Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.27 @ 19:34:35 Player: NeoBioHazard Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (120) 600 Value Destroyed (4859) 4859 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (2784) 2784 TOTAL SCORE: 19043 Bonus ------- High Alert Combat Kills 250 Follower Combat Kills 192 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -58 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 83/100 System Corruption 32% Temperature Cool (0) Movement Hovering (70) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Advanced Signal Interpreter > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Gravmag System Combat Antigrav System Antigrav Array Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Armor Integrity Analyzer Advanced Actuator Array Improved Transmission Jammer Advanced Phase Shifter Graphene Brace Improved Hacking Suite > --- WEAPON ----------- Heavy Flail Axe Vibroblade Force Lance > --- INVENTORY -------- Quantum Reactor Advanced Sensor Array Improved System Shield Advanced Drone Bay Micro-nuke Launcher Axe [Rating: 165] Favorites ----------- Power Quantum Reactor Engine Reinforced Deuterium Engine Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Hover Unit Antigrav Array Flight Unit Flying Fortress v7 Utility Enhanced Optical Array Device Improved Transmission Jammer Storage Small Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Weapon Flak Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Axe Piercing Weapon Force Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . 2 . 1 1 . Utility 8 | . . . . . . . 1 1 . . . . 2 . . . . 2 . . . . . . . 1 1 Weapon 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 162 | 7 1 3 15 . . 1 2 3 3 3 . 2 11 3 2 1 1 4 1 . 3 . 4 2 15 43 32 Power 22 | 1 . 1 1 . . 1 . 1 . . . . 1 . . . . 1 . . . . . . 4 6 5 Engine 7 | 1 . 1 1 . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 5 Propulsion 53 | 2 . . 4 . . . . . 1 1 . . 1 . . . . . . . . . 2 . 9 18 15 Treads 7 | 2 . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . Leg 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 35 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 12 15 Flight 5 | . . . . . . . . . . 1 . . 1 . . . . . . . . . 2 . 1 . . Utility 51 | 2 1 1 . . . . 1 2 1 1 . 2 7 . 2 1 . 3 1 . 2 . 1 1 1 11 10 Device 32 | 1 1 1 . . . . 1 1 1 . . 1 6 . . . . 2 1 . 1 . . 1 1 6 7 Storage 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Processor 7 | . . . . . . . . . . . . . 1 . . 1 . 1 . . 1 . 1 . . 2 . Hackware 6 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 3 Protection 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 . 1 10 . . . 1 . 1 1 . . 2 3 . . 1 . . . 1 . 1 1 1 8 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 . 1 5 . . . . . . . . . 2 . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . 1 . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . Special Melee Weapon 5 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . 1 . Unidentified Prototypes 8 | . . . . . . . . . . . . . 1 . . . . 1 . . 2 . 1 . . 3 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Lost 74 | . . . 3 . . . . . 10 . . . . 1 . . 2 . . . . 1 . 2 7 12 36 Power 9 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 1 5 Propulsion 26 | . . . 2 . . . . . 3 . . . . . . . . . . . . . . . 4 5 12 Utility 22 | . . . . . . . . . 1 . . . . 1 . . 1 . . . . 1 . 1 2 2 13 Weapon 17 | . . . . . . . . . 5 . . . . . . . 1 . . . . . . 1 . 4 6 Highest Loss Streak 22 | . . . 1 . . . . . 10 . . . . 1 . . 1 . . . . 1 . 2 4 4 22 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 80 | . 100 100 89 100 100 100 90 83 67 12 23 26 70 77 79 80 74 80 82 82 81 81 84 82 76 83 77 Engine 5 | . 14 14 10 11 11 11 9 7 5 . . . 5 6 6 6 6 5 5 5 5 5 5 5 3 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 6 Treads 7 | . 28 28 14 22 22 22 18 15 12 . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 14 23 Flight 3 | . . . . . . . . . . 4 7 7 6 6 6 6 6 5 5 5 5 5 15 15 14 . . Device 12 | . 14 14 11 11 11 11 18 14 11 . . 2 24 18 13 8 6 16 23 23 19 16 10 10 9 12 11 Storage 4 | . 14 14 11 11 11 11 9 7 5 . . . . . . . . . . . . . . . . 3 3 Processor 7 | . . . . . . . . . . . . . . 6 6 10 13 16 11 11 14 17 21 21 19 17 15 Hackware 3 | . . . . . . . . 