Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.23 @ 13:33:46 Player: Alien Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (170) 850 Value Destroyed (5879) 5879 Prototype IDs (42) 840 Alien Tech Used (6) 1200 Bonus (17545) 17545 TOTAL SCORE: 36414 Bonus ------- High Alert Combat Kills 108 Follower Combat Kills 37 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Acquired SGEMP 2000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 1422/1600 Matter 244/300 Energy 80/300 System Corruption 2% Temperature Cool (18) Movement Hovering (38) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Cooled Antigrav System > --- UTILITY (15) ----- Medium Storage Unit Small Battery Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite Makeshift System Shield > --- WEAPON (3) ------- Enhanced Nova Cannon Vortex Catalyst Activator > --- INVENTORY (10) --- Micro Antimatter Reactor High-powered Transdimensional Reconstructor Enhanced Nova Cannon Enhanced Nova Cannon Core Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Terrain Scanner Improved Targeting Computer Improved Launcher Guidance Computer Reaction Control System Experimental Propulsion Shielding Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite Makeshift System Shield > --- WEAPON ----------- Enhanced Nova Cannon Core Cannon > --- INVENTORY -------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter High-powered Transdimensional Reconstructor Enhanced Nova Cannon Vortex Catalyst Activator SGEMP Prototype Sigix Containment Pod [Rating: 172] Favorites ----------- Power Light Fission Core Engine Heavy Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Improved Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Makeshift System Shield Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun Improved Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Utility 13 | . . 1 1 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 260 | 7 19 31 9 8 4 1 . 9 29 2 6 . 2 16 1 . 8 2 9 1 2 6 4 5 19 11 17 32 Power 26 | 1 2 3 . . . . . . 4 . . . . 2 . . 1 . . . . . . . 2 3 2 6 Engine 9 | 1 2 3 . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Core 5 | . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 2 1 6 Propulsion 52 | 2 2 10 2 4 1 . . 1 10 . . . . 3 . . 4 . . . 1 2 . . 2 1 1 6 Treads 24 | 2 2 10 2 4 1 . . 1 1 . . . . . . . 1 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . . . . 3 . . . . 3 . . 3 . . . . 2 . . 2 1 1 6 Flight 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Utility 85 | 2 1 7 4 3 1 . . 5 8 . 2 . . 3 . . 3 1 5 1 1 . 1 2 10 7 7 11 Device 41 | 1 . . 3 2 1 . . 3 4 . . . . 3 . . 2 . 2 1 1 . 1 . 4 7 1 5 Storage 7 | 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 3 Processor 10 | . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . . 3 . 1 2 Hackware 8 | . . . . . . . . 1 2 . . . . . . . . . 1 . . . . 2 . . 2 . Protection 19 | . . 6 1 . . . . 1 . . 2 . . . . . 1 1 1 . . . . . 2 . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 97 | 2 14 11 3 1 2 1 . 3 7 2 4 . 2 8 1 . . 1 4 . . 4 3 3 5 . 7 9 Energy Gun 16 | 1 . . . . . . . . 2 . . . . 5 . . . . . . . 2 2 1 2 . 1 . Energy Cannon 24 | . . . 2 1 1 1 . 1 . . . . . 1 . . . . . . . 1 1 2 3 . 4 6 Ballistic Gun 24 | 1 9 4 . . . . . . 2 . 3 . 1 2 . . . 1 . . . . . . . . 1 . Ballistic Cannon 6 | . . 4 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Launcher 23 | . 5 3 . . 1 . . 2 2 2 1 . 1 . . . . . 2 . . 1 . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 19 | . . 1 . . 1 . . . 2 . . . . 3 . . 4 . . . 1 4 . . 2 . 1 . Parts Lost 43 | . 1 2 . 4 . . . 7 7 1 . . . 1 . . . . 2 . . 1 . . 2 . 2 13 Power 5 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Propulsion 14 | . 1 . . 2 . . . 4 3 . . . . 1 . . . . . . . . . . . . . 3 Utility 18 | . . 1 . 1 . . . 3 1 . . . . . . . . . 1 . . . . . 2 . 2 7 Weapon 6 | . . . . 1 . . . . 2 1 . . . . . . . . 1 . . 1 . . . . . . Highest Loss Streak 9 | . 1 1 . 2 . . . 3 3 1 . . . 1 . . . . 2 . . 1 . . 2 . 1 9 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 94 | . 99 98 97 94 92 92 92 74 82 99 98 100 100 88 91 94 97 95 95 90 91 94 97 98 98 94 94 91 Engine 5 | . 14 10 9 7 7 7 7 7 1 . . . . . . . . . . . . . . . . . 3 . Core 1 | . . . . . . . . . 4 6 6 6 6 4 5 5 2 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 4 4 4 6 Treads 14 | . 27 32 35 27 21 21 21 7 . 6 6 6 6 1 . . 3 . . . . . . . . . . . Wheel 3 | . . . . . . . . . 6 18 18 18 18 2 . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . 3 . . . . 13 16 16 16 16 15 15 15 16 20 18 18 20 20 22 Device 11 | . 14 2 7 16 21 21 21 18 12 6 6 6 6 12 16 16 15 16 15 15 15 15 15 13 12 10 7 7 Storage 7 | . 14 11 9 7 7 7 7 1 2 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 4 4 3 Processor 10 | . . 1 9 15 14 14 14 14 12 18 18 18 18 16 16 16 16 16 15 15 15 15 15 13 13 12 13 16 Hackware 7 | . . . . . . . . 1 12 12 12 12 12 11 11 11 11 11 15 15 15 15 15 20 22 20 24 21 Protection 6 | . . 17 9 3 . . . 2 6 6 6 6 6 5 5 5 5 5 10 10 10 10 10 9 8 8 6 1 Energy Gun 2 | . 1 . . . . . . . 4 6 6 6 6 7 11 11 11 10 5 5 3 4 7 6 3 4 1 . Energy Cannon 3 | . . . 