Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.21 @ 15:35:46 Player: Wedge Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (475) 475 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1470 Bonus ------- None Cogmind --------- Core Integrity 335/400 Matter 236/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Small Storage Unit Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Ion Engine Large Matter Pod (0) Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit Large Matter Pod > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine EM Pulse Gun Light Assault Rifle Grenade Launcher Hammer [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 16 | 7 4 5 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 . 3 Device . | . . . Storage 4 | 1 . 3 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 3 2 2 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 77 | . 85 68 Engine 12 | . 14 11 Leg 19 | . 28 9 Storage 19 | . 14 27 Ballistic Gun 15 | . 19 11 Launcher 8 | . 8 8 Naked Turns . | . . . Heaviest Build 22 | 12 14 22 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 6 | . . 6 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 6 6 10 Average Capacity 7 | 5 6 8 Most Carried 7 | 4 6 7 Average Carried 4 | 1 4 5 Final Capacity 10 | 6 6 10 Final Carried 5 | 2 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 448 | 266 67 115 Remotely . | . . . Salvage Created 321 | . 165 156 Parts 32 | . 23 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 18 | . 11 7 Guns 5 | . 1 4 AOE 13 | . 10 3 Classes Destroyed 3 | . 2 1 Operator 1 | . . 1 Swarmer 9 | . 6 3 Grunt 9 | . 5 4 Best Kill Streak 5 | . 5 4 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 676 | . 219 457 Core 111 | . 46 65 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 81 . Volleys Fired 30 | . 10 20 Largest 2 | . 2 2 Hottest 60 | . 50 60 Shots Fired 51 | . 20 31 Gun 39 | . 11 28 Cannon . | . . . Launcher 12 | . 9 3 Special . | . . . Kinetic 31 | . 11 20 Thermal . | . . . Explosive 12 | . 9 3 Electromagnetic 8 | . . 8 Robot Hit Streak 4 | . 4 4 Robot Miss Streak 5 | . 1 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 27 | . 11 16 Core Hits 29 | . 17 12 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1052 | . 621 431 Guns 246 | . 84 162 Cannons . | . . . Explosions 806 | . 537 269 Melee . | . . . Ramming . | . . . Kinetic 188 | . 84 104 Thermal 105 | . . 105 Explosive 701 | . 537 164 Electromagnetic 58 | . . 58 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 124 | . 13 111 Projectiles . | . . . Explosions 124 | . 13 111 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 196 | . 22 174 Shots 4 | . 1 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 20 | . 8 20 Average Temperature 8 | . 3 10 Received Heat Transfer 99 | . 69 30 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . . 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 327 | . 325 327 Initial 137 | . . 137 Average 147 | . 140 191 Maximum Alert Level 1 | . 1 1 Low Security (%) 72 | 100 66 72 Level 1 27 | . 33 27 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 13 8 Peak Tracking Total 5 | . 5 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 5 | . 2 3 Max in Single Turn 2 | . 1 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Record 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 474 | 46 236 192 Spaces Moved 250 | 32 163 55 Core 11 | 10 . 1 Treads . | . . . Legs 239 | 22 163 54 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 125 | 98 120 156 Slowest Speed 350 | 120 120 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 11 | 4 26 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 101 | . 65 36 Melee . | . . . Projectile . | . . . AOE 101 | . 65 36 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 366 | 47 186 133 Wait 49 | . . 49 Move 248 | 31 162 55 Hop . | . . . Pick Up 16 | 8 5 3 Fast Attach . | . . . Attach 16 | 7 4 5 Detach 5 | 1 3 1 Swap . | . . . Drop 2 | . 2 . Fire 30 | . 10 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 8) 283 | -10/Materials | Entered another Materials area 283 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 307 | -9/Materials | Build established: Mutant 475 | -9/Materials | Self-destructed Last Messages --------------- 00427_ Destroyed Assault Rifle. 00427_ Grenade Launcher destroyed. 00427_ Destroyed Grenade Launcher. 00427_ Destroyed Ion Engine. 00427_ Atomic Centrifuge disabled. 00427_ G-34 Mercenary destroyed. 00429_ The unstable cave ceiling collapses. 00433_ G-34 Mercenary destroyed. 00435_ Acquired 16 matter. 00443_ Aluminum Leg destroyed. 00450_ U-05 Engineer lays Concrete. 00456_ S-10 Pest destroyed. 00456_ U-05 Engineer lays Concrete. 00457_ EM Pulse Gun destroyed. 00458_ U-05 Engineer lays Concrete. 00459_ S-10 Pest destroyed. 00459_ U-05 Engineer lays Concrete. 00467_ U-05 Engineer builds a Wall. 00471_ U-05 Engineer builds a Door. 00473_ S-10 Pest destroyed. 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"""### #???????????? | | ???????????????# """??# #???????????? | | ???????????????# ??# ########???????????? | | ???????????????# ?? ???#######??????????????????? | | ???????????????#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 296 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed SpectralReinforcedDriver Manual? 0 Play Time 00:14:43 Cumulative 2.2 hours Start 2021.02.21 @ 02:40:14 End 2021.02.21 @ 15:35:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(5,6,12) Steam 1 RUN: b370e8ec-ee76-413d-b9f6-411c60101982