Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.01 @ 22:48:10 Player: CrossedViper Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (709) 3545 Value Destroyed (40047) 40047 Prototype IDs (233) 4660 Alien Tech Used (11) 2200 Bonus (37818) 37818 TOTAL SCORE: 99570 Bonus ------- Triggered High Security 500 High Alert Combat Kills 16393 Follower Combat Kills 1215 Entered Garrisons 800 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 912 Found Hidden Lab 3000 Decrypted A0 Command 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 3000 Win 3000 Friendly Fire -1102 Cogmind --------- Core Integrity 98/1600 Matter 230/300 Energy 93/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Experimental Targeting Computer Experimental Core Analyzer Quantum Router > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (600) Experimental Energy Well (600) Improved System Shield Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Matter Focus Experimental Cooling System Experimental Cooling System Advanced Coolant Injector Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Weapon Cycler Heavy Regenerative Plating Quantum Router > --- WEAPON ----------- Enhanced Gamma Rifle Sigix Sheargun Multirail Compact Linear Accelerator > --- INVENTORY -------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Experimental Cooling System Experimental Cooling System Advanced Energy Well Advanced Energy Well Experimental Energy Well Experimental Energy Well Long-range Terrain Scanner Heavy Regenerative Plating Experimental Thermal Shield Advanced Hacking Suite Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Phase Gun Sigix Sheargun Sigix Sheargun Compact HERF Cannon [Rating: 246] Favorites ----------- Power Light Quantum Reactor Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg High-density Centrium Leg Wheel Wheel Hover Unit Improved Linear Gravjet Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Quantum Router Protection Heavy Regenerative Plating Artifact Core Physics Calibrator Weapon Heavy Assault Cannon Energy Gun Plasma Rifle Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Guided Remote Datajack Impact Weapon Great Maul Slashing Weapon Great Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 . . . . 2 . . . . 2 . . . 2 . . . . 2 . . 2 . 2 . . 2 . . Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . -1 . . Utility 10 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . 1 . . 1 . 2 . . 2 . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 632 | 7 3 3 16 2 24 14 8 2 32 37 8 12 20 9 3 13 1 18 6 3 3 15 6 32 46 8 47 55 8 7 58 50 56 . Power 59 | 1 . 1 2 . 1 . . . 1 1 . 1 . 1 . . . 3 . . . 1 . 2 5 . 6 6 . 3 10 9 5 . Engine 10 | 1 . 1 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . Core 5 | . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . Reactor 44 | . . . . . . . . . . . . . . 1 . . . 2 . . . 1 . 2 4 . 2 5 . 3 10 9 5 . Propulsion 152 | 2 . 1 3 . 12 3 3 . 7 13 1 1 4 1 . . . 3 1 . . . 3 14 7 . 17 8 3 . 9 15 21 . Treads 75 | 2 . . 2 . 12 3 3 . 7 13 1 1 . . . . . 2 1 . . . 3 6 2 . 5 . . . . 10 2 . Leg 60 | . . 1 1 . . . . . . . . . 4 1 . . . 1 . . . . . 2 . . 9 7 3 . 9 5 17 . Wheel 11 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 3 . . . . . 2 . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 195 | 2 1 . 5 2 2 2 1 . 8 9 3 4 7 5 3 5 1 10 5 3 1 8 . 10 18 4 7 17 5 2 22 14 9 . Device 108 | 1 . . 1 1 1 2 . . 6 5 3 1 3 4 1 2 . 4 4 1 . 6 . 6 14 1 4 8 2 1 14 9 3 . Storage 19 | 1 1 . 2 . . . . . . . . 1 2 . 1 . . 2 1 . . . . . 1 2 2 . 1 1 1 . . . Processor 12 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 1 . . 2 . . 3 3 . . Hackware 10 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . 1 2 . . . 2 . 1 . 1 . Protection 45 | . . . 2 1 1 . . . 1 3 . 2 2 1 1 2 . 4 . 2 1 2 . 2 . 1 1 7 . . 2 2 5 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 226 | 2 2 1 6 . 9 9 4 2 16 14 4 6 9 2 . 8 . 2 . . 2 6 3 6 16 4 17 24 . 2 17 12 21 . Energy Gun 75 | 1 1 1 1 . 1 4 . . 3 2 2 2 1 . . 2 . . . . 2 3 3 . 2 2 7 13 . 1 6 6 9 . Energy Cannon 39 | . . . . . . . . . . 1 . . 5 1 . . . . . . . 2 . 5 8 1 7 3 . . 3 1 2 . Ballistic Gun 65 | 1 . . 5 . 7 5 4 1 9 8 . 1 . . . 1 . . . . . . . . 1 . 2 4 . 1 7 1 7 . Ballistic Cannon 20 | . . . . . . . . . . . 1 1 1 . . 4 . 2 . . . 1 . . 2 . . . . . 1 4 3 . Launcher 19 | . 1 . . . 1 . . 1 4 1 1 2 . 1 . . . . . . . . . 1 3 . 1 2 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 2 1 2 . . 1 . 1 . . . . . . . . . . . 4 . . 3 5 . 8 2 . 2 1 1 . Corrupted Parts 7 | . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . 1 . . . . . . System Corruption 41 | . . . . . . . . . . . . . . . . . . . . . . . . 29 3 . . 9 . . . . . . Parts Lost 195 | . . 5 . . 1 2 . . 2 3 . 4 4 3 . 4 . 2 2 . 2 1 4 32 18 . 24 8 . 3 13 22 36 . Power 36 | . . 2 . . . . . . . . . 1 . 1 . . . 1 . . . . . 3 3 . 5 1 . 1 3 8 7 . Propulsion 57 | . . 1 . . 1 . . . 2 1 . 2 1 . . . . . . . . . 2 13 4 . 12 1 . . 1 3 13 . Utility 48 | . . . . . . . . . . 1 . 1 1 . . 2 . 1 2 . 1 1 . 8 7 . 2 3 . 1 4 5 8 . Weapon 54 | . . 2 . . . 2 . . . 1 . . 2 2 . 2 . . . . 1 . 2 8 4 . 5 3 . 1 5 6 8 . Highest Loss Streak 26 | . . 4 . . 1 1 . . 1 3 . 4 2 2 . 2 . 1 2 . 1 1 2 14 11 . 9 4 . 3 4 5 26 . To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . 1 . . Average Slot Usage (%) 85 | . 100 96 96 100 99 99 98 100 99 97 99 85 81 93 93 92 86 76 67 70 67 70 74 75 47 71 76 76 85 86 91 89 82 . Engine 2 | . 14 12 8 11 9 9 9 9 3 . . . . . . . . . . . . . . . . . 3 . . . . . . . Core 1 | . . . . . . . . . 5 7 7 6 7 3 . . . . . . . . . . . . . 2 . . . . . . Reactor 4 | . . . . . . . . . . . . . . 3 6 6 6 5 5 5 5 5 5 5 4 5 1 6 12 11 11 14 9 . Treads 15 | . 28 27 12 22 35 36 36 36 35 29 30 24 18 . . . . 8 17 17 17 17 18 13 4 . 2 . . . . 12 4 . Leg 8 | . . . 9 . . . . . . . . . 6 30 26 26 26 8 . . . . . 2 . . 18 15 20 20 28 7 13 . Device 9 | . 14 14 1 . . 8 . . 6 11 14 9 6 10 13 18 19 15 8 14 11 11 17 16 10 9 7 4 10 7 9 15 16 . Storage 6 | . 14 13 9 11 9 9 9 9 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 . 5 4 3 . 4 4 3 3 . Processor 6 | . . . . . . . . . . 6 7 7 7 7 6 6 6 6 5 5 5 5 5 7 7 10 5 10 12 12 11 12 10 . Hackware 2 | . . . . . . . 9 9 1 . . . . . . . . . . . . . . 1 3 10 9 5 7 8 6 3 3 . Protection 4 | . . . 10 11 8 . . . 1 1 . 4 6 3 13 7 6 10 11 7 5 5 5 1 . . 1 3 4 4 4 3 2 . Energy Gun 4 | . 14 13 1 . . 2 . . 2 . 6 6 . 1 . 2 . . . . 6 10 9 10 1 3 10 9 8 9 6 7 4 . Energy Cannon 1 | . . . . . . . . . . . 4 . 8 23 20 5 . . . . . . . 6 2 3 2 2 . . 2 . . . Ballistic Gun 10 | . 1 . 41 44 36 33 33 36 31 28 15 . . . . 2 . . . . . . . . . . . 3 8 6 3 1 4 . Ballistic Cannon 3 | . . . . . . . . . . . 2 14 3 . . 7 13 13 11 11 7 5 3 . 2 . . . . . . 2 1 . Peak Build Rating 246 | 7 9 11 20 27 29 30 30 28 43 52 57 53 85 88 93 92 81 94 109 111 118 136 135 138 127 130 134 221 231 239 238 246 201 29 Average Rating 98 | 4 8 10 16 19 25 29 27 27 35 48 53 51 52 80 86 83 80 88 100 110 113 119 127 111 78 114 112 177 223 232 217 229 182 29 On Entrance 83 | . 7 9 3 19 21 29 30 28 27 43 49 51 53 85 84 86 80 81 92 109 111 118 135 120 26 110 126 76 209 229 222 229 180 30 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 229 | 12 26 30 67 67 67 61 60 60 76 89 89 144 132 152 112 114 92 112 152 151 142 165 144 164 78 123 133 189 181 181 229 199 178 . Greatest Support 226 | 40 40 40 40 40 80 80 80 80 80 82 80 80 112 112 112 112 112 130 190 190 190 190 190 149 155 44 130 226 226 221 221 205 180 3 Greatest Overweight (x) 13 | . . . 2 1 . . . . 1 3 1 2 2 1 . 1 . 1 . . . . . 13 3 2 11 11 . . 1 1 9 . Average Overweight (x) . | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 2 . . 1 1 . . . . 1 . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 20 20 25 25 25 25 25 25 25 5 25 25 25 25 25 25 25 25 5 Average Capacity 20 | 6 8 14 14 20 20 20 20 20 20 20 20 22 20 25 20 20 20 20 24 25 25 25 25 25 5 7 23 21 6 25 25 25 24 5 Most Carried 25 | 5 10 13 15 19 20 20 20 20 20 20 20 23 25 25 21 20 20 20 25 25 25 25 25 19 5 10 21 25 12 25 25 25 25 4 Average Carried 18 | 3 7 12 11 16 19 18 19 20 19 19 19 20 17 24 20 19 20 19 17 24 24 24 23 16 4 4 16 19 4 19 23 22 18 4 Final Capacity 25 | 8 15 5 20 20 20 20 20 20 20 20 20 25 25 25 20 20 20 20 25 25 25 25 25 25 5 25 25 5 25 25 25 25 5 5 Final Carried 25 | 3 10 5 15 19 19 19 20 20 19 20 20 23 25 22 20 20 20 20 25 25 25 25 19 16 3 10 19 5 12 24 25 18 5 4 Class Distribution -------------------- 43% | Scavenger-Gunner 17% | Gunner 13% | Tank 9% | Scavenger-Tank 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Bomber | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Tank | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Tank | -6/Garrison Tank | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Gunner | -4/Proximity Caves Gunner | -4/Factory Mutant | -4/Armory Hacker-Sprinter | -4/Lab Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Gunner | -2/Section 7 Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 17608 | 197 149 134 492 198 1201 1126 266 258 838 974 442 436 286 99 . 513 . 913 598 221 258 287 135 324 1019 . 562 1019 258 241 1509 1230 1425 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 39292 | 61 198 74 559 248 1619 1518 375 539 855 1202 466 196 426 417 . 1123 . 361 872 119 159 282 174 2386 1485 . 2350 4174 518 2028 5992 4710 3806 . Parts 1794 | 9 24 9 33 24 109 90 20 28 43 64 16 20 15 13 . 49 . 24 28 1 14 11 9 92 70 . 67 216 17 100 225 191 163 . Haulers Intercepted 18 | . . . 3 . 4 . 2 2 . 1 . . . . . . . . 1 . . . . 2 . . 1 1 . 1 . . . . Recyclers Shooed 16 | . . . 2 . 1 . . 1 . . . . . . . . . . 1 . . . . 2 . . 5 . . 1 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . . . 20 14 . 11 . . . . . 1 14 . 9 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 575 | . 11 5 5 5 26 37 3 9 20 20 8 9 4 12 . 26 . 10 22 4 10 6 6 24 32 . 21 52 8 22 65 51 42 . Melee 5 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . Guns 340 | . . 1 5 5 21 37 3 9 14 20 7 1 . . . 5 . . . . 4 3 4 10 5 . 4 37 8 22 47 37 31 . Cannons 158 | . . . . . . . . . . . . 5 . 10 . 21 . 10 20 4 6 2 2 7 19 . 10 4 . . 15 13 10 . AOE 49 | . 11 4 . . 5 . . . 6 . 1 3 . 2 . . . . 2 . . . . 4 6 . . 5 . . . . . . Classes Destroyed 30 | 1 7 . 2 1 1 2 . . 1 1 . 2 . . . . . 2 1 1 . 1 . . . . . 3 . . 3 1 . . Worker 37 | . 1 . . . 2 . 1 . . 2 . . . . . . . . 1 . . . . 14 . . 7 3 . 2 2 1 1 . Builder 29 | . 1 . 3 . . . . . . 2 . . . . . . . . . . . . . 6 . . . 3 1 5 1 7 . . Tunneler 8 | 3 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 18 | . . . 3 . 4 . 2 2 . 1 . . . . . . . . 1 . . . . 2 . . 1 1 . 1 . . . . Recycler 23 | . 1 . 1 . 4 . 1 1 . 1 . . . . . . . . . . . . . 2 . . 4 1 . 1 1 2 3 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mechanic 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . 1 1 . Operator 6 | . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Watcher 14 | . 1 . 1 . 2 . 1 . 1 . . . . . . . . . . . . . . 1 . . . 2 . 1 3 . 1 . Swarmer 109 | . 8 3 . . 7 9 . 3 4 . . 4 . 6 . 8 . 3 5 2 9 . 5 . 12 . . 9 2 4 . . 6 . Cutter 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 223 | . 3 2 3 4 12 17 1 4 6 9 7 2 . 5 . 10 . 2 11 . . . . 12 3 . 11 16 2 13 30 22 16 . Brawler 12 | . . . . 1 1 . . . . 1 . 1 . . . . . . 1 . . 1 . . . . . 2 . . . . 4 . Duelist 16 | . . . . . . 3 1 . . 3 . . . . . 1 . . . . . . . 1 . . . . . . 4 . 3 . Protector 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . 2 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Sentry 52 | . . . 2 . 5 7 1 2 6 3 . . . 1 . 7 . . 2 1 . . . 4 1 . . 3 . . 3 2 2 . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hunter 49 | . . . . . . . . . 4 3 1 . . . . . . 2 . . . 2 . 2 3 . 4 4 3 1 7 9 4 . Programmer 52 | . . . . . . 1 . . . 1 . . . . . . . 1 2 . . 1 . 5 7 . 4 11 . 4 6 6 3 . Heavy 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . Behemoth 6 | . . . . . . . . . . . . 1 . . . . . 1 . 1 1 . 1 . . . . . . . . . 1 . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Enhanced Grunt 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Tracker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 1 . 1 2 . . Combat Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . 2 1 . Striker 7 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . 4 . . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 20 | 3 11 3 2 3 11 10 4 5 4 4 4 4 1 5 . 13 . 3 9 3 5 5 5 20 9 . 6 14 2 9 14 14 10 . Combat Bots Only 13 | . 9 3 2 3 7 10 2 3 4 4 4 4 1 5 . 13 . 3 9 3 5 5 5 9 9 . 6 12 2 6 13 13 8 . Max Kills in Single Turn 4 | 1 2 2 1 2 3 2 1 2 3 3 1 2 1 2 . 1 . 1 2 1 2 1 1 4 2 . 2 3 1 3 2 3 3 . Gunslinging 1 | . . . . 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 . . 3 . . . 3 . 1 2 . 2 . . . . 2 . . . . 2 2 . . 2 . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 3749 | . 30 18 8 3 89 101 3 21 94 178 20 43 51 57 . 185 . 64 75 42 81 90 41 343 221 . 289 282 49 60 505 401 305 . Missed 1031 | . 14 2 2 1 21 23 2 9 29 64 5 13 9 15 . 57 . 18 24 13 15 14 9 84 44 . 84 92 16 24 136 122 70 . Damage Taken 55390 | . 269 424 88 28 1163 1207 13 164 1002 1617 313 597 1454 758 . 1175 . 900 848 398 1098 1934 643 5362 3851 . 4092 4063 601 1103 6247 7215 6763 . Core 5240 | . 46 110 15 . 91 194 . . 102 187 . 22 171 177 . 111 . 61 39 9 96 205 . 692 424 . 346 338 79 21 404 405 895 . Absorbed by Shields 5149 | . . . . . . . . . . 108 . . . . . . . . . . . . . 199 122 . . 185 176 120 4239 . . . Reduced by Siege Mode 912 | . . . . . . . . . . . . . . . . . . 12 22 38 105 158 30 66 417 . . . . . . 64 . . Redirected to Shielding 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . Ignored by Resistances 2133 | . . . . . . . . . 96 82 . 87 491 98 . 225 . 73 206 145 . . . . 91 . . . . . . . 539 . Regen/Repaired (Parts) 5607 | . . . . . . . 316 . . 220 . . . . . . . . . . . 85 . . . . 110 763 554 257 1896 1239 167 . Core Remaining (%) 50 | 100 . 37 . 96 . . . . 29 . . . . 20 . . . 79 . . . . 65 . . 2 . 47 . . 69 . . 6 Volleys Fired 1546 | 7 24 6 23 9 72 93 13 20 56 48 21 19 1 15 . 59 5 62 41 11 19 24 10 76 76 3 105 108 23 45 224 122 106 . Largest 4 | 2 1 1 4 4 4 4 4 4 4 4 4 3 1 4 . 4 1 2 2 2 3 3 4 4 4 1 4 4 4 4 4 4 4 . Hottest 400 | 60 40 65 111 92 96 134 94 94 132 112 221 192 80 335 . 317 60 120 120 120 236 266 315 358 315 100 288 319 245 245 400 370 364 . Shots Fired 3896 | 14 24 6 90 37 282 299 52 80 152 174 45 42 3 47 . 137 5 86 65 22 42 47 27 172 150 3 177 202 44 48 644 397 281 . Gun 2776 | 14 2 3 90 37 280 299 52 80 144 172 32 9 . 5 . 34 . . . . 14 28 22 95 37 . 114 169 44 48 483 266 203 . Cannon 1048 | . . . . . . . . . . 1 8 31 3 41 . 103 5 86 65 22 28 19 5 67 104 3 63 24 . . 161 131 78 . Launcher 72 | . 22 3 . . 2 . . . 8 1 5 2 . 1 . . . . . . . . . 10 9 . . 9 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2142 | 7 . . 86 37 280 272 52 80 127 172 22 32 . . . 59 5 86 65 22 28 16 5 . 61 . 9 44 30 42 209 167 127 . Thermal 1181 | 7 2 3 . . . 27 . . 17 1 18 8 3 46 . 78 . . . . 14 28 18 133 69 3 168 127 14 6 272 6 113 . Explosive 43 | . 22 3 . . 2 . . . 7 1 5 2 . 1 . . . . . . . . . . . . . . . . . . . . Electromagnetic 170 | . . . 4 . . . . . 1 . . . . . . . . . . . . . . 26 9 . . 31 . . . 73 26 . Slashing 329 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163 151 15 . Entropic 31 | . . . . . . . . . . . . . . . . . . . . . . 3 4 13 11 . . . . . . . . . Robot Hit Streak 58 | 5 2 4 5 7 15 10 9 10 18 16 12 6 5 20 . 20 . 17 22 5 16 14 11 27 15 . 16 13 5 10 58 36 32 . Robot Miss Streak 14 | 2 4 1 3 2 5 4 2 3 5 3 3 2 . 1 . 6 . 4 2 1 4 2 1 3 5 . 3 6 14 4 4 4 4 . Penetration Max 4 | . . . . . . . . . 1 1 1 . . . . . . . 1 . . . . . . . 