6 5 . . 1 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 Protection 2 | . . . . . . . . . . 3 7 7 6 6 12 13 9 5 5 5 5 5 5 4 . . . Ballistic Gun 3 | . 28 28 11 . . . . . . . . . 12 1 . . . . . . . . . . . . . Ballistic Cannon 9 | . . . 29 33 33 33 35 30 23 . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 11 11 11 . . . . . . . . . . 2 5 5 5 5 5 . 1 . . . Impact Weapon 2 | . . . . . . . . . . 4 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 5 5 9 4 3 Special Melee Weapon 4 | . . . . . . . . . . . . . . 17 20 20 14 11 11 11 11 11 10 7 4 1 . Peak Build Rating 165 | 7 7 8 18 17 20 21 24 33 35 15 15 24 74 84 82 82 82 98 98 98 99 99 114 120 140 161 165 Average Rating 71 | 5 7 7 14 17 18 20 23 31 27 9 15 17 69 81 80 81 77 95 97 97 98 98 113 117 122 143 143 On Entrance 56 | . 7 7 8 17 17 20 21 24 33 3 15 15 24 70 79 81 82 77 98 98 98 99 94 114 110 107 153 Naked Turns 208 | . . . . . . . . . 124 84 . . . . . . . . . . . . . . . . . Heaviest Build 95 | 14 14 14 35 28 28 32 38 43 54 7 7 8 33 27 25 25 29 35 41 41 41 40 29 37 46 85 95 Greatest Support 168 | 40 40 40 40 40 40 40 40 40 60 8 8 8 50 50 50 50 50 50 50 50 50 50 66 66 84 168 106 Greatest Overweight (x) 8 | . . . 1 . . . . 1 8 . . . . . . . . . . . . . . . 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 14 Most Carried 15 | 2 5 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 4 3 4 5 10 15 Average Carried 6 | 1 3 7 7 8 7 8 7 8 7 4 5 5 2 4 4 4 4 4 4 4 4 4 1 3 4 7 10 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 5 Final Carried 9 | 2 5 8 8 8 8 8 8 8 4 5 5 5 4 5 5 5 4 5 5 5 4 4 1 4 5 9 . Class Distribution -------------------- 17% | Ninja 14% | Mutant 11% | Gladiator 11% | Gunner 8% | Derelict-Scout 6% | Scavenger-Gunner 6% | Derelict-Ninja 6% | Scavenger-Gladiator 5% | Scavenger-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Ninja | -6/Lower Caves Derelict-Scout | -6/Lower Caves Derelict-Scout | -6/Zion Derelict-Scout | -5/Proximity Caves Derelict-Ninja | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Upper Caves Ninja | -5/Warlord Ninja | -4/Proximity Caves Ninja | -4/Factory Ninja | -4/DSF Ninja | -3/Research Gladiator | -2/Research Gladiator | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Matter Collected 3609 | 286 106 114 530 . . 126 275 103 275 30 . 20 66 74 20 10 95 30 65 45 . 178 . . 258 325 578 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3664 | 106 220 258 348 . . 89 72 103 35 . . . 66 . 19 . 149 35 76 3 . 182 . 99 640 501 663 Parts 232 | 2 12 21 42 . . 5 9 8 2 . . . 4 . . . 3 . 3 . . 10 . 2 49 8 52 Haulers Intercepted 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Retrieved Matter 37 | . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 2 . . 3 . 11 . . 1 . 3 . . 7 . . . . . Prevented 3 | . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Combat Hostiles Destroyed 93 | . 5 8 16 . . 5 5 3 1 . . . . . 1 . 7 . 2 1 . 9 . 1 9 5 15 Melee 20 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 9 2 7 Guns 15 | . 5 8 2 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 26 | . . . 12 . . 5 5 3 1 . . . . . . . . . . . . . . . . . . AOE 28 | . . . 2 . . . . . . . . . . . 1 . 5 . 1 1 . 9 . 1 . . 8 Classes Destroyed 16 | 2 2 1 5 . . . 1 1 . . . . . . . . 2 . . . . . . 1 . 1 . Worker 7 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . 3 Tunneler 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 Watcher 11 | . 1 . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . 3 . 2 Swarmer 34 | . . 4 9 . . 3 3 . . . . . . . 1 . 2 . . 1 . 3 . . 3 . 5 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 25 | . 5 4 3 . . 2 1 . 1 . . . . . . . 3 . 2 . . 4 . . . . . Brawler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 6 | . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Hunter 5 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . 2 . . Programmer 16 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 4 . 10 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 3 3 8 . . 3 5 1 1 . . . 1 . 1 . 5 1 1 1 . 6 . 1 4 2 5 Combat Bots Only 6 | . 2 2 6 . . 3 4 1 1 . . . . . 1 . 5 . 1 1 . 6 . 1 3 2 5 Max Kills in Single Turn 2 | 1 1 1 2 . . 2 1 1 1 . . . 1 . 1 . 2 1 1 1 . 2 . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 1 . . . . . . . . . . . 