13 15 13 14 14 13 2 . . . . . . . . . . . . . . 2 4 4 4 6 Ballistic Gun 6 | . 25 4 . . . . . . 4 6 10 12 11 5 . . . . 2 . . . . . . . . . Ballistic Cannon 2 | . . 17 4 . . . . . 1 5 . . . . . . . . . . . . . . . . . . Launcher 1 | . 1 . . . 6 7 7 7 4 . . . . . . . . . 2 . . . . . . . . . Peak Build Rating 172 | 7 9 23 33 38 37 36 36 36 52 52 54 52 52 77 74 74 89 86 96 91 90 101 106 117 133 139 153 172 Average Rating 51 | 5 7 18 30 34 34 35 36 29 44 51 52 52 51 66 72 74 80 81 92 88 86 90 100 113 120 130 136 158 On Entrance 64 | . 7 9 23 32 32 35 36 36 27 52 49 52 52 52 70 74 74 86 84 91 88 83 97 105 117 114 131 150 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 12 31 46 46 46 50 50 50 50 35 35 36 36 36 37 32 32 37 39 47 46 40 40 54 53 56 71 70 81 Greatest Support 105 | 40 40 66 88 88 62 62 62 62 48 48 48 48 48 48 33 33 42 48 57 57 42 79 79 57 79 68 89 105 Greatest Overweight (x) 16 | 3 . 1 . 1 . . . 2 2 . . . . 2 . . 1 . 1 1 . . . . 1 1 1 16 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 13 15 15 15 15 15 15 7 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 Most Carried 15 | 1 15 15 15 14 13 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 10 | . 10 14 14 13 12 14 15 7 6 9 10 10 10 9 10 10 9 9 9 9 9 9 10 8 9 9 9 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 1 15 15 15 12 13 15 15 5 10 10 10 10 10 10 10 10 10 10 8 10 10 10 10 10 10 10 10 8 Class Distribution -------------------- 35% | Mutant 19% | Scavenger-Skirmisher 13% | Hacker-Scout 9% | Gunner 5% | Hacker-Ninja 4% | Skirmisher 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Assassin | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Mutant | -2/Research Wizard-Mutant | -2/Testing Wizard-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 5089 | 228 833 1151 141 68 83 79 . 154 642 48 143 16 51 170 29 . . 48 135 72 . 214 20 70 190 130 155 219 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5470 | 91 746 903 619 352 73 82 . 198 668 32 . . . 70 . . . . 185 . . . 39 135 236 14 376 651 Parts 321 | 10 48 65 43 22 4 6 . 4 33 2 . . . 4 . . . . 11 . . . 6 3 11 . 12 37 Haulers Intercepted 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . 3 5 . 3 . 2 7 . 4 . . . . 4 . . . . 5 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 123 | . 20 25 12 10 4 4 . 5 11 3 . . . 1 . . . . 7 . . . 3 2 2 . 5 9 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guns 25 | . 12 2 . . . . . . 8 1 . . . 1 . . . . . . . . 1 . . . . . Cannons 54 | . . 15 12 10 . 1 . . . . . . . . . . . . . . . . 1 2 2 . 5 6 AOE 42 | . 8 8 . . 4 3 . 4 3 2 . . . . . . . . 7 . . . . . . . . 3 Classes Destroyed 18 | 2 6 3 1 1 . . . . . . . . . . . . . . . . . . 1 . 3 . 1 . Worker 7 | . . 2 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 Builder 8 | . 1 1 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . 3 Tunneler 4 | 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 8 | 1 . 2 . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 5 | . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 8 | . 1 . 2 . . . . . 3 . . . . . . . . . . . . . . . 1 . . 1 Swarmer 40 | . 6 4 3 8 4 3 . . 4 3 . . . . . . . . 5 . . . . . . . . . Grunt 44 | . 14 12 3 . . . . 4 3 . . . . 1 . . . . . . . . . . . . 3 4 Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 16 | . . 8 4 . . . . 1 1 . . . . . . . . . . . . . . 2 . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . Programmer 14 | . . . . 2 . 1 . . 3 . . . . . . . . . 2 . . . . . 1 . . 5 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 9 | 4 4 9 4 8 4 3 . 4 4 3 . . . 1 . . . . 6 . . . 1 2 1 1 3 5 Combat Bots Only 6 | . 3 6 3 5 4 3 . 4 4 3 . . . 1 . . . . 5 . . . 1 2 1 . 3 5 Max Kills in Single Turn 5 | 1 3 5 2 2 3 2 . 1 1 1 . . . 1 . . . . 3 . . . 1 1 1 1 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 4 . . 3 2 . 1 1 1 . . . . . . . . 3 . . . . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Hostile Shots Fired 908 | . 77 122 47 82 1 5 . 83 111 11 . . . 8 9 . . 46 29 5 2 6 26 . 41 . 48 149 Missed 322 | . 16 44 9 25 . 3 . 19 39 4 . . . 5 4 . . 24 12 1 . 4 10 . 19 . 14 70 Damage Taken 9179 | . 674 1073 513 964 20 48 . 710 943 140 . . 20 53 98 . . 308 394 115 48 117 211 . 538 . 733 1459 Core 1120 | . 87 155 31 105 2 34 . 84 154 45 . . . . 19 . . 81 34 38 . . 23 . . . 93 135 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 538 | . . . . . . . . . 55 16 . . . 12 22 . . 62 45 . . . 54 . 45 . 184 43 Regen/Repaired (Parts) 1409 | . 83 142 328 . . . . . . . . . . 113 . . . . . . . 81 . . 544 . 118 . Core Remaining (%) 83 | 100 65 61 94 . . . . 67 . . . . 76 . . . . 90 . . . . 91 . 100 . 83 88 Volleys Fired 403 | 4 71 85 36 26 7 8 . 12 35 4 5 . 3 10 . . . . 11 . . . 7 2 14 . 15 48 Largest 3 | 2 2 2 2 2 2 2 . 2 3 2 2 . 2 3 . . . . 1 . . . 1 1 1 . 1 3 Hottest 360 | 60 60 78 120 120 120 120 . 120 139 95 95 . 63 143 . . . . 43 . . . 100 100 100 . 300 360 Shots Fired 688 | 8 137 154 68 51 9 10 . 19 91 5 8 . 4 17 . . . . 11 . 1 . 7 2 14 . 15 57 Gun 247 | 8 128 25 . . . . . . 57 2 6 . 2 17 . . . . . . 1 . 1 . . . . . Cannon 377 | . . 118 68 51 6 5 . 12 25 . . . . . . . . . . . . . 6 2 14 . 15 55 Launcher 64 | . 