1 1 1 4 3 1 2 . Secondary Targets 45 | . . . . 2 6 12 . 1 3 3 1 . . . . . . . . . . . . 4 . . 2 3 . . 2 . 6 . Max Gunslinging Chain 1 | . . . . 1 1 1 . 1 1 1 1 . . . . . . . . . . . . 1 . . 1 1 . . 1 . 1 . Shots Hit Robots 2495 | 7 2 3 42 20 175 145 27 50 84 117 26 20 35 32 . 80 . 40 43 14 22 26 18 128 88 . 111 133 24 33 474 267 209 . Core Hits 1364 | 4 24 7 19 10 74 68 11 21 46 58 21 16 18 17 . 51 . 11 25 6 11 10 9 80 48 . 55 110 15 52 186 160 121 . Critical Kills 137 | . . . . 1 2 1 . . . 1 . . . . . . . . . . 1 . . 4 1 . 8 25 7 33 30 3 20 . Critical Parts Destroyed 100 | . . . . . 1 . . . 2 5 . . . . . . . . . . . 1 1 4 . . . 14 10 25 26 4 7 . Critical Strikes 333 | . . . . 1 3 1 . . 3 6 3 2 7 1 . 2 . 6 6 2 4 4 1 10 5 . 15 51 21 58 64 16 41 . Burn 36 | . . . . . . . . . 1 . 3 . . 1 . . . . . . . . . . . . 7 9 2 . 5 . 8 . Meltdown 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 1 . . 3 . . . Destroy 229 | . . . . 1 3 1 . . 2 6 . . . . . . . . . . 1 2 . 8 . . 1 38 19 58 53 7 29 . Blast 30 | . . . . . . . . . . . . 2 . . . 2 . 6 6 2 3 1 . . 2 . . . . . 2 1 3 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sever 16 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . 1 7 1 . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . . . . . . . Melee Attacks 84 | . . . . . . . . . . 2 . . 70 . . 2 . . . . . . . . . . . 10 . . . . . . Impact 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 72 | . . . . . . . . . . . . . 70 . . 2 . . . . . . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 85696 | 94 944 265 648 333 3270 2360 451 869 2202 2660 890 1086 1166 1421 . 2799 . 2253 3420 850 1276 1211 776 6516 4269 . 4590 5768 473 806 15233 10340 6457 . Guns 45707 | 94 21 28 648 319 2812 2360 438 869 1462 2501 474 83 . 122 . 645 . . . . 174 529 536 2386 1002 . 1858 3249 398 558 11011 7382 3748 . Cannons 29840 | . . . . . . . . . . . 145 734 18 989 . 2088 . 2253 2765 850 1102 682 158 2381 2808 . 2732 331 . . 4220 2882 2702 . Explosions 7440 | . 923 237 . . 457 . . . 740 63 271 255 . 310 . . . . 635 . . . 82 1749 459 . . 1247 12 . . . . . Melee 2090 | . . . . . . . . . . . . . 1148 . . 66 . . . . . . . . . . . 876 . . . . . . Ramming 619 | . . . . 14 1 . 13 . . 96 . 14 . . . . . . 20 . . . . . . . . 65 63 248 2 76 7 . Kinetic 35068 | 53 . . 575 319 2812 2300 438 869 1402 2501 284 753 . . . 990 . 2253 2765 850 1102 474 158 . 1303 . 134 880 287 558 4684 3881 2443 . Thermal 27961 | 41 21 75 . . . 60 . . 60 . 335 64 18 1162 . 1743 . . 635 . 174 529 488 4337 2138 . 4456 2505 111 . 6145 136 2728 . Explosive 3170 | . 923 190 . . 457 . . . 740 63 271 255 . 259 . . . . . . . . . . . . . . 12 . . . . . Electromagnetic 6049 | . . . 73 . . . . . . . . . . . . . . . . . . . . 1476 459 . . 1442 . . . 1762 837 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10543 | . . . . . . . . . . . . . 1148 . . 66 . . . . . . . . . . . . . . 4402 4485 442 . Piercing 876 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 876 . . . . . . Entropic 1410 | . . . . . . . . . . . . . . . . . . . . . . 208 130 703 369 . . . . . . . . . Highest Corruption 57 | . . . 4 4 . 2 2 2 2 6 6 6 6 6 . . . . 2 2 2 2 . 37 57 57 14 38 . 2 2 . . . Average Corruption 8 | . . . 4 4 . 1 2 2 2 2 6 6 6 6 . . . . 1 2 2 2 . 7 44 57 7 29 . 2 2 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 490 | . . . 14 14 . 14 6 2 15 9 30 46 42 19 . . . . 6 8 7 . . 19 74 10 27 87 . 4 37 . . . Message Errors 102 | . . . 3 6 . 4 . . 7 1 8 10 9 4 . . . . 1 1 2 . . 2 13 2 6 17 . . 6 . . . Matter Fused 108 | . . . 2 2 . 3 1 1 3 2 5 18 8 3 . . . . 1 1 2 . . 7 16 6 3 15 . . 9 . . . Heat Flow Errors 66 | . . . 1 2 . 3 1 1 1 1 6 3 8 5 . . . . 2 4 . . . 1 5 . 3 10 . 2 7 . . . Energy Discharges 38 | . . . 1 1 . 3 1 . 2 1 3 3 2 1 . . . . . . . . . 4 3 1 5 5 . . 2 . . . Parts Rejected 7 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . . 2 . . 2 . . . . . . Parts Fused 4 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 59 | . . . 3 2 . 1 . . 2 1 3 3 4 4 . . . . 1 2 2 . . 2 6 1 4 13 . 1 4 . . . Data Loss (major) 18 | . . . 2 . . . . . . . . 4 5 . . . . . . . 1 . . . 2 . 1 2 . . 1 . . . Misfires 18 | . . . 2 1 . . 1 . . 1 1 3 2 . . . . . . . . . . 1 1 . 3 2 . . . . . . Alerts 8 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 1 . . 2 . 1 1 . . . Misdirections 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . 1 . . . . . . Weapon Failures 48 | . . . . . . . 1 . . 2 3 . . 2 . . . . . . . . . 2 12 . 1 18 . . 7 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1974 | . 48 4 . . 5 . . . 8 . . 11 . 85 . 26 . 83 440 160 55 53 . 193 168 . 94 177 23 82 117 85 57 . Projectiles 1238 | . . . . . . . . . . . . . . 41 . 26 . 83 291 160 55 53 . 54 121 . 94 15 . . 117 71 57 . Explosions 479 | . 48 4 . . 5 . . . 8 . . . . 44 . . . . 144 . . . . 139 47 . . 40 . . . . . . Melee 257 | . . . . . . . . . . . . 11 . . . . . . 5 . . . . . . . . 122 23 82 . 14 . . Knockbacks 90 | . . . . . . . . . . 1 1 2 . . . 8 . 4 17 1 1 3 . . 8 . . 1 . 2 11 22 8 . Impact 6 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . 2 . . 1 . Kinetic 80 | . . . . . . . . . . . 1 1 . . . 8 . 4 15 1 1 3 . . 8 . . . . . 10 21 7 . Secondary 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 1 . . Self-Inflicted Damage 868 | . 130 32 . . . . . . 78 . 71 47 . . . . . . 30 . . . . 225 171 . . 37 47 . . . . . Shots 27 | . 5 1 . . . . . . 3 . 2 1 . . . . . . 1 . . . . 4 6 . . 3 1 . . . . . Rammed 14 | . . . 1 1 1 . . . . 8 . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . Targets Rammed 33 | . . . 1 1 1 . 2 . . 11 . 1 . . . . . . 1 . . . . . . . . 3 1 5 1 4 1 . Kicked 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 5 1 2 1 . Crushed 6 | . . . . . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 713 | . 1 48 163 242 260 249 213 192 196 565 328 318 244 713 . 319 . 66 137 219 300 270 316 414 576 82 229 336 108 167 368 346 333 . Average Temperature 91 | . 1 23 43 79 78 48 31 36 56 111 124 100 85 190 . 106 . 26 25 97 140 103 136 130 187 46 56 108 56 92 80 75 94 . Received Heat Transfer 6998 | . 12 . 45 15 492 396 27 117 270 498 117 394 . 216 . 384 . 153 190 51 60 120 27 702 141 . 509 338 26 147 696 405 450 . Effects 27 | . . . . . 1 1 . . . 5 . . . 5 . 2 . . . . 1 . . 3 6 . . 2 . . 1 . . . Shutdowns 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . Energy Bleed 9 | . . . . . 1 1 . . . 1 . . . 1 . 2 . . . . 1 . . 1 1 . . . . . . . . . Interference 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . Matter Decay 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . Damage (major) 4 | . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 26 | . . . . . . . . . . . . . . . . . . 1 2 2 2 2 2 2 8 . . . . . . 5 . . Total Turns 455 | . . . . . . . . . . . . . . . . . . 18 57 33 53 34 23 46 119 . . . . . . 72 . . Longest Duration 39 | . . . . . . . . . . . . . . . . . . 18 32 25 33 27 13 39 30 . . . . . . 35 . . Robots Corrupted 16 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 1 . . 6 1 2 . 1 1 . Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 5 . . . . 1 . Parts Fried 38 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . 9 4 . . 10 1 1 . 9 2 . Impact Corruptions 11 | . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . 2 3 . 2 . . Robots Melted 16 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 9 1 . . 3 . . . Combat Hostiles 13 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 7 . . . 3 . . . Parts Melted 79 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . 6 5 . 26 12 . . 20 . 6 . Heat Transferred 33456 | 100 50 124 . . . 111 . . 185 . 777 111 50 1000 . 2220 . . 400 . 222 648 568 3240 1776 . 6028 4421 400 . 7608 148 3269 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . 3 2 . . 3 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2248 | 15 507 291 302 128 605 1905 944 488 1285 946 . . . . 