Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.22 @ 15:13:55 Player: LightKnight Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (499) 499 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (671) 671 TOTAL SCORE: 3070 Bonus ------- Follower Combat Kills 80 Met Imprinter 300 Was Imprinted 300 Friendly Fire -9 Cogmind --------- Core Integrity 0/400 Matter 235/300 Energy 699/700 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Zionite Biocell Zionite Weapon Casing > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Heavy Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg VTOL Module VTOL Module Improved Terrain Scanner Heavy EM Pulse Gun Heavy EM Pulse Gun Datajack Mining Laser [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Heavy Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 30 | 1 8 2 2 3 8 6 Power 2 | . 1 1 . . . . Engine 2 | . 1 1 . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | . 1 1 1 2 2 3 Treads . | . . . . . . . Leg 8 | . 1 1 1 2 2 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 7 | . 2 . 1 . 1 3 Device 1 | . 1 . . . . . Storage 2 | . . . 1 . . 1 Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 11 | 1 4 . . 1 5 . Energy Gun 8 | 1 2 . . 1 4 . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . 2 . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . 1 . . . . 3 Parts Lost 11 | . 2 . . 2 4 3 Power . | . . . . . . . Propulsion 3 | . . . . . 1 2 Utility 3 | . . . . 1 1 1 Weapon 5 | . 2 . . 1 2 . Highest Loss Streak 4 | . 1 . . 2 4 3 To Critical Strikes 1 | . 1 . . . . . Average Slot Usage (%) 85 | . 96 100 87 77 78 69 Engine 12 | . 14 14 11 11 11 9 Leg 30 | . 28 28 31 33 32 28 Device 4 | . 4 14 11 1 . . Storage 12 | . 14 14 11 11 11 10 Protection 1 | . . . . . 2 1 Energy Gun 19 | . 18 28 22 21 15 19 Ballistic Gun 1 | . 9 . . . . . Special Weapon 2 | . . . . . 6 . Peak Build Rating 22 | 6 12 13 15 14 22 20 Average Rating 12 | 6 8 12 13 12 13 16 On Entrance 11 | 6 6 12 13 14 13 13 Naked Turns . | . . . . . . . Heaviest Build 38 | 14 17 19 24 23 38 23 Greatest Support 50 | 20 20 20 30 30 40 50 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 8 8 8 9 10 10 9 Most Carried 10 | 6 8 8 10 10 10 8 Average Carried 8 | 6 7 7 8 9 9 6 Final Capacity 10 | 8 8 8 10 10 10 5 Final Carried 10 | 6 8 8 9 10 8 3 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 429 | 210 99 20 20 30 50 . Remotely . | . . . . . . . Salvage Created 662 | . 164 172 164 144 18 . Parts 47 | . 12 13 9 8 5 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 16 | . 5 5 3 3 . . Guns 15 | . 5 5 3 2 . . Classes Destroyed 7 | . 4 1 1 . 1 . Worker 1 | . 1 . . . . . Operator 1 | . . . 1 . . . Watcher 1 | . 1 . . . . . Swarmer 6 | . 3 3 . . . . Grunt 7 | . 2 . 2 3 . . Sentry 3 | . . 2 1 . . . Zionite 1 | . . . . . 1 . Best Kill Streak 4 | . 4 3 2 3 1 . Combat Bots Only 3 | . 3 3 2 3 . . Max Kills in Single Turn 2 | . 1 2 1 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 195 | . 42 10 14 18 84 27 Missed 71 | . 7 3 5 8 34 14 Damage Taken 2009 | . 372 97 112 158 849 421 Core 451 | . 31 . 39 18 176 187 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 8 | . . . . . 8 . Core Remaining (%) 93 | 100 . 87 . . . . Volleys Fired 57 | . 30 6 8 8 5 . Largest 2 | . 2 2 2 2 2 . Hottest 100 | . 90 90 90 90 100 . Shots Fired 104 | . 52 12 16 15 9 . Gun 103 | . 52 12 16 15 8 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special 1 | . . . . . 1 . Kinetic 24 | . 24 . . . . . Thermal 21 | . 20 . . . 1 . Explosive . | . . . . . . . Electromagnetic 59 | . 8 12 16 15 8 . Robot Hit Streak 7 | . 4 5 7 7 7 . Robot Miss Streak 4 | . 4 4 2 2 1 . Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . 1 1 . Max Gunslinging Chain 1 | . 1 . . 1 1 . Shots Hit Robots 62 | . 24 9 10 13 6 . Core Hits 35 | . 