Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 19:34:45 Player: Goose Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (2594) 2594 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 6014 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/850 Matter 208/300 Energy 69/100 System Corruption 4% Temperature Cool (15) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Targeting Computer Improved Trap Extractor (0/6) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Faulty Improved EM Shotgun Lightning Gun Cooled Pulse Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Lightning Gun Heavy Ion Cannon > --- INVENTORY -------- Light Treads Medium Treads Improved Sensor Array Improved EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Remote Datajack [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Medium Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Improved Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Slots Evolved 8 | . . . 4 2 2 Power 2 | . . . 1 1 . Propulsion 2 | . . . 1 . 1 Utility 4 | . . . 2 1 1 Weapon . | . . . . . . Parts Attached 94 | 7 14 3 28 33 9 Power 19 | 2 2 1 5 6 3 Engine 12 | 2 2 1 4 1 2 Core 7 | . . . 1 5 1 Reactor . | . . . . . . Propulsion 26 | 2 7 . 7 7 3 Treads 7 | . 2 . 1 4 . Leg 12 | . 5 . 4 3 . Wheel 4 | 2 . . 2 . . Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 26 | 1 3 1 8 11 2 Device 12 | . 2 1 3 4 2 Storage 1 | 1 . . . . . Processor 6 | . . . 2 4 . Hackware 2 | . 1 . 1 . . Protection 5 | . . . 2 3 . Artifact . | . . . . . . Weapon 23 | 2 2 1 8 9 1 Energy Gun 4 | . . . 2 2 . Energy Cannon 3 | . . . 1 2 . Ballistic Gun 10 | 2 1 1 3 2 1 Ballistic Cannon 3 | . . . 1 2 . Launcher 3 | . 1 . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 3 | . . . . 2 1 System Corruption 7 | . . . . 3 4 Parts Lost 50 | . 2 1 14 13 20 Power 13 | . 1 1 1 6 4 Propulsion 9 | . 1 . 2 . 6 Utility 16 | . . . 5 5 6 Weapon 12 | . . . 6 2 4 Highest Loss Streak 20 | . 1 1 4 3 20 To Critical Strikes . | . . . . . . Average Backups 5 | 2 3 5 2 7 4 Power . | . . . . . . Propulsion . | 1 . . . 1 . Utility 2 | . . 3 1 2 . Weapon 1 | . 1 1 . 2 4 Tool/Special . | . . . . . . Unused Backups 7 | . 1 1 1 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 1 | . . 1 . . . Weapon 4 | . 1 . 1 . 2 Tool/Special 1 | . . . . 1 . Average Slot Usage (%) 85 | . 89 97 78 89 51 Engine 7 | . 14 12 10 4 . Core 5 | . . . 2 9 3 Treads 7 | . . 28 2 6 9 Leg 12 | . 20 . 9 16 . Wheel 1 | . 4 . 2 . . Device 4 | . 9 3 8 1 3 Storage 6 | . 9 10 2 6 4 Processor 9 | . . . 10 14 10 Hackware 6 | . 3 14 8 5 . Protection 4 | . . . 5 5 5 Energy Gun 2 | . . . 8 1 . Energy Cannon 1 | . . . . 2 2 Ballistic Gun 10 | . 20 22 4 7 3 Ballistic Cannon 1 | . . . 1 2 . Launcher 1 | . 6 5 . . . Peak Build Rating 43 | 6 9 11 26 43 39 Average Rating 21 | 4 6 9 17 32 24 On Entrance 14 | . 6 9 11 26 32 Avg Prop Armor Cover (%) 5 | . . . 8 4 . Naked Turns . | . . . . . . Heaviest Build 43 | 11 13 15 20 43 36 Greatest Support 84 | 32 40 40 44 84 84 Greatest Overweight (x) 10 | . 1 . 4 10 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 6 7 5 7 7 Most Carried 8 | 5 5 8 5 8 7 Average Carried 5 | 2 3 6 2 7 4 Final Capacity 8 | 8 5 5 5 8 5 Final Carried 8 | 4 4 4 5 8 4 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Matter Collected 2287 | 222 316 348 425 907 69 Remotely 169 | . . . 169 . . Salvage Created 2210 | . 390 118 608 1032 62 Parts 118 | . 21 9 31 54 3 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 5 | . 2 . . 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . 7 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Combat Hostiles Destroyed 57 | . 10 4 17 25 1 Guns 34 | . 2 3 10 18 1 Cannons 5 | . . . . 5 . AOE 18 | . 8 1 7 2 . Classes Destroyed 14 | . 8 3 1 2 . Worker 6 | . 3 . 1 2 . Builder 2 | . 1 . 1 . . Hauler 1 | . 1 . . . . Recycler 1 | . 