1 . 2 . 1 1 . 2 . 1 . . 2 Melee 1 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Hostile Shots Fired 1129 | . 22 29 81 . . 6 18 23 61 2 . 2 . 14 14 . 25 2 5 14 5 51 . 25 83 101 546 Missed 399 | . 6 6 23 . . 2 8 7 12 . . 2 . 8 4 . 11 2 1 10 3 29 . 16 32 30 187 Damage Taken 12537 | . 194 278 598 57 . 40 119 155 1185 32 . . . 123 115 . 266 . 78 71 27 520 . 346 1123 2004 5206 Core 3242 | . 46 43 71 38 . . 6 27 624 32 . . . . . . 76 . . . . 22 . 20 226 387 1624 Absorbed by Shields 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Redirected to Shielding 78 | . . . . . . . . . . . . . . . 37 . 41 . . . . . . . . . . Core Remaining (%) 77 | 100 . 64 . . . 72 98 . . . . 2 . . . . 91 . . . . 97 . 98 82 73 . Volleys Fired 152 | 4 24 21 30 . . 5 10 9 10 . . . . . . . 6 . 3 3 . 11 . 2 . 4 10 Largest 4 | 2 2 2 4 . . 3 4 4 4 . . . . . . . 1 . 1 1 . 1 . 1 . 1 1 Hottest 176 | 40 40 40 176 . . 132 176 176 176 . . . . . . . 43 . 43 43 . 43 . 43 . 46 49 Shots Fired 364 | 8 48 42 106 . . 15 40 36 30 . . . . . . . 6 . 3 3 . 11 . 2 . 4 10 Gun 128 | 8 48 42 30 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 194 | . . . 74 . . 15 40 36 29 . . . . . . . . . . . . . . . . . . Launcher 42 | . . . 2 . . . . . 1 . . . . . . . 6 . 3 3 . 11 . 2 . 4 10 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 322 | 8 48 42 104 . . 15 40 36 29 . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 38 | . . . 2 . . . . . 1 . . . . . . . 6 . 3 3 . 11 . 2 . . 10 Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robot Hit Streak 10 | 5 6 10 7 . . 3 4 6 6 . . . . . . . 5 . 8 2 . 4 . 5 . 2 5 Robot Miss Streak 30 | 1 5 3 30 . . 6 11 10 8 . . . . . . . 1 . . 1 . 1 . 1 . 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 351 | 6 26 29 65 . . 10 31 25 25 . . . 2 1 3 . 7 1 4 2 . 14 . 1 20 37 42 Core Hits 268 | 3 12 15 54 . . 18 24 22 15 . . . 1 1 3 . 9 . 4 1 . 23 . 6 13 14 30 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . Critical Strikes 19 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 10 7 Smash 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 6 . Sever 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Impale 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 Melee Attacks 314 | . . . . . . . . . . . . . 8 1 5 1 4 5 2 . . 7 3 . 79 112 87 Impact 72 | . . . . . . . . . . . . . 8 . . 1 4 5 2 . . . 1 . 13 36 2 Slashing 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . 52 49 Piercing 141 | . . . . . . . . . . . . . . 1 5 . . . . . . 7 2 . 66 24 36 Sneak Attacks 11 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 1 4 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . . Follow-up Attacks 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 12 Damage Inflicted 12902 | 65 273 304 1199 . . 196 380 392 446 . . . 115 1 6 . 1002 51 344 183 . 1440 . 588 1147 1316 3454 Guns 846 | 65 273 304 204 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2117 | . . . 753 . . 196 380 392 396 . . . . . . . . . . . . . . . . . . Explosions 5268 | . . . 242 . . . . . 50 . . . . . . . 909 . 303 183 . 1418 . 588 . 142 1433 Melee 4671 | . . . . . . . . . . . . . 115 1 6 . 93 51 41 . . 22 . . 1147 1174 2021 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2963 | 65 273 304 957 . . 196 380 392 396 . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 5126 | . . . 242 . . . . . 50 . . . . . . . 909 . 303 183 . 1418 . 588 . . 1433 Electromagnetic 142 | . . . . . . . . . . . . . . . . . . . . . . . . . . 142 . Impact 1076 | . . . . . . . . . . . . . 115 . . . 93 51 41 . . . . . 35 741 . Slashing 1620 | . . . . . . . . . . . . . . . . . . . . . . . . . . 216 1404 Piercing 1975 | . . . . . . . . . . . . . . 1 6 . . . . . . 22 . . 1112 217 617 Highest Corruption 32 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . 7 . 32 Average Corruption 9 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . 5 . 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 43 | . . . . 1 3 3 . . . . . . . . . . . . . . . . . . 6 . 30 Message Errors 8 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . 1 . 4 Matter Fused 15 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 3 . 10 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Energy Discharges 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Alerts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1192 | . . . 