Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.04 @ 15:36:54 Player: Polariusz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (160) 800 Value Destroyed (5262) 5262 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (422) 422 TOTAL SCORE: 9724 Bonus ------- High Alert Combat Kills 592 Follower Combat Kills 21 Friendly Fire -191 Cogmind --------- Core Integrity 0/700 Matter 272/300 Energy 98/100 System Corruption 2% Temperature Cool (18) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Visual Processing Unit Improved Signal Interpreter Improved Melee Analysis Suite Core Analyzer Microactuators Hacking Suite > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (5) ---- Hardened Medium Armor Plating Ion Cannon Ion Cannon Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Improved Melee Analysis Suite Core Analyzer Microactuators Layered Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Gauss Cannon Heavy Flail > --- INVENTORY -------- Improved Sensor Array Hardened Medium Armor Plating Gauss Cannon Gauss Cannon Heavy Rocket Launcher [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Utility Hacking Suite Device Microactuators Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Gauss Cannon Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . . 2 . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 133 | 6 9 . 31 3 28 40 7 9 Power 10 | 1 . . 2 . 1 3 2 1 Engine 4 | 1 . . 2 . 1 . . . Core 6 | . . . . . . 3 2 1 Reactor . | . . . . . . . . . Propulsion 15 | 2 2 . 5 . 2 4 . . Treads . | . . . . . . . . . Leg 4 | . . . 2 . . 2 . . Wheel 11 | 2 2 . 3 . 2 2 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 35 | 1 1 . 4 2 11 13 1 2 Device 9 | . . . 1 1 2 5 . . Storage 1 | 1 . . . . . . . . Processor 7 | . 1 . . . 1 4 . 1 Hackware 3 | . . . 1 . 1 1 . . Protection 15 | . . . 2 1 7 3 1 1 Artifact . | . . . . . . . . . Weapon 73 | 2 6 . 20 1 14 20 4 6 Energy Gun 1 | . . . . . . 1 . . Energy Cannon 5 | . . . 2 1 . 2 . . Ballistic Gun 14 | 2 5 . 7 . . . . . Ballistic Cannon 24 | . . . 1 . 8 11 2 2 Launcher 14 | . . . 8 . . 3 1 2 Special Weapon . | . . . . . . . . . Impact Weapon 14 | . . . 2 . 6 3 1 2 Slashing Weapon 1 | . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 35 | . 1 . 8 . 13 4 4 5 Power 7 | . . . 2 . 1 2 1 1 Propulsion 6 | . 1 . 3 . 1 . . 1 Utility 15 | . . . 2 . 8 2 1 2 Weapon 7 | . . . 1 . 3 . 2 1 Highest Loss Streak 7 | . 1 . 3 . 7 1 2 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 93 100 86 92 76 86 89 86 Engine 3 | . 14 14 6 11 7 . . . Core 3 | . . . . . . 5 6 6 Leg 1 | . . . 7 . . 2 . . Wheel 9 | . 27 28 11 22 7 5 7 6 Device 8 | . . . 2 7 17 7 7 7 Storage 2 | . 14 14 7 . . . . . Processor 21 | . 8 14 11 11 14 26 30 30 Hackware 10 | . . . 10 . 3 15 15 10 Protection 7 | . . . 7 18 11 6 7 6 Energy Cannon 2 | . . . 3 11 3 1 . . Ballistic Gun 3 | . 27 28 11 . . . . . Ballistic Cannon 6 | . . . . . 2 10 11 11 Impact Weapon 3 | . . . 1 11 7 1 1 2 Peak Build Rating 47 | 6 11 11 19 23 34 47 47 46 Average Rating 32 | 3 9 11 14 20 27 42 44 43 On Entrance 18 | . 6 11 11 14 23 9 44 46 Naked Turns . | . . . . . . . . . Heaviest Build 32 | 13 16 16 20 24 32 25 27 24 Greatest Support 33 | 20 20 20 20 20 28 33 28 28 Greatest Overweight (x) 4 | . 