9 11 . . 3 5 . 7 9 3 2 . 2 . . . . . 11 . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 348 | 4 127 143 13 . . . . . 51 1 3 . 2 4 . . . . . . . . . . . . . . Thermal 238 | 4 1 . 55 51 6 5 . 12 31 1 3 . . . . . . . . . 1 . 1 . . . 12 55 Explosive 62 | . 9 11 . . 3 5 . 7 9 3 2 . 2 . . . . . 11 . . . . . . . . . Electromagnetic 13 | . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . Entropic 27 | . . . . . . . . . . . . . . . . . . . . . . . 6 2 14 . 3 2 Robot Hit Streak 20 | 5 15 13 18 20 5 7 . 16 12 1 . . . 5 . . . . 5 . . . 5 5 6 . 6 11 Robot Miss Streak 4 | 1 4 3 2 4 . 1 . 1 3 4 . . 2 3 . . . . 3 . . . 1 . 2 . 1 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 416 | 5 97 99 48 29 4 3 . 16 48 1 . . . 8 . . . . 8 . . . 7 2 6 1 12 22 Core Hits 241 | 4 45 42 22 16 6 5 . 12 32 4 . . . 2 . . . . 19 . . . 3 2 5 1 7 14 Critical Kills 7 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 4 1 Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Critical Strikes 22 | . . 3 1 . . . . . 1 . . . . . . . . . . . . . 4 1 2 . 9 1 Meltdown 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 10 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 9 . Blast 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Sunder 7 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 2 . . . Melee Attacks 34 | . . . . . . . . . . . . . . . . . . 1 4 1 1 . 2 . 21 1 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 34 | . . . . . . . . . . . . . . . . . . 1 4 1 1 . 2 . 21 1 3 . Sneak Attacks 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16875 | 57 1846 2530 1249 1005 285 291 . 852 1629 178 . . 23 168 . . . . 1181 . . . 465 187 534 64 2317 2014 Guns 2623 | 55 1150 266 . . . . . . 927 21 . . 23 168 . . . . . . . . 13 . . . . . Cannons 8688 | . . 1631 1200 771 90 55 . 277 300 . . . . . . . . . . . . . 411 187 347 . 2183 1236 Explosions 4960 | . 680 586 . 230 195 236 . 575 402 157 . . . . . . . . 1121 . . . . . . . . 778 Melee 486 | . . . . . . . . . . . . . . . . . . . 60 . . . 41 . 187 64 134 . Ramming 118 | 2 16 47 49 4 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4028 | 31 1140 1897 173 . . . . . 715 21 . . 23 28 . . . . . . . . . . . . . . Thermal 6039 | 24 10 . 1027 771 90 55 . 277 512 . . . . . . . . . . . . . 13 . . . 2024 1236 Explosive 4182 | . 680 586 . 230 195 236 . 575 402 157 . . . . . . . . 1121 . . . . . . . . . Electromagnetic 140 | . . . . . . . . . . . . . . 140 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 486 | . . . . . . . . . . . . . . . . . . . 60 . . . 41 . 187 64 134 . Entropic 1882 | . . . . . . . . . . . . . . . . . . . . . . . 411 187 347 . 159 778 Highest Corruption 3 | . . 1 . 1 1 2 2 2 1 1 1 1 . . . . . . 3 3 3 3 . . . . . 2 Average Corruption 1 | . . 1 . 1 1 1 2 2 1 1 1 1 . . . . . . 2 3 3 3 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 60 | . . 1 . 2 3 7 3 14 2 1 14 3 . . . . . . 2 3 1 1 . . . . . 3 Message Errors 15 | . . . . 1 2 3 . . . . 7 . . . . . . . . 1 . 1 . . . . . . Matter Fused 9 | . . . . . . 2 . 3 . . . 2 . . . . . . 1 1 . . . . . . . . Heat Flow Errors 11 | . . . . . . . . 5 1 . 2 1 . . . . . . . 1 . . . . . . . 1 Energy Discharges 8 | . . . . . 1 . 1 3 . . 2 . . . . . . . 1 . . . . . . . . . Parts Fused 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . . 1 1 2 1 . . . . . . . . . . . . . . . . . . 2 Data Loss (major) 4 | . . . . . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . Misfires 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 626 | . 10 23 2 80 5 5 . 13 3 8 . . . . . . . . 87 . . . . . 71 . 180 139 Projectiles 354 | . . . 2 . 5 . . . 3 . . . . . . . . . . . . . . . 57 . 180 107 Explosions 258 | . 10 23 . 80 . 5 . 13 . 8 . . . . . . . . 87 . . . . . . . . 32 Melee 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . Knockbacks 7 | . 1 5 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . 5 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 279 | . 12 5 . 109 5 17 . 27 . 36 . . . . . . . . 68 . . . . . . . . . Shots 8 | . 1 1 . 1 1 1 . 1 . 1 . . . . . . . . 1 . . . . . . . . . Rammed 15 | . 2 5 7 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 18 | 1 2 7 7 1 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | . 36 321 120 . . 72 . 282 226 36 225 143 1 207 14 . . . . 303 . . 40 2 . . 234 396 Average Temperature 84 | . 14 100 39 . . 32 . 119 70 20 80 85 1 60 12 . . . . 141 . . 19 1 . . 126 81 Received Heat Transfer 1930 | . 369 483 90 . . . . 171 222 . . . 9 18 48 . . 18 . 349 9 9 . . . . 108 27 Effects 5 | . . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . 6 2 . 1 . 1 . . . . . . . . . . . . . . . . . . 1 4 Heat Transferred 5107 | 50 25 . 1554 1147 148 74 . 444 703 . . . . . . . . . . . . . 37 . . . 148 777 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Peak Influence 552 | 20 380 342 251 396 . . . . 197 . . . . 356 . . . . 378 . . . . 437 399 253 552 467 Initial 377 | . 13 140 31 55 . . . . . . . . . 312 . . . . 37 . . . . 377 245 224 141 242 Average 161 | 8 86 172 100 192 . . . . 60 . . . . 253 . . . . 177 . . . . 401 289 238 337 246 Maximum Alert Level 2 | . 1 1 1 1 . . . . . . . . . 