49 1343 719 1610 1349 . . . . 481 1289 . 259 893 869 1044 2083 2248 2059 . Initial 1388 | . 9 133 97 68 27 393 928 315 317 674 . . . . 34 34 704 503 844 . . . . . 196 . . . 501 470 578 1249 1388 . Average 810 | 4 272 270 168 91 331 1196 849 306 805 749 . . . . 42 811 705 1146 1175 . . . . 207 665 . 109 307 749 792 1298 1681 1802 . Maximum Alert Level 5 | . 2 1 1 . 2 5 3 2 4 3 . . . . . 4 3 5 4 . . . . 2 4 . 1 3 3 3 5 5 5 . Low Security (%) 18 | 100 37 16 80 100 15 . . 21 . . . . . . 100 14 . . . . . . . 43 8 . 90 31 . . . . . . Level 1 11 | . 33 83 19 . 57 . . 61 20 . . . . . . 3 . . . . . . . 35 17 . 9 24 . . . . . . Level 2 14 | . 28 . . . 27 11 . 17 18 24 . . . . . 24 . 14 . . . . . 20 20 . . 40 23 27 8 . . . Level 3 26 | . . . . . . 30 100 . 49 75 . . . . . 15 100 31 17 . . . . . 45 . . 4 76 72 31 . . . Level 4 17 | . . . . . . 38 . . 11 . . . . . . 41 . 50 82 . . . . . 7 . . . . . 27 49 15 . Level 5 11 | . . . . . . 18 . . . . . . . . . . . 3 . . . . . . . . . . . . 30 50 84 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 129 | . 3 . 1 . 4 . 2 3 . 8 . . . . 2 . 2 . 7 . . . . 4 10 . 5 13 5 10 17 23 10 . Investigation 20 | . 2 . 1 . 3 . . 1 . 1 . . . . . . 2 . 2 . . . . . 1 . . 1 1 2 . 1 2 . Extermination 23 | . . . . . . . . . . 2 . . . . . . . . 1 . . . . 2 3 . 1 4 . 2 3 3 2 . Reinforcement 36 | . 1 . . . 1 . 2 1 . 2 . . . . 2 . . . . . . . . 2 3 . 1 3 1 5 4 7 1 . Assault 24 | . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . 3 . 1 6 5 5 . Garrison 10 | . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . 1 . . . 1 4 . . Intercept 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 2 3 . 3 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 3 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 42 | . 1 1 . . 1 . 2 3 2 2 . . . . . . . . . . . 1 . 2 6 . 2 1 6 3 6 3 . . Communications Jammed 61 | . . . . . . . . . 16 1 . . . . . . . . . . . . . 12 . . . . . . . . 32 . Distress Signals 61 | . . . . . . . . . 16 1 . . . . . . . . . . . . . 12 . . . . . . . . 32 . Times Spotted 889 | . 18 11 9 4 35 34 8 14 20 40 9 9 4 11 2 31 . 16 28 4 11 36 7 38 80 . 38 65 23 32 119 65 66 2 Peak Tracking Total 13 | . 4 8 3 2 7 5 3 7 7 5 4 4 2 6 1 5 . 5 9 3 5 13 5 10 13 . 7 9 6 5 13 8 7 1 Tactical Retreats 44 | . 1 . 2 . 1 . . . 1 . . . 1 1 . 1 . 2 3 . 1 . . 3 11 . . 1 2 5 5 2 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 28 | . 1 . . . 1 4 . . . 4 . 1 . . . 5 1 . 2 . . . . 1 1 . 3 2 . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . . . . . . . . . . . . . 19 . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 107 | . 5 1 1 . . 8 . 1 10 2 . . . . . 12 . 11 3 . . 1 . 2 8 1 2 12 1 3 18 4 1 . Max in Single Turn 3 | . 2 1 1 . . 1 . 1 2 . . . . . . 2 . 3 3 . . 1 . 1 1 1 1 1 1 1 1 1 1 . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . Garrison Relay 16 | . . . . . . 5 . . 2 . . . . . . 4 . 5 . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 82 | . 5 . 2 . 10 4 2 6 4 4 . . 4 1 1 4 1 3 4 . 1 4 . 2 1 1 2 2 2 2 6 2 2 . Terminals 53 | . 4 . 2 . 6 4 1 4 4 2 . . . 1 . 4 . 3 3 . . . . 2 1 . 2 2 1 . 3 2 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 4 | . 1 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Garrison Access 7 | . . . . . 1 . . 1 . . . . . . 1 . 1 . 1 . . . . . . . . . 1 . 1 . . . Total Hacks 241 | . 16 . 8 . 23 8 9 11 5 11 . . 28 1 2 9 1 4 12 . 1 6 . 7 1 20 7 11 4 2 21 4 9 . Successful 142 | . 6 . 4 . 13 4 9 6 2 7 . . 28 1 1 2 1 3 3 . 1 6 . 4 . 20 4 3 1 2 10 1 . . Failed 98 | . 9 . 4 . 10 4 . 5 3 4 . . . . 1 7 . 1 9 . . . . 3 1 . 3 8 3 . 11 3 9 . Catastrophic 24 | . . . 1 . 2 . . 2 1 2 . . . . . 1 . . 4 . . . . . . . 1 3 1 . 1 1 4 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 15 . 6 . 16 . 3 8 . 5 . . . . . . . . 9 . . 1 . 3 . . 4 8 2 1 . . . . Terminals 142 | . 14 . 8 . 18 8 3 9 5 7 . . . 1 . 9 . 4 10 . . . . 7 1 . 7 11 2 . 5 4 9 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . . . . . . . 6 . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 5 | . 2 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 13 . . . Garrison Access 12 | . . . . . 1 . . 1 . . . . . . 2 . 1 . 2 . . . . . . . . . 2 . 3 . . . Terminal Hacks 102 | . 1 . 3 . 5 4 3 4 2 3 . . 28 1 . 2 . 3 2 . 1 6 . 4 . 20 4 3 . . 2 1 . . Record 37 | . . . . . . . . . . . . . 11 1 . . . . . . . 5 . . . 20 . . . . . . . . Part Schematic 11 | . 1 . 1 . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 8 | . . . . . . 1 . 2 . . . . . . . 1 . . . . 1 1 . . . . . . . . 1 1 . . Branch Access Points 7 | . . . 1 . 1 . 1 . . 1 . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . Emergency Access Points 4 | . . . . . . 1 . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . . Unreport Threat 8 | . . . . . . . 1 1 . 1 . . . . . . . . 1 . . . . 1 . . 1 2 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Garrison Registry 3 | . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . 6 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 5 | . . . . . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Repair 5 | . . . . . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . . . Insert Component 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . Unlock Access 4 | . . . . . 1 . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 15 | . 5 . 1 . 5 . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . Terminals 9 | . 4 . 1 . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 8 | . 3 . 1 . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 4 | . 1 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 1 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 4 . 2 . 7 3 2 4 2 3 . . . 1 . 4 1 1 4 . . . . 2 1 . 1 2 1 . 2 1 2 . Full Trace Events 10 | . 1 . 1 . . 1 . . 1 1 . . . . . . . . 2 . . . . . . . . . . . . 1 2 . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . 1 . 1 . . . . . . . 9 . . . . . . . . . . . . . . 6 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 197 | . . . . . . . 115 . . 82 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 77 | . . . . . . 22 . . 8 . . . . . . 15 . 25 . . . . . . . . . . 4 . 3 . . . Machine Destruction 70 | . . . . . . 19 . . 8 . . . . . . 15 . 21 . . . . . . . . . . 4 . 3 . . . Programmers 7 | . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . 2 . . . . . . . . . 3 . . . . . . . . 13 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 24 | . . . . 3 . 2 . . 1 . . . . . . 3 . 2 . . . . . . 13 . . . . . . . . . Largest Group 5 | . . . . 3 3 2 . . 1 1 . . . . . 3 3 3 1 . . . . . 5 . . . . . . . . . Highest-Rated Group 289 | . . . . 40 40 62 . . 39 39 . . . . . 229 229 229 80 . . . . . 289 . . . . . . . . . Highest-Rated Ally 143 | . . . . 16 16 31 . . 39 39 . . . . . 99 89 89 80 . . . . . 143 . . . . . . . . . Total Orders 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 197 | . . . . . 20 7 . . 1 38 . . . . . 27 . 30 8 . . . . . 66 . . . . . . . . . Total Damage 4694 | . . . . . 149 104 . . 12 408 . . . . . 711 . 965 217 . . . . . 2128 . . . . . . . . . Kills 41 | . . . . . 2 2 . . 1 6 . . . . . 7 . 12 1 . . . . . 10 . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 145 | . . . . . . . . . . . . . 145 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . . 2 3 . 1 . . . . . 2 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 30706 | 128 518 363 686 741 1181 1816 476 262 1318 1363 957 1699 1551 608 99 1174 210 1519 632 520 643 1598 402 614 962 175 1208 1441 708 781 2069 1226 1054 4 Spaces Moved 15541 | 69 282 228 261 294 531 925 197 104 665 626 530 675 408 271 79 732 160 859 281 283 335 918 223 174 1001 290 446 745 509 579 974 472 408 7 Core 399 | 17 . 21 14 . . . . . . . . . . . . . . . . . . . . . 337 . . . . . . . 3 7 Treads 8602 | 52 282 207 154 294 531 925 197 104 665 626 530 675 207 . . . . 