1 . 4 1 2 . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 Average Capacity 5 | 7 8 8 7 5 5 5 5 5 Most Carried 8 | 5 8 8 8 4 5 5 5 5 Average Carried 4 | 1 5 7 6 3 3 4 3 3 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 Final Carried 8 | 1 8 8 3 3 5 5 3 5 Class Distribution -------------------- 42% | Mutant 30% | Hacker-Mutant 17% | Hacker-Skirmisher 5% | Hacker-Assassin 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Matter Collected 3587 | 172 389 24 680 30 656 1003 308 325 Remotely . | . . . . . . . . . Salvage Created 4143 | . 462 49 814 . 1224 1140 184 270 Parts 241 | . 31 5 60 . 61 63 11 10 Haulers Intercepted 2 | . . . 1 . 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 9 4 Prevented 3 | . . . . . . . 1 2 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Combat Hostiles Destroyed 122 | . 11 3 26 . 35 27 10 10 Melee 8 | . . . 1 . 3 3 . 1 Guns 19 | . 11 3 5 . . . . . Cannons 46 | . . . 6 . 19 12 6 3 AOE 29 | . . . 12 . 1 9 2 5 Classes Destroyed 14 | . 6 . 3 . 1 3 1 . Worker 9 | . 1 . 3 . . 5 . . Builder 7 | . 1 . 5 . . 1 . . Tunneler 1 | . . . . . . 1 . . Hauler 2 | . . . 1 . 1 . . . Mechanic 2 | . . . 1 . . 1 . . Operator 5 | . 1 . 1 . 2 1 . . Watcher 11 | . 2 . 2 . 4 3 . . Swarmer 36 | . 3 3 11 . 6 3 8 2 Grunt 54 | . 8 . 9 . 19 12 . 6 Brawler 1 | . . . . . . 1 . . Duelist 6 | . . . . . 3 1 . 2 Sentry 18 | . . . 6 . 7 4 1 . Programmer 6 | . . . . . . 6 . . Thug 1 | . . . . . 1 . . . Mutant 1 | . . . . . . . 1 . Best Kill Streak 8 | . 4 3 7 . 8 6 4 3 Combat Bots Only 8 | . 3 3 7 . 8 6 4 3 Max Kills in Single Turn 5 | . 2 1 5 . 3 3 2 3 Gunslinging 1 | . 1 . . . . . . . Exploded 4 | . . . 4 . 1 3 2 3 Melee 1 | . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Hostile Shots Fired 860 | . 52 9 177 1 242 216 113 50 Missed 259 | . 12 2 46 1 64 80 36 18 Damage Taken 7945 | . 473 53 1610 . 2789 1457 920 643 Core 1682 | . 98 17 372 . 492 266 187 250 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 299 | . . . . . . 299 . . Core Remaining (%) 42 | 100 . 54 . 7 10 . . . Volleys Fired 244 | . 38 4 70 . 44 55 15 18 Largest 2 | . 2 2 2 . 2 2 2 2 Hottest 120 | . 46 46 120 . 88 108 96 96 Shots Fired 421 | . 72 8 103 . 71 108 29 30 Gun 114 | . 72 8 34 . . . . . Cannon 267 | . . . 45 . 71 101 27 23 Launcher 40 | . . . 24 . . 7 2 7 Special . | . . . . . . . . . Kinetic 341 | . 72 8 46 . 71 94 27 23 Thermal 40 | . . . 33 . . 7 . . Explosive 40 | . . . 24 . . 7 2 7 Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | . 14 5 7 . 7 6 2 4 Robot Miss Streak 11 | . 5 3 4 . 11 4 6 3 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 358 | . 48 4 77 . 113 76 19 21 Core Hits 241 | . 23 3 43 . 95 49 8 20 Critical Kills 3 | . . . 1 . . 2 . . Critical Parts Destroyed 21 | . . . 6 . 8 4 1 2 Critical Strikes 33 | . . . 7 . 8 13 1 4 Blast 8 | . . . . . . 6 . 2 Smash 25 | . . . 7 . 8 7 1 2 Melee Attacks 146 | . 3 . 14 . 75 33 15 6 Impact 143 | . . . 14 . 75 33 15 6 Slashing 3 | . 3 . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 10 | . 2 . 2 . 1 5 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14754 | . 837 60 2998 . 4220 4017 1100 1522 Guns 1128 | . 743 60 325 . . . . . Cannons 4369 | . . . 