1 . . . . 1 . . . . 2 1 1 2 2 Low Security (%) 66 | 100 91 68 91 52 . . . . 100 . . . . 40 . . . . 59 . . . . . 10 . 10 25 Level 1 32 | . 8 31 8 47 . . . . . . . . . 59 . . . . 40 . . . . 50 89 100 61 71 Level 2 1 | . . . . . . . . . . . . . . . . . . . . . . . . 50 . . 28 2 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 6 . 2 3 . . . . 3 . . . . . . . . . 1 . . . . . 2 1 6 2 Investigation 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Extermination 6 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 1 . . 2 Reinforcement 14 | . 5 . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 1 5 . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 13 | . 3 2 1 3 . . . . . . . . . . . . . . . . . . . . . 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 243 | . 34 37 18 14 2 4 . 6 20 4 3 . 2 7 3 . . 10 11 4 1 12 8 . 12 . 16 15 Peak Tracking Total 10 | . 4 6 4 7 4 3 . 4 5 5 3 . 2 4 3 . . 6 5 4 . 10 5 . 7 . 5 4 Tactical Retreats 22 | . 1 1 2 2 . . . 1 1 . 2 . . . 1 . . 2 . 2 . . 1 . 2 . 3 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 13 | . 1 1 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 3 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . 2 . . . 10 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 19 | . 1 1 1 3 . . . . 1 . . . . . . . . . 1 . 1 . . . 4 . 2 4 Max in Single Turn 3 | . 1 1 1 2 . . . . 1 . . . . . . . . . 1 . 1 . . . 1 . 1 3 Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 103 | . 5 13 10 3 . 1 4 . 6 . 1 . 1 10 . . 9 . 3 . 1 9 . 1 15 2 5 4 Terminals 46 | . 2 8 5 2 . . . . 4 . . . 1 4 . . . . 1 . . . . . 13 1 3 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 10 | . 1 1 2 . . . . . . . . . . 3 . . . . . . . . . . 2 . 1 . Recycling Units 10 | . 2 2 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Scanalyzers 7 | . . 2 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . Garrison Access 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 Total Hacks 345 | . 16 54 34 6 . 1 33 . 18 . 1 . 1 41 . . 48 . 7 . 1 13 . 4 45 3 12 7 Successful 251 | . 9 37 21 1 . 1 33 . 6 . 1 . 1 27 . . 48 . 3 . 1 13 . 1 35 2 9 2 Failed 92 | . 7 16 12 5 . . . . 12 . . . . 14 . . . . 4 . . . . 3 10 1 3 5 Catastrophic 14 | . 1 4 . 2 . . . . 2 . . . . 2 . . . . 1 . . . . . 1 . . 1 Database Lockouts 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 114 | . 9 27 24 4 . . . . 6 . . 2 . 16 . . . . 2 . . 1 . . 13 1 7 2 Terminals 150 | . 6 28 22 4 . . . . 8 . . . 1 24 . . . . 5 . . . . . 38 2 8 4 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Repair Stations 27 | . 2 5 4 . . . . . . . . . . 7 . . . . . . . . . . 7 . 2 . Recycling Units 33 | . 8 6 6 2 . . . . 7 . . . . 3 . . . . 1 . . . . . . . . . Scanalyzers 31 | . . 15 2 . . . . . 3 . . . . 6 . . . . . . . . . 4 . 1 . . Garrison Access 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 3 Terminal Hacks 166 | . 1 11 8 . . 1 33 . 1 . 1 . 1 12 . . 48 . 2 . 1 13 . . 26 2 5 . Record 73 | . . . . . . . 11 . . . . . 1 . . . 36 . . . 1 12 . . 9 2 1 . Part Schematic 16 | . . . . . . . 12 . . . . . . . . . 4 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 13 | . 1 1 4 . . . . . . . . . . 3 . . 4 . . . . . . . . . . . Prototype ID Bank 9 | . . 1 1 . . . 3 . . . . . . . . . 4 . . . . . . . . . . . Open Door 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . 1 . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 6 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . 2 . Emergency Access Points 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Alert Level 9 | . . 4 1 . . . . . . . . . . 2 . . . . . . . . . . 2 . . . Unreport Threat 4 | . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 12 | . . 2 1 . . . . . . . . . . 3 . . . . 1 . . . . . 5 . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 24 | . 2 4 4 . . . . . . . . . . 6 . . . . . . . . . . 6 . 2 . Scan Component 12 | . 1 2 2 . . . . . . . . . . 3 . . . . . . . . . . 3 . 1 . Repair 12 | . 1 2 2 . . . . . . . . . . 3 . . . . . . . . . . 3 . 1 . Recycling Unit Hacks 7 | . 2 2 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Retrieve Components 7 | . 2 2 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Scanalyzer 22 | . . 14 2 . . . . . 2 . . . . 3 . . . . . . . . . 1 . . . . Insert Component 12 | . . 7 1 . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . Analyze 10 | . . 7 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Seal Access 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Unauthorized Hacks 28 | . 4 6 6 1 . . . . 2 . . . . 5 . . . . . . . . . . 3 . 1 . Terminals 16 | . 2 4 3 1 . . . . . . . . . 3 . . . . . . . . . . 3 . . . Botnet 14 | . 2 4 3 1 . . . . . . . . . 2 . . . . . . . . . . 2 . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Skim 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 2 3 . . . . . 2 . . . . 2 . . . . . . . . . . . . . . Reject 6 | . 1 2 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Recyclers 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Mask 3 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 5 14 10 3 . . . . 6 . . . . 8 . . . . 3 . . . . 