590 281 283 335 918 223 126 85 . 9 . . . . 295 8 . Legs 5200 | . . . 93 . . . . . . . . . 201 271 79 732 160 269 . . . . . . . . 231 669 509 579 974 177 256 . Wheels 392 | . . . . . . . . . . . . . . . . . . . . . . . . 48 . . 127 76 . . . . 141 . Hover 948 | . . . . . . . . . . . . . . . . . . . . . . . . . 579 290 79 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 24 | 50 160 50 50 240 160 160 160 160 160 158 165 165 120 190 120 120 120 120 161 161 161 161 161 140 24 28 28 110 110 110 110 143 50 50 Average Speed 148 | 132 160 149 216 240 160 160 160 160 161 175 167 239 203 190 120 120 120 145 161 161 161 161 161 194 49 32 157 129 114 110 122 167 155 50 Slowest Speed 560 | 160 160 160 260 240 160 160 160 160 240 410 245 330 260 190 120 190 120 250 161 161 161 161 163 560 200 182 330 245 120 110 186 225 270 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 1 1 Exploration Rate (%) 45 | 5 54 46 28 69 53 87 25 29 59 19 69 68 81 47 5 75 7 80 12 55 54 87 50 9 54 95 15 81 21 62 59 12 19 1 Regions Visited 34 Branch Regions 18 Pre-discovered Areas 30 | . 1 . . 1 2 . . 1 . . 2 . 21 1 . . . . . . . 1 . . . . . . . . . . . . Known Exits Taken 12 | . . . 1 . 1 . 1 1 . 1 . . . . 1 . 1 . 1 1 . . . 1 . 1 1 . . . . . . . Unknown Exits Taken 18 | 1 1 1 . 1 . . . . . . 1 1 1 1 . . . . . . 1 1 1 . 1 . . 1 1 1 1 1 1 . Scrap Searched 11 | . . 1 . . . . . . . . 2 3 . 1 . . . . . 2 1 . 1 . . . . . . . . . . . Spaces Dug 155 | . 32 21 . . . . . . . 8 8 18 . . . 3 4 6 2 . . 3 . 1 29 . 5 3 . . 5 4 3 . Terrain Destroyed 841 | . 97 39 . . 8 . . . 21 11 42 33 . 24 . 92 7 97 52 8 16 11 9 62 65 . 7 26 9 . 36 54 15 . Melee 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Projectile 337 | . . . . . . . . . 2 2 6 19 . 9 . 19 7 25 27 8 16 11 9 21 36 . 7 13 . . 34 52 14 . AOE 489 | . 97 39 . . 8 . . . 19 5 36 14 . 15 . 73 . 72 25 . . . . 41 29 . . 10 6 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 20317 | 91 326 243 334 309 714 1087 326 154 819 773 573 721 1011 322 83 904 171 1007 361 318 390 994 252 335 1350 371 804 1038 600 674 1424 744 687 7 Wait 1567 | . 6 2 6 . 45 4 99 24 28 21 9 1 466 26 . 41 3 34 26 13 25 13 12 39 103 49 164 38 39 26 91 54 60 . Move 15505 | 68 281 227 260 293 531 924 196 104 664 625 529 674 407 270 79 729 160 856 280 282 334 917 222 173 1000 289 445 744 508 578 973 470 407 6 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 364 | 9 8 3 16 4 17 2 4 1 16 14 2 8 23 1 . 6 1 15 7 3 6 12 1 9 10 11 22 37 12 11 36 19 18 . Fast Attach 240 | 1 1 1 11 . 2 1 2 2 4 15 2 5 10 . . 6 . 7 1 3 . 4 . 11 33 5 27 26 5 . 19 13 23 . Attach 236 | 6 . 2 4 . 6 2 1 . 6 7 2 4 7 3 2 4 . 5 3 . 3 5 6 16 12 4 14 20 2 1 27 30 31 1 Detach 59 | . 1 . . . . . . . 1 . . . . . . 1 . 1 . . . . . 5 7 2 12 5 1 . 3 7 13 . Swap 170 | . 2 . 1 2 16 11 5 . 22 15 4 3 3 6 1 3 1 6 2 . . 6 . 5 1 . 6 10 1 6 20 8 4 . Drop 329 | . 3 2 12 . 24 4 4 3 22 15 4 6 24 1 1 10 1 21 . 6 3 13 1 1 14 8 9 37 8 2 30 16 24 . Fire 1546 | 7 24 6 23 9 72 93 13 20 56 48 21 19 1 15 . 59 5 62 41 11 19 24 10 76 76 3 105 108 23 45 224 122 106 . Melee 84 | . . . . . . . . . . 2 . . 70 . . 2 . . . . . . . . . . . 10 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 5 1 2 1 . Crush 20 | . . . 1 1 1 . 2 . . 11 . 1 . . . . . . 1 . . . . . . . . . . . . 2 . . Escape Stasis 18 | . . . . . . . . . . . . . . . . 7 . . . . . . . . 10 . . . . . . 1 . . Rewire 166 | . . . . . . 46 . . . . . . . . . 36 . . . . . . . . 84 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command -1/Access_0 To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 423 | -10/Materials | Destroyed 9 combat bots 424 | -10/Materials | Discovered new exit (range 15) 596 | -10/Materials | Central database locked down 647 | -10/Materials | Entered Mines 804 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 804 | -10/Mines | Discovered new exit (range 5) 882 | -10/Mines | Learned Materials terminal intel 929 | -10/Mines | Discovered new exit (range 6) 971 | -10/Mines | Assembled infested the area 997 | -10/Mines | Core integrity fell below 50% 1010 | -10/Mines | Entered Materials 1010 | -9/Materials | Evolved 2 slots: Weapon x2 1011 | -9/Materials | Loaded intel: 12 terminal locations 1029 | -9/Materials | Lost 4 parts (2p1n1w) 1135 | -9/Materials | Identified exit to Mines 1293 | -9/Materials | Build established: Bomber 1375 | -9/Materials | Discovered new exit (range 8) 1696 | -9/Materials | Entered Mines 1745 | -9/Mines | Build established: Tank 1880 | -9/Mines | Learned location of Recycling (-8) 2000 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2005 | -9/Mines | Found Prototype Device 2006 | -9/Mines | Identified Exp. Sensor Array 2203 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2300 | -9/Mines | Discovered new exit (range 9) 2339 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2411 | -9/Mines | Discovered new exit (range 11) 2437 | -9/Mines | Entered Materials 2437 | -8/Materials | Accompanied by 3 allies 2437 | -8/Materials | Evolved 2 slots: Propulsion x2 2570 | -8/Materials | Destroyed 7 combat bots 2599 | -8/Materials | Identified exit to Storage 2734 | -8/Materials | Build established: Scavenger-Tank 3292 | -8/Materials | Discovered new exit (range 16) 3618 | -8/Materials | Identified exit to Garrison 3618 | -8/Materials | Entered Garrison 3713 | -8/Garrison | Garrison Relay disabled 3785 | -8/Garrison | Triggered checkpoint 3856 | -8/Garrison | Build established: Gunner 3858 | -8/Garrison | Destroyed 10 combat bots 4082 | -8/Garrison | Triggered checkpoint 4122 | -8/Garrison | Discovered new exit (range 15) 4194 | -8/Garrison | Garrison Relay disabled 4196 | -8/Garrison | Triggered checkpoint 4240 | -8/Garrison | Triggered checkpoint 4347 | -8/Garrison | Discovered new exit (range 9) 4378 | -8/Garrison | Triggered checkpoint 4407 | -8/Garrison | Garrison Relay disabled 4478 | -8/Garrison | Triggered checkpoint 4549 | -8/Garrison | Discovered new exit (range 11) 4584 | -8/Garrison | Triggered checkpoint 4617 | -8/Garrison | Garrison Relay disabled 5132 | -8/Garrison | Triggered checkpoint 5135 | -8/Garrison | Core integrity fell below 50% 5195 | -8/Garrison | Discovered new exit (range 82) 5195 | -8/Garrison | Discovered new exit (range 96) 5195 | -8/Garrison | Discovered new exit (range 65) 5322 | -8/Garrison | Triggered checkpoint 5378 | -8/Garrison | Garrison Relay disabled 5434 | -8/Garrison | Entered Materials 5538 | -8/Materials | Repaired Lgt. Treads 5590 | -8/Materials | Repaired Minigun 5642 | -8/Materials | Repaired Imp. Assault Rifle 5816 | -8/Materials | Build established: Scavenger-Gunner 5910 | -8/Materials | Entered Storage 6073 | -8/Storage | Garrison activated, responded to threat 6172 | -8/Storage | Identified exit to Garrison 6172 | -8/Storage | Entered Garrison 6307 | -8/Garrison | Triggered checkpoint 6379 | -8/Garrison | Discovered new exit (range 14) 6406 | -8/Garrison | Discovered new exit (range 38) 6406 | -8/Garrison | Discovered new exit (range 75) 6406 | -8/Garrison | Discovered new exit (range 7) 6488 | -8/Garrison | Triggered checkpoint 7050 | -8/Garrison | Triggered checkpoint 7261 | -8/Garrison | Rescued a captive Derelict 7316 | -8/Garrison | Triggered checkpoint 7355 | -8/Garrison | Garrison Relay disabled 7490 | -8/Garrison | Entered Factory 7490 | -7/Factory | Accompanied by 1 ally 7490 | -7/Factory | Evolved 2 slots: Utility x2 7708 | -7/Factory | Identified exit to Lower Caves 7890 | -7/Factory | First assault squad dispatched 8147 | -7/Factory | Repaired Transmission Jammer? 