838 . 1253 1546 341 391 Explosions 4226 | . . . 1253 . 575 1106 283 1009 Melee 5007 | . 94 . 558 . 2392 1365 476 122 Ramming 24 | . . . 24 . . . . . Kinetic 4989 | . 743 60 705 . 1253 1496 341 391 Thermal 1008 | . . . 458 . 500 50 . . Explosive 3606 | . . . 1236 . 75 1003 283 1009 Electromagnetic 120 | . . . 17 . . 103 . . Impact 4913 | . . . 558 . 2392 1365 476 122 Slashing 94 | . 94 . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 2 Average Corruption 1 | . . . . . . 1 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 39 | . . . . . . 18 17 4 Message Errors 5 | . . . . . . 2 2 1 Matter Fused 10 | . . . . . . 4 6 . Heat Flow Errors 2 | . . . . . . . 1 1 Energy Discharges 8 | . . . . . . 4 4 . Parts Rejected 2 | . . . . . . 1 . 1 Parts Fused 2 | . . . . . . 2 . . Data Loss (minor) 6 | . . . . . . 4 2 . Data Loss (major) 1 | . . . . . . . 1 . Misfires 2 | . . . . . . 1 1 . Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1908 | . 6 . 424 . 706 481 184 107 Projectiles 103 | . . . 68 . . 26 7 2 Explosions 231 | . . . 28 . 114 2 62 25 Melee 1574 | . 6 . 328 . 592 453 115 80 Knockbacks 80 | . . . 1 . 61 10 2 6 Impact 13 | . . . 1 . 8 3 . 1 Kinetic 62 | . . . . . 48 7 2 5 Secondary 5 | . . . . . 5 . . . Self-Inflicted Damage 187 | . . . 97 . . 43 . 47 Shots 8 | . . . 3 . . 3 . 2 Rammed . | . . . . . . . . . Targets Rammed 10 | . . . 10 . . . . . Kicked 10 | . . . 10 . . . . . Crushed . | . . . . . . . . . Highest Temperature 456 | . 4 . 456 . 331 369 76 265 Average Temperature 100 | . 1 . 134 . 131 81 47 88 Received Heat Transfer 2751 | . 180 . 471 . 1287 453 126 234 Effects 5 | . . . 2 . 1 2 . . Shutdowns 2 | . . . 2 . . . . . Energy Bleed 2 | . . . . . 1 1 . . Damage (minor) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 26 | . . . 4 . 16 3 2 1 Combat Hostiles 20 | . . . 2 . 12 3 2 1 Parts Fried 41 | . . . 2 . 22 13 3 1 Impact Corruptions 58 | . . . 13 . 27 12 4 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 1164 | . . . 740 . 350 74 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Peak Influence 848 | . 273 140 709 360 783 848 . . Initial 355 | . . 70 54 276 62 355 . . Average 346 | . 150 123 447 281 322 389 . . Maximum Alert Level 3 | . 1 . 3 1 3 3 . . Low Security (%) 25 | 100 67 100 13 8 43 8 . . Level 1 39 | . 32 . 15 91 23 52 . . Level 2 29 | . . . 67 . 21 33 . . Level 3 5 | . . . 3 . 11 5 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 26 | . 2 . 4 1 7 11 . 1 Investigation 5 | . 1 . . 1 1 2 . . Extermination 5 | . . . . . . 5 . . Reinforcement 11 | . 1 . 4 . 2 4 . . Assault 2 | . . . . . 1 . . 1 Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Distress Signals 8 | . 2 . 2 . 3 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 195 | . 17 3 43 1 62 41 11 17 Peak Tracking Total 9 | . 4 3 6 1 9 6 4 9 Tactical Retreats 14 | . 1 . 3 . 6 2 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Traps Triggered 4 | . 2 . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 5 | . . . . . 2 . 3 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Machines Disabled 33 | . . . 2 . 3 26 . 2 Max in Single Turn 12 | . . . 1 . 2 12 . 2 Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Machines Accessed 31 | . 