Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 19:56:27 Player: Lazz Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (104) 520 Value Destroyed (3385) 3385 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (332) 332 TOTAL SCORE: 6877 Bonus ------- High Alert Combat Kills 332 Cogmind --------- Core Integrity 0/700 Matter 72/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Improved Heat Sink Advanced Targeting Computer Energy Filter Energy Filter Propulsion Shielding Improved Light Armor Plating Heavy EM Shotgun Precision Shock Rifle Precision Beam Rifle Light Assault Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Gatling Laser Gatling Laser Mini Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Improved Heat Sink Advanced Targeting Computer Energy Filter Energy Filter Propulsion Shielding Improved Light Armor Plating Heavy EM Shotgun Precision Shock Rifle Precision Beam Rifle Light Assault Rifle Gauss Rifle Flak Gun [Rating: 45] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . . 1 Utility 1 | . . . 1 . . Weapon 2 | . . 1 1 . . Parts Attached 57 | 6 2 9 . 16 24 Power 9 | 1 . 4 . . 4 Engine 7 | 1 . 4 . . 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 16 | 2 . 2 . 4 8 Treads 16 | 2 . 2 . 4 8 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 2 . . 6 3 Device 5 | . 1 . . 3 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . . . . 3 2 Artifact . | . . . . . . Weapon 20 | 2 . 3 . 6 9 Energy Gun 10 | . . 2 . 4 4 Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 . 1 . 2 2 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 . 2 2 Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 28 | . . 1 . 5 22 Power 3 | . . . . . 3 Propulsion 9 | . . 1 . 1 7 Utility 4 | . . . . 1 3 Weapon 12 | . . . . 3 9 Highest Loss Streak 12 | . . 1 . 3 12 To Critical Strikes . | . . . . . . Average Backups 10 | 1 4 4 7 11 14 Power 2 | . 1 1 5 4 1 Propulsion 2 | 1 2 2 2 2 2 Utility 1 | . . . . . 2 Weapon 4 | . 1 . . 2 7 Tool/Special . | . . . . . . Unused Backups 14 | . . . . 4 10 Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 5 | . . . . . 5 Weapon 6 | . . . . 1 5 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 90 97 87 96 97 Engine 10 | . 14 11 9 9 8 Core 2 | . . . . . 4 Treads 28 | . 28 30 27 26 28 Device 8 | . 5 11 9 11 6 Storage 9 | . 14 11 9 9 7 Protection 4 | . . . . 4 6 Energy Gun 16 | . . 11 15 21 21 Ballistic Gun 13 | . 28 22 18 14 5 Peak Build Rating 45 | 6 7 14 14 25 45 Average Rating 22 | 4 6 9 14 17 36 On Entrance 11 | . 6 7 14 14 25 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 58 | 12 28 35 37 41 58 Greatest Support 96 | 40 40 63 63 63 96 Greatest Overweight (x) 10 | 1 . . . . 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 Most Carried 15 | 4 5 11 8 15 15 Average Carried 10 | 2 4 4 7 11 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 4 9 7 15 14 Class Distribution -------------------- 54% | Scavenger-Tank 21% | Mutant 15% | Scavenger-Gunner 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 1690 | 148 260 229 . 577 476 Remotely . | . . . . . . Salvage Created 3389 | . 337 267 . 1204 1581 Parts 196 | . 27 19 . 66 84 Haulers Intercepted 4 | . . . . 4 . Recyclers Shooed 5 | . 1 1 . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 68 | . 6 8 . 21 33 Guns 58 | . 6 8 . 21 23 Cannons 2 | . . . . . 2 AOE 7 | . . . . . 7 Classes Destroyed 16 | . 6 1 . 3 6 Worker 10 | . 2 . . 4 4 Builder 4 | . . . . 1 3 Tunneler 1 | . . . . . 1 Hauler 4 | . . . . 4 . Recycler 3 | . 1 . . . 2 Mechanic 1 | . . . . . 1 Operator 5 | . 1 2 . 1 1 Watcher 8 | . 2 . . 2 4 Swarmer 17 | . 3 4 . 6 4 Grunt 20 | . 3 3 . 8 6 Duelist 1 | . . . . 1 . Protector 1 | . . . . . 1 Sentry 15 | . . 1 . 6 8 Specialist 4 | . . . . . 4 Hunter 5 | . . . . . 5 Programmer 5 | . . . . . 5 Best Kill Streak 18 | . 4 6 . 6 18 Combat Bots Only 10 | . 3 6 . 5 10 Max Kills in Single Turn 7 | . 1 1 . 2 7 Gunslinging 1 | . . . . 1 1 Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 508 | . 35 63 7 67 336 Missed 156 | . 