4 . . . . . 2 . . . 29 . . . 94 16 9 46 . 27 . . 336 297 332 Projectiles 6 | . . . 4 . . . . . 2 . . . . . . . . . . . . . . . . . . Explosions 256 | . . . . . . . . . . . . . . . . . 44 . 9 46 . 27 . . . . 130 Melee 930 | . . . . . . . . . . . . . 29 . . . 50 16 . . . . . . 336 297 202 Knockbacks 34 | . . . 11 . . 5 5 7 1 . . . . . . . . . . . . . . . . 5 . Impact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Kinetic 28 | . . . 11 . . 5 5 6 1 . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 181 | . . . . . . . . . 38 . . . . . . . . . . . . 117 . . . 26 . Shots 4 | . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 766 | . 12 18 484 . . 175 132 142 766 . . . . . 11 . 39 . 37 19 . 39 . . 254 410 485 Average Temperature 130 | . 7 10 141 . . 78 49 52 391 . . . . . 6 . 15 . 22 10 . 14 . . 69 60 158 Received Heat Transfer 2091 | . 123 120 156 . . 9 36 12 774 18 . . . 21 18 . 45 . 36 . . 18 . . 42 627 36 Effects 38 | . . . 2 . . . . . 18 . . . . . . . . . . . . . . . 3 2 13 Shutdowns 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 2 Energy Bleed 4 | . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . Interference 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 7 Matter Decay 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Damage (minor) 6 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . 1 1 Damage (major) 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Damage (core) 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . 4 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . Parts Fried 14 | . . . . . . . . . . . . . 3 . . . 1 1 . . . . . . . 9 . Impact Corruptions 12 | . . . . . . . . . . . . . 2 . . . 3 1 . . . . . . . 6 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Peak Influence 744 | 10 101 237 303 117 . 162 176 124 . . . . 99 . . . . 486 . . . . 130 192 263 201 744 Initial 426 | . 6 27 14 117 . . 63 79 . . . . 23 . . . . 426 . . . . 123 91 96 135 67 Average 136 | 3 56 146 96 117 . 124 103 66 . . . . 46 . . . . 452 . . . . 125 117 115 65 438 Maximum Alert Level 3 | . . 1 1 . . . . . . . . . . . . . . 2 . . . . . . 1 1 3 Low Security (%) 84 | 100 100 81 90 100 . 100 100 100 . . . . 100 . . . . . . . . . 100 100 83 99 21 Level 1 5 | . . 18 9 . . . . . . . . . . . . . . . . . . . . . 16 . 10 Level 2 9 | . . . . . . . . . . . . . . . . . . 100 . . . . . . . . 64 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . 2 . . . . 2 . . . . . . . . 1 . . . . . . 2 4 4 7 Investigation 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Extermination 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . 2 Reinforcement 13 | . . . 2 . . . . . . . . . . . . . . . . . . . . 2 2 4 3 Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 2 Communications Jammed 19 | . . . . . . . . . . . . . . . . . . . 1 . 4 . . 2 1 . 11 Distress Signals 9 | . . . . . . . . . . . . . . . . . . . 1 . 4 . . . 1 . 3 Times Spotted 216 | . 9 8 23 . . 6 8 4 6 3 . 1 2 8 4 . 14 2 1 3 12 10 . 7 25 20 40 Peak Tracking Total 13 | . 4 2 5 . . 3 4 1 3 4 . 1 1 6 3 . 6 1 1 3 13 6 . 4 8 9 7 Tactical Retreats 26 | . . . . . . . . . 2 2 . . . 2 1 . 3 . . 1 . . . 2 3 4 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Traps Triggered 6 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . 1 . . . . 1 . . . . 1 . 4 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Machines Disabled 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Max in Single Turn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Machines Accessed 27 | . 5 . . 1 5 . . . . 1 4 . 1 1 . . . . . . 1 . 2 . 2 2 2 Terminals 10 | . 5 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 . Total Hacks 101 | . 16 . . 1 28 . . . . 4 33 . 1 1 . . . . . . 1 . 2 . 4 5 5 Successful 76 | . 5 . . 1 28 . . . . 4 33 . 1 1 . . . . . . 1 . 1 . 1 . . Failed 25 | . 11 . . . . . . . . . . . . . . . . . . . . . 1 . 3 5 5 Catastrophic 8 | . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 20 | . 12 . . . 1 . . . . . . . . . . 2 . . . . 1 . 1 . 2 . 1 Terminals 25 | . 16 . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 5 . Terminal Hacks 74 | . 5 . . 1 28 . . . . 4 33 . . 1 . . . . . . 1 . 1 . . . . Record 42 | . . . . . 