10 10 9 5 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 2 . . . . . Burn 2 | . 2 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 880 | . 293 127 194 210 56 . Guns 852 | . 293 123 170 210 56 . Cannons . | . . . . . . . Explosions 24 | . . . 24 . . . Melee . | . . . . . . . Ramming 4 | . . 4 . . . . Kinetic 112 | . 112 . . . . . Thermal 149 | . 125 . 24 . . . Explosive . | . . . . . . . Electromagnetic 615 | . 56 123 170 210 56 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 1 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . 1 2 Message Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . 1 . . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 184 | . 184 9 12 172 90 . Average Temperature 65 | . 83 9 5 89 33 . Received Heat Transfer 461 | . 78 18 54 84 110 117 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 5 | . . 2 1 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 568 | . 518 . 50 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 176 | . 135 176 153 109 . . Initial 59 | . . 52 21 59 . . Average 77 | . 69 77 78 102 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . 10 7 4 3 23 7 Peak Tracking Total 22 | . 3 2 2 3 22 7 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 3 | . . 1 1 . 1 . Max in Single Turn 1 | . . 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 2 | . 1 . 1 . . . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . 2 . 2 . . . Successful 2 | . 1 . 1 . . . Failed 2 | . 1 . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 11 | . 2 . 2 . 7 . Terminals 4 | . 2 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 . 1 . . . Branch Access Points 1 | . . . 1 . . . Scanalyzer Index 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . . . . . 16 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 9 | . . 1 . . 8 . Largest Group 6 | . . 1 . . 6 . Highest-Rated Group 190 | . . 31 . . 190 . Highest-Rated Ally 96 | . . 31 . . 96 . Total Orders . | . . . . . . . Ally Attacks 23 | . . 7 . . 16 . Total Damage 1123 | . . 105 . . 1018 . Kills 13 | . . 2 . . 11 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 2982 | 4 376 746 151 108 1370 227 Spaces Moved 2309 | 3 230 593 97 68 1109 209 Core 14 | . . . . . . 14 Treads . | . . . . . . . Legs 2257 | 3 230 593 97 68 1109 157 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 38 | . . . . . . 38 Fastest Speed 35 | 120 120 120 120 120 120 35 Average Speed 118 | 120 120 120 120 120 120 104 Slowest Speed 126 | 120 120 120 120 120 125 126 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . . . 3 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 2 30 98 12 9 90 29 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 6 | . . 2 . . 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 3 | . . . 3 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 3 | . . . 3 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 2441 | 3 284 617 116 80 1127 214 Wait 16 | . . 10 6 . . . Move 2298 | 2 229 592 96 67 1108 204 Hop 2 | . . . . . . 2 Pick Up 15 | . 8 2 2 1 2 . Fast Attach 9 | . 4 . 1 . 1 3 Attach 9 | . 1 . 1 1 3 3 Detach 1 | . . . 1 . . . Swap 12 | 1 3 2 . 2 4 . Drop 21 | . 9 4 1 1 4 2 Fire 57 | . 30 6 8 8 5 . Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Exi] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 2) 5 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 15) 99 | -10/Materials | Discovered new exit (range 13) 381 | -10/Materials | Entered Mines 384 | -10/Mines | Received a Mining Laser from a helpful Derelict 460 | -10/Mines | Learned Materials emergency access door positions 584 | -10/Mines | Learned Materials emergency access door positions 691 | -10/Mines | Discovered new exit (range 15) 821 | -10/Mines | Build established: Scavenger-Mutant 879 | -10/Mines | Discovered new exit (range 9) 1127 | -10/Mines | Entered Materials 1127 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1159 | -9/Materials | Identified exit to Mines 1278 | -9/Materials | Entered Mines 1279 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1341 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1341 | -9/Mines | Discovered new exit (range 5) 1386 | -9/Mines | Entered Zion 1474 | -7/Zion | Discovered new exit (range 14) 1661 | -7/Zion | Given A8's code to call for help 1818 | -7/Zion | Learned Factory stockpile data 2069 | -7/Zion | Gained Derelict followers 2148 | -7/Zion | Learned location of Quarantine (-2) 2189 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2228 | -7/Zion | Opened final containment barrier to the Deep Caves 2246 | -7/Zion | Discovered new exit (range 3) 2246 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2611 | -7/Zion | Met Imprinter 2630 | -7/Zion | Imprinted 2632 | -7/Zion | Declared Zion's savior 2652 | -7/Zion | Attacked by Zionites 2665 | -7/Zion | Build established: Mutant 2725 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2727 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2753 | -7/Zion | Core integrity fell below 50% 2756 | -7/Zion | Entered Deep Caves 2764 | -7/Deep Caves | Lost 4 parts (1n1u2w) 2952 | -7/Deep Caves | Attacked by Z-Imprinter 2956 | -7/Deep Caves | Released all parts (7) 2966 | -7/Deep Caves | Found Prototype Protection 2966 | -7/Deep Caves | Identified Zio. Weapon Casing 2976 | -7/Deep Caves | Core integrity fell below 20% 2983 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- I've worked too hard for our future just to have you ruin everything! 02955_ Dropped Ion Engine. 02956_ Dropped Aluminum Leg. 02956_ Released Imp. Titanium Leg. 02956_ Released Hvy. EM Pulse Gun. 02956_ Released Imp. Titanium Leg. 02956_ Released Aluminum Leg. 02956_ Released Med. Storage Unit. 02956_ Released Imp. Ion Engine. 02958_ VTOL Module destroyed. 02966_ Acquired Prototype Protection. 02966_ Identified Zio. Weapon Casing. 02968_ Acquired Prototype Protection. 02968_ Identified Zio. Light Carapace. 02970_ Acquired Prototype Storage. 02970_ Identified Zio. Biocell. 02973_ Zio. Light Carapace destroyed. 02976_ VTOL Module destroyed. 02982_ 9M2XY AW0FP7=810#T2U&7 VRO7 Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????##############???#"##?????? | | ???????????????????????# [!!!!*!![!*#???# #????## | | ???????????????????????# #??## #?#### | | ???????????????????????# ### ####????#" ### | | ??????????????????????## ###???#""######" "## | | ????????????????????### @ #####" # ### ## | | ????????????????????# I # ## | | ????????????????????# z z | | ????????????????????## | | ?????????????????????### z | | ???????????????????????## | | ???????????????????????# """"" | | ???????????????????????# """"" | | ???????????????????????# """"" | | ?????????????????????? """"" | | ?????????????????????[# """"" | | ????????????????????#?## ""?"" | | ???????????????????????# ""??? | | ??????????????????????? ""??? | | ??????????????????????## "???? | | ???????????????????????# "???? | | ????????????????????????? ???? | | ???????????????????????????? ???? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 100 Evasion (%) 63 Item Schematics ----------------- Hvy. Flak Cannon | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Coil Gun | -7/Zion | Archive Microactuators | -7/Zion | Archive Focal Shield | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Core Analyzer | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Drone Bay | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BraceSubdwellerChainsword Manual? 0 Play Time 00:21:24 Cumulative 167.6 hours Start 2025.02.22 @ 14:53:27 End 2025.02.22 @ 15:13:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fbc9e28-5b54-4bf3-a07d-621099dac984