1 . . . . Mechanic 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 4 | . 2 . 1 1 . Swarmer 12 | . . 2 4 6 . Grunt 32 | . 10 . 10 11 1 Brawler 1 | . . . . 1 . Sentry 5 | . . 1 2 2 . Hunter 2 | . . . 1 1 . Programmer 4 | . . . . 4 . Subdweller 1 | . . 1 . . . Best Kill Streak 9 | . 9 2 7 4 1 Combat Bots Only 7 | . 4 2 7 4 1 Max Kills in Single Turn 3 | . 3 1 2 2 1 Gunslinging 1 | . . . . 1 . Exploded 2 | . 2 1 2 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Hostile Shots Fired 702 | . 53 26 115 253 255 Missed 219 | . 13 11 28 74 93 Hits 483 | . 40 15 87 179 162 Projectile 483 | . 40 15 87 179 162 Critical Strikes 12 | . . . 3 2 7 Part Disruptions 2 | . . . . 2 . Damage Taken 7126 | . 604 284 1363 2322 2553 Core 1529 | . 159 20 273 220 857 Absorbed by Shields 94 | . . . . 94 . Ignored by Resistances 22 | . . . 22 . . Regen/Repaired (Parts) 288 | . 59 . . 229 . Core Remaining (%) 61 | 100 . 28 50 68 . Volleys Fired 222 | . 51 12 49 102 8 Largest 2 | . 2 2 2 2 2 Hottest 134 | . 50 40 121 120 134 Shots Fired 400 | . 101 17 72 194 16 Gun 284 | . 83 16 54 125 6 Cannon 78 | . . . 7 61 10 Launcher 38 | . 18 1 11 8 . Special . | . . . . . . Kinetic 256 | . 83 16 25 126 6 Thermal 58 | . . . 31 19 8 Explosive 38 | . 18 1 11 8 . Electromagnetic 48 | . . . 5 41 2 Robot Hit Streak 21 | . 13 5 14 21 7 Robot Miss Streak 5 | . 5 1 4 2 2 Penetration Max 1 | . . . 1 1 . Secondary Targets 3 | . 1 . 1 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 261 | . 57 13 45 136 10 Core Hits 147 | . 44 7 33 56 7 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 10 | . . . 4 6 . Burn 2 | . . . 2 . . Destroy 3 | . . . 1 2 . Blast 4 | . . . . 4 . Corrupt 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6780 | . 1465 169 1769 3115 262 Guns 2731 | . 363 119 591 1601 57 Cannons 1192 | . . . 77 921 194 Explosions 2812 | . 1102 50 1082 578 . Melee . | . . . . . . Ramming 45 | . . . 19 15 11 Kinetic 2500 | . 363 119 254 1707 57 Thermal 1270 | . . . 337 769 164 Explosive 2436 | . 1102 50 1082 202 . Electromagnetic 529 | . . . 77 422 30 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . 2 6 4 Average Corruption 3 | . . . 1 4 4 Corruption Purged 4 | . . . . 4 . Corruption Blocked . | . . . . . . Effects 32 | . . . 7 25 . Message Errors 9 | . . . 2 7 . Matter Fused 9 | . . . 2 7 . Heat Flow Errors 6 | . . . 2 4 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 2 | . . . 1 1 . Data Loss (major) 2 | . . . . 2 . Misfires 1 | . . . . 1 . Alerts 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 99 | . 9 . 34 56 . Projectiles 26 | . . . . 26 . Explosions 73 | . 9 . 34 30 . Melee . | . . . . . . Knockbacks 7 | . . . . 6 1 Impact 1 | . . . . . 1 Kinetic 6 | . . . . 6 . Secondary . | . . . . . . Self-Inflicted Damage 171 | . 78 . 62 28 3 Shots 6 | . 2 . 3 1 . Rammed 7 | . . . 1 . 6 Targets Rammed 19 | . . . 9 4 6 Kicked 12 | . . . 8 4 . Crushed . | . . . . . . Highest Temperature 467 | . 19 . 317 467 264 Average Temperature 113 | . 7 . 103 127 99 Received Heat Transfer 2751 | . 288 51 594 567 1251 Effects 14 | . . . 2 12 . Shutdowns 4 | . . . . 4 . Energy Bleed 4 | . . . 2 2 . Interference 5 | . . . . 5 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 4 . . Heat Transferred 2052 | . . . 962 868 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Maximum Alert Level 2 | . 1 . 1 2 . Low Security (%) 62 | 100 92 . 32 62 100 Level 1 37 | . 7 . 67 36 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 415 | . 226 . 279 415 196 Initial 196 | . . . 17 101 196 Average 135 | . 94 . 177 134 101 Influence Increases 2118 | . 456 70 680 874 38 Destroy 0b10 Robot/C 1120 | . 200 60 340 500 20 Destroy 0b10 Robot/NC 80 | . 50 . 15 15 . Destroy Leader 310 | . 66 10 72 152 10 Trap Triggered on 0b10 10 | . . . 10 . . Successful Hack 73 | . 14 . 25 27 7 Disable Machine 180 | . 60 . 75 45 . Destroy Structure 180 | . 