8236 | -7/Factory | Repaired Arm. Treads 8744 | -7/Factory | Lost 3 parts (1n1u1w) 8853 | -7/Factory | Entered Lower Caves 8935 | -7/Lower Caves | Met a Warlord Commander 8936 | -7/Lower Caves | Learned location of Warlord (-5) 8937 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8941 | -7/Lower Caves | Found Encrypted Comm Array 9282 | -7/Lower Caves | Encountered a Warlord checkpoint 9292 | -7/Lower Caves | Learned Factory stockpile data 9309 | -7/Lower Caves | Learned location of Extension (-5) 9706 | -7/Lower Caves | Discovered new exit (range 10) 9810 | -7/Lower Caves | Entered another Lower Caves area 9929 | -7/Lower Caves | Spotted B-75 Beast 10193 | -7/Lower Caves | Discovered new exit (range 8) 10324 | -7/Lower Caves | Destroyed B-75 Beast 10352 | -7/Lower Caves | Lost 4 parts (1p2n1u) 10513 | -7/Lower Caves | Learned Factory terminal intel 10785 | -7/Lower Caves | Discovered new exit (range 5) 10927 | -7/Lower Caves | Learned Factory garrison access intel 10960 | -7/Lower Caves | Learned Factory garrison access intel 11495 | -7/Lower Caves | Build established: Gunner 11509 | -7/Lower Caves | Entered Data Miner 11512 | -7/Data Miner | Discovered new exit (range 6) 11561 | -7/Data Miner | Met Data Miner 11626 | -7/Data Miner | Learned location of Section 7 (-2) 11626 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11661 | -7/Data Miner | Received God Mode back door access code from Data Miner 11810 | -7/Data Miner | Build established: Mutant 11820 | -7/Data Miner | Destroyed Data Miner 11823 | -7/Data Miner | Interfaced with the Data Conduit 12197 | -7/Data Miner | Build established: Tank 12620 | -7/Data Miner | Core integrity fell below 50% 12937 | -7/Data Miner | Found Prototype Hackware 12939 | -7/Data Miner | Found Prototype Hackware 13060 | -7/Data Miner | Entered Proximity Caves 13148 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13228 | -6/Proximity Caves | Build established: Scavenger-Gunner 13651 | -6/Proximity Caves | Discovered new exit (range 6) 13668 | -6/Proximity Caves | Entered Factory 13668 | -6/Factory | Evolved 2 slots: Utility x2 13670 | -6/Factory | Loaded intel: 284 machine locations 13671 | -6/Factory | Loaded intel: 26 terminal locations 13672 | -6/Factory | Loaded intel: 4 garrison access locations 13767 | -6/Factory | Identified exit to Garrison 13767 | -6/Factory | Entered Garrison 13768 | -6/Garrison | Loaded intel: 43 machine locations 13836 | -6/Garrison | Triggered checkpoint 13904 | -6/Garrison | Garrison Relay disabled 13936 | -6/Garrison | Triggered checkpoint 14027 | -6/Garrison | Destroyed 13 combat bots 14073 | -6/Garrison | Discovered new exit (range 10) 14092 | -6/Garrison | Triggered checkpoint 14137 | -6/Garrison | Rewired Striker 14170 | -6/Garrison | Rewired Striker 14186 | -6/Garrison | Garrison Relay disabled 14195 | -6/Garrison | Build established: Scavenger-Tank 14263 | -6/Garrison | Triggered checkpoint 14323 | -6/Garrison | Triggered checkpoint 14388 | -6/Garrison | Garrison Relay disabled 14438 | -6/Garrison | Discovered new exit (range 14) 14646 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14713 | -6/Garrison | Triggered checkpoint 14739 | -6/Garrison | Garrison Relay disabled 14786 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14868 | -6/Garrison | Discovered new exit (range 12) 14920 | -6/Garrison | Phase Generator disabled 14941 | -6/Garrison | Entered Factory 14941 | -6/Factory | Accompanied by 3 allies 14942 | -6/Factory | Loaded intel: 245 machine locations 14943 | -6/Factory | Loaded intel: 4 garrison access locations 15150 | -6/Factory | Identified exit to Garrison 15151 | -6/Factory | Entered Garrison 15151 | -6/Garrison | Accompanied by 3 allies 15152 | -6/Garrison | Loaded intel: 36 machine locations 15166 | -6/Garrison | Discovered new exit (range 62) 15166 | -6/Garrison | Discovered new exit (range 104) 15166 | -6/Garrison | Discovered new exit (range 47) 15350 | -6/Garrison | Destroyed Striker 15352 | -6/Garrison | Garrison Relay disabled 15405 | -6/Garrison | Triggered checkpoint 15433 | -6/Garrison | Triggered checkpoint 15520 | -6/Garrison | Spotted B-75 Beast 15582 | -6/Garrison | Destroyed B-75 Beast 15835 | -6/Garrison | Triggered checkpoint 15852 | -6/Garrison | Garrison Relay disabled 15864 | -6/Garrison | Garrison Relay disabled 15956 | -6/Garrison | Build established: Tank 16041 | -6/Garrison | Garrison Relay disabled 16119 | -6/Garrison | Learned Factory security intel 16152 | -6/Garrison | Phase Generator disabled 16194 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16406 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16505 | -6/Garrison | Triggered checkpoint 16564 | -6/Garrison | Found embedded Infiltrators 16595 | -6/Garrison | Triggered checkpoint 16614 | -6/Garrison | Garrison Relay disabled 16639 | -6/Garrison | Spotted B-75 Beast 16670 | -6/Garrison | Entered Factory 16670 | -5/Factory | Accompanied by 1 ally 16670 | -5/Factory | Evolved 2 slots: Propulsion x2 16672 | -5/Factory | Loaded intel: 252 machine locations 16756 | -5/Factory | Garrison activated, responded to threat 16857 | -5/Factory | Destroyed 9 combat bots 16970 | -5/Factory | First assault squad dispatched 17021 | -5/Factory | Identified exit to Upper Caves 17021 | -5/Factory | Identified exit to Extension 17118 | -5/Factory | Discovered new exit (range 9) 17302 | -5/Factory | Entered Upper Caves 17304 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17466 | -5/Upper Caves | Learned 8 Factory zone layouts 17540 | -5/Upper Caves | Spotted B-75 Beast 17550 | -5/Upper Caves | Destroyed B-75 Beast 17676 | -5/Upper Caves | Identified exit to Upper Caves 17811 | -5/Upper Caves | Build established: Gunner 17822 | -5/Upper Caves | Entered another Upper Caves area 17871 | -5/Upper Caves | Learned Factory emergency access door positions 18055 | -5/Upper Caves | Spotted B-75 Beast 18090 | -5/Upper Caves | Destroyed B-75 Beast 18446 | -5/Upper Caves | Discovered new exit (range 12) 18465 | -5/Upper Caves | Entered Warlord 18519 | -5/Warlord | System corruption cleaned by Quarantine Array 18939 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 19072 | -5/Warlord | Warlord's base attacked by MAIN.C 19159 | -5/Warlord | Learned 4 Access zone layouts 19159 | -5/Warlord | Learned 4 Quarantine zone layouts 19160 | -5/Warlord | Learned Factory fabricator intel 19400 | -5/Warlord | Met Warlord 19418 | -5/Warlord | Opened Warlord's prototype stash 19422 | -5/Warlord | Warlord forces counterattacked 19423 | -5/Warlord | Found Vortex Chain Reactor 19647 | -5/Warlord | Found Prototype Energy Gun 19647 | -5/Warlord | Identified Vortex Rail 19655 | -5/Warlord | Found Prototype Energy Cannon 19655 | -5/Warlord | Identified Vortex Cannon 19663 | -5/Warlord | Found Vortex Cannon 19669 | -5/Warlord | Found Vortex Rail 19747 | -5/Warlord | Warlord base infiltrated, sounded retreat 19760 | -5/Warlord | Spotted Striker 19771 | -5/Warlord | Spotted Executioner 19776 | -5/Warlord | Destroyed Striker 19809 | -5/Warlord | Lost 8 allies 19847 | -5/Warlord | Found Exp. Core Analyzer 19911 | -5/Warlord | Lost 5 allies 19929 | -5/Warlord | Spotted Striker 19932 | -5/Warlord | Spotted Striker 19962 | -5/Warlord | Found Prototype Ballistic Cannon 19962 | -5/Warlord | Identified Hvy. Autocannon 19972 | -5/Warlord | Lost 4 allies 19976 | -5/Warlord | Spotted Striker 20012 | -5/Warlord | Lost 6 allies 20018 | -5/Warlord | Discovered new exit (range 12) 20036 | -5/Warlord | Found Prototype Device 20037 | -5/Warlord | Identified Matter Focus 20063 | -5/Warlord | Entered Proximity Caves 20346 | -4/Proximity Caves | Spotted B-86 Titan 20362 | -4/Proximity Caves | Destroyed B-86 Titan 20456 | -4/Proximity Caves | Discovered new exit (range 6) 20458 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20465 | -4/Proximity Caves | Entered Factory 20465 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20466 | -4/Factory | Identified exit to Research 20469 | -4/Factory | Loaded intel: 278 machine locations 20470 | -4/Factory | Loaded intel: 5 fabricator locations 20504 | -4/Factory | Identified exit to Upper Caves 20504 | -4/Factory | Identified exit to Armory 20753 | -4/Factory | Lost 8 parts (1p2n2u3w) 20856 | -4/Factory | Found Com. Tesla Bomb Launcher 20858 | -4/Factory | Found Com. Tesla Bomb Launcher 20861 | -4/Factory | Found Com. Tesla Bomb Launcher 20993 | -4/Factory | System corruption reached 10% 21017 | -4/Factory | Destroyed 9 combat bots 21023 | -4/Factory | Lost 14 parts (7n5u2w) 21055 | -4/Factory | System corruption reached 30% 21067 | -4/Factory | Core integrity fell below 50% 21079 | -4/Factory | Entered Armory 21080 | -4/Armory | Loaded intel: 105 machine locations 21106 | -4/Armory | Lost 9 parts (1p4n1u3w) 21215 | -4/Armory | Energy Cycler disabled 21245 | -4/Armory | Spotted B-86 Titan 21324 | -4/Armory | Build established: Mutant 21375 | -4/Armory | Destroyed 7 combat bots 21532 | -4/Armory | Destroyed 9 combat bots 21572 | -4/Armory | Intercept squad dispatched 21590 | -4/Armory | Spotted Tracker 21590 | -4/Armory | Spotted Tracker 21590 | -4/Armory | Destroyed Tracker 21597 | -4/Armory | Destroyed Tracker 21612 | -4/Armory | Found Exp. Phase Shifter 21624 | -4/Armory | Spotted Combat Programmer 21624 | -4/Armory | Spotted Combat Programmer 21633 | -4/Armory | Destroyed Combat Programmer 21643 | -4/Armory | Core integrity fell below 20% 21658 | -4/Armory | Destroyed Combat Programmer 21690 | -4/Armory | Lost 11 parts (1p2n4u4w) 21703 | -4/Armory | Identified System Mapper 21704 | -4/Armory | Identified Quantum Router 21896 | -4/Armory | Spotted Armor Guard 21896 | -4/Armory | Spotted Armor Guard 21900 | -4/Armory | Destroyed 7 combat bots 21993 | -4/Armory | Rewired Armor Guard 22038 | -4/Armory | Discovered new exit (range 10) 22041 | -4/Armory | Entered Lab 22041 | -4/Lab | Discovered exit to Research (range 9) 22045 | -4/Lab | Hidden lab's door opened automatically 22045 | -4/Lab | Sensor layout match revealed 22046 | -4/Lab | Gained access to the hidden lab's interior 22067 | -4/Lab | Lost 5 allies 22089 | -4/Lab | Found Prototype Energy Gun 22089 | -4/Lab | Identified Tachyon Dispersion Ray 22093 | -4/Lab | Found Prototype Energy Cannon 22094 | -4/Lab | Found Prototype Protection 22096 | -4/Lab | Found Quantum Router 22099 | -4/Lab | Identified Warp Cannon 22109 | -4/Lab | Found Alien Artifact 22109 | -4/Lab | Identified Integrated Dissipator 22109 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 22111 | -4/Lab | Identified Hvy. Regenerative Plating 22116 | -4/Lab | Found Alien Artifact 22120 | -4/Lab | Found Alien Artifact 22145 | -4/Lab | Decrypted terminal 22145 | -4/Lab | Acquired modification code for an L2 power cell 22151 | -4/Lab | Found Prototype Special Weapon 22151 | -4/Lab | Identified Gui. Remote Datajack 22216 | -4/Lab | Entered Research 22216 | -3/Research | Evolved 2 slots: Power x1, Utility x1 22217 | -3/Research | Loaded intel: 102 machine locations 22314 | -3/Research | Identified exit to Testing 22709 | -3/Research | Lost 4 parts (2p1n1w) 22738 | -3/Research | Build established: Scavenger-Gunner 22947 | -3/Research | Garrison activated, responded to threat 23062 | -3/Research | Intercept squad dispatched 23072 | -3/Research | Spotted Tracker 23110 | -3/Research | Destroyed Tracker 23125 | -3/Research | Spotted Combat Programmer 23131 | -3/Research | System corruption reached 10% 23132 | -3/Research | Lost 9 parts (2p4n1u2w) 23182 | -3/Research | Destroyed Combat Programmer 23210 | -3/Research | Lost 3 parts (2n1u) 23319 | -3/Research | Spotted B-86 Titan 23366 | -3/Research | Lost 3 parts (2n1w) 23424 | -3/Research | Entered Testing 23425 | -3/Testing | Loaded intel: 70 machine locations 23443 | -3/Testing | Found Quantum Capacitor 23451 | -3/Testing | Lost 4 parts (3n1w) 23623 | -3/Testing | Found Prototype Leg 23623 | -3/Testing | Identified Myomer Exoskeleton 23673 | -3/Testing | Spotted Striker 23685 | -3/Testing | Destroyed Striker 23686 | -3/Testing | Spotted Alpha 7 23710 | -3/Testing | Destroyed 8 combat bots 23710 | -3/Testing | Lost 4 parts (1p1u2w) 23710 | -3/Testing | Destroyed Alpha 7 23735 | -3/Testing | Protovariant out of control (PY-ROKDUU37IY) 23748 | -3/Testing | Found Prototype Processor 23751 | -3/Testing | Found Prototype Ballistic Gun 23756 | -3/Testing | Found Exp. Targeting Computer 23796 | -3/Testing | Found Prototype Processor 23796 | -3/Testing | Identified Exp. Target Analyzer (x2) 23833 | -3/Testing | Found Com. Tesla Bomb Launcher 23839 | -3/Testing | Found Faulty Com. Tesla Bomb Launcher 23939 | -3/Testing | System corruption reached 30% 24015 | -3/Testing | Found Exp. Thermal Defense Suite 24025 | -3/Testing | Found Prototype Device 24025 | -3/Testing | Identified Exp. Thermal Shield 24142 | -3/Testing | Identified Multirail 24257 | -3/Testing | Found Prototype Ballistic Gun 24257 | -3/Testing | Identified Hyp. Multirail 24281 | -3/Testing | Discovered new exit (range 10) 24365 | -3/Testing | Found Prototype Energy Cannon 24365 | -3/Testing | Identified Hpw. Disruptor Cannon 24533 | -3/Testing | Found Prototype Hackware 24587 | -3/Testing | Intercept squad dispatched 24594 | -3/Testing | Spotted Tracker 24609 | -3/Testing | Core integrity fell below 50% 24610 | -3/Testing | Destroyed Tracker 24611 | -3/Testing | Spotted Combat Programmer 24624 | -3/Testing | Destroyed Combat Programmer 24637 | -3/Testing | Identified Core Expander 24637 | -3/Testing | Installed Core Expander, added new Propulsion slot 24722 | -3/Testing | First assault squad dispatched 24862 | -3/Testing | Destroyed 12 combat bots 24865 | -3/Testing | Entered Research 24865 | -2/Research | Warlord forces began assault on 0b10 24865 | -2/Research | Evolved 2 slots: Utility x2 24866 | -2/Research | Loaded intel: 115 machine locations 24890 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 24890 | -2/Research | Distinguished unit "Lair Dwellers" dispatched to help 24904 | -2/Research | Identified Ghost Barrier 24975 | -2/Research | Research machine network offline 25080 | -2/Research | Discovered new exit (range 6) 25115 | -2/Research | Spotted Striker 25115 | -2/Research | Spotted Striker 25136 | -2/Research | Borebot progress halted 25168 | -2/Research | Lost 4 allies 25289 | -2/Research | Spotted Tracker 25290 | -2/Research | Spotted Tracker 25305 | -2/Research | Destroyed Tracker 25312 | -2/Research | Spotted Combat Programmer 25445 | -2/Research | Spotted B-90 Cyclops 25458 | -2/Research | Met up with Warlord 25473 | -2/Research | Discovered new exit (range 9) 25505 | -2/Research | Discovered new exit (range 10) 25573 | -2/Research | Entered Quarantine 25575 | -2/Quarantine | Loaded intel: 62 machine locations 25682 | -2/Quarantine | Identified Transdimensional Reconstructor 25712 | -2/Quarantine | Found Alien Artifact 25926 | -2/Quarantine | Scanned by Researcher 26042 | -2/Quarantine | Found Alien Artifact 26191 | -2/Quarantine | Found Alien Artifact 26194 | -2/Quarantine | Found Alien Artifact 26196 | -2/Quarantine | Found Alien Artifact 26198 | -2/Quarantine | Found Transdimensional Reconstructor 26209 | -2/Quarantine | Found Alien Artifact 26260 | -2/Quarantine | Spotted Fortress 26315 | -2/Quarantine | Lost 3 parts (1p1u1w) 26323 | -2/Quarantine | First assault squad dispatched 26346 | -2/Quarantine | Discovered new exit (range 6) 26354 | -2/Quarantine | Entered Section 7 26355 | -2/Section 7 | Loaded intel: 145 machine locations 26363 | -2/Section 7 | Spotted S7 Guard 26365 | -2/Section 7 | Build established: Hacker-Gunner 26397 | -2/Section 7 | Spotted S7 Guard 26438 | -2/Section 7 | Destroyed S7 Guard 26454 | -2/Section 7 | Found Hvy. Regenerative Plating 26462 | -2/Section 7 | Found Alien