27 . . . . 4 11 . . . . . . . . . . . . . . . . Part Schematic 13 | . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . . . 3 . . . . . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 5 . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 2 Full Trace Events 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 6 . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . . . 13 . . . . 15 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Total Allies 7 | . . . . 3 . . . . . . . 1 . 1 . . . . . . . 2 . . . . . Largest Group 3 | . . . . 3 3 3 3 . . . . 1 1 1 . . . . . . . 2 . . . . . Highest-Rated Group 112 | . . . . 40 40 40 37 . . . . 96 96 41 . . . . . . . 112 . . . . . Highest-Rated Ally 96 | . . . . 16 16 16 16 . . . . 96 96 41 . . . . . . . 56 . . . . . Total Orders 6 | . . . . . . . . . . . . . . . . . . 1 2 . . 1 . . . . 2 EXPLORE 6 | . . . . . . . . . . . . . . . . . . 1 2 . . 1 . . . . 2 Ally Attacks 28 | . . . . . . 10 9 . . . . 1 3 4 . . . . . . . 1 . . . . . Total Damage 611 | . . . . . . 87 102 . . . . 62 91 209 . . . . . . . 60 . . . . . Kills 6 | . . . . . . 1 1 . . . . 1 1 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . . . . . . 1 1 . 2 . 3 1 2 1 . . 1 . 2 . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . 1 2 . . 2 . . . . 2 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . 1 2 . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Turns Passed 11152 | 98 377 429 930 211 443 193 294 723 664 194 43 284 295 626 175 538 222 142 225 265 249 302 60 113 899 1364 794 Spaces Moved 11907 | 48 177 226 377 128 271 109 153 288 465 358 78 477 257 1101 330 1062 390 193 390 512 430 540 141 146 824 1592 844 Core 422 | 1 . . . . . . . . 253 168 . . . . . . . . . . . . . . . . . Treads 1988 | 47 177 226 377 128 271 109 153 288 212 . . . . . . . . . . . . . . . . . . Legs 224 | . . . . . . . . . . . . . . . . . . . . . . . . . . 224 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2375 | . . . . . . . . . . . . . . . . . . . . . . . . . 163 1368 844 Flight 6898 | . . . . . . . . . . 190 78 477 257 1101 330 1062 390 193 390 512 430 540 141 146 661 . . Fastest Speed 31 | 50 160 160 160 160 160 160 160 160 50 50 55 55 50 50 50 50 50 50 50 50 50 50 34 34 31 48 42 Average Speed 72 | 157 160 160 200 160 160 160 160 229 128 52 55 55 50 50 50 50 50 50 50 50 50 50 34 34 35 61 46 Slowest Speed 450 | 160 160 160 240 160 160 160 160 240 450 55 55 55 55 50 50 50 50 50 50 50 50 50 34 34 180 180 126 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 4 46 58 48 28 61 23 22 6 67 60 68 59 10 97 60 88 76 9 71 70 58 77 3 94 19 53 35 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 8 | . . . . . 1 . . . . . 1 1 . 1 . 3 . . . 1 . . . . . . . Known Exits Taken 13 | . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . . . . . . 1 1 . 5 . 2 3 4 3 . 1 3 . 2 . . . . . Spaces Dug 88 | . . . . . . . . . . . . . 6 . . . . 4 . . . . 2 . 34 26 16 Terrain Destroyed 451 | . . . 13 . . . . . 10 . . . 6 . . . 37 4 28 35 . 157 2 23 34 26 76 Melee 82 | . . . . . . . . . . . . . 6 . . . . 4 . . . . 2 . 34 26 10 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 369 | . . . 13 . . . . . 10 . . . . . . . 37 . 28 35 . 157 . 23 . . 66 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Total 13726 | 60 227 256 485 134 283 117 178 330 507 361 77 497 412 1177 340 1068 405 231 414 517 464 561 147 205 1308 1854 1111 Wait 1150 | . 24 1 48 7 7 2 11 27 30 . . 19 129 62 2 . 5 27 17 1 25 4 . 53 403 91 155 Move 11876 | 47 176 225 376 127 270 108 152 287 464 357 77 476 256 1100 327 1061 389 192 389 511 429 539 140 145 821 1591 844 Hop 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Pick Up 62 | 2 2 3 6 . 1 . 1 1 . 1 . . 3 5 1 2 . 2 1 1 2 . . 2 6 16 4 Fast Attach 94 | 7 . . 12 . . . 1 2 1 3 . 2 9 3 2 1 . 2 . . 2 . . . 10 24 13 Attach 37 | . . . 1 . . . 1 . 1 . . . 2 . . . 1 1 1 . . . 3 . 2 12 12 Detach 6 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 3 1 Swap 31 | . 1 3 2 . . 1 . 1 1 . . . . . . . . 1 . . 1 . 1 2 3 7 7 Drop 85 | . . 3 10 . 4 1 1 3 . . . . 4 6 2 3 . 1 1 1 5 . . . 8 25 7 Fire 152 | 4 24 21 30 . . 5 10 9 10 . . . . . . . 6 . 3 3 . 11 . 2 . 4 10 Melee 228 | . . . . . . . . . . . . . 8 1 5 1 4 5 2 . . 7 2 . 