3 . 3 1 6 16 1 1 Terminals 16 | . 3 . 1 . 4 7 1 . Fabricators 4 | . . . . . . 4 . . Repair Stations 5 | . . . 1 . 1 3 . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 2 | . . . 1 . 1 . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 59 | . 7 . 5 1 12 32 1 1 Successful 42 | . 6 . 3 1 10 20 1 1 Failed 17 | . 1 . 2 . 2 12 . . Catastrophic 2 | . . . . . . 2 . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 28 | . 7 . 1 . 6 13 1 . Fabricators 5 | . . . . . . 5 . . Repair Stations 15 | . . . 1 . 3 11 . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 6 | . . . 3 . 3 . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 22 | . 6 . 1 1 6 6 1 1 Record 3 | . . . . . 1 1 1 . Robot Schematic 1 | . . . . . . 1 . . Robot Analysis 1 | . . . . . 1 . . . Prototype ID Bank 3 | . 2 . . . 1 . . . Open Door 2 | . . . . 1 . . . 1 Emergency Access Points 2 | . . . 1 . 1 . . . Terminal Index 2 | . 1 . . . 1 . . . Recycling Unit Index 1 | . . . . . . 1 . . Alert Level 4 | . 2 . . . . 2 . . Unreport Threat 1 | . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . 3 . . Load Schematic 1 | . . . . . . 1 . . Build 2 | . . . . . . 2 . . Repair Station Hacks 11 | . . . . . 2 9 . . Scan Component 6 | . . . . . 1 5 . . Repair 5 | . . . . . 1 4 . . Recycling Unit Hacks 1 | . . . . . . 1 . . Retrieve Matter 1 | . . . . . . 1 . . Scanalyzer 4 | . . . 2 . 2 . . . Insert Component 2 | . . . 1 . 1 . . . Analyze 2 | . . . 1 . 1 . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 1 . 3 . 3 13 . . Full Trace Events 3 | . . . 1 . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . Robots Built 3 | . . . . . . 3 . . Authchips . | . . . . . . . . . Time 67 | . . . . . . 67 . . Total Robot Build Rating 12 | . . . . . . 12 . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 73 | . . . . . . 73 . . Total Part Build Rating 6 | . . . . . . 6 . . Parts Repaired 5 | . . . . . 1 4 . . Time 229 | . . . . . 53 176 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Total Allies 6 | . . . . 3 . 3 . . Largest Group 3 | . . . . 3 . 3 . . Highest-Rated Group 74 | . . . . 74 . 60 . . Highest-Rated Ally 31 | . . . . 31 . 20 . . Total Orders . | . . . . . . . . . Ally Attacks 9 | . . . . 8 . 1 . . Total Damage 82 | . . . . 82 . . . . Kills 3 | . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered 7 | . . 1 . 1 . . 3 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Turns Passed 9162 | 41 601 140 1014 438 1775 3142 1449 562 Spaces Moved 7227 | 39 495 155 714 440 1253 2335 1311 485 Core 243 | 11 . . 9 . 205 17 . 1 Treads . | . . . . . . . . . Legs 536 | . . . 189 . . 347 . . Wheels 6448 | 28 495 155 516 440 1048 1971 1311 484 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 50 50 100 100 Average Speed 97 | 71 80 80 94 89 97 102 100 100 Slowest Speed 250 | 80 95 80 250 95 150 120 100 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 59 | 3 74 54 51 77 72 57 98 48 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 6 | . . . . 1 . . 4 1 Spaces Dug 21 | . . . . . 14 6 1 . Terrain Destroyed 357 | . . . 136 . 21 71 30 99 Melee 21 | . . . . . 14 6 1 . Projectile 51 | . . . 10 . . 24 12 5 AOE 285 | . . . 126 . 