8 24 3 19 102 Hits 352 | . 27 39 4 48 234 Melee 2 | . . . . 2 . Projectile 350 | . 27 39 4 46 234 Critical Strikes 5 | . . 1 . 1 3 Part Disruptions 2 | . . . . . 2 Damage Taken 5496 | . 258 425 34 823 3956 Core 856 | . 45 49 10 41 711 Absorbed by Shields . | . . . . . . Redirected to Shielding 52 | . . . . 7 45 Core Remaining (%) 89 | 100 82 87 . 90 . Volleys Fired 211 | . 30 35 . 71 75 Largest 4 | . 2 3 . 4 4 Hottest 261 | . 40 90 . 196 261 Shots Fired 708 | . 60 98 . 274 276 Gun 670 | . 60 98 . 274 238 Cannon 30 | . . . . . 30 Launcher 8 | . . . . . 8 Special . | . . . . . . Kinetic 326 | . 60 70 . 115 81 Thermal 351 | . . 28 . 155 168 Explosive 8 | . . . . . 8 Electromagnetic 23 | . . . . 4 19 Robot Hit Streak 20 | . 11 17 . 16 20 Robot Miss Streak 7 | . 4 6 . 4 7 Penetration Max . | . . . . . . Secondary Targets 12 | . 2 3 . 6 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 398 | . 34 55 . 133 176 Core Hits 243 | . 16 16 . 62 149 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . 2 . 2 . Critical Strikes 11 | . . 4 . 4 3 Burn 5 | . . 2 . 2 1 Destroy 4 | . . 2 . 2 . Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8578 | . 442 783 . 1908 5445 Guns 5960 | . 442 783 . 1735 3000 Cannons 545 | . . . . . 545 Explosions 2073 | . . . . 173 1900 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2721 | . 442 569 . 753 957 Thermal 3881 | . . 214 . 940 2727 Explosive 1656 | . . . . 173 1483 Electromagnetic 320 | . . . . 42 278 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 27 | . . . . . 27 Message Errors 5 | . . . . . 5 Matter Fused 7 | . . . . . 7 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 7 | . . . . . 7 Data Loss (minor) 3 | . . . . . 3 Alerts 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 147 | . . . . 27 120 Projectiles 5 | . . . . . 5 Explosions 142 | . . . . 27 115 Melee . | . . . . . . Knockbacks 10 | . . . . . 10 Impact . | . . . . . . Kinetic 9 | . . . . . 9 Secondary 1 | . . . . . 1 Self-Inflicted Damage 679 | . . . . 143 536 Shots 11 | . . . . 2 9 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 555 | . . 9 . 219 555 Average Temperature 131 | . . 4 . 44 180 Received Heat Transfer 930 | . 54 135 . 261 480 Effects 20 | . . . . . 20 Shutdowns 4 | . . . . . 4 Energy Bleed 5 | . . . . . 5 Interference 9 | . . . . . 9 Damage (minor) 1 | . . . . . 1 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 22 | . . 1 . 5 16 Heat Transferred 8414 | . . 765 . 2441 5208 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Maximum Alert Level 3 | . . . . 2 3 Low Security (%) 61 | 100 100 100 100 39 44 Level 1 15 | . . . . 42 12 Level 2 20 | . . . . 18 36 Level 3 2 | . . . . . 6 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 847 | . 91 135 34 431 847 Initial 187 | . . 31 34 9 187 Average 215 | . 26 49 30 237 343 Influence Increases 2513 | . 190 232 . 797 1294 Destroy 0b10 Robot/C 1340 | . 120 160 . 420 640 Destroy 0b10 Robot/NC 185 | . 30 10 . 60 85 Destroy Leader 374 | . 34 40 . 102 198 Successful Hack 32 | . 6 7 . 5 14 Select Force Hacks 30 | . . . . 30 . Disable Machine 390 | . . . . 90 300 Destroy Structure 102 | . . . . 45 57 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 45 | . . 15 . 30 . Influence Decreases 1774 | . 116 224 58 408 968 Entered New Map 332 | . . 43 48 15 226 Time Decay 1162 | . 116 171 10 343 522 Lost Part 280 | . . 10 . 50 220 Squads Dispatched 25 | . 3 3 . 1 18 Investigation 5 | . 2 1 . 1 1 Extermination 2 | . . . . . 2 Reinforcement 11 | . 1 2 . . 8 Assault . | . . . . . . Garrison 7 | . . . . . 7 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 8 | . . . . 4 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 104 | . 10 12 3 26 53 Peak Tracking Total 12 | . 5 5 4 5 12 Tactical Retreats 3 | . . 1 . 2 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 5 | . 2 . . 2 1 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 26 | . . . . 6 20 Max in Single Turn 9 | . . . . 2 9 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 10 | . 2 2 . 3 3 Terminals 7 | . 