Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.03 @ 14:16:58 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (1003) 1003 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 2874 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 453/550 Matter 242/300 Energy 240/240 System Corruption 0% Temperature Cool (39) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (5) ------ Heat Sink Terrain Scanner Improved Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON (3) ------- Improved Medium Laser > --- INVENTORY (5) ---- Nuclear Core Terrain Scanner Spread Laser Improved Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Heat Sink Terrain Scanner Improved Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Improved Assault Rifle > --- INVENTORY -------- Nuclear Core Terrain Scanner Hardened Medium Armor Plating Spread Laser Improved Assault Rifle [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Terrain Scanner Device Terrain Scanner Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 27 | 5 4 13 5 Power 3 | 1 . 2 . Engine 2 | 1 . 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 . 5 . Treads . | . . . . Leg 7 | 2 . 5 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | . 3 4 4 Device 4 | . 1 1 2 Storage . | . . . . Processor 3 | . 2 . 1 Hackware . | . . . . Protection 4 | . . 3 1 Artifact . | . . . . Weapon 6 | 2 1 2 1 Energy Gun 3 | . 1 1 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 6 | . . 1 5 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 1 2 Weapon 2 | . . . 2 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 90 96 95 Engine 7 | . 14 7 . Core 3 | . . 3 9 Leg 22 | . 28 22 17 Device 18 | . 8 19 24 Processor 10 | . 10 11 9 Protection 8 | . . 10 9 Energy Gun 10 | . 3 11 16 Ballistic Gun 13 | . 24 11 9 Naked Turns . | . . . . Heaviest Build 27 | 6 8 23 27 Greatest Support 26 | 20 20 26 26 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 2 3 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 5 5 4 Class Distribution -------------------- 81% | Mutant 18% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 716 | 248 60 366 42 Remotely . | . . . . Salvage Created 1365 | . 43 908 414 Parts 73 | . 8 47 18 Haulers Intercepted 4 | . . 4 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 26 | . 3 15 8 Guns 26 | . 3 15 8 Classes Destroyed 5 | . 1 4 . Hauler 4 | . . 4 . Watcher 1 | . . 1 . Swarmer 3 | . 3 . . Grunt 14 | . . 9 5 Sentry 9 | . . 6 3 Best Kill Streak 6 | . 3 4 6 Combat Bots Only 6 | . 3 4 6 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1642 | . 127 847 668 Core 318 | . 33 188 97 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 86 53 . Volleys Fired 109 | . 7 77 25 Largest 3 | . 2 2 3 Hottest 135 | . 40 79 135 Shots Fired 230 | . 14 154 62 Gun 230 | . 14 154 62 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 116 | . 14 77 25 Thermal 114 | . . 77 37 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 25 | . 2 13 25 Robot Miss Streak 5 | . 5 5 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 156 | . 4 102 50 Core Hits 59 | . 3 38 18 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 5 . Burn 5 | . . 5 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2345 | . 46 1474 825 Guns 2342 | . 46 1471 825 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 3 | . . 3 . Kinetic 1202 | . 46 828 328 Thermal 1140 | . . 643 497 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 108 | . . 108 99 Average Temperature 39 | . . 38 39 Received Heat Transfer 678 | . . 300 378 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | . . 4 5 Heat Transferred 3256 | . . 2183 1073 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 448 | . 90 448 330 Initial 125 | . . 37 125 Average 203 | . 79 257 193 Maximum Alert Level 2 | . . 2 1 Low Security (%) 51 | 100 100 30 61 Level 1 46 | . . 65 38 Level 2 2 | . . 4 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 4 2 Investigation 4 | . . 3 1 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 4 26 9 Peak Tracking Total 6 | . 3 6 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 2 7 1 Terminals 9 | . 2 6 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 39 | . 10 25 4 Successful 16 | . 4 10 2 Failed 22 | . 6 14 2 Catastrophic 1 | . . 1 . Database Lockouts 1 | . . 1 . Manual 22 | . 4 15 3 Terminals 38 | . 10 24 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 10 | . 3 6 1 Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . . 1 Level Access Points 1 | . . 1 . Branch Access Points 1 | . . 1 . Emergency Access Points 2 | . 1 1 . Locate Traps 2 | . 1 1 . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 1 4 1 Terminals 5 | . 1 3 1 Assimilate 1 | . . 1 . Botnet 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 6 1 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 10 | . . 10 10 Highest-Rated Ally 10 | . . 10 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1407 | 45 256 816 290 Spaces Moved 790 | 38 187 437 128 Core 15 | 15 . . . Treads . | . . . . Legs 775 | 23 187 437 128 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 124 | 92 120 120 157 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 36 43 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1002 | 47 205 587 163 Wait 37 | . 2 32 3 Move 787 | 37 186 436 128 Hop . | . . . . Pick Up 20 | 5 4 10 1 Fast Attach 11 | 2 3 5 1 Attach 7 | 3 . 2 2 Detach 1 | . 1 . . Swap 9 | . 1 6 2 Drop 20 | . 1 18 1 Fire 109 | . 7 77 25 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 9) 193 | -10/Materials | Discovered new exit (range 9) 264 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Entered another Materials area 302 | -9/Materials | Evolved 2 slots: Utility x2 323 | -9/Materials | Build established: Mutant 616 | -9/Materials | Identified exit to Mines 1085 | -9/Materials | Identified exit to Materials 1085 | -9/Materials | Central database locked down 1118 | -9/Materials | Entered another Materials area 1118 | -8/Materials | Accompanied by 1 ally 1118 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1336 | -8/Materials | Garrison activated, responded to threat 1408 | -8/Materials | Self-destructed Last Messages --------------- 01375_ K-01 Serf collects debris. 01375_ Hrd. Medium Armor Plating destroyed. 01376_ K-01 Serf collects debris. 01378_ Heat Sink melted. 01378_ Beam Rifle melted. 01378_ Heat Sink melted. 01378_ Lgt. Treads melted. 01378_ Y-45 Defender destroyed. 01378_ K-01 Serf collects debris. 01381_ G-47 Trooper destroyed. 01381_ K-01 Serf collects debris. 01385_ Imp. Aluminum Leg destroyed. 01385_ K-01 Serf collects debris. 01390_ G-50 Soldier destroyed. 01392_ K-01 Serf collects debris. 01400_ Heat Sink destroyed. 01402_ Critical hit (Burn: +37). 01402_ K-01 Serf collects debris. 01405_ Destroyed Lgt. Nuclear Core. 01406_ Imp. Assault Rifle destroyed. 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Grenade Launcher | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Lrg. Storage Unit | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetPointTerrabomb Manual? 0 Play Time 00:19:11 Cumulative 139.4 hours Start 2022.08.02 @ 18:33:23 End 2022.08.03 @ 14:16:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 48 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c95884d-dbb1-426b-a4c0-9297e8ee2088