54 81 58 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Rewire 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / DSF) -4/DSF -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 7) 476 | -10/Materials | Entered Mines 485 | -10/Mines | Met a Derelict bent on vengeance 892 | -10/Mines | Discovered new exit (range 9) 905 | -10/Mines | Entered Materials 905 | -9/Materials | Evolved 2 slots: Weapon x2 1281 | -9/Materials | Discovered new exit (range 8) 1292 | -9/Materials | Build established: Gunner 1826 | -9/Materials | Discovered new exit (range 7) 1835 | -9/Materials | Entered Mines 1844 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1890 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1957 | -9/Mines | Discovered new exit (range 10) 2031 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2032 | -9/Mines | Discovered new exit (range 5) 2046 | -9/Mines | Entered Exiles 2046 | -9/Exiles | Accompanied by 3 allies 2067 | -9/Exiles | Build established: Scavenger-Gunner 2083 | -9/Exiles | Met 8R-AWN 2114 | -9/Exiles | Met EX-HEX 2192 | -9/Exiles | Met EX-BIN 2214 | -9/Exiles | Aligned with FarCom system 2216 | -9/Exiles | Given EX-Vault access code 2318 | -9/Exiles | Opened EX-Vault 2331 | -9/Exiles | Found Flying Fortress v7 2366 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2419 | -9/Exiles | Met EX-DEC 2425 | -9/Exiles | Learned location of Zion (-6) 2475 | -9/Exiles | Discovered new exit (range 10) 2489 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2489 | -9/Exiles | Entered Mines 2489 | -8/Mines | Accompanied by 3 allies 2665 | -8/Mines | Discovered new exit (range 8) 2682 | -8/Mines | Entered Materials 2682 | -8/Materials | Accompanied by 3 allies 2682 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2798 | -8/Materials | Build established: Scavenger-Skirmisher 2907 | -8/Materials | Lost 3 allies 2968 | -8/Materials | Discovered new exit (range 6) 2976 | -8/Materials | Entered Factory 2976 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2977 | -7/Factory | Identified exit to Storage 3233 | -7/Factory | Discovered new exit (range 15) 3416 | -7/Factory | Build established: Skirmisher 3699 | -7/Factory | Entered Lower Caves 3995 | -7/Lower Caves | Build established: Gunner 4142 | -7/Lower Caves | Spotted B-75 Beast 4235 | -7/Lower Caves | Released all parts (3) 4237 | -7/Lower Caves | Core integrity fell below 50% 4244 | -7/Lower Caves | Core integrity fell below 20% 4254 | -7/Lower Caves | Learned location of 1 exit from Factory 4271 | -7/Lower Caves | Lost 10 parts (1p3n1u5w) 4357 | -7/Lower Caves | Discovered new exit (range 15) 4363 | -7/Lower Caves | Entered another Lower Caves area 4436 | -7/Lower Caves | Learned Factory garrison access intel 4443 | -7/Lower Caves | Learned Factory emergency access door positions 4443 | -7/Lower Caves | Learned Extension emergency access door positions 4443 | -7/Lower Caves | Learned Factory security intel 4477 | -7/Lower Caves | Encountered a Warlord checkpoint 4529 | -7/Lower Caves | Build established: Mutant 4552 | -7/Lower Caves | Discovered new exit (range 7) 4557 | -7/Lower Caves | Entered Data Miner 4557 | -7/Data Miner | Discovered new exit (range 6) 4568 | -7/Data Miner | Met Data Miner 4577 | -7/Data Miner | Learned location of Section 7 (-2) 4577 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4587 | -7/Data Miner | Received God Mode back door access code from Data Miner 4600 | -7/Data Miner | Entered Proximity Caves 4695 | -6/Proximity Caves | Escorted by Enhanced Grunt 4729 | -6/Proximity Caves | Learned Factory stockpile data 4813 | -6/Proximity Caves | Discovered new exit (range 14) 4884 | -6/Proximity Caves | Entered Factory 4884 | -6/Factory | Accompanied by 1 ally 4884 | -6/Factory | Evolved 2 slots: Utility x2 4885 | -6/Factory | Identified exit to Extension 4889 | -6/Factory | Loaded intel: 4 garrison access locations 5140 | -6/Factory | Build established: Derelict-Mutant 5170 | -6/Factory | Discovered new exit (range 8) 5178 | -6/Factory | Identified exit to Lower Caves 5179 | -6/Factory | Entered Lower Caves 5198 | -6/Lower Caves | Learned Factory stockpile data 5241 | -6/Lower Caves | Spotted B-75 Beast 5291 | -6/Lower Caves | Encountered a Warlord checkpoint 5448 | -6/Lower Caves | Build