Artifact 26538 | -2/Section 7 | Garrison activated, responded to threat 26593 | -2/Section 7 | Identified Core Reset Matrix 26593 | -2/Section 7 | Identified Core Membrane 26593 | -2/Section 7 | Identified Dimensional Node Initializer 26593 | -2/Section 7 | Identified Subatomic Replicator 26593 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor (x3) 26593 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 26737 | -2/Section 7 | Destroyed S7 Guard 26787 | -2/Section 7 | Found Alien Artifact 26842 | -2/Section 7 | Identified Core Regenerator 26880 | -2/Section 7 | Found Integrated Dissipator 27001 | -2/Section 7 | Build established: Scavenger-Gunner 27066 | -2/Section 7 | Spotted S7 Guard 27071 | -2/Section 7 | Found Alien Artifact 27077 | -2/Section 7 | Warped through subspace 27122 | -2/Section 7 | Identified Core Physics Calibrator 27344 | -2/Section 7 | Spotted S7 Guard 27363 | -2/Section 7 | Destroyed S7 Guard 27461 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27491 | -2/Section 7 | Intercept squad dispatched 27493 | -2/Section 7 | Spotted Tracker 27494 | -2/Section 7 | Spotted Tracker 27499 | -2/Section 7 | Spotted Combat Programmer 27500 | -2/Section 7 | Spotted Combat Programmer 27501 | -2/Section 7 | Warped through subspace 27544 | -2/Section 7 | Warped through subspace 27569 | -2/Section 7 | Found Transdimensional Reconstructor 27573 | -2/Section 7 | Found Transdimensional Reconstructor 27578 | -2/Section 7 | Found Transdimensional Reconstructor 27604 | -2/Section 7 | First assault squad dispatched 27620 | -2/Section 7 | Spotted Executioner 27621 | -2/Section 7 | Spotted Executioner 27639 | -2/Section 7 | Destroyed Executioner 27644 | -2/Section 7 | Destroyed Executioner 27782 | -2/Section 7 | Spotted Striker 27782 | -2/Section 7 | Spotted Striker 27784 | -2/Section 7 | Spotted Executioner 27786 | -2/Section 7 | Spotted Executioner 27796 | -2/Section 7 | Destroyed Striker 27804 | -2/Section 7 | Destroyed Executioner 27807 | -2/Section 7 | Destroyed Executioner 27820 | -2/Section 7 | Destroyed Striker 27831 | -2/Section 7 | Found Exp. Core Analyzer 27838 | -2/Section 7 | Lost 4 parts (1u3w) 27840 | -2/Section 7 | Found Adv. Kinecellerator 27891 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 27892 | -2/Section 7 | Found Alien Energy Gun 27894 | -2/Section 7 | Found Alien Energy Gun 27898 | -2/Section 7 | Found Alien Energy Gun 27898 | -2/Section 7 | Identified Sigix Sheargun (x3) 27909 | -2/Section 7 | Spotted Striker 27909 | -2/Section 7 | Spotted Striker 27915 | -2/Section 7 | Destroyed Striker 27925 | -2/Section 7 | Destroyed Striker 28201 | -2/Section 7 | Found Sigix Sheargun 28204 | -2/Section 7 | Found Sigix Sheargun 28220 | -2/Section 7 | Warped through subspace 28267 | -2/Section 7 | Initialized slip node 28337 | -2/Section 7 | Discovered new exit (range 14) 28348 | -2/Section 7 | Destroyed Tracker 28385 | -2/Section 7 | High security lockdown imminent 28390 | -2/Section 7 | Found Exp. Targeting Computer 28406 | -2/Section 7 | Destroyed 13 combat bots 28423 | -2/Section 7 | Entered Access 28423 | -1/Access | Evolved 2 slots (calibrated): Power x1, -Propulsion x1, Utility x2 28425 | -1/Access | Loaded intel: 118 machine locations 28706 | -1/Access | First assault squad dispatched 28769 | -1/Access | Crushed by falling debris 28936 | -1/Access | Found Exp. Thermal Shield 28937 | -1/Access | Destroyed 9 combat bots 28954 | -1/Access | Found Multirail 28980 | -1/Access | Found Corrupted Exp. Armor Integrity Analyzer 28987 | -1/Access | Garrison activated, responded to threat 28992 | -1/Access | Found Prototype Energy Gun 29026 | -1/Access | Identified Enh. Gamma Rifle 29153 | -1/Access | Destroyed 13 combat bots 29163 | -1/Access | Lost 4 parts (2p1u1w) 29183 | -1/Access | Intercept squad dispatched 29205 | -1/Access | Spotted Tracker 29206 | -1/Access | Spotted Tracker 29212 | -1/Access | Destroyed Tracker 29220 | -1/Access | Destroyed Tracker 29242 | -1/Access | Spotted Combat Programmer 29244 | -1/Access | Spotted Combat Programmer 29253 | -1/Access | Destroyed Combat Programmer 29258 | -1/Access | Warped through subspace 29504 | -1/Access | Destroyed Combat Programmer 29505 | -1/Access | Lost 5 parts (3n1u1w) 29559 | -1/Access | Lost 3 parts (2p1u) 29637 | -1/Access | Spotted B-99 Colossus 29637 | -1/Access | Spotted B-99 Colossus 29646 | -1/Access | Discovered new exit (range 3) 29649 | -1/Access | Entered Command 29650 | -1/Command | Loaded intel: 57 machine locations 29899 | -1/Command | First assault squad dispatched 30020 | -1/Command | Lost 7 parts (1p4n1u1w) 30306 | -1/Command | Spotted B-99 Colossus 30331 | -1/Command | Destroyed B-99 Colossus 30517 | -1/Command | Destroyed 8 combat bots 30518 | -1/Command | Used Subatomic Replicator to create Alien Artifact 30649 | -1/Command | Spotted Combat Programmer 30659 | -1/Command | Spotted Combat Programmer 30671 | -1/Command | Destroyed Combat Programmer 30673 | -1/Command | Spotted M Guard 30676 | -1/Command | Spotted M Guard 30691 | -1/Command | Core integrity fell below 50% 30696 | -1/Command | Identified Supercharged TR 30696 | -1/Command | Warped through subspace to slip node 30696 | -1/Command | Discovered new exit (range 4) 30698 | -1/Command | Core integrity fell below 20% 30703 | -1/Command | Entered Access_0 30703 | -1/Access_0 | Warped through subspace to slip node 30703 | -1/Access_0 | Discovered new exit (range 8) 30704 | -1/Access_0 | Loaded intel: 53 machine locations 30707 | *** | Escaped! Last Messages --------------- 30699_ Hvy. Regenerative Plating destroyed. 30699_ Warlord MG-163 destroyed. 30700_ Core Membrane filtered system corruption (1). 30700_ Dropped Huge Storage Unit. 30701_ The unstable cave ceiling collapses. 30701_ Dropped Rnf. Antimatter Reactor. 30701_ Dropped Hyp. Railgun. 30702_ The unstable cave ceiling collapses. 30702_ Dropped Com. HERF Cannon. 30702_ Myomer Leg destroyed. 30702_ P-80 Master destroyed. 30703_ The unstable cave ceiling collapses. LOCATION=UNKNOWN AMBIENT_HEAT=-20 GOAL=ESCAPE 30703_ Warped through subspace, drawn to slip node. 30703_ EXIT=FOUND Loading Access_0 machine intel (x53)... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 168 Coolant Potential 100 Energy Generation 87 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Core Shielding 30 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 69 Targeting Accuracy 24 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Particle Charging 30 Kinecelleration 50 Salvage Targeting 3 Offensive Hacking 20 Defensive Hacking 50 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Targeting Computer | -9/Materials | Hacked Transport Network Coupler | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Adv. Terrain Scanner | -7/Data Miner | Free Cld. Phase Cannon | -3/Testing | Archive Centrium Medium Armor Plating | -3/Testing | Archive Cld. Phase Gun | -3/Testing | Archive Centrium Light Armor Plating | -3/Testing | Archive Mni. Smartbomb Launcher | -3/Testing | Archive Hvy. Proton Cannon | -3/Testing | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Core Expander Core Membrane High-powered Transdimensional Reconstructor Transdimensional Reconstructor Core Regenerator Sigix Sheargun Dimensional Node Initializer Core Physics Calibrator Subatomic Replicator Supercharged TR Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionUtilitySource Manual? 0 Play Time 04:36:09 Cumulative 908.3 hours Start 2024.11.01 @ 17:48:59 End 2024.11.01 @ 22:48:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 565 Rogue 558 Adventurer 0 Explorer 7 Win Type 0 Total 62 Types 23/6/21/2/0/1/6/1/2 Lore% 85 Gallery% 95 Achievement% 85 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 382238c3-c6f2-4ae4-b6bc-459cd4732a78