 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03656_ Acquired Datajack. 03658_ Acquired Exp. Targeting Computer. 03674_ Extracted 40 matter. 03682_ Acquired Lgt. Assault Rifle. 03686_ Acquired Signal Interpreter. 03718_ Dropped Adv. Myomer Leg. 03718_ Dropped Signal Interpreter. 03719_ Dropped Assault Rifle. 03719_ Dropped Lgt. Assault Rifle. 03720_ Dropped Plasma Cutter. 03720_ Dropped Datajack. 03721_ Acquired Army-in-a-Box. LOCATION=UNKNOWN GOAL=ESCAPE 03731_ HV Slug penetrates G-47 Trooper. 03731_ G-47 Trooper suffers critical hit (Destroy). 03731_ Destroyed Lgt. Nuclear Core. 03731_ HV Slug penetrates Wall. 03734_ G-34 Mercenary destroyed. 03734_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????########???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# %g#???????????????????? | | ??????????????????????# g#???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# @ #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????#### ###???????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? ?????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Cycling 25 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningMassExtractor Manual? 0 Play Time 00:19:17 Cumulative 427.7 hours Start 2021.07.16 @ 19:07:43 End 2021.07.16 @ 19:48:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 144 Adventurer 1 Explorer 0 Win Type - Total 28 Types 7/4/5/1/1/0/9/1/0 Lore% 94 Gallery% 94 Achievement% 81 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ed6860a-269b-4ff7-9f3c-93ef0e46951a