established: Derelict-Ninja 5761 | -6/Lower Caves | Discovered new exit (range 7) 5764 | -6/Lower Caves | Identified exit to Lower Caves 5766 | -6/Lower Caves | Learned Factory non-interactive machine intel 5805 | -6/Lower Caves | Entered another Lower Caves area 5823 | -6/Lower Caves | Discovered new exit (range 6) 5825 | -6/Lower Caves | Identified exit to Factory 5862 | -6/Lower Caves | Learned Factory stockpile data 5945 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5974 | -6/Lower Caves | Discovered new exit (range 12) 5979 | -6/Lower Caves | Identified exit to Zion 5980 | -6/Lower Caves | Entered Zion 6032 | -6/Zion | Found CR-A16's Pointy Stick 6071 | -6/Zion | Discovered new exit (range 10) 6075 | -6/Zion | Identified exit to Proximity Caves 6109 | -6/Zion | Build established: Derelict-Scout 6162 | -6/Zion | Learned Factory stockpile data 6198 | -6/Zion | Learned location of Armory (-4) 6210 | -6/Zion | Given the Hacking Drone Bay 6215 | -6/Zion | Found Prototype Device 6295 | -6/Zion | Learned location of Warlord (-5) 6331 | -6/Zion | Rebuked by Imprinter 6518 | -6/Zion | Entered Proximity Caves 6533 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6673 | -5/Proximity Caves | Spotter reported a threat 6683 | -5/Proximity Caves | Spotter reported a threat 6736 | -5/Proximity Caves | Discovered exit to Factory (range 9) 6740 | -5/Proximity Caves | Entered Factory 6740 | -5/Factory | Evolved 2 slots: Utility x2 6740 | -5/Factory | Identified Hacking Drone Bay 6741 | -5/Factory | Identified exit to Upper Caves 6743 | -5/Factory | Loaded intel: 230 non-interactive machine locations 6882 | -5/Factory | Entered Upper Caves 6909 | -5/Upper Caves | Encountered a Warlord checkpoint 7065 | -5/Upper Caves | Discovered new exit (range 21) 7074 | -5/Upper Caves | Identified exit to Upper Caves 7107 | -5/Upper Caves | Entered another Upper Caves area 7108 | -5/Upper Caves | Identified exit to Warlord 7189 | -5/Upper Caves | Build established: Ninja 7311 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7372 | -5/Upper Caves | Entered Warlord 7424 | -5/Warlord | Discovered new exit (range 9) 7476 | -5/Warlord | Met Warlord 7481 | -5/Warlord | Opened Warlord's prototype stash 7495 | -5/Warlord | Found Prototype Processor 7495 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 7501 | -5/Warlord | Warlord's base attacked by MAIN.C 7583 | -5/Warlord | Opened side exit 7621 | -5/Warlord | Identified exit to Proximity Caves 7621 | -5/Warlord | Entered Proximity Caves 7698 | -4/Proximity Caves | Learned 4 Research zone layouts 7698 | -4/Proximity Caves | Learned Research security intel 7914 | -4/Proximity Caves | Discovered new exit (range 19) 7922 | -4/Proximity Caves | Identified exit to Factory 7923 | -4/Proximity Caves | Entered Factory 7923 | -4/Factory | Evolved 2 slots: Propulsion x2 7947 | -4/Factory | Identified exit to DSF 7950 | -4/Factory | Discovered new exit (range 6) 7951 | -4/Factory | Identified exit to Research 7983 | -4/Factory | Entered DSF 8005 | -4/DSF | Additional patrols routed to DSF 8091 | -4/DSF | Discovered exit to Research (range 14) 8096 | -4/DSF | Entered Research 8096 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8097 | -3/Research | Identified exit to Research 8145 | -3/Research | Found Prototype Processor 8899 | -3/Research | Lost 4 parts (1p2n1u) 8995 | -3/Research | Entered another Research area 8995 | -2/Research | Warlord forces began assault on 0b10 8995 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9019 | -2/Research | Lost 3 parts (2n1u) 9058 | -2/Research | Spotted B-90 Cyclops 9100 | -2/Research | Lost 4 parts (3n1u) 9105 | -2/Research | Research machine network offline 9292 | -2/Research | Build established: Scavenger-Gladiator 9313 | -2/Research | Spotted Striker 9313 | -2/Research | Spotted Striker 9362 | -2/Research | Destroyed Striker 9379 | -2/Research | Lost 3 allies 9391 | -2/Research | Destroyed Striker 9475 | -2/Research | Identified Spectral Analyzer 9489 | -2/Research | Borebot progress halted 9491 | -2/Research | Spotted A0-2WI(L) 9553 | -2/Research | Lost 10 allies 9617 | -2/Research | Borebot progress halted 9733 | -2/Research | Build established: Gladiator 9775 | -2/Research | Borebot progress halted 