1 12 2 4 3 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 7 . . . . 2 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 49 | . . 7 1 . . . 12 . 1 . . 15 . 1 . . 4 . . . . . . . 2 . 6 . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Parts Repaired 12 | . 1 2 2 . . . . . . . . . . 3 . . . . . . . . . . 3 . 1 . Time 346 | . 26 52 76 . . . . . . . . . . 91 . . . . . . . . . . 75 . 26 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 33 | . 11 19 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Parts Scanalyzed 11 | . . 7 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 7 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 Largest Group 2 | . . . . . . . . . . . . 2 2 1 . . . . . . . . . . . . . 1 Highest-Rated Group 89 | . . . . . . . . . . . . 62 62 31 . . . . . . . . . . . . . 89 Highest-Rated Ally 89 | . . . . . . . . . . . . 31 31 31 . . . . . . . . . . . . . 89 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 33 | . . . . . . . . . . . . . 24 4 . . . . . . . . . . . . . 5 Total Damage 563 | . . . . . . . . . . . . . 208 43 . . . . . . . . . . . . . 312 Kills 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Robot Analysis Total 13 | . 1 1 4 . . . . . . . . . . 3 . . 4 . . . . . . . . . . . Derelict Logs Recovered 16 | . . . . . 1 . . 1 . 2 2 1 2 . 2 . . 1 . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 18159 | 93 2413 2478 1077 455 484 797 140 1069 1240 329 1038 1128 351 834 139 51 143 368 353 179 117 580 219 76 710 155 414 729 Spaces Moved 15317 | 42 908 1296 508 196 287 368 89 603 866 284 617 1054 327 895 245 99 169 435 473 371 259 1111 457 154 1021 379 582 1222 Core 487 | 11 . . . . . . . 274 199 . . . . . . . . . . . . . . . . . . 3 Treads 4012 | 31 908 1296 508 196 287 368 89 329 . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2706 | . . . . . . . . . 317 284 617 1054 327 107 . . . . . . . . . . . . . . Hover 8112 | . . . . . . . . . 350 . . . . 788 245 99 169 435 473 371 259 1111 457 154 1021 379 582 1219 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 14 | 50 160 145 145 145 158 158 158 100 90 100 100 100 100 52 52 52 52 30 30 30 42 22 22 38 22 34 15 14 Average Speed 87 | 155 160 149 145 179 158 158 158 157 113 100 100 100 100 67 52 52 71 44 55 43 42 40 36 38 36 34 33 32 Slowest Speed 850 | 200 160 240 145 245 158 158 158 330 150 100 100 100 100 200 52 52 126 62 92 92 42 42 38 38 92 84 84 850 Overloaded Moves 322 | . . . . . . . . . . . . . . . . . . 19 14 19 . 44 49 . 94 . 22 61 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 98 84 51 8 54 45 75 71 25 50 66 90 55 25 39 33 63 66 18 66 45 92 61 4 69 12 51 26 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 9 | . . . . . . . 1 . . 1 1 1 1 . . . 3 . . 1 . . . . . . . . Known Exits Taken 24 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . 2 1 . 1 . . 3 1 1 . 3 . . 2 . 1 . . 2 . . . . . Spaces Dug 149 | . . . 3 . . 31 . . 14 6 12 . 15 . . . . 1 2 1 . . . . 9 . 29 26 Terrain Destroyed 630 | . 62 53 6 53 33 43 . 45 21 29 21 . 27 . . . . 1 57 1 . . 7 . 17 . 60 94 Melee 9 | . . . . . . . . . . . . . . . . . . 1 2 1 . . . . 5 . . . Projectile 120 | . . 1 6 . . . . . 1 . . . . . . . . . . . . . 7 . 12 . 60 33 AOE 501 | . 62 52 . 53 33 43 . 45 20 29 21 . 27 . . . . . 55 . . . . . . . . 61 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total 19438 | 58 1733 1695 784 244 309 574 88 705 1048 324 1028 1128 346 1112 255 98 191 607 548 385 266 1250 498 167 1323 402 780 1492 Wait 3077 | 4 699 224 200 11 6 194 . 71 100 32 398 75 15 159 10 . . 168 28 11 . 112 29 5 211 3 148 164 Move 15288 | 41 907 1295 507 195 286 367 88 602 865 283 616 1053 326 894 244 98 168 434 472 370 258 1110 456 153 1020 378 581 1221 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 107 | 1 21 17 8 1 2 3 . . 10 1 . . . 6 . . 4 . 5 1 1 7 . 2 11 . 1 5 Fast Attach 143 | 7 1 10 6 1 1 . . 3 15 . 4 . . 15 1 . 8 . 3 . 2 6 1 . 17 10 15 17 Attach 50 | . 1 3 1 4 3 1 . 3 4 1 . . . 2 . . 1 . 4 . 1 . . 2 4 1 2 12 Detach 36 | . 1 3 2 . 2 . . 1 1 1 . . . 3 . . . 1 . 1 1 1 . . 5 2 4 7 Swap 74 | . 17 18 2 3 1 . . 3 10 1 2 . 2 . . . . 2 2 1 . . 3 3 1 . . 3 Drop 176 | . 13 33 12 . . 1 . 10 8 1 3 . . 17 . . 10 1 6 . 2 14 . . 17 7 11 10 Fire 403 | 4 71 85 36 26 7 8 . 12 35 4 5 . 3 10 . . . . 11 . . . 7 2 14 . 15 48 Melee 34 | . . . . . . . . . . . . . . . . . . 1 4 1 1 . 2 . 21 1 3 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | 1 2 7 7 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . 2 . . . . . . . . . 6 . . . . 13 . . . . . 2 . . . Rewire 9 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . 5 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research -2/Testing -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 1199 | -10/Materials | Discovered new exit (range 5) 1336 | -10/Materials | Discovered new exit (range 16) 1885 | -10/Materials | Repaired Assault Rifle 2043 | -10/Materials | Discovered new exit (range 3) 2161 | -10/Materials | Discovered new exit (range 16) 2507 | -10/Materials | Entered another Materials area 2507 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2820 | -9/Materials | Repaired Lgt. Treads 2847 | -9/Materials | Repaired Lgt. Treads 3003 | -9/Materials | Central database locked down 3342 | -9/Materials | Discovered new exit (range 13) 3594 | -9/Materials | Discovered new exit (range 7) 4263 | -9/Materials | Discovered new exit (range 12) 4538 | -9/Materials | Discovered new exit (range 11) 4985 | -9/Materials | Entered another Materials area 4985 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5061 | -8/Materials | Repaired Adv. Treads 5312 | -8/Materials | Central database locked down 5538 | -8/Materials | Discovered new exit (range 5) 5991 | -8/Materials | Discovered new exit (range 14) 6054 | -8/Materials | Repaired Arm. Treads 6062 | -8/Materials | Entered Factory 6062 | -7/Factory | Evolved 2 slots: Utility x2 6260 | -7/Factory | Garrison activated, responded to threat 6485 | -7/Factory | Discovered new exit (range 10) 6512 | -7/Factory | Identified exit to Lower Caves 6517 | -7/Factory | Entered Lower Caves 6575 | -7/Lower Caves | Found Alien Artifact 6575 | -7/Lower Caves | Identified Core Expander 6575 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 6866 | -7/Lower Caves | Build established: Gunner 6952 | -7/Lower Caves | Encountered a Warlord checkpoint 6986 | -7/Lower Caves | Discovered new exit (range 10) 6992 | -7/Lower Caves | Learned Factory garrison access intel 7000 | -7/Lower Caves | Identified exit to Lower Caves 7001 | -7/Lower Caves | Entered another Lower Caves area 7777 | -7/Lower Caves | Discovered new exit (range 5) 7778 | -7/Lower Caves | Encountered a Warlord checkpoint 7784 | -7/Lower Caves | Identified exit to Data Miner 7798 | -7/Lower Caves | Entered Data Miner 7798 | -7/Data Miner | Discovered new exit (range 6) 7808 | -7/Data Miner | Identified exit to Proximity Caves 7829 | -7/Data Miner | Met Data Miner 7876 | -7/Data Miner | Learned location of Section 7 (-3) 7876 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7898 | -7/Data Miner | Received God Mode back door access code from Data Miner 7938 | -7/Data Miner | Entered Proximity Caves 8155 | -6/Proximity Caves | Lost 3 parts (2n1u) 8177 | -6/Proximity Caves | Spotted B-75 Beast 8438 | -6/Proximity Caves | Discovered new exit (range 6) 8445 | -6/Proximity Caves | Identified exit to Factory 8506 | -6/Proximity Caves | Build established: Skirmisher 8603 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8655 | -6/Proximity Caves | Lost 3 parts (1n2u) 8814 | -6/Proximity Caves | Learned 4 Factory zone layouts 9007 | -6/Proximity Caves | Entered Factory 9007 | -6/Factory | Evolved 2 slots: Utility x2 9009 | -6/Factory | Loaded intel: 4 garrison access locations 9903 | -6/Factory | Lost 3 parts (1n1u1w) 10233 | -6/Factory | Discovered new exit (range 13) 10246 | -6/Factory | Identified exit to Lower Caves 10247 | -6/Factory | Entered Lower Caves 10260 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 10266 | -6/Lower Caves | Encountered a Warlord checkpoint 10378 | -6/Lower Caves | Learned location of Extension (-4) 10437 | -6/Lower Caves | Build established: Scavenger-Skirmisher 10571 | -6/Lower Caves | Discovered new exit (range 6) 10575 | -6/Lower Caves | Identified exit to Lower Caves 10576 | -6/Lower Caves | Entered another Lower Caves area 10578 | -6/Lower Caves | Learned Factory interactive machine intel 10587 | -6/Lower Caves | Discovered new exit (range 12) 10616 | -6/Lower Caves | Identified exit to Factory 10786 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11599 | -6/Lower Caves | Encountered a Warlord checkpoint 11608 | -6/Lower Caves | Discovered new exit (range 7) 11613 | -6/Lower Caves | Identified exit to Zion 11614 | -6/Lower Caves | Entered Zion 11694 | -6/Zion | Discovered new exit (range 20) 11723 | -6/Zion | Identified exit to Proximity Caves 11765 | -6/Zion | System corruption cleaned by Quarantine Array 11859 | -6/Zion | Gained Derelict followers 12182 | -6/Zion | Identified exit to Deep Caves 12309 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12533 | -6/Zion | Met Imprinter 12742 | -6/Zion | Entered Proximity Caves 12742 | -5/Proximity Caves | Accompanied by 2 allies 12744 | -5/Proximity Caves | Spotter reported a threat 12745 | -5/Proximity Caves | Spotter reported a threat 12989 | -5/Proximity Caves | Learned location of 1 exit from Factory 12991 | -5/Proximity Caves | Learned location of Warlord (-4) 13093 | -5/Proximity Caves | Entered Factory 13093 | -5/Factory | Accompanied by 1 ally 13093 | -5/Factory | Evolved 2 slots: Utility x2 13094 | -5/Factory | Identified exit to Factory 13095 | -5/Factory | Loaded intel: 52 interactive machine locations 13157 | -5/Factory | Repaired Rocket Launcher 13313 | -5/Factory | Repaired Lgt. Fission Core 13589 | -5/Factory | Identified exit to Upper Caves 13675 | -5/Factory | Repaired Lgt. Fission Core 13794 | -5/Factory | Build established: Hacker-Scout 13927 | -5/Factory | Entered Upper Caves 13932 | -5/Upper Caves | Learned 8 Factory zone layouts 14006 | -5/Upper Caves | Encountered a Warlord checkpoint 14064 | -5/Upper Caves | Discovered new exit (range 4) 14065 | -5/Upper Caves | Identified exit