7 41 17 94 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Total 8703 | 51 620 163 909 482 1617 2933 1405 523 Wait 783 | . 59 3 43 36 179 410 53 . Move 7219 | 38 494 154 713 439 1252 2334 1310 485 Hop . | . . . . . . . . . Pick Up 111 | 7 13 1 15 3 24 40 4 4 Fast Attach . | . . . . . . . . . Attach 71 | 6 4 . 14 2 18 20 5 2 Detach 4 | . . . 1 . 3 . . . Swap 62 | . 5 . 17 1 10 20 2 7 Drop 53 | . 4 1 12 1 12 21 1 1 Fire 244 | . 38 4 70 . 44 55 15 18 Melee 146 | . 3 . 14 . 75 33 15 6 Ram . | . . . . . . . . . Kick 10 | . . . 10 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / [*Sto]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 13) 635 | -10/Materials | Discovered new exit (range 6) 643 | -10/Materials | Entered Mines 708 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 774 | -10/Mines | Discovered new exit (range 11) 783 | -10/Mines | Entered Materials 783 | -9/Materials | Evolved 2 slots: Utility x2 919 | -9/Materials | Discovered new exit (range 5) 996 | -9/Materials | Destroyed 7 combat bots 1081 | -9/Materials | Discovered new exit (range 5) 1455 | -9/Materials | Core integrity fell below 50% 1476 | -9/Materials | Discovered new exit (range 16) 1506 | -9/Materials | Lost 3 parts (1p2n) 1706 | -9/Materials | Core integrity fell below 20% 1797 | -9/Materials | Entered Mines 1803 | -9/Mines | Met a Derelict shopkeep closing up shop 2034 | -9/Mines | Received a Mining Laser from a helpful Derelict 2055 | -9/Mines | Learned Materials trap positions 2101 | -9/Mines | Discovered new exit (range 11) 2235 | -9/Mines | Entered Materials 2235 | -8/Materials | Evolved 2 slots: Utility x2 2236 | -8/Materials | Loaded intel: 21 trap records 2493 | -8/Materials | Repaired Broken Flak Cannon? 2801 | -8/Materials | Discovered new exit (range 15) 2880 | -8/Materials | Discovered new exit (range 18) 3076 | -8/Materials | Destroyed 8 combat bots 3656 | -8/Materials | Garrison activated, responded to threat 3745 | -8/Materials | Lost 7 parts (1p1n4u1w) 3764 | -8/Materials | Core integrity fell below 50% 3835 | -8/Materials | First assault squad dispatched 3942 | -8/Materials | Core integrity fell below 20% 4010 | -8/Materials | Entered Factory 4010 | -7/Factory | Evolved 2 slots: Utility x2 4132 | -7/Factory | Fabricated B-48 Gladiator? 4334 | -7/Factory | Build established: Hacker-Mutant 4553 | -7/Factory | Fabricated Flak Cannon? 4760 | -7/Factory | Build established: Hacker-Skirmisher 5249 | -7/Factory | Repaired Lyr. Light Armor Plating 5604 | -7/Factory | Repaired Gauss Cannon 5654 | -7/Factory | Repaired Lyr. Light Armor Plating 5702 | -7/Factory | Repaired Gauss Cannon 6431 | -7/Factory | Build established: Hacker-Assassin 6943 | -7/Factory | Build established: Hacker-Mutant 7130 | -7/Factory | Discovered new exit (range 9) 7143 | -7/Factory | Identified exit to Lower Caves 7152 | -7/Factory | Entered Lower Caves 7153 | -7/Lower Caves | Encountered a Warlord checkpoint 7218 | -7/Lower Caves | Learned location of 1 exit from Factory 7245 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 7305 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7417 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7432 | -7/Lower Caves | Core integrity fell below 50% 