10057 | -2/Research | Lost 5 allies 10081 | -2/Research | Spotted Striker 10084 | -2/Research | Spotted Striker 10094 | -2/Research | Destroyed Striker 10097 | -2/Research | Discovered new exit (range 7) 10100 | -2/Research | Identified exit to Quarantine 10113 | -2/Research | Destroyed Striker 10206 | -2/Research | Lost 4 parts (1p1n2w) 10302 | -2/Research | Spotted B-90 Cyclops 10357 | -2/Research | Discovered new exit (range 3) 10358 | -2/Research | Identified exit to Access 10359 | -2/Research | Entered Access 10359 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 10447 | -1/Access | Spotted B-99 Colossus 10484 | -1/Access | Crushed by falling debris 10497 | -1/Access | System corruption reached 10% 10515 | -1/Access | Lost 5 parts (1n2u2w) 10820 | -1/Access | Lost 5 parts (2p1n1u1w) 10928 | -1/Access | System corruption reached 30% 10947 | -1/Access | Lost 3 parts (1p2n) 11083 | -1/Access | Spotted B-99 Colossus 11084 | -1/Access | Spotted B-99 Colossus 11107 | -1/Access | Core integrity fell below 50% 11140 | -1/Access | Core integrity fell below 20% 11153 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 11140_ System corrupted: Energy discharge (-14). 11140_ B-99 Colossus activates siege mode. 11141_ Slug penetrates Sealed Heavy Doors. 11142_ Penetrated by Slug. 11142_ Imp. System Shield destroyed. 11142_ Slug penetrates Sealed Heavy Doors. 11142_ Penetrated by Slug. 11143_ Slug penetrates Sealed Heavy Doors. 11145_ Penetrated by Slug. 11145_ Enh. Optical Array destroyed. 11145_ Slug penetrates Sealed Heavy Doors. 11146_ Penetrated by Slug. 11146_ Slug penetrates Sealed Heavy Doors. 11146_ Penetrated by Slug. 11148_ Slug penetrates Sealed Heavy Doors. 11148_ Penetrated by Slug. 11149_ Slug penetrates Sealed Heavy Doors. 11149_ Penetrated by Slug. 11152_ Slug penetrates Sealed Heavy Doors. 11153_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ?????????#????????????????????# #???????????????? | | ?????????# ???????????????????# #???????????????? | | ?????????# ???????????????????# #???????????????? | | ?????????# ??###########?????# #############+### | | ?????????# ??# #?????# | | ?????????# p?# #?????# | | ?????????# ?? ??????# #?? | | ?????????# ??? ????????# #?? | | ?????????#w #####+########### #?? | | ?????????# = *= =! p ^ #?? | | ?????????# ######################"###### #?? | | ?????????# ##???????????????????#"#????# #?? | | ?????????+ %"########????????????""###### #?? | | ?????????# ; "????????????" #?? | | ?????????# BB; "????????????" #?? | | ?????????# BB; %"""??????????" #?? | | ?????????# h [="="??????????" #?? | | ?????????# h ==!=@"??????????" #?? | | ?????????# %="""??????????" #?? | | +##+##+#?# !="????????????" #?? | | #?######## BB "????????????" * #?? | | #????????# BB "????????????""""!""" #?? | | #????????# "????????????""""T""" #?? | | #????????#########????????????"####### #?? | | #????????????????????????????????????# #?? | | #??#################?################# #?# | | #??# #?# """"""""""" # # | | #??# #?# """"T"""" # # | | #??# """"""" #?# # + | | ### #??# """Y""" #?# # # | | ??# #??# #?# # # | | ??# #??# #?# ! # #?# | | ??# #??# ! #?# # ### | | ### #??# #?# * # # | | + #??#! ] #?# ] # # | | # #??# #?# # + | | # ###########+####################+##### # | | + # | | # / | | #########################+######+##### # | | #????????????????# # # # | | #????????????????# # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Additional Mass Support 12 Armor Coverage 150 Propulsion Shielding 66 Point Defense Rating 160 Phase Shifting 15 Evasion (%) 75 Melee Accuracy 8 Armor Integrity Analysis 50 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 12 Defensive Hacking 26 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Lgt. Angular Momentum Engine | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Adv. Heat Sink | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Remote Shield | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ServoDeepEngine Manual? 0 Play Time 02:11:09 Cumulative 131.2 hours Start 2025.03.26 @ 20:23:23 End 2025.03.27 @ 19:34:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 195 Adventurer 15 Explorer 53 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b92b77ab-863f-406e-a06c-eaa3bdd2fb87