to Upper Caves 14066 | -5/Upper Caves | Entered another Upper Caves area 14107 | -5/Upper Caves | Discovered new exit (range 22) 14117 | -5/Upper Caves | Identified exit to Zhirov 14117 | -5/Upper Caves | Entered Zhirov 14117 | -5/Zhirov | Discovered new exit (range 4) 14119 | -5/Zhirov | Identified exit to Proximity Caves 14127 | -5/Zhirov | Met Zhirov 14137 | -5/Zhirov | Learned location of Quarantine (-3) 14137 | -5/Zhirov | Learned location of Testing (-2) 14137 | -5/Zhirov | Learned location of Command (-1) 14147 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14158 | -5/Zhirov | Found Alien Artifact 14158 | -5/Zhirov | Identified Integrated Dissipator 14158 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14170 | -5/Zhirov | Found Alien Artifact 14260 | -5/Zhirov | Entered Proximity Caves 14260 | -4/Proximity Caves | Spotted B-86 Titan 14422 | -4/Proximity Caves | Learned Research terminal intel 14622 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14626 | -4/Proximity Caves | Discovered exit to Factory (range 8) 14628 | -4/Proximity Caves | Entered Factory 14628 | -4/Factory | Evolved 2 slots: Utility x2 14629 | -4/Factory | Identified exit to Armory 14630 | -4/Factory | Identified exit to Extension 14683 | -4/Factory | Identified exit to Upper Caves 14981 | -4/Factory | Entered Upper Caves 14993 | -4/Upper Caves | Learned location of Armory (-4) 15008 | -4/Upper Caves | Learned Research terminal intel 15038 | -4/Upper Caves | Spotted B-86 Titan 15151 | -4/Upper Caves | Discovered new exit (range 22) 15160 | -4/Upper Caves | Identified exit to Upper Caves 15160 | -4/Upper Caves | Entered another Upper Caves area 15164 | -4/Upper Caves | Encountered a Warlord checkpoint 15194 | -4/Upper Caves | Found Alien Artifact 15196 | -4/Upper Caves | Identified Dimensional Node Initializer 15196 | -4/Upper Caves | Initialized slip node 15234 | -4/Upper Caves | Learned Research security intel 15273 | -4/Upper Caves | Learned Research stockpile data 15275 | -4/Upper Caves | Discovered new exit (range 5) 15277 | -4/Upper Caves | Identified exit to Warlord 15277 | -4/Upper Caves | Entered Warlord 15301 | -4/Warlord | System corruption cleaned by Quarantine Array 15357 | -4/Warlord | Build established: Hacker-Ninja 15487 | -4/Warlord | Warlord's base attacked by MAIN.C 15505 | -4/Warlord | Met Warlord 15554 | -4/Warlord | Found Prototype Energy Gun 15554 | -4/Warlord | Identified Vortex Shotgun 15558 | -4/Warlord | Found Prototype Energy Cannon 15558 | -4/Warlord | Identified Vortex Driver 15563 | -4/Warlord | Found Prototype Launcher 15563 | -4/Warlord | Identified Vortex Catalyst Activator 15571 | -4/Warlord | Found Vortex Driver 15617 | -4/Warlord | Opened Warlord's prototype stash 15772 | -4/Warlord | Spotted B-86 Titan 15808 | -4/Warlord | Spotted B-90 Cyclops 15812 | -4/Warlord | Spotted Striker 15837 | -4/Warlord | Warlord forces counterattacked 15840 | -4/Warlord | Spotted Striker 15854 | -4/Warlord | Discovered new exit (range 12) 15857 | -4/Warlord | Identified exit to Proximity Caves 15857 | -4/Warlord | Entered Proximity Caves 15878 | -3/Proximity Caves | Spotter reported a threat 15968 | -3/Proximity Caves | Spotter reported a threat 16071 | -3/Proximity Caves | Discovered new exit (range 13) 16076 | -3/Proximity Caves | Identified exit to Research 16076 | -3/Proximity Caves | Entered Research 16076 | -3/Research | Evolved 2 slots: Utility x2 16079 | -3/Research | Loaded intel: 23 terminal locations 16083 | -3/Research | Identified Transdimensional Reconstructor 16098 | -3/Research | Discovered new exit (range 22) 16132 | -3/Research | Identified exit to Quarantine 16152 | -3/Research | Entered Quarantine 16168 | -3/Quarantine | Found Alien Energy Cannon 16168 | -3/Quarantine | Identified Core Cannon 16304 | -3/Quarantine | Found Alien Artifact 16304 | -3/Quarantine | Identified Core Reset Matrix 16304 | -3/Quarantine | Used Core Reset Matrix 16308 | -3/Quarantine | Detected hypermatrix surge 16308 | -3/Quarantine | Sensed 11 artifacts in vicinity 16331 | -3/Quarantine | Met incapacitated Sigix Warrior 16331 | -3/Quarantine | Lockdown squad dispatched 16345 | -3/Quarantine | Found Sigix Containment Pod 16366 | -3/Quarantine | Build established: Hacker-Scout 16405 | -3/Quarantine | Repaired Exp. Propulsion Shielding 16428 | -3/Quarantine | Spotted Lightning 16428 | -3/Quarantine | Spotted Lightning 16428 | -3/Quarantine | Spotted Lightning 16565 | -3/Quarantine | Repaired Med. Storage Unit 16596 | -3/Quarantine | Repaired Imp. Medium Armor Plating 16742 | -3/Quarantine | Identified exit to Research 16769 | -3/Quarantine | Scanned by Researcher 16780 | -3/Quarantine | Found Dimensional Node Initializer 16780 | -3/Quarantine | Initialized slip node 16790 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 16792 | -3/Quarantine | Found Transdimensional Reconstructor 16855 | -3/Quarantine | Found Subatomic Replicator 16856 | -3/Quarantine | Used Subatomic Replicator to replicate Cld. Gravmag System 16862 | -3/Quarantine | Entered Research 16862 | -2/Research | Warlord forces began