7581 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7590 | -7/Lower Caves | Identified exit to Zion 8145 | -7/Lower Caves | Identified exit to Lower Caves 8601 | -7/Lower Caves | Entered another Lower Caves area 8608 | -7/Lower Caves | Learned Factory terminal intel 8618 | -7/Lower Caves | Discovered new exit (range 14) 8624 | -7/Lower Caves | Learned Factory machine intel 8682 | -7/Lower Caves | Identified exit to Factory 9122 | -7/Lower Caves | Build established: Mutant 9155 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9158 | -7/Lower Caves | Core integrity fell below 20% 9163 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper destroyed. Acquired 10 matter. The unstable cave ceiling collapses. Acquired 34 matter. Acquired 1 matter. System corrupted: Heat flow error (+290). Acquired Ion Cannon. Acquired 37 matter. Imp. Light Armor Plating destroyed. Penetrated by Slug. Arm. Huge Wheel destroyed. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." S-27 Virus destroyed. Penetrated by Slug. Machine disabled. Y-64 Sentinel: "REQUESTING BACKUP." Lgt. Nuclear Core destroyed. Penetrated by Slug. Hvy. Rocket Launcher destroyed. Autogun fries itself beyond repair. Map ----- +----------------------------------------------------+ | ##?????## ### ##??????????### | | ##???## ##?????????# ### | | #?### #???####??# ### | | ### #??## #??# ##?# | | ## #" #??# ##?# #??## | | ### #?## ### ###### # | | ### % ## # ### ## # | | # " #### ### ## ## # | | ### ##??# ##?# ## ### ## # | | #"" % ##???# ##??# ## ### | | ##????## ##??# | | # ##?????# #### ######## # | | ## #?????# ## ######??????# ## # ### | | ?## #????## #??????????? ## ## # | | ??# #?###### #???????##?? ## ## | | ??# ## ### ##??????# #? ##? #### | | ?## ## #??????? #?##?## #??#### | | ?# ####?###?? #???## ##???# | | # ## ##?#### ### #??## ##????## | | # ### ##?## ## #???# ##?####### | | # ###?## ###?## #????# ??? # | | # ##????# ####### ##??## ???? # | | # ??????# ##?# ##?# #?????# # | | ## #?????## #?## !### ### #?????# # | | ?##??????# #?# = % ## ### =#????## | | ?????????# ### # # @ ## ###[%#????# | | ?????????## #" ll ## ## #????# | | ??????????# g l ## # ##???# | | ??????????####### #g g ## ###### | | ????????????????# #l % ## # | | ???????????????? Y # # | | ??????????????? #" ## ##### | | ?????????????? # # ## ####???# | | ???????????? ### ## ##??????? | | ??????????? ## ########?## ### ##???????? | | ?????????????#? #??????????#####?## ##????????? | | ??????????????? ##??????????????????###?????????? | | ??????????????# ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????## ????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Melee Speed Boost 20 Evasion (%) 63 Melee Accuracy 6 Core Analysis 6 Offensive Hacking 20 Item Schematics ----------------- Flak Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Flak Cannon | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Backstab It Was An Accident, I Swear Challenges ------------ None Game ------ Seed PlasmaExplosiveArmor Manual? 0 Play Time 01:30:18 Cumulative 28.2 hours Start 2025.05.04 @ 14:05:13 End 2025.05.04 @ 15:36:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5a5f2dde-2dd5-4234-b091-c04bd1180d3d