66 . 38 75 1 Lose Combat Pursuer 165 | . . . 105 60 . Influence Decreases 2111 | . 246 246 490 696 433 Entered New Map 448 | . . 102 17 123 206 Time Decay 1282 | . 232 134 373 463 80 Lost Part 381 | . 14 10 100 110 147 Squads Dispatched 27 | . 4 . 3 18 2 Investigation 11 | . 2 . 3 5 1 Extermination 4 | . . . . 4 . Reinforcement 5 | . 2 . . 2 1 Assault 1 | . . . . 1 . Garrison 6 | . . . . 6 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Distress Signals 5 | . 2 . 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 113 | . 23 17 30 35 8 Peak Tracking Total 8 | . 4 8 8 5 7 Tactical Retreats 8 | . . . 5 3 . Traps | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Traps Triggered 3 | . . . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 3 | . . . 3 . . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Machines Disabled 12 | . 4 . 5 3 . Max in Single Turn 2 | . 2 . 1 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Machines Accessed 18 | . 4 . 5 7 2 Terminals 13 | . 3 . 4 4 2 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units 1 | . . . . 1 . Scanalyzers 2 | . . . 1 1 . Garrison Access . | . . . . . . Total Hacks 63 | . 17 . 21 21 4 Successful 40 | . 13 . 12 13 2 Failed 22 | . 4 . 8 8 2 Catastrophic 3 | . 1 . . 2 . Database Lockouts 1 | . . . 1 . . Manual 2 | . . . 1 1 . Terminals 43 | . 11 . 18 10 4 Fabricators . | . . . . . . Repair Stations 11 | . 6 . . 5 . Recycling Units 4 | . . . . 4 . Scanalyzers 5 | . . . 3 2 . Garrison Access . | . . . . . . Terminal Hacks 27 | . 8 . 11 6 2 Record 8 | . 3 . 3 2 . Prototype ID Bank 1 | . . . 1 . . Open DSF 2 | . . . . 1 1 Branch Access Points 1 | . . . . . 1 Alert Level 3 | . 2 . . 1 . Locate Traps 4 | . 1 . 2 1 . Reprogram Traps 1 | . . . 1 . . Dispatch Records 3 | . 1 . 2 . . Surveillance Status 1 | . 1 . . . . Patrol Status 1 | . . . 1 . . Investigation Status 1 | . . . 1 . . Recall Reinforcements 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . 5 . . 4 . Scan Component 5 | . 3 . . 2 . Repair 4 | . 2 . . 2 . Recycling Unit Hacks 3 | . . . . 3 . Process 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Retrieve Matter 1 | . . . . 1 . Scanalyzer 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 4 . 3 6 1 Full Trace Events 11 | . 3 . 3 4 1 Feedback Events 3 | . . . 3 . . Corruption 2 | . . . 2 . . Hackware Fried 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired 4 | . 2 . . 2 . Time 134 | . 52 . . 82 . Parts Recycled . | . . . . . . Recycled Matter 107 | . . . . 107 . Retrieved Matter 107 | . . . . 107 . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Active Infowar (turns) 345 | . . 81 234 . 30 Optics 315 | . . 81 234 . . Sensors 30 | . . . . . 30 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Turns Passed 3767 | 58 567 427 920 1603 192 Spaces Moved 2042 | 46 279 236 505 840 136 Core 145 | 3 . . 92 2 48 Treads 601 | . 10 236 112 201 42 Legs 1065 | . 205 . 223 637 . Wheels 185 | 43 64 . 78 . . Hover 46 | . . . . . 46 Flight . | . . . . . . Fastest Speed 50 | 50 100 160 50 125 50 Average Speed 138 | 96 123 160 143 142 104 Slowest Speed 550 | 100 190 160 250 550 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 3 40 14 32 18 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 217 | . 82 5 42 87 1 Melee . | . . . . . . Projectile 11 | . . . . 10 1 AOE 206 | . 82 5 42 77 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Total 2587 | 57 418 274 629 1044 165 Wait 70 | . 41 7 . 19 3 Move 2037 | 45 278 235 504 839 136 Hop . | . . . . . . Pick Up 32 | 4 4 3 8 13 . Fast Attach 78 | 6 9 3 23 29 8 Attach 45 | 1 12 5 14 9 4 Detach 26 | 1 9 4 10 2 . Swap 9 | . 4 . . 5 . Drop 49 | . 10 5 12 22 . Fire 222 | . 51 12 49 102 8 Melee . | . . . . . . Ram 4 | . . . . . 4 Kick 12 | . . . 8 4 . Crush 3 | . . . 1 . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 324 | -10/Materials | Repaired Grenade Launcher 352 | -10/Materials | Repaired Lgt. Assault Rifle 551 | -10/Materials | Core integrity fell below 50% 585 | -10/Materials | Discovered new exit (range 10) 626 | -10/Materials | Entered Subcaves 857 | -10/Subcaves | Ambushed by swarm of Subdwellers 857 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 857 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1010 | -10/Subcaves | Discovered new exit (range 12) 1053 | -10/Subcaves | Entered Materials 1053 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1308 | -8/Materials | Lost 4 parts (1p1n2w) 1352 | -8/Materials | Destroyed 7 combat bots 1352 | -8/Materials | Lost 4 parts (3u1w) 1413 | -8/Materials | Central database locked down 1660 | -8/Materials | Hacking Suite fried by hacking feedback 1968 | -8/Materials | Discovered new exit (range 3) 1973 | -8/Materials | Entered Factory 1973 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2455 | -7/Factory | Garrison activated, responded to threat 2562 | -7/Factory | Lost 3 parts (1p1u1w) 2778 | -7/Factory | Repaired Titanium Leg 2825 | -7/Factory | Repaired Gauss Rifle 2907 | -7/Factory | Garrison activated, responded to threat 3526 | -7/Factory | Discovered new exit (range 14) 3573 | -7/Factory | First assault squad dispatched 3576 | -7/Factory | Entered another Factory area 3576 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3582 | -6/Factory | Identified exit to DSF 3688 | -6/Factory | Core integrity fell below 50% 3747 | -6/Factory | Core integrity fell below 20% 3763 | -6/Factory | Identified exit to Lower Caves 3768 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- U-05 Engineer lays Concrete. Gravmag System destroyed. Imp. Deuterium Engine destroyed. U-05 Engineer lays Concrete. Gauss Rifle destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Imp. Deuterium Engine destroyed. U-05 Engineer lays Concrete. Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (103,157) Lower Caves (173,6) Lower Caves Map updated. ALERT: Suspicious activity at Terminal F011. Dispatching Investigation squad. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????####???????????????????????????? | | ?????????????????? #???????????????????????????? | | ????????????#????? #???????????????????????????? | | ????????????# """ #???????????????????????????? | | ????????????# """ #???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????#! 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"#?# g # #??????????? | | ??# "#?######g ; #??????????? | | ??# "#??????#g # #??????????? | | ??# #??????# g # #??????????? | | ??########## ###??????# #? #??????????? | | ???????????###????#######+#############??????????? | | ??????????????????# "T" #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# """ """ """ #???????????????? | | ??????????????????# """ """ """ #???????????????? | | ??????????????????# """ """ """ #???????????????? | | ??????????????????? #???????????????? | | ???????????????????###############???????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 32 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 5 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 53% | -10/Materials Lgt. Assault Rifle | 61% | -10/Materials Titanium Leg | 1% | -7/Factory Gauss Rifle | 39% | -7/Factory Studied --------- Beam Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- GoHome() Heavy Suspicion Item+ Party Time Please Form A Line Remodeling Resistances Are Futile Significant Disruption Use The Force Challenges ------------ None Game ------ Seed ReactiveRegenerativeTendrils Manual? 0 Play Time 01:17:13 Cumulative 2.4 hours Start 2026.07.12 @ 13:58:25 End 2026.07.12 @ 19:34:45 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 2 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dd348779-b2d5-4686-9930-3ff43eac5a2f