2 2 . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 26 | . 7 5 . 5 9 Successful 11 | . 3 2 . 3 3 Failed 15 | . 4 3 . 2 6 Catastrophic 8 | . 3 3 . . 2 Database Lockouts . | . . . . . . Manual 15 | . 6 2 . 3 4 Terminals 18 | . 7 5 . 4 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers 3 | . . . . . 3 Garrison Access 4 | . . . . . 4 Terminal Hacks 6 | . 1 2 . 2 1 Record 1 | . . . . . 1 Prototype ID Bank 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Transport Status 1 | . . . . 1 . Extermination Status 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Retrieve Study 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 . . 1 . Terminals 2 | . 2 . . . . Assimilate 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Tunnel 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 8 | . 2 2 . 2 2 Full Trace Events 3 | . 1 1 . . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . . 2 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 3448 | 94 591 406 31 872 1454 Spaces Moved 1312 | 48 204 135 19 326 580 Core 11 | 5 . . . . 6 Treads 1301 | 43 204 135 19 326 574 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 160 | 150 160 160 160 160 162 Slowest Speed 550 | 160 160 160 160 160 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 32 20 4 54 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 95 | . . . . 43 52 Melee . | . . . . . . Projectile . | . . . . . . AOE 95 | . . . . 43 52 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 2141 | 67 408 247 20 505 894 Wait 496 | 10 172 60 . 66 188 Move 1307 | 47 203 134 18 325 580 Hop . | . . . . . . Pick Up 34 | 4 . 7 . 13 10 Fast Attach 17 | 6 1 1 . 5 4 Attach 16 | . . 4 1 2 9 Detach . | . . . . . . Swap 32 | . 1 4 . 11 16 Drop 28 | . 1 2 1 12 12 Fire 211 | . 30 35 . 71 75 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / Min x2) -8/Materials -8/Storage -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 13) 95 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 651 | -10/Materials | Discovered new exit (range 15) 686 | -10/Materials | Entered another Materials area 686 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 703 | -9/Materials | Identified exit to Mines 992 | -9/Materials | Build established: Gunner 1017 | -9/Materials | Discovered new exit (range 13) 1092 | -9/Materials | Entered another Materials area 1092 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1094 | -8/Materials | Discovered new exit (range 10) 1123 | -8/Materials | Entered Storage 1420 | -8/Storage | Lost 3 parts (1n1u1w) 1903 | -8/Storage | Build established: Scavenger-Tank 1975 | -8/Storage | Discovered new exit (range 5) 1995 | -8/Storage | Entered Factory 1995 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3140 | -7/Factory | Cargo convoy interrupted 3147 | -7/Factory | Garrison activated, responded to threat 3204 | -7/Factory | Lost 5 parts (1p1n3w) 3209 | -7/Factory | Destroyed 10 combat bots 3403 | -7/Factory | Discovered new exit (range 11) 3429 | -7/Factory | Core integrity fell below 50% 3448 | -7/Factory | Core integrity fell below 20% 3449 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Penetrated by Slug. Lgt. Nuclear Core destroyed. Knocked back. U-05 Engineer builds a Wall. Penetrated by Slug. Acquired 7 matter. The unstable cave ceiling collapses. U-05 Engineer builds a Door. Penetrated by Slug. Knocked back. Terminal disabled. R-06 Scavenger collects Hvy. Machine Gun. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slug penetrates Wall. R-06 Scavenger collects Lrg. Matter Pod. U-05 Engineer lays Concrete. Knocked back. U-05 Engineer builds a Wall. Knocked back. 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Treads | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Challenges ------------ None Game ------ Seed ChipScrapoidAccelerator Manual? 0 Play Time 00:33:41 Cumulative 32.1 hours Start 2025.10.29 @ 19:24:08 End 2025.10.29 @ 19:56:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c8dee2d0-8d2b-4bbd-b7e8-303d3f05af1e