assault on 0b10 16862 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 16972 | -2/Research | Research machine network offline 17009 | -2/Research | Discovered new exit (range 20) 17017 | -2/Research | Identified exit to Testing 17017 | -2/Research | Entered Testing 17063 | -2/Testing | Found Prototype Ballistic Gun 17063 | -2/Testing | Identified Hyp. Multirail 17141 | -2/Testing | Protovariant out of control (PD-YE1DIVPMM8) 17171 | -2/Testing | Lost 3 allies 17174 | -2/Testing | Incoming assault squad redirected 17186 | -2/Testing | Fabricated Enh. Nova Cannon (x2) 17238 | -2/Testing | Repaired Exp. Propulsion Shielding 17298 | -2/Testing | Spotted Striker 17298 | -2/Testing | Spotted Striker 17308 | -2/Testing | Destroyed Striker 17308 | -2/Testing | Destroyed Striker 17314 | -2/Testing | Spotted Alpha 7 17384 | -2/Testing | Stole the SGEMP Prototype 17416 | -2/Testing | Identified exit to Access 17431 | -2/Testing | Entered Access 17431 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 17432 | -1/Access | Attacked by Zhirov 17936 | -1/Access | Spotted B-99 Colossus 17940 | -1/Access | Lost 3 parts (3u) 18007 | -1/Access | Spotted B-99 Colossus 18142 | -1/Access | Spotted B-99 Colossus 18159 | -1/Access | Discovered new exit (range 4) 18160 | -1/Access | Identified exit to Surface 18160 | *** | Destroyed 0b10! Last Messages --------------- 18140_ Slug penetrates Wall. 18141_ Acquired 4 matter. 18141_ B-99 Colossus exits siege mode. 18143_ Cld. Antigrav System destroyed. 18143_ Penetrated by Slug. 18143_ Slug penetrates Wall. 18143_ Penetrated by Slug. 18144_ T-07 Excavator knocked back. 18146_ Beam penetrates Wall. 18146_ Beam penetrates Sealed Heavy Doors. 18146_ Sealed Heavy Doors breached. 18147_ Slug penetrates Wall. 18147_ Slug penetrates Door. 18147_ Slug penetrates Wall. 18157_ Main Access Shell breached. 18158_ Slug penetrates Sealed Heavy Doors. 18159_ EXIT=FOUND 18160_ EXIT=IDENTIFIED: SURFACE [Achievement: 30k Club] [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | " " =""###########????????????????????????????? | | " " " ! #????????????????????????????????? | | " " " #????????????????????????????????? | | ##" # " [#????????????????????????????????? | | ### ^ " """ #????????????????????????????????? | | # " """ #????????????????????????????????? | | %+ " " #????????????????????????????????? | | %# # #????????????????????????????????? | | # # #????????????????????????????????? | | # # ! #????????????????????????????????? | | # ##########????????????????????????????????? | | # ##????????????????????????????????????????? | | # ##????????????????????????????????????????? | | # % #?????????????????????????????????????????? | | ### #?????????????????????????????????????????? | | ## #????????????##???????????????????????????? | | #"# #??????????### ???????????????????????????? | | #?????????## # ###????????????????????????? | | % #?????????# ????????????????????????? | | #?????????# ????????????????????????? | | #?###########;;;;;#####"??????????????????? | | ### #?# "" "??????????????????? | | # #?# "" "??????????????????? | | # ### "" " "??????????????????? | | # """ " "??????????????????? | | " "?"" "@ " "??????????????????? | | # "??" "" " "??????????????????? | | ### "??" " " "??????????????????? | | ######+"#" """" """""" " #????????? | | # " """ ??????????? | | # # """" """"T""????????????? | | # #########??##########"??????????????????? | | #!** #???????????????????????????????????????? | | #!* #???????????????????????????????????????? | | #** #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | ###+######???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 45 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Additional Mass Support 9 Armor Coverage 300 Core Shielding 30 Propulsion Shielding 90 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 12 Launcher Accuracy 30 Target Analysis 8 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 58 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Hvy. Antimatter Reactor | -3/Quarantine | Archive Enh. Armored Medium Treads | -3/Quarantine | Archive Exp. Heat Sink | -2/Testing | Archive Thermal Defense Suite | -2/Testing | Archive Adv. Thermal Defense Suite | -2/Testing | Archive Com. Tesla Bomb Launcher | -2/Testing | Archive Com. Linear Accelerator | -2/Testing | Archive Adv. Remote Shield | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x2 | -2/Testing | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Dimensional Node Initializer Core Cannon Core Reset Matrix Subatomic Replicator Achievements -------------- 30k Club A Powerful Ally? Alien Roots Charge!!! False Reunion Payload Armed Reappropriation The Science Guy Whoosh! Challenges ------------ None Game ------ Seed BurstTransmissionFilter Manual? 0 Play Time 04:17:40 Cumulative 50.9 hours Start 2024.12.23 @ 00:43:40 End 2024.12.23 @ 13:33:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type 3 Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 41 Gallery% 40 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